doa |
Dead or Alive (Model 2B, Revision C) |
sega/model2.cpp |
doab |
Dead or Alive (Model 2B, Revision B) |
sega/model2.cpp |
dynabb |
Dynamite Baseball |
sega/model2.cpp |
dynabb97 |
Dynamite Baseball 97 (Revision A) |
sega/model2.cpp |
dynamcopb |
Dynamite Cop (Export, Model 2B) |
sega/model2.cpp |
dyndeka2b |
Dynamite Deka 2 (Japan, Model 2B) |
sega/model2.cpp |
fvipers |
Fighting Vipers (Revision D) |
sega/model2.cpp |
fvipersb |
Fighting Vipers (Revision B) |
sega/model2.cpp |
gradius4 |
Gradius IV: Fukkatsu (ver JAC) |
konami/hornet.cpp |
gradius4a |
Gradius IV (ver AAC) |
konami/hornet.cpp |
gradius4aa |
Gradius IV (ver AAA) |
konami/hornet.cpp |
gradius4ja |
Gradius IV: Fukkatsu (ver JAA) |
konami/hornet.cpp |
gradius4u |
Gradius IV (ver UAC) |
konami/hornet.cpp |
gradius4ua |
Gradius IV (ver UAA) |
konami/hornet.cpp |
gticlub |
GTI Club: Rally Cote D'Azur (ver EAA) |
konami/gticlub.cpp |
gticluba |
GTI Club: Rally Cote D'Azur (ver AAA) |
konami/gticlub.cpp |
gticlubj |
GTI Club: Rally Cote D'Azur (ver JAA) |
konami/gticlub.cpp |
gticlubu |
GTI Club: Rally Cote D'Azur (ver UAA) |
konami/gticlub.cpp |
gunblade |
Gunblade NY (Revision A) |
sega/model2.cpp |
hangplt |
Hang Pilot (ver JAB) |
konami/gticlub.cpp |
hangpltu |
Hang Pilot (ver UAA) |
konami/gticlub.cpp |
indy500 |
INDY 500 Twin (Revision A, Newer) |
sega/model2.cpp |
indy500d |
INDY 500 Deluxe (Revision A) |
sega/model2.cpp |
indy500to |
INDY 500 Twin (Revision A) |
sega/model2.cpp |
jetwave |
Jet Wave (EAB, Euro v1.04) |
konami/zr107.cpp |
jetwavej |
Jet Wave (JAB, Japan v1.04) |
konami/zr107.cpp |
lastbrnx |
Last Bronx (Export, Revision A) |
sega/model2.cpp |
lastbrnxj |
Last Bronx: Tokyo Bangaichi (Japan, Revision A) |
sega/model2.cpp |
lastbrnxu |
Last Bronx (USA, Revision A) |
sega/model2.cpp |
midnrun |
Midnight Run: Road Fighter 2 (EAA, Euro v1.11) |
konami/zr107.cpp |
midnruna |
Midnight Run: Road Fighter 2 (AAA, Asia v1.10, older sound program) |
konami/zr107.cpp |
midnruna2 |
Midnight Run: Road Fighter 2 (AAA, Asia v1.10, newer sound program) |
konami/zr107.cpp |
midnrunj |
Midnight Run: Road Fighter 2 (JAD, Japan v1.10) |
konami/zr107.cpp |
nbaatw |
NBA All The Way (ver EAB) |
konami/hornet.cpp |
nbaatwa |
NBA All The Way (ver EAA) |
konami/hornet.cpp |
nbapbp |
NBA Play By Play (ver UAB) |
konami/hornet.cpp |
nbapbpa |
NBA Play By Play (ver AAB) |
konami/hornet.cpp |
nbapbpaa |
NBA Play By Play (ver AAA) |
konami/hornet.cpp |
nbapbpj |
NBA Play By Play (ver JAB) |
konami/hornet.cpp |
nbapbpja |
NBA Play By Play (ver JAA) |
konami/hornet.cpp |
nbapbpua |
NBA Play By Play (ver UAA) |
konami/hornet.cpp |
overrevb |
Over Rev (Model 2B, Revision B) |
sega/model2.cpp |
overrevba |
Over Rev (Model 2B, Revision A) |
sega/model2.cpp |
pltkids |
Pilot Kids (Model 2B, Revision A) |
sega/model2.cpp |
powsled |
