1943 |
1943: The Battle of Midway (Euro) |
capcom/1943.cpp |
1943b |
1943: Battle of Midway (bootleg, hack of Japan set) |
capcom/1943.cpp |
1943bj |
1943: Midway Kaisen (bootleg) |
capcom/1943.cpp |
1943j |
1943: Midway Kaisen (Japan, Rev B) |
capcom/1943.cpp |
1943ja |
1943: Midway Kaisen (Japan) |
capcom/1943.cpp |
1943jah |
1943: Midway Kaisen (Japan, no protection hack) |
capcom/1943.cpp |
1943kai |
1943 Kai: Midway Kaisen (Japan) |
capcom/1943.cpp |
1943mii |
1943: The Battle of Midway Mark II (US) |
capcom/1943.cpp |
1943u |
1943: The Battle of Midway (US, Rev C) |
capcom/1943.cpp |
1943ua |
1943: The Battle of Midway (US) |
capcom/1943.cpp |
acrobatm |
Acrobat Mission |
nmk/nmk16.cpp |
actfancr |
Act-Fancer Cybernetick Hyper Weapon (World revision 3) |
dataeast/actfancr.cpp |
actfancr1 |
Act-Fancer Cybernetick Hyper Weapon (World revision 1) |
dataeast/actfancr.cpp |
actfancr2 |
Act-Fancer Cybernetick Hyper Weapon (World revision 2) |
dataeast/actfancr.cpp |
actfancrj |
Act-Fancer Cybernetick Hyper Weapon (Japan revision 1) |
dataeast/actfancr.cpp |
airbustr |
Air Buster: Trouble Specialty Raid Unit (World) |
kaneko/airbustr.cpp |
airbustrb |
Air Buster: Trouble Specialty Raid Unit (bootleg) |
kaneko/airbustr.cpp |
airbustrj |
Air Buster: Trouble Specialty Raid Unit (Japan) |
kaneko/airbustr.cpp |
albatross |
Albatross (US prototype?) |
nasco/suprgolf.cpp |
altbeastbl |
Altered Beast (Datsu bootleg) |
sega/system16.cpp |
altbeastbl2 |
Altered Beast (bootleg) |
sega/system16.cpp |
androidp |
Android (prototype, later build) |
nasco/himesiki.cpp |
androidpo |
Android (prototype, early build) |
nasco/himesiki.cpp |
angelkds |
Angel Kids (Japan) |
sega/angelkds.cpp |
arcadian |
Arcadia (NMK) |
nmk/nmk16.cpp |
argus |
Argus |
jaleco/argus.cpp |
arkarea |
Ark Area |
upl/ninjakd2.cpp |
arknoid2 |
Arkanoid - Revenge of DOH (World) |
taito/tnzs.cpp |
arknoid2b |
Arkanoid - Revenge of DOH (Japan bootleg) |
taito/tnzs.cpp |
arknoid2j |
Arkanoid - Revenge of DOH (Japan) |
taito/tnzs.cpp |
arknoid2u |
Arkanoid - Revenge of DOH (US) |
taito/tnzs.cpp |
ashnojoe |
Ashita no Joe (Japan) |
taito/ashnojoe.cpp |
automat |
Automat (bootleg of Robocop) |
dataeast/dec0.cpp |
automatm |
Automat (bootleg of Robocop, Modular System) |
dataeast/ffantasy_ms.cpp |
avengers |
Avengers (US, rev. D) |
capcom/lwings.cpp |
avengersa |
Avengers (US, rev. C) |
capcom/lwings.cpp |
avengersb |
Avengers (US, rev. A) |
capcom/lwings.cpp |
avengersc |
Avengers (US) |
capcom/lwings.cpp |
baddudes |
Bad Dudes vs. Dragonninja (US, revision 1) |
dataeast/dec0.cpp |
badlandsm |
Bad Lands (Modular System) |
atari/badlands_ms.cpp |
bandit |
Bandit (US) |
dataeast/dec0.cpp |
battlcry |
Battlecry (Version E) |
misc/homedata.cpp |
battlcryc |
Battlecry (Version C) |
misc/homedata.cpp |
battlcryp |
Battlecry (Prototype) |
misc/homedata.cpp |
battlera |
Battle Rangers (World) |
dataeast/battlera.cpp |
bballs |
Bouncing Balls |
capcom/tigeroad.cpp |
bballsa |
Bouncing Balls (Adult) |
capcom/tigeroad.cpp |
bbredux |
Bubble Bobble ('bootleg redux' hack for Bobble Bobble PCB) |
taito/bublbobl.cpp |
bigbang |
Big Bang (9th Nov. 1993, set 1) |
nmk/nmk16.cpp |
bigbanga |
Big Bang (9th Nov. 1993, set 2) |
nmk/nmk16.cpp |
billlist |
Billard List |
dgrm/pokechmp.cpp |
bioship |
Bio-ship Paladin |
nmk/nmk16.cpp |
birdtry |
Birdie Try (Japan, revision 2, revision 1 MCU) |
dataeast/dec0.cpp |
birdtrya |
Birdie Try (Japan, revision 2) |
dataeast/dec0.cpp |
birdtryb |
Birdie Try (Japan, sample version) |
dataeast/dec0.cpp |
bladestl |
Blades of Steel (version T, Joystick) |
konami/bladestl.cpp |
bladestle |
Blades of Steel (version E, Trackball) |
konami/bladestl.cpp |
bladestll |
Blades of Steel (version L, Trackball) |
konami/bladestl.cpp |
bldwolf |
Bloody Wolf (US) |
dataeast/battlera.cpp |
bldwolfj |
Narazumono Sentoubutai Bloody Wolf (Japan) |
dataeast/battlera.cpp |
blkdrgon |
Black Dragon (Japan) |
capcom/blktiger.cpp |
blkdrgonb |
Black Dragon (bootleg) |
capcom/blktiger.cpp |
blkheart |
Black Heart |
nmk/nmk16.cpp |
blkheartj |
Black Heart (Japan) |
nmk/nmk16.cpp |
blktch2 |
Black Touch II (Korea) |
sunelectronics/shanghai.cpp |
blktiger |
Black Tiger |
capcom/blktiger.cpp |
blktigera |
Black Tiger (older) |
capcom/blktiger.cpp |
blktigerb1 |
Black Tiger (bootleg set 1) |
capcom/blktiger.cpp |
blktigerb2 |
Black Tiger (bootleg set 2) |
capcom/blktiger.cpp |
blktigerb3 |
Black Tiger / Black Dragon (mixed bootleg?) |
capcom/blktiger.cpp |
blktigerm |
Black Tiger (Modular System) |
capcom/blktiger_ms.cpp |
blktouch |
Black Touch (Korea) |
dynax/dynax.cpp |
bloodbrom |
Blood Bros. (Modular System) |
seibu/bloodbro_ms.cpp |
boblbobl |
Bobble Bobble (bootleg of Bubble Bobble) |
taito/bublbobl.cpp |
boblcave |
Bubble Bobble: Lost Cave V1.2 (for Bobble Bobble PCB) |
taito/bublbobl.cpp |
bombsa |
Bombs Away (prototype) |
jaleco/psychic5.cpp |
bootcamp |
Boot Camp (set 1) |
konami/combatsc.cpp |
bootcampa |
Boot Camp (set 2) |
konami/combatsc.cpp |
bouldash |
Boulder Dash / Boulder Dash Part 2 (World) |
dataeast/dec0.cpp |
bouldashj |
Boulder Dash / Boulder Dash Part 2 (Japan) |
dataeast/dec0.cpp |
bowlrama |
Bowl-O-Rama (Rev 1.0) |
itech/capbowl.cpp |
bowmen |
Bowmen |
irem/vigilant.cpp |
breywood |
Breywood (Japan revision 2) |
dataeast/dec8.cpp |
brkthru |
Break Thru (US) |
dataeast/brkthru.cpp |
brkthrubl |
Break Thru (bootleg) |
dataeast/brkthru.cpp |
brkthruj |
Kyohkoh-Toppa (Japan) |
dataeast/brkthru.cpp |
brkthrut |
Break Thru (Tecfri license) |
dataeast/brkthru.cpp |
btlfield |
Battle Field (Japan) |
alpha/alpha68k.cpp |
btlfieldb |
Battle Field (bootleg) |
alpha/alpha68k.cpp |
bub68705 |
Bubble Bobble (bootleg with 68705) |
taito/bublbobl.cpp |
bub8749 |
Bubble Bobble (bootleg of Japan Ver 0.0 with 8749) |
taito/bublbobl.cpp |
bubbroul |
Bubblen Roulette (Japan, main ver. 1.8, video ver. 1.3) |
taito/sbmjb.cpp |
bublbobl |
Bubble Bobble (Japan, Ver 0.1) |
taito/bublbobl.cpp |
bublbobl1 |
Bubble Bobble (Japan, Ver 0.0) |
taito/bublbobl.cpp |
bublboblb |
Bubble Bobble (for Bobble Bobble PCB) |
taito/bublbobl.cpp |
bublboblp |
Bubble Bobble (prototype on Tokio hardware) |
taito/bublbobl.cpp |
bublboblr |
Bubble Bobble (US, Ver 5.1) |
taito/bublbobl.cpp |
bublboblr1 |
Bubble Bobble (US, Ver 1.0) |
taito/bublbobl.cpp |
bublcave |
