| 1943 |
1943: The Battle of Midway (Euro) |
capcom/1943.cpp |
| 1943b |
1943: Battle of Midway (bootleg, hack of Japan set) |
capcom/1943.cpp |
| 1943bj |
1943: Midway Kaisen (bootleg) |
capcom/1943.cpp |
| 1943j |
1943: Midway Kaisen (Japan, Rev B) |
capcom/1943.cpp |
| 1943ja |
1943: Midway Kaisen (Japan) |
capcom/1943.cpp |
| 1943jah |
1943: Midway Kaisen (Japan, no protection hack) |
capcom/1943.cpp |
| 1943kai |
1943 Kai: Midway Kaisen (Japan) |
capcom/1943.cpp |
| 1943mii |
1943: The Battle of Midway Mark II (US) |
capcom/1943.cpp |
| 1943u |
1943: The Battle of Midway (US, Rev C) |
capcom/1943.cpp |
| 1943ua |
1943: The Battle of Midway (US) |
capcom/1943.cpp |
| acrobatm |
Acrobat Mission |
nmk/nmk16.cpp |
| actfancr |
Act-Fancer Cybernetick Hyper Weapon (World revision 3) |
dataeast/actfancr.cpp |
| actfancr1 |
Act-Fancer Cybernetick Hyper Weapon (World revision 1) |
dataeast/actfancr.cpp |
| actfancr2 |
Act-Fancer Cybernetick Hyper Weapon (World revision 2) |
dataeast/actfancr.cpp |
| actfancrj |
Act-Fancer Cybernetick Hyper Weapon (Japan revision 1) |
dataeast/actfancr.cpp |
| airbustr |
Air Buster: Trouble Specialty Raid Unit (World) |
kaneko/airbustr.cpp |
| airbustrb |
Air Buster: Trouble Specialty Raid Unit (bootleg) |
kaneko/airbustr.cpp |
| airbustrj |
Air Buster: Trouble Specialty Raid Unit (Japan) |
kaneko/airbustr.cpp |
| albatross |
Albatross (US prototype?) |
nasco/suprgolf.cpp |
| altbeastbl |
Altered Beast (Datsu bootleg) |
sega/system16.cpp |
| altbeastbl2 |
Altered Beast (bootleg) |
sega/system16.cpp |
| androidp |
Android (prototype, later build) |
nasco/himesiki.cpp |
| androidpo |
Android (prototype, early build) |
nasco/himesiki.cpp |
| angelkds |
Angel Kids (Japan) |
sega/angelkds.cpp |
| arcadian |
Arcadia (NMK) |
nmk/nmk16.cpp |
| argus |
Argus |
jaleco/argus.cpp |
| arkarea |
Ark Area |
upl/ninjakd2.cpp |
| arknoid2 |
Arkanoid - Revenge of DOH (World) |
taito/tnzs.cpp |
| arknoid2b |
Arkanoid - Revenge of DOH (Japan bootleg) |
taito/tnzs.cpp |
| arknoid2j |
Arkanoid - Revenge of DOH (Japan) |
taito/tnzs.cpp |
| arknoid2u |
Arkanoid - Revenge of DOH (US) |
taito/tnzs.cpp |
| ashnojoe |
Ashita no Joe (Japan) |
taito/ashnojoe.cpp |
| automat |
Automat (bootleg of Robocop) |
dataeast/dec0.cpp |
| automatm |
Automat (bootleg of Robocop, Modular System) |
dataeast/ffantasy_ms.cpp |
| avengers |
Avengers (US, rev. D) |
capcom/lwings.cpp |
| avengersa |
Avengers (US, rev. C) |
capcom/lwings.cpp |
| avengersb |
Avengers (US, rev. A) |
capcom/lwings.cpp |
| avengersc |
Avengers (US) |
capcom/lwings.cpp |
| baddudes |
Bad Dudes vs. Dragonninja (US, revision 1) |
dataeast/dec0.cpp |
| badlandsm |
Bad Lands (Modular System) |
atari/badlands_ms.cpp |
| bandit |
Bandit (US prototype) |
dataeast/dec0.cpp |
| battlcry |
