Sword Master (NES)

Software list:VGM logs (vgmplay)
Short name:swordmstu_nes
Year:1990
Publisher:Athena (J) / Activision (UE)
Supported:Yes
cores:NES APU (RP2A03)

Parts

01 opening.vgz (001)

Short name:001
Interface:vgm_quik
part_id:01 opening.vgz

02 stage 1.vgz (002)

Short name:002
Interface:vgm_quik
part_id:02 stage 1.vgz

03 boss 1.vgz (003)

Short name:003
Interface:vgm_quik
part_id:03 boss 1.vgz

04 stage clear.vgz (004)

Short name:004
Interface:vgm_quik
part_id:04 stage clear.vgz

05 map screen.vgz (005)

Short name:005
Interface:vgm_quik
part_id:05 map screen.vgz

06 stage 2.vgz (006)

Short name:006
Interface:vgm_quik
part_id:06 stage 2.vgz

07 stage 3.vgz (007)

Short name:007
Interface:vgm_quik
part_id:07 stage 3.vgz

08 stage 4.vgz (008)

Short name:008
Interface:vgm_quik
part_id:08 stage 4.vgz

09 stage 5.vgz (009)

Short name:009
Interface:vgm_quik
part_id:09 stage 5.vgz

10 stage 6.vgz (010)

Short name:010
Interface:vgm_quik
part_id:10 stage 6.vgz

11 stage 7.vgz (011)

Short name:011
Interface:vgm_quik
part_id:11 stage 7.vgz

12 boss 2.vgz (012)

Short name:012
Interface:vgm_quik
part_id:12 boss 2.vgz

13 final boss.vgz (013)

Short name:013
Interface:vgm_quik
part_id:13 final boss.vgz

14 ending.vgz (014)

Short name:014
Interface:vgm_quik
part_id:14 ending.vgz

15 staff roll.vgz (015)

Short name:015
Interface:vgm_quik
part_id:15 staff roll.vgz

16 game over.vgz (016)

Short name:016
Interface:vgm_quik
part_id:16 game over.vgz