Bubble Bobble: Lost Cave V1.2 |
taito/bublbobl.cpp |
bublcave10 |
Bubble Bobble: Lost Cave V1.0 |
taito/bublbobl.cpp |
bublcave11 |
Bubble Bobble: Lost Cave V1.1 |
taito/bublbobl.cpp |
buccanrs |
Buccaneers (set 1) |
irem/vigilant.cpp |
buccanrsa |
Buccaneers (set 2) |
irem/vigilant.cpp |
buccanrsb |
Buccaneers (set 3, harder) |
irem/vigilant.cpp |
buraiken |
Hissatsu Buraiken (Japan, rev. A) |
capcom/lwings.cpp |
buraikenb |
Hissatsu Buraiken (Japan, bootleg) |
capcom/lwings.cpp |
butasan |
Butasan - Pig's & Bomber's (Japan, English) |
jaleco/argus.cpp |
butasanj |
Butasan (Japan, Japanese) |
jaleco/argus.cpp |
bygone |
Bygone (prototype) |
taito/lkage.cpp |
cachat |
Cachat (Japan) |
taito/taito_l.cpp |
cameltrya |
Cameltry (World, YM2203 + M6295) |
taito/taito_f2.cpp |
cameltryau |
Cameltry (US, YM2203 + M6295) |
taito/taito_f2.cpp |
capbowl |
Capcom Bowling (set 1) |
itech/capbowl.cpp |
capbowl2 |
Capcom Bowling (set 2) |
itech/capbowl.cpp |
capbowl3 |
Capcom Bowling (set 3) |
itech/capbowl.cpp |
capbowl4 |
Capcom Bowling (set 4) |
itech/capbowl.cpp |
cawingb2 |
Carrier Air Wing (bootleg with 2xYM2203 + 2xMSM5205, set 2) |
capcom/fcrash.cpp |
cawingbl |
Carrier Air Wing (bootleg with 2xYM2203 + 2xMSM5205, set 1) |
capcom/fcrash.cpp |
cbuster |
Crude Buster (World FX version) |
dataeast/cbuster.cpp |
cbusterj |
Crude Buster (Japan FR revision 1) |
dataeast/cbuster.cpp |
cbusterw |
Crude Buster (World FU version) |
dataeast/cbuster.cpp |
champwr |
Champion Wrestler (World) |
taito/taito_l.cpp |
champwrj |
Champion Wrestler (Japan) |
taito/taito_l.cpp |
champwru |
Champion Wrestler (US) |
taito/taito_l.cpp |
chanbara |
Chanbara (Japan) |
dataeast/chanbara.cpp |
chelnov |
Chelnov - Atomic Runner (World) |
dataeast/karnov.cpp |
chelnovj |
Chelnov - Atomic Runner (Japan) |
dataeast/karnov.cpp |
chelnovjbl |
Chelnov - Atomic Runner (Japan, bootleg with I8031, set 1) |
dataeast/karnov.cpp |
chelnovjbla |
Chelnov - Atomic Runner (Japan, bootleg with I8031, set 2) |
dataeast/karnov.cpp |
chelnovu |
Chelnov - Atomic Runner (US) |
dataeast/karnov.cpp |
chinsan |
Ganbare Chinsan Ooshoubu (MC-8123A, 317-5012) |
sanritsu/chinsan.cpp |
chukatai |
Chuka Taisen (World) (P0-028-A PCB) |
taito/tnzs.cpp |
chukataij |
Chuka Taisen (Japan) (P0-028-A PCB) |
taito/tnzs.cpp |
chukataija |
Chuka Taisen (Japan) (P0-025-A PCB) |
taito/tnzs.cpp |
chukataiu |
Chuka Taisen (US) (P0-028-A PCB) |
taito/tnzs.cpp |
citycon |
City Connection (set 1) |
jaleco/citycon.cpp |
citycona |
City Connection (set 2) |
jaleco/citycon.cpp |
clbowl |
Coors Light Bowling |
itech/capbowl.cpp |
cninja |
Caveman Ninja (World ver 4) |
dataeast/cninja.cpp |
cninja1 |
Caveman Ninja (World ver 1) |
dataeast/cninja.cpp |
cninjau |
Caveman Ninja (US ver 4) |
dataeast/cninja.cpp |
cobracom |
Cobra-Command (World/US revision 5) |
dataeast/dec8.cpp |
cobracoma |
Cobra-Command (World/US revision 4) |
dataeast/dec8.cpp |
cobracomb |
Cobra-Command (World/US) |
dataeast/dec8.cpp |
cobracomj |
Cobra-Command (Japan) |
dataeast/dec8.cpp |
cobracomjb |
Cobra-Command (Japan, bootleg) |
dataeast/dec8.cpp |
combatsc |
Combat School (joystick) |
konami/combatsc.cpp |
combatscb |
Combat School (bootleg) |
konami/combatsc.cpp |
combatscj |
Combat School (Japan trackball) |
konami/combatsc.cpp |
combatsct |
Combat School (trackball) |
konami/combatsc.cpp |
commando |
Commando (World) |
capcom/commando.cpp |
commandob |
Commando (bootleg set 1) |
capcom/commando.cpp |
commandob2 |
Commando (bootleg set 2) |
capcom/commando.cpp |
commandob3 |
Commando (bootleg set 3) |
capcom/commando.cpp |
commandoj |
Senjou no Ookami |
capcom/commando.cpp |
commandou |
Commando (US set 1) |
capcom/commando.cpp |
commandou2 |
Commando (US set 2) |
capcom/commando.cpp |
compgolf |
Competition Golf Final Round (World?, revision 3) |
dataeast/compgolf.cpp |
compgolfo |
Competition Golf Final Round (Japan, old version) |
dataeast/compgolf.cpp |
cowrace |
Cow Race (hack of King Derby) |
tatsumi/kingdrby.cpp |
cruisin |
Cruisin |
jaleco/citycon.cpp |
cshootert |
Cross Shooter (2 PCB Stack) |
seibu/stfight.cpp |
csilver |
Captain Silver (World) |
dataeast/dec8.cpp |
csilverj |
Captain Silver (Japan, revision 2) |
dataeast/dec8.cpp |
csilverja |
Captain Silver (Japan, revision 1) |
dataeast/dec8.cpp |
cspin2 |
Capriccio Spin 2 |
taito/capr1.cpp |
cubybop |
Cuby Bop (location test) |
taito/taito_l.cpp |
cucaracha |
La Cucaracha (set 1) |
taito/cucaracha.cpp |
cucaracha2 |
La Cucaracha (set 2) |
taito/cucaracha.cpp |
cyclemb |
Cycle Maabou (Japan) |
taito/cyclemb.cpp |
daikaiju |
Daikaiju no Gyakushu (rev 1) |
taito/lsasquad.cpp |
dairesya |
Dai Ressya Goutou (Japan, version K) |
konami/ironhors.cpp |
darius |
Darius (World, rev 2) |
taito/darius.cpp |
dariuse |
Darius Extra Version (Japan) |
taito/darius.cpp |
dariusj |
Darius (Japan, rev 1) |
taito/darius.cpp |
dariuso |
Darius (Japan) |
taito/darius.cpp |
dariusu |
Darius (US, rev 2) |
taito/darius.cpp |
darkseal |
Dark Seal (World revision 3) |
dataeast/darkseal.cpp |
darkseal1 |
Dark Seal (World revision 1) |
dataeast/darkseal.cpp |
darksealj |
Dark Seal (Japan revision 4) |
dataeast/darkseal.cpp |
darwin |
Darwin 4078 (Japan) |
dataeast/brkthru.cpp |
dassault |
Desert Assault (US) |
dataeast/dassault.cpp |
dassault4 |
Desert Assault (US 4 Players) |
dataeast/dassault.cpp |
ddaydoo |
Chulgyeok D-Day (Korea) |
dooyong/dooyong.cpp |
ddealer |
Double Dealer |
nmk/ddealer.cpp |
ddragon6809 |
Double Dragon (bootleg with 3xM6809, set 1) |
technos/ddragon.cpp |
ddragon6809a |
Double Dragon (bootleg with 3xM6809, set 2) |
technos/ddragon.cpp |
ddribble |
Double Dribble |
konami/ddribble.cpp |
ddribblep |
Double Dribble (prototype?) |
konami/ddribble.cpp |
deadang |
Dead Angle |
seibu/deadang.cpp |
dfruit |
Fruit Dream (Japan, Ver. 1.20) |
misc/dfruit.cpp |
dfruita |
Fruit Dream (Japan, Ver. 1.10) |
misc/dfruit.cpp |
diamrun |
Diamond Run |
capcom/gng.cpp |
djboy |
DJ Boy (World) |
kaneko/djboy.cpp |
djboyj |
DJ Boy (Japan, set 1) |
kaneko/djboy.cpp |
djboyja |
DJ Boy (Japan, set 2) |
kaneko/djboy.cpp |
djboyu |
DJ Boy (US, set 1) |
kaneko/djboy.cpp |
djboyua |
DJ Boy (US, set 2) |
kaneko/djboy.cpp |
dland |
Dream Land / Super Dream Land (bootleg of Bubble Bobble) |
taito/bublbobl.cpp |
drgninja |
Dragonninja (Japan, revision 1) |