Battlecry (Version E) |
misc/homedata.cpp |
| battlcryc |
Battlecry (Version C) |
misc/homedata.cpp |
| battlcryp |
Battlecry (Prototype) |
misc/homedata.cpp |
| battlera |
Battle Rangers (World) |
dataeast/battlera.cpp |
| bballs |
Bouncing Balls |
capcom/tigeroad.cpp |
| bballsa |
Bouncing Balls (Adult) |
capcom/tigeroad.cpp |
| bbredux |
Bubble Bobble ('bootleg redux' hack for Bobble Bobble PCB) |
taito/bublbobl.cpp |
| bigbang |
Big Bang (9th Nov. 1993, set 1) |
nmk/nmk16.cpp |
| bigbanga |
Big Bang (9th Nov. 1993, set 2) |
nmk/nmk16.cpp |
| billlist |
Billard List |
dgrm/pokechmp.cpp |
| bioship |
Bio-ship Paladin |
nmk/nmk16.cpp |
| birdtry |
Birdie Try (Japan, revision 2, revision 1 MCU) |
dataeast/dec0.cpp |
| birdtrya |
Birdie Try (Japan, revision 2) |
dataeast/dec0.cpp |
| birdtryb |
Birdie Try (Japan, sample version) |
dataeast/dec0.cpp |
| bladestl |
Blades of Steel (version T, Joystick) |
konami/bladestl.cpp |
| bladestle |
Blades of Steel (version E, Trackball) |
konami/bladestl.cpp |
| bladestll |
Blades of Steel (version L, Trackball) |
konami/bladestl.cpp |
| bldwolf |
Bloody Wolf (US) |
dataeast/battlera.cpp |
| bldwolfj |
Narazumono Sentoubutai Bloody Wolf (Japan) |
dataeast/battlera.cpp |
| blkdrgon |
Black Dragon (Japan) |
capcom/blktiger.cpp |
| blkdrgonb |
Black Dragon (bootleg) |
capcom/blktiger.cpp |
| blkheart |
Black Heart |
nmk/nmk16.cpp |
| blkheartj |
Black Heart (Japan) |
nmk/nmk16.cpp |
| blktch2 |
Black Touch II (Korea) |
sunelectronics/shanghai.cpp |
| blktiger |
Black Tiger |
capcom/blktiger.cpp |
| blktigera |
Black Tiger (older) |
capcom/blktiger.cpp |
| blktigerb1 |
Black Tiger (bootleg set 1) |
capcom/blktiger.cpp |
| blktigerb2 |
Black Tiger (bootleg set 2) |
capcom/blktiger.cpp |
| blktigerb3 |
Black Tiger / Black Dragon (mixed bootleg?) |
capcom/blktiger.cpp |
| blktigerm |
Black Tiger (Modular System) |
capcom/blktiger_ms.cpp |
| blktouch |
Black Touch (Korea) |
dynax/dynax.cpp |
| bloodbrom |
Blood Bros. (Modular System) |
seibu/bloodbro_ms.cpp |
| boblbobl |
Bobble Bobble (bootleg of Bubble Bobble) |
taito/bublbobl.cpp |
| boblcave |
Bubble Bobble: Lost Cave V1.2 (for Bobble Bobble PCB) |
taito/bublbobl.cpp |
| bombsa |
Bombs Away (prototype) |
jaleco/psychic5.cpp |
| bootcamp |
Boot Camp (set 1) |
konami/combatsc.cpp |
| bootcampa |
Boot Camp (set 2) |
konami/combatsc.cpp |
| bouldash |
Boulder Dash / Boulder Dash Part 2 (World) |
dataeast/dec0.cpp |
| bouldashj |
Boulder Dash / Boulder Dash Part 2 (Japan) |
dataeast/dec0.cpp |
| bowlrama |
Bowl-O-Rama (Rev 1.0) |
itech/capbowl.cpp |
| bowmen |
Bowmen |
irem/vigilant.cpp |
| breywood |
Breywood (Japan revision 2) |
dataeast/dec8.cpp |
| brkthru |
Break Thru (World) |
dataeast/brkthru.cpp |
| brkthruj |
Kyohkoh-Toppa (Japan) |
dataeast/brkthru.cpp |
