1943 |
1943: The Battle of Midway (Euro) |
capcom/1943.cpp |
1943j |
1943: Midway Kaisen (Japan, Rev B) |
capcom/1943.cpp |
1943ja |
1943: Midway Kaisen (Japan) |
capcom/1943.cpp |
1943jah |
1943: Midway Kaisen (Japan, no protection hack) |
capcom/1943.cpp |
1943kai |
1943 Kai: Midway Kaisen (Japan) |
capcom/1943.cpp |
1943mii |
1943: The Battle of Midway Mark II (US) |
capcom/1943.cpp |
1943u |
1943: The Battle of Midway (US, Rev C) |
capcom/1943.cpp |
1943ua |
1943: The Battle of Midway (US) |
capcom/1943.cpp |
airdueljm72 |
Air Duel (Japan, M72 hardware) |
irem/m72.cpp |
airduelm72 |
Air Duel (World, M72 hardware) |
irem/m72.cpp |
altbeast |
Altered Beast (set 8) (8751 317-0078) |
sega/segas16b.cpp |
altbeast6 |
Altered Beast (set 6) (8751 317-0076) |
sega/segas16b.cpp |
altbeastj |
Juuouki (set 7, Japan) (8751 317-0077) |
sega/segas16b.cpp |
avengers |
Avengers (US, rev. D) |
capcom/lwings.cpp |
avengersa |
Avengers (US, rev. C) |
capcom/lwings.cpp |
avengersb |
Avengers (US, rev. A) |
capcom/lwings.cpp |
avengersc |
Avengers (US) |
capcom/lwings.cpp |
baddudes |
Bad Dudes vs. Dragonninja (US, revision 1) |
dataeast/dec0.cpp |
bandit |
Bandit (US) |
dataeast/dec0.cpp |
bchopper |
Battle Chopper (World) |
irem/m72.cpp |
bigfghtr |
Tatakae! Big Fighter (Japan) |
nichibutsu/armedf.cpp |
bionicc |
Bionic Commando (Euro) |
capcom/bionicc.cpp |
bionicc1 |
Bionic Commando (US set 1) |
capcom/bionicc.cpp |
bionicc2 |
Bionic Commando (US set 2) |
capcom/bionicc.cpp |
bioniccbl |
Bionic Commandos (bootleg, set 1) |
capcom/bionicc.cpp |
bioniccbl2 |
Bionic Commandos (bootleg, set 2) |
capcom/bionicc.cpp |
birdtry |
Birdie Try (Japan, revision 2, revision 1 MCU) |
dataeast/dec0.cpp |
birdtrya |
Birdie Try (Japan, revision 2) |
dataeast/dec0.cpp |
birdtryb |
Birdie Try (Japan, sample version) |
dataeast/dec0.cpp |
blkdrgon |
Black Dragon (Japan) |
capcom/blktiger.cpp |
blktiger |
Black Tiger |
capcom/blktiger.cpp |
blktigera |
Black Tiger (older) |
capcom/blktiger.cpp |
bodyslam |
Body Slam (8751 317-0015) |
sega/segas16a.cpp |
bpoker |
Video Poker (v1403) |
igt/videopkr.cpp |
breywood |
Breywood (Japan revision 2) |
dataeast/dec8.cpp |
buraiken |
Hissatsu Buraiken (Japan, rev. A) |
capcom/lwings.cpp |
changyu |
Mayo no 21 |
misc/changyu.cpp |
chelnov |
Chelnov - Atomic Runner (World) |
dataeast/karnov.cpp |
chelnovj |
Chelnov - Atomic Runner (Japan) |
dataeast/karnov.cpp |
chelnovu |
Chelnov - Atomic Runner (US) |
dataeast/karnov.cpp |
choplift |
Choplifter (8751 315-5151) |
sega/system1.cpp |
csilver |
Captain Silver (World) |
dataeast/dec8.cpp |
csilverj |
Captain Silver (Japan, revision 2) |
dataeast/dec8.cpp |
csilverja |
Captain Silver (Japan, revision 1) |
dataeast/dec8.cpp |
dbreedjm72 |
Dragon Breed (Japan, M72 hardware) |
irem/m72.cpp |
ddux1 |
Dynamite Dux (set 1, World) (8751 317-0095) |
sega/segas16b.cpp |
drgninja |
Dragonninja (Japan, revision 1) |
dataeast/dec0.cpp |
dumpmtmt |
Dump Matsumoto (Japan, 8751 317-0011a) |
sega/segas16a.cpp |
f1dream |
F-1 Dream |
capcom/tigeroad.cpp |
fatfurspb |