Power Sled (Slave, Revision A) |
sega/model2.cpp |
powsledm |
Power Sled (Main, hack of Relay) |
sega/model2.cpp |
powsledr |
Power Sled (Relay, Revision A) |
sega/model2.cpp |
racingj |
Racing Jam (GQ676UAC) |
konami/nwk-tr.cpp |
racingj2 |
Racing Jam: Chapter II (GQ888UAA) |
konami/nwk-tr.cpp |
racingj2a |
Racing Jam: Chapter II (GQ888AAA) |
konami/nwk-tr.cpp |
racingj2e |
Racing Jam: Chapter II (GQ888EAA) |
konami/nwk-tr.cpp |
racingj2j |
Racing Jam: Chapter II (GQ888JAA) |
konami/nwk-tr.cpp |
racingj2m |
Racing Jam: Chapter II (GM888UAA) |
konami/nwk-tr.cpp |
racingj2ma |
Racing Jam: Chapter II (GM888AAA) |
konami/nwk-tr.cpp |
racingj2me |
Racing Jam: Chapter II (GM888EAA) |
konami/nwk-tr.cpp |
racingj2mj |
Racing Jam: Chapter II (GM888JAA) |
konami/nwk-tr.cpp |
racingj2n |
Racing Jam: Chapter II (GN888UAA) |
konami/nwk-tr.cpp |
racingj2na |
Racing Jam: Chapter II (GN888AAA) |
konami/nwk-tr.cpp |
racingj2ne |
Racing Jam: Chapter II (GN888EAA) |
konami/nwk-tr.cpp |
racingj2nj |
Racing Jam: Chapter II (GN888JAA) |
konami/nwk-tr.cpp |
racingja |
Racing Jam (GQ676AAC) |
konami/nwk-tr.cpp |
racingje |
Racing Jam (GQ676EAC) |
konami/nwk-tr.cpp |
racingjj |
Racing Jam (GQ676JAC) |
konami/nwk-tr.cpp |
racingjm |
Racing Jam (GM676UAC) |
konami/nwk-tr.cpp |
racingjma |
Racing Jam (GM676AAC) |
konami/nwk-tr.cpp |
racingjme |
Racing Jam (GM676EAC) |
konami/nwk-tr.cpp |
racingjmj |
Racing Jam (GM676JAC) |
konami/nwk-tr.cpp |
racingjn |
Racing Jam (GN676UAC) |
konami/nwk-tr.cpp |
racingjna |
Racing Jam (GN676AAC) |
konami/nwk-tr.cpp |
racingjne |
Racing Jam (GN676EAC) |
konami/nwk-tr.cpp |
racingjnj |
Racing Jam (GN676JAC) |
konami/nwk-tr.cpp |
rchase2 |
Rail Chase 2 (Revision A) |
sega/model2.cpp |
schamp |
Sonic Championship (USA) |
sega/model2.cpp |
sfight |
Sonic the Fighters (Japan) |
sega/model2.cpp |
sgt24h |
Super GT 24h |
sega/model2.cpp |
slrasslt |
Solar Assault (ver UAA) |
konami/gticlub.cpp |
slrassltj |
Solar Assault Revised (ver JAA) |
konami/gticlub.cpp |
slrassltj1 |
Solar Assault (ver JAA) |
konami/gticlub.cpp |
sscope |
Silent Scope (ver UAD, Ver 1.33) |
konami/hornet.cpp |
sscope2 |
Silent Scope 2 : Dark Silhouette (ver UAD, Ver 1.03) |
konami/hornet.cpp |
sscope2a |
Silent Scope 2 : Innocent Sweeper (ver AAD, Ver 1.03) |
konami/hornet.cpp |
sscope2ab |
Silent Scope 2 : Innocent Sweeper (ver AAB, Ver 1.01) |
konami/hornet.cpp |
sscope2abvd1 |
Silent Scope 2 : Innocent Sweeper (ver AAB, Ver 1.01, GN715 Voodoo 1 video board) |
konami/hornet.cpp |
sscope2ac |
Silent Scope 2 : Innocent Sweeper (ver AAC, Ver 1.02) |
konami/hornet.cpp |
sscope2acvd1 |
Silent Scope 2 : Innocent Sweeper (ver AAC, Ver 1.02, GN715 Voodoo 1 video board) |
konami/hornet.cpp |
sscope2avd1 |
Silent Scope 2 : Innocent Sweeper (ver AAD, Ver 1.03, GN715 Voodoo 1 video board) |
konami/hornet.cpp |
sscope2e |