dataeast/dec0.cpp |
drgninjab |
Dragonninja (bootleg) |
dataeast/dec0.cpp |
drgninjab2 |
Dragonninja (bootleg with 68705) |
dataeast/dec0.cpp |
drgninjam |
Dragon Ninja (Modular System) |
dataeast/ffantasy_ms.cpp |
drgpunch |
Dragon Punch (Japan) |
dynax/dynax.cpp |
drtoppel |
Dr. Toppel's Adventure (World) |
taito/tnzs.cpp |
drtoppelj |
Dr. Toppel's Tankentai (Japan) |
taito/tnzs.cpp |
drtoppelu |
Dr. Toppel's Adventure (US) |
taito/tnzs.cpp |
dyger |
Dyger (Korea set 1) |
capcom/sidearms.cpp |
dygera |
Dyger (Korea set 2) |
capcom/sidearms.cpp |
dynashot |
Dynamic Shoot Kyousou |
jaleco/homerun.cpp |
dynobop |
Dyno Bop (V1.1) |
itech/itech8.cpp |
edrandy |
The Cliffhanger - Edward Randy (World ver 3) |
dataeast/cninja.cpp |
edrandy1 |
The Cliffhanger - Edward Randy (World ver 1) |
dataeast/cninja.cpp |
edrandy2 |
The Cliffhanger - Edward Randy (World ver 2) |
dataeast/cninja.cpp |
edrandyj |
The Cliffhanger - Edward Randy (Japan ver 3) |
dataeast/cninja.cpp |
eibise |
Eibise (Japan) |
taito/taito_o.cpp |
empcity |
Empire City: 1931 (bootleg?) |
seibu/stfight.cpp |
empcityfr |
Empire City: 1931 (France) |
seibu/stfight.cpp |
empcityi |
Empire City: 1931 (Italy) |
seibu/stfight.cpp |
empcityj |
Empire City: 1931 (Japan) |
seibu/stfight.cpp |
empcityu |
Empire City: 1931 (US) |
seibu/stfight.cpp |
endurob2 |
Enduro Racer (bootleg set 2) |
sega/segahang.cpp |
endurobl |
Enduro Racer (bootleg set 1) |
sega/segahang.cpp |
enduror1 |
Enduro Racer (YM2203, FD1089B 317-0013A) |
sega/segahang.cpp |
enduror1d |
Enduro Racer (bootleg of YM2203, FD1089B 317-0013A set) |
sega/segahang.cpp |
eswatbl2 |
E-Swat - Cyber Police (bootleg, set 2) |
sega/system16.cpp |
eurogael |
Euro League (Gaelco bootleg, Modular System) |
tecmo/wc90b.cpp |
evilston |
Evil Stone |
taito/taito_l.cpp |
exerizer |
Exerizer (Japan) |
jaleco/skyfox.cpp |
exerizerb |
Exerizer (bootleg) |
jaleco/skyfox.cpp |
exprraid |
Express Raider (World, Rev 4) |
dataeast/exprraid.cpp |
exprraidi |
Express Raider (Italy) |
dataeast/exprraid.cpp |
exprraidu |
Express Raider (US, rev 5) |
dataeast/exprraid.cpp |
extrmatn |
Extermination (World) |
taito/tnzs.cpp |
extrmatnj |
Extermination (Japan) |
taito/tnzs.cpp |
extrmatnu |
Extermination (US, World Games) |
taito/tnzs.cpp |
extrmatnur |
Extermination (US, Romstar) |
taito/tnzs.cpp |
f1dream |
F-1 Dream |
capcom/tigeroad.cpp |
f1dreamb |
F-1 Dream (bootleg, set 1) |
capcom/tigeroad.cpp |
f1dreamba |
F-1 Dream (bootleg, set 2) |
capcom/tigeroad.cpp |
farwest |
Far West |
konami/ironhors.cpp |
fcrash |
Final Crash (bootleg of Final Fight) |
capcom/fcrash.cpp |
ffantasy |
Fighting Fantasy (Japan, revision 3) |
dataeast/dec0.cpp |
ffantasya |
Fighting Fantasy (Japan) |
dataeast/dec0.cpp |
ffantasyb |
Fighting Fantasy (Japan revision ?) |
dataeast/dec0.cpp |
ffantasybl |
Fighting Fantasy (bootleg with 68705) |
dataeast/dec0.cpp |
ffantasyj |
Fighting Fantasy (Japan, revision 2) |
dataeast/dec0.cpp |
ffantasym |
Fighting Fantasy (Modular System) |
dataeast/ffantasy_ms.cpp |
ffightbl |
Final Fight (bootleg) |
capcom/fcrash.cpp |
ffightbla |
Final Fight (bootleg on Final Crash PCB) |
capcom/fcrash.cpp |
fhawk |
Fighting Hawk (World) |
taito/taito_l.cpp |
fhawkj |
Fighting Hawk (Japan) |
taito/taito_l.cpp |
flipull |
Flipull (Japan) |
taito/taito_l.cpp |
fm7740sx |
FM-77AV40SX |
fujitsu/fm7.cpp |
fm77av |
FM-77AV |
fujitsu/fm7.cpp |
forcebrk |
Force Break (bootleg) |
dataeast/brkthru.cpp |
gaiden |
Ninja Gaiden (US) |
tecmo/gaiden.cpp |
gakupara |
Quiz Gakuen Paradise (Japan, ver. 1.04) |
nmk/quizdna.cpp |
gakupara102 |
Quiz Gakuen Paradise (Japan, ver. 1.02) |
nmk/quizdna.cpp |
galpanicms |
New Quiz (Modular System bootleg of Gals Panic) |
kaneko/galpanic_ms.cpp |
gangwars |
Gang Wars |
alpha/alpha68k.cpp |
gangwarsb |
Gang Wars (bootleg) |
alpha/alpha68k.cpp |
gangwarsj |
Gang Wars (Japan) |
alpha/alpha68k.cpp |
gangwarsu |
Gang Wars (US) |
alpha/alpha68k.cpp |
ganjaja |
Ganbare Jajamaru Saisho wa Goo / Ganbare Jajamaru Hop Step & Jump |
jaleco/homerun.cpp |
garyoret |
Garyo Retsuden (Japan) |
dataeast/dec8.cpp |
gatedoom |
Gate of Doom (US revision 4) |
dataeast/darkseal.cpp |
gatedoom1 |
Gate of Doom (US revision 1) |
dataeast/darkseal.cpp |
gcastle |
Golden Castle (prototype?) |
taito/gladiatr.cpp |
gekiretu |
Quiz Gekiretsu Scramble (Japan) |
nmk/quizdna.cpp |
gekiretup |
Quiz Gekiretsu Scramble (Japan, prototype) |
nmk/quizdna.cpp |
gemcrush |
Gemcrush (Japan, prototype) |
misc/dfruit.cpp |
gfire2 |
Golden Fire II |
misc/mosaic.cpp |
ghostb |
The Real Ghostbusters (US 2 Players, revision 2) |
dataeast/dec8.cpp |
ghostb2a |
The Real Ghostbusters (US 2 Players) |
dataeast/dec8.cpp |
ghostb3 |
The Real Ghostbusters (US 3 Players, revision 3B?) |
dataeast/dec8.cpp |
ghostb3a |
The Real Ghostbusters (US 3 Players, revision 2) |
dataeast/dec8.cpp |
ghunter |
Gang Hunter / Dead Angle |
seibu/deadang.cpp |
ghunters |
Gang Hunter / Dead Angle (Spain) |
seibu/deadang.cpp |
gladiatr |
Gladiator (US) |
taito/gladiatr.cpp |
gng |
Ghosts'n Goblins (World? set 1) |
capcom/gng.cpp |
gnga |
Ghosts'n Goblins (World? set 2) |
capcom/gng.cpp |
gngbl |
Ghosts'n Goblins (bootleg with Cross) |
capcom/gng.cpp |
gngblita |
Ghosts'n Goblins (Italian bootleg, harder) |
capcom/gng.cpp |
gngc |
Ghosts'n Goblins (World? set 3) |
capcom/gng.cpp |
gngprot |
Ghosts'n Goblins (prototype) |
capcom/gng.cpp |
gngt |
Ghosts'n Goblins (US) |
capcom/gng.cpp |
goal92 |
Goal! '92 |
seibu/goal92.cpp |
gogomile |
Susume! Mile Smile / Go Go! Mile Smile (newer) |
fuuki/fuukifg2.cpp |
gogomileo |
Susume! Mile Smile / Go Go! Mile Smile (older) |
fuuki/fuukifg2.cpp |
goindol |
Goindol (SunA, World) |
suna/goindol.cpp |
goindolj |
Goindol (SunA, Japan) |
suna/goindol.cpp |
goindolu |
Goindol (SunA, US) |
suna/goindol.cpp |
goldmedl |
Gold Medalist (set 1, Alpha68k II PCB) |
alpha/alpha68k.cpp |
goldmedla |
Gold Medalist (set 2, Alpha68k III PCB) |
alpha/alpha68k.cpp |
goldmedlb |
Gold Medalist (bootleg, Alpha68k III PCB) |
alpha/alpha68k.cpp |
goldnaxeb2 |
Golden Axe (bootleg) |
sega/system16.cpp |
gondo |
Gondomania (World) |
dataeast/dec8.cpp |
gondou |
Gondomania (US) |
dataeast/dec8.cpp |
greatgur |
Great Gurianos (bootleg?) |
taito/gladiatr.cpp |
gtg |
Golden Tee Golf (Joystick, v3.3) |
itech/itech8.cpp |
gtg2j |
