aircomb |
Air Combat (AC2, US) |
namco/namcos21_c67.cpp |
aircombj |
Air Combat (AC1, Japan) |
namco/namcos21_c67.cpp |
cybsled |
Cyber Sled (CY2, World) |
namco/namcos21_c67.cpp |
cybsleda |
Cyber Sled (CY1, World?) |
namco/namcos21_c67.cpp |
dragngun |
Dragon Gun (US) |
dataeast/deco32.cpp |
dragngunj |
Dragon Gun (Japan) |
dataeast/deco32.cpp |
driveyes |
Driver's Eyes (Japan) (1992/01/10, Main Ver 2.1, Sub Ver 1.1) |
namco/namcos21_de.cpp |
finalapr |
Final Lap R (Rev. B) |
namco/namcofl.cpp |
finalapr1 |
Final Lap R |
namco/namcofl.cpp |
finalaprj |
Final Lap R (Japan Rev. C) |
namco/namcofl.cpp |
finalaprj1 |
Final Lap R (Japan Rev. B) |
namco/namcofl.cpp |
gal3 |
Galaxian 3 - Theater 6 : Project Dragoon |
namco/gal3.cpp |
gslgr94j |
Great Sluggers '94 (Japan) |
namco/namconb1.cpp |
gslgr94u |
Great Sluggers '94 |
namco/namconb1.cpp |
gslugrsj |
Great Sluggers (Japan) |
namco/namconb1.cpp |
gunbuletj |
Gun Bullet (Japan, GN1) |
namco/namconb1.cpp |
gunbuletw |
Gun Bullet (World, GN3 Rev B) |
namco/namconb1.cpp |
gunhard |
Gun Hard (Japan) |
dataeast/deco32.cpp |
lockload |
Locked 'n Loaded (World) |
dataeast/deco32.cpp |
lockloadu |
Locked 'n Loaded (US, Dragon Gun conversion) |
dataeast/deco32.cpp |
luckywld |
Lucky & Wild |
namco/namcos2.cpp |
luckywldj |
Lucky & Wild (Japan) |
namco/namcos2.cpp |
machbrkr |
Mach Breakers (World, MB2) |
namco/namconb1.cpp |
machbrkrj |
Mach Breakers - Numan Athletics 2 (Japan, MB1) |
namco/namconb1.cpp |
nebulray |
Nebulas Ray (World, NR2) |
namco/namconb1.cpp |
nebulrayj |
Nebulas Ray (Japan, NR1) |
namco/namconb1.cpp |
nebulrayp |
Nebulas Ray (prototype) |
namco/namconb1.cpp |
outfxies |
The Outfoxies (World, OU2) |
namco/namconb1.cpp |
outfxiesa |
The Outfoxies (Korea?) |
namco/namconb1.cpp |
outfxiesj |
The Outfoxies (Japan, OU1) |
namco/namconb1.cpp |
outfxiesja |
The Outfoxies (Japan, OU1, alternate GFX ROMs) |
namco/namconb1.cpp |
ptblank |
Point Blank (World, GN2 Rev B, set 1) |
namco/namconb1.cpp |
ptblanka |
Point Blank (World, GN2 Rev B, set 2) |
namco/namconb1.cpp |
sgunner |
Steel Gunner (Rev B) |
namco/namcos2.cpp |
sgunner2 |
Steel Gunner 2 (US) |
namco/namcos2.cpp |
sgunner2j |
Steel Gunner 2 (Japan, Rev A) |
namco/namcos2.cpp |
sgunnerj |
Steel Gunner (Japan) |
namco/namcos2.cpp |
solvalou |
Solvalou (SV1, Japan) |
namco/namcos21_c67.cpp |
speedrcr |
Speed Racer |
namco/namcofl.cpp |
starblad |
Starblade (ST2, World) |
namco/namcos21_c67.cpp |
starbladj |
Starblade (ST1, Japan) |
namco/namcos21_c67.cpp |
suzuk8h2 |
Suzuka 8 Hours 2 (World, Rev B) |
namco/namcos2.cpp |
suzuk8h2j |
Suzuka 8 Hours 2 (Japan, Rev B) |
namco/namcos2.cpp |
suzuka8h |
Suzuka 8 Hours (World, Rev C) |
namco/namcos2.cpp |
suzuka8hj |
Suzuka 8 Hours (Japan, Rev B) |
namco/namcos2.cpp |
sws95 |
Super World Stadium '95 (Japan) |
namco/namconb1.cpp |
sws96 |
Super World Stadium '96 (Japan) |
namco/namconb1.cpp |
sws97 |
Super World Stadium '97 (Japan) |
namco/namconb1.cpp |
vshoot |
J-League Soccer V-Shoot (Japan) |
namco/namconb1.cpp |
namco_de_pcb |
Namco Driver's Eyes PCB stack |
namco/namcos21_de.cpp |