Fatal Fury Special (SNES bootleg with timer) |
nintendo/snesb51.cpp |
firetrap |
Fire Trap (US, rev A) |
dataeast/firetrap.cpp |
firetrapa |
Fire Trap (US) |
dataeast/firetrap.cpp |
firetrapj |
Fire Trap (Japan) |
dataeast/firetrap.cpp |
gallopm72 |
Gallop - Armed Police Unit (Japan, M72 hardware) |
irem/m72.cpp |
garyoret |
Garyo Retsuden (Japan) |
dataeast/dec8.cpp |
ghostb |
The Real Ghostbusters (US 2 Players, revision 2) |
dataeast/dec8.cpp |
ghostb2a |
The Real Ghostbusters (US 2 Players) |
dataeast/dec8.cpp |
ghostb3 |
The Real Ghostbusters (US 3 Players, revision 3B?) |
dataeast/dec8.cpp |
ghostb3a |
The Real Ghostbusters (US 3 Players, revision 2) |
dataeast/dec8.cpp |
goldnaxe |
Golden Axe (set 6, US) (8751 317-123A) |
sega/segas16b.cpp |
goldnaxe2 |
Golden Axe (set 2, US) (8751 317-0112) |
sega/segas16b.cpp |
gondo |
Gondomania (World) |
dataeast/dec8.cpp |
gondou |
Gondomania (US) |
dataeast/dec8.cpp |
hbarrel |
Heavy Barrel (World) |
dataeast/dec0.cpp |
hbarrelu |
Heavy Barrel (US, revision 3) |
dataeast/dec0.cpp |
hbarrelua |
Heavy Barrel (US, revision 1) |
dataeast/dec0.cpp |
imgfight |
Image Fight (World) |
irem/m72.cpp |
imgfightj |
Image Fight (Japan) |
irem/m72.cpp |
karnov |
Karnov (US, rev 6) |
dataeast/karnov.cpp |
karnova |
Karnov (US, rev 5) |
dataeast/karnov.cpp |
karnovj |
Karnov (Japan) |
dataeast/karnov.cpp |
kinstsnes |
Killer Instinct (SNES bootleg with timer) |
nintendo/snesb51.cpp |
lastmisn |
Last Mission (World revision 8) |
dataeast/dec8.cpp |
lastmisnj |
Last Mission (Japan) |
dataeast/dec8.cpp |
lastmisnu5 |
Last Mission (US revision 5) |
dataeast/dec8.cpp |
lastmisnu6 |
Last Mission (US revision 6) |
dataeast/dec8.cpp |
loht |
Legend of Hero Tonma (World) |
irem/m72.cpp |
lohtb2 |
Legend of Hero Tonma (Japan, bootleg with i8751) |
irem/m72.cpp |
lohtb3 |
Legend of Hero Tonma (World, bootleg with i8751) |
irem/m72.cpp |
lohtj |
Legend of Hero Tonma (Japan) |
irem/m72.cpp |
makyosen |
Makyou Senshi (Japan) |
dataeast/dec8.cpp |
meikyuh |
Meikyuu Hunter G (Japan) |
dataeast/dec8.cpp |
meikyuhbl |
Meikyuu Hunter G (Japan, bootleg) |
dataeast/dec8.cpp |
mk3snes |
Mortal Kombat 3 (SNES bootleg with timer) |
nintendo/snesb51.cpp |
mrheli |
Mr. HELI no Daibouken (Japan) |
irem/m72.cpp |
mwalk |
Michael Jackson's Moonwalker (World) (FD1094/8751 317-0159) |
sega/segas18.cpp |
mwalkd |
Michael Jackson's Moonwalker (World) (bootleg of FD1094/8751 317-0159 set) |
sega/segas18.cpp |
mwalkj |
Michael Jackson's Moonwalker (Japan) (FD1094/8751 317-0157) |
sega/segas18.cpp |
mwalkjd |
Michael Jackson's Moonwalker (Japan) (bootleg of FD1094/8751 317-0157 set) |
sega/segas18.cpp |
mwalku |
Michael Jackson's Moonwalker (US) (FD1094/8751 317-0158) |
sega/segas18.cpp |
mwalkud |
Michael Jackson's Moonwalker (US) (bootleg of FD1094/8751 317-0158 set) |
sega/segas18.cpp |
nob |
Noboranka (Japan) |
sega/system1.cpp |
nspiritj |
Saigo no Nindou (Japan) |
irem/m72.cpp |
quartet |
Quartet (Rev A, 8751 315-5194) |
sega/segas16a.cpp |
quartet2 |
Quartet 2 (8751 317-0010) |
sega/segas16a.cpp |
quarteta |
Quartet (8751 315-5194) |