Golden Tee Golf II (Joystick, V1.0) |
itech/itech8.cpp |
gtg2t |
Golden Tee Golf II (Trackball, V1.1) |
itech/itech8.cpp |
gtgj31 |
Golden Tee Golf (Joystick, v3.1) |
itech/itech8.cpp |
gtgt10 |
Golden Tee Golf (Trackball, v1.0) |
itech/itech8.cpp |
gtgt20 |
Golden Tee Golf (Trackball, v2.0) |
itech/itech8.cpp |
gtgt21 |
Golden Tee Golf (Trackball, v2.1) |
itech/itech8.cpp |
gulfstrm |
Gulf Storm (set 1) |
dooyong/dooyong.cpp |
gulfstrma |
Gulf Storm (set 2) |
dooyong/dooyong.cpp |
gulfstrmb |
Gulf Storm (set 3) |
dooyong/dooyong.cpp |
gulfstrmk |
Gulf Storm (Korea) |
dooyong/dooyong.cpp |
gulfstrmm |
Gulf Storm (Japan, Media Shoji license) |
dooyong/dooyong.cpp |
gundealr |
Gun Dealer |
dooyong/gundealr.cpp |
gundealra |
Gun Dealer (alt card set) |
dooyong/gundealr.cpp |
gundealrbl |
Gun Dealer (Yam! Yam!? hardware, set 1) |
dooyong/gundealr.cpp |
gundealrbl2 |
Gun Dealer (Yam! Yam!? hardware, set 2) |
dooyong/gundealr.cpp |
gundealrt |
Gun Dealer (Japan) |
dooyong/gundealr.cpp |
gunnail |
GunNail (28th May. 1992) |
nmk/nmk16.cpp |
gunnailb |
GunNail (bootleg) |
nmk/nmk16.cpp |
gunnailp |
GunNail (location test) |
nmk/nmk16.cpp |
gunsmoke |
Gun.Smoke (World, 1985-11-15) |
capcom/gunsmoke.cpp |
gunsmokeb |
Gun.Smoke (World, 1985-11-15) (bootleg) |
capcom/gunsmoke.cpp |
gunsmokeg |
Gun.Smoke (Germany, 1985-11-15, censored) |
capcom/gunsmoke.cpp |
gunsmokej |
Gun.Smoke (Japan, 1985-11-15) |
capcom/gunsmoke.cpp |
gunsmokeu |
Gun.Smoke (USA and Canada, 1986-04-08) |
capcom/gunsmoke.cpp |
gunsmokeua |
Gun.Smoke (USA and Canada, 1986-01-20) |
capcom/gunsmoke.cpp |
gunsmokeub |
Gun.Smoke (USA and Canada, 1985-11-15, set 1) |
capcom/gunsmoke.cpp |
gunsmokeuc |
Gun.Smoke (USA and Canada, 1985-11-15, set 2) |
capcom/gunsmoke.cpp |
hachamf |
Hacha Mecha Fighter (19th Sep. 1991, protected, set 1) |
nmk/nmk16.cpp |
hachamfa |
Hacha Mecha Fighter (19th Sep. 1991, protected, set 2) |
nmk/nmk16.cpp |
hachamfb |
Hacha Mecha Fighter (19th Sep. 1991, unprotected, bootleg Thunder Dragon conversion) |
nmk/nmk16.cpp |
hachamfp |
Hacha Mecha Fighter (Location Test Prototype, 19th Sep. 1991) |
nmk/nmk16.cpp |
hanamai |
Hana no Mai (Japan) |
dynax/dynax.cpp |
hangon |
Hang-On (Rev A) |
sega/segahang.cpp |
hangon1 |
Hang-On |
sega/segahang.cpp |
hangon2 |
Hang-On (Rev A, ride-on) |
sega/segahang.cpp |
hangonvf |
VF (bootleg of Hang-On) |
sega/segahang.cpp |
hbarrel |
Heavy Barrel (World) |
dataeast/dec0.cpp |
hbarrelu |
Heavy Barrel (US, revision 3) |
dataeast/dec0.cpp |
hbarrelua |
Heavy Barrel (US, revision 1) |
dataeast/dec0.cpp |
himesiki |
Himeshikibu (Japan) |
nasco/himesiki.cpp |
hippodrm |
Hippodrome (US) |
dataeast/dec0.cpp |
hitice |
Hit the Ice (US) |
taito/taito_b.cpp |
hiticej |
Hit the Ice (Japan) |
taito/taito_b.cpp |
hiticerb |
Hit the Ice (US, with riser board) |
taito/taito_b.cpp |
hnayayoi |
Hana Yayoi (Japan) |
dynax/hnayayoi.cpp |
hnfubuki |
Hana Fubuki (Japan) |
dynax/hnayayoi.cpp |
hnkochou |
Hana Kochou (Japan) |
dynax/dynax.cpp |
homerun |
Moero!! Pro Yakyuu Homerun Kyousou |
jaleco/homerun.cpp |
homo |
Homo |
suna/goindol.cpp |
honooinv |
Honoo no Invader (Japan, main ver. 1.35, video ver. 1.35) |
taito/sbmjb.cpp |
horshoes |
American Horseshoes (US) |
taito/taito_l.cpp |
hotdogst |
Hotdog Storm (Korea) |
atlus/cave.cpp |
hvyunit |
Heavy Unit (World) |
kaneko/hvyunit.cpp |
hvyunitj |
Heavy Unit (Japan, newer) |
kaneko/hvyunit.cpp |
hvyunitja |
Heavy Unit (Japan, alternate ROM format) |
kaneko/hvyunit.cpp |
hvyunitjo |
Heavy Unit (Japan, older) |
kaneko/hvyunit.cpp |
hvyunitu |
Heavy Unit -U.S.A. Version- (US) |
kaneko/hvyunit.cpp |
inca |
Inca |
dynax/dynax.cpp |
insectx |
Insector X (World) |
taito/tnzs.cpp |
insectxbl |
Insector X (bootleg) |
taito/tnzs.cpp |
insectxj |
Insector X (Japan) |
taito/tnzs.cpp |
intrgirl |
Intergirl |
dynax/dynax.cpp |
ironhors |
Iron Horse (version K) |
konami/ironhors.cpp |
ironhorsh |
Iron Horse (version H) |
konami/ironhors.cpp |
jantouki |
Jong Tou Ki (Japan) |
dynax/dynax.cpp |
janyuki |
Jong Yu Ki (Japan) |
dynax/dynax.cpp |
joemac |
Tatakae Genshizin Joe & Mac (Japan ver 1) |
dataeast/cninja.cpp |
jt104 |
JT 104 / NinjaKun Ashura no Shou |
upl/ninjakd2.cpp |
jumping |
Jumping (set 1) |
taito/rbisland.cpp |
jumpinga |
Jumping (set 2) |
taito/rbisland.cpp |
jumpingi |
Jumping (set 3, Imnoe PCB) |
taito/rbisland.cpp |
kabukiz |
Kabuki-Z (World) |
taito/tnzs.cpp |
kabukizj |
Kabuki-Z (Japan) |
taito/tnzs.cpp |
kageki |
Kageki (World) |
taito/tnzs.cpp |
kagekih |
Kageki (hack) |
taito/tnzs.cpp |
kagekij |
Kageki (Japan) |
taito/tnzs.cpp |
kagekiu |
Kageki (US) |
taito/tnzs.cpp |
karnov |
Karnov (US, rev 6) |
dataeast/karnov.cpp |
karnova |
Karnov (US, rev 5) |
dataeast/karnov.cpp |
karnovj |
Karnov (Japan) |
dataeast/karnov.cpp |
karnovjbl |
Karnov (Japan, bootleg with NEC D8748HD) |
dataeast/karnov.cpp |
kicknrun |
Kick and Run (World) |
taito/kikikai.cpp |
kicknrunu |
Kick and Run (US) |
taito/kikikai.cpp |
kickoffb |
Kick Off - World Cup (bootleg) |
jaleco/megasys1.cpp |
kikikai |
KiKi KaiKai |
taito/kikikai.cpp |
knightb |
Knight Boy (bootleg of KiKi KaiKai, set 1) |
taito/kikikai.cpp |
knightba |
Knight Boy (bootleg of KiKi KaiKai, set 2) |
taito/kikikai.cpp |
kothello |
Kyuukyoku no Othello |
sunelectronics/shanghai.cpp |
kuhga |
Kuhga - Operation Code 'Vapor Trail' (Japan revision 3) |
dataeast/vaportra.cpp |
kurikint |
Kuri Kinton (World) |
taito/taito_l.cpp |
kurikinta |
Kuri Kinton (World, prototype?) |
taito/taito_l.cpp |
kurikintj |
Kuri Kinton (Japan) |
taito/taito_l.cpp |
kurikintu |
Kuri Kinton (US) |
taito/taito_l.cpp |
kurikintw |
Kuri Kinton (US, World Games license) |
taito/taito_l.cpp |
kyros |
Kyros |
alpha/alpha68k_n.cpp |
kyrosj |
Kyros no Yakata (Japan) |
alpha/alpha68k_n.cpp |
labyrunr |
Labyrinth Runner (Japan) |
konami/labyrunr.cpp |
labyrunrf |
Labyrinth Runner (World Ver. F) |
konami/labyrunr.cpp |
labyrunrk |
Labyrinth Runner (World Ver. K) |
konami/labyrunr.cpp |
lagirl |
LA Girl |
taito/taito_l.cpp |
lastapos |
The Last Apostle Puppetshow |
misc/homedata.cpp |
lastday |
The Last Day (set 1) |
dooyong/dooyong.cpp |
lastdaya |
The Last Day (set 2) |
dooyong/dooyong.cpp |
lastduel |
Last Duel (US New Ver.) |
capcom/lastduel.cpp |
lastduelb |
Last Duel (bootleg) |
capcom/lastduel.cpp |
lastduelj |
Last Duel (Japan) |