| brkthrut |
Break Thru (Tecfri license) |
dataeast/brkthru.cpp |
| brkthruu |
Break Thru (US) |
dataeast/brkthru.cpp |
| btlfield |
Battle Field (Japan) |
alpha/alpha68k.cpp |
| btlfieldb |
Battle Field (bootleg) |
alpha/alpha68k.cpp |
| bub68705 |
Bubble Bobble (bootleg with 68705) |
taito/bublbobl.cpp |
| bub8749 |
Bubble Bobble (bootleg of Japan Ver 0.0 with 8749) |
taito/bublbobl.cpp |
| bubbroul |
Bubblen Roulette (Japan, main ver. 1.8, video ver. 1.3) |
taito/sbmjb.cpp |
| bubbroul17 |
Bubblen Roulette (Japan, main ver. 1.7, video ver. 1.3) |
taito/sbmjb.cpp |
| bublbobl |
Bubble Bobble (Japan, Ver 0.1) |
taito/bublbobl.cpp |
| bublbobl1 |
Bubble Bobble (Japan, Ver 0.0) |
taito/bublbobl.cpp |
| bublboblb |
Bubble Bobble (for Bobble Bobble PCB) |
taito/bublbobl.cpp |
| bublboblp |
Bubble Bobble (prototype on Tokio hardware) |
taito/bublbobl.cpp |
| bublboblr |
Bubble Bobble (US, Ver 5.1) |
taito/bublbobl.cpp |
| bublboblr1 |
Bubble Bobble (US, Ver 1.0) |
taito/bublbobl.cpp |
| bublcave |
Bubble Bobble: Lost Cave V1.2 |
taito/bublbobl.cpp |
| bublcave10 |
Bubble Bobble: Lost Cave V1.0 |
taito/bublbobl.cpp |
| bublcave11 |
Bubble Bobble: Lost Cave V1.1 |
taito/bublbobl.cpp |
| buccanrs |
Buccaneers (set 1) |
irem/vigilant.cpp |
| buccanrsa |
Buccaneers (set 2) |
irem/vigilant.cpp |
| buccanrsb |
Buccaneers (set 3, harder) |
irem/vigilant.cpp |
| buraiken |
Hissatsu Buraiken (Japan, rev. A) |
capcom/lwings.cpp |
| buraikenb |
Hissatsu Buraiken (Japan, bootleg) |
capcom/lwings.cpp |
| butasan |
Butasan - Pig's & Bomber's (Japan, English) |
jaleco/argus.cpp |
| butasanj |
Butasan (Japan, Japanese) |
jaleco/argus.cpp |
| bygone |
Bygone (prototype) |
taito/lkage.cpp |
| cabalm |
Cabal (Modular System) |
seibu/cabal_ms.cpp |
| cachat |
Cachat (Japan) |
taito/taito_l.cpp |
| cameltrya |
Cameltry (World, YM2203 + M6295) |
taito/taito_f2.cpp |
| cameltryau |
Cameltry (US, YM2203 + M6295) |
taito/taito_f2.cpp |
| capbowl |
Capcom Bowling (set 1) |
itech/capbowl.cpp |
| capbowl2 |
Capcom Bowling (set 2) |
itech/capbowl.cpp |
| capbowl3 |
Capcom Bowling (set 3) |
itech/capbowl.cpp |
| capbowl4 |
Capcom Bowling (set 4) |
itech/capbowl.cpp |
| captainx |
Captain X |
irem/vigilant.cpp |
| cawingb2 |
Carrier Air Wing (bootleg with 2xYM2203 + 2xMSM5205, set 2) |
capcom/fcrash.cpp |
| cawingbl |
Carrier Air Wing (bootleg with 2xYM2203 + 2xMSM5205, set 1) |
capcom/fcrash.cpp |
| cbuster |
Crude Buster (World FX version) |
dataeast/cbuster.cpp |
| cbusterj |
Crude Buster (Japan FR revision 1) |
dataeast/cbuster.cpp |
| cbusterw |
Crude Buster (World FU version) |
dataeast/cbuster.cpp |
| champwr |
Champion Wrestler (World) |
taito/taito_l.cpp |
| champwrj |
Champion Wrestler (Japan) |
taito/taito_l.cpp |
| champwru |
Champion Wrestler (US) |
taito/taito_l.cpp |