sega/segas16a.cpp |
quizard |
Quizard (v1.8, German, i8751 DE 11 D3) |
philips/cdi.cpp |
quizard2 |
Quizard 2 (v2.3, German, i8751 DN 122 D3) |
philips/cdi.cpp |
quizard2_22 |
Quizard 2 (v2.2, German, i8751 DN 122 D3) |
philips/cdi.cpp |
quizard3 |
Quizard 3 (v3.4, German, i8751 DE 132 D3) |
philips/cdi.cpp |
quizard3_32 |
Quizard 3 (v3.2, German, i8751 DE 132 D3) |
philips/cdi.cpp |
quizard3a |
Quizard 3 (v3.4, German, i8751 DE 132 A1) |
philips/cdi.cpp |
quizard4 |
Quizard 4 Rainbow (v4.2, German, i8751 DE 142 D3) |
philips/cdi.cpp |
quizard4_40 |
Quizard 4 Rainbow (v4.0, German, i8751 DE 142 D3) |
philips/cdi.cpp |
quizard4_41 |
Quizard 4 Rainbow (v4.1, German, i8751 DE 142 D3) |
philips/cdi.cpp |
quizard4cz |
Quizard 4 Rainbow (v4.2, Czech, i8751 TS142 CZ1) |
philips/cdi.cpp |
quizard_10 |
Quizard (v1.0, German, i8751 DE 11 D3) |
philips/cdi.cpp |
quizard_12 |
Quizard (v1.2, German, i8751 DE 11 D3) |
philips/cdi.cpp |
quizard_17 |
Quizard (v1.7, German, i8751 DE 11 D3) |
philips/cdi.cpp |
quizardff |
Quizard Fun and Fascination (French Edition V1 - 01/96) |
philips/cdi.cpp |
quizardi |
Quizard (v1.8, Italian, i8751 IT 11 I2) |
philips/cdi.cpp |
quizardi_10 |
Quizard (v1.0, Italian, i8751 IT 11 I2) |
philips/cdi.cpp |
quizardi_12 |
Quizard (v1.2, Italian, i8751 IT 11 I2) |
philips/cdi.cpp |
quizardi_17 |
Quizard (v1.7, Italian, i8751 IT 11 I2) |
philips/cdi.cpp |
rundeep |
Run Deep |
dataeast/thedeep.cpp |
sfj |
Street Fighter (Japan) (protected) |
capcom/sf.cpp |
sfjbl |
Street Fighter (Japan, bootleg) |
capcom/sf.cpp |
sfua |
Street Fighter (US, set 2) (protected) |
capcom/sf.cpp |
sfw |
Street Fighter (World) (protected) |
capcom/sf.cpp |
shackled |
Shackled (US) |
dataeast/dec8.cpp |
sharrier |
Space Harrier (Rev A, 8751 315-5163A) |
sega/segahang.cpp |
sharrier1 |
Space Harrier (8751 315-5163) |
sega/segahang.cpp |
shtngmst |
Shooting Master (8751 315-5159a) |
sega/system1.cpp |
sidepckt |
Side Pocket (World) |
dataeast/sidepckt.cpp |
sidepcktj |
Side Pocket (Japan, Cocktail) |
dataeast/sidepckt.cpp |
skyrobo |
Sky Robo |
nichibutsu/armedf.cpp |
sqix |
Super Qix (World/Japan, V1.2) |
taito/superqix.cpp |
sqixr0 |
Super Qix (World/Japan, V1.0) |
taito/superqix.cpp |
sqixr1 |
Super Qix (World/Japan, V1.1) |
taito/superqix.cpp |
sqixu |
Super Qix (US) |
taito/superqix.cpp |
srdarwin |
Super Real Darwin (World) |
dataeast/dec8.cpp |
srdarwinj |
Super Real Darwin (Japan) |
dataeast/dec8.cpp |
thedeep |
The Deep (Japan) |
dataeast/thedeep.cpp |
topsecrt |
Top Secret (Japan, old revision) |
capcom/bionicc.cpp |
topsecrt2 |
Top Secret (Japan, revision B) |
capcom/bionicc.cpp |
tturf |
Tough Turf (set 2, Japan) (8751 317-0104) |
sega/segas16b.cpp |
tturfu |
Tough Turf (set 1, US) (8751 317-0099) |
sega/segas16b.cpp |
wb3 |
Wonder Boy III - Monster Lair (set 6, World, System 16B) (8751 317-0098) |
sega/segas16b.cpp |
wndrplnt |
Wonder Planet (Japan) |
dataeast/karnov.cpp |
wrestwar |
Wrestle War (set 3, World) (8751 317-0103) |
sega/segas16b.cpp |
xmultiplm72 |
X Multiply (Japan, M72 hardware) |
irem/m72.cpp |