Wild Gunman (NES)
Software list: | VGM logs (vgmplay) |
Short name: | wildgunm_nes |
Year: | 1985 |
Publisher: | Nintendo |
Supported: | Yes |
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cores: | NES APU (RP2A03) |
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Parts
01 title bgm.vgz (001)
Short name: | 001 |
Interface: | vgm_quik |
part_id: | 01 title bgm.vgz |
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02 game a start.vgz (002)
Short name: | 002 |
Interface: | vgm_quik |
part_id: | 02 game a start.vgz |
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03 jingle 1.vgz (003)
Short name: | 003 |
Interface: | vgm_quik |
part_id: | 03 jingle 1.vgz |
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04 jingle 2.vgz (004)
Short name: | 004 |
Interface: | vgm_quik |
part_id: | 04 jingle 2.vgz |
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05 foul!!.vgz (005)
Short name: | 005 |
Interface: | vgm_quik |
part_id: | 05 foul!!.vgz |
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06 fire!!.vgz (006)
Short name: | 006 |
Interface: | vgm_quik |
part_id: | 06 fire!!.vgz |
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07 you won.vgz (007)
Short name: | 007 |
Interface: | vgm_quik |
part_id: | 07 you won.vgz |
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08 game b ~ c start.vgz (008)
Short name: | 008 |
Interface: | vgm_quik |
part_id: | 08 game b ~ c start.vgz |
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09 you lose.vgz (009)
Short name: | 009 |
Interface: | vgm_quik |
part_id: | 09 you lose.vgz |
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10 game over.vgz (010)
Short name: | 010 |
Interface: | vgm_quik |
part_id: | 10 game over.vgz |
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