| chanbara |
Chanbara (Japan) |
dataeast/chanbara.cpp |
| chelnov |
Atomic Runner Chelnov (World) |
dataeast/karnov.cpp |
| chelnovj |
Atomic Runner Chelnov (Japan) |
dataeast/karnov.cpp |
| chelnovjbl |
Atomic Runner Chelnov (Japan, bootleg with I8031, set 1) |
dataeast/karnov.cpp |
| chelnovjbla |
Atomic Runner Chelnov (Japan, bootleg with I8031, set 2) |
dataeast/karnov.cpp |
| chelnovu |
Atomic Runner Chelnov (US) |
dataeast/karnov.cpp |
| chinsan |
Ganbare Chinsan Ooshoubu (MC-8123A, 317-5012) |
sanritsu/chinsan.cpp |
| chukatai |
Chuka Taisen (World) (P0-028-A PCB) |
taito/tnzs.cpp |
| chukataij |
Chuka Taisen (Japan) (P0-028-A PCB) |
taito/tnzs.cpp |
| chukataija |
Chuka Taisen (Japan) (P0-025-A PCB) |
taito/tnzs.cpp |
| chukataiu |
Chuka Taisen (US) (P0-028-A PCB) |
taito/tnzs.cpp |
| citycon |
City Connection (set 1) |
jaleco/citycon.cpp |
| citycona |
City Connection (set 2) |
jaleco/citycon.cpp |
| clbowl |
Coors Light Bowling |
itech/capbowl.cpp |
| cninja |
Caveman Ninja (World ver 4) |
dataeast/cninja.cpp |
| cninja1 |
Caveman Ninja (World ver 1) |
dataeast/cninja.cpp |
| cninjau |
Caveman Ninja (US ver 4) |
dataeast/cninja.cpp |
| cobracom |
Cobra-Command (World/US revision 5) |
dataeast/dec8.cpp |
| cobracoma |
Cobra-Command (World/US revision 4) |
dataeast/dec8.cpp |
| cobracomb |
Cobra-Command (World/US) |
dataeast/dec8.cpp |
| cobracomj |
Cobra-Command (Japan) |
dataeast/dec8.cpp |
| cobracomjb |
Cobra-Command (Japan, bootleg) |
dataeast/dec8.cpp |
| combatsc |
Combat School (joystick) |
konami/combatsc.cpp |
| combatscb |
Combat School (bootleg) |
konami/combatsc.cpp |
| combatscj |
Combat School (Japan trackball) |
konami/combatsc.cpp |
| combatsct |
Combat School (trackball) |
konami/combatsc.cpp |
| commando |
Commando (World) |
capcom/commando.cpp |
| commandob |
Commando (bootleg set 1) |
capcom/commando.cpp |
| commandob2 |
Commando (bootleg set 2) |
capcom/commando.cpp |
| commandob3 |
Commando (bootleg set 3) |
capcom/commando.cpp |
| commandoj |
Senjou no Ookami (Japan) |
capcom/commando.cpp |
| commandou |
Commando (US set 1) |
capcom/commando.cpp |
| commandou2 |
Commando (US set 2) |
capcom/commando.cpp |
| compgolf |
Competition Golf Final Round (World?, revision 3) |
dataeast/compgolf.cpp |
| compgolfo |
Competition Golf Final Round (Japan, old version) |
dataeast/compgolf.cpp |
| cowrace |
Cow Race (hack of King Derby) |
tatsumi/kingdrby.cpp |
| cruisin |
Cruisin |
jaleco/citycon.cpp |
| cshootert |
Cross Shooter (2 PCB Stack) |
seibu/stfight.cpp |
| csilver |
Captain Silver (World) |
dataeast/dec8.cpp |
| csilverj |
Captain Silver (Japan, revision 2) |
dataeast/dec8.cpp |
| csilverja |
Captain Silver (Japan, revision 1) |
dataeast/dec8.cpp |
| cspin2 |
Capriccio Spin 2 |
taito/capr1.cpp |
| cubybop |
