afighter |
Action Fighter (FD1089A 317-0018) |
sega/segas16a.cpp |
afighterh |
Action Fighter (System 16B, FD1089A 317-0018) |
sega/segas16b.cpp |
alexkidd1 |
Alex Kidd: The Lost Stars (set 1, FD1089A 317-0021) |
sega/segas16a.cpp |
aliensyn2 |
Alien Syndrome (set 2, System 16A, FD1089A 317-0033) |
sega/segas16a.cpp |
aliensyn3 |
Alien Syndrome (set 3, System 16B, FD1089A 317-0033) |
sega/segas16b.cpp |
aliensynj |
Alien Syndrome (set 6, Japan, new, System 16B, FD1089A 317-0033) |
sega/segas16b.cpp |
aliensynjo |
Alien Syndrome (set 1, Japan, old, System 16A, FD1089A 317-0033) |
sega/segas16a.cpp |
aurailj |
Aurail (set 1, Japan) (FD1089A 317-0167) |
sega/segas16b.cpp |
defense |
Defense (System 16B, FD1089A 317-0028) |
sega/segas16b.cpp |
dunkshot |
Dunk Shot (Rev C, FD1089A 317-0022) |
sega/segas16b.cpp |
dunkshota |
Dunk Shot (Rev A, FD1089A 317-0022) |
sega/segas16b.cpp |
dunkshoto |
Dunk Shot (FD1089A 317-0022) |
sega/segas16b.cpp |
outrundxj |
Out Run (Japan, deluxe sitdown) (FD1089A 317-0019) |
sega/segaorun.cpp |
sdib |
SDI - Strategic Defense Initiative (System 16B, FD1089A 317-0028) |
sega/segas16b.cpp |
wb35 |
Wonder Boy III - Monster Lair (set 5, Japan, System 16A) (FD1089A 317-0086) |
sega/segas16a.cpp |