Silent Scope 2 : Fatal Judgement (ver EAD, Ver 1.03) |
konami/hornet.cpp |
sscope2eb |
Silent Scope 2 : Fatal Judgement (ver EAB, Ver 1.01) |
konami/hornet.cpp |
sscope2ebvd1 |
Silent Scope 2 : Fatal Judgement (ver EAB, Ver 1.01, GN715 Voodoo 1 video board) |
konami/hornet.cpp |
sscope2ec |
Silent Scope 2 : Fatal Judgement (ver EAC, Ver 1.02) |
konami/hornet.cpp |
sscope2ecvd1 |
Silent Scope 2 : Fatal Judgement (ver EAC, Ver 1.02, GN715 Voodoo 1 video board) |
konami/hornet.cpp |
sscope2evd1 |
Silent Scope 2 : Fatal Judgement (ver EAD, Ver 1.03, GN715 Voodoo 1 video board) |
konami/hornet.cpp |
sscope2j |
Silent Scope 2 : Innocent Sweeper (ver JAD, Ver 1.03) |
konami/hornet.cpp |
sscope2jb |
Silent Scope 2 : Innocent Sweeper (ver JAB, Ver 1.01) |
konami/hornet.cpp |
sscope2jbvd1 |
Silent Scope 2 : Innocent Sweeper (ver JAB, Ver 1.01, GN715 Voodoo 1 video board) |
konami/hornet.cpp |
sscope2jc |
Silent Scope 2 : Innocent Sweeper (ver JAC, Ver 1.02) |
konami/hornet.cpp |
sscope2jcvd1 |
Silent Scope 2 : Innocent Sweeper (ver JAC, Ver 1.02, GN715 Voodoo 1 video board) |
konami/hornet.cpp |
sscope2jvd1 |
Silent Scope 2 : Innocent Sweeper (ver JAD, Ver 1.03, GN715 Voodoo 1 video board) |
konami/hornet.cpp |
sscope2ub |
Silent Scope 2 : Dark Silhouette (ver UAB, Ver 1.01) |
konami/hornet.cpp |
sscope2ubvd1 |
Silent Scope 2 : Dark Silhouette (ver UAB, Ver 1.01, GN715 Voodoo 1 video board) |
konami/hornet.cpp |
sscope2uc |
Silent Scope 2 : Dark Silhouette (ver UAC, Ver 1.02) |
konami/hornet.cpp |
sscope2ucvd1 |
Silent Scope 2 : Dark Silhouette (ver UAC, Ver 1.02, GN715 Voodoo 1 video board) |
konami/hornet.cpp |
sscope2vd1 |
Silent Scope 2 : Dark Silhouette (ver UAD, Ver 1.03, GN715 Voodoo 1 video board) |
konami/hornet.cpp |
sscopea |
Silent Scope (ver AAD, Ver 1.33) |
konami/hornet.cpp |
sscopeaa |
Silent Scope (ver AAA, Ver 1.00) |
konami/hornet.cpp |
sscopeab |
Silent Scope (ver AAB, Ver 1.20) |
konami/hornet.cpp |
sscopeac |
Silent Scope (ver AAC, Ver 1.30) |
konami/hornet.cpp |
sscopeacvd2 |
Silent Scope (ver AAC, Ver 1.30, GQ871 Voodoo 2 video board) |
konami/hornet.cpp |
sscopeavd2 |
Silent Scope (ver AAD, Ver 1.33, GQ871 Voodoo 2 video board) |
konami/hornet.cpp |
sscopee |
Silent Scope (ver EAD, Ver 1.33) |
konami/hornet.cpp |
sscopeea |
Silent Scope (ver EAA, Ver 1.00) |
konami/hornet.cpp |
sscopeeb |
Silent Scope (ver EAB, Ver 1.20) |
konami/hornet.cpp |
sscopeec |
Silent Scope (ver EAC, Ver 1.30) |
konami/hornet.cpp |
sscopeecvd2 |
Silent Scope (ver EAC, Ver 1.30, GQ871 Voodoo 2 video board) |
konami/hornet.cpp |
sscopeevd2 |
Silent Scope (ver EAD, Ver 1.33, GQ871 Voodoo 2 video board) |
konami/hornet.cpp |
sscopeja |
Silent Scope (ver JAA, Ver 1.00) |
konami/hornet.cpp |
sscopejb |
Silent Scope (ver JAB, Ver 1.20) |
konami/hornet.cpp |
sscopeua |
Silent Scope (ver UAA, Ver 1.00) |
konami/hornet.cpp |