Cuby Bop (location test) |
taito/taito_l.cpp |
| cucaracha |
La Cucaracha (set 1) |
taito/cucaracha.cpp |
| cucaracha2 |
La Cucaracha (set 2) |
taito/cucaracha.cpp |
| cyclemb |
Cycle Maabou (Japan) |
taito/cyclemb.cpp |
| daikaiju |
Daikaiju no Gyakushu (rev 1) |
taito/lsasquad.cpp |
| dairesya |
Dai Ressya Goutou (Japan, version K) |
konami/ironhors.cpp |
| darius |
Darius (World, rev 2) |
taito/darius.cpp |
| dariuse |
Darius Extra Version (Japan) |
taito/darius.cpp |
| dariusj |
Darius (Japan, rev 1) |
taito/darius.cpp |
| dariuso |
Darius (Japan) |
taito/darius.cpp |
| dariusu |
Darius (US, rev 2) |
taito/darius.cpp |
| darkseal |
Dark Seal (World revision 3) |
dataeast/darkseal.cpp |
| darkseal1 |
Dark Seal (World revision 1) |
dataeast/darkseal.cpp |
| darksealj |
Dark Seal (Japan revision 4) |
dataeast/darkseal.cpp |
| darwin |
Darwin 4078 (Japan) |
dataeast/brkthru.cpp |
| dassault |
Desert Assault (US) |
dataeast/dassault.cpp |
| dassault4 |
Desert Assault (US 4 Players) |
dataeast/dassault.cpp |
| ddaydoo |
Chulgyeok D-Day (Korea) |
dooyong/dooyong.cpp |
| ddealer |
Double Dealer |
nmk/ddealer.cpp |
| ddragon6809 |
Double Dragon (bootleg with 3xM6809, set 1) |
technos/ddragon.cpp |
| ddragon6809a |
Double Dragon (bootleg with 3xM6809, set 2) |
technos/ddragon.cpp |
| ddragonm |
Double Dragon (Modular System) |
technos/ddragon_ms.cpp |
| ddribble |
Double Dribble |
konami/ddribble.cpp |
| ddribblep |
Double Dribble (prototype?) |
konami/ddribble.cpp |
| deadang |
Dead Angle |
seibu/deadang.cpp |
| dfruit |
Fruit Dream (Japan, Ver. 1.20) |
misc/dfruit.cpp |
| dfruita |
Fruit Dream (Japan, Ver. 1.10) |
misc/dfruit.cpp |
| diamrun |
Diamond Run |
capcom/gng.cpp |
| djboy |
DJ Boy (World) |
kaneko/djboy.cpp |
| djboyj |
DJ Boy (Japan, set 1) |
kaneko/djboy.cpp |
| djboyja |
DJ Boy (Japan, set 2) |
kaneko/djboy.cpp |
| djboyu |
DJ Boy (US, set 1) |
kaneko/djboy.cpp |
| djboyua |
DJ Boy (US, set 2) |
kaneko/djboy.cpp |
| dland |
Dream Land / Super Dream Land (bootleg of Bubble Bobble) |
taito/bublbobl.cpp |
| drgninja |
Dragonninja (Japan, revision 1) |
dataeast/dec0.cpp |
| drgninjab |
Dragonninja (bootleg) |
dataeast/dec0.cpp |
| drgninjab2 |
Dragonninja (bootleg with 68705) |
dataeast/dec0.cpp |
| drgninjam |
Dragon Ninja (Modular System) |
dataeast/ffantasy_ms.cpp |
| drgpunch |
Dragon Punch (Japan) |
dynax/dynax.cpp |
| drtoppel |
Dr. Toppel's Adventure (World) |
taito/tnzs.cpp |
| drtoppelj |
Dr. Toppel's Tankentai (Japan) |
taito/tnzs.cpp |
| drtoppelu |
Dr. Toppel's Adventure (US) |
taito/tnzs.cpp |
| dyger |
Dyger (Korea set 1) |
capcom/sidearms.cpp |
| dygera |
Dyger (Korea set 2) |
capcom/sidearms.cpp |
| dynashot |
Dynamic Shoot Kyousou |
jaleco/homerun.cpp |
| dynobop |
Dyno Bop (v1.1) |
itech/itech8.cpp |
| edrandy |
