1941 |
1941: Counter Attack (World 900227) |
capcom/cps1.cpp |
1941j |
1941: Counter Attack (Japan) |
capcom/cps1.cpp |
1941r1 |
1941: Counter Attack (World) |
capcom/cps1.cpp |
1941u |
1941: Counter Attack (USA 900227) |
capcom/cps1.cpp |
3in1semi |
New HyperMan (3-in-1 with Cookie & Bibi & HyperMan) (set 1) |
kaneko/snowbros.cpp |
3in1semia |
New HyperMan (3-in-1 with Cookie & Bibi & HyperMan) (set 2) |
kaneko/snowbros.cpp |
3wonders |
Three Wonders (World 910520) |
capcom/cps1.cpp |
3wondersb |
Three Wonders (bootleg) |
capcom/cps1.cpp |
3wondersh |
Three Wonders (hack) |
capcom/cps1.cpp |
3wondersr1 |
Three Wonders (World 910513) |
capcom/cps1.cpp |
3wondersu |
Three Wonders (USA 910520) |
capcom/cps1.cpp |
4in1boot |
Puzzle King (PacMan 2, Tetris, HyperMan 2, Snow Bros.) |
kaneko/snowbros.cpp |
64street |
64th. Street - A Detective Story (World) |
jaleco/megasys1.cpp |
64streetj |
64th. Street - A Detective Story (Japan, set 1) |
jaleco/megasys1.cpp |
64streetja |
64th. Street - A Detective Story (Japan, set 2) |
jaleco/megasys1.cpp |
720 |
720 Degrees (rev 4) |
atari/atarisy2.cpp |
720g |
720 Degrees (German, rev 2) |
atari/atarisy2.cpp |
720gr1 |
720 Degrees (German, rev 1) |
atari/atarisy2.cpp |
720r1 |
720 Degrees (rev 1) |
atari/atarisy2.cpp |
720r2 |
720 Degrees (rev 2) |
atari/atarisy2.cpp |
720r3 |
720 Degrees (rev 3) |
atari/atarisy2.cpp |
88games |
'88 Games |
konami/88games.cpp |
abcop |
A.B. Cop (World) (FD1094 317-0169b) |
sega/segaxbd.cpp |
abcopd |
A.B. Cop (World) (bootleg of FD1094 317-0169b set) |
sega/segaxbd.cpp |
abcopj |
A.B. Cop (Japan) (FD1094 317-0169b) |
sega/segaxbd.cpp |
abcopjd |
A.B. Cop (Japan) (bootleg of FD1094 317-0169b set) |
sega/segaxbd.cpp |
aburner |
After Burner |
sega/segaxbd.cpp |
aburner2 |
After Burner II |
sega/segaxbd.cpp |
aburner2g |
After Burner II (German) |
sega/segaxbd.cpp |
aceattac |
Ace Attacker (FD1094 317-0059) |
sega/segas16b.cpp |
aceattaca |
Ace Attacker (Japan, System 16A, FD1094 317-0060) |
sega/segas16a.cpp |
afighter |
Action Fighter (FD1089A 317-0018) |
sega/segas16a.cpp |
afightera |
Action Fighter (unprotected) |
sega/segas16a.cpp |
afighterb |
Action Fighter (unprotected, analog controls) |
sega/segas16a.cpp |
afighterc |
Action Fighter (FD1089B 317-unknown) |
sega/segas16a.cpp |
afighterd |
Action Fighter (FD1089B 317-unknown, analog controls) |
sega/segas16a.cpp |
afightere |
Action Fighter (System 16B, unprotected, analog controls) |
sega/segas16b.cpp |
afighterf |
Action Fighter (System 16B, FD1089B 317-unknown, analog controls) |
sega/segas16b.cpp |
afighterg |
Action Fighter (System 16B, FD1089B 317-unknown) |
sega/segas16b.cpp |
afighterh |
Action Fighter (System 16B, FD1089A 317-0018) |
sega/segas16b.cpp |
agallet |
Air Gallet (Europe) |
atlus/cave.cpp |
agalleta |
Air Gallet (older, Europe) |
atlus/cave.cpp |
agalletah |
Air Gallet (older, Hong Kong) |
atlus/cave.cpp |
agalletaj |
Akuu Gallet (older, Japan) |
atlus/cave.cpp |
agalletak |
Air Gallet (older, Korea) |
atlus/cave.cpp |
agalletat |
Air Gallet (older, Taiwan) |
atlus/cave.cpp |
agalletau |
Air Gallet (older, USA) |
atlus/cave.cpp |
agalleth |
Air Gallet (Hong Kong) |
atlus/cave.cpp |
agalletj |
Akuu Gallet (Japan) |
atlus/cave.cpp |
agalletk |
Air Gallet (Korea) |
atlus/cave.cpp |
agallett |
Air Gallet (Taiwan) |
atlus/cave.cpp |
agalletu |
Air Gallet (USA) |
atlus/cave.cpp |
agress |
Agress - Missile Daisenryaku (Japan) |
technos/blockout.cpp |
agressb |
Agress - Missile Daisenryaku (English bootleg) |
technos/blockout.cpp |
airass |
Air Assault (World) |
irem/m107.cpp |
aircomb |
Air Combat (AC2, US) |
namco/namcos21_c67.cpp |
aircombj |
Air Combat (AC1, Japan) |
namco/namcos21_c67.cpp |
airduel |
Air Duel (World, M82 hardware) |
irem/m72.cpp |
airdueljm72 |
Air Duel (Japan, M72 hardware) |
irem/m72.cpp |
airduelm72 |
Air Duel (World, M72 hardware) |
irem/m72.cpp |
airduelu |
Air Duel (US location test, M82 hardware) |
irem/m72.cpp |
airraid |
Air Raid (Single PCB) |
seibu/airraid.cpp |
ajax |
Ajax |
konami/ajax.cpp |
ajaxj |
Ajax (Japan) |
konami/ajax.cpp |
alexkidd |
Alex Kidd: The Lost Stars (set 2, unprotected) |
sega/segas16a.cpp |
alexkidd1 |
Alex Kidd: The Lost Stars (set 1, FD1089A 317-0021) |
sega/segas16a.cpp |
aliens |
Aliens (World set 1) |
konami/aliens.cpp |
aliens2 |
Aliens (World set 2) |
konami/aliens.cpp |
aliens3 |
Aliens (World set 3) |
konami/aliens.cpp |
aliens4 |
Aliens (World set 4) |
konami/aliens.cpp |
aliensa |
Aliens (Asia) |
konami/aliens.cpp |
aliensj |
Aliens (Japan set 1) |
konami/aliens.cpp |
aliensj2 |
Aliens (Japan set 2) |
konami/aliens.cpp |
aliensu |
Aliens (US) |
konami/aliens.cpp |
aliensyn |
Alien Syndrome (set 4, System 16B, unprotected) |
sega/segas16b.cpp |
aliensyn2 |
Alien Syndrome (set 2, System 16A, FD1089A 317-0033) |
sega/segas16a.cpp |
aliensyn3 |
Alien Syndrome (set 3, System 16B, FD1089A 317-0033) |
sega/segas16b.cpp |
aliensyn5 |
Alien Syndrome (set 5, System 16A, FD1089B 317-0037) |
sega/segas16a.cpp |
aliensyn7 |
Alien Syndrome (set 7, System 16B, MC-8123B 317-00xx) |
sega/segas16b.cpp |
aliensynj |
Alien Syndrome (set 6, Japan, new, System 16B, FD1089A 317-0033) |
sega/segas16b.cpp |
aliensynjo |
Alien Syndrome (set 1, Japan, old, System 16A, FD1089A 317-0033) |
sega/segas16a.cpp |
altbeast |
Altered Beast (set 8) (8751 317-0078) |
sega/segas16b.cpp |
altbeast2 |
Altered Beast (set 2) (MC-8123B 317-0066) |
sega/segas16b.cpp |
altbeast4 |
Altered Beast (set 4) (MC-8123B 317-0066) |
sega/segas16b.cpp |
altbeast5 |
Altered Beast (set 5) (FD1094 317-0069) |
sega/segas16b.cpp |
altbeast5d |
Altered Beast (set 5) (bootleg of FD1094 317-0069 set) |
sega/segas16b.cpp |
altbeast6 |
Altered Beast (set 6) (8751 317-0076) |
sega/segas16b.cpp |
altbeastj |
Juuouki (set 7, Japan) (8751 317-0077) |
sega/segas16b.cpp |
altbeastj1 |
Juuouki (set 1, Japan) (FD1094 317-0065) |
sega/segas16b.cpp |
altbeastj3 |
Juuouki (set 3, Japan) (FD1094 317-0068) |
sega/segas16b.cpp |
altbeastj3d |
Juuouki (set 3, Japan) (bootleg of FD1094 317-0068 set) |
sega/segas16b.cpp |
amspdwy |
American Speedway (set 1) |
misc/amspdwy.cpp |
amspdwya |
American Speedway (set 2) |
misc/amspdwy.cpp |
andretti |
Mario Andretti (rev.T4) |
pinball/gts3a.cpp |
andretti0 |
Mario Andretti |
pinball/gts3a.cpp |
aoh |
Age Of Heroes - Silkroad 2 (v0.63 - 2001/02/07) |
misc/vamphalf.cpp |
apache3 |
Apache 3 (rev F) |
tatsumi/tatsumi.cpp |
apache3a |
Apache 3 (rev E) |
tatsumi/tatsumi.cpp |
apache3b |
Apache 3 (Kana Corporation license, rev G) |
tatsumi/tatsumi.cpp |
apb |
APB - All Points Bulletin (rev 7) |
atari/atarisy2.cpp |
apb1 |
APB - All Points Bulletin (rev 1) |
atari/atarisy2.cpp |
apb2 |
APB - All Points Bulletin (rev 2) |
atari/atarisy2.cpp |
apb3 |
APB - All Points Bulletin (rev 3) |
atari/atarisy2.cpp |
apb4 |
APB - All Points Bulletin (rev 4) |
atari/atarisy2.cpp |
apb5 |
APB - All Points Bulletin (rev 5) |
atari/atarisy2.cpp |
apb6 |
APB - All Points Bulletin (rev 6) |
atari/atarisy2.cpp |
apbf |
APB - All Points Bulletin (French) |
atari/atarisy2.cpp |
apbg |
APB - All Points Bulletin (German) |
atari/atarisy2.cpp |
aquarium |
Aquarium (US) |
excellent/aquarium.cpp |
aquariumj |
Aquarium (Japan) |
excellent/aquarium.cpp |
archrivl |
Arch Rivals (rev 4.0 6/29/89) |
midway/mcr68.cpp |
archrivla |
Arch Rivals (rev 2.0 5/03/89) |
midway/mcr68.cpp |
archrivlb |
Arch Rivals (rev 2.0 5/03/89, 8-way joystick bootleg) |
midway/mcr68.cpp |
area88 |
Area 88 (Japan) |
capcom/cps1.cpp |
area88r |
Area 88 (Japan Resale Ver.) |
capcom/cps1.cpp |
assault |
Assault (Rev B) |
namco/namcos2.cpp |
assaultj |
Assault (Japan) |
namco/namcos2.cpp |
assaultp |
Assault Plus (Japan) |
namco/namcos2.cpp |
asterix |
Asterix (ver EAD) |
konami/asterix.cpp |
asterixaad |
Asterix (ver AAD) |
konami/asterix.cpp |
asterixeaa |
Asterix (ver EAA) |
konami/asterix.cpp |
asterixeac |
Asterix (ver EAC) |
konami/asterix.cpp |
asterixj |
Asterix (ver JAD) |
konami/asterix.cpp |
astyanax |
The Astyanax (EPROM version) |
jaleco/megasys1.cpp |
astyanaxa |
The Astyanax (mask ROM version) |
jaleco/megasys1.cpp |
asuka |
Asuka & Asuka (World) |
taito/asuka.cpp |
asukaj |
Asuka & Asuka (Japan, rev 1) |
taito/asuka.cpp |
asukaja |
Asuka & Asuka (Japan) |
taito/asuka.cpp |
asylum |
Asylum (prototype) |
cinematronics/leland.cpp |
atarisy1 |
Atari System 1 BIOS |
atari/atarisy1.cpp |
atompunk |
Atomic Punk (US) |
irem/m90.cpp |
aurail |
Aurail (set 3, US) (unprotected) |
sega/segas16b.cpp |
aurail1 |
Aurail (set 2, World) (FD1089B 317-0168) |
sega/segas16b.cpp |
aurail1d |
Aurail (set 2, World) (bootleg of FD1089B 317-0168 set) |
sega/segas16b.cpp |
aurailj |
Aurail (set 1, Japan) (FD1089A 317-0167) |
sega/segas16b.cpp |
aurailjd |
Aurail (set 1, Japan) (bootleg of FD1089A 317-0167 set) |
sega/segas16b.cpp |
avspirit |
Avenging Spirit |
jaleco/megasys1.cpp |
badgirls |
Bad Girls |
pinball/gts80b.cpp |
badgirlsa |
Bad Girls (alternate set) |
pinball/gts80b.cpp |
badgirlsf |
Bad Girls (French) |
pinball/gts80b.cpp |
badgirlsg |
Bad Girls (German) |
pinball/gts80b.cpp |
badlands |
Bad Lands |
atari/badlands.cpp |
badlandsb |
Bad Lands (bootleg) |
atari/badlandsbl.cpp |
badlandsb2 |
Bad Lands (bootleg, alternate) |
atari/badlandsbl.cpp |
bakutotu |
Bakutotsu Kijuutei |
namco/namcos1.cpp |
barbwire |
Barb Wire |
pinball/gts3a.cpp |
basketbal |
Basket Ball (8-way joystick bootleg of Arch Rivals) |
midway/mcr68.cpp |
batman |
Batman |
atari/batman.cpp |
batrider |
Armed Police Batrider (Europe) (Fri Feb 13 1998) |
toaplan/toaplan2.cpp |
batriderc |
Armed Police Batrider (China) (Fri Feb 13 1998) |
toaplan/toaplan2.cpp |
batriderhk |
Armed Police Batrider (Hong Kong) (Mon Dec 22 1997) |
toaplan/toaplan2.cpp |
batriderj |
Armed Police Batrider (Japan, B version) (Fri Feb 13 1998) |
toaplan/toaplan2.cpp |
batriderja |
Armed Police Batrider (Japan, older version) (Mon Dec 22 1997) |
toaplan/toaplan2.cpp |
batriderk |
Armed Police Batrider (Korea) (Fri Feb 13 1998) |
toaplan/toaplan2.cpp |
batridert |
Armed Police Batrider (Taiwan) (Mon Dec 22 1997) |
toaplan/toaplan2.cpp |
batrideru |
Armed Police Batrider (USA) (Fri Feb 13 1998) |
toaplan/toaplan2.cpp |
batsugun |
Batsugun |
toaplan/toaplan2.cpp |
batsuguna |
Batsugun (older, set 1) |
toaplan/toaplan2.cpp |
batsugunb |
Batsugun (Korean PCB) |
toaplan/toaplan2.cpp |
batsugunc |
Batsugun (older, set 2) |
toaplan/toaplan2.cpp |
batsugunsp |
Batsugun - Special Version |
toaplan/toaplan2.cpp |
bayroute |
Bay Route (set 3, World) (FD1094 317-0116) |
sega/segas16b.cpp |
bayroute1 |
Bay Route (set 1, US) (unprotected) |
sega/segas16b.cpp |
bayrouteb1 |
Bay Route (encrypted, protected bootleg) |
sega/system16.cpp |
bayrouteb2 |
Bay Route (Datsu bootleg) |
sega/system16.cpp |
bayrouted |
Bay Route (set 3, World) (bootleg of FD1094 317-0116 set) |
sega/segas16b.cpp |
bayroutej |
Bay Route (set 2, Japan) (FD1094 317-0115) |
sega/segas16b.cpp |
bayroutejd |
Bay Route (set 2, Japan) (bootleg of FD1094 317-0115 set) |
sega/segas16b.cpp |
bbmanw |
Bomber Man World / New Dyna Blaster - Global Quest |
irem/m90.cpp |
bbmanwj |
Bomber Man World (Japan) |
irem/m90.cpp |
bbmanwja |
Bomber Man World (Japan, revised sound hardware) |
irem/m90.cpp |
bbnny_l2 |
Bugs Bunny Birthday Ball (L-2) |
pinball/s11c.cpp |
bbnny_lg |
Bugs Bunny Birthday Ball (LG-2) German |
pinball/s11c.cpp |
bbnny_lu |
Bugs Bunny Birthday Ball (LU-2) European |
pinball/s11c.cpp |
bcats_g4 |
Bad Cats (LG-4) |
pinball/s11b.cpp |
bcats_l2 |
Bad Cats (LA-2) |
pinball/s11b.cpp |
bcats_l5 |
Bad Cats (L-5) |
pinball/s11b.cpp |
bchopper |
Battle Chopper (World) |
irem/m72.cpp |
bcstry |
B.C. Story (set 1) |
dataeast/tumbleb.cpp |
bcstrya |
B.C. Story (set 2) |
dataeast/tumbleb.cpp |
beathead |
BeatHead (prototype) |
atari/beathead.cpp |
beautyb |
Beauty Block |
sega/system16.cpp |
bellring |
Bell Ringer |
pinball/gts3.cpp |
berabohm |
Chou Zetsurinjin Berabowman (Japan, Rev C) |
namco/namcos1.cpp |
berabohmb |
Chou Zetsurinjin Berabowman (Japan, Rev B) |
namco/namcos1.cpp |
bgaregga |
Battle Garegga (Europe / USA / Japan / Asia) (Sat Feb 3 1996) |
toaplan/toaplan2.cpp |
bgareggabl |
1945 Er Dai / 1945 Part-2 (Chinese hack of Battle Garegga) |
toaplan/toaplan2.cpp |
bgareggabla |
Leishen Chuan / Thunder Deity Biography (Chinese hack of Battle Garegga) |
toaplan/toaplan2.cpp |
bgareggablj |
Battle Garegga (Japan, bootleg) (Sat Feb 3 1996) |
toaplan/toaplan2.cpp |
bgareggacn |
Battle Garegga - Type 2 (Denmark / China) (Tue Apr 2 1996) |
toaplan/toaplan2.cpp |
bgareggahk |
Battle Garegga (Austria / Hong Kong) (Sat Feb 3 1996) |
toaplan/toaplan2.cpp |
bgareggak |
Battle Garegga (Korea / Greece) (Wed Feb 7 1996) |
toaplan/toaplan2.cpp |
bgaregganv |
Battle Garegga - New Version (Austria / Hong Kong) (Sat Mar 2 1996) |
toaplan/toaplan2.cpp |
bgareggat |
Battle Garegga (location test) (Wed Jan 17 1996) |
toaplan/toaplan2.cpp |
bgareggat2 |
Battle Garegga - Type 2 (Europe / USA / Japan / Asia) (Sat Mar 2 1996) |
toaplan/toaplan2.cpp |
bgareggatw |
Battle Garegga (Taiwan / Germany) (Thu Feb 1 1996) |
toaplan/toaplan2.cpp |
bguns_l7 |
Big Guns (L-7) |
pinball/s11b.cpp |
bguns_l8 |
Big Guns (L-8) |
pinball/s11b.cpp |
bguns_la |
Big Guns (L-A) |
pinball/s11b.cpp |
bguns_p1 |
Big Guns (P-1) |
pinball/s11b.cpp |
bigfight |
Big Fight - Big Trouble In The Atlantic Ocean |
tatsumi/tatsumi.cpp |
bigfightj |
Big Fight - Big Trouble In The Atlantic Ocean (Japan, rev F) |
tatsumi/tatsumi.cpp |
bighouse |
Big House |
pinball/gts80b.cpp |
bighousef |
Big House (French) |
pinball/gts80b.cpp |
bighouseg |
Big House (German) |
pinball/gts80b.cpp |
bighurt |
Frank Thomas' Big Hurt (rev.3) |
pinball/gts3a.cpp |
bigrun |
Big Run (11th Rallye version, Europe?) |
jaleco/cischeat.cpp |
bigrunu |
Big Run (11th Rallye version, US?) |
jaleco/cischeat.cpp |
bigstrik |
Big Striker |
jaleco/megasys1.cpp |
bingoc |
Bingo Circus (Rev. A 891001) |
sega/bingoc.cpp |
bionicc |
Bionic Commando (Euro) |
capcom/bionicc.cpp |
bionicc1 |
Bionic Commando (US set 1) |
capcom/bionicc.cpp |
bionicc2 |
Bionic Commando (US set 2) |
capcom/bionicc.cpp |
bioniccbl |
Bionic Commandos (bootleg, set 1) |
capcom/bionicc.cpp |
bioniccbl2 |
Bionic Commandos (bootleg, set 2) |
capcom/bionicc.cpp |
bj92 |
Black Jack (Irem, satellite unit, rev. T) |
irem/m78.cpp |
bk2k_l4 |
Black Knight 2000 (L-4) |
pinball/s11b.cpp |
bk2k_la2 |
Black Knight 2000 (LA-2) |
pinball/s11b.cpp |
bk2k_lg1 |
Black Knight 2000 (LG-1) |
pinball/s11b.cpp |
bk2k_lg3 |
Black Knight 2000 (LG-3) |
pinball/s11b.cpp |
bk2k_pa5 |
Black Knight 2000 (PA-5) |
pinball/s11b.cpp |
bk2k_pa7 |
Black Knight 2000 (PA-7) |
pinball/s11b.cpp |
bk2k_pf1 |
Black Knight 2000 (PF-1) |
pinball/s11b.cpp |
bk2k_pu1 |
Black Knight 2000 (PU-1) |
pinball/s11b.cpp |
blastoff |
Blast Off (Japan) |
namco/namcos1.cpp |
blazeon |
Blaze On (World) |
kaneko/kaneko16.cpp |
blazeonj |
Blaze On (Japan) |
kaneko/kaneko16.cpp |
blazer |
Blazer (Japan) |
namco/namcos1.cpp |
blkpnthr |
Black Panther |
konami/nemesis.cpp |
blockcarb |
Block Carnival / Thunder & Lightning 2 (bootleg) |
seta/seta.cpp |
blockhl |
Block Hole |
konami/blockhl.cpp |
blockout |
Block Out (set 1) |
technos/blockout.cpp |
blockout2 |
Block Out (set 2) |
technos/blockout.cpp |
blockout3 |
Block Out (Europe and Oceania) |
technos/blockout.cpp |
blockoutj |
Block Out (Japan) |
technos/blockout.cpp |
blstroid |
Blasteroids (rev 4) |
atari/blstroid.cpp |
blstroid2 |
Blasteroids (rev 2) |
atari/blstroid.cpp |
blstroid3 |
Blasteroids (rev 3) |
atari/blstroid.cpp |
blstroidg |
Blasteroids (German, rev 2) |
atari/blstroid.cpp |
blstroidh |
Blasteroids (with heads) |
atari/blstroid.cpp |
blswhstl |
Bells & Whistles (World, version L) |
konami/tmnt2.cpp |
blswhstla |
Bells & Whistles (Asia, version M) |
konami/tmnt2.cpp |
bluehawk |
Blue Hawk |
dooyong/dooyong.cpp |
bluehawkn |
Blue Hawk (Japan, NTC license) |
dooyong/dooyong.cpp |
bmaster |
Blade Master (World) |
irem/m92.cpp |
bnzabros |
Bonanza Bros (US, Floppy DS3-5000-07d? Based) |
sega/segas24.cpp |
bnzabrosj |
Bonanza Bros (Japan, Floppy DS3-5000-07b Based) |
sega/segas24.cpp |
bnzai_g3 |
Banzai Run (L-3) Germany |
pinball/s11b.cpp |
bnzai_l1 |
Banzai Run (L-1) |
pinball/s11b.cpp |
bnzai_l3 |
Banzai Run (L-3) |
pinball/s11b.cpp |
bnzai_pa |
Banzai Run (P-A) |
pinball/s11b.cpp |
boatrace |
Exciting Boat Race |
sega/speedbsk.cpp |
bodyslam |
Body Slam (8751 317-0015) |
sega/segas16a.cpp |
bomblord |
Bomber Lord (bootleg) |
irem/m90.cpp |
bombrman |
Bomber Man (Japan) |
irem/m90.cpp |
bonebstr |
Bone Busters Inc. |
pinball/gts80b.cpp |
bonebstrf |
Bone Busters Inc. (French) |
pinball/gts80b.cpp |
bonebstrg |
Bone Busters Inc. (German) |
pinball/gts80b.cpp |
boogwing |
Boogie Wings (Europe v1.5, 92.12.07) |
dataeast/boogwing.cpp |
boogwinga |
Boogie Wings (Asia v1.5, 92.12.07) |
dataeast/boogwing.cpp |
boogwingu |
Boogie Wings (USA v1.7, 92.12.14) |
dataeast/boogwing.cpp |
boonggab |
Boong-Ga Boong-Ga (Spank'em!) |
misc/vamphalf.cpp |
bop_l2 |
The Machine: Bride of Pinbot (L-2) |
pinball/wpc_an.cpp |
bop_l3 |
The Machine: Bride of Pinbot (L-3) |
pinball/wpc_an.cpp |
bop_l4 |
The Machine: Bride of Pinbot (L-4) |
pinball/wpc_an.cpp |
bop_l5 |
The Machine: Bride of Pinbot (L-5) |
pinball/wpc_an.cpp |
bop_l6 |
The Machine: Bride of Pinbot (L-6) |
pinball/wpc_an.cpp |
bop_l7 |
The Machine: Bride of Pinbot (L-7) |
pinball/wpc_an.cpp |
botss |
Battle of the Solar System (rev. 1.1a 7/23/92) |
misc/micro3d.cpp |
botss11 |
Battle of the Solar System (rev. 1.1 3/24/92) |
misc/micro3d.cpp |
boxyboy |
Boxy Boy (World, SB2) |
namco/namcos1.cpp |
boxyboya |
Boxy Boy (SB?) |
namco/namcos1.cpp |
br_l1 |
Black Rose (L-1) |
pinball/wpc_flip2.cpp |
br_l3 |
Black Rose (L-3) |
pinball/wpc_flip2.cpp |
br_l4 |
Black Rose (L-4) |
pinball/wpc_flip2.cpp |
br_p17 |
Black Rose (SP-1) |
pinball/wpc_flip2.cpp |
brutforc |
Brute Force |
cinematronics/leland.cpp |
bssoccer |
Back Street Soccer (KRB-0031 PCB) |
suna/suna16.cpp |
bssoccera |
Back Street Soccer (KRB-0032A PCB) |
suna/suna16.cpp |
bttf_a20 |
Back to the Future - The Pinball (2.0) |
pinball/de_2.cpp |
bttf_a21 |
Back to the Future - The Pinball (2.1) |
pinball/de_2.cpp |
bttf_a27 |
Back to the Future - The Pinball (2.7) |
pinball/de_2.cpp |
bttf_a28 |
Back to the Future - The Pinball (2.8) |
pinball/de_2.cpp |
bttf_g27 |
Back to the Future - The Pinball (2.7, Germany) |
pinball/de_2.cpp |
bubbletr |
Bubble Trouble - Golly! Ghost! 2 (World, Rev B) |
namco/namcos2.cpp |
bubbletrj |
Bubble Trouble - Golly! Ghost! 2 (Japan, Rev C) |
namco/namcos2.cpp |
bubl2000 |
Bubble 2000 |
nmk/nmk16.cpp |
bubl2000a |
Bubble 2000 V1.2 |
nmk/nmk16.cpp |
bucky |
Bucky O'Hare (ver EAB) |
konami/moo.cpp |
buckyaa |
Bucky O'Hare (ver AA) |
konami/moo.cpp |
buckyaab |
Bucky O'Hare (ver AAB) |
konami/moo.cpp |
buckyea |
Bucky O'Hare (ver EA) |
konami/moo.cpp |
buckyjaa |