capcom/lastduel.cpp |
lastduelm |
Last Duel (Modular System) |
capcom/lastduel_ms.cpp |
lastduelo |
Last Duel (US Old Ver.) |
capcom/lastduel.cpp |
lastmisn |
Last Mission (World revision 8) |
dataeast/dec8.cpp |
lastmisnj |
Last Mission (Japan) |
dataeast/dec8.cpp |
lastmisnu5 |
Last Mission (US revision 5) |
dataeast/dec8.cpp |
lastmisnu6 |
Last Mission (US revision 6) |
dataeast/dec8.cpp |
leadang |
Lead Angle (Japan) |
seibu/deadang.cpp |
leds2011 |
Led Storm Rally 2011 (World) |
capcom/lastduel.cpp |
leds2011p |
Led Storm Rally 2011 (US, prototype 12) |
capcom/lastduel.cpp |
leds2011u |
Led Storm Rally 2011 (US) |
capcom/lastduel.cpp |
ledstorm |
Led Storm (US) |
capcom/lastduel.cpp |
lkage |
The Legend of Kage (rev 2) |
taito/lkage.cpp |
lkagea |
The Legend of Kage (rev 1) |
taito/lkage.cpp |
lkageb |
The Legend of Kage |
taito/lkage.cpp |
lkagebl1 |
The Legend of Kage (bootleg set 1) |
taito/lkage.cpp |
lkagebl2 |
The Legend of Kage (bootleg set 2) |
taito/lkage.cpp |
lkagebl3 |
The Legend of Kage (bootleg set 3) |
taito/lkage.cpp |
lkagebl4 |
The Legend of Kage (bootleg set 4) |
taito/lkage.cpp |
lockon |
Lock-On (rev. E) |
tatsumi/lockon.cpp |
lockonc |
Lock-On (rev. C) |
tatsumi/lockon.cpp |
lomakai |
Legend of Makai (World) |
jaleco/megasys1.cpp |
lsasquad |
Land Sea Air Squad / Riku Kai Kuu Saizensen |
taito/lsasquad.cpp |
lwings |
Legendary Wings (US, rev. C) |
capcom/lwings.cpp |
lwingsa |
Legendary Wings (US) |
capcom/lwings.cpp |
lwingsb |
Legendary Wings (bootleg) |
capcom/lwings.cpp |
lwingsj |
Ares no Tsubasa (Japan, rev. B) |
capcom/lwings.cpp |
lwingsja |
Ares no Tsubasa (Japan, rev. A) |
capcom/lwings.cpp |
macross |
Super Spacefortress Macross / Chou-Jikuu Yousai Macross |
nmk/nmk16.cpp |
macross2 |
Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II |
nmk/nmk16.cpp |
macross2g |
Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II (Gamest review build) |
nmk/nmk16.cpp |
macross2k |
Macross II (Korea) |
nmk/nmk16.cpp |
madgear |
Mad Gear (US) |
capcom/lastduel.cpp |
madgearj |
Mad Gear (Japan) |
capcom/lastduel.cpp |
madmotor |
Mad Motor (prototype) |
dataeast/madmotor.cpp |
makaiden |
Makai Densetsu (Japan) |
jaleco/megasys1.cpp |
makaimur |
Makaimura (Japan) |
capcom/gng.cpp |
makaimurb |
Makaimura (Japan Revision B) |
capcom/gng.cpp |
makaimurc |
Makaimura (Japan Revision C) |
capcom/gng.cpp |
makaimurg |
Makaimura (Japan Revision G) |
capcom/gng.cpp |
makyosen |
Makyou Senshi (Japan) |
dataeast/dec8.cpp |
manybloc |
Many Block |
nmk/nmk16.cpp |
mastbond |
Master Bond (bootleg of Secret Agent) |
dataeast/dec0.cpp |
masterw |
Master of Weapon (World) |
taito/taito_b.cpp |
masterwj |
Master of Weapon (Japan) |
taito/taito_b.cpp |
masterwu |
Master of Weapon (US) |
taito/taito_b.cpp |
mastninj |
Master Ninja (bootleg of Shadow Warriors / Ninja Gaiden) |
tecmo/gaiden.cpp |
maya |
Maya (set 1) |
dynax/dynax.cpp |
mayaa |
Maya (set 2) |
dynax/dynax.cpp |
mayab |
Maya (set 3) |
dynax/dynax.cpp |
mayac |
Maya (set 4, clean) |
dynax/dynax.cpp |
mayumi |
Kiki-Ippatsu Mayumi-chan |
sanritsu/chinsan.cpp |
mazinger |
Mazinger Z (World) |
atlus/cave.cpp |
mazingerj |
Mazinger Z (Japan) |
atlus/cave.cpp |
meikyuh |
Meikyuu Hunter G (Japan) |
dataeast/dec8.cpp |
meikyuhbl |
Meikyuu Hunter G (Japan, bootleg) |
dataeast/dec8.cpp |
mercenario |
Mercenario (bootleg of Commando) |
capcom/commando.cpp |
metlclsh |
Metal Clash (Japan) |
dataeast/metlclsh.cpp |
mexico86 |
Mexico 86 (bootleg of Kick and Run, set 1) |
taito/kikikai.cpp |
mexico86a |
Mexico 86 (bootleg of Kick and Run, set 2) |
taito/kikikai.cpp |
midres |
Midnight Resistance (World, set 1) |
dataeast/dec0.cpp |
midres2 |
Midnight Resistance (World, set 2) |
dataeast/dec0.cpp |
midresb |
Midnight Resistance (bootleg with 68705) |
dataeast/dec0.cpp |
midresbj |
Midnight Resistance (Joystick bootleg) |
dataeast/dec0.cpp |
midresj |
Midnight Resistance (Japan) |
dataeast/dec0.cpp |
midresu |
Midnight Resistance (US) |
dataeast/dec0.cpp |
mirderby |
Miracle Derby (Japan) |
misc/mirderby.cpp |
mnight |
Mutant Night |
upl/ninjakd2.cpp |
mnightj |
Mutant Night (Japan) |
upl/ninjakd2.cpp |
momoko |
Momoko 120% (Japanese text) |
jaleco/momoko.cpp |
momokob |
Momoko 120% (bootleg) |
jaleco/momoko.cpp |
momokoe |
Momoko 120% (English text) |
jaleco/momoko.cpp |
mosaic |
Mosaic |
misc/mosaic.cpp |
mosaica |
Mosaic (Fuuki) |
misc/mosaic.cpp |
mustang |
US AAF Mustang (25th May. 1990) |
nmk/nmk16.cpp |
mustangb3 |
US AAF Mustang (Lettering bootleg) |
nmk/nmk16.cpp |
mustangs |
US AAF Mustang (25th May. 1990 / Seoul Trading) |
nmk/nmk16.cpp |
mutantwarr |
Mutant Warrior (Datsu bootleg of Altered Beast) |
sega/system16.cpp |
mz2500 |
MZ-2500 |
sharp/mz2500.cpp |
mz2520 |
MZ-2520 |
sharp/mz2500.cpp |
nhomerun |
NEW Moero!! Pro Yakyuu Homerun Kyousou |
jaleco/homerun.cpp |
ninjakd2 |
Ninja-Kid II / NinjaKun Ashura no Shou (set 1) |
upl/ninjakd2.cpp |
ninjakd2a |
Ninja-Kid II / NinjaKun Ashura no Shou (set 2, bootleg?) |
upl/ninjakd2.cpp |
ninjakd2b |
Ninja-Kid II / NinjaKun Ashura no Shou (set 3, bootleg?) |
upl/ninjakd2.cpp |
ninjakd2c |
Ninja-Kid II / NinjaKun Ashura no Shou (set 4) |
upl/ninjakd2.cpp |
ogonsiro |
Ougon no Shiro (Japan) |
taito/gladiatr.cpp |
omegaf |
Omega Fighter |
upl/ninjakd2.cpp |
omegafs |
Omega Fighter Special |
upl/ninjakd2.cpp |
oscar |
Psycho-Nics Oscar (World revision 0) |
dataeast/dec8.cpp |
oscarbl |
Psycho-Nics Oscar (World revision 0, bootleg) |
dataeast/dec8.cpp |
oscarj1 |
Psycho-Nics Oscar (Japan revision 1) |
dataeast/dec8.cpp |
oscarj2 |
Psycho-Nics Oscar (Japan revision 2) |
dataeast/dec8.cpp |
oscaru |
Psycho-Nics Oscar (US) |
dataeast/dec8.cpp |
p47bl |
P-47 - The Freedom Fighter (World, bootleg) |
jaleco/megasys1.cpp |
packysts |
Packy's Treasure Slot (Japan, main ver. 1.3, video ver. 1.1) |
taito/sbmjb.cpp |
palamed |
Palamedes (US) |
taito/taito_l.cpp |
palamedj |
Palamedes (Japan) |
taito/taito_l.cpp |
parentj |
Parent Jack (Japan) |
taito/taito_o.cpp |
pass |
Pass |
misc/pass.cpp |
passht4b |
Passing Shot (4 Players) (bootleg) |
sega/system16.cpp |
pbancho |
Gyakuten!! Puzzle Bancho (Japan, set 1) |
fuuki/fuukifg2.cpp |
pbanchoa |
Gyakuten!! Puzzle Bancho (Japan, set 2) |
fuuki/fuukifg2.cpp |
pbchmp95 |
Pinball Champ '95 |
excellent/witch.cpp |
pc286vs |
PC-286VS |
nec/pc9801_epson.cpp |
pc386m |
PC-386M |
nec/pc9801_epson.cpp |
pc486mu |
PC-486MU |
nec/pc9801_epson.cpp |
pc486se |
PC-486SE |
nec/pc9801_epson.cpp |
pc6001mk2sr |
PC-6001mkIISR (Japan) |
nec/pc6001.cpp |
pc6601sr |
PC-6601SR "Mr. PC" (Japan) |
nec/pc6001.cpp |
pc8801mk2fr |
PC-8801mkIIFR |
nec/pc8801.cpp |
pc8801mk2mr |
PC-8801mkIIMR |
nec/pc8801.cpp |
pc8801mk2sr |
PC-8801mkIISR |
nec/pc8801.cpp |
pc9801 |
PC-9801 |
nec/pc9801.cpp |
pc9801bx2 |
PC-9801BX2/U2 (98 FELLOW) |
nec/pc9801.cpp |
pc9801dx |
PC-9801DX |
nec/pc9801.cpp |
pc9801f |
PC-9801F |
nec/pc9801.cpp |
pc9801fs |
PC-9801FS |
nec/pc9801.cpp |
pc9801rs |
PC-9801RS |
nec/pc9801.cpp |
pc9801rx |
PC-9801RX |
nec/pc9801.cpp |
pc9801us |
PC-9801US |
nec/pc9801.cpp |
pc9801ux |
PC-9801UX |
nec/pc9801.cpp |
pc9801vm |
PC-9801VM |
nec/pc9801.cpp |
pc9801vm11 |
PC-9801VM11 |
nec/pc9801.cpp |
pc9801vx |
PC-9801VX |
nec/pc9801.cpp |
pc_h98s |
PC-H98S model 8/U8 |
nec/pc_h98.cpp |
pcktgal |
Pocket Gal (Japan) |
dataeast/pcktgal.cpp |
pcktgal2 |
Pocket Gal 2 (English) |
dataeast/pcktgal.cpp |
pcktgal2j |
Pocket Gal 2 (Japanese) |
dataeast/pcktgal.cpp |
pcktgalb |
Pocket Gal (Yada East bootleg) |
dataeast/pcktgal.cpp |
pcktgalba |
Pocket Gal / unknown card game |
dataeast/pcktgal.cpp |
pipeline |
Pipeline |
misc/pipeline.cpp |
pkscram |
PK Scramble |
misc/pkscram.cpp |
pkspirit |
Poker Spirit |
taito/pkspirit.cpp |
plegends |
Gogetsuji Legends (US, Ver. 95.06.20) |
atlus/cave.cpp |
plegendsj |
Gouketsuji Gaiden - Saikyou Densetsu (Japan, Ver. 95.06.20) |
atlus/cave.cpp |
plgirls |
Play Girls |
taito/taito_l.cpp |
plgirls2 |
Play Girls 2 |
taito/taito_l.cpp |
plgirls2b |
Play Girls 2 (bootleg) |
taito/taito_l.cpp |
plotting |
Plotting (World set 1) |
taito/taito_l.cpp |
plottinga |
Plotting (World set 2, protected) |
taito/taito_l.cpp |
plottingb |
Plotting (World set 3, earliest version) |
taito/taito_l.cpp |
plottingu |
Plotting (US) |
taito/taito_l.cpp |
plumppop |
Plump Pop (Japan) |
taito/tnzs.cpp |
pokechmp |
Poke Champ (set 1) |
dgrm/pokechmp.cpp |
pokechmpa |
Poke Champ (set 2) |
dgrm/pokechmp.cpp |
pokrdice |
Poker Dice (V1.7) |
itech/itech8.cpp |
pollux |
Pollux (set 1) |
dooyong/dooyong.cpp |
polluxa |
Pollux (set 2) |
dooyong/dooyong.cpp |
polluxa2 |
Pollux (set 3) |
dooyong/dooyong.cpp |
polluxn |
Pollux (Japan, NTC license, distributed by Atlus) |
dooyong/dooyong.cpp |
powerins |
Power Instinct (USA) |
nmk/nmk16.cpp |
powerinsj |
Gouketsuji Ichizoku (Japan) |
nmk/nmk16.cpp |
powerinspj |
Gouketsuji Ichizoku (Japan, prototype) |
nmk/nmk16.cpp |
powerinspu |
Power Instinct (USA, prototype) |
nmk/nmk16.cpp |
ppking |
Ping-Pong King |
taito/gladiatr.cpp |
pspikesm |
Power Spikes (Modular System) |
vsystem/pspikes_ms.cpp |
psrockmn |
Panic Shot Rockman |
capcom/psrockman.cpp |
psychic5 |
Psychic 5 (World) |
jaleco/psychic5.cpp |
psychic5j |
Psychic 5 (Japan) |
jaleco/psychic5.cpp |
pushman |
Pushman (Korea, set 1) |
capcom/tigeroad.cpp |
pushmana |
Pushman (Korea, set 2) |
capcom/tigeroad.cpp |
pushmans |
Pushman (American Sammy license) |
capcom/tigeroad.cpp |
pushmant |
Pushman (Top Tronic license) |
capcom/tigeroad.cpp |
puzznic |
Puzznic (World) |
taito/taito_l.cpp |
puzznicb |
Puzznic (bootleg, set 1) |
taito/taito_l.cpp |
puzznicba |
Puzznic (bootleg, set 2) |
taito/taito_l.cpp |
puzznici |
Puzznic (Italian bootleg) |
taito/taito_l.cpp |
puzznicj |
Puzznic (Japan) |
taito/taito_l.cpp |
puzznicu |
Puzznic (US) |
taito/taito_l.cpp |
pwrinst2 |
Power Instinct 2 (US, Ver. 94.04.08, set 1) |
atlus/cave.cpp |
pwrinst2a |
Power Instinct 2 (US, Ver. 94.04.08, set 2) |
atlus/cave.cpp |
pwrinst2j |
Gouketsuji Ichizoku 2 (Japan, Ver. 94.04.08) |
atlus/cave.cpp |
quizdna |
Quiz DNA no Hanran (Japan) |
nmk/quizdna.cpp |
quizpun |
Quiz Punch |
misc/quizpun2.cpp |
quizpun2 |
Quiz Punch II |
misc/quizpun2.cpp |
raidenm |
Raiden (Modular System) |
seibu/raiden_ms.cpp |
raiga |
Raiga - Strato Fighter (Japan) |
tecmo/gaiden.cpp |
raphero |
Rapid Hero (NMK) |
nmk/nmk16.cpp |
rapheroa |
Rapid Hero (Media Trading) |
nmk/nmk16.cpp |
rdaction |
Rad Action / NinjaKun Ashura no Shou |
upl/ninjakd2.cpp |
rebus |
Rebus |
gaelco/splash.cpp |
reikaids |
Reikai Doushi - Chinese Exorcist (Japan) |
misc/homedata.cpp |
rendfgtr |
Renda Fighter (Japan, main ver. 2.02, video ver. 2.03) |
taito/sbmjb.cpp |
robocop |
Robocop (World, revision 4) |
dataeast/dec0.cpp |
robocop2 |
Robocop 2 (Euro/Asia v0.10) |
dataeast/cninja.cpp |
robocop2j |
Robocop 2 (Japan v0.11) |
dataeast/cninja.cpp |
robocop2u |
Robocop 2 (US v0.10) |
dataeast/cninja.cpp |
robocop2ua |
Robocop 2 (US v0.05) |
dataeast/cninja.cpp |
robocopb |
Robocop (World bootleg) |
dataeast/dec0.cpp |
robocopj |
Robocop (Japan) |
dataeast/dec0.cpp |
robocopu |
Robocop (US, revision 1) |
dataeast/dec0.cpp |
robocopu0 |
Robocop (US, revision 0) |
dataeast/dec0.cpp |
robocopw |
Robocop (World, revision 3) |
dataeast/dec0.cpp |
robokid |
Atomic Robo-kid (World, Type-2) |
upl/ninjakd2.cpp |
robokidj |
Atomic Robo-kid (Japan, Type-2, set 1) |
upl/ninjakd2.cpp |
robokidj2 |
Atomic Robo-kid (Japan, Type-2, set 2) |
upl/ninjakd2.cpp |
robokidj3 |
Atomic Robo-kid (Japan) |
upl/ninjakd2.cpp |
roldfrog |
The Return of Lady Frog (set 1) |
gaelco/splash.cpp |
roldfroga |
The Return of Lady Frog (set 2) |
gaelco/splash.cpp |
rranger |
Rough Ranger (v2.0) |
suna/suna8.cpp |
rrangerb |
Rough Ranger (v2.0, bootleg) |
suna/suna8.cpp |
rundeep |
Run Deep |
dataeast/thedeep.cpp |
rushcrsh |
Rush & Crash (Japan) |
capcom/srumbler.cpp |
ryukendn |
Ninja Ryukenden (Japan, set 1) |
tecmo/gaiden.cpp |
ryukendna |
Ninja Ryukenden (Japan, set 2) |
tecmo/gaiden.cpp |
saiyugoub2 |
Sai Yu Gou Ma Roku (Japan bootleg 2) |
technos/chinagat.cpp |
sandscrp |
Sand Scorpion |
kaneko/sandscrp.cpp |
sandscrpa |
Sand Scorpion (Earlier) |
kaneko/sandscrp.cpp |
sandscrpb |
Kuai Da Shizi Huangdi (China?, Revised Hardware) |
kaneko/sandscrp.cpp |
sbasebal |
Super Champion Baseball (US) |
alpha/alpha68k.cpp |
sbasebalj |
Super Champion Baseball (Japan) |
alpha/alpha68k.cpp |
sbmjb |
Sonic Blast Man's Janken Battle (Japan, main ver. 1.1, video ver. 1.0) |
taito/sbmjb.cpp |
sboblbobl |
Super Bobble Bobble (bootleg, set 1) |
taito/bublbobl.cpp |
sboblbobla |
Super Bobble Bobble (bootleg, set 2) |
taito/bublbobl.cpp |
sboblboblb |
Super Bobble Bobble (bootleg, set 3) |
taito/bublbobl.cpp |
sboblboblc |
Super Bubble Bobble (bootleg) |
taito/bublbobl.cpp |
sboblbobld |
Super Bobble Bobble (bootleg, set 4) |
taito/bublbobl.cpp |
sboblboble |
Super Bobble Bobble (bootleg, set 5) |
taito/bublbobl.cpp |
sboblboblf |
Super Bobble Bobble (bootleg, set 6) |
taito/bublbobl.cpp |
sbsgomo |
Space Battle Ship Gomorrah |
nmk/nmk16.cpp |
scessjoe |
Success Joe (World) |
taito/ashnojoe.cpp |
scotrsht |
Scooter Shooter |
konami/scotrsht.cpp |
secretab |
Secret Agent (bootleg) |
dataeast/dec0.cpp |
secretag |
Secret Agent (World, revision 3) |
dataeast/dec0.cpp |
secretagj |
Secret Agent (Japan, revision 2) |
dataeast/dec0.cpp |
secretagm |
Secret Agent (Modular System) |
dataeast/ffantasy_ms.cpp |
sectionz |
Section Z (US) |
capcom/lwings.cpp |
sectionza |
Section Z (Japan, rev. A) |
capcom/lwings.cpp |
sexygal |
Sexy Gal (Japan 850501 SXG 1-00) |
nichibutsu/nightgal.cpp |
sfkick |
Super Free Kick (set 1) |
msx/sfkick.cpp |
sfkicka |
Super Free Kick (set 2) |
msx/sfkick.cpp |
sgaltrop |
Sexy Gal Tropical (Japan 850805 SXG T-02) |
nichibutsu/nightgal.cpp |
shackled |
Shackled (US) |
dataeast/dec8.cpp |
shadoww |
Shadow Warriors (World, set 1) |
tecmo/gaiden.cpp |
shadowwa |
Shadow Warriors (World, set 2) |
tecmo/gaiden.cpp |
shangha2 |
Shanghai II (Japan, set 1) |
sunelectronics/shanghai.cpp |
shangha2a |
Shanghai II (Japan, set 2) |
sunelectronics/shanghai.cpp |
shanghai |
Shanghai (World) |
sunelectronics/shanghai.cpp |
shanghaij |
Shanghai (Japan) |
sunelectronics/shanghai.cpp |
sharrier |
Space Harrier (Rev A, 8751 315-5163A) |
sega/segahang.cpp |
sharrier1 |
Space Harrier (8751 315-5163) |
sega/segahang.cpp |
shinobld |
Shinobi (Datsu bootleg, set 1) |
sega/system16.cpp |
shinoblda |
Shinobi (Datsu bootleg, set 2) |
sega/system16.cpp |
shinobldb |
Shinobi (Datsu bootleg, set 3) |
sega/system16.cpp |
shootout |
Shoot Out (US) |
dataeast/shootout.cpp |
shootoutb |
Shoot Out (Korean Bootleg) |
dataeast/shootout.cpp |
shootoutj |
Shoot Out (Japan) |
dataeast/shootout.cpp |
shpeng |
Sea Hunter Penguin |
dynax/dynax.cpp |
shun |
Shun |
taito/pkspirit.cpp |
sidearms |
Side Arms - Hyper Dyne (World, 861129) |
capcom/sidearms.cpp |
sidearmsj |
Side Arms - Hyper Dyne (Japan, 861128) |
capcom/sidearms.cpp |
sidearmsu |
Side Arms - Hyper Dyne (US, 861202) |
capcom/sidearms.cpp |
sidearmsur1 |
Side Arms - Hyper Dyne (US, 861128) |
capcom/sidearms.cpp |
sidepckt |
Side Pocket (World) |
dataeast/sidepckt.cpp |
sidepcktb |
Side Pocket (bootleg) |
dataeast/sidepckt.cpp |
sidepcktj |
Side Pocket (Japan, Cocktail) |
dataeast/sidepckt.cpp |
sinvasn |
Space Invasion (Europe) |
capcom/commando.cpp |
sinvasnb |
Space Invasion (bootleg) |
capcom/commando.cpp |
skyadvnt |
Sky Adventure (World) |
alpha/alpha68k.cpp |
skyadvntj |
Sky Adventure (Japan) |
alpha/alpha68k.cpp |
skyadvntu |
Sky Adventure (US) |
alpha/alpha68k.cpp |
skydest |
Sky Destroyer (Japan) |
taito/cyclemb.cpp |
skyfox |
Sky Fox |
jaleco/skyfox.cpp |
skysoldr |
Sky Soldiers (US) |
alpha/alpha68k.cpp |
skysoldrbl |
Sky Soldiers (bootleg) |
alpha/alpha68k.cpp |
slapfighm |
Slap Fight (Modular System) |
toaplan/slapfght_ms.cpp |
slikshot |
Slick Shot (V2.2) |
itech/itech8.cpp |
slikshot16 |
Slick Shot (V1.6) |
itech/itech8.cpp |
slikshot17 |
Slick Shot (V1.7) |
itech/itech8.cpp |
slyspy |
Sly Spy (US, revision 4) |
dataeast/dec0.cpp |
slyspy2 |
Sly Spy (US, revision 2) |
dataeast/dec0.cpp |
slyspy3 |
Sly Spy (US, revision 3) |
dataeast/dec0.cpp |
solrwarr |
Solar-Warrior (US) |
technos/xain.cpp |
sothello |
Super Othello |
misc/sothello.cpp |
spcpostn |
Space Position (Japan) |
sega/angelkds.cpp |
spdheat |
Super Dead Heat (World) |
taito/spdheat.cpp |
spdheatj |
Super Dead Heat (Japan) |
taito/spdheat.cpp |
spinkick |
Hec's Spinkick |
msx/sfkick.cpp |
spool3 |
Super Pool III (English) |
dataeast/pcktgal.cpp |
spool3i |
Super Pool III (I-Vics) |
dataeast/pcktgal.cpp |
sprtmtch |
Sports Match |
dynax/dynax.cpp |
sranger |
Super Ranger (v2.0) |
suna/suna8.cpp |
srangerb |
Super Ranger (older, bootleg) |
suna/suna8.cpp |
srangern |
Super Ranger (older, NOVA license) |
suna/suna8.cpp |
srangero |
Super Ranger (older) |
suna/suna8.cpp |
srangerw |
Super Ranger (older, WDK license) |
suna/suna8.cpp |
srdarwin |
Super Real Darwin (World) |
dataeast/dec8.cpp |
srdarwinj |
Super Real Darwin (Japan) |
dataeast/dec8.cpp |
srumbler |
The Speed Rumbler (set 1) |
capcom/srumbler.cpp |
srumbler2 |
The Speed Rumbler (set 2) |
capcom/srumbler.cpp |
srumbler3 |
The Speed Rumbler (set 3) |
capcom/srumbler.cpp |
sshangha |
Super Shanghai Dragon's Eye (World) |
dataeast/sshangha.cpp |
sshanghab |
Super Shanghai Dragon's Eye (World, bootleg) |
dataeast/sshangha.cpp |
sshanghaj |
Super Shanghai Dragon's Eye (Japan) |
dataeast/sshangha.cpp |
sshanghak |
Super Shanghai Dragon's Eye (Korea) |
dataeast/sshangha.cpp |
sstingry |
Super Stingray (Japan) |
alpha/alpha68k_n.cpp |
sstrike |
Super Strike Bowling (V1) |
itech/itech8.cpp |
stadhero |
Stadium Hero (Japan) |
dataeast/stadhero.cpp |
stfight |
Street Fight (Germany) |
seibu/stfight.cpp |
stfighta |
Street Fight (bootleg?) |
seibu/stfight.cpp |
stfightgb |
Street Fight (Germany - Benelux) |
seibu/stfight.cpp |
storming |
Storming Party / Riku Kai Kuu Saizensen (set 1) |
taito/lsasquad.cpp |
storminga |
Storming Party / Riku Kai Kuu Saizensen (set 2) |
taito/lsasquad.cpp |
strahl |
Koutetsu Yousai Strahl (World) |
nmk/nmk16.cpp |
strahlj |
Koutetsu Yousai Strahl (Japan set 1) |
nmk/nmk16.cpp |
strahlja |
Koutetsu Yousai Strahl (Japan set 2) |
nmk/nmk16.cpp |
stratab |
Strata Bowling (V3) |
itech/itech8.cpp |
stratab1 |
Strata Bowling (V1) |
itech/itech8.cpp |
stratabs |
Strata Bowling (V1 4T, Super Strike Bowling type PCB) |
itech/itech8.cpp |
stratof |
Raiga - Strato Fighter (US) |
tecmo/gaiden.cpp |
suprgolf |
Super Crowns Golf (World) |
nasco/suprgolf.cpp |
suprgolfj |
Super Crowns Golf (Japan) |
nasco/suprgolf.cpp |
sweetgal |
Sweet Gal (Japan 850510 SWG 1-02) |
nichibutsu/nightgal.cpp |
sweetlnd |
Sweet Land |
namco/sweetland.cpp |
tdragon |
Thunder Dragon (8th Jan. 1992, unprotected) |
nmk/nmk16.cpp |
tdragon1 |
Thunder Dragon (4th Jun. 1991, protected) |
nmk/nmk16.cpp |
tdragon2 |
Thunder Dragon 2 (9th Nov. 1993) |
nmk/nmk16.cpp |
tdragon2a |
Thunder Dragon 2 (1st Oct. 1993) |
nmk/nmk16.cpp |
terracren |
Terra Cresta (YM2203) |
nichibutsu/terracre.cpp |
tetrista |
Tetris (Japan, Taito B-System, Master of Weapon Conversion Kit) |
taito/taito_b.cpp |
tharrier |
Task Force Harrier |
nmk/nmk16.cpp |
tharrierb |
Task Force Harrier (Lettering bootleg) |
nmk/nmk16.cpp |
tharrieru |
Task Force Harrier (US) |
nmk/nmk16.cpp |
thedeep |
The Deep (Japan) |
dataeast/thedeep.cpp |
thndzone |
Thunder Zone (World, Rev 1) |
dataeast/dassault.cpp |
thndzone4 |
Thunder Zone (World 4 Players) |
dataeast/dassault.cpp |
thndzonea |
Thunder Zone (World) |
dataeast/dassault.cpp |
thndzonej |
Thunder Zone (Japan) |
dataeast/dassault.cpp |
tigeroad |
Tiger Road (US) |
capcom/tigeroad.cpp |
tigeroadb |
Tiger Road (US bootleg) |
capcom/tigeroad.cpp |
tigeroadu |
Tiger Road (US, Romstar license) |
capcom/tigeroad.cpp |
timesold |
Time Soldiers (US Rev 3) |
alpha/alpha68k.cpp |
timesold1 |
Time Soldiers (US Rev 1) |
alpha/alpha68k.cpp |
tknight |
Tecmo Knight (US) |
tecmo/gaiden.cpp |
tndrcade |
Thundercade / Twin Formation |
seta/downtown.cpp |
tndrcadej |
Tokusyu Butai U.A.G. (Japan) |
seta/downtown.cpp |
tnzs |
The NewZealand Story (World, new version) (P0-043A PCB) |
taito/tnzs.cpp |
tnzsj |
The NewZealand Story (Japan, new version) (P0-043A PCB) |
taito/tnzs.cpp |
tnzsjo |
The NewZealand Story (Japan, old version) (P0-041A PCB) |
taito/tnzs.cpp |
tnzso |
The NewZealand Story (World, old version) (P0-041A PCB) |
taito/tnzs.cpp |
tnzsoa |
The NewZealand Story (World, unknown version) (P0-041A PCB) |
taito/tnzs.cpp |
tnzsop |
The NewZealand Story (World, prototype) (P0-041-1 PCB) |
taito/tnzs.cpp |
tnzsuo |
The NewZealand Story (US, old version) (P0-041A PCB) |
taito/tnzs.cpp |
tokims |
Toki (Modular System) |
seibu/toki_ms.cpp |
tokio |
Tokio / Scramble Formation (newer) |
taito/bublbobl.cpp |
tokiob |
Tokio / Scramble Formation (bootleg) |
taito/bublbobl.cpp |
tokioo |
Tokio / Scramble Formation (older) |
taito/bublbobl.cpp |
tokiou |
Tokio / Scramble Formation (US) |
taito/bublbobl.cpp |
toramich |
Tora e no Michi (Japan) |
capcom/tigeroad.cpp |
tricktrp |
Trick Trap (World?) |
konami/labyrunr.cpp |
triothep |
Trio The Punch - Never Forget Me... (World) |
dataeast/actfancr.cpp |
triothepj |
Trio The Punch - Never Forget Me... (Japan) |
dataeast/actfancr.cpp |
trojan |
Trojan (US set 1) |
capcom/lwings.cpp |
trojana |
Trojan (US set 2) |
capcom/lwings.cpp |
trojanb |
Trojan (bootleg) |
capcom/lwings.cpp |
trojanj |
Tatakai no Banka (Japan) |
capcom/lwings.cpp |
trojanjo |
Tatakai no Banka (Japan, old ver.) |
capcom/lwings.cpp |
trojanlt |
Trojan (location test) |
capcom/lwings.cpp |
trojanr |
Trojan (Romstar, set 1) |
capcom/lwings.cpp |
trojanra |
Trojan (Romstar, set 2) |
capcom/lwings.cpp |
tryout |
Pro Baseball Skill Tryout (Japan) |
dataeast/tryout.cpp |
tubeit |
Tube-It |
taito/taito_l.cpp |
turtship |
Turtle Ship (North America) |
capcom/sidearms.cpp |
turtshipj |
Turtle Ship (Japan) |
capcom/sidearms.cpp |
turtshipk |
Turtle Ship (Korea) |
capcom/sidearms.cpp |
turtshipkn |
Turtle Ship (Korea, 88/9) |
capcom/sidearms.cpp |
turtshipko |
Turtle Ship (Korea, older) |
capcom/sidearms.cpp |
twcup90b1 |
Euro League (Italian hack of Tecmo World Cup '90, set 1) |
tecmo/wc90b.cpp |
twcup90b2 |
Worldcup '90 (hack) |
tecmo/wc90b.cpp |
twcup90b3 |
Euro League (Italian hack of Tecmo World Cup '90, set 3) |
tecmo/wc90b.cpp |
twcup90ba |
Euro League (Italian hack of Tecmo World Cup '90, set 2) |
tecmo/wc90b.cpp |
twcup90bb |
World Cup '90 (European hack, different title) |
tecmo/wc90b.cpp |
twincobrm |
Twin Cobra (Modular System) |
toaplan/twincobr_ms.cpp |
twocrude |
Two Crude (US FT revision 1) |
dataeast/cbuster.cpp |
twocrudea |
Two Crude (US FT version) |
dataeast/cbuster.cpp |
untoucha |
Untouchable (Ver. 2.10) |
dynax/hnayayoi.cpp |
valtric |
Valtric |
jaleco/argus.cpp |
vandyke |
Vandyke (Japan) |
nmk/nmk16.cpp |
vandykejal |
Vandyke (Jaleco, set 1) |
nmk/nmk16.cpp |
vandykejal2 |
Vandyke (Jaleco, set 2) |
nmk/nmk16.cpp |
vaportra |
Vapor Trail - Hyper Offence Formation (World revision 1) |
dataeast/vaportra.cpp |
vaportra3 |
Vapor Trail - Hyper Offence Formation (World revision 3?) |
dataeast/vaportra.cpp |
vaportrau |
Vapor Trail - Hyper Offence Formation (US) |
dataeast/vaportra.cpp |
vgmplay |
VGM player |
virtual/vgmplay.cpp |
vicshoot |
Victory Shoot |
taito/vicshoot.cpp |
viofight |
Violence Fight (World) |
taito/taito_b.cpp |
viofightj |
Violence Fight (Japan) |
taito/taito_b.cpp |
viofightu |
Violence Fight (US) |
taito/taito_b.cpp |
volfied |
Volfied (World, rev 1) |
taito/volfied.cpp |
volfiedj |
Volfied (Japan, rev 1) |
taito/volfied.cpp |
volfiedjo |
Volfied (Japan) |
taito/volfied.cpp |
volfiedo |
Volfied (World) |
taito/volfied.cpp |
volfiedu |
Volfied (US, rev 1) |
taito/volfied.cpp |
volfieduo |
Volfied (US) |
taito/volfied.cpp |
wexpress |
Western Express (Japan, rev 4) |
dataeast/exprraid.cpp |
wexpressb1 |
Western Express (bootleg set 1) |
dataeast/exprraid.cpp |
wexpressb2 |
Western Express (bootleg set 2) |
dataeast/exprraid.cpp |
wexpressb3 |
Western Express (bootleg set 3) |
dataeast/exprraid.cpp |
wfortune |
Wheel Of Fortune (set 1) |
itech/itech8.cpp |
wfortunea |
Wheel Of Fortune (set 2) |
itech/itech8.cpp |
wildfang |
Wild Fang / Tecmo Knight (World?) |
tecmo/gaiden.cpp |
wildfangs |
Wild Fang (Japan) |
tecmo/gaiden.cpp |
wiseguy |
Wise Guy |
dooyong/gundealr.cpp |
witch |
Witch |
excellent/witch.cpp |
witchb |
Witch (with ranking) |
excellent/witch.cpp |
witchs |
Witch (Sega license) |
excellent/witch.cpp |
witchstar |
Witch Star |
excellent/witch.cpp |
wndrplnt |
Wonder Planet (Japan) |
dataeast/karnov.cpp |
wwfsstarb2 |
WWF Superstars (bootleg with 2xYM2203) |
technos/wwfsstar.cpp |
xsleena |
Xain'd Sleena (World) |
technos/xain.cpp |
xsleenab |
Xain'd Sleena (bootleg, set 1) |
technos/xain.cpp |
xsleenaba |
Xain'd Sleena (bootleg, bugfixed) |
technos/xain.cpp |
xsleenabb |
Xain'd Sleena (bootleg, set 2) |
technos/xain.cpp |
xsleenaj |
Xain'd Sleena (Japan) |
technos/xain.cpp |
xxmissio |
XX Mission |
upl/xxmissio.cpp |
yamyam |
Yam! Yam!? |
dooyong/gundealr.cpp |
yamyamk |
Yam! Yam! (Korea) |
dooyong/gundealr.cpp |
yukiwo |
Yukiwo (World, prototype) |
taito/taito_b.cpp |
pc9801_26 |
NEC PC-9801-26 |
devices/bus/cbus/pc9801_26.cpp |