The Cliffhanger - Edward Randy (World ver 3) |
dataeast/cninja.cpp |
| edrandy1 |
The Cliffhanger - Edward Randy (World ver 1) |
dataeast/cninja.cpp |
| edrandy2 |
The Cliffhanger - Edward Randy (World ver 2) |
dataeast/cninja.cpp |
| edrandyj |
The Cliffhanger - Edward Randy (Japan ver 3) |
dataeast/cninja.cpp |
| eibise |
Eibise (Japan) |
taito/taito_o.cpp |
| empcity |
Empire City: 1931 (bootleg?) |
seibu/stfight.cpp |
| empcityfr |
Empire City: 1931 (France) |
seibu/stfight.cpp |
| empcityi |
Empire City: 1931 (Italy) |
seibu/stfight.cpp |
| empcityj |
Empire City: 1931 (Japan) |
seibu/stfight.cpp |
| empcityu |
Empire City: 1931 (US) |
seibu/stfight.cpp |
| endurob2 |
Enduro Racer (bootleg set 2) |
sega/segahang.cpp |
| endurobl |
Enduro Racer (bootleg set 1) |
sega/segahang.cpp |
| enduror1 |
Enduro Racer (YM2203, FD1089B 317-0013A) |
sega/segahang.cpp |
| enduror1d |
Enduro Racer (bootleg of YM2203, FD1089B 317-0013A set) |
sega/segahang.cpp |
| eswatbl2 |
Cyber Police ESWAT (bootleg, set 2) |
sega/system16.cpp |
| eurogael |
Euro League (Gaelco bootleg, Modular System) |
tecmo/wc90b.cpp |
| evilston |
Evil Stone |
taito/taito_l.cpp |
| exerizer |
Exerizer (Japan) |
jaleco/skyfox.cpp |
| exerizerb |
Exerizer (bootleg) |
jaleco/skyfox.cpp |
| exprraid |
Express Raider (World, Rev 4) |
dataeast/exprraid.cpp |
| exprraidi |
Express Raider (Italy) |
dataeast/exprraid.cpp |
| exprraidu |
Express Raider (US, rev 5) |
dataeast/exprraid.cpp |
| extrmatn |
Extermination (World) |
taito/tnzs.cpp |
| extrmatnj |
Extermination (Japan) |
taito/tnzs.cpp |
| extrmatnu |
Extermination (US, World Games) |
taito/tnzs.cpp |
| extrmatnur |
Extermination (US, Romstar) |
taito/tnzs.cpp |
| f1dream |
F-1 Dream |
capcom/tigeroad.cpp |
| f1dreamb |
F-1 Dream (bootleg, set 1) |
capcom/tigeroad.cpp |
| f1dreamba |
F-1 Dream (bootleg, set 2) |
capcom/tigeroad.cpp |
| farwest |
Far West |
konami/ironhors.cpp |
| fcrash |
Final Crash (bootleg of Final Fight) |
capcom/fcrash.cpp |
| ffantasy |
Fighting Fantasy (Japan, revision 3) |
dataeast/dec0.cpp |
| ffantasya |
Fighting Fantasy (Japan) |
dataeast/dec0.cpp |
| ffantasyb |
Fighting Fantasy (Japan revision ?) |
dataeast/dec0.cpp |
| ffantasybl |
Fighting Fantasy (bootleg with 68705) |
dataeast/dec0.cpp |
| ffantasyj |
Fighting Fantasy (Japan, revision 2) |
dataeast/dec0.cpp |
| ffantasym |
Fighting Fantasy (Modular System) |
dataeast/ffantasy_ms.cpp |
| ffightbl |
Final Fight (bootleg) |
capcom/fcrash.cpp |
| ffightbla |
Final Fight (bootleg on Final Crash PCB) |
capcom/fcrash.cpp |
| fhawk |
Fighting Hawk (World) |
taito/taito_l.cpp |
| fhawkj |
Fighting Hawk (Japan) |
taito/taito_l.cpp |
| flipull |
Flipull (Japan) |
taito/taito_l.cpp |
| fm7740sx |
FM-77AV40SX |
fujitsu/fm7.cpp |
| fm77av |
FM-77AV |
fujitsu/fm7.cpp |