Bucky O'Hare (ver JAA) |
konami/moo.cpp |
buckyuab |
Bucky O'Hare (ver UAB) |
konami/moo.cpp |
bullet |
Bullet (FD1094 317-0041) |
sega/segas16b.cpp |
bulletd |
Bullet (bootleg of FD1094 317-0041 set) |
sega/segas16b.cpp |
burnforc |
Burning Force (Japan, new version (Rev C)) |
namco/namcos2.cpp |
burnforco |
Burning Force (Japan, old version) |
namco/namcos2.cpp |
cabal |
Cabal (World, Joystick) |
seibu/cabal.cpp |
cabala |
Cabal (Korea?, Joystick) |
seibu/cabal.cpp |
cabalbl |
Cabal (bootleg of Joystick version, set 1, alternate sound hardware) |
seibu/cabal.cpp |
cabalbl2 |
Cabal (bootleg of Joystick version, set 2) |
seibu/cabal.cpp |
cabaluk |
Cabal (UK, Trackball) |
seibu/cabal.cpp |
cabalukj |
Cabal (UK, Joystick) |
seibu/cabal.cpp |
cabalus |
Cabal (US set 1, Trackball) |
seibu/cabal.cpp |
cabalus2 |
Cabal (US set 2, Trackball) |
seibu/cabal.cpp |
cactjack |
Cactus Jack's |
pinball/gts3.cpp |
cadash |
Cadash (World) |
taito/asuka.cpp |
cadashf |
Cadash (France) |
taito/asuka.cpp |
cadashg |
Cadash (Germany, rev 1) |
taito/asuka.cpp |
cadashgo |
Cadash (Germany) |
taito/asuka.cpp |
cadashi |
Cadash (Italy) |
taito/asuka.cpp |
cadashj |
Cadash (Japan, rev 2) |
taito/asuka.cpp |
cadashj1 |
Cadash (Japan, rev 1) |
taito/asuka.cpp |
cadashjo |
Cadash (Japan) |
taito/asuka.cpp |
cadashp |
Cadash (World, prototype) |
taito/asuka.cpp |
cadashs |
Cadash (Spain, rev 1) |
taito/asuka.cpp |
cadashu |
Cadash (US, rev 2) |
taito/asuka.cpp |
cadashu1 |
Cadash (US, rev 1?) |
taito/asuka.cpp |
captaven |
Captain America and The Avengers (Asia Rev 1.4) |
dataeast/deco32.cpp |
captavena |
Captain America and The Avengers (Asia Rev 1.0) |
dataeast/deco32.cpp |
captavene |
Captain America and The Avengers (UK Rev 1.4) |
dataeast/deco32.cpp |
captavenj |
Captain America and The Avengers (Japan Rev 0.2) |
dataeast/deco32.cpp |
captavenu |
Captain America and The Avengers (US Rev 1.9) |
dataeast/deco32.cpp |
captavenua |
Captain America and The Avengers (US Rev 1.4) |
dataeast/deco32.cpp |
captavenuu |
Captain America and The Avengers (US Rev 1.6) |
dataeast/deco32.cpp |
captcomm |
Captain Commando (World 911202) |
capcom/cps1.cpp |
captcommb |
Captain Commando (bootleg) |
capcom/cps1.cpp |
captcommb2 |
Captain Commando (bootleg with 2xMSM5205) |
capcom/cps1bl_5205.cpp |
captcommj |
Captain Commando (Japan 911202) |
capcom/cps1.cpp |
captcommjr1 |
Captain Commando (Japan 910928) |
capcom/cps1.cpp |
captcommr1 |
Captain Commando (World 911014) |
capcom/cps1.cpp |
captcommu |
Captain Commando (USA 910928) |
capcom/cps1.cpp |
carhop |
Car Hop |
pinball/gts3.cpp |
carket |
Carket Ball |
dataeast/tumbleb.cpp |
cawing |
Carrier Air Wing (World 901012) |
capcom/cps1.cpp |
cawingj |
U.S. Navy (Japan 901012) |
capcom/cps1.cpp |
cawingr1 |
Carrier Air Wing (World 901009) |
capcom/cps1.cpp |
cawingu |
Carrier Air Wing (USA 901130) |
capcom/cps1.cpp |
cawingur1 |
Carrier Air Wing (USA 901012) |
capcom/cps1.cpp |
cbuster |
Crude Buster (World FX version) |
dataeast/cbuster.cpp |
cbusterj |
Crude Buster (Japan FR revision 1) |
dataeast/cbuster.cpp |
cbusterw |
Crude Buster (World FU version) |
dataeast/cbuster.cpp |
ccruise |
Caribbean Cruise |
pinball/gts3.cpp |
cencourt |
Center Court (World, 4 Players, prototype) (MC-8123B) |
sega/segas16b.cpp |
cftbl_l2 |
Creature from the Black Lagoon (L-2) |
pinball/wpc_flip2.cpp |
cftbl_l3 |
Creature from the Black Lagoon (L-3,SP-1) |
pinball/wpc_flip2.cpp |
cftbl_l4 |
Creature from the Black Lagoon (L-4) |
pinball/wpc_flip2.cpp |
cgang |
Cosmo Gang (US) |
namco/cgang.cpp |
chikij |
Chiki Chiki Boys (Japan 900619) |
capcom/cps1.cpp |
chimerab |
Chimera Beast (Japan, prototype, set 1) |
jaleco/megasys1.cpp |
chimeraba |
Chimera Beast (Japan, prototype, set 2) |
jaleco/megasys1.cpp |
chinagat |
China Gate (US) |
technos/chinagat.cpp |
chinatwn |
China Town (Japan) |
dataeast/supbtime.cpp |
chokchok |
Choky! Choky! |
dataeast/tumbleb.cpp |
chqflag |
Chequered Flag |
konami/chqflag.cpp |
chqflagj |
Chequered Flag (Japan) |
konami/chqflag.cpp |
cischeat |
Cisco Heat |
jaleco/cischeat.cpp |
ckpt_a17 |
Checkpoint (1.7) |
pinball/de_3.cpp |
clas1812 |
Class of 1812 |
pinball/gts3.cpp |
cninja |
Caveman Ninja (World ver 4) |
dataeast/cninja.cpp |
cninja1 |
Caveman Ninja (World ver 1) |
dataeast/cninja.cpp |
cninjabl |
Caveman Ninja (bootleg) |
dataeast/cninja.cpp |
cninjau |
Caveman Ninja (US ver 4) |
dataeast/cninja.cpp |
contra |
Contra (US / Asia, set 1) |
konami/contra.cpp |
contra1 |
Contra (US / Asia, set 2) |
konami/contra.cpp |
contrab |
Contra (bootleg) |
konami/contra.cpp |
contrabj |
Contra (Japan bootleg, set 1) |
konami/contra.cpp |
contrabj1 |
Contra (Japan bootleg, set 2) |
konami/contra.cpp |
contrae |
Contra (US / Asia, set 3) |
konami/contra.cpp |
contraj |
Contra (Japan, set 1) |
konami/contra.cpp |
contraj1 |
Contra (Japan, set 2) |
konami/contra.cpp |
cookbib |
Cookie & Bibi (set 1) |
dataeast/tumbleb.cpp |
cookbib2 |
Cookie & Bibi 2 (English, set 1) |
kaneko/snowbros.cpp |
cookbib2a |
Cookie & Bibi 2 (English, set 2) |
kaneko/snowbros.cpp |
cookbib2b |
Cookie & Bibi 2 (English, set 3) |
kaneko/snowbros.cpp |
cookbib2c |
Cookie & Bibi 2 (English / Korean) |
kaneko/snowbros.cpp |
cookbib3 |
Cookie & Bibi 3 |
kaneko/snowbros.cpp |
cookbiba |
Cookie & Bibi (set 2) |
dataeast/tumbleb.cpp |
coolmini |
Cool Minigame Collection |
misc/vamphalf.cpp |
coolminii |
Cool Minigame Collection (Italy) |
misc/vamphalf.cpp |
cosmccop |
Cosmic Cop (World) |
irem/m72.cpp |
cosmogng |
Cosmo Gang the Video (US) |
namco/namcos2.cpp |
cosmogngj |
Cosmo Gang the Video (Japan) |
namco/namcos2.cpp |
cotton |
Cotton (set 4, World) (FD1094 317-0181a) |
sega/segas16b.cpp |
cottond |
Cotton (set 4, World) (bootleg of FD1094 317-0181a set) |
sega/segas16b.cpp |
cottonj |
Cotton (set 2, Japan, Rev B) (FD1094 317-0179b) |
sega/segas16b.cpp |
cottonja |
Cotton (set 1, Japan, Rev A) (FD1094 317-0179a) |
sega/segas16b.cpp |
cottonjad |
Cotton (set 1, Japan, Rev A) (bootleg of FD1094 317-0179a set) |
sega/segas16b.cpp |
cottonjd |
Cotton (set 2, Japan, Rev B) (bootleg of FD1094 317-0179b set) |
sega/segas16b.cpp |
cottonu |
Cotton (set 3, US) (FD1094 317-0180) |
sega/segas16b.cpp |
cottonud |
Cotton (set 3, US) (bootleg of FD1094 317-0180 set) |
sega/segas16b.cpp |
crazycop |
Crazy Cop (Japan) |
konami/thunderx.cpp |
crimfght |
Crime Fighters (World 2 players) |
konami/crimfght.cpp |
crimfghtj |
Crime Fighters (Japan 2 Players) |
konami/crimfght.cpp |
crimfghtu |
Crime Fighters (US 4 Players) |
konami/crimfght.cpp |
crkdown |
Crack Down (World, Floppy Based, FD1094 317-0058-04c) |
sega/segas24.cpp |
crkdownj |
Crack Down (Japan, Floppy Based, FD1094 317-0058-04b Rev A) |
sega/segas24.cpp |
crkdownu |
Crack Down (US, Floppy Based, FD1094 317-0058-04d) |
sega/segas24.cpp |
crossbld |
Cross Blades! (Japan) |
irem/m92.cpp |
cshooter |
Cross Shooter (Single PCB) |
seibu/airraid.cpp |
csprint |
Championship Sprint (rev 3) |
atari/atarisy2.cpp |
csprint1 |
Championship Sprint (rev 1) |
atari/atarisy2.cpp |
csprint2 |
Championship Sprint (rev 2) |
atari/atarisy2.cpp |
csprintf |
Championship Sprint (French) |
atari/atarisy2.cpp |
csprintg |
Championship Sprint (German, rev 2) |
atari/atarisy2.cpp |
csprintg1 |
Championship Sprint (German, rev 1) |
atari/atarisy2.cpp |
csprints |
Championship Sprint (Spanish, rev 2) |
atari/atarisy2.cpp |
csprints1 |
Championship Sprint (Spanish, rev 1) |
atari/atarisy2.cpp |
ctribe |
The Combatribes (US, rev 2, set 1) |
technos/ddragon3.cpp |
ctribeb |
The Combatribes (bootleg set 1) |
technos/ddragon3.cpp |
ctribeb2 |
The Combatribes (bootleg set 2) |
technos/ddragon3.cpp |
ctribej |
The Combatribes (Japan, rev 2) |
technos/ddragon3.cpp |
ctribeu1 |
The Combatribes (US, rev 1) |
technos/ddragon3.cpp |
ctribeua |
The Combatribes (US, rev 2, set 2) |
technos/ddragon3.cpp |
cueball |
Cue Ball Wizard |
pinball/gts3a.cpp |
cueballa |
Cue Ball Wizard (rev. 2) |
pinball/gts3a.cpp |
cueballb |
Cue Ball Wizard (rev. 3) |
pinball/gts3a.cpp |
cueballc |
Cue Ball Wizard (older display rev.) |
pinball/gts3a.cpp |
cuebrick |
Cue Brick (World, version D) |
konami/tmnt.cpp |
cuebrickj |
Cue Brick (Japan) |
konami/twin16.cpp |
cworld2j |
Adventure Quiz Capcom World 2 (Japan 920611) |
capcom/cps1.cpp |
cworld2ja |
Adventure Quiz Capcom World 2 (Japan 920611, B-Board 90629B-3, no battery) |
capcom/cps1.cpp |
cworld2jb |
Adventure Quiz Capcom World 2 (Japan 920611, B-Board 91634B-2) |
capcom/cps1.cpp |
cx5f1 |
CX5F w/SFG01 (MSX1, Japan) |
msx/msx1.cpp |
cx5mu |
CX5MU (MSX1, USA) |
msx/msx1.cpp |
cybattlr |
Cybattler |
jaleco/megasys1.cpp |
cyberbal |
Cyberball (rev 4) |
atari/cyberbal.cpp |
cyberbal1 |
Cyberball (rev 1) |
atari/cyberbal.cpp |
cyberbal2 |
Cyberball (rev 2) |
atari/cyberbal.cpp |
cyberbal2p |
Cyberball 2072 (2 player, rev 4) |
atari/cyberbal.cpp |
cyberbal2p1 |
Cyberball 2072 (2 player, rev 1) |
atari/cyberbal.cpp |
cyberbal2p2 |
Cyberball 2072 (2 player, rev 2) |
atari/cyberbal.cpp |
cyberbal2p3 |
Cyberball 2072 (2 player, rev 3) |
atari/cyberbal.cpp |
cyberbalp |
Cyberball (prototype) |
atari/cyberbal.cpp |
cyberbalt |
Tournament Cyberball 2072 (rev 2) |
atari/cyberbal.cpp |
cyberbalt1 |
Tournament Cyberball 2072 (rev 1) |
atari/cyberbal.cpp |
cybsled |
Cyber Sled (CY2, World) |
namco/namcos21_c67.cpp |
cybsleda |
Cyber Sled (CY1, World?) |
namco/namcos21_c67.cpp |
cybstorm |
Cyberstorm (prototype) |
atari/cybstorm.cpp |
cycln_l1 |
Cyclone (L-1) |
pinball/s11b.cpp |
cycln_l4 |
Cyclone (L-4) |
pinball/s11b.cpp |
cycln_l5 |
Cyclone (L-5) |
pinball/s11b.cpp |
cyclwarr |
Cycle Warriors (rev C) |
tatsumi/tatsumi.cpp |
cyclwarra |
Cycle Warriors (rev B) |
tatsumi/tatsumi.cpp |
cyclwarrb |
Cycle Warriors |
tatsumi/tatsumi.cpp |
daimakai |
Daimakaimura (Japan) |
capcom/cps1.cpp |
daimakair |
Daimakaimura (Japan Resale Ver.) |
capcom/cps1.cpp |
daisenpu |
Daisenpu (Japan) |
taito/taito_x.cpp |
daitorid |
Daitoride |
metro/metro.cpp |
dangerex |
Danger Express (prototype) |
atari/atarig42.cpp |
dangseed |
Dangerous Seed (Japan) |
namco/namcos1.cpp |
darkadv |
Dark Adventure |
konami/twin16.cpp |
darkmist |
The Lost Castle In Darkmist |
seibu/darkmist.cpp |
darkseal |
Dark Seal (World revision 3) |
dataeast/darkseal.cpp |
darkseal1 |
Dark Seal (World revision 1) |
dataeast/darkseal.cpp |
darkseal2 |
Dark Seal 2 (Japan v2.1) |
dataeast/rohga.cpp |
darksealj |
Dark Seal (Japan revision 4) |
dataeast/darkseal.cpp |
darktowr |
Dark Tower |
technos/ddragon.cpp |
dassault |
Desert Assault (US) |
dataeast/dassault.cpp |
dassault4 |
Desert Assault (US 4 Players) |
dataeast/dassault.cpp |
dblewing |
Double Wings (set 1) |
dataeast/dblewing.cpp |
dblewinga |
Double Wings (set 2) |
dataeast/dblewing.cpp |
dblewingb |
Double Wings (Asia) |
dataeast/dblewing.cpp |
dbreed |
Dragon Breed (World, M81 hardware) |
irem/m72.cpp |
dbreedjm72 |
Dragon Breed (Japan, M72 hardware) |
irem/m72.cpp |
dbreedm72 |
Dragon Breed (World, M72 hardware) |
irem/m72.cpp |
dbz |
Dragon Ball Z (rev B) |
konami/dbz.cpp |
dbz2 |
Dragon Ball Z 2 - Super Battle |
konami/dbz.cpp |
dbz2bl |
Dragon Ball Z 2 - Super Battle (bootleg) |
konami/dbz.cpp |
dbza |
Dragon Ball Z (rev A) |
konami/dbz.cpp |
dcclub |
Dynamic Country Club (World, ROM Based) |
sega/segas24.cpp |
dcclubfd |
Dynamic Country Club (US, Floppy Based, FD1094 317-0058-09d) |
sega/segas24.cpp |
dcclubj |
Dynamic Country Club (Japan, ROM Based) |
sega/segas24.cpp |
dd_l2 |
Dr. Dude (LA-2) |
pinball/s11c.cpp |
dd_lu1 |
Dr. Dude (LU-1) Europe |
pinball/s11c.cpp |
dd_p06 |
Dr. Dude (PA-6 WPC) |
pinball/wpc_an.cpp |
dd_p6 |
Dr. Dude (PA-6) |
pinball/s11c.cpp |
dd_p7 |
Dr. Dude (PA-7 WPC) |
pinball/wpc_an.cpp |
dddoor |
Doraemon no Dokodemo Door |
sega/segas16b.cpp |
ddragon |
Double Dragon (World set 1) |
technos/ddragon.cpp |
ddragon2 |
Double Dragon II: The Revenge (World) |
technos/ddragon.cpp |
ddragon2bl |
Double Dragon II: The Revenge (US, bootleg) |
technos/ddragon.cpp |
ddragon2j |
Double Dragon II: The Revenge (Japan) |
technos/ddragon.cpp |
ddragon2u |
Double Dragon II: The Revenge (US) |
technos/ddragon.cpp |
ddragon3 |
Double Dragon 3: The Rosetta Stone (US) |
technos/ddragon3.cpp |
ddragon3b |
Double Dragon 3: The Rosetta Stone (bootleg) |
technos/ddragon3.cpp |
ddragon3j |
Double Dragon 3: The Rosetta Stone (Japan) |
technos/ddragon3.cpp |
ddragon3p |
Double Dragon 3: The Rosetta Stone (prototype) |
technos/ddragon3.cpp |
ddragona |
Double Dragon (World set 2) |
technos/ddragon.cpp |
ddragonbl |
Double Dragon (bootleg with HD6309) |
technos/ddragon.cpp |
ddragonbl2 |
Double Dragon (bootleg) |
technos/ddragon.cpp |
ddragonbla |
Double Dragon (bootleg with MC6803) |
technos/ddragon.cpp |
ddragonj |
Double Dragon (Japan set 1) |
technos/ddragon.cpp |
ddragonja |
Double Dragon (Japan set 2) |
technos/ddragon.cpp |
ddragonu |
Double Dragon (US set 1) |
technos/ddragon.cpp |
ddragonua |
Double Dragon (US set 2) |
technos/ddragon.cpp |
ddragonub |
Double Dragon (US set 3) |
technos/ddragon.cpp |
ddungeon |
Dangerous Dungeons (set 1) |
technos/ddragon.cpp |
ddungeone |
Dangerous Dungeons (set 2) |
technos/ddragon.cpp |
ddux |
Dynamite Dux (set 3, World) (FD1094 317-0096) |
sega/segas16b.cpp |
ddux1 |
Dynamite Dux (set 1, World) (8751 317-0095) |
sega/segas16b.cpp |
dduxbl |
Dynamite Dux (Datsu bootleg) |
sega/system16.cpp |
dduxd |
Dynamite Dux (set 3, World) (bootleg of FD1094 317-0096 set) |
sega/segas16b.cpp |
dduxj |
Dynamite Dux (set 2, Japan) (FD1094 317-0094) |
sega/segas16b.cpp |
dduxjd |
Dynamite Dux (set 2, Japan) (bootleg of FD1094 317-0094 set) |
sega/segas16b.cpp |
deadweap |
Deadly Weapon |
pinball/gts3.cpp |
deathbrd |
Death Brade (Japan ver JM-3) |
dataeast/cninja.cpp |
defense |
Defense (System 16B, FD1089A 317-0028) |
sega/segas16b.cpp |
denjinmk |
Denjin Makai (set 1) |
seibu/legionna.cpp |
denjinmka |
Denjin Makai (set 2) |
seibu/legionna.cpp |
detatwin |
Detana!! Twin Bee (Japan, version J) |
konami/tmnt2.cpp |
devilw |
Devil World |
konami/twin16.cpp |
devstors |
Devastators (ver. Z) |
konami/mainevt.cpp |
devstors2 |
Devastators (ver. 2) |
konami/mainevt.cpp |
devstorsv |
Devastators (ver. V) |
konami/mainevt.cpp |
devstorsx |
Devastators (ver. X) |
konami/mainevt.cpp |
dfjail |
The Destroyer From Jail (Korea) |
sega/segas16b.cpp |
dicegame |
Dice - The Dice Game! |
irem/m90.cpp |
dietgo |
Diet Go Go (Europe v1.1 1992.09.26, set 1) |
dataeast/dietgo.cpp |
dietgoe |
Diet Go Go (Europe v1.1 1992.09.26, set 2) |
dataeast/dietgo.cpp |
dietgoea |
Diet Go Go (Europe v1.1 1992.09.26, set 3) |
dataeast/dietgo.cpp |
dietgoeb |
Diet Go Go (Europe v1.1 1992.08.04) |
dataeast/dietgo.cpp |
dietgoj |
Diet Go Go (Japan v1.1 1992.09.26) |
dataeast/dietgo.cpp |
dietgou |
Diet Go Go (USA v1.1 1992.09.26) |
dataeast/dietgo.cpp |
diner_f2 |
Diner (LF-2) French |
pinball/s11c.cpp |
diner_g2 |
Diner (LG-2) German |
pinball/s11c.cpp |
diner_l1 |
Diner (LU-1) Europe |
pinball/s11c.cpp |
diner_l2 |
Diner (LU-2) Europe |
pinball/s11c.cpp |
diner_l3 |
Diner (LA-3) |
pinball/s11c.cpp |
diner_l4 |
Diner (LA-4) |
pinball/s11c.cpp |
diner_p0 |
Diner (PA-0 prototype) |
pinball/s11c.cpp |
dinohunt |
Dinosaur Hunter (Chinese bootleg of Cadillacs and Dinosaurs) |
capcom/cps1.cpp |
dirtfoxj |
Dirt Fox (Japan) |
namco/namcos2.cpp |
dkgensan |
Daiku no Gensan (Japan, M84 hardware) |
irem/m72.cpp |
dkgensanm72 |
Daiku no Gensan (Japan, M72 hardware) |
irem/m72.cpp |
dkgensanm82 |
Daiku no Gensan (Japan, M82 hardware) |
irem/m72.cpp |
dogyuun |
Dogyuun |
toaplan/toaplan2.cpp |
dogyuuna |
Dogyuun (older set) |
toaplan/toaplan2.cpp |
dogyuunb |
Dogyuun (oldest set) |
toaplan/toaplan2.cpp |
dogyuunt |
Dogyuun (10/9/1992 location test) |
toaplan/toaplan2.cpp |
dogyuunto |
Dogyuun (8/25/1992 location test) |
toaplan/toaplan2.cpp |
dquizgo |
Date Quiz Go Go (Korea) |
dataeast/tumbleb.cpp |
dquizgo2 |
Date Quiz Go Go Episode 2 |
misc/vamphalf.cpp |
drac_l1 |
Bram Stoker's Dracula (L-1) |
pinball/wpc_flip2.cpp |
drac_p11 |
Bram Stoker's Dracula (P-11) |
pinball/wpc_flip2.cpp |
dragngun |
Dragon Gun (US) |
dataeast/deco32.cpp |
dragngunj |
Dragon Gun (Japan) |
dataeast/deco32.cpp |
drgnbowl |
Dragon Bowl (set 1, encrypted program) |
tecmo/gaiden.cpp |
drgnbowla |
Dragon Bowl (set 2, unencrypted program) |
tecmo/gaiden.cpp |
driveyes |
Driver's Eyes (Japan) (1992/01/10, Main Ver 2.1, Sub Ver 1.1) |
namco/namcos21_de.cpp |
dsaber |
Dragon Saber (World, DO2) |
namco/namcos2.cpp |
dsabera |
Dragon Saber (World, older?) |
namco/namcos2.cpp |
dsaberj |
Dragon Saber (Japan, Rev B) |
namco/namcos2.cpp |
dsoccr94 |
Dream Soccer '94 (World, M107 hardware) |
irem/m107.cpp |
dsoccr94j |
Dream Soccer '94 (Japan, M92 hardware) |
irem/m92.cpp |
dsoccr94k |
Dream Soccer '94 (Korea, M107 hardware) |
irem/m107.cpp |
dspirit |
Dragon Spirit (new version (DS3)) |
namco/namcos1.cpp |
dspirit1 |
Dragon Spirit (old version (DS1)) |
namco/namcos1.cpp |
dspirit2 |
Dragon Spirit (DS2) |
namco/namcos1.cpp |
dtfamily |
Diet Family |
misc/vamphalf.cpp |
dumpmtmt |
Dump Matsumoto (Japan, 8751 317-0011a) |
sega/segas16a.cpp |
dunkshot |
Dunk Shot (Rev C, FD1089A 317-0022) |
sega/segas16b.cpp |
dunkshota |
Dunk Shot (Rev A, FD1089A 317-0022) |
sega/segas16b.cpp |
dunkshoto |
Dunk Shot (FD1089A 317-0022) |
sega/segas16b.cpp |
dw_l1 |
Doctor Who (L-1) |
pinball/wpc_flip2.cpp |
dw_l2 |
Doctor Who (L-2) |
pinball/wpc_flip2.cpp |
dw_p5 |
Doctor Who (P-5) |
pinball/wpc_flip2.cpp |
dynablst |
Dynablaster / Bomber Man |
irem/m90.cpp |
dynablstb |
Dynablaster / Bomber Man (bootleg, set 1) |
irem/m90.cpp |
dynablstb2 |
Dynablaster / Bomber Man (bootleg, set 2) |
irem/m90.cpp |
dynablstb3 |
Dynablaster / Bomber Man (bootleg, set 3) |
irem/m90.cpp |
dynablstb4 |
Dynablaster / Bomber Man (bootleg, set 4) |
irem/m90.cpp |
dynwar |
Dynasty Wars (USA, B-Board 89624B-?) |
capcom/cps1.cpp |
dynwara |
Dynasty Wars (USA, B-Board 88622B-3) |
capcom/cps1.cpp |
dynwarj |
Tenchi wo Kurau (Japan) |
capcom/cps1.cpp |
dynwarjr |
Tenchi wo Kurau (Japan Resale Ver.) |
capcom/cps1.cpp |
earthjkr |
U.N. Defense Force: Earth Joker (US / Japan, set 1) |
taito/asuka.cpp |
earthjkra |
U.N. Defense Force: Earth Joker (US / Japan, set 2) |
taito/asuka.cpp |
earthjkrb |
U.N. Defense Force: Earth Joker (US / Japan, set 3) |
taito/asuka.cpp |
earthjkrp |
U.N. Defense Force: Earth Joker (Japan, prototype?) |
taito/asuka.cpp |
eatpm_3g |
Elvira and the Party Monsters (LG-3) |
pinball/s11b.cpp |
eatpm_4g |
Elvira and the Party Monsters (LG-4) |
pinball/s11b.cpp |
eatpm_4u |
Elvira and the Party Monsters (LU-4) |
pinball/s11b.cpp |
eatpm_f1 |
Elvira and the Party Monsters (LF-1) French |
pinball/s11b.cpp |
eatpm_l1 |
Elvira and the Party Monsters (LA-1) |
pinball/s11b.cpp |
eatpm_l2 |
Elvira and the Party Monsters (LA-2) |
pinball/s11b.cpp |
eatpm_l4 |
Elvira and the Party Monsters (LA-4) |
pinball/s11b.cpp |
eatpm_p7 |
Elvira and the Party Monsters (PA-7) |
