| 4dwarrio |
4-D Warriors (315-5162) |
sega/system1.cpp |
| a600 |
Amiga 600 (PAL) |
amiga/amiga.cpp |
| a600n |
Amiga 600 (NTSC) |
amiga/amiga.cpp |
| asoccer |
American Soccer (Japan) |
universal/docastle.cpp |
| blockgal |
Block Gal (MC-8123B, 317-0029) |
sega/system1.cpp |
| blockgalb |
Block Gal (bootleg) |
sega/system1.cpp |
| brain |
Brain |
sega/system1.cpp |
| breywood |
Breywood (Japan revision 2) |
dataeast/dec8.cpp |
| bullfgt |
Bullfight (315-5065) |
sega/system1.cpp |
| chelnov |
Atomic Runner Chelnov (World) |
dataeast/karnov.cpp |
| chelnovj |
Atomic Runner Chelnov (Japan) |
dataeast/karnov.cpp |
| chelnovu |
Atomic Runner Chelnov (US) |
dataeast/karnov.cpp |
| choplift |
Choplifter (8751 315-5151) |
sega/system1.cpp |
| chopliftbl |
Choplifter (bootleg) |
sega/system1.cpp |
| chopliftu |
Choplifter (unprotected) |
sega/system1.cpp |
| dakkochn |
DakkoChan House (MC-8123B, 317-5014) |
sega/system1.cpp |
| docastle |
Mr. Do's Castle (set 1) |
universal/docastle.cpp |
| docastle2 |
Mr. Do's Castle (set 2) |
universal/docastle.cpp |
| docastleo |
Mr. Do's Castle (older) |
universal/docastle.cpp |
| dorunrun |
Do! Run Run (set 1) |
universal/docastle.cpp |
| dorunrun2 |
Do! Run Run (set 2) |
universal/docastle.cpp |
| dorunrunc |
Do! Run Run (Do's Castle hardware, set 1) |
universal/docastle.cpp |
| dorunrunca |
Do! Run Run (Do's Castle hardware, set 2) |
universal/docastle.cpp |
| douni |
Mr. Do! vs. Unicorns (Japan) |
universal/docastle.cpp |
| dowild |
Mr. Do's Wild Ride |
universal/docastle.cpp |
| flicky |
Flicky (128k Version, 315-5051) |
sega/system1.cpp |
| flickya |
Flicky (128k Version, 315-5051, larger ROMs) |
sega/system1.cpp |
| flickyb |
Flicky (128k Version, 315-5051, larger ROMs, newer) |
sega/system1.cpp |
| flickyo |
Flicky (64k Version, 315-5051, set 1) |
sega/system1.cpp |
| flickys1 |
Flicky (64k Version, 315-5051, set 2) |
sega/system1.cpp |
| flickys2 |
Flicky (128k Version, not encrypted) |
sega/system1.cpp |
| flickyup |
Flicky (64k Version, on Up'n Down boardset, set 1) |
sega/system1.cpp |
| flickyupa |
Flicky (64k Version, on Up'n Down boardset, set 2) |
sega/system1.cpp |
| galileo |
Kasparov Galileo (v1.4) |
saitek/leonardo.cpp |
| gardia |
Gardia (317-0006) |
sega/system1.cpp |
| gardiab |
Gardia (317-0007?, bootleg) |
sega/system1.cpp |
| gardiaj |
Gardia (Japan, 317-0006) |
sega/system1.cpp |
| hvymetal |
Heavy Metal (315-5135) |
sega/system1.cpp |
| idsoccer |
Indoor Soccer (set 1) |
universal/docastle.cpp |
| idsoccera |
Indoor Soccer (set 2) |
universal/docastle.cpp |
| idsoccert |
Indoor Soccer (Tecfri) |
universal/docastle.cpp |
| imsorry |
I'm Sorry (315-5110, US) |
sega/system1.cpp |
| imsorryj |
Gonbee no I'm Sorry (315-5110, Japan) |
sega/system1.cpp |
| jjack |
Jumping Jack |
universal/docastle.cpp |
| karnov |
Karnov (US, rev 6) |
dataeast/karnov.cpp |
| karnova |
Karnov (US, rev 5) |
dataeast/karnov.cpp |
| karnovj |
Karnov (Japan) |
dataeast/karnov.cpp |
| kickridr |
Kick Rider |
universal/docastle.cpp |
| lastmisn |
Last Mission (World revision 8) |
dataeast/dec8.cpp |
| lastmisnj |
Last Mission (Japan) |
dataeast/dec8.cpp |
| lastmisnu5 |
Last Mission (US revision 5) |
dataeast/dec8.cpp |
| lastmisnu6 |
Last Mission (US revision 6) |
dataeast/dec8.cpp |
| leonardo |
Kasparov Leonardo (v1.4) |
saitek/leonardo.cpp |
| leonardoa |
Kasparov Leonardo (v1.2) |
saitek/leonardo.cpp |
| leonardob |
Kasparov Leonardo (v1.0) |
saitek/leonardo.cpp |
| luna88k2 |
Luna 88K² |
omron/luna_88k.cpp |
| mc68000 |
mc-68000-Computer |
mc/mc68000.cpp |
| mrviking |
Mister Viking (315-5041) |
sega/system1.cpp |
| mrvikingj |
Mister Viking (315-5041, Japan) |
sega/system1.cpp |
| myhero |
My Hero (US, not encrypted) |
sega/system1.cpp |
| myherobl |
My Hero (bootleg, 315-5132 encryption) |
sega/system1.cpp |
| myherok |
Cheongchun Ilbeonji (Korea) |
sega/system1.cpp |
| ninja |
Ninja (315-5102) |
sega/system1.cpp |
| nob |
Noboranka (Japan) |
sega/system1.cpp |
| nobb |
Noboranka (Japan, bootleg) |
sega/system1.cpp |
| nprinces |
Ninja Princess (Japan, 315-5051, 64k Ver. bootleg?) |
sega/system1.cpp |
| nprincesb |
Ninja Princess (Japan, 315-5051?, 128k Ver. bootleg?) |
sega/system1.cpp |
| nprinceso |
Ninja Princess (Japan, 315-5098, 128k Ver.) |
sega/system1.cpp |
| nprincesu |
Ninja Princess (Japan, 64k Ver. not encrypted) |
sega/system1.cpp |
| oscar |
Psycho-Nics Oscar (World revision 0) |
dataeast/dec8.cpp |
| oscarbl |
Psycho-Nics Oscar (World revision 0, bootleg) |
dataeast/dec8.cpp |
| oscarj1 |
Psycho-Nics Oscar (Japan revision 1) |
dataeast/dec8.cpp |
| oscarj2 |
Psycho-Nics Oscar (Japan revision 2) |
dataeast/dec8.cpp |
| oscaru |
Psycho-Nics Oscar (US) |
dataeast/dec8.cpp |
| pc532 |
pc532 |
homebrew/pc532.cpp |
| pitfall2 |
Pitfall II (315-5093) |
sega/system1.cpp |
| pitfall2a |
Pitfall II (315-5093, Flicky Conversion) |
sega/system1.cpp |
| pitfall2u |
Pitfall II (not encrypted) |
sega/system1.cpp |
| raflesia |
Rafflesia (315-5162) |
sega/system1.cpp |
| raflesiau |
Rafflesia (not encrypted) |
sega/system1.cpp |
| regulus |
Regulus (315-5033, Rev A.) |
sega/system1.cpp |
| reguluso |
Regulus (315-5033) |
sega/system1.cpp |
| regulusu |
Regulus (not encrypted) |
sega/system1.cpp |
| renaissa |
Kasparov Renaissance (set 1) |
saitek/renaissance.cpp |
| renaissaa |
Kasparov Renaissance (set 2) |
saitek/renaissance.cpp |
| renaissab |
Kasparov Renaissance (set 3) |
saitek/renaissance.cpp |
| rtpc010 |
IBM RT PC Model 010 |
ibm/rtpc.cpp |
| rtpc015 |
IBM RT PC Model 015 |
ibm/rtpc.cpp |
| rtpc020 |
IBM RT PC Model 020 |
ibm/rtpc.cpp |
| rtpc025 |
IBM RT PC Model 025 |
ibm/rtpc.cpp |
| rtpca25 |
IBM RT PC Model A25 |
ibm/rtpc.cpp |
| runrun |
Run Run (Do! Run Run bootleg) |
universal/docastle.cpp |
| seganinj |
Sega Ninja (315-5102) |
sega/system1.cpp |
| seganinja |
Sega Ninja (315-5113) |
sega/system1.cpp |
| seganinju |
Sega Ninja (not encrypted) |
sega/system1.cpp |
| shackled |
Shackled (US) |
dataeast/dec8.cpp |
| shtngmst |
Shooting Master (8751 315-5159a) |
sega/system1.cpp |
| spatter |
Spatter (315-5096) |
sega/system1.cpp |
| spattera |
Spatter (315-5099) |
sega/system1.cpp |
| spiero |
Super Pierrot (Japan) |
universal/docastle.cpp |
| ssanchan |
Sanrin San Chan (Japan, 315-5096) |
sega/system1.cpp |
| sscandal |
Seishun Scandal (315-5132, Japan) |
sega/system1.cpp |
| starjack |
Star Jacker (Sega) |
sega/system1.cpp |
| starjacks |
Star Jacker (Stern Electronics) |
sega/system1.cpp |
| swat |
SWAT (315-5048) |
sega/system1.cpp |
| teddybb |
TeddyBoy Blues (315-5115, New Ver.) |
sega/system1.cpp |
| teddybbo |
TeddyBoy Blues (315-5115, Old Ver.) |
sega/system1.cpp |
| teddybboa |
TeddyBoy Blues (315-5111, Old Ver.) |
sega/system1.cpp |
| teddybbobl |
TeddyBoy Blues (Old Ver. bootleg) |
sega/system1.cpp |
| thetogyu |
The Togyu (315-5065, Japan) |
sega/system1.cpp |
| tokisens |
Toki no Senshi - Chrono Soldier (MC-8123, 317-0040) |
sega/system1.cpp |
| tokisensa |
Toki no Senshi - Chrono Soldier (prototype?) |
sega/system1.cpp |
| ufosensi |
Ufo Senshi Yohko Chan (MC-8123, 317-0064) |
sega/system1.cpp |
| ufosensib |
Ufo Senshi Yohko Chan (bootleg, not encrypted) |
sega/system1.cpp |
| upndown |
Up'n Down (315-5030) |
sega/system1.cpp |
| upndownu |
Up'n Down (not encrypted) |
sega/system1.cpp |
| wbdeluxe |
Wonder Boy Deluxe |
sega/system1.cpp |
| wbml |
Wonder Boy: Monster Land (Japan New Ver., MC-8123, 317-0043) |
sega/system1.cpp |
| wbmlb |
Wonder Boy: Monster Land (English bootleg set 1) |
sega/system1.cpp |
| wbmlb2 |
Wonder Boy: Monster Land (English bootleg set 4) |
sega/system1.cpp |
| wbmlbg |
Wonder Boy: Monster Land (English bootleg set 2) |
sega/system1.cpp |
| wbmlbge |
Wonder Boy: Monster Land (English bootleg set 3) |
sega/system1.cpp |
| wbmld |
Wonder Boy: Monster Land (decrypted bootleg of Japan New Ver., MC-8123, 317-0043) |
sega/system1.cpp |
| wbmlh |
Wonder Boy: Monster Land (English, difficulty hack) |
sega/system1.cpp |
| wbmljb |
Wonder Boy: Monster Land (Japan bootleg) |
sega/system1.cpp |
| wbmljo |
Wonder Boy: Monster Land (Japan Old Ver., MC-8123, 317-0043) |
sega/system1.cpp |
| wbmljod |
Wonder Boy: Monster Land (decrypted bootleg of Japan Old Ver., MC-8123, 317-0043) |
sega/system1.cpp |
| wbmlvc |
Wonder Boy: Monster Land (English, Virtual Console) |
sega/system1.cpp |
| wbmlvcd |
Wonder Boy: Monster Land (decrypted bootleg of English, Virtual Console release) |
sega/system1.cpp |
| wboy |
Wonder Boy (set 1, 315-5177) |
sega/system1.cpp |
| wboy2 |
Wonder Boy (set 2, 315-5178) |
sega/system1.cpp |
| wboy2u |
Wonder Boy (set 2, not encrypted) |
sega/system1.cpp |
| wboy3 |
Wonder Boy (set 3, 315-5135) |
sega/system1.cpp |
| wboy4 |
Wonder Boy (315-5162, 4-D Warriors Conversion) |
sega/system1.cpp |
| wboy5 |
Wonder Boy (set 5, bootleg) |
sega/system1.cpp |
| wboy6 |
Wonder Boy (set 6, 315-5179) |
sega/system1.cpp |
| wboyblt |
Wonder Boy (Tecfri bootleg) |
sega/system1.cpp |
| wboyo |
Wonder Boy (set 2, 315-5135) |
sega/system1.cpp |
| wboysys2 |
Wonder Boy (system 2, set 1, 315-5177) |
sega/system1.cpp |
| wboysys2a |
Wonder Boy (system 2, set 2, 315-5176) |
sega/system1.cpp |
| wboyu |
Wonder Boy (prototype?) |
sega/system1.cpp |
| wboyub |
Wonder Boy (US bootleg) |
sega/system1.cpp |
| wmatch |
Water Match (315-5064) |
sega/system1.cpp |
| wndrplnt |
Wonder Planet (Japan) |
dataeast/karnov.cpp |
| a600kbd_us |
Amiga 600 Keyboard (U.S./Canada) |
devices/bus/amiga/keyboard/mitsumi.cpp |
| a600kbd_de |
Amiga 600 Keyboard (Germany/Austria) |
devices/bus/amiga/keyboard/mitsumi.cpp |
| a600kbd_fr |
Amiga 600 Keyboard (France/Belgium) |
devices/bus/amiga/keyboard/mitsumi.cpp |
| a600kbd_it |
Amiga 600 Keyboard (Italy) |
devices/bus/amiga/keyboard/mitsumi.cpp |
| a600kbd_se |
Amiga 600 Keyboard (Sweden/Finland) |
devices/bus/amiga/keyboard/mitsumi.cpp |
| a600kbd_es |
Amiga 600 Keyboard (Spain) |
devices/bus/amiga/keyboard/mitsumi.cpp |
| a600kbd_dk |
Amiga 600 Keyboard (Denmark) |
devices/bus/amiga/keyboard/mitsumi.cpp |
| a600kbd_ch |
Amiga 600 Keyboard (Switzerland) |
devices/bus/amiga/keyboard/mitsumi.cpp |
| a600kbd_no |
Amiga 600 Keyboard (Norway) |
devices/bus/amiga/keyboard/mitsumi.cpp |
| a600kbd_gb |
Amiga 600 Keyboard (UK) |
devices/bus/amiga/keyboard/mitsumi.cpp |