| forcebrk |
Force Break (bootleg) |
dataeast/brkthru.cpp |
| gaiden |
Ninja Gaiden (US) |
tecmo/gaiden.cpp |
| gakupara |
Quiz Gakuen Paradise (Japan, ver. 1.04) |
nmk/quizdna.cpp |
| gakupara102 |
Quiz Gakuen Paradise (Japan, ver. 1.02) |
nmk/quizdna.cpp |
| galpanicms |
New Quiz (Modular System bootleg of Gals Panic) |
kaneko/galpanic_ms.cpp |
| gangwars |
Gang Wars |
alpha/alpha68k.cpp |
| gangwarsb |
Gang Wars (bootleg) |
alpha/alpha68k.cpp |
| gangwarsj |
Gang Wars (Japan) |
alpha/alpha68k.cpp |
| gangwarsu |
Gang Wars (US) |
alpha/alpha68k.cpp |
| ganjaja |
Ganbare Jajamaru Saisho wa Goo / Ganbare Jajamaru Hop Step & Jump |
jaleco/homerun.cpp |
| garyoret |
Garyo Retsuden (Japan) |
dataeast/dec8.cpp |
| gatedoom |
Gate of Doom (US revision 4) |
dataeast/darkseal.cpp |
| gatedoom1 |
Gate of Doom (US revision 1) |
dataeast/darkseal.cpp |
| gcastle |
Golden Castle (prototype?) |
taito/gladiatr.cpp |
| gekiretu |
Quiz Gekiretsu Scramble (Japan) |
nmk/quizdna.cpp |
| gekiretup |
Quiz Gekiretsu Scramble (Japan, prototype) |
nmk/quizdna.cpp |
| gemcrush |
Gemcrush (Japan, prototype) |
misc/dfruit.cpp |
| gfire2 |
Golden Fire II |
misc/mosaic.cpp |
| ghostb |
The Real Ghostbusters (US 2 Players, revision 2) |
dataeast/dec8.cpp |
| ghostb2a |
The Real Ghostbusters (US 2 Players) |
dataeast/dec8.cpp |
| ghostb3 |
The Real Ghostbusters (US 3 Players, revision 3B?) |
dataeast/dec8.cpp |
| ghostb3a |
The Real Ghostbusters (US 3 Players, revision 2) |
dataeast/dec8.cpp |
| ghunter |
Gang Hunter / Dead Angle |
seibu/deadang.cpp |
| ghunters |
Gang Hunter / Dead Angle (Spain) |
seibu/deadang.cpp |
| gladiatr |
Gladiator (US) |
taito/gladiatr.cpp |
| gng |
Ghosts'n Goblins (World? set 1) |
capcom/gng.cpp |
| gnga |
Ghosts'n Goblins (World? set 2) |
capcom/gng.cpp |
| gngbl |
Ghosts'n Goblins (bootleg with Cross) |
capcom/gng.cpp |
| gngbla |
Ghosts'n Goblins (bootleg) |
capcom/gng.cpp |
| gngblita |
Ghosts'n Goblins (Italian bootleg, harder) |
capcom/gng.cpp |
| gngc |
Ghosts'n Goblins (World? set 3) |
capcom/gng.cpp |
| gngprot |
Ghosts'n Goblins (prototype) |
capcom/gng.cpp |
| gngt |
Ghosts'n Goblins (US) |
capcom/gng.cpp |
| goal92 |
Goal! '92 |
seibu/goal92.cpp |
| gogomile |
Susume! Mile Smile / Go Go! Mile Smile (newer) |
fuuki/fuukifg2.cpp |
| gogomileo |
Susume! Mile Smile / Go Go! Mile Smile (older) |
fuuki/fuukifg2.cpp |
| goindol |
Goindol (SunA, World) |
suna/goindol.cpp |
| goindolj |
Goindol (SunA, Japan) |
suna/goindol.cpp |
| goindolu |
Goindol (SunA, US) |
suna/goindol.cpp |
| goldmedl |
Gold Medalist (set 1, Alpha68k II PCB) |
alpha/alpha68k.cpp |
| goldmedla |
Gold Medalist (set 2, Alpha68k III PCB) |
alpha/alpha68k.cpp |
| goldmedlb |
Gold Medalist (bootleg, Alpha68k III PCB) |
alpha/alpha68k.cpp |
| goldnaxeb2 |
Golden Axe (bootleg) