advision |
Adventure Vision |
entex/advision.cpp |
aquajack |
Aqua Jack (World) |
taito/taito_z.cpp |
aquajackj |
Aqua Jack (Japan) |
taito/taito_z.cpp |
aquajacku |
Aqua Jack (US) |
taito/taito_z.cpp |
bagmanf |
Le Bagnard (bootleg on Crazy Kong hardware) |
nichibutsu/cclimber.cpp |
baluba |
Baluba-louk no Densetsu (Japan) |
tecmo/senjyo.cpp |
berzerk |
Berzerk (revision RC31A) |
stern/berzerk.cpp |
berzerka |
Berzerk (revision RC31) |
stern/berzerk.cpp |
berzerkb |
Berzerk (revision RC28) |
stern/berzerk.cpp |
berzerkf |
Berzerk (French Speech, revision RC31) |
stern/berzerk.cpp |
berzerkg |
Berzerk (German Speech, revision RC32) |
stern/berzerk.cpp |
berzerks |
Berzerk (Spanish Speech, revision RC32) |
stern/berzerk.cpp |
bigkong |
Big Kong |
nichibutsu/cclimber.cpp |
bshark |
Battle Shark (World) |
taito/taito_z.cpp |
bsharkj |
Battle Shark (Japan) |
taito/taito_z.cpp |
bsharkjjs |
Battle Shark (Japan, Joystick) |
taito/taito_z.cpp |
bsharku |
Battle Shark (US) |
taito/taito_z.cpp |
cannonb |
Cannon Ball (bootleg on Crazy Kong hardware) (set 1, buggy) |
nichibutsu/cclimber.cpp |
cannonb2 |
Cannon Ball (bootleg on Crazy Kong hardware) (set 2, buggy) |
nichibutsu/cclimber.cpp |
cannonb3 |
Cannon Ball (bootleg on Crazy Kong hardware) (set 3, no bonus game) |
nichibutsu/cclimber.cpp |
ccboot |
Crazy Climber (bootleg set 1) |
nichibutsu/cclimber.cpp |
ccboot2 |
Crazy Climber (bootleg set 2) |
nichibutsu/cclimber.cpp |
ccbootmm |
Crazy Climber (ManilaMatic bootleg) |
nichibutsu/cclimber.cpp |
ccbootmr |
Crazy Climber (Model Racing bootleg) |
nichibutsu/cclimber.cpp |
cchime |
Chroma-Chime |
handheld/hh_tms1k.cpp |
cclimber |
Crazy Climber (US set 1) |
nichibutsu/cclimber.cpp |
cclimbera |
Crazy Climber (US set 2) |
nichibutsu/cclimber.cpp |
cclimberj |
Crazy Climber (Japan) |
nichibutsu/cclimber.cpp |
cclimbroper |
Crazy Climber (Spanish, Operamatic bootleg) |
nichibutsu/cclimber.cpp |
cclimbrrod |
Crazy Climber (Spanish, Rodmar bootleg) |
nichibutsu/cclimber.cpp |
cdkong |
Donkey Kong (Coleco) |
handheld/hh_hmcs40.cpp |
chasehq |
Chase H.Q. (World) |
taito/taito_z.cpp |
chasehqj |
Chase H.Q. (Japan) |
taito/taito_z.cpp |
chasehqju |
Chase H.Q. (Japan, upright?) |
taito/taito_z.cpp |
chasehqu |
Chase H.Q. (US) |
taito/taito_z.cpp |
ckong |
Crazy Kong |
nichibutsu/cclimber.cpp |
ckongalc |
Crazy Kong (Alca bootleg) |
nichibutsu/cclimber.cpp |
ckongdks |
Donkey Kong (Spanish bootleg of Crazy Kong) |
nichibutsu/cclimber.cpp |
ckongo |
Crazy Kong (Orca bootleg) |
nichibutsu/cclimber.cpp |
ckongpt2 |
Crazy Kong Part II (set 1) |
nichibutsu/cclimber.cpp |
ckongpt2a |
Crazy Kong Part II (set 2) |
nichibutsu/cclimber.cpp |
ckongpt2b |
Crazy Kong Part II (alternative levels) |
nichibutsu/cclimber.cpp |
ckongpt2b2 |
Crazy Kong Part II (bootleg) |
nichibutsu/cclimber.cpp |
ckongpt2j |
Crazy Kong Part II (Japan) |
nichibutsu/cclimber.cpp |
ckongpt2jeu |
Crazy Kong Part II (Jeutel bootleg) |
nichibutsu/cclimber.cpp |
ckongpt2ss |
Crazy Kong (SegaSA / Sonic bootleg) |
nichibutsu/cclimber.cpp |
contcirc |
Continental Circus (World) |
taito/taito_z.cpp |
contcircj |
Continental Circus (Japan) |
taito/taito_z.cpp |
contcircu |
Continental Circus (US set 1) |
taito/taito_z.cpp |
contcircua |
Continental Circus (US set 2) |
taito/taito_z.cpp |
ctvboy |
Compact Vision TV Boy |
misc/ctvboy.cpp |
darius |
Darius (World, rev 2) |
taito/darius.cpp |
darius2 |
Darius II (triple screen) (Japan, rev 1) |
taito/ninjaw.cpp |
darius2d |
Darius II (dual screen) (Japan, Rev 2) |
taito/warriorb.cpp |
darius2do |
Darius II (dual screen) (Japan, Rev 1) |
taito/warriorb.cpp |
dariuse |
Darius Extra Version (Japan) |
taito/darius.cpp |
dariusj |
Darius (Japan, rev 1) |
taito/darius.cpp |
dariuso |
Darius (Japan) |
taito/darius.cpp |
dariusu |
Darius (US, rev 2) |
taito/darius.cpp |
dblaxle |
Double Axle (US, Rev 1) |
taito/taito_z.cpp |
dblaxleu |
Double Axle (US) |
taito/taito_z.cpp |
dblaxleul |
Double Axle (US, Rev 1, Linkable) |
taito/taito_z.cpp |
dking |
Donkey King |
nichibutsu/cclimber.cpp |
enforce |
Enforce (World) |
taito/taito_z.cpp |
enforcej |
Enforce (Japan) |
taito/taito_z.cpp |
enforceja |
Enforce (Japan, Analog Controls) |
taito/taito_z.cpp |
estargte |
Stargate (Entex) |
handheld/hh_hmcs40.cpp |
flash |
Flash (Ideal) |
handheld/hh_pic16.cpp |
frenzy |
Frenzy (revision RA1) |
stern/berzerk.cpp |
fullthrl |
Full Throttle (Japan) |
taito/topspeed.cpp |
leboom |
Le Boom |
handheld/hh_pic16.cpp |
litelrn |
Lite 'n Learn: Electronic Organ |
handheld/hh_tms1k.cpp |
lockon |
Lock-On (rev. E) |
tatsumi/lockon.cpp |
lockonc |
Lock-On (rev. C) |
tatsumi/lockon.cpp |
megaforc |
Mega Force (World) |
tecmo/senjyo.cpp |
megaforcu |
Mega Force (US) |
tecmo/senjyo.cpp |
mmarvin |
Musical Marvin |
handheld/hh_tms1k.cpp |
monkeyd |
Monkey Donkey |
nichibutsu/cclimber.cpp |
moonwarp |
Moon War (prototype on Frenzy hardware) |
stern/berzerk.cpp |
mshuttle |
Moon Shuttle (US? set 1) |
galaxian/galaxian.cpp |
mshuttle2 |
Moon Shuttle (US? set 2) |
galaxian/galaxian.cpp |
mshuttlea |
Moon Shuttle (US, version A) |
galaxian/galaxian.cpp |
mshuttlej |
Moon Shuttle (Japan set 1) |
galaxian/galaxian.cpp |
mshuttlej2 |
Moon Shuttle (Japan set 2) |
galaxian/galaxian.cpp |
nightstr |
Night Striker (World) |
taito/taito_z.cpp |
nightstrj |
Night Striker (Japan) |
taito/taito_z.cpp |
nightstru |
Night Striker (US) |
taito/taito_z.cpp |
ninjaw |
The Ninja Warriors (World, later version) |
taito/ninjaw.cpp |
ninjaw1 |
The Ninja Warriors (World, earlier version) |
taito/ninjaw.cpp |
ninjawj |
The Ninja Warriors (Japan) |
taito/ninjaw.cpp |
ninjawu |
The Ninja Warriors (US, Romstar license) |
taito/ninjaw.cpp |
orius |
Orius (ver UAA) |
konami/xexex.cpp |
othunder |
Operation Thunderbolt (World, rev 1) |
taito/othunder.cpp |
othunderj |
Operation Thunderbolt (Japan) |
taito/othunder.cpp |
othunderjsc |
Operation Thunderbolt (Japan, SC) |
taito/othunder.cpp |
othundero |
Operation Thunderbolt (World) |
taito/othunder.cpp |
othunderu |
Operation Thunderbolt (US, rev 1) |
taito/othunder.cpp |
othunderua |
Operation Thunderbolt (US) |
taito/othunder.cpp |
pwheelsj |
Power Wheels (Japan, Rev 2, Linkable) |
taito/taito_z.cpp |
racingb |
Racing Beat (World) |
taito/taito_z.cpp |
racingbj |
Racing Beat (Japan) |
taito/taito_z.cpp |
sagaia |
Sagaia (dual screen) (World) |
taito/warriorb.cpp |
sci |
Special Criminal Investigation (World set 1) |
taito/taito_z.cpp |
scia |
Special Criminal Investigation (World set 2) |
taito/taito_z.cpp |
scij |
Special Criminal Investigation (Japan) |
taito/taito_z.cpp |
scin |
Super Special Criminal Investigation (Negro Torino hack) |
taito/taito_z.cpp |
sciu |
Special Criminal Investigation (US) |
taito/taito_z.cpp |
senjyo |
Senjyo |
tecmo/senjyo.cpp |
spacegun |
Space Gun (World) |
taito/taito_z.cpp |
spacegunj |
Space Gun (Japan) |
taito/taito_z.cpp |
spacegunu |
Space Gun (US) |
taito/taito_z.cpp |
starforc |
Star Force |
tecmo/senjyo.cpp |
starforca |
Star Force (encrypted, set 2) |
tecmo/senjyo.cpp |
starforcb |
Star Force (encrypted, bootleg) |
tecmo/senjyo.cpp |
starforce |
Star Force (encrypted, set 1) |
tecmo/senjyo.cpp |
toprollr |
Top Roller |
nichibutsu/cclimber.cpp |
topspeed |
Top Speed (World, rev 1) |
taito/topspeed.cpp |
topspeedu |
Top Speed (US) |
taito/topspeed.cpp |
warriorb |
Warrior Blade - Rastan Saga Episode III (Japan) |
taito/warriorb.cpp |
wildfire |
Wildfire (patent) |
handheld/wildfire.cpp |
x68000 |
X68000 |
sharp/x68k.cpp |
x68030 |
X68030 |
sharp/x68k.cpp |
x68ksupr |
X68000 Super |
sharp/x68k.cpp |
x68kxvi |
X68000 XVI |
sharp/x68k.cpp |
xexex |
Xexex (ver EAA) |
konami/xexex.cpp |
xexexa |
Xexex (ver AAA) |
konami/xexex.cpp |
xexexj |
Xexex (ver JAA) |
konami/xexex.cpp |
cclimber_audio |
Crazy Climber Sound Board |
shared/cclimber_a.cpp |