pinball/s11b.cpp |
edf |
E.D.F. : Earth Defense Force (set 1) |
jaleco/megasys1.cpp |
edfa |
E.D.F. : Earth Defense Force (set 2) |
jaleco/megasys1.cpp |
edfp |
E.D.F. : Earth Defense Force (Japan, prototype) |
jaleco/megasys1.cpp |
edfu |
E.D.F. : Earth Defense Force (North America) |
jaleco/megasys1.cpp |
edrandy |
The Cliffhanger - Edward Randy (World ver 3) |
dataeast/cninja.cpp |
edrandy1 |
The Cliffhanger - Edward Randy (World ver 1) |
dataeast/cninja.cpp |
edrandy2 |
The Cliffhanger - Edward Randy (World ver 2) |
dataeast/cninja.cpp |
edrandyj |
The Cliffhanger - Edward Randy (Japan ver 3) |
dataeast/cninja.cpp |
enduror |
Enduro Racer (Rev A, YM2151, FD1089B 317-0013A) |
sega/segahang.cpp |
endurora |
Enduro Racer (Rev A, YM2151, mask ROM sprites, FD1089B 317-0013A) |
sega/segahang.cpp |
endurorb |
Enduro Racer (YM2151, FD1089B 317-0013A) |
sega/segahang.cpp |
endurord |
Enduro Racer (bootleg of Rev A, YM2151, FD1089B 317-0013A set) |
sega/segahang.cpp |
enmadaio |
Enma Daio (Japan) |
toaplan/toaplan2.cpp |
eprom |
Escape from the Planet of the Robot Monsters (set 1) |
atari/eprom.cpp |
eprom2 |
Escape from the Planet of the Robot Monsters (set 2) |
atari/eprom.cpp |
esckids |
Escape Kids (Asia, 4 Players) |
konami/vendetta.cpp |
esckidsj |
Escape Kids (Japan, 2 Players) |
konami/vendetta.cpp |
esha_la1 |
Earthshaker (LA-1) |
pinball/s11b.cpp |
esha_la3 |
Earthshaker (LA-3) |
pinball/s11b.cpp |
esha_lg1 |
Earthshaker (German) (LG-1) |
pinball/s11b.cpp |
esha_lg2 |
Earthshaker (German) (LG-2) |
pinball/s11b.cpp |
esha_ma3 |
Earthshaker (Metallica) (LA-3) |
pinball/s11b.cpp |
esha_pa1 |
Earthshaker (Prototype) (PA-1) |
pinball/s11b.cpp |
esha_pa4 |
Earthshaker (Prototype) (PA-4) |
pinball/s11b.cpp |
esha_pr4 |
Earthshaker (Family version) (PR-4) |
pinball/s11b.cpp |
eswat |
E-Swat - Cyber Police (set 4, World) (FD1094 317-0130) |
sega/segas16b.cpp |
eswatbl |
E-Swat - Cyber Police (bootleg, set 1) |
sega/system16.cpp |
eswatd |
E-Swat - Cyber Police (set 4, World) (bootleg of FD1094 317-0130 set) |
sega/segas16b.cpp |
eswatj |
E-Swat - Cyber Police (set 2, Japan) (FD1094 317-0128) |
sega/segas16b.cpp |
eswatj1 |
E-Swat - Cyber Police (set 1, Japan) (FD1094 317-0131) |
sega/segas16b.cpp |
eswatj1d |
E-Swat - Cyber Police (set 1, Japan) (bootleg of FD1094 317-0131 set) |
sega/segas16b.cpp |
eswatjd |
E-Swat - Cyber Police (set 2, Japan) (bootleg of FD1094 317-0128 set) |
sega/segas16b.cpp |
eswatu |
E-Swat - Cyber Police (set 3, US) (FD1094 317-0129) |
sega/segas16b.cpp |
eswatud |
E-Swat - Cyber Police (set 3, US) (bootleg of FD1094 317-0129 set) |
sega/segas16b.cpp |
eto |
Kokontouzai Eto Monogatari (Japan) |
taito/asuka.cpp |
etoa |
Kokontouzai Eto Monogatari (Japan, prototype?) |
taito/asuka.cpp |
exctleag |
Excite League (FD1094 317-0079) |
sega/segas16b.cpp |
exctleagd |
Excite League (bootleg of FD1094 317-0079 set) |
sega/segas16b.cpp |
exterm |
Exterminator |
gottlieb/exterm.cpp |
exzisus |
Exzisus (Japan, dedicated) |
taito/exzisus.cpp |
exzisusa |
Exzisus (Japan, conversion) |
taito/exzisus.cpp |
exzisust |
Exzisus (TAD license) |
taito/exzisus.cpp |
f14_l1 |
F-14 Tomcat (L-1) |
pinball/s11a.cpp |
f14_p3 |
F-14 Tomcat (P-3) |
pinball/s11a.cpp |
f14_p4 |
F-14 Tomcat (P-4) |
pinball/s11a.cpp |
f14_p5 |
F-14 Tomcat (P-5) |
pinball/s11a.cpp |
f15se |
F-15 Strike Eagle (rev. 2.2 02/25/91, 29K ver. 3.1f) |
misc/micro3d.cpp |
f15se21 |
F-15 Strike Eagle (rev. 2.1 02/04/91) |
misc/micro3d.cpp |
f15se22 |
F-15 Strike Eagle (rev. 2.2 02/25/91, 29K ver. 2.2a) |
misc/micro3d.cpp |
f1gpstar |
Grand Prix Star (ver 4.0) |
jaleco/cischeat.cpp |
f1gpstar2 |
Grand Prix Star (ver 2.0) |
jaleco/cischeat.cpp |
f1gpstar3 |
Grand Prix Star (ver 3.0) |
jaleco/cischeat.cpp |
f1gpstr2 |
F-1 Grand Prix Star II |
jaleco/cischeat.cpp |
faceoff |
Face Off (Japan 2 Players) |
namco/namcos1.cpp |
failgate |
Fail Gate |
seibu/airraid.cpp |
fantland |
Fantasy Land (set 1) |
edevices/fantland.cpp |
fantlanda |
Fantasy Land (set 2) |
edevices/fantland.cpp |
fantzn2x |
Fantasy Zone II - The Tears of Opa-Opa (System 16C version) |
sega/segas16b.cpp |
fantzn2xp |
Fantasy Zone II - The Tears of Opa-Opa (System 16C version, prototype) |
sega/segas16b.cpp |
fantzone |
Fantasy Zone (Rev A, unprotected) |
sega/segas16a.cpp |
fantzone1 |
Fantasy Zone (unprotected) |
sega/segas16a.cpp |
fantzonee |
Fantasy Zone (FD1089B 317-0016) |
sega/segas16a.cpp |
fantzonep |
Fantasy Zone (317-5000) |
sega/segas16a.cpp |
fantzonepr |
Fantasy Zone (prototype) |
sega/segas16a.cpp |
fantzoneta |
Fantasy Zone (Time Attack, bootleg) |
sega/segas16b.cpp |
ffight |
Final Fight (World, set 1) |
capcom/cps1.cpp |
ffighta |
Final Fight (World, set 2) |
capcom/cps1.cpp |
ffightae |
Final Fight 30th Anniversary Edition (World, hack) |
capcom/cps1.cpp |
ffightj |
Final Fight (Japan) |
capcom/cps1.cpp |
ffightj1 |
Final Fight (Japan 900112) |
capcom/cps1.cpp |
ffightj2 |
Final Fight (Japan 900305) |
capcom/cps1.cpp |
ffightj3 |
Final Fight (Japan 900405) |
capcom/cps1.cpp |
ffightj4 |
Final Fight (Japan 900613) |
capcom/cps1.cpp |
ffightjh |
Street Smart / Final Fight (Japan, hack) |
capcom/cps1.cpp |
ffightu |
Final Fight (USA, set 1) |
capcom/cps1.cpp |
ffightu1 |
Final Fight (USA, set 2) |
capcom/cps1.cpp |
ffightua |
Final Fight (USA 900112) |
capcom/cps1.cpp |
ffightub |
Final Fight (USA 900424) |
capcom/cps1.cpp |
ffightuc |
Final Fight (USA 900613) |
capcom/cps1.cpp |
fghthist |
Fighter's History (World ver 43-09, DE-0395-1 PCB) |
dataeast/deco32.cpp |
fghthista |
Fighter's History (World ver 43-07, DE-0380-2 PCB) |
dataeast/deco32.cpp |
fghthistb |
Fighter's History (World ver 43-05, DE-0380-2 PCB) |
dataeast/deco32.cpp |
fghthistj |
Fighter's History (Japan ver 41-07, DE-0395-1 PCB) |
dataeast/deco32.cpp |
fghthistja |
Fighter's History (Japan ver 41-05, DE-0380-2 PCB) |
dataeast/deco32.cpp |
fghthistjb |
Fighter's History (Japan ver 41-04, DE-0380-1 PCB) |
dataeast/deco32.cpp |
fghthistu |
Fighter's History (US ver 42-09, DE-0396-0 PCB) |
dataeast/deco32.cpp |
fghthistua |
Fighter's History (US ver 42-06, DE-0395-1 PCB) |
dataeast/deco32.cpp |
fghthistub |
Fighter's History (US ver 42-05, DE-0395-1 PCB) |
dataeast/deco32.cpp |
fghthistuc |
Fighter's History (US ver 42-03, DE-0380-2 PCB) |
dataeast/deco32.cpp |
fh_905h |
Funhouse (9.05H) |
pinball/wpc_an.cpp |
fh_l2 |
Funhouse (L-2) |
pinball/wpc_an.cpp |
fh_l3 |
Funhouse (L-3) |
pinball/wpc_an.cpp |
fh_l4 |
Funhouse (L-4) |
pinball/wpc_an.cpp |
fh_l5 |
Funhouse (L-5) |
pinball/wpc_an.cpp |
fh_l9 |
Funhouse (L-9, SL-2m) |
pinball/wpc_an.cpp |
fh_l9b |
Funhouse (L-9, SL-2m, bootleg improved German translation) |
pinball/wpc_an.cpp |
fh_pa1 |
Funhouse (L-2, prototype PA-1 System 11 sound) |
pinball/wpc_an.cpp |
finalap2 |
Final Lap 2 |
namco/namcos2.cpp |
finalap2j |
Final Lap 2 (Japan) |
namco/namcos2.cpp |
finalap3 |
Final Lap 3 (World, Rev C) |
namco/namcos2.cpp |
finalap3a |
Final Lap 3 (World, set 2) |
namco/namcos2.cpp |
finalap3bl |
Final Lap 3 (bootleg) |
namco/namcos2.cpp |
finalap3j |
Final Lap 3 (Japan) |
namco/namcos2.cpp |
finalap3jc |
Final Lap 3 (Japan, Rev C) |
namco/namcos2.cpp |
finalgdr |
Final Godori (Korea, version 2.20.5915) |
misc/vamphalf.cpp |
finallap |
Final Lap (Rev E) |
namco/namcos2.cpp |
finallapc |
Final Lap (Rev C) |
namco/namcos2.cpp |
finallapd |
Final Lap (Rev D) |
namco/namcos2.cpp |
finallapjb |
Final Lap (Japan, Rev B) |
namco/namcos2.cpp |
finallapjc |
Final Lap (Japan, Rev C) |
namco/namcos2.cpp |
finalttr |
Final Tetris |
kaneko/snowbros.cpp |
finehour |
Finest Hour (Japan) |
namco/namcos2.cpp |
fire_l2 |
Fire! (L-2) |
pinball/s11a.cpp |
fire_l3 |
Fire! (L-3) |
pinball/s11a.cpp |
firebarr |
Fire Barrel (Japan) |
irem/m107.cpp |
fixeight |
FixEight (Europe) |
toaplan/toaplan2.cpp |
fixeighta |
FixEight (Southeast Asia) |
toaplan/toaplan2.cpp |
fixeightat |
FixEight (Southeast Asia, Taito license) |
toaplan/toaplan2.cpp |
fixeighth |
FixEight (Hong Kong) |
toaplan/toaplan2.cpp |
fixeightht |
FixEight (Hong Kong, Taito license) |
toaplan/toaplan2.cpp |
fixeightj |
FixEight - Jigoku no Eiyuu Densetsu (Japan) |
toaplan/toaplan2.cpp |
fixeightjt |
FixEight - Jigoku no Eiyuu Densetsu (Japan, Taito license) |
toaplan/toaplan2.cpp |
fixeightk |
FixEight (Korea) |
toaplan/toaplan2.cpp |
fixeightkt |
FixEight (Korea, Taito license) |
toaplan/toaplan2.cpp |
fixeightt |
FixEight (Europe, Taito license) |
toaplan/toaplan2.cpp |
fixeighttw |
FixEight (Taiwan) |
toaplan/toaplan2.cpp |
fixeighttwt |
FixEight (Taiwan, Taito license) |
toaplan/toaplan2.cpp |
fixeightu |
FixEight (USA) |
toaplan/toaplan2.cpp |
fixeightut |
FixEight (USA, Taito license) |
toaplan/toaplan2.cpp |
flkatck |
Flak Attack (Japan) |
konami/flkatck.cpp |
flkatcka |
Flak Attack (Japan, PWB 450593 sub-board) |
konami/flkatck.cpp |
flytiger |
Flying Tiger (set 1) |
dooyong/dooyong.cpp |
flytigera |
Flying Tiger (set 2) |
dooyong/dooyong.cpp |
fncywld |
Fancy World - Earth of Crisis |
dataeast/tumbleb.cpp |
forgottn |
Forgotten Worlds (World, newer) |
capcom/cps1.cpp |
forgottna |
Forgotten Worlds (World) |
capcom/cps1.cpp |
forgottnj |
Forgotten Worlds (Japan) (English prototype) |
capcom/cps1.cpp |
forgottnu |
Forgotten Worlds (USA, B-Board 88621B-2, Rev. C) |
capcom/cps1.cpp |
forgottnua |
Forgotten Worlds (USA, B-Board 88618B-2, Rev. A) |
capcom/cps1.cpp |
forgottnuaa |
Forgotten Worlds (USA, B-Board 88618B-2, Rev. AA) |
capcom/cps1.cpp |
forgottnuc |
Forgotten Worlds (USA, B-Board 88618B-2, Rev. C) |
capcom/cps1.cpp |
forgottnue |
Forgotten Worlds (USA, B-Board 88618B-2, Rev. E) |
capcom/cps1.cpp |
fourtrax |
Four Trax (World) |
namco/namcos2.cpp |
fourtraxa |
Four Trax (US?, censored banners) |
namco/namcos2.cpp |
fourtraxj |
Four Trax (Japan) |
namco/namcos2.cpp |
fpoint |
Flash Point (set 2, Japan) (FD1094 317-0127A) |
sega/segas16b.cpp |
fpoint1 |
Flash Point (set 1, Japan) (FD1094 317-0127A) |
sega/segas16b.cpp |
fpoint1d |
Flash Point (set 1, Japan) (bootleg of FD1094 317-0127A set) |
sega/segas16b.cpp |
fpointbj |
Flash Point (Japan, bootleg set 1) |
sega/segas16b.cpp |
fpointbl |
Flash Point (World, bootleg) |
sega/segas16b.cpp |
fpointbla |
Flash Point (Japan, bootleg set 2) |
sega/segas16b.cpp |
fpointd |
Flash Point (set 2, Japan) (bootleg of FD1094 317-0127A set) |
sega/segas16b.cpp |
freddy |
Freddy: A Nightmare on Elm Street (rev.4) |
pinball/gts3a.cpp |
freddy3 |
Freddy: A Nightmare on Elm Street (rev.3) |
pinball/gts3a.cpp |
fround |
The Final Round (version M) |
konami/twin16.cpp |
froundl |
The Final Round (version L) |
konami/twin16.cpp |
fstarfrc |
Final Star Force (US) |
tecmo/tecmo16.cpp |
fstarfrcj |
Final Star Force (Japan, set 1) |
tecmo/tecmo16.cpp |
fstarfrcja |
Final Star Force (Japan, set 2) |
tecmo/tecmo16.cpp |
fstarfrcw |
Final Star Force (World?) |
tecmo/tecmo16.cpp |
ft_l3 |
Fish Tales (L-3) |
pinball/wpc_flip2.cpp |
ft_l4 |
Fish Tales (L-4) |
pinball/wpc_flip2.cpp |
ft_l5 |
Fish Tales (L-5) |
pinball/wpc_flip2.cpp |
ft_p2 |
Fish Tales (P-2) |
pinball/wpc_flip2.cpp |
ft_p4 |
Fish Tales (P-4) |
pinball/wpc_flip2.cpp |
fullthrl |
Full Throttle (Japan) |
taito/topspeed.cpp |
funkyjet |
Funky Jet (World, rev 1) |
dataeast/funkyjet.cpp |
funkyjeta |
Funky Jet (World) |
dataeast/funkyjet.cpp |
funkyjeta2 |
Funky Jet (Korea, prototype?) |
dataeast/funkyjet.cpp |
funkyjetj |
Funky Jet (Japan, rev 2) |
dataeast/funkyjet.cpp |
galaga88 |
Galaga '88 |
namco/namcos1.cpp |
galaga88a |
Galaga '88 (02-03-88) |
namco/namcos1.cpp |
galaga88j |
Galaga '88 (Japan) |
namco/namcos1.cpp |
galaxygn |
Galaxy Gunners |
edevices/fantland.cpp |
galaxygnh |
Galaxy Gunners (1990 year hack) |
edevices/fantland.cpp |
gallop |
Gallop - Armed Police Unit (Japan, M84 hardware) |
irem/m72.cpp |
gallopm72 |
Gallop - Armed Police Unit (Japan, M72 hardware) |
irem/m72.cpp |
galmedes |
Galmedes (Japan) |
taito/asuka.cpp |
ganbare |
Ganbare! Marine Kun (Japan 2K0411) |
capcom/cps1.cpp |
garuka |
Garuka (Japan ver. W) |
konami/mainevt.cpp |
gatedoom |
Gate of Doom (US revision 4) |
dataeast/darkseal.cpp |
gatedoom1 |
Gate of Doom (US revision 1) |
dataeast/darkseal.cpp |
gaunt2 |
Gauntlet II |
atari/gauntlet.cpp |
gaunt22p |
Gauntlet II (2 Players, rev 2) |
atari/gauntlet.cpp |
gaunt22p1 |
Gauntlet II (2 Players, rev 1) |
atari/gauntlet.cpp |
gaunt22pg |
Gauntlet II (2 Players, German) |
atari/gauntlet.cpp |
gaunt2g |
Gauntlet II (German) |
atari/gauntlet.cpp |
gauntlet |
Gauntlet (rev 14) |
atari/gauntlet.cpp |
gauntlet2p |
Gauntlet (2 Players, rev 6) |
atari/gauntlet.cpp |
gauntlet2pg |
Gauntlet (2 Players, German, rev 4) |
atari/gauntlet.cpp |
gauntlet2pg1 |
Gauntlet (2 Players, German, rev 1) |
atari/gauntlet.cpp |
gauntlet2pj |
Gauntlet (2 Players, Japanese, rev 5) |
atari/gauntlet.cpp |
gauntlet2pj2 |
Gauntlet (2 Players, Japanese, rev 2) |
atari/gauntlet.cpp |
gauntlet2pr3 |
Gauntlet (2 Players, rev 3) |
atari/gauntlet.cpp |
gauntletg |
Gauntlet (German, rev 10) |
atari/gauntlet.cpp |
gauntletgr3 |
Gauntlet (German, rev 3) |
atari/gauntlet.cpp |
gauntletgr6 |
Gauntlet (German, rev 6) |
atari/gauntlet.cpp |
gauntletgr8 |
Gauntlet (German, rev 8) |
atari/gauntlet.cpp |
gauntletj |
Gauntlet (Japanese, rev 13) |
atari/gauntlet.cpp |
gauntletj12 |
Gauntlet (Japanese, rev 12) |
atari/gauntlet.cpp |
gauntletr1 |
Gauntlet (rev 1) |
atari/gauntlet.cpp |
gauntletr2 |
Gauntlet (rev 2) |
atari/gauntlet.cpp |
gauntletr4 |
Gauntlet (rev 4) |
atari/gauntlet.cpp |
gauntletr5 |
Gauntlet (rev 5) |
atari/gauntlet.cpp |
gauntletr7 |
Gauntlet (rev 7) |
atari/gauntlet.cpp |
gauntletr9 |
Gauntlet (rev 9) |
atari/gauntlet.cpp |
gauntlets |
Gauntlet (Spanish, rev 15) |
atari/gauntlet.cpp |
gbusters |
Gang Busters (set 1) |
konami/thunderx.cpp |
gbustersa |
Gang Busters (set 2) |
konami/thunderx.cpp |
genpeitd |
Genpei ToumaDen |
namco/namcos86.cpp |
geostorm |
Geo Storm (Japan, 014 custom sound CPU) |
irem/m92.cpp |
geostorma |
Geo Storm (Japan, 026 custom sound CPU) |
irem/m92.cpp |
gforce2 |
Galaxy Force 2 |
sega/segaybd.cpp |
gforce2j |
Galaxy Force 2 (Japan) |
sega/segaybd.cpp |
gforce2ja |
Galaxy Force 2 (Japan, Rev A) |
sega/segaybd.cpp |
gforce2sd |
Galaxy Force 2 (Super Deluxe unit) |
sega/segaybd.cpp |
gground |
Gain Ground (World, 3 Players, Floppy Based, FD1094 317-0058-03d Rev A) |
sega/segas24.cpp |
ggroundj |
Gain Ground (Japan, 2 Players, Floppy Based, FD1094 317-0058-03b) |
sega/segas24.cpp |
ghouls |
Ghouls'n Ghosts (World) |
capcom/cps1.cpp |
ghoulsu |
Ghouls'n Ghosts (USA) |
capcom/cps1.cpp |
ghox |
Ghox (spinner) |
toaplan/toaplan2.cpp |
ghoxj |
Ghox (joystick) |
toaplan/toaplan2.cpp |
ghoxjo |
Ghox (joystick, older) |
toaplan/toaplan2.cpp |
gi_l3 |
Gilligan's Island (L-3) |
pinball/wpc_dot.cpp |
gi_l4 |
Gilligan's Island (L-4) |
pinball/wpc_dot.cpp |
gi_l6 |
Gilligan's Island (L-6) |
pinball/wpc_dot.cpp |
gi_l8 |
Gilligan's Island (L-8) |
pinball/wpc_dot.cpp |
gi_l9 |
Gilligan's Island (L-9) |
pinball/wpc_dot.cpp |
ginkun |
Ganbare Ginkun |
tecmo/tecmo16.cpp |
gladiatp |
Gladiators (pinball) |
pinball/gts3a.cpp |
gloc |
G-LOC Air Battle (World) |
sega/segaybd.cpp |
glocr360 |
G-LOC R360 (World) |
sega/segaybd.cpp |
glocr360j |
G-LOC R360 (Japan) |
sega/segaybd.cpp |
glocu |
G-LOC Air Battle (US) |
sega/segaybd.cpp |
godzilla |
Godzilla (Japan) |
seibu/legionna.cpp |
goldnaxe |
Golden Axe (set 6, US) (8751 317-123A) |
sega/segas16b.cpp |
goldnaxe1 |
Golden Axe (set 1, World) (FD1094 317-0110) |
sega/segas16b.cpp |
goldnaxe1d |
Golden Axe (set 1, World) (bootleg of FD1094 317-0110 set) |
sega/segas16b.cpp |
goldnaxe2 |
Golden Axe (set 2, US) (8751 317-0112) |
sega/segas16b.cpp |
goldnaxe3 |
Golden Axe (set 3, World) (FD1094 317-0120) |
sega/segas16b.cpp |
goldnaxe3d |
Golden Axe (set 3, World) (bootleg of FD1094 317-0120 set) |
sega/segas16b.cpp |
goldnaxeb1 |
Golden Axe (encrypted bootleg) |
sega/system16.cpp |
goldnaxej |
Golden Axe (set 4, Japan) (FD1094 317-0121) |
sega/segas16b.cpp |
goldnaxejd |
Golden Axe (set 4, Japan) (bootleg of FD1094 317-0121 set) |
sega/segas16b.cpp |
goldnaxeu |
Golden Axe (set 5, US) (FD1094 317-0122) |
sega/segas16b.cpp |
goldnaxeud |
Golden Axe (set 5, US) (bootleg of FD1094 317-0122 set) |
sega/segas16b.cpp |
gollygho |
Golly! Ghost! |
namco/namcos2.cpp |
goori |
Goori Goori |
unico/goori.cpp |
gotcha |
Got-cha Mini Game Festival |
misc/gotcha.cpp |
gprider |
GP Rider (World, FD1094 317-0163) (Twin setup) |
sega/segaxbd.cpp |
gpriderj |
GP Rider (Japan, FD1094 317-0161) (Twin setup) |
sega/segaxbd.cpp |
gpriderjs |
GP Rider (Japan, FD1094 317-0161) |
sega/segaxbd.cpp |
gpriders |
GP Rider (World, FD1094 317-0163) |
sega/segaxbd.cpp |
gprideru |
GP Rider (US, FD1094 317-0162) (Twin setup) |
sega/segaxbd.cpp |
gpriderus |
GP Rider (US, FD1094 317-0162) |
sega/segaxbd.cpp |
gradius2 |
Gradius II - GOFER no Yabou (Japan New Ver.) |
konami/twin16.cpp |
gradius2a |
Gradius II - GOFER no Yabou (Japan Old Ver.) |
konami/twin16.cpp |
gradius2b |
Gradius II - GOFER no Yabou (Japan Older Ver.) |
konami/twin16.cpp |
gradius3 |
Gradius III (World, program code R) |
konami/gradius3.cpp |
gradius3a |
Gradius III (Asia) |
konami/gradius3.cpp |
gradius3j |
Gradius III (Japan, program code S) |
konami/gradius3.cpp |
gradius3js |
Gradius III (Japan, program code S, split) |
konami/gradius3.cpp |
grainbow |
SD Gundam Sangokushi Rainbow Tairiku Senki (Japan) |
seibu/legionna.cpp |
grainbowk |
SD Gundam Sangokushi Rainbow Tairiku Senki (Korea) |
seibu/legionna.cpp |
grdnstrm |
Guardian Storm (horizontal, not encrypted) |
nmk/nmk16.cpp |
grdnstrmau |
Guardian Storm (horizontal, Australia) |
nmk/nmk16.cpp |
grdnstrmg |
Guardian Storm (Germany) |
nmk/nmk16.cpp |
grdnstrmj |
Sen Jing - Guardian Storm (Japan) |
nmk/nmk16.cpp |
grdnstrmk |
Jeon Sin - Guardian Storm (Korea) |
nmk/nmk16.cpp |
grdnstrmv |
Guardian Storm (vertical) |
nmk/nmk16.cpp |
grindstm |
Grind Stormer |
toaplan/toaplan2.cpp |
grindstma |
Grind Stormer (older set) |
toaplan/toaplan2.cpp |
gryzor |
Gryzor (set 1) |
konami/contra.cpp |
gryzor1 |
Gryzor (set 2) |
konami/contra.cpp |
gs_la3 |
The Bally Game Show (LA-3) |
pinball/s11c.cpp |
gs_lg6 |
The Bally Game Show (LG-6) Germany |
pinball/s11c.cpp |
gs_lu3 |
The Bally Game Show (LU-3) Europe |
pinball/s11c.cpp |
gs_lu4 |
The Bally Game Show (LU-4) Europe |
pinball/s11c.cpp |
guardian |
Guardians of the 'Hood |
atari/atarig42.cpp |
gulunpa |
Gulun.Pa! (Japan 931220 L) (prototype) |
capcom/cps1.cpp |
gunball |
Gun Ball (Japan) |
dataeast/rohga.cpp |
gundl94 |
Gun Dealer '94 |
dooyong/dooyong.cpp |
gunforc2 |
Gun Force II (US) |
irem/m92.cpp |
gunforce |
Gunforce - Battle Fire Engulfed Terror Island (World) |
irem/m92.cpp |
gunforcej |
Gunforce - Battle Fire Engulfed Terror Island (Japan) |
irem/m92.cpp |
gunforceu |
Gunforce - Battle Fire Engulfed Terror Island (US) |
irem/m92.cpp |
gunhard |
Gun Hard (Japan) |
dataeast/deco32.cpp |
gunhohki |
Mahou Keibitai Gun Hohki (Japan) |
irem/m92.cpp |
gunmast |
Gun Master |
metro/metro.cpp |
gussun |
Gussun Oyoyo (Japan) |
irem/m90.cpp |
guts |
Guts n' Glory (prototype) |
atari/eprom.cpp |
gw_l1 |
The Getaway: High Speed II (L-1) |
pinball/wpc_flip2.cpp |
gw_l2 |
The Getaway: High Speed II (L-2) |
pinball/wpc_flip2.cpp |
gw_l3 |
The Getaway: High Speed II (L-3) |
pinball/wpc_flip2.cpp |
gw_l5 |
The Getaway: High Speed II (L-5) |
pinball/wpc_flip2.cpp |
gw_p7 |
The Getaway: High Speed II (P-7) |
pinball/wpc_flip2.cpp |
gw_pb |
The Getaway: High Speed II (P-B) |
pinball/wpc_flip2.cpp |
gw_pc |
The Getaway: High Speed II (P-C) |
pinball/wpc_flip2.cpp |
hachoo |
Hachoo! (World, set 1) |
jaleco/megasys1.cpp |
hachooa |
Hachoo! (World, set 2) |
jaleco/megasys1.cpp |
hachooj |
Hachoo! (Japan) |
jaleco/megasys1.cpp |
hangzo |
Hangzo (Japan, prototype) |
dataeast/rohga.cpp |
hasamu |
Hasamu (Japan) |
irem/m90.cpp |
hayaosi1 |
Hayaoshi Quiz Ouza Ketteisen - The King Of Quiz |
jaleco/megasys1.cpp |
hcrash |
Hyper Crash (version D) |
konami/nemesis.cpp |
hcrashc |
Hyper Crash (version C) |
konami/nemesis.cpp |
hd_l1 |
Harley Davidson (L-1) |
pinball/wpc_an.cpp |
hd_l2 |
Harley Davidson (L-2) |
pinball/wpc_an.cpp |
hd_l3 |
Harley Davidson (L-3) |
pinball/wpc_an.cpp |
hharry |
Hammerin' Harry (World, M81 hardware) |
irem/m72.cpp |
hharryb |
Hammerin' Harry (World, M84 hardware bootleg) |
irem/m72.cpp |
hharryb2 |
Hammerin' Harry (Playmark bootleg) |
irem/m72.cpp |
hharryu |
Hammerin' Harry (US, M84 hardware) |
irem/m72.cpp |
hiimpact |
High Impact Football (rev LA5 02/15/91) |
midway/midyunit.cpp |
hiimpact1 |
High Impact Football (rev LA1 12/16/90) |
midway/midyunit.cpp |
hiimpact2 |
High Impact Football (rev LA2 12/26/90) |
midway/midyunit.cpp |
hiimpact3 |
High Impact Football (rev LA3 12/27/90) |
midway/midyunit.cpp |
hiimpact4 |
High Impact Football (rev LA4 02/04/91) |
midway/midyunit.cpp |
hiimpactp |
High Impact Football (prototype, revision0 proto 8.6 12/09/90) |
midway/midyunit.cpp |
hook |
Hook (World) |
irem/m92.cpp |
hookj |
Hook (Japan) |
irem/m92.cpp |
hooku |
Hook (US) |
irem/m92.cpp |
hoops |
Hoops |
pinball/gts3.cpp |
hopmappy |
Hopping Mappy |
namco/namcos86.cpp |
hotbody |
Hot Body I |
misc/gameace.cpp |
hotbody2 |
Hot Body II |
misc/gameace.cpp |
hotbubl |
Hot Bubble (Korea, with adult pictures) |
nmk/nmk16.cpp |
hotbubla |
Hot Bubble (Korea) |
nmk/nmk16.cpp |
hotrod |
Hot Rod (World, 3 Players, Turbo set 1, Floppy Based) |
sega/segas24.cpp |
hotroda |
Hot Rod (World, 3 Players, Turbo set 2, Floppy Based) |
sega/segas24.cpp |
hotrodj |
Hot Rod (Japan, 4 Players, Floppy Based, Rev C) |
sega/segas24.cpp |
hotrodja |
Hot Rod (Japan, 4 Players, Floppy Based, Rev B) |
sega/segas24.cpp |
hotshots |
Hot Shots |
pinball/gts80b.cpp |
hotshotsf |
Hot Shots (French) |
pinball/gts80b.cpp |
hotshotsg |
Hot Shots (German) |
pinball/gts80b.cpp |
hpuncher |
Hard Puncher (Japan) |
konami/twin16.cpp |
hshot_p8 |
Hot Shot Basketball (P-8) |
pinball/wpc_dot.cpp |
htchctch |
Hatch Catch |
dataeast/tumbleb.cpp |
hurr_l2 |
Hurricane (L-2) |
pinball/wpc_dot.cpp |
hwchamp |
Heavyweight Champ (set 1) |
sega/segas16b.cpp |
hwchampa |
Heavyweight Champ (set 2) |
sega/segas16b.cpp |
hwchampj |
Heavyweight Champ (Japan) (FD1094 317-0046) |
sega/segas16b.cpp |
hwchampjd |
Heavyweight Champ (Japan) (bootleg of FD1094 317-0046 set) |
sega/segas16b.cpp |
hydra |
Hydra |
atari/atarig1.cpp |
hydrap |
Hydra (prototype 5/14/90) |
atari/atarig1.cpp |
hydrap2 |
Hydra (prototype 5/25/90) |
atari/atarig1.cpp |
hyperpac |
Hyper Pacman |
kaneko/snowbros.cpp |
hyperpacb |
Hyper Pacman (bootleg) |
kaneko/snowbros.cpp |
hyprduel |
Hyper Duel (Japan set 1) |
metro/hyprduel.cpp |
hyprduel2 |
Hyper Duel (Japan set 2) |
metro/hyprduel.cpp |
hypsptsp |
Hyper Sports Special (Japan) |
konami/88games.cpp |
iganinju |
Iga Ninjyutsuden (Japan) |
jaleco/megasys1.cpp |
iganinjub |
Iga Ninjyutsuden (Japan, bootleg) |
jaleco/megasys1.cpp |
imgfight |
Image Fight (World) |
irem/m72.cpp |
imgfightj |
Image Fight (Japan) |
irem/m72.cpp |
imgfightjb |
Image Fight (Japan, bootleg) |
irem/m72.cpp |
indyheat |
Danny Sullivan's Indy Heat (rev 1) |
cinematronics/leland.cpp |
indytemp |
Indiana Jones and the Temple of Doom (set 1) |
atari/atarisy1.cpp |
indytemp2 |
Indiana Jones and the Temple of Doom (set 2) |
atari/atarisy1.cpp |
indytemp3 |
Indiana Jones and the Temple of Doom (set 3) |
atari/atarisy1.cpp |
indytemp4 |
Indiana Jones and the Temple of Doom (set 4) |
atari/atarisy1.cpp |
indytempc |
Indiana Jones and the Temple of Doom (cocktail) |
atari/atarisy1.cpp |
indytempd |
Indiana Jones and the Temple of Doom (German) |
atari/atarisy1.cpp |
inthunt |
In The Hunt (World) |
irem/m92.cpp |
inthuntu |
In The Hunt (US) |
irem/m92.cpp |
inyourfa |
In Your Face (North America, prototype) |
jaleco/megasys1.cpp |
iqpipe |
IQ Pipe |
sega/system16.cpp |
isgsm |
ISG Selection Master Type 2006 BIOS |
sega/segas16b_isgsm.cpp |
jackal |
Jackal (World, 8-way Joystick) |
konami/jackal.cpp |
jackalbl |
Jackal (bootleg, Rotary Joystick) |
konami/jackal.cpp |
jackalj |
Tokushu Butai Jackal (Japan, 8-way Joystick) |
konami/jackal.cpp |
jackalr |
Jackal (World, Rotary Joystick) |
konami/jackal.cpp |
jdreddp |
Judge Dredd (rev TA1 7/12/92, location test) |
midway/midtunit.cpp |
jitsupro |
Jitsuryoku!! Pro Yakyuu (Japan) |
jaleco/megasys1.cpp |
jmpbreak |
Jumping Break (set 1) |
misc/vamphalf.cpp |
jmpbreaka |
Jumping Break (set 2) |
misc/vamphalf.cpp |
joemac |
Tatakae Genshizin Joe & Mac (Japan ver 1) |
dataeast/cninja.cpp |
jokrz_g4 |
Jokerz! (G-4) |
pinball/s11b.cpp |
jokrz_l3 |
Jokerz! (L-3) |
pinball/s11b.cpp |
jokrz_l6 |
Jokerz! (L-6) |
pinball/s11b.cpp |
joust2 |
Joust 2 - Survival of the Fittest (revision 2) |
midway/williams.cpp |
joust2r1 |
Joust 2 - Survival of the Fittest (revision 1) |
midway/williams.cpp |
jpopnics |
Jumping Pop (Nics, Korean hack of Plump Pop) |
taito/tnzs.cpp |
kaiteids |
Kaitei Daisensou (Japan) |
irem/m92.cpp |
kazan |
Ninja Kazan (World) |
jaleco/megasys1.cpp |
kbash |
Knuckle Bash |
toaplan/toaplan2.cpp |
kbashk |
Knuckle Bash (Korean PCB) |
toaplan/toaplan2.cpp |
kbashp |
Knuckle Bash (location test) |
toaplan/toaplan2.cpp |
kengo |
Ken-Go (World) |
irem/m72.cpp |
kengoj |
Ken-Go (Japan) |
irem/m72.cpp |
kenseim |
Ken Sei Mogura: Street Fighter II (Japan 940418, Ver 1.00) |
capcom/kenseim.cpp |
kftgoal |
Kick for the Goal |
irem/m107.cpp |
kickoff |
Kick Off - Jaleco Cup (Japan) |
jaleco/megasys1.cpp |
kikcubic |
Meikyu Jima (Japan) |
irem/vigilant.cpp |
kikcubicb |
Kickle Cubele |
irem/vigilant.cpp |
kiko_a10 |
King Kong (1.0) |
pinball/de_2.cpp |
kingdmgp |
Kingdom Grandprix |
toaplan/toaplan2.cpp |
klaxp1 |
Klax (prototype set 1) |
atari/eprom.cpp |
klaxp2 |
Klax (prototype set 2) |
atari/eprom.cpp |
knights |
Knights of the Round (World 911127) |
capcom/cps1.cpp |
knightsb |
Knights of the Round (bootleg with 2xMSM5205, set 1) |
capcom/cps1bl_5205.cpp |
knightsb2 |
Knights of the Round (bootleg, World 911127) |
capcom/cps1.cpp |
knightsb3 |
Knights of the Round (bootleg with 2xMSM5205, set 2) |
capcom/cps1bl_5205.cpp |
knightsj |
Knights of the Round (Japan 911127, B-Board 91634B-2) |
capcom/cps1.cpp |
knightsja |
Knights of the Round (Japan 911127, B-Board 89625B-1) |
capcom/cps1.cpp |
knightsu |
Knights of the Round (USA 911127) |
capcom/cps1.cpp |
kod |
The King of Dragons (World 910805) |
capcom/cps1.cpp |
kodb |
The King of Dragons (bootleg) |
capcom/fcrash.cpp |
kodj |
The King of Dragons (Japan 910805, B-Board 90629B-3) |
capcom/cps1.cpp |
kodja |
The King of Dragons (Japan 910805, B-Board 89625B-1) |
capcom/cps1.cpp |
kodr1 |
The King of Dragons (World 910711) |
capcom/cps1.cpp |
kodr2 |
The King of Dragons (World 910731) |
capcom/cps1.cpp |
kodu |
The King of Dragons (USA 910910) |
capcom/cps1.cpp |
konami88 |
Konami '88 |
konami/88games.cpp |
kuhga |
Kuhga - Operation Code 'Vapor Trail' (Japan revision 3) |
dataeast/vaportra.cpp |
kyukaidk |
Kyuukai Douchuuki (Japan, new version (Rev B)) |
namco/namcos2.cpp |
kyukaidko |
Kyuukai Douchuuki (Japan, old version) |
namco/namcos2.cpp |
lastsurv |
Last Survivor (Japan) (FD1094 317-0083) |
sega/segaxbd.cpp |
lastsurvd |
Last Survivor (Japan) (bootleg of FD1094 317-0083 set) |
sega/segaxbd.cpp |
lc_11 |
League Champ (1.1) (Shuffle) |
pinball/wpc_flip2.cpp |
lca |
Lights...Camera...Action! |
pinball/gts3.cpp |
lca2 |
Lights...Camera...Action! (rev.2) |
pinball/gts3.cpp |
leaguemn |
Yakyuu Kakutou League-Man (Japan, set 1) |
irem/m92.cpp |
leaguemna |
Yakyuu Kakutou League-Man (Japan, set 2) |
irem/m92.cpp |
lemmings |
Lemmings (US prototype) |
dataeast/lemmings.cpp |
lethalth |
Lethal Thunder (World) |
irem/m92.cpp |
lgtnfght |
Lightning Fighters (World) |
konami/tmnt2.cpp |
lgtnfghta |
Lightning Fighters (Asia) |
konami/tmnt2.cpp |
lgtnfghtu |
Lightning Fighters (US) |
konami/tmnt2.cpp |
lifefrce |
Lifeforce (US) |
konami/nemesis.cpp |
lifefrcej |
Lifeforce (Japan) |
konami/nemesis.cpp |
lockload |
Locked 'n Loaded (World) |
dataeast/deco32.cpp |
lockloadu |
Locked 'n Loaded (US, Dragon Gun conversion) |
dataeast/deco32.cpp |
lockonph |
Lock On (Philko) |
sega/segas16b.cpp |
loffire |
Line of Fire / Bakudan Yarou (World) (FD1094 317-0136) |
sega/segaxbd.cpp |
loffired |
Line of Fire / Bakudan Yarou (World) (bootleg of FD1094 317-0136 set) |
sega/segaxbd.cpp |
loffirej |
Line of Fire / Bakudan Yarou (Japan) (FD1094 317-0134) |
sega/segaxbd.cpp |
loffirejd |
Line of Fire / Bakudan Yarou (Japan) (bootleg of FD1094 317-0134 set) |
sega/segaxbd.cpp |
loffireu |
Line of Fire / Bakudan Yarou (US) (FD1094 317-0135) |
sega/segaxbd.cpp |
loffireud |
Line of Fire / Bakudan Yarou (US) (bootleg of FD1094 317-0135 set) |
sega/segaxbd.cpp |
loht |
Legend of Hero Tonma (World) |
irem/m72.cpp |
loht_ms |
Legend of Hero Tonma (Gaelco bootleg, Modular System) |
irem/m72.cpp |
lohtb |
Legend of Hero Tonma (Playmark unprotected bootleg) |
irem/m72.cpp |
lohtb2 |
Legend of Hero Tonma (Japan, bootleg with i8751) |
irem/m72.cpp |
lohtb3 |
Legend of Hero Tonma (World, bootleg with i8751) |
irem/m72.cpp |
lohtj |
Legend of Hero Tonma (Japan) |
irem/m72.cpp |
lordofk |
The Lord of King (Japan) |
jaleco/megasys1.cpp |
lordofkb |
The Lord of King (bootleg, not protected) |
jaleco/megasys1.cpp |
lordofkbp |
The Lord of King (bootleg, protected) |
jaleco/megasys1.cpp |
lostwrld |
Lost Worlds (Japan) |
capcom/cps1.cpp |
lostwrldo |
Lost Worlds (Japan Old Ver.) |
capcom/cps1.cpp |
ltswords |
Lightning Swords (World) |
irem/m72.cpp |
luckywld |
Lucky & Wild |
namco/namcos2.cpp |
luckywldj |
Lucky & Wild (Japan) |
namco/namcos2.cpp |
luplup |
Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 3.0 / 990128) |
misc/vamphalf.cpp |
luplup10 |
Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 1.05 / 981214) |
misc/vamphalf.cpp |
luplup29 |
Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 2.9 / 990108) |
misc/vamphalf.cpp |
lwar_a81 |
Laser War (8.1) |
pinball/de_2.cpp |
lwar_a83 |
Laser War (8.3) |
pinball/de_2.cpp |
lwar_e90 |
Laser War (9.0 Europe) |
pinball/de_2.cpp |
mac_zois |
machinaZOIS Virtual Training Center |
pinball/gts3a.cpp |
madmotor |
Mad Motor (prototype) |
dataeast/madmotor.cpp |
magicbal |
Magicball Fighting (Korea) |
dataeast/tumbleb.cpp |
magipur |
Magic Purple |
dataeast/tumbleb.cpp |
mahmajn |
Tokoro San no MahMahjan (Japan, ROM Based) |
sega/segas24.cpp |
mahmajn2 |
Tokoro San no MahMahjan 2 (Japan, ROM Based) |
sega/segas24.cpp |
mahoudai |
Mahou Daisakusen (Japan) |
toaplan/toaplan2.cpp |
majtitl2 |
Major Title 2 (World, set 1) |
irem/m92.cpp |
majtitl2a |
Major Title 2 (World, set 1, alt sound CPU) |
irem/m92.cpp |
majtitl2b |
Major Title 2 (World, set 2) |
irem/m92.cpp |
majtitl2j |
Major Title 2 (Japan) |
irem/m92.cpp |
majtitle |
Major Title (World) |
irem/m72.cpp |
majtitlej |
Major Title (Japan) |
irem/m72.cpp |
majuu |
Majuu no Ohkoku |
konami/twin16.cpp |
maletmad |
Mallet Madness (v2.1) |
misc/tickee.cpp |
mangchi |
Mang-Chi |
nmk/nmk16.cpp |
marble |
Marble Madness (set 1) |
atari/atarisy1.cpp |
marble2 |
Marble Madness (set 2) |
atari/atarisy1.cpp |
marble3 |
Marble Madness (set 3) |
atari/atarisy1.cpp |
marble4 |
Marble Madness (set 4) |
atari/atarisy1.cpp |
marble5 |
Marble Madness (set 5 - LSI Cartridge) |
atari/atarisy1.cpp |
marblmd2 |
Marble Madness II (prototype) |
atari/marblmd2.cpp |
marvland |
Marvel Land (Japan) |
namco/namcos2.cpp |
marvlandup |
Marvel Land (US, prototype) |
namco/namcos2.cpp |
mastfury |
Master's Fury |
unico/drgnmst.cpp |
matchit |
Match It |
irem/m80.cpp |
matchit2 |
Match It II |
irem/m90.cpp |
matchitb |
Match It (bootleg) |
irem/m80.cpp |
mazebl |
Maze (Trog rev LA4 3/11/91 bootleg) |
midway/midyunit.cpp |
mcheonru |
Ma Cheon Ru |
kaneko/snowbros.cpp |
megaman |
Mega Man: The Power Battle (CPS1, USA 951006) |
capcom/cps1.cpp |
megamana |
Mega Man: The Power Battle (CPS1, Asia 951006) |
capcom/cps1.cpp |
mercs |
Mercs (World 900302) |
capcom/cps1.cpp |
mercsj |
Senjou no Ookami II (Japan 900302) |
capcom/cps1.cpp |
mercsu |
Mercs (USA 900608) |
capcom/cps1.cpp |
mercsur1 |
Mercs (USA 900302) |
capcom/cps1.cpp |
metlfrzr |
Metal Freezer (Japan) |
seibu/metlfrzr.cpp |
metlhawk |
Metal Hawk (Rev C) |
namco/namcos2.cpp |
metlhawkj |
Metal Hawk (Japan, Rev F) |
namco/namcos2.cpp |
metlsavr |
Metal Saver |
dataeast/tumbleb.cpp |
metmqstr |
Metamoqester (World) |
atlus/cave.cpp |
mia |
M.I.A. - Missing in Action (version T) |
konami/tmnt.cpp |
mia2 |
M.I.A. - Missing in Action (version S) |
konami/tmnt.cpp |
miaj |
M.I.A. - Missing in Action (version R) (Japan) |
konami/twin16.cpp |
milln_l3 |
Millionaire (L-3) |
pinball/s11a.cpp |
mirninja |
Mirai Ninja (Japan, set 1) |
namco/namcos2.cpp |
mirninjaa |
Mirai Ninja (Japan, set 2) |
namco/namcos2.cpp |
mjleague |
Major League |
sega/segas16a.cpp |
mk |
Mortal Kombat (rev 5.0 T-Unit 03/19/93) |
midway/midtunit.cpp |
mkla1 |
Mortal Kombat (rev 1.0 08/09/92) |
midway/midyunit.cpp |
mkla2 |
Mortal Kombat (rev 2.0 08/18/92) |
midway/midyunit.cpp |
mkla3 |
Mortal Kombat (rev 3.0 08/31/92) |
midway/midyunit.cpp |
mkla3bl |
Mortal Kombat (Victor bootleg of rev 3.0 08/31/92) |
midway/midyunit.cpp |
mkla4 |
Mortal Kombat (rev 4.0 09/28/92) |
midway/midyunit.cpp |
mknifty |
Mortal Kombat (Nifty Kombo, hack) |
midway/midyunit.cpp |
mknifty666 |
Mortal Kombat (Nifty Kombo 666, hack) |
midway/midyunit.cpp |
mkprot4 |
Mortal Kombat (prototype, rev 4.0 07/14/92) |
midway/midyunit.cpp |
mkprot8 |
Mortal Kombat (prototype, rev 8.0 07/21/92) |
midway/midyunit.cpp |
mkprot9 |
Mortal Kombat (prototype, rev 9.0 07/28/92) |
midway/midyunit.cpp |
mkr4 |
Mortal Kombat (rev 4.0 T-Unit 02/11/93) |
midway/midtunit.cpp |
mkrep |
Mortal Kombat (Reptile Man hack) |
midway/midyunit.cpp |
mktturbo |
Mortal Kombat (Turbo Ninja T-Unit 03/19/93, hack) |
midway/midtunit.cpp |
mkyturbo |
Mortal Kombat (Turbo 3.1 09/09/93, hack) |
midway/midyunit.cpp |
mkyturboe |
Mortal Kombat (Turbo 3.0 08/31/92, hack) |
midway/midyunit.cpp |
mlanding |
Midnight Landing (Germany) |
taito/mlanding.cpp |
mlandingj |
Midnight Landing (Japan, rev 3) |
taito/mlanding.cpp |
mmaze |
Marchen Maze (Japan) |
namco/namcos1.cpp |
mmaze2 |
Marchen Maze (Japan, hack?) |
namco/namcos1.cpp |
mnfb_c27 |
Monday Night Football (2.7, 50cts) |
pinball/de_2.cpp |
mnfb_c29 |
Monday Night Football (2.9, 50cts) |
pinball/de_2.cpp |
mofflott |
Maze of Flott (Japan) |
taito/asuka.cpp |
monkelf |
Monky Elf (Korean bootleg of Avenging Spirit) |
jaleco/megasys1.cpp |
moomesa |
Wild West C.O.W.-Boys of Moo Mesa (ver EAB) |
konami/moo.cpp |
moomesaaab |
Wild West C.O.W.-Boys of Moo Mesa (ver AAB) |
konami/moo.cpp |
moomesauab |
Wild West C.O.W.-Boys of Moo Mesa (ver UAB) |
konami/moo.cpp |
moomesauac |
Wild West C.O.W.-Boys of Moo Mesa (ver UAC) |
konami/moo.cpp |
moremore |
More More |
kaneko/snowbros.cpp |
moremorp |
More More Plus |
kaneko/snowbros.cpp |
mosaicf2 |
Mosaic (F2 System) |
f32/f-32.cpp |
motofren |
Moto Frenzy |
atari/atarigx2.cpp |
motofrenft |
Moto Frenzy (Field Test Version) |
atari/atarigx2.cpp |
motofrenmd |
Moto Frenzy (Mini Deluxe) |
atari/atarigx2.cpp |
motofrenmf |
Moto Frenzy (Mini Deluxe Field Test Version) |
atari/atarigx2.cpp |
mousn_l1 |
Mousin' Around! (LA-1) |
pinball/s11b.cpp |
mousn_l4 |
Mousin' Around! (LA-4) |
pinball/s11b.cpp |
mousn_lu |
Mousin' Around! (LU-1) |
pinball/s11b.cpp |
mousn_lx |
Mousin' Around! (LX-1) |
pinball/s11b.cpp |
mpumpkin |
Magical Pumpkin: Puroland de Daibouken (Japan 960712) |
capcom/cps1.cpp |
mrdig |
Mr. Dig |
misc/vamphalf.cpp |
mrheli |
Mr. HELI no Daibouken (Japan) |
irem/m72.cpp |
mrkicker |
Mr. Kicker (F-E1-16-010 PCB) |
misc/vamphalf.cpp |
mrkickera |
Mr. Kicker (SEMICOM-003b PCB) |
misc/vamphalf.cpp |
msword |
Magic Sword: Heroic Fantasy (World 900725) |
capcom/cps1.cpp |
mswordj |
Magic Sword: Heroic Fantasy (Japan 900623) |
capcom/cps1.cpp |
mswordr1 |
Magic Sword: Heroic Fantasy (World 900623) |
capcom/cps1.cpp |
mswordu |
Magic Sword: Heroic Fantasy (USA 900725) |
capcom/cps1.cpp |
mtwins |
Mega Twins (World 900619) |
capcom/cps1.cpp |
mtwinsb |
Twins (bootleg of Mega Twins) |
capcom/fcrash.cpp |
mugsmash |
Mug Smashers |
edevices/mugsmash.cpp |
mustache |
Mustache Boy (Japan) |
seibu/mustache.cpp |
mustachei |
Mustache Boy (Italy) |
seibu/mustache.cpp |
mutantf |
Mutant Fighter (World ver EM-5) |
dataeast/cninja.cpp |
mutantf1 |
Heroes (World ver EM-1) |
dataeast/cninja.cpp |
mutantf2 |
Mutant Fighter (World ver EM-2) |
dataeast/cninja.cpp |
mutantf3 |
Mutant Fighter (World ver EM-3) |
dataeast/cninja.cpp |
mutantf4 |
Mutant Fighter (World ver EM-4) |
dataeast/cninja.cpp |
mvp |
MVP (set 2, US) (FD1094 317-0143) |
sega/segas16b.cpp |
mvpd |
MVP (set 2, US) (bootleg of FD1094 317-0143 set) |
sega/segas16b.cpp |
mvpj |
MVP (set 1, Japan) (FD1094 317-0142) |
sega/segas16b.cpp |
mvpjd |
MVP (set 1, Japan) (bootleg of FD1094 317-0142 set) |
sega/segas16b.cpp |
mx5000 |
MX5000 |
konami/flkatck.cpp |
mysticri |
Mystic Riders (World) |
irem/m92.cpp |
mysticrib |
Mystic Riders (bootleg?) |
irem/m92.cpp |
narc |
Narc (rev 7.00) |
midway/midyunit.cpp |
narc1 |
Narc (rev 1.80) |
midway/midyunit.cpp |
narc2 |
Narc (rev 2.00) |
midway/midyunit.cpp |
narc3 |
Narc (rev 3.20) |
midway/midyunit.cpp |
narc4 |
Narc (rev 4.00) |
midway/midyunit.cpp |
narc6 |
Narc (rev 6.00) |
midway/midyunit.cpp |
nbajam |
NBA Jam (rev 3.01 4/07/93) |
midway/midtunit.cpp |
nbajamp1 |
NBA Jam (proto v 1.01 1/23/93) |
midway/midtunit.cpp |
nbajamp2 |
NBA Jam (proto v 2.00 1/24/93) |
midway/midtunit.cpp |
nbajamr1 |
NBA Jam (rev 1.00 2/1/93) |
midway/midtunit.cpp |
nbajamr2 |
NBA Jam (rev 2.00 2/10/93) |
midway/midtunit.cpp |
nbajamte |
NBA Jam Tournament Edition (rev 4.0 3/23/94) |
midway/midtunit.cpp |
nbajamte1 |
NBA Jam Tournament Edition (rev 1.00 1/17/94) |
midway/midtunit.cpp |
nbajamte2 |
NBA Jam Tournament Edition (rev 2.1 2/06/94) |
midway/midtunit.cpp |
nbajamte2a |
NBA Jam Tournament Edition (rev 2.0 1/28/94) |
midway/midtunit.cpp |
nbajamte3 |
NBA Jam Tournament Edition (rev 3.0 3/04/94) |
midway/midtunit.cpp |
nbajamte3a |
NBA Jam Tournament Edition (rev 3.0 2/26/94) |
midway/midtunit.cpp |
nbajamte4 |
NBA Jam Tournament Edition (rev 4.0 3/03/94) |
midway/midtunit.cpp |
nbajamten |
NBA Jam Tournament Edition (Nani Edition, rev 5.2 8/11/95, prototype) |
midway/midtunit.cpp |
nbajamtep2 |
NBA Jam Tournament Edition (proto 2.00 12/17/93) |
midway/midtunit.cpp |
nbbatman |
Ninja Baseball Bat Man (World) |
irem/m92.cpp |
nbbatmanu |
Ninja Baseball Bat Man (US) |
irem/m92.cpp |
nemo |
Nemo (World 901130) |
capcom/cps1.cpp |
nemoj |
Nemo (Japan 901120, 89622B-3 ROM board) |
capcom/cps1.cpp |
nemoja |
Nemo (Japan 901120, 89625B-1 ROM board) |
capcom/cps1.cpp |
nemor1 |
Nemo (World 901109) |
capcom/cps1.cpp |
newapunk |
New Atomic Punk - Global Quest (US) |
irem/m90.cpp |
newxpang |
New Cross Pang (set 1) |
misc/vamphalf.cpp |
newxpanga |
New Cross Pang (set 2) |
misc/vamphalf.cpp |
nitrobal |
Nitro Ball (World, set 1) |
dataeast/rohga.cpp |
nitrobala |
Nitro Ball (World, set 2) |
dataeast/rohga.cpp |
nitrobalb |
Nitro Ball (World, set 3) |
dataeast/rohga.cpp |
nmaster |
Oni - The Ninja Master (Japan) |
atlus/cave.cpp |
nmoves |
Night Moves |
pinball/gts80b.cpp |
nslasher |
Night Slashers (Korea Rev 1.3, DE-0397-0 PCB) |
dataeast/deco32.cpp |
nslasherj |
Night Slashers (Japan Rev 1.2, DE-0397-0 PCB) |
dataeast/deco32.cpp |
nslashers |
Night Slashers (Over Sea Rev 1.2, DE-0397-0 PCB) |
dataeast/deco32.cpp |
nslasheru |
Night Slashers (US Rev 1.2, DE-0395-1 PCB) |
dataeast/deco32.cpp |
nspirit |
Ninja Spirit (World) |
irem/m72.cpp |
nspiritj |
Saigo no Nindou (Japan) |
irem/m72.cpp |
nudgeit |
Nudge-It |
pinball/gts3.cpp |
offtwall |
Off the Wall (2/3-player upright) |
atari/offtwall.cpp |
offtwallc |
Off the Wall (2-player cocktail) |
atari/offtwall.cpp |
opthund |
Operation: Thunder |
pinball/gts3.cpp |
opwolf |
Operation Wolf (World, rev 2, set 1) |
taito/opwolf.cpp |
opwolfa |
Operation Wolf (World, rev 2, set 2) |
taito/opwolf.cpp |
opwolfb |
Operation Bear (bootleg of Operation Wolf) |
taito/opwolf.cpp |
opwolfj |
Operation Wolf (Japan, rev 2) |
taito/opwolf.cpp |
opwolfjsc |
Operation Wolf (Japan, SC) |
taito/opwolf.cpp |
opwolfp |
Operation Wolf (Japan, prototype) |
taito/opwolf.cpp |
opwolfu |
Operation Wolf (US, rev 2) |
taito/opwolf.cpp |
ordyne |
Ordyne (World) |
namco/namcos2.cpp |
ordynej |
Ordyne (Japan) |
namco/namcos2.cpp |
ordyneje |
Ordyne (Japan, English Version) |
namco/namcos2.cpp |
orius |
Orius (ver UAA) |
konami/xexex.cpp |
outrun |
Out Run (sitdown/upright, Rev B) |
sega/segaorun.cpp |
outrunb |
Out Run (bootleg) |
sega/segaorun.cpp |
outrundx |
Out Run (deluxe sitdown) |
sega/segaorun.cpp |
outrundxa |
Out Run (deluxe sitdown earlier version) |
sega/segaorun.cpp |
outrundxeh |
Out Run (deluxe sitdown) (Enhanced Edition v2.0.3) |
sega/segaorun.cpp |
outrundxeha |
Out Run (deluxe sitdown) (Enhanced Edition v1.0.3) |
sega/segaorun.cpp |
outrundxj |
Out Run (Japan, deluxe sitdown) (FD1089A 317-0019) |
sega/segaorun.cpp |
outruneh |
Out Run (sitdown/upright, Rev B) (Enhanced Edition v2.0.3) |
sega/segaorun.cpp |
outruneha |
Out Run (sitdown/upright, Rev B) (Enhanced Edition v1.1.0) |
sega/segaorun.cpp |
outrunra |
Out Run (sitdown/upright, Rev A) |
sega/segaorun.cpp |
overdriv |
Over Drive (set 1) |
konami/overdriv.cpp |
overdriva |
Over Drive (set 2) |
konami/overdriv.cpp |
overdrivb |
Over Drive (set 3) |
konami/overdriv.cpp |
p47 |
P-47 - The Phantom Fighter (World) |
jaleco/megasys1.cpp |
p47a |
P-47 - The Freedom Fighter (World) |
jaleco/megasys1.cpp |
p47j |
P-47 - The Freedom Fighter (Japan) |
jaleco/megasys1.cpp |
p47je |
P-47 - The Freedom Fighter (Japan, Export) |
jaleco/megasys1.cpp |
pacmania |
Pac-Mania |
namco/namcos1.cpp |
pacmaniaj |
Pac-Mania (Japan) |
namco/namcos1.cpp |
pacmaniao |
Pac-Mania (111187 sound program) |
namco/namcos1.cpp |
pang3 |
Pang! 3 (Europe 950601) |
capcom/cps1.cpp |
pang3b |
Pang! 3 (bootleg, set 1) |
capcom/cps1.cpp |
pang3b2 |
Pang! 3 (bootleg, set 2) |
capcom/cps1.cpp |
pang3b3 |
Pang! 3 (bootleg, set 3) |
capcom/cps1.cpp |
pang3b4 |
Pang! 3 (bootleg, set 4) |
capcom/cps1.cpp |
pang3b5 |
Pang! 3 (bootleg, set 5) |
capcom/cps1.cpp |
pang3j |
Pang! 3: Kaitou Tachi no Karei na Gogo (Japan 950511) |
capcom/cps1.cpp |
pang3r1 |
Pang! 3 (Europe 950511) |
capcom/cps1.cpp |
panicr |
Panic Road (Japan) |
seibu/panicr.cpp |
panicrg |
Panic Road (Germany) |
seibu/panicr.cpp |
paperboy |
Paperboy (rev 3) |
atari/atarisy2.cpp |
paperboyp |
Paperboy (prototype) |
atari/atarisy2.cpp |
paperboyr1 |
Paperboy (rev 1) |
atari/atarisy2.cpp |
paperboyr2 |
Paperboy (rev 2) |
atari/atarisy2.cpp |
parodius |
Parodius Da!: Shinwa kara Owarai e (World, set 1) |
konami/parodius.cpp |
parodiusa |
Parodius Da!: Shinwa kara Owarai e (Asia) |
konami/parodius.cpp |
parodiuse |
Parodius Da!: Shinwa kara Owarai e (World, set 2) |
konami/parodius.cpp |
parodiusj |
Parodius Da!: Shinwa kara Owarai e (Japan) |
konami/parodius.cpp |
passsht |
Passing Shot (World, 2 Players) (FD1094 317-0080) |
sega/segas16b.cpp |
passsht16a |
Passing Shot (Japan, 4 Players, System 16A) (FD1094 317-0071) |
sega/segas16a.cpp |
passshta |
Passing Shot (World, 4 Players) (FD1094 317-0074) |
sega/segas16b.cpp |
passshtad |
Passing Shot (World, 4 Players) (bootleg of FD1094 317-0074 set) |
sega/segas16b.cpp |
passshtb |
Passing Shot (2 Players) (bootleg) |
sega/system16.cpp |
passshtd |
Passing Shot (World, 2 Players) (bootleg of FD1094 317-0080 set) |
sega/segas16b.cpp |
passshtj |
Passing Shot (Japan, 4 Players) (FD1094 317-0070) |
sega/segas16b.cpp |
passshtjd |
Passing Shot (Japan, 4 Players) (bootleg of FD1094 317-0070 set) |
sega/segas16b.cpp |
pb_l1 |
Pin-Bot (L-1) |
pinball/s11a.cpp |
pb_l2 |
Pin-Bot (L-2) |
pinball/s11a.cpp |
pb_l3 |
Pin-Bot (L-3) |
pinball/s11a.cpp |
pb_l5 |
Pin-Bot (L-5) |
pinball/s11a.cpp |
pb_p4 |
Pin-Bot (P-4) |
pinball/s11a.cpp |
pdrift |
Power Drift (World, Rev A) |
sega/segaybd.cpp |
pdrifta |
Power Drift (World) |
sega/segaybd.cpp |
pdrifte |
Power Drift (World, Earlier) |
sega/segaybd.cpp |
pdriftj |
Power Drift (Japan) |
sega/segaybd.cpp |
pdriftl |
Power Drift - Link Version (Japan, Rev A) |
sega/segaybd.cpp |
peterpak |
Peter Pack Rat |
atari/atarisy1.cpp |
phantasm |
Phantasm (Japan) |
jaleco/megasys1.cpp |
phelios |
Phelios |
namco/namcos2.cpp |
pheliosj |
Phelios (Japan) |
namco/namcos2.cpp |
pigskin |
Pigskin 621AD (rev 1.1K 8/01/90) |
midway/mcr68.cpp |
pigskina |
Pigskin 621AD (rev 2.0 7/06/90) |
midway/mcr68.cpp |
pigskinb |
Pigskin 621AD (rev 1.1 6/05/90) |
midway/mcr68.cpp |
pistoldm |
Pistol Daimyo no Bouken (Japan) |
namco/namcos1.cpp |
pitfight |
Pit Fighter (rev 9) |
atari/atarig1.cpp |
pitfight1p2 |
Pit Fighter (rev 1, 2 players) |
atari/atarig1.cpp |
pitfight2 |
Pit Fighter (rev 2) |
atari/atarig1.cpp |
pitfight3 |
Pit Fighter (rev 3) |
atari/atarig1.cpp |
pitfight4 |
Pit Fighter (rev 4) |
atari/atarig1.cpp |
pitfight5 |
Pit Fighter (rev 5) |
atari/atarig1.cpp |
pitfight6 |
Pit Fighter (rev 6) |
atari/atarig1.cpp |
pitfight7 |
Pit Fighter (rev 7) |
atari/atarig1.cpp |
pitfightb |
Pit Fighter (bootleg) |
atari/atarig1.cpp |
pitfightj |
Pit Fighter (Japan rev 3, 2 players) |
atari/atarig1.cpp |
play_a24 |
Playboy 35th Anniversary (2.4) |
pinball/de_2.cpp |
plusalph |
Plus Alpha |
jaleco/megasys1.cpp |
pmonster |
Gamushara Battle! Puchi Monster (Japan 990519) |
capcom/cps1.cpp |
pnickj |
Pnickies (Japan 940608) |
capcom/cps1.cpp |
pokonyan |
Pokonyan! Balloon (Japan 940322) |
capcom/cps1.cpp |
polic_g4 |
Police Force (LG-4) Germany |
pinball/s11b.cpp |
polic_l2 |
Police Force (LA-2) |
pinball/s11b.cpp |
polic_l3 |
Police Force (LA-3) |
pinball/s11b.cpp |
polic_l4 |
Police Force (LA-4) |
pinball/s11b.cpp |
pool_l5 |
Pool Sharks (LA-5) |
pinball/s11c.cpp |
pool_l6 |
Pool Sharks (LA-6) |
pinball/s11c.cpp |
pool_l7 |
Pool Sharks (LA-7) |
pinball/s11c.cpp |
pool_le2 |
Pool Sharks (LE-2) |
pinball/s11c.cpp |
pool_p7 |
Pool Sharks (PA-7) |
pinball/s11c.cpp |
poosho |
Poosho Poosho |
misc/vamphalf.cpp |
popbingo |
Pop Bingo |
dooyong/dooyong.cpp |
popnrun |
Pop'n Run - The Videogame (set 1) |
seibu/deadang.cpp |
popnruna |
Pop'n Run - The Videogame (set 2) |
seibu/deadang.cpp |
popspops |
Pop's Pop's |
nmk/nmk16.cpp |
poto_a29 |
The Phantom of the Opera (2.9) |
pinball/de_2.cpp |
poto_a31 |
The Phantom of the Opera (3.1) |
pinball/de_2.cpp |
poto_a32 |
The Phantom of the Opera (3.2) |
pinball/de_2.cpp |
poundfor |
Pound for Pound (World) |
irem/m72.cpp |
poundforj |
Pound for Pound (Japan) |
irem/m72.cpp |
poundforu |
Pound for Pound (US) |
irem/m72.cpp |
ppchamp |
Pasha Pasha Champ Mini Game Festival (Korea, set 1) |
misc/gotcha.cpp |
ppchampa |
Pasha Pasha Champ Mini Game Festival (Korea, set 2) |
misc/gotcha.cpp |
primella |
Primella (Japan, NTC license) |
dooyong/dooyong.cpp |
psoldier |
Perfect Soldiers (Japan) |
irem/m92.cpp |
punisherbz |
Biaofeng Zhanjing (Chinese bootleg of The Punisher) |
capcom/cps1.cpp |
punkshot |
Punk Shot (US 4 Players) |
konami/tmnt2.cpp |
punkshot2 |
Punk Shot (US 2 Players) |
konami/tmnt2.cpp |
punkshot2e |
Punk Shot (World 2 Players) |
konami/tmnt2.cpp |
punkshotj |
Punk Shot (Japan 2 Players) |
konami/tmnt2.cpp |
pururun |
Pururun (set 1) |
metro/metro.cpp |
pururuna |
Pururun (set 2) |
metro/metro.cpp |
puzlbang |
Puzzle Bang Bang (Korea, version 2.9 / 990108) |
misc/vamphalf.cpp |
puzlbanga |
Puzzle Bang Bang (Korea, version 2.8 / 990106) |
misc/vamphalf.cpp |
puzlclub |
Puzzle Club (Japan prototype) |
namco/namcos1.cpp |
puzzli |
Puzzli (revision B) |
metro/metro.cpp |
puzzlia |
Puzzli (revision A) |
metro/metro.cpp |
puzzlove |
PuzzLove |
f32/silvmil.cpp |
puzzlovek |
PuzzLove (Korea) |
f32/silvmil.cpp |
pz_f4 |
The Party Zone (F-4) |
pinball/wpc_dot.cpp |
pz_l1 |
The Party Zone (L-1) |
pinball/wpc_dot.cpp |
pz_l2 |
The Party Zone (L-2) |
pinball/wpc_dot.cpp |
pz_l3 |
The Party Zone (L-3) |
pinball/wpc_dot.cpp |
pzlbreak |
Puzzle Break (set 1) |
kaneko/snowbros.cpp |
pzlbreaka |
Puzzle Break (set 2) |
kaneko/snowbros.cpp |
qad |
Quiz & Dragons: Capcom Quiz Game (USA 920701) |
capcom/cps1.cpp |
qadjr |
Quiz & Dragons: Capcom Quiz Game (Japan Resale Ver. 940921) |
capcom/cps1.cpp |
qgakumon |
Quiz Gakumon no Susume (Japan ver. JA1 Type H) |
konami/tmnt2.cpp |
qgh |
Quiz Ghost Hunter (Japan, ROM Based) |
sega/segas24.cpp |
qrouka |
Quiz Rouka Ni Tattenasai (Japan, ROM Based) |
sega/segas24.cpp |
qsww |
Quiz Syukudai wo Wasuremashita (Japan, Floppy Based, FD1094 317-0058-08b) |
sega/segas24.cpp |
qtono2j |
Quiz Tonosama no Yabou 2: Zenkoku-ban (Japan 950123) |
capcom/cps1.cpp |
quartet |
Quartet (Rev A, 8751 315-5194) |
sega/segas16a.cpp |
quartet2 |
Quartet 2 (8751 317-0010) |
sega/segas16a.cpp |
quartet2a |
Quartet 2 (unprotected) |
sega/segas16a.cpp |
quarteta |
Quartet (8751 315-5194) |
sega/segas16a.cpp |
quarth |
Quarth (Japan) |
konami/blockhl.cpp |
quester |
Quester (Japan) |
namco/namcos1.cpp |
questers |
Quester Special Edition (Japan) |
namco/namcos1.cpp |
quizf1 |
Quiz F1 1-2 Finish (Japan) |
irem/m90.cpp |
quizmeku |
Quiz Mekurumeku Story (Japan, ROM Based) |
sega/segas24.cpp |
rabiolep |
Rabio Lepus (Japan) |
vsystem/rpunch.cpp |
rachero |
Racing Hero (FD1094 317-0144) |
sega/segaxbd.cpp |
racherod |
Racing Hero (bootleg of FD1094 317-0144 set) |
sega/segaxbd.cpp |
radcl_g1 |
Radical! (G-1) |
pinball/s11c.cpp |
radcl_l1 |
Radical! (L-1) |
pinball/s11c.cpp |
radcl_p3 |
Radical! (P-3) |
pinball/s11c.cpp |
ragtime |
The Great Ragtime Show (Japan v1.5, 92.12.07) |
dataeast/boogwing.cpp |
ragtimea |
The Great Ragtime Show (Japan v1.3, 92.11.26) |
dataeast/boogwing.cpp |
raiden2 |
Raiden II (US, set 1) |
seibu/raiden2.cpp |
raiden2au |
Raiden II (Australia) |
seibu/raiden2.cpp |
raiden2dx |
Raiden II (harder, Raiden DX hardware, Korea) |
seibu/raiden2.cpp |
raiden2e |
Raiden II (easier, Korea) |
seibu/raiden2.cpp |
raiden2ea |
Raiden II (easier, Japan) |
seibu/raiden2.cpp |
raiden2eg |
Raiden II (easier, Germany) |
seibu/raiden2.cpp |
raiden2es |
Raiden II (Spain) |
seibu/raiden2.cpp |
raiden2eu |
Raiden II (easier, US set 2) |
seibu/raiden2.cpp |
raiden2eua |
Raiden II (easier, US set 1) |
seibu/raiden2.cpp |
raiden2eub |
Raiden II (easier, US set 3) |
seibu/raiden2.cpp |
raiden2eup |
Raiden II (easier, US, prototype? 11-16) |
seibu/raiden2.cpp |
raiden2f |
Raiden II (France) |
seibu/raiden2.cpp |
raiden2g |
Raiden II (Germany) |
seibu/raiden2.cpp |
raiden2gb |
Raiden II (Great Britain) |
seibu/raiden2.cpp |
raiden2hk |
Raiden II (Hong Kong) |
seibu/raiden2.cpp |
raiden2i |
Raiden II (Italy) |
seibu/raiden2.cpp |
raiden2j |
Raiden II (Japan) |
seibu/raiden2.cpp |
raiden2k |
Raiden II (harder, Korea) |
seibu/raiden2.cpp |
raiden2nl |
Raiden II (Holland) |
seibu/raiden2.cpp |
raiden2sw |
Raiden II (Switzerland) |
seibu/raiden2.cpp |
raiden2u |
Raiden II (US, set 2) |
seibu/raiden2.cpp |
raidendx |
Raiden DX (UK) |
seibu/raiden2.cpp |
raidendxa1 |
Raiden DX (Hong Kong, set 1) |
seibu/raiden2.cpp |
raidendxa2 |
Raiden DX (Hong Kong, set 2) |
seibu/raiden2.cpp |
raidendxch |
Raiden DX (China) |
seibu/raiden2.cpp |
raidendxg |
Raiden DX (Germany) |
seibu/raiden2.cpp |
raidendxj |
Raiden DX (Japan, set 1) |
seibu/raiden2.cpp |
raidendxja |
Raiden DX (Japan, set 2) |
seibu/raiden2.cpp |
raidendxk |
Raiden DX (Korea) |
seibu/raiden2.cpp |
raidendxnl |
Raiden DX (Holland) |
seibu/raiden2.cpp |
raidendxpt |
Raiden DX (Portugal) |
seibu/raiden2.cpp |
raidendxu |
Raiden DX (US) |
seibu/raiden2.cpp |
rapidfir |
Rapid Fire (v1.1, Build 239) |
misc/tickee.cpp |
rapidfira |
Rapid Fire (v1.1, Build 238) |
misc/tickee.cpp |
rapidfire |
Rapid Fire (v1.0, Build 236) |
misc/tickee.cpp |
rastan |
Rastan (World Rev 1) |
taito/rastan.cpp |
rastana |
Rastan (World) |
taito/rastan.cpp |
rastanb |
Rastan (World, earlier code base) |
taito/rastan.cpp |
rastanu |
Rastan (US Rev 1) |
taito/rastan.cpp |
rastanua |
Rastan (US) |
taito/rastan.cpp |
rastanub |
Rastan (US, earlier code base) |
taito/rastan.cpp |
rastsaga |
Rastan Saga (Japan Rev 1) |
taito/rastan.cpp |
rastsagaa |
Rastan Saga (Japan Rev 1, earlier code base) |
taito/rastan.cpp |
rastsagaabl |
Rastan Saga (bootleg, Japan Rev 1, earlier code base) |
taito/rastan.cpp |
rastsagab |
Rastan Saga (Japan, earlier code base) |
taito/rastan.cpp |
rbisland |
Rainbow Islands (rev 1) |
taito/rbisland.cpp |
rbislande |
Rainbow Islands - Extra Version |
taito/rbisland.cpp |
rbislando |
Rainbow Islands |
taito/rbisland.cpp |
rbmk |
Shizhan Majiang Wang (Version 8.8) |
misc/gms.cpp |
rbspm |
Shizhan Ding Huang Maque (Version 4.1) |
misc/gms.cpp |
rchase |
Rail Chase (World) |
sega/segaybd.cpp |
rchasej |
Rail Chase (Japan) |
sega/segaybd.cpp |
rchasejb |
Rail Chase (Japan, Rev B) |
sega/segaybd.cpp |
rdkng_l1 |
Road Kings (L-1) |
pinball/s11.cpp |
rdkng_l2 |
Road Kings (L-2) |
pinball/s11.cpp |
rdkng_l3 |
Road Kings (L-3) |
pinball/s11.cpp |
rdkng_l4 |
Road Kings (L-4) |
pinball/s11.cpp |
redfoxwp2 |
Hong Hu Zhanji II (China, set 1) |
nmk/nmk16.cpp |
redfoxwp2a |
Hong Hu Zhanji II (China, set 2) |
nmk/nmk16.cpp |
redhawk |
Red Hawk (USA, Canada & South America) |
nmk/nmk16.cpp |
redhawkb |
Red Hawk (horizontal, bootleg) |
nmk/nmk16.cpp |
redhawke |
Red Hawk (Excellent Co., Ltd) |
nmk/nmk16.cpp |
redhawkg |
Red Hawk (horizontal, Greece) |
nmk/nmk16.cpp |
redhawki |
Red Hawk (horizontal, Italy) |
nmk/nmk16.cpp |
redhawkk |
Red Hawk (Korea) |
nmk/nmk16.cpp |
redhawks |
Red Hawk (horizontal, Spain, set 1) |
nmk/nmk16.cpp |
redhawksa |
Red Hawk (horizontal, Spain, set 2) |
nmk/nmk16.cpp |
rescu911 |
Rescue 911 (rev.1) |
pinball/gts3a.cpp |
riot |
Riot (NMK) |
tecmo/tecmo16.cpp |
riotcity |
Riot City (Japan) |
sega/segas16b.cpp |
riotw |
Riot (Woong Bi) |
tecmo/tecmo16.cpp |
riskchal |
Risky Challenge |
irem/m90.cpp |
rittam |
R&T (Rod-Land prototype) |
jaleco/megasys1.cpp |
roadblst |
Road Blasters (upright, rev 4) |
atari/atarisy1.cpp |
roadblst1 |
Road Blasters (upright, rev 1) |
atari/atarisy1.cpp |
roadblst2 |
Road Blasters (upright, rev 2) |
atari/atarisy1.cpp |
roadblst3 |
Road Blasters (upright, rev 3) |
atari/atarisy1.cpp |
roadblstc |
Road Blasters (cockpit, rev 2) |
atari/atarisy1.cpp |
roadblstc1 |
Road Blasters (cockpit, rev 1) |
atari/atarisy1.cpp |
roadblstcg |
Road Blasters (cockpit, German, rev 1) |
atari/atarisy1.cpp |
roadblstg |
Road Blasters (upright, German, rev 3) |
atari/atarisy1.cpp |
roadblstg1 |
Road Blasters (upright, German, rev 1) |
atari/atarisy1.cpp |
roadblstg2 |
Road Blasters (upright, German, rev 2) |
atari/atarisy1.cpp |
roadblstgu |
Road Blasters (upright, German, rev ?) |
atari/atarisy1.cpp |
roadriot |
Road Riot 4WD (04 Dec 1991, conversion kit) |
atari/atarig42.cpp |
roadriota |
Road Riot 4WD (13 Nov 1991, conversion kit) |
atari/atarig42.cpp |
roadriotb |
Road Riot 4WD (04 Jun 1991, dedicated twin) |
atari/atarig42.cpp |
roadrunn |
Road Runner (rev 2) |
atari/atarisy1.cpp |
roadrunn1 |
Road Runner (rev 1) |
atari/atarisy1.cpp |
roadrunn2 |
Road Runner (rev 1+) |
atari/atarisy1.cpp |
robo_a29 |
Robocop (2.9) |
pinball/de_2.cpp |
robo_a30 |
Robocop (3.0) |
pinball/de_2.cpp |
robo_a34 |
Robocop (3.4) |
pinball/de_2.cpp |
robocop2 |
Robocop 2 (Euro/Asia v0.10) |
dataeast/cninja.cpp |
robocop2j |
Robocop 2 (Japan v0.11) |
dataeast/cninja.cpp |
robocop2u |
Robocop 2 (US v0.10) |
dataeast/cninja.cpp |
robocop2ua |
Robocop 2 (US v0.05) |
dataeast/cninja.cpp |
rockmanj |
Rockman: The Power Battle (CPS1, Japan 950922) |
capcom/cps1.cpp |
rockrage |
Rock'n Rage (World) |
konami/rockrage.cpp |
rockragea |
Rock'n Rage (prototype?) |
konami/rockrage.cpp |
rockragej |
Koi no Hotrock (Japan) |
konami/rockrage.cpp |
rodland |
Rod-Land (World, set 1) |
jaleco/megasys1.cpp |
rodlanda |
Rod-Land (World, set 2) |
jaleco/megasys1.cpp |
rodlandj |
Rod-Land (Japan) |
jaleco/megasys1.cpp |
rodlandjb |
Rod-Land (Japan bootleg with unencrypted program) |
jaleco/megasys1.cpp |
rodlandjb2 |
Rod-Land (Japan bootleg with unencrypted program and GFX) |
jaleco/megasys1.cpp |
rohga |
Rohga Armor Force (Asia/Europe v5.0) |
dataeast/rohga.cpp |
rohga1 |
Rohga Armor Force (Asia/Europe v3.0 set 1) |
dataeast/rohga.cpp |
rohga2 |
Rohga Armor Force (Asia/Europe v3.0 set 2) |
dataeast/rohga.cpp |
rohgah |
Rohga Armor Force (Hong Kong v3.0) |
dataeast/rohga.cpp |
rohgau |
Rohga Armor Force (US v1.0) |
dataeast/rohga.cpp |
roishtar |
The Return of Ishtar |
namco/namcos86.cpp |
rollr_d2 |
Rollergames (AD-2) Prototype |
pinball/s11c.cpp |
rollr_e1 |
Rollergames (PU-1) |
pinball/s11c.cpp |
rollr_ex |
Rollergames (EXPERIMENTAL) |
pinball/s11c.cpp |
rollr_f2 |
Rollergames (LF-2) French |
pinball/s11c.cpp |
rollr_f3 |
Rollergames (LF-3) French |
pinball/s11c.cpp |
rollr_g3 |
Rollergames (LG-3) Germany |
pinball/s11c.cpp |
rollr_l1 |
Rollergames (LA-1) |
pinball/s11c.cpp |
rollr_l2 |
Rollergames (LA-2) |
pinball/s11c.cpp |
rollr_l3 |
Rollergames (LU-3) Europe |
pinball/s11c.cpp |
rollr_p2 |
Rollergames (PA-2 / PA-1 Sound) |
pinball/s11c.cpp |
rompers |
Rompers (Japan, new version (Rev B)) |
namco/namcos1.cpp |
romperso |
Rompers (Japan, old version) |
namco/namcos1.cpp |
roughrac |
Rough Racer (Japan, Floppy Based, FD1094 317-0058-06b) |
sega/segas24.cpp |
roundup5 |
Round Up 5 - Super Delta Force |
tatsumi/tatsumi.cpp |
rpunch |
Rabbit Punch (US) |
vsystem/rpunch.cpp |
rrreveng |
Road Riot's Revenge (prototype, Sep 06, 1994) |
atari/atarigx2.cpp |
rrrevenga |
Road Riot's Revenge (prototype, Jan 27, 1994, set 1) |
atari/atarigx2.cpp |
rrrevengb |
Road Riot's Revenge (prototype, Jan 27, 1994, set 2) |
atari/atarigx2.cpp |
rshark |
R-Shark |
dooyong/dooyong.cpp |
rthun2 |
Rolling Thunder 2 |
namco/namcos2.cpp |
rthun2j |
Rolling Thunder 2 (Japan) |
namco/namcos2.cpp |
rthunder |
Rolling Thunder (rev 3) |
namco/namcos86.cpp |
rthunder0 |
Rolling Thunder (oldest) |
namco/namcos86.cpp |
rthunder1 |
Rolling Thunder (rev 1) |
namco/namcos86.cpp |
rthunder2 |
Rolling Thunder (rev 2) |
namco/namcos86.cpp |
rthundera |
Rolling Thunder (rev 3, hack) |
namco/namcos86.cpp |
rtype |
R-Type (World) |
irem/m72.cpp |
rtype2 |
R-Type II (World) |
irem/m72.cpp |
rtype2j |
R-Type II (Japan) |
irem/m72.cpp |
rtype2jc |
R-Type II (Japan, revision C) |
irem/m72.cpp |
rtype2m82b |
R-Type II (Japan, bootleg M82 conversion) |
irem/m72.cpp |
rtypeb |
R-Type (World bootleg) |
irem/m72.cpp |
rtypej |
R-Type (Japan) |
irem/m72.cpp |
rtypejp |
R-Type (Japan prototype) |
irem/m72.cpp |
rtypeleo |
R-Type Leo (World) |
irem/m92.cpp |
rtypeleoj |
R-Type Leo (Japan) |
irem/m92.cpp |
rtypem82b |
R-Type (Japan, bootleg M82 conversion) |
irem/m72.cpp |
rtypeu |
R-Type (US) |
irem/m72.cpp |
rush |
Rush (1.0) |
pinball/wpc_flip2.cpp |
rvrbt_l3 |
Riverboat Gambler (L-3) |
pinball/s11c.cpp |
rvrbt_p7 |
Riverboat Gambler (PA-7) |
pinball/s11c.cpp |
ryukyu |
RyuKyu (Rev A, Japan) (FD1094 317-5023A) |
sega/segas16b.cpp |
ryukyua |
RyuKyu (Japan) (FD1094 317-5023) |
sega/segas16b.cpp |
ryukyud |
RyuKyu (Japan) (bootleg of FD1094 317-5023 set) |
sega/segas16b.cpp |
sadari |
Sadari (Japan, NTC license) |
dooyong/dooyong.cpp |
sailormn |
Pretty Soldier Sailor Moon (Version 95/03/22B, Europe) |
atlus/cave.cpp |
sailormnh |
Bishoujo Senshi Sailor Moon (Version 95/03/22B, Hong Kong) |
atlus/cave.cpp |
sailormnj |
Bishoujo Senshi Sailor Moon (Version 95/03/22B, Japan) |
atlus/cave.cpp |
sailormnk |
Pretty Soldier Sailor Moon (Version 95/03/22B, Korea) |
atlus/cave.cpp |
sailormnn |
Pretty Soldier Sailor Moon (Version 95/03/22, Europe) |
atlus/cave.cpp |
sailormnnh |
Bishoujo Senshi Sailor Moon (Version 95/03/22, Hong Kong) |
atlus/cave.cpp |
sailormnnj |
Bishoujo Senshi Sailor Moon (Version 95/03/22, Japan) |
atlus/cave.cpp |
sailormnnk |
Pretty Soldier Sailor Moon (Version 95/03/22, Korea) |
atlus/cave.cpp |
sailormnnt |
Bishoujo Senshi Sailor Moon (Version 95/03/22, Taiwan) |
atlus/cave.cpp |
sailormnnu |
Pretty Soldier Sailor Moon (Version 95/03/22, USA) |
atlus/cave.cpp |
sailormno |
Pretty Soldier Sailor Moon (Version 95/03/21, Europe) |
atlus/cave.cpp |
sailormnoh |
Bishoujo Senshi Sailor Moon (Version 95/03/21, Hong Kong) |
atlus/cave.cpp |
sailormnoj |
Bishoujo Senshi Sailor Moon (Version 95/03/21, Japan) |
atlus/cave.cpp |
sailormnok |
Pretty Soldier Sailor Moon (Version 95/03/21, Korea) |
atlus/cave.cpp |
sailormnot |
Bishoujo Senshi Sailor Moon (Version 95/03/21, Taiwan) |
atlus/cave.cpp |
sailormnou |
Pretty Soldier Sailor Moon (Version 95/03/21, USA) |
atlus/cave.cpp |
sailormnt |
Bishoujo Senshi Sailor Moon (Version 95/03/22B, Taiwan) |
atlus/cave.cpp |
sailormnu |
Pretty Soldier Sailor Moon (Version 95/03/22B, USA) |
atlus/cave.cpp |
saiyugou |
Sai Yu Gou Ma Roku (Japan) |
technos/chinagat.cpp |
saiyugoub1 |
Sai Yu Gou Ma Roku (Japan bootleg 1) |
technos/chinagat.cpp |
salamand |
Salamander (version D) |
konami/nemesis.cpp |
salamandj |
Salamander (version J) |
konami/nemesis.cpp |
salamandt |
Salamander (Tecfri license) |
konami/nemesis.cpp |
schmeisr |
Schmeiser Robo (Japan) |
dataeast/rohga.cpp |
scontra |
Super Contra (set 1) |
konami/thunderx.cpp |
scontraa |
Super Contra (set 2) |
konami/thunderx.cpp |
scontraj |
Super Contra - Alien no Gyakushuu (Japan) |
konami/thunderx.cpp |
sdfight |
SD Fighters (Korea) |
dataeast/tumbleb.cpp |
sdgndmps |
SD Gundam Psycho Salamander no Kyoui |
seibu/dcon.cpp |
sdi |
SDI - Strategic Defense Initiative (Japan, newer, System 16A, FD1089B 317-0027) |
sega/segas16a.cpp |
sdia |
SDI - Strategic Defense Initiative (Japan, old, System 16A, FD1089B 317-0027) |
sega/segas16a.cpp |
sdib |
SDI - Strategic Defense Initiative (System 16B, FD1089A 317-0028) |
sega/segas16b.cpp |
sdibl |
SDI - Strategic Defense Initiative (bootleg, original hardware) |
sega/segas16b.cpp |
sdibl2 |
SDI - Strategic Defense Initiative (bootleg, set 1) |
sega/segas16b.cpp |
sdibl3 |
SDI - Strategic Defense Initiative (bootleg, set 2) |
sega/segas16b.cpp |
sdibl4 |
SDI - Strategic Defense Initiative (bootleg, set 3) |
sega/segas16b.cpp |
sdibl5 |
SDI - Strategic Defense Initiative (bootleg, set 4) |
sega/segas16b.cpp |
sdibl6 |
SDI - Strategic Defense Initiative (bootleg, set 5) |
sega/segas16b.cpp |
semibase |
MuHanSeungBu (SemiCom Baseball) (Korea) |
dataeast/tumbleb.cpp |
sf |
Street Fighter (US, set 1) |
capcom/sf.cpp |
sf2 |
Street Fighter II: The World Warrior (World 910522) |
capcom/cps1.cpp |
sf2acc |
Street Fighter II': Champion Edition (Accelerator!, bootleg, set 1) |
capcom/cps1.cpp |
sf2acca |
Street Fighter II': Champion Edition (Accelerator!, bootleg, set 2) |
capcom/cps1.cpp |
sf2accp2 |
Street Fighter II': Champion Edition (Accelerator Pt.II, bootleg) |
capcom/cps1.cpp |
sf2amf |
Street Fighter II': Champion Edition (Alpha Magic-F, bootleg) |
capcom/cps1.cpp |
sf2amf2 |
Street Fighter II': Champion Edition (L735 Test Rom, bootleg, set 1) |
capcom/cps1.cpp |
sf2amf3 |
Street Fighter II': Champion Edition (L735 Test Rom, bootleg, set 2) |
capcom/cps1.cpp |
sf2b |
Street Fighter II: The World Warrior (bootleg, set 1) |
capcom/cps1bl_5205.cpp |
sf2b2 |
Street Fighter II: The World Warrior (bootleg, set 2) |
capcom/cps1bl_5205.cpp |
sf2bhh |
Street Fighter II': Champion Edition (Hung Hsi, bootleg) |
capcom/cps1.cpp |
sf2ce |
Street Fighter II': Champion Edition (World 920513) |
capcom/cps1.cpp |
sf2ceb |
Street Fighter II': Champion Edition (Playmark bootleg, set 1) |
capcom/cps1bl_5205.cpp |
sf2ceb2 |
Street Fighter II': Champion Edition (bootleg, set 1) |
capcom/cps1bl_5205.cpp |
sf2ceb3 |
Street Fighter II': Champion Edition (bootleg, set 2) |
capcom/cps1bl_5205.cpp |
sf2ceb4 |
Street Fighter II': Champion Edition (Playmark bootleg, set 2) |
capcom/cps1bl_5205.cpp |
sf2ceb5 |
Street Fighter II': Champion Edition (Playmark bootleg, set 3) |
capcom/cps1bl_5205.cpp |
sf2ceblp |
Street Fighter II': Champion Edition (protected bootleg on non-dash board) |
capcom/cps1.cpp |
sf2cebltw |
Street Fighter II': Champion Edition ('Taiwan' bootleg with PAL) |
capcom/cps1.cpp |
sf2ceds6 |
Street Fighter II': Champion Edition (Dstreet-6, bootleg) |
capcom/cps1.cpp |
sf2ceea |
Street Fighter II': Champion Edition (World 920313) |
capcom/cps1.cpp |
sf2ceec |
Street Fighter II': Champion Edition (World 920803) |
capcom/cps1.cpp |
sf2ceja |
Street Fighter II': Champion Edition (Japan 920322) |
capcom/cps1.cpp |
sf2cejb |
Street Fighter II': Champion Edition (Japan 920513) |
capcom/cps1.cpp |
sf2cejc |
Street Fighter II': Champion Edition (Japan 920803) |
capcom/cps1.cpp |
sf2cems6a |
Street Fighter II': Champion Edition (Mstreet-6, bootleg, set 1) |
capcom/cps1.cpp |
sf2cems6b |
Street Fighter II': Champion Edition (Mstreet-6, bootleg, set 2) |
capcom/cps1.cpp |
sf2cems6c |
Street Fighter II': Champion Edition (Mstreet-6, bootleg, set 3) |
capcom/cps1.cpp |
sf2cet |
Street Fighter II': Champion Edition (Taiwan 920313) |
capcom/cps1.cpp |
sf2ceua |
Street Fighter II': Champion Edition (USA 920313) |
capcom/cps1.cpp |
sf2ceub |
Street Fighter II': Champion Edition (USA 920513) |
capcom/cps1.cpp |
sf2ceuc |
Street Fighter II': Champion Edition (USA 920803) |
capcom/cps1.cpp |
sf2ceupl |
Street Fighter II': Champion Edition (Japan 920322, UPL bootleg?) |
capcom/cps1.cpp |
sf2dkot2 |
Street Fighter II': Champion Edition (Double K.O. Turbo II, bootleg) |
capcom/cps1.cpp |
sf2dongb |
Street Fighter II': Champion Edition (Dongfang Bubai protection, bootleg) |
capcom/cps1.cpp |
sf2ea |
Street Fighter II: The World Warrior (World 910204) |
capcom/cps1.cpp |
sf2eb |
Street Fighter II: The World Warrior (World 910214) |
capcom/cps1.cpp |
sf2ebbl |
Street Fighter II: The World Warrior (TAB Austria, bootleg, set 1) |
capcom/cps1.cpp |
sf2ebbl2 |
Street Fighter II: The World Warrior (TAB Austria, bootleg, set 3) |
capcom/cps1.cpp |
sf2ebbl3 |
Street Fighter II: The World Warrior (TAB Austria, bootleg, set 4) |
capcom/cps1.cpp |
sf2ed |
Street Fighter II: The World Warrior (World 910318) |
capcom/cps1.cpp |
sf2ee |
Street Fighter II: The World Warrior (World 910228) |
capcom/cps1.cpp |
sf2ef |
Street Fighter II: The World Warrior (World 910411) |
capcom/cps1.cpp |
sf2em |
Street Fighter II: The World Warrior (World 910129) |
capcom/cps1.cpp |
sf2en |
Street Fighter II: The World Warrior (World 910204, conversion) |
capcom/cps1.cpp |
sf2hf |
Street Fighter II': Hyper Fighting (World 921209) |
capcom/cps1.cpp |
sf2hfj |
Street Fighter II' Turbo: Hyper Fighting (Japan 921209) |
capcom/cps1.cpp |
sf2hfu |
Street Fighter II': Hyper Fighting (USA 921209) |
capcom/cps1.cpp |
sf2j |
Street Fighter II: The World Warrior (Japan 911210, CPS-B-13) |
capcom/cps1.cpp |
sf2j17 |
Street Fighter II: The World Warrior (Japan 911210, CPS-B-17) |
capcom/cps1.cpp |
sf2ja |
Street Fighter II: The World Warrior (Japan 910214) |
capcom/cps1.cpp |
sf2jc |
Street Fighter II: The World Warrior (Japan 910306) |
capcom/cps1.cpp |
sf2jf |
Street Fighter II: The World Warrior (Japan 910411) |
capcom/cps1.cpp |
sf2jh |
Street Fighter II: The World Warrior (Japan 910522) |
capcom/cps1.cpp |
sf2jl |
Street Fighter II: The World Warrior (Japan 920312) |
capcom/cps1.cpp |
sf2koryu |
Street Fighter II': Champion Edition (Xiang Long, Chinese bootleg) |
capcom/cps1.cpp |
sf2level |
Street Fighter II': Champion Edition (bootleg with level selection) |
capcom/cps1.cpp |
sf2m1 |
Street Fighter II': Champion Edition (M1, bootleg) |
capcom/fcrash.cpp |
sf2m10 |
Street Fighter II': Champion Edition (M10, bootleg) |
capcom/cps1.cpp |
sf2m2 |
Street Fighter II': Champion Edition (M2, bootleg) |
capcom/cps1.cpp |
sf2m3 |
Street Fighter II': Champion Edition (M3, bootleg) |
capcom/cps1.cpp |
sf2m4 |
Street Fighter II': Champion Edition (M4, bootleg) |
capcom/cps1.cpp |
sf2m5 |
Street Fighter II': Champion Edition (M5, bootleg) |
capcom/cps1.cpp |
sf2m6 |
Street Fighter II': Champion Edition (M6, bootleg) |
capcom/cps1.cpp |
sf2m7 |
Street Fighter II': Champion Edition (M7, bootleg) |
capcom/cps1.cpp |
sf2m8 |
Street Fighter II': Champion Edition (M8, bootleg) |
capcom/cps1.cpp |
sf2m9 |
Street Fighter II': Champion Edition (M9, bootleg) |
capcom/fcrash.cpp |
sf2mdt |
Street Fighter II': Magic Delta Turbo (bootleg, set 1) |
capcom/cps1bl_5205.cpp |
sf2mdta |
Street Fighter II': Magic Delta Turbo (bootleg, set 2) |
capcom/cps1bl_5205.cpp |
sf2mdtb |
Street Fighter II': Magic Delta Turbo (bootleg, set 3) |
capcom/cps1bl_5205.cpp |
sf2mkot |
Street Fighter II': Magic KO Turbo!! - Nightmare Crack |
capcom/cps1.cpp |
sf2qp1 |
Street Fighter II: The World Warrior (Quicken Pt-I, bootleg) |
capcom/cps1.cpp |
sf2qp2 |
Street Fighter II: The World Warrior (Quicken, bootleg) |
capcom/cps1.cpp |
sf2rb |
Street Fighter II': Champion Edition (Rainbow, bootleg, set 1) |
capcom/cps1.cpp |
sf2rb2 |
Street Fighter II': Champion Edition (Rainbow, bootleg, set 2) |
capcom/cps1.cpp |
sf2rb3 |
Street Fighter II': Champion Edition (Rainbow, bootleg, set 3) |
capcom/cps1.cpp |
sf2re |
Street Fighter II': Champion Edition (RE, bootleg) |
capcom/cps1.cpp |
sf2red |
Street Fighter II': Champion Edition (Red Wave, bootleg, set 1) |
capcom/cps1.cpp |
sf2reda |
Street Fighter II': Champion Edition (Red Wave, bootleg, set 2) |
capcom/cps1.cpp |
sf2redp2 |
Street Fighter II': Champion Edition (Red Wave PtII, bootleg) |
capcom/cps1.cpp |
sf2rk |
Street Fighter II: The World Warrior (RK, bootleg) |
capcom/cps1.cpp |
sf2rules |
Street Fighter II: The World Warrior (bootleg with rules screen) |
capcom/cps1.cpp |
sf2stt |
Street Fighter II: The World Warrior (TAB Austria, bootleg, set 2) |
capcom/cps1.cpp |
sf2thndr |
Street Fighter II: The World Warrior (Thunder Edition, bootleg, set 1) |
capcom/cps1.cpp |
sf2thndr2 |
Street Fighter II: The World Warrior (Thunder Edition, bootleg, set 2) |
capcom/cps1.cpp |
sf2ua |
Street Fighter II: The World Warrior (USA 910206) |
capcom/cps1.cpp |
sf2ub |
Street Fighter II: The World Warrior (USA 910214) |
capcom/cps1.cpp |
sf2uc |
Street Fighter II: The World Warrior (USA 910306) |
capcom/cps1.cpp |
sf2ud |
Street Fighter II: The World Warrior (USA 910318) |
capcom/cps1.cpp |
sf2ue |
Street Fighter II: The World Warrior (USA 910228) |
capcom/cps1.cpp |
sf2uf |
Street Fighter II: The World Warrior (USA 910411) |
capcom/cps1.cpp |
sf2ug |
Street Fighter II: The World Warrior (USA 910522, Rev. G) |
capcom/cps1.cpp |
sf2uh |
Street Fighter II: The World Warrior (USA 910522, Rev. H) |
capcom/cps1.cpp |
sf2ui |
Street Fighter II: The World Warrior (USA 910522, Rev. I) |
capcom/cps1.cpp |
sf2uk |
Street Fighter II: The World Warrior (USA 911101) |
capcom/cps1.cpp |
sf2um |
Street Fighter II: The World Warrior (USA 920312) |
capcom/cps1.cpp |
sf2v004 |
Street Fighter II': Champion Edition (V004, bootleg) |
capcom/cps1.cpp |
sf2yyc |
Street Fighter II': Champion Edition (YYC, bootleg) |
capcom/cps1.cpp |
sf_l1 |
Slugfest (L-1) |
pinball/wpc_dot.cpp |
sfach |
Street Fighter Alpha: Warriors' Dreams (CPS Changer, Publicity USA 950727) |
capcom/cps1.cpp |
sfan |
Street Fighter (World, pneumatic buttons) |
capcom/sf.cpp |
sfightii |
Street Fighter II (pinball, set 1) |
pinball/gts3a.cpp |
sfightiia |
Street Fighter II (pinball, set 2) |
pinball/gts3a.cpp |
sfightiib |
Street Fighter II (pinball, set 3) |
pinball/gts3a.cpp |
sfj |
Street Fighter (Japan) (protected) |
capcom/sf.cpp |
sfjan |
Street Fighter (Japan, pneumatic buttons) |
capcom/sf.cpp |
sfjbl |
Street Fighter (Japan, bootleg) |
capcom/sf.cpp |
sfp |
Street Fighter (prototype) |
capcom/sf.cpp |
sfua |
Street Fighter (US, set 2) (protected) |
capcom/sf.cpp |
sfw |
Street Fighter (World) (protected) |
capcom/sf.cpp |
sfzbch |
Street Fighter Zero (CPS Changer, Brazil 950727) |
capcom/cps1.cpp |
sfzch |
Street Fighter Zero (CPS Changer, Japan 951020) |
capcom/cps1.cpp |
sgmast |
Super Masters Golf (World?, Floppy Based, FD1094 317-0058-05d?) |
sega/segas24.cpp |
sgmastc |
Jumbo Ozaki Super Masters Golf (World, Floppy Based, FD1094 317-0058-05c) |
sega/segas24.cpp |
sgmastj |
Jumbo Ozaki Super Masters Golf (Japan, Floppy Based, FD1094 317-0058-05b) |
sega/segas24.cpp |
sgunner |
Steel Gunner (Rev B) |
namco/namcos2.cpp |
sgunner2 |
Steel Gunner 2 (US) |
namco/namcos2.cpp |
sgunner2j |
Steel Gunner 2 (Japan, Rev A) |
namco/namcos2.cpp |
sgunnerj |
Steel Gunner (Japan) |
namco/namcos2.cpp |
sgyxz |
Warriors of Fate ('sgyxz' bootleg) |
capcom/fcrash.cpp |
shadfrce |
Shadow Force (World, Version 3) |
technos/shadfrce.cpp |
shadfrcej |
Shadow Force - Henshin Ninja (Japan, Version 2) |
technos/shadfrce.cpp |
shadfrceu |
Shadow Force (US, Version 2) |
technos/shadfrce.cpp |
shadowld |
Shadowland (YD3) |
namco/namcos1.cpp |
shangon |
Super Hang-On (sitdown/upright) (unprotected) |
sega/segaorun.cpp |
shangon1 |
Super Hang-On (mini ride-on) (FD1089B 317-0034) |
sega/segaorun.cpp |
shangon2 |
Super Hang-On (mini ride-on, Rev A) (FD1089B 317-0034) |
sega/segaorun.cpp |
shangon3 |
Super Hang-On (sitdown/upright) (FD1089B 317-0034) |
sega/segaorun.cpp |
shangon3d |
Super Hang-On (sitdown/upright) (bootleg of FD1089B 317-0034 set) |
sega/segaorun.cpp |
shangonho |
Super Hang-On (Hang-On conversion, Japan, FD1094 317-0039) |
sega/segahang.cpp |
shangonle |
Limited Edition Hang-On |
sega/segaorun.cpp |
shangonrb |
Super Hang-On (Hang-On conversion, bootleg) |
sega/segahang.cpp |
shangonrb2 |
Super Hang-On (Hang-On conversion, Beta bootleg) |
sega/segahang.cpp |
shangonro |
Super Hang-On (Hang-On conversion, ride-on, Japan, FD1094 317-0038) |
sega/segahang.cpp |
shaqattq |
Shaq Attaq (rev.5) |
pinball/gts3a.cpp |
shaqattq2 |
Shaq Attaq (rev.2) |
pinball/gts3a.cpp |
shimpact |
Super High Impact (rev LA1 09/30/91) |
midway/midyunit.cpp |
shimpactp4 |
Super High Impact (prototype, proto 4.0 09/10/91) |
midway/midyunit.cpp |
shimpactp5 |
Super High Impact (prototype, proto 5.0 09/15/91) |
midway/midyunit.cpp |
shimpactp6 |
Super High Impact (prototype, proto 6.0 09/23/91) |
midway/midyunit.cpp |
shinfz |
Shinobi / FZ-2006 (Korean System 16 bootleg) (ISG Selection Master Type 2006) |
sega/segas16b_isgsm.cpp |
shinobi |
Shinobi (set 6, System 16A) (unprotected) |
sega/segas16a.cpp |
shinobi1 |
Shinobi (set 1, System 16A) (FD1094 317-0050) |
sega/segas16a.cpp |
shinobi1d |
Shinobi (set 1, System 16A) (bootleg of FD1094 317-0050 set) |
sega/segas16a.cpp |
shinobi2 |
Shinobi (set 2, System 16B) (FD1094 317-0049) |
sega/segas16b.cpp |
shinobi2d |
Shinobi (set 2, System 16B) (bootleg of FD1094 317-0049 set) |
sega/segas16b.cpp |
shinobi3 |
Shinobi (set 3, System 16B) (MC-8123B 317-0054) |
sega/segas16b.cpp |
shinobi4 |
Shinobi (set 4, System 16B) (MC-8123B 317-0054) |
sega/segas16b.cpp |
shinobi5 |
Shinobi (set 5, System 16B) (unprotected) |
sega/segas16b.cpp |
shinobi6 |
Shinobi (set 6, System 16B) (unprotected) |
sega/segas16b.cpp |
shinoblb |
Shinobi (Beta bootleg) |
sega/segas16a.cpp |
shinobls |
Shinobi (Star bootleg, System 16A) |
sega/segas16a.cpp |
shippumd |
Shippu Mahou Daisakusen (Japan) |
toaplan/toaplan2.cpp |
shisen |
Shisensho - Joshiryo-Hen (Japan, set 1) |
irem/m80.cpp |
shisen2 |
Shisensho II |
irem/m90.cpp |
shisena |
Shisensho - Joshiryo-Hen (Japan, set 2) |
irem/m80.cpp |
sichuan2 |
Sichuan II (bootleg, set 1) |
irem/m80.cpp |
sichuan2a |
Sichuan II (bootleg, set 2) |
irem/m80.cpp |
silkroad |
The Legend of Silkroad |
unico/silkroad.cpp |
silkroada |
The Legend of Silkroad (larger ROMs) |
unico/silkroad.cpp |
silvmil |
Silver Millennium |
f32/silvmil.cpp |
silvslug |
Silver Slugger |
pinball/gts3.cpp |
simp_a20 |
The Simpsons (2.0) |
pinball/de_2.cpp |
simp_a27 |
The Simpsons (2.7) |
pinball/de_2.cpp |
simpsons |
The Simpsons (4 Players World, set 1) |
konami/simpsons.cpp |