sscopeub |
Silent Scope (ver UAB, Ver 1.20) |
konami/hornet.cpp |
sscopeuc |
Silent Scope (ver UAC, Ver 1.30) |
konami/hornet.cpp |
sscopeucvd2 |
Silent Scope (ver UAC, Ver 1.30, GQ871 Voodoo 2 video board) |
konami/hornet.cpp |
sscopevd2 |
Silent Scope (ver UAD, Ver 1.33, GQ871 Voodoo 2 video board) |
konami/hornet.cpp |
terabrst |
Teraburst (1998/07/17 ver UEL) |
konami/hornet.cpp |
terabrsta |
Teraburst (1998/07/17 ver HEL) |
konami/hornet.cpp |
terabrstaa |
Teraburst (1998/02/25 ver HAA) |
konami/hornet.cpp |
terabrstj |
Teraburst (1998/07/17 ver JEL) |
konami/hornet.cpp |
terabrstja |
Teraburst (1998/02/25 ver JAA) |
konami/hornet.cpp |
terabrstua |
Teraburst (1998/02/25 ver UAA) |
konami/hornet.cpp |
thrilld |
Thrill Drive (UDE) |
konami/nwk-tr.cpp |
thrillda |
Thrill Drive (ACE) |
konami/nwk-tr.cpp |
thrilldab |
Thrill Drive (ABE) |
konami/nwk-tr.cpp |
thrilldb |
Thrill Drive (UDB) |
konami/nwk-tr.cpp |
thrilldba |
Thrill Drive (ACB) |
konami/nwk-tr.cpp |
thrilldbab |
Thrill Drive (ABB) |
konami/nwk-tr.cpp |
thrilldbe |
Thrill Drive (EDB) |
konami/nwk-tr.cpp |
thrilldbj |
Thrill Drive (JCB) |
konami/nwk-tr.cpp |
thrilldbja |
Thrill Drive (JAB) |
konami/nwk-tr.cpp |
thrillde |
Thrill Drive (EDE) |
konami/nwk-tr.cpp |
thrilldgej |
Thrill Drive (ver GE713JAB) |
konami/hornet.cpp |
thrilldgeu |
Thrill Drive (ver GE713UFB) |
konami/hornet.cpp |
thrilldgke |
Thrill Drive (ver GK713EAB) |
konami/hornet.cpp |
thrilldgkee |
Thrill Drive (ver GK713EEB) |
konami/hornet.cpp |
thrilldgkk |
Thrill Drive (ver GK713K*B) |
konami/hornet.cpp |
thrilldgmj |
Thrill Drive (ver GM713JAB) |
konami/hornet.cpp |
thrilldgnj |
Thrill Drive (ver GN713JAB) |
konami/hornet.cpp |
thrilldgpj |
Thrill Drive (ver GP713JAB) |
konami/hornet.cpp |
thrilldj |
Thrill Drive (JCE) |
konami/nwk-tr.cpp |
thrilldja |
Thrill Drive (JAE) |
konami/nwk-tr.cpp |
thunderh |
Operation Thunder Hurricane (ver EAA) |
konami/gticlub.cpp |
thunderhu |
Operation Thunder Hurricane (ver UAA) |
konami/gticlub.cpp |
von |
Cyber Troopers Virtual-On - Twin (Export) |
sega/model2.cpp |
vonj |
Cyber Troopers Virtual-On - Twin (Japan, Revision B) |
sega/model2.cpp |
vonr |
Cyber Troopers Virtual-On - Relay (Japan) |
sega/model2.cpp |
vonu |
Cyber Troopers Virtual-On - Twin (USA, Revision B) |
sega/model2.cpp |
vstriker |
Virtua Striker (Revision A) |
sega/model2.cpp |
vstrikero |
Virtua Striker |
sega/model2.cpp |
waveshrk |
Wave Shark (UAB, USA v1.04) |
konami/zr107.cpp |
windheat |
Winding Heat (EAA, Euro v2.11) |
konami/zr107.cpp |
windheata |
Winding Heat (AAA, Asia v2.11) |
konami/zr107.cpp |
windheatj |
Winding Heat (JAA, Japan v2.11) |
konami/zr107.cpp |
windheatu |
Winding Heat (UBC, USA v2.22) |
konami/zr107.cpp |
zerogun |
Zero Gunner (Export, Model 2B) |
sega/model2.cpp |
zerogunj |
Zero Gunner (Japan, Model 2B) |
sega/model2.cpp |