Strider Hiryu (Sharp X68000)

Software list:VGM logs (vgmplay)
Short name:strider_68k
Year:1992
Publisher:Capcom
Supported:Yes
cores:YM2151

Parts

01 credit.vgz (001)

Short name:001
Interface:vgm_quik
part_id:01 credit.vgz

02 line of defense.vgz (002)

Short name:002
Interface:vgm_quik
part_id:02 line of defense.vgz

03 step into it!.vgz (003)

Short name:003
Interface:vgm_quik
part_id:03 step into it!.vgz

04 blow.vgz (004)

Short name:004
Interface:vgm_quik
part_id:04 blow.vgz

05 heartless cathedral (mosque).vgz (005)

Short name:005
Interface:vgm_quik
part_id:05 heartless cathedral (mosque).vgz

06 wild beast.vgz (006)

Short name:006
Interface:vgm_quik
part_id:06 wild beast.vgz

07 bullet corridor (unused).vgz (007)

Short name:007
Interface:vgm_quik
part_id:07 bullet corridor (unused).vgz

08 ouroboros (iron reign).vgz (008)

Short name:008
Interface:vgm_quik
part_id:08 ouroboros (iron reign).vgz

09 stage 2 demo.vgz (009)

Short name:009
Interface:vgm_quik
part_id:09 stage 2 demo.vgz

10 siberian mine shaft (kong).vgz (010)

Short name:010
Interface:vgm_quik
part_id:10 siberian mine shaft (kong).vgz

11 drive wheel.vgz (011)

Short name:011
Interface:vgm_quik
part_id:11 drive wheel.vgz

12 long dash.vgz (012)

Short name:012
Interface:vgm_quik
part_id:12 long dash.vgz

13 cloud sea.vgz (013)

Short name:013
Interface:vgm_quik
part_id:13 cloud sea.vgz

14 wind formation.vgz (014)

Short name:014
Interface:vgm_quik
part_id:14 wind formation.vgz

15 stage clear.vgz (015)

Short name:015
Interface:vgm_quik
part_id:15 stage clear.vgz

16 stage 3 demo.vgz (016)

Short name:016
Interface:vgm_quik
part_id:16 stage 3 demo.vgz

17 short spin.vgz (017)

Short name:017
Interface:vgm_quik
part_id:17 short spin.vgz

18 g minor reverse.vgz (018)

Short name:018
Interface:vgm_quik
part_id:18 g minor reverse.vgz

19 takeover!.vgz (019)

Short name:019
Interface:vgm_quik
part_id:19 takeover!.vgz

20 stage 4 demo.vgz (020)

Short name:020
Interface:vgm_quik
part_id:20 stage 4 demo.vgz

21 echo.vgz (021)

Short name:021
Interface:vgm_quik
part_id:21 echo.vgz

22 seige.vgz (022)

Short name:022
Interface:vgm_quik
part_id:22 seige.vgz

23 valley and river.vgz (023)

Short name:023
Interface:vgm_quik
part_id:23 valley and river.vgz

24 howling.vgz (024)

Short name:024
Interface:vgm_quik
part_id:24 howling.vgz

25 devil in africa.vgz (025)

Short name:025
Interface:vgm_quik
part_id:25 devil in africa.vgz

26 stage 5 demo.vgz (026)

Short name:026
Interface:vgm_quik
part_id:26 stage 5 demo.vgz

27 flying dragon (hiryu).vgz (027)

Short name:027
Interface:vgm_quik
part_id:27 flying dragon (hiryu).vgz

28 swift counterattack (theme).vgz (028)

Short name:028
Interface:vgm_quik
part_id:28 swift counterattack (theme).vgz

29 dark lord grandmaster.vgz (029)

Short name:029
Interface:vgm_quik
part_id:29 dark lord grandmaster.vgz

30 game clear.vgz (030)

Short name:030
Interface:vgm_quik
part_id:30 game clear.vgz

31 in addition.vgz (031)

Short name:031
Interface:vgm_quik
part_id:31 in addition.vgz

32 ranking.vgz (032)

Short name:032
Interface:vgm_quik
part_id:32 ranking.vgz

33 game over.vgz (033)

Short name:033
Interface:vgm_quik
part_id:33 game over.vgz

34 continue.vgz (034)

Short name:034
Interface:vgm_quik
part_id:34 continue.vgz

35 hurry up.vgz (035)

Short name:035
Interface:vgm_quik
part_id:35 hurry up.vgz

36 echo (unused).vgz (036)

Short name:036
Interface:vgm_quik
part_id:36 echo (unused).vgz