simpsons2p |
The Simpsons (2 Players World, set 1) |
konami/simpsons.cpp |
simpsons2p2 |
The Simpsons (2 Players World, set 2) |
konami/simpsons.cpp |
simpsons2p3 |
The Simpsons (2 Players World, set 3) |
konami/simpsons.cpp |
simpsons2pa |
The Simpsons (2 Players Asia) |
konami/simpsons.cpp |
simpsons2pj |
The Simpsons (2 Players Japan) |
konami/simpsons.cpp |
simpsons4pa |
The Simpsons (4 Players Asia) |
konami/simpsons.cpp |
simpsons4pe |
The Simpsons (4 Players World, set 2) |
konami/simpsons.cpp |
simpsons4pe2 |
The Simpsons (4 Players World, set 3) |
konami/simpsons.cpp |
sjryuko |
Sukeban Jansi Ryuko (set 2, System 16B, FD1089B 317-5021) |
sega/segas16b.cpp |
sjryuko1 |
Sukeban Jansi Ryuko (set 1, System 16A, FD1089B 317-5021) |
sega/segas16a.cpp |
skingame |
The Irem Skins Game (US set 1) |
irem/m92.cpp |
skingame2 |
The Irem Skins Game (US set 2) |
irem/m92.cpp |
skullxbo |
Skull & Crossbones (rev 5) |
atari/skullxbo.cpp |
skullxbo1 |
Skull & Crossbones (rev 1) |
atari/skullxbo.cpp |
skullxbo2 |
Skull & Crossbones (rev 2) |
atari/skullxbo.cpp |
skullxbo3 |
Skull & Crossbones (rev 3) |
atari/skullxbo.cpp |
skullxbo4 |
Skull & Crossbones (rev 4) |
atari/skullxbo.cpp |
skykiddx |
Sky Kid Deluxe (set 1) |
namco/namcos86.cpp |
skykiddxo |
Sky Kid Deluxe (set 2) |
namco/namcos86.cpp |
smashtv |
Smash T.V. (rev 8.00) |
midway/midyunit.cpp |
smashtv3 |
Smash T.V. (rev 3.01) |
midway/midyunit.cpp |
smashtv4 |
Smash T.V. (rev 4.00) |
midway/midyunit.cpp |
smashtv5 |
Smash T.V. (rev 5.00) |
midway/midyunit.cpp |
smashtv6 |
Smash T.V. (rev 6.00) |
midway/midyunit.cpp |
smbmush |
Super Mario Brothers Mushroom World |
pinball/gts3a.cpp |
smbp |
Super Mario Brothers (pinball, set 1) |
pinball/gts3a.cpp |
smbpa |
Super Mario Brothers (pinball, set 2) |
pinball/gts3a.cpp |
smbpb |
Super Mario Brothers (pinball, set 3) |
pinball/gts3a.cpp |
smbpc |
Super Mario Brothers (pinball, set 4) |
pinball/gts3a.cpp |
smgp |
Super Monaco GP (World, Rev B) (FD1094 317-0126a) |
sega/segaxbd.cpp |
smgp5 |
Super Monaco GP (World) (FD1094 317-0126) |
sega/segaxbd.cpp |
smgp5d |
Super Monaco GP (World) (bootleg of FD1094 317-0126 set) |
sega/segaxbd.cpp |
smgp6 |
Super Monaco GP (World, Rev A) (FD1094 317-0126a) |
sega/segaxbd.cpp |
smgp6d |
Super Monaco GP (World, Rev A) (bootleg of FD1094 317-0126a set) |
sega/segaxbd.cpp |
smgpd |
Super Monaco GP (World, Rev B) (bootleg of FD1094 317-0126a set) |
sega/segaxbd.cpp |
smgpj |
Super Monaco GP (Japan, Rev B) (FD1094 317-0124a) |
sega/segaxbd.cpp |
smgpja |
Super Monaco GP (Japan, Rev A) (FD1094 317-0124a) |
sega/segaxbd.cpp |
smgpjd |
Super Monaco GP (Japan, Rev B) (bootleg of FD1094 317-0124a set) |
sega/segaxbd.cpp |
smgpu |
Super Monaco GP (US, Rev C) (FD1094 317-0125a) |
sega/segaxbd.cpp |
smgpu1 |
Super Monaco GP (US, Rev B) (FD1094 317-0125a) |
sega/segaxbd.cpp |
smgpu1d |
Super Monaco GP (US, Rev B) (bootleg of FD1094 317-0125a set) |
sega/segaxbd.cpp |
smgpu2 |
Super Monaco GP (US, Rev A) (FD1094 317-0125a) |
sega/segaxbd.cpp |
smgpu2d |
Super Monaco GP (US, Rev A) (bootleg of FD1094 317-0125a set) |
sega/segaxbd.cpp |
smgpud |
Super Monaco GP (US, Rev C) (bootleg of FD1094 317-0125a set) |
sega/segaxbd.cpp |
snowbro2 |
Snow Bros. 2 - With New Elves / Otenki Paradise (Hanafram) |
toaplan/toaplan2.cpp |
snowbro2b |
Snow Bros. 2 - With New Elves / Otenki Paradise (bootleg, set 1) |
toaplan/toaplan2.cpp |
snowbro2b2 |
Snow Bros. 2 - With New Elves / Otenki Paradise (bootleg, set 2) |
toaplan/toaplan2.cpp |
snowbro2b3 |
Snow Bros. 2 - With New Elves / Otenki Paradise (bootleg, set 3) |
toaplan/toaplan2.cpp |
snowbro2ny |
Snow Bros. 2 - With New Elves / Otenki Paradise (Nyanko) |
toaplan/toaplan2.cpp |
soldam |
Soldam |
jaleco/megasys1.cpp |
soldamj |
Soldam (Japan) |
jaleco/megasys1.cpp |
solitaire |
Solitaire (version 2.5) |
misc/vamphalf.cpp |
solvalou |
Solvalou (SV1, Japan) |
namco/namcos21_c67.cpp |
sonicbom |
Sonic Boom (FD1094 317-0053) |
sega/segas16b.cpp |
sonicbomd |
Sonic Boom (bootleg of FD1094 317-0053 set) |
sega/segas16b.cpp |
sotsugyo |
Sotsugyo Shousho (Japan) |
dataeast/funkyjet.cpp |
sotsugyok |
Jor-eop Jeungmyeongseo (Korea) |
dataeast/funkyjet.cpp |
soukobdx |
Souko Ban Deluxe (Japan, SB1) |
namco/namcos1.cpp |
spclords |
Space Lords (rev C) |
atari/atarigx2.cpp |
spclordsa |
Space Lords (rev A) |
atari/atarigx2.cpp |
spclordsb |
Space Lords (rev B) |
atari/atarigx2.cpp |
spclordsg |
Space Lords (rev A, German) |
atari/atarigx2.cpp |
speedbsk |
Speed Basketball |
sega/speedbsk.cpp |
spikes91 |
1991 Spikes (Italian bootleg, set 1) |
vsystem/pspikes.cpp |
spikes91b |
1991 Spikes (Italian bootleg, set 2) |
vsystem/pspikes.cpp |
splatter |
Splatter House (World, new version (SH3)) |
namco/namcos1.cpp |
splatter2 |
Splatter House (World, old version (SH2)) |
namco/namcos1.cpp |
splatterj |
Splatter House (Japan, SH1) |
namco/namcos1.cpp |
spstn_l5 |
Space Station (L-5) |
pinball/s11b.cpp |
ssoldier |
Superior Soldiers (US) |
irem/m92.cpp |
sspiritj |
Scramble Spirits (Japan, Floppy DS3-5000-02-REV-A Based) |
sega/segas24.cpp |
sspirits |
Scramble Spirits (World, Floppy Based) |
sega/segas24.cpp |
sspirtfc |
Scramble Spirits (World, Floppy Based, FD1094 317-0058-02c) |
sega/segas24.cpp |
ssprint |
Super Sprint (rev 4) |
atari/atarisy2.cpp |
ssprint1 |
Super Sprint (rev 1) |
atari/atarisy2.cpp |
ssprint3 |
Super Sprint (rev 3) |
atari/atarisy2.cpp |
ssprintf |
Super Sprint (French) |
atari/atarisy2.cpp |
ssprintg |
Super Sprint (German, rev 2) |
atari/atarisy2.cpp |
ssprintg1 |
Super Sprint (German, rev 1) |
atari/atarisy2.cpp |
ssprints |
Super Sprint (Spanish) |
atari/atarisy2.cpp |
ssriders |
Sunset Riders (4 Players ver EAC) |
konami/tmnt2.cpp |
ssridersabd |
Sunset Riders (2 Players ver ABD) |
konami/tmnt2.cpp |
ssridersadd |
Sunset Riders (4 Players ver ADD) |
konami/tmnt2.cpp |
ssriderseaa |
Sunset Riders (4 Players ver EAA) |
konami/tmnt2.cpp |
ssridersebc |
Sunset Riders (2 Players ver EBC) |
konami/tmnt2.cpp |
ssridersebd |
Sunset Riders (2 Players ver EBD) |
konami/tmnt2.cpp |
ssridersjac |
Sunset Riders (4 Players ver JAC) |
konami/tmnt2.cpp |
ssridersjad |
Sunset Riders (4 Players ver JAD) |
konami/tmnt2.cpp |
ssridersjbd |
Sunset Riders (2 Players ver JBD) |
konami/tmnt2.cpp |
ssridersuab |
Sunset Riders (4 Players ver UAB) |
konami/tmnt2.cpp |
ssridersuac |
Sunset Riders (4 Players ver UAC) |
konami/tmnt2.cpp |
ssridersubc |
Sunset Riders (2 Players ver UBC) |
konami/tmnt2.cpp |
ssridersuda |
Sunset Riders (4 Players ver UDA) |
konami/tmnt2.cpp |
sstriker |
Sorcer Striker |
toaplan/toaplan2.cpp |
sstrikerk |
Sorcer Striker (Korea) |
toaplan/toaplan2.cpp |
ssvc_a26 |
Secret Service (2.6) |
pinball/de_2.cpp |
ssvc_a42 |
Secret Service (4.2 alternate sound) |
pinball/de_2.cpp |
ssvc_b26 |
Secret Service (2.6 alternate sound) |
pinball/de_2.cpp |
ssvc_e40 |
Secret Service (4.0, Europe) |
pinball/de_2.cpp |
stagger1 |
Stagger I (Japan) |
nmk/nmk16.cpp |
stankatk |
Super Tank Attack (prototype rev. 1.12) |
misc/micro3d.cpp |
starblad |
Starblade (ST2, World) |
namco/namcos21_c67.cpp |
starbladj |
Starblade (ST1, Japan) |
namco/namcos21_c67.cpp |
stargatp |
Stargate (pinball, rev.5) |
pinball/gts3a.cpp |
stargatp0 |
Stargate (pinball) |
pinball/gts3a.cpp |
stargatp1 |
Stargate (pinball, rev.1) |
pinball/gts3a.cpp |
stargatp2 |
Stargate (pinball, rev.2) |
pinball/gts3a.cpp |
stargatp3 |
Stargate (pinball, rev.3) |
pinball/gts3a.cpp |
stargatp4 |
Stargate (pinball, rev.4) |
pinball/gts3a.cpp |
stdragon |
Saint Dragon (set 1) |
jaleco/megasys1.cpp |
stdragona |
Saint Dragon (set 2) |
jaleco/megasys1.cpp |
stdragonb |
Saint Dragon (bootleg) |
jaleco/megasys1.cpp |
steeltal |
Steel Talons (rev 2) |
atari/harddriv.cpp |
steeltal1 |
Steel Talons (rev 1) |
atari/harddriv.cpp |
steeltalg |
Steel Talons (German, rev 2) |
atari/harddriv.cpp |
steeltalp |
Steel Talons (prototype) |
atari/harddriv.cpp |
stoffy |
Super Toffy |
technos/ddragon.cpp |
stoffyu |
Super Toffy (Unico license) |
technos/ddragon.cpp |
stoneage |
Stoneage (bootleg of Caveman Ninja) |
dataeast/cninja.cpp |
strax_p7 |
Star Trax (domestic prototype) |
pinball/s11c.cpp |
strider |
Strider (USA, B-Board 89624B-2) |
capcom/cps1.cpp |
striderj |
Strider Hiryu (Japan) |
capcom/cps1.cpp |
striderjr |
Strider Hiryu (Japan Resale Ver.) |
capcom/cps1.cpp |
striderua |
Strider (USA, B-Board 89624B-3) |
capcom/cps1.cpp |
strideruc |
Strider (USA, B-Board 90629B-3, buggy Street Fighter II conversion) |
capcom/cps1.cpp |
strik_l4 |
Strike Master (L-4) (Shuffle) |
pinball/wpc_flip2.cpp |
strkfgtr |
Strike Fighter (World) |
sega/segaybd.cpp |
strkfgtrj |
Strike Fighter (Japan) |
sega/segaybd.cpp |
strkforc |
Strike Force (rev 1 02/25/91) |
midway/midyunit.cpp |
stunrun |
S.T.U.N. Runner (rev 6) |
atari/harddriv.cpp |
stunrun0 |
S.T.U.N. Runner (rev 0) |
atari/harddriv.cpp |
stunrun2 |
S.T.U.N. Runner (rev 2) |
atari/harddriv.cpp |
stunrun2e |
S.T.U.N. Runner (rev 2, Europe) |
atari/harddriv.cpp |
stunrun3 |
S.T.U.N. Runner (rev 3) |
atari/harddriv.cpp |
stunrun3e |
S.T.U.N. Runner (rev 3, Europe) |
atari/harddriv.cpp |
stunrun4 |
S.T.U.N. Runner (rev 4) |
atari/harddriv.cpp |
stunrun5 |
S.T.U.N. Runner (rev 5) |
atari/harddriv.cpp |
stunrune |
S.T.U.N. Runner (rev 5, Europe) |
atari/harddriv.cpp |
stunrunj |
S.T.U.N. Runner (rev 7, Japan) |
atari/harddriv.cpp |
stunrunp |
S.T.U.N. Runner (upright prototype) |
atari/harddriv.cpp |
suhosong |
Su Ho Seong |
kaneko/snowbros.cpp |
sunaq |
SunA Quiz 6000 Academy (940620-6) |
suna/suna16.cpp |
supbtime |
Super Burger Time (World, set 1) |
dataeast/supbtime.cpp |
supbtimea |
Super Burger Time (World, set 2) |
dataeast/supbtime.cpp |
supbtimej |
Super Burger Time (Japan) |
dataeast/supbtime.cpp |
superx |
Super-X (NTC) |
dooyong/dooyong.cpp |
superxm |
Super-X (Mitchell) |
dooyong/dooyong.cpp |
suplup |
Super Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 4.0 / 990518) |
misc/vamphalf.cpp |
suprleag |
Super League (FD1094 317-0045) |
sega/segas16b.cpp |
suratk |
Surprise Attack (World ver. K) |
konami/surpratk.cpp |
suratka |
Surprise Attack (Asia ver. L) |
konami/surpratk.cpp |
suratkj |
Surprise Attack (Japan ver. M) |
konami/surpratk.cpp |
surfnsaf |
Surf'n Safari |
pinball/gts3.cpp |
sutjarod |
Sutjaro Haeyo Deluxe |
kaneko/snowbros.cpp |
suzuk8h2 |
Suzuka 8 Hours 2 (World, Rev B) |
namco/namcos2.cpp |
suzuk8h2j |
Suzuka 8 Hours 2 (Japan, Rev B) |
namco/namcos2.cpp |
suzuka8h |
Suzuka 8 Hours (World, Rev C) |
namco/namcos2.cpp |
suzuka8hj |
Suzuka 8 Hours (Japan, Rev B) |
namco/namcos2.cpp |
svolley |
Super Volleyball (Japan) |
vsystem/rpunch.cpp |
svolleybl |
Super Volleyball (bootleg) |
vsystem/rpunch.cpp |
svolleyk |
Super Volleyball (Korea) |
vsystem/rpunch.cpp |
svolleyu |
Super Volleyball (US, Data East license) |
vsystem/rpunch.cpp |
svolleyua |
Super Volleyball (US) |
vsystem/rpunch.cpp |
swrds_l1 |
Swords of Fury (L-1) |
pinball/s11b.cpp |
swrds_l2 |
Swords of Fury (L-2) |
pinball/s11b.cpp |
swrds_lg2 |
Swords of Fury (LG-2) Germany |
pinball/s11b.cpp |
sws |
Super World Stadium (Japan) |
namco/namcos2.cpp |
sws92 |
Super World Stadium '92 (Japan) |
namco/namcos2.cpp |
sws92g |
Super World Stadium '92 Gekitouban (Japan) |
namco/namcos2.cpp |
sws93 |
Super World Stadium '93 (Japan) |
namco/namcos2.cpp |
t2_l2 |
Terminator 2: Judgment Day (L-2) |
pinball/wpc_dot.cpp |
t2_l3 |
Terminator 2: Judgment Day (L-3) |
pinball/wpc_dot.cpp |
t2_l4 |
Terminator 2: Judgment Day (L-4) |
pinball/wpc_dot.cpp |
t2_l6 |
Terminator 2: Judgment Day (L-6) |
pinball/wpc_dot.cpp |
t2_l8 |
Terminator 2: Judgment Day (L-8) |
pinball/wpc_dot.cpp |
t2_p2f |
Terminator 2: Judgment Day (P-2F) Profanity |
pinball/wpc_dot.cpp |
taf_h4 |
The Addams Family (H-4) |
pinball/wpc_flip1.cpp |
taf_l1 |
The Addams Family (L-1) |
pinball/wpc_flip1.cpp |
taf_l2 |
The Addams Family (L-2) |
pinball/wpc_flip1.cpp |
taf_l3 |
The Addams Family (L-3) |
pinball/wpc_flip1.cpp |
taf_l4 |
The Addams Family (L-4) |
pinball/wpc_flip1.cpp |
taf_l5 |
The Addams Family (L-5) |
pinball/wpc_flip1.cpp |
taf_l6 |
The Addams Family (L-6) |
pinball/wpc_flip1.cpp |
taf_l7 |
The Addams Family (Prototype L-5) (L-7) |
pinball/wpc_flip1.cpp |
taf_p2 |
The Addams Family (Prototype) (P-2) |
pinball/wpc_flip1.cpp |
tafg_h3 |
The Addams Family Special Collectors Edition (H-3) |
pinball/wpc_flip2.cpp |
tafg_la2 |
The Addams Family Special Collectors Edition (LA-2) |
pinball/wpc_flip2.cpp |
tafg_la3 |
The Addams Family Special Collectors Edition (LA-3) |
pinball/wpc_flip2.cpp |
tafg_lx3 |
The Addams Family Special Collectors Edition Gold (LX-3) |
pinball/wpc_flip2.cpp |
tankbatl |
Tank Battle (prototype rev. 4/21/92) |
misc/micro3d.cpp |
tankfrce |
Tank Force (US, 2 Players) |
namco/namcos1.cpp |
tankfrce4 |
Tank Force (US, 4 Players) |
namco/namcos1.cpp |
tankfrcej |
Tank Force (Japan) |
namco/namcos1.cpp |
taxi_l3 |
Taxi (Marilyn) (L-3) |
pinball/s11b.cpp |
taxi_l4 |
Taxi (Lola) (L-4) |
pinball/s11b.cpp |
taxi_lg1 |
Taxi (Marilyn) (L-1) Germany |
pinball/s11b.cpp |
taxi_lu1 |
Taxi (Marilyn) (LU-1) |
pinball/s11b.cpp |
taxi_p5 |
Taxi (P-5) |
pinball/s11b.cpp |
tceptor |
Thunder Ceptor |
namco/tceptor.cpp |
tceptor2 |
3-D Thunder Ceptor II |
namco/tceptor.cpp |
teedoffp |
Tee'd Off (pinball, rev.3) |
pinball/gts3a.cpp |
teedoffp0 |
Tee'd Off (pinball) |
pinball/gts3a.cpp |
teedoffp1 |
Tee'd Off (pinball, rev.1) |
pinball/gts3a.cpp |
term2 |
Terminator 2 - Judgment Day (rev LA4 08/03/92) |
midway/midyunit.cpp |
term2la1 |
Terminator 2 - Judgment Day (rev LA1 11/01/91) |
midway/midyunit.cpp |
term2la2 |
Terminator 2 - Judgment Day (rev LA2 12/09/91) |
midway/midyunit.cpp |
term2la3 |
Terminator 2 - Judgment Day (rev LA3 03/27/92) |
midway/midyunit.cpp |
term2lg1 |
Terminator 2 - Judgment Day (German, rev LG1 11/04/91) |
midway/midyunit.cpp |
term2pa2 |
Terminator 2 - Judgment Day (prototype, rev PA2 10/18/91) |
midway/midyunit.cpp |
tetrbx |
Tetris / Bloxeed (Korean System 16 bootleg) (ISG Selection Master Type 2006) |
sega/segas16b_isgsm.cpp |
tetris |
Tetris (set 4, Japan, System 16A) (FD1094 317-0093) |
sega/segas16a.cpp |
tetris1 |
Tetris (set 1, Japan, System 16B) (FD1094 317-0091) |
sega/segas16b.cpp |
tetris1d |
Tetris (set 1, Japan, System 16B) (bootleg of FD1094 317-0091 set) |
sega/segas16b.cpp |
tetris2 |
Tetris (set 2, Japan, System 16B) (FD1094 317-0092) |
sega/segas16b.cpp |
tetris2d |
Tetris (set 2, Japan, System 16B) (bootleg of FD1094 317-0092 set) |
sega/segas16b.cpp |
tetris3 |
Tetris (set 3, Japan, System 16A) (FD1094 317-0093a) |
sega/segas16a.cpp |
tetris3d |
Tetris (set 3, Japan, System 16A) (bootleg of FD1094 317-0093a set) |
sega/segas16a.cpp |
tetrisbl |
Tetris (bootleg) |
sega/system16.cpp |
tetrisd |
Tetris (set 4, Japan, System 16A) (bootleg of FD1094 317-0093 set) |
sega/segas16a.cpp |
tfa_13 |
WPC Test Fixture: Alphanumeric (1.3) |
pinball/wpc_an.cpp |
tfdmd_l3 |
WPC Test Fixture: DMD (L-3) |
pinball/wpc_dot.cpp |
tfight |
Title Fight |
pinball/gts3.cpp |
thndblst |
Thunder Blaster (Japan) |
irem/m92.cpp |
thndrbld |
Thunder Blade (upright) (FD1094 317-0056) |
sega/segaxbd.cpp |
thndrbld1 |
Thunder Blade (deluxe/standing) (unprotected) |
sega/segaxbd.cpp |
thndrbldd |
Thunder Blade (upright) (bootleg of FD1094 317-0056 set) |
sega/segaxbd.cpp |
thndrx2 |
Thunder Cross II (World) |
konami/tmnt2.cpp |
thndrx2a |
Thunder Cross II (Asia) |
konami/tmnt2.cpp |
thndrx2j |
Thunder Cross II (Japan) |
konami/tmnt2.cpp |
thndzone |
Thunder Zone (World, Rev 1) |
dataeast/dassault.cpp |
thndzone4 |
Thunder Zone (World 4 Players) |
dataeast/dassault.cpp |
thndzonea |
Thunder Zone (World) |
dataeast/dassault.cpp |
thndzonej |
Thunder Zone (Japan) |
dataeast/dassault.cpp |
thunderj |
ThunderJaws (rev 3) |
atari/thunderj.cpp |
thunderja |
ThunderJaws (rev 2) |
atari/thunderj.cpp |
thunderlbl |
Thunder & Lightning (bootleg with Tetris sound, set 1) |
seta/seta.cpp |
thunderlbl2 |
Thunder & Lightning (bootleg with Tetris sound, set 2) |
seta/seta.cpp |
thunderx |
Thunder Cross (set 1) |
konami/thunderx.cpp |
thunderxa |
Thunder Cross (set 2) |
konami/thunderx.cpp |
thunderxb |
Thunder Cross (set 3) |
konami/thunderx.cpp |
thunderxj |
Thunder Cross (Japan) |
konami/thunderx.cpp |
timescan |
Time Scanner (set 2, System 16B) |
sega/segas16b.cpp |
timescan1 |
Time Scanner (set 1, System 16A, FD1089B 317-0024) |
sega/segas16a.cpp |
timescan3 |
Time Scanner (set 3, Japan, System 16B) (FD1089B 317-0024) |
sega/segas16b.cpp |
timescanbl |
Time Scanner (bootleg) |
sega/system16.cpp |
tmac_a18 |
Time Machine (1.8) |
pinball/de_2.cpp |
tmac_a24 |
Time Machine (2.4) |
pinball/de_2.cpp |
tmac_g18 |
Time Machine (1.8, Germany) |
pinball/de_2.cpp |
tmht |
Teenage Mutant Hero Turtles (UK 4 Players, version F) |
konami/tmnt.cpp |
tmht22pe |
Teenage Mutant Hero Turtles - Turtles in Time (2 Players ver EBA) |
konami/tmnt2.cpp |
tmht24pe |
Teenage Mutant Hero Turtles - Turtles in Time (4 Players ver EAA) |
konami/tmnt2.cpp |
tmht2p |
Teenage Mutant Hero Turtles (UK 2 Players, version U) |
konami/tmnt.cpp |
tmht2pa |
Teenage Mutant Hero Turtles (UK 2 Players, version ?) |
konami/tmnt.cpp |
tmhta |
Teenage Mutant Hero Turtles (UK 4 Players, version S) |
konami/tmnt.cpp |
tmhtb |
Teenage Mutant Hero Turtles (UK 4 Players, version ?) |
konami/tmnt.cpp |
tmnt |
Teenage Mutant Ninja Turtles (World 4 Players, version X) |
konami/tmnt.cpp |
tmnt2 |
Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver UAA) |
konami/tmnt2.cpp |
tmnt22pu |
Teenage Mutant Ninja Turtles - Turtles in Time (2 Players ver UDA) |
konami/tmnt2.cpp |
tmnt24pu |
Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver UEA) |
konami/tmnt2.cpp |
tmnt2a |
Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver ADA) |
konami/tmnt2.cpp |
tmnt2o |
Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver OAA) |
konami/tmnt2.cpp |
tmnt2pj |
Teenage Mutant Ninja Turtles (Japan 2 Players, version 1) |
konami/tmnt.cpp |
tmnt2po |
Teenage Mutant Ninja Turtles (Oceania 2 Players, version ?) |
konami/tmnt.cpp |
tmnt_101 |
Teenage Mutant Ninja Turtles (1.01) |
pinball/de_3.cpp |
tmnt_103 |
Teenage Mutant Ninja Turtles (1.03) |
pinball/de_3.cpp |
tmnt_104 |
Teenage Mutant Ninja Turtles (USA 1.04, display A1.04) |
pinball/de_3.cpp |
tmnt_104g |
Teenage Mutant Ninja Turtles (Germany 1.04, display A1.04) |
pinball/de_3.cpp |
tmnt_a07 |
Teenage Mutant Ninja Turtles (A 0.7 VUK prototype) |
pinball/de_3.cpp |
tmnta |
Teenage Mutant Ninja Turtles (Asia 4 Players, version ?) |
konami/tmnt.cpp |
tmntj |
Teenage Mutant Ninja Turtles (Japan 4 Players, version 2) |
konami/tmnt.cpp |
tmntu |
Teenage Mutant Ninja Turtles (US 4 Players, version R) |
konami/tmnt.cpp |
tmntua |
Teenage Mutant Ninja Turtles (US 4 Players, version N) |
konami/tmnt.cpp |
tmntub |
Teenage Mutant Ninja Turtles (US 4 Players, version J) |
konami/tmnt.cpp |
tmntuc |
Teenage Mutant Ninja Turtles (US 4 Players, version H) |
konami/tmnt.cpp |
tmntucbl |
Teenage Mutant Ninja Turtles (bootleg, US 4 Players, version H) |
konami/tmnt.cpp |
toffy |
Toffy |
technos/ddragon.cpp |
tomcat |
TomCat (prototype) |
atari/tomcat.cpp |
toobin |
Toobin' (rev 3) |
atari/toobin.cpp |
toobin1 |
Toobin' (rev 1) |
atari/toobin.cpp |
toobin2 |
Toobin' (rev 2) |
atari/toobin.cpp |
toobin2e |
Toobin' (Europe, rev 2) |
atari/toobin.cpp |
toobine |
Toobin' (Europe, rev 3) |
atari/toobin.cpp |
toobing |
Toobin' (German, rev 3) |
atari/toobin.cpp |
topgunbl |
Top Gunner (bootleg, Rotary Joystick) |
konami/jackal.cpp |
topgunr |
Top Gunner (US, 8-way Joystick) |
konami/jackal.cpp |
toppyrap |
Toppy & Rappy |
kaneko/snowbros.cpp |
topsecrt |
Top Secret (Japan, old revision) |
capcom/bionicc.cpp |
topsecrt2 |
Top Secret (Japan, revision B) |
capcom/bionicc.cpp |
topspeed |
Top Speed (World, rev 1) |
taito/topspeed.cpp |
topspeedu |
Top Speed (US) |
taito/topspeed.cpp |
torp_a16 |
Torpedo Alley (1.6) |
pinball/de_2.cpp |
torp_e21 |
Torpedo Alley (2.1, Europe) |
pinball/de_2.cpp |
toryumon |
Toryumon |
sega/segas16b.cpp |
totcarn |
Total Carnage (rev LA1 03/10/92) |
midway/midyunit.cpp |
totcarnp1 |
Total Carnage (prototype, proto v 1.0 01/25/92) |
midway/midyunit.cpp |
totcarnp2 |
Total Carnage (prototype, proto v 2.0 02/10/92) |
midway/midyunit.cpp |
toutrun |
Turbo Out Run (Out Run upgrade) (FD1094 317-0118) |
sega/segaorun.cpp |
toutrun1 |
Turbo Out Run (deluxe cockpit) (FD1094 317-0109) |
sega/segaorun.cpp |
toutrun2 |
Turbo Out Run (cockpit) (FD1094 317-0106) |
sega/segaorun.cpp |
toutrun2d |
Turbo Out Run (cockpit) (bootleg of FD1094 317-0106 set) |
sega/segaorun.cpp |
toutrun3 |
Turbo Out Run (cockpit) (FD1094 317-0107) |
sega/segaorun.cpp |
toutrun3d |
Turbo Out Run (cockpit) (bootleg of FD1094 317-0107 set) |
sega/segaorun.cpp |
toutrund |
Turbo Out Run (Out Run upgrade) (bootleg of FD1094 317-0118 set) |
sega/segaorun.cpp |
toutrunj |
Turbo Out Run (Japan, Out Run upgrade) (FD1094 317-0117) |
sega/segaorun.cpp |
toutrunj1 |
Turbo Out Run (Japan, cockpit) (FD1094 317-0101) |
sega/segaorun.cpp |
toutrunj1d |
Turbo Out Run (Japan, cockpit) (bootleg of FD1094 317-0101 set) |
sega/segaorun.cpp |
toutrunjd |
Turbo Out Run (Japan, Out Run upgrade) (bootleg of FD1094 317-0117 set) |
sega/segaorun.cpp |
toyland |
Toy Land Adventure |
misc/vamphalf.cpp |
trigon |
Trigon (Japan) |
konami/tmnt2.cpp |
trisport |
Tri-Sports |
midway/mcr68.cpp |
trog |
Trog (rev LA5 3/29/91) |
midway/midyunit.cpp |
trog3 |
Trog (rev LA3 2/14/91) |
midway/midyunit.cpp |
trog3a |
Trog (rev LA3 2/10/91) |
midway/midyunit.cpp |
trog4 |
Trog (rev LA4 3/11/91) |
midway/midyunit.cpp |
trogpa4 |
Trog (prototype, rev 4.00 7/27/90) |
midway/midyunit.cpp |
trogpa5 |
Trog (prototype, rev PA5-PAC 8/28/90) |
midway/midyunit.cpp |
trogpa6 |
Trog (prototype, rev PA6-PAC 9/09/90) |
midway/midyunit.cpp |
truxton2 |
Truxton II / Tatsujin Oh |
toaplan/toaplan2.cpp |
tshingen |
Shingen Samurai-Fighter (Japan, English) |
jaleco/megasys1.cpp |
tshingena |
Takeda Shingen (Japan, Japanese) |
jaleco/megasys1.cpp |
tsptr_l1 |
Transporter the Rescue (LA-1) |
pinball/s11b.cpp |
tsptr_l3 |
Transporter the Rescue (L-3) |
pinball/s11b.cpp |
tstrike |
Thunder Strike (set 1) |
technos/ddragon.cpp |
tstrikea |
Thunder Strike (set 2, older) |
technos/ddragon.cpp |
tt_game |
unknown Toptronic pinball game |
pinball/gts3.cpp |
tturf |
Tough Turf (set 2, Japan) (8751 317-0104) |
sega/segas16b.cpp |
tturfbl |
Tough Turf (Datsu bootleg) |
sega/system16.cpp |
tturfu |
Tough Turf (set 1, US) (8751 317-0099) |
sega/segas16b.cpp |
tumblep |
Tumble Pop (World) |
dataeast/supbtime.cpp |
tumblepj |
Tumble Pop (Japan) |
dataeast/supbtime.cpp |
twinfalc |
Twin Falcons |
capcom/sidearms.cpp |
twinhawk |
Twin Hawk (World) |
taito/taito_x.cpp |
twinhawku |
Twin Hawk (US) |
taito/taito_x.cpp |
twinkle |
Twinkle (set 1) |
kaneko/snowbros.cpp |
twinklea |
Twinkle (set 2) |
kaneko/snowbros.cpp |
twocrude |
Two Crude (US FT revision 1) |
dataeast/cbuster.cpp |
twocrudea |
Two Crude (US FT version) |
dataeast/cbuster.cpp |
typhoon |
Typhoon |
konami/ajax.cpp |
tz_92 |
Twilight Zone (9.2) |
pinball/wpc_flip2.cpp |
tz_94ch |
Twilight Zone (9.4CH) |
pinball/wpc_flip2.cpp |
tz_94h |
Twilight Zone (9.4H) |
pinball/wpc_flip2.cpp |
tz_h7 |
Twilight Zone (H-7) |
pinball/wpc_flip2.cpp |
tz_h8 |
Twilight Zone (H-8) |
pinball/wpc_flip2.cpp |
tz_ifpa |
Twilight Zone (IFPA rules) |
pinball/wpc_flip2.cpp |
tz_l1 |
Twilight Zone (L-1) |
pinball/wpc_flip2.cpp |
tz_l2 |
Twilight Zone (L-2) |
pinball/wpc_flip2.cpp |
tz_l3 |
Twilight Zone (L-3) |
pinball/wpc_flip2.cpp |
tz_l4 |
Twilight Zone (L-4) |
pinball/wpc_flip2.cpp |
tz_l5 |
Twilight Zone (L-5) |
pinball/wpc_flip2.cpp |
tz_p3 |
Twilight Zone (P-3) |
pinball/wpc_flip2.cpp |
tz_p4 |
Twilight Zone (P-4) |
pinball/wpc_flip2.cpp |
tz_pa1 |
Twilight Zone (PA-1) |
pinball/wpc_flip2.cpp |
uballoon |
Ultra Balloon |
suna/suna16.cpp |
uccops |
Undercover Cops (World) |
irem/m92.cpp |
uccopsar |
Undercover Cops - Alpha Renewal Version (World) |
irem/m92.cpp |
uccopsaru |
Undercover Cops - Alpha Renewal Version (US) |
irem/m92.cpp |
uccopsj |
Undercover Cops (Japan) |
irem/m92.cpp |
uccopsu |
Undercover Cops (US) |
irem/m92.cpp |
ultracin |
Waku Waku Ultraman Racing |
sega/segas16b.cpp |
ultraman |
Ultraman (Japan) |
konami/ultraman.cpp |
unsquad |
U.N. Squadron (USA) |
capcom/cps1.cpp |
valkyrie |
Valkyrie no Densetsu (Japan) |
namco/namcos2.cpp |
vamphalf |
Vamf x1/2 (Europe, version 1.1.0908) |
misc/vamphalf.cpp |
vamphalfk |
Vamp x1/2 (Korea, version 1.1.0908) |
misc/vamphalf.cpp |
vamphalfr1 |
Vamf x1/2 (Europe, version 1.0.0903) |
misc/vamphalf.cpp |
vaportra |
Vapor Trail - Hyper Offence Formation (World revision 1) |
dataeast/vaportra.cpp |
vaportra3 |
Vapor Trail - Hyper Offence Formation (World revision 3?) |
dataeast/vaportra.cpp |
vaportrau |
Vapor Trail - Hyper Offence Formation (US) |
dataeast/vaportra.cpp |
varth |
Varth: Operation Thunderstorm (World 920714) |
capcom/cps1.cpp |
varthb |
Varth: Operation Thunderstorm (bootleg, set 1) |
capcom/fcrash.cpp |
varthb2 |
Varth: Operation Thunderstorm (bootleg, set 2) |
capcom/cps1.cpp |
varthb3 |
Varth: Operation Thunderstorm (bootleg, set 3) |
capcom/cps1.cpp |
varthj |
Varth: Operation Thunderstorm (Japan 920714) |
capcom/cps1.cpp |
varthjr |
Varth: Operation Thunderstorm (Japan Resale Ver. 920714) |
capcom/cps1.cpp |
varthr1 |
Varth: Operation Thunderstorm (World 920612) |
capcom/cps1.cpp |
varthu |
Varth: Operation Thunderstorm (USA 920612) |
capcom/cps1.cpp |
vball |
U.S. Championship V'ball (US) |
technos/vball.cpp |
vball2pj |
U.S. Championship V'ball (Japan) |
technos/vball.cpp |
vball2pjb |
U.S. Championship V'ball (bootleg of Japan set) |
technos/vball.cpp |
vballb |
U.S. Championship V'ball (bootleg of US set) |
technos/vball.cpp |
vegas |
Vegas |
pinball/gts3.cpp |
vendetta |
Vendetta (World, 4 Players, ver. T) |
konami/vendetta.cpp |
vendetta2pd |
Vendetta (Asia, 2 Players, ver. D) |
konami/vendetta.cpp |
vendetta2peba |
Vendetta (World, 2 Players, ver. EB-A?) |
konami/vendetta.cpp |
vendetta2pp |
Crime Fighters 2 (Japan, 2 Players, ver. P) |
konami/vendetta.cpp |
vendetta2pu |
Vendetta (Asia, 2 Players, ver. U) |
konami/vendetta.cpp |
vendetta2pun |
Vendetta (World, 2 Players, ver. ?) |
konami/vendetta.cpp |
vendetta2pw |
Vendetta (World, 2 Players, ver. W) |
konami/vendetta.cpp |
vendettan |
Crime Fighters 2 (Japan, 4 Players, ver. N) |
konami/vendetta.cpp |
vendettar |
Vendetta (US, 4 Players, ver. R) |
konami/vendetta.cpp |
vendettaun |
Vendetta (World, 4 Players, ver. ?) |
konami/vendetta.cpp |
vendettaz |
Vendetta (Asia, 4 Players, ver. Z) |
konami/vendetta.cpp |
vfive |
V-Five (Japan) |
toaplan/toaplan2.cpp |
vgmplay |
VGM player |
virtual/vgmplay.cpp |
vigilant |
Vigilante (World, Rev E) |
irem/vigilant.cpp |
vigilanta |
Vigilante (World, Rev A) |
irem/vigilant.cpp |
vigilantb |
Vigilante (US, Rev B) |
irem/vigilant.cpp |
vigilantbl |
Vigilante (bootleg) |
irem/vigilant.cpp |
vigilantc |
Vigilante (World, Rev C) |
irem/vigilant.cpp |
vigilantd |
Vigilante (Japan, Rev D) |
irem/vigilant.cpp |
vigilantg |
Vigilante (US, Rev G) |
irem/vigilant.cpp |
vigilanto |
Vigilante (US) |
irem/vigilant.cpp |
vindctr2 |
Vindicators Part II (rev 3) |
atari/gauntlet.cpp |
vindctr2r1 |
Vindicators Part II (rev 1) |
atari/gauntlet.cpp |
vindctr2r2 |
Vindicators Part II (rev 2) |
atari/gauntlet.cpp |
vindictr |
Vindicators (rev 5) |
atari/vindictr.cpp |
vindictr1 |
Vindicators (rev 1) |
atari/vindictr.cpp |
vindictr2 |
Vindicators (rev 2) |
atari/vindictr.cpp |
vindictr4 |
Vindicators (rev 4) |
atari/vindictr.cpp |
vindictre |
Vindicators (Europe, rev 5) |
atari/vindictr.cpp |
vindictre3 |
Vindicators (Europe, rev 3) |
atari/vindictr.cpp |
vindictre4 |
Vindicators (Europe, rev 4) |
atari/vindictr.cpp |
vindictrg |
Vindicators (German, rev 1) |
atari/vindictr.cpp |
vulcan |
Vulcan Venture (New) |
konami/twin16.cpp |
vulcana |
Vulcan Venture (Old) |
konami/twin16.cpp |
vulcanb |
Vulcan Venture (Oldest) |
konami/twin16.cpp |
waterwld |
Waterworld (rev.3) |
pinball/gts3a.cpp |
waterwld2 |
Waterworld (rev.2) |
pinball/gts3a.cpp |
wb3 |
Wonder Boy III - Monster Lair (set 6, World, System 16B) (8751 317-0098) |
sega/segas16b.cpp |
wb31 |
Wonder Boy III - Monster Lair (set 1, Japan, System 16A) (FD1094 317-0084) |
sega/segas16a.cpp |
wb31d |
Wonder Boy III - Monster Lair (set 1, Japan, System 16A) (bootleg of FD1094 317-0084 set) |
sega/segas16a.cpp |
wb32 |
Wonder Boy III - Monster Lair (set 2, Japan, System 16B) (FD1094 317-0085) |
sega/segas16b.cpp |
wb32d |
Wonder Boy III - Monster Lair (set 2, Japan, System 16B) (bootleg of FD1094 317-0085 set) |
sega/segas16b.cpp |
wb33 |
Wonder Boy III - Monster Lair (set 3, World, System 16B) (FD1094 317-0089) |
sega/segas16b.cpp |
wb33d |
Wonder Boy III - Monster Lair (set 3, World, System 16B) (bootleg of FD1094 317-0089 set) |
sega/segas16b.cpp |
wb34 |
Wonder Boy III - Monster Lair (set 4, Japan, System 16B) (FD1094 317-0087) |
sega/segas16b.cpp |
wb34d |
Wonder Boy III - Monster Lair (set 4, Japan, System 16B) (bootleg of FD1094 317-0087 set) |
sega/segas16b.cpp |
wb35 |
Wonder Boy III - Monster Lair (set 5, Japan, System 16A) (FD1089A 317-0086) |
sega/segas16a.cpp |
wb35d |
Wonder Boy III - Monster Lair (set 5, Japan, System 16A) (bootleg of FD1089A 317-0086 set) |
sega/segas16a.cpp |
wb3bbl |
Wonder Boy III - Monster Lair (bootleg) |
sega/system16.cpp |
wb3bble |
Wonder Boy III - Monster Lair (encrypted bootleg) |
sega/system16.cpp |
wcsoccer |
World Challenge Soccer (rev.1, set 1) |
pinball/gts3a.cpp |
wcsoccer1a |
World Challenge Soccer (rev.1, set 2) |
pinball/gts3a.cpp |
wecleman |
WEC Le Mans 24 (v2.01) |
konami/wecleman.cpp |
weclemana |
WEC Le Mans 24 (v2.00) |
konami/wecleman.cpp |
weclemanb |
WEC Le Mans 24 (v2.00, hack) |
konami/wecleman.cpp |
weclemanc |
WEC Le Mans 24 (v1.26) |
konami/wecleman.cpp |
wfishing |
Wanpaku Fishing |
sega/segas16b.cpp |
whirl_l2 |
Whirlwind (LU-2) |
pinball/s11b.cpp |
whirl_l3 |
Whirlwind (LA-3) |
pinball/s11b.cpp |
whirl_lg1 |
Whirlwind (LG-1) |
pinball/s11b.cpp |
whirl_lg2 |
Whirlwind (LG-2) |
pinball/s11b.cpp |
whirl_lg3 |
Whirlwind (LG-3) |
pinball/s11b.cpp |
whizz |
Whizz |
capcom/sidearms.cpp |
wildplt |
Wild Pilot |
jaleco/cischeat.cpp |
willow |
Willow (World) |
capcom/cps1.cpp |
willowj |
Willow (Japan) |
capcom/cps1.cpp |
willowu |
Willow (USA) |
capcom/cps1.cpp |
willowuo |
Willow (USA Old Ver.) |
capcom/cps1.cpp |
wingforc |
Wing Force (Japan, prototype) |
kaneko/kaneko16.cpp |
winrun |
Winning Run (World) (89/06/06, Ver.09) |
namco/namcos21.cpp |
winrun91 |
Winning Run '91 (Japan) (1991/03/05, Main Ver 1.0, Sub Ver 1.0) |
namco/namcos21.cpp |
winrungp |
Winning Run Suzuka Grand Prix (Japan) (89/12/03, Ver.02) |
namco/namcos21.cpp |
wipeout |
Wipeout (rev.2, set 1) |
pinball/gts3a.cpp |
wipeout2a |
Wipeout (rev.2, set 2) |
pinball/gts3a.cpp |
wizdfire |
Wizard Fire (Over Sea v2.1) |
dataeast/rohga.cpp |
wizdfireu |
Wizard Fire (US v1.1) |
dataeast/rohga.cpp |
wldcourt |
Pro Tennis World Court (Japan) |
namco/namcos1.cpp |
wlstar |
Wonder League Star - Sok-Magicball Fighting (Korea) |
dataeast/tumbleb.cpp |
wndrmomo |
Wonder Momo |
namco/namcos86.cpp |
wofabl |
Sangokushi II (bootleg) |
capcom/fcrash.cpp |
wofhfh |
Huo Feng Huang (Chinese bootleg of Sangokushi II) |
capcom/cps1.cpp |
wofr1bl |
Warriors of Fate (bootleg) |
capcom/fcrash.cpp |
wolffang |
Wolf Fang -Kuhga 2001- (Japan) |
dataeast/rohga.cpp |
wonder3 |
Wonder 3 (Japan 910520) |
capcom/cps1.cpp |
wondl96 |
Wonder League '96 (Korea) |
dataeast/tumbleb.cpp |
worldadv |
World Adventure |
misc/vamphalf.cpp |
wpksoc |
World PK Soccer |
irem/m107.cpp |
wrestwar |
Wrestle War (set 3, World) (8751 317-0103) |
sega/segas16b.cpp |
wrestwar1 |
Wrestle War (set 1, Japan) (FD1094 317-0090) |
sega/segas16b.cpp |
wrestwar1d |
Wrestle War (set 1, Japan) (bootleg of FD1094 317-0090 set) |
sega/segas16b.cpp |
wrestwar2 |
Wrestle War (set 2, World) (FD1094 317-0102) |
sega/segas16b.cpp |
wrestwar2d |
Wrestle War (set 2, World) (bootleg of FD1094 317-0102 set) |
sega/segas16b.cpp |
ws |
Pro Yakyuu World Stadium (Japan) |
namco/namcos1.cpp |
ws89 |
Pro Yakyuu World Stadium '89 (Japan) |
namco/namcos1.cpp |
ws90 |
Pro Yakyuu World Stadium '90 (Japan) |
namco/namcos1.cpp |
wsf |
World Soccer Finals (rev 4) |
cinematronics/leland.cpp |
wsf3 |
World Soccer Finals (rev 3) |
cinematronics/leland.cpp |
ww_l2 |
White Water (L-2) |
pinball/wpc_flip2.cpp |
ww_l3 |
White Water (L-3) |
pinball/wpc_flip2.cpp |
ww_l4 |
White Water (L-4) |
pinball/wpc_flip2.cpp |
ww_l5 |
White Water (L-5) |
pinball/wpc_flip2.cpp |
ww_lh5 |
White Water (LH-5) |
pinball/wpc_flip2.cpp |
ww_lh6 |
White Water (LH-6) |
pinball/wpc_flip2.cpp |
ww_p6 |
White Water (P-6) |
pinball/wpc_flip2.cpp |
ww_p8 |
White Water (P-8) |
pinball/wpc_flip2.cpp |
wwfsstar |
WWF Superstars (Europe) |
technos/wwfsstar.cpp |
wwfsstarb |
WWF Superstars (bootleg) |
technos/wwfsstar.cpp |
wwfsstarc |
WWF Superstars (Canada) |
technos/wwfsstar.cpp |
wwfsstarj |
WWF Superstars (Japan) |
technos/wwfsstar.cpp |
wwfsstaru4 |
WWF Superstars (US revision 4) |
technos/wwfsstar.cpp |
wwfsstaru6 |
WWF Superstars (US revision 6) |
technos/wwfsstar.cpp |
wwfsstaru7 |
WWF Superstars (US revision 7) |
technos/wwfsstar.cpp |
wwfwfest |
WWF WrestleFest (World) |
technos/ddragon3.cpp |
wwfwfestj |
WWF WrestleFest (Japan) |
technos/ddragon3.cpp |
wwfwfestk |
WWF WrestleFest (Korea) |
technos/ddragon3.cpp |
wwfwfestu |
WWF WrestleFest (US, rev 2) |
technos/ddragon3.cpp |
wwfwfestu1 |
WWF WrestleFest (US) |
technos/ddragon3.cpp |
wwfwfestub |
WWF WrestleFest (US bootleg) |
technos/ddragon3.cpp |
x1turbo |
X1 Turbo (CZ-850C) |
sharp/x1.cpp |
x1turbo40 |
X1 Turbo (CZ-862C) |
sharp/x1.cpp |
x68000 |
X68000 |
sharp/x68k.cpp |
x68030 |
X68030 |
sharp/x68k.cpp |
x68ksupr |
X68000 Super |
sharp/x68k.cpp |
x68kxvi |
X68000 XVI |
sharp/x68k.cpp |
xexex |
Xexex (ver EAA) |
konami/xexex.cpp |
xexexa |
Xexex (ver AAA) |
konami/xexex.cpp |
xexexj |
Xexex (ver JAA) |
konami/xexex.cpp |
xmen |
X-Men (4 Players ver EBA) |
konami/xmen.cpp |
xmen2pa |
X-Men (2 Players ver AAA) |
konami/xmen.cpp |
xmen2pe |
X-Men (2 Players ver EAA) |
konami/xmen.cpp |
xmen2pj |
X-Men (2 Players ver JAA) |
konami/xmen.cpp |
xmen2pu |
X-Men (2 Players ver UAB) |
konami/xmen.cpp |
xmen6p |
X-Men (6 Players ver ECB) |
konami/xmen.cpp |
xmen6pu |
X-Men (6 Players ver UCB) |
konami/xmen.cpp |
xmena |
X-Men (4 Players ver AEA) |
konami/xmen.cpp |
xmenaa |
X-Men (4 Players ver ADA) |
konami/xmen.cpp |
xmenj |
X-Men (4 Players ver JBA) |
konami/xmen.cpp |
xmenja |
X-Men (4 Players ver JEA) |
konami/xmen.cpp |
xmenu |
X-Men (4 Players ver UBB) |
konami/xmen.cpp |
xmenua |
X-Men (4 Players ver UEB) |
konami/xmen.cpp |
xmultipl |
X Multiply (World, M81 hardware) |
irem/m72.cpp |
xmultiplm72 |
X Multiply (Japan, M72 hardware) |
irem/m72.cpp |
xsedae |
X Se Dae Quiz (Korea) |
seibu/raiden2.cpp |
xybots |
Xybots (rev 2) |
atari/xybots.cpp |
xybots0 |
Xybots (rev 0) |
atari/xybots.cpp |
xybots1 |
Xybots (rev 1) |
atari/xybots.cpp |
xybotsf |
Xybots (French, rev 3) |
atari/xybots.cpp |
xybotsg |
Xybots (German, rev 3) |
atari/xybots.cpp |
youkaidk1 |
Youkai Douchuuki (Japan, old version (YD1)) |
namco/namcos1.cpp |
youkaidk2 |
Youkai Douchuuki (Japan, new version (YD2, Rev B)) |
namco/namcos1.cpp |
zeropnt2 |
Zero Point 2 |
unico/unico.cpp |
segaai_soundbox |
Sega AI Expansion - Soundbox |
devices/bus/segaai/soundbox.cpp |
jmbx1 |
JMB-X1 "Sound Board X" |
devices/bus/pc8801/jmbx1.cpp |
hmb20 |
HAL HMB-20 |
devices/bus/pc8801/hmb20.cpp |
msx_cart_sfg01 |
MSX Cartridge - SFG01 |
devices/bus/msx/module/sfg.cpp |
wpcsnd |
Williams WPC Sound |
pinball/wpcsnd.cpp |
pinsnd88 |
Williams Pin Sound '88 Audio Board |
pinball/pinsnd88.cpp |
wmscvsd |
Williams CVSD Sound Board |
shared/williamssound.cpp |
wmsnarc |
Williams NARC Sound Board |
shared/williamssound.cpp |
wmsadpcm |
Williams ADPCM Sound Board |
shared/williamssound.cpp |
s11c_bg |
Williams System 11C Background Audio Board |
shared/s11c_bg.cpp |
s11_bg |
Williams System 11 Background Audio Board |
shared/s11c_bg.cpp |
s11_obg |
Williams System 11 (Older) Background Audio Board |
shared/s11c_bg.cpp |
s11_bgm |
Williams System 11 Background Sound/Music Board |
shared/s11c_bg.cpp |
gotsndp5 |
Gottlieb Sound pin. 5 |
shared/gottlieb_a.cpp |
gotsndp6 |
Gottlieb Sound pin. 6 |
shared/gottlieb_a.cpp |
gotsndp7 |
Gottlieb Sound pin. 7 |
shared/gottlieb_a.cpp |
wsf_80186_sound |
80186 DAC (WSF) |
cinematronics/leland_a.cpp |
atarisac |
Atari SAC Sound Board |
atari/atarisac.cpp |
atjsa1 |
Atari JSA I Sound Board |
atari/atarijsa.cpp |
atjsa2 |
Atari JSA II Sound Board |
atari/atarijsa.cpp |
atjsa3 |
Atari JSA III Sound Board |
atari/atarijsa.cpp |
atjsa3s |
Atari JSA IIIs Sound Board |
atari/atarijsa.cpp |
a78_xm |
Atari 7800 XM expansion module |
devices/bus/a7800/xboard.cpp |
segaxbd_pcb_reg |
Sega X-Board PCB (regular) |
sega/segaxbd.cpp |
segaxbd_pcb_fd1094 |
Sega X-Board PCB (FD1094) |
sega/segaxbd.cpp |
segaxbd_pcb_aburner2 |
Sega X-Board PCB (After Burner) |
sega/segaxbd.cpp |
segaxbd_pcb_lastsurv_fd1094 |
Sega X-Board PCB (Last Survivor, FD1094) |
sega/segaxbd.cpp |
segaxbd_pcb_lastsurv |
Sega X-Board PCB (Last Survivor) |
sega/segaxbd.cpp |
segaxbd_pcb_smgp_fd1094 |
Sega X-Board PCB (SMGP, FD1094) |
sega/segaxbd.cpp |
segaxbd_pcb_smgp |
Sega X-Board PCB (SMGP) |
sega/segaxbd.cpp |
namco_de_pcb |
Namco Driver's Eyes PCB stack |
namco/namcos21_de.cpp |
stunrun_board |
Stun Runner Board Device |
atari/harddriv.cpp |
steeltal_board |
Steel Talons Board Device |
atari/harddriv.cpp |
steeltal1_board |
Steel Talons 1 Board Device |
atari/harddriv.cpp |
steeltalp_board |
Steel Talons P Board Device |
atari/harddriv.cpp |