Soccer: boots, unresponsive inputs [GTIA] latch trigger, same as soccer entry
Space Invaders: boots, offset bullets when traversing playfield [GTIA] mixing, same as spaceinv
Speed Ski: boots
Steeple Jack: boots, draws extra [ANTIC] char on left of status bar on gameplay that should be masked
Maze War: boots
Blast: boots
Bonk: boots
Fire Bug: boots, [ANTIC] doesn't mask left/right sides of playfield
Incoming: boots
Gun Power Charlie: boots
Last War: boots
Rebel Fighter: boots
The Electroids: boots
Syntron: no sprites (NTSC), playable in PAL
Krazy Katerpillars: boots, runs too fast