Software list: | VGM logs (vgmplay) |
---|---|
Short name: | imgfight_nes |
Year: | 1990 |
Publisher: | Irem |
Supported: | Yes |
cores: | NES APU (RP2A03) |
Short name: | 001 |
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Interface: | vgm_quik |
part_id: | 01 into the 'image fight' (cockpit 1).vgz |
Short name: | 002 |
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Interface: | vgm_quik |
part_id: | 02 introduction (stage 1).vgz |
Short name: | 003 |
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Interface: | vgm_quik |
part_id: | 03 boss theme - active (boss 1).vgz |
Short name: | 004 |
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Interface: | vgm_quik |
part_id: | 04 you get point (clear).vgz |
Short name: | 005 |
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Interface: | vgm_quik |
part_id: | 05 flight over the city (stage 2).vgz |
Short name: | 006 |
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Interface: | vgm_quik |
part_id: | 06 loose, loose, loose (stage 3).vgz |
Short name: | 007 |
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Interface: | vgm_quik |
part_id: | 07 boss theme - negative (boss 2).vgz |
Short name: | 008 |
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Interface: | vgm_quik |
part_id: | 08 theme of factory (stage 4).vgz |
Short name: | 009 |
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Interface: | vgm_quik |
part_id: | 09 organic zone (stage 5).vgz |
Short name: | 010 |
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Interface: | vgm_quik |
part_id: | 10 skill (penalty).vgz |
Short name: | 011 |
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Interface: | vgm_quik |
part_id: | 11 into the 'real fight' (cockpit 2).vgz |
Short name: | 012 |
---|---|
Interface: | vgm_quik |
part_id: | 12 front line (stage 6).vgz |
Short name: | 013 |
---|---|
Interface: | vgm_quik |
part_id: | 13 song 'c' (continue).vgz |
Short name: | 014 |
---|---|
Interface: | vgm_quik |
part_id: | 14 quiet crisis (stage 7).vgz |
Short name: | 015 |
---|---|
Interface: | vgm_quik |
part_id: | 15 final mission (stage 8).vgz |
Short name: | 016 |
---|---|
Interface: | vgm_quik |
part_id: | 16 dedicate to the superior fighter (ending).vgz |
Short name: | 017 |
---|---|
Interface: | vgm_quik |
part_id: | 17 over (game over).vgz |
Short name: | 018 |
---|---|
Interface: | vgm_quik |
part_id: | 18 what's your name (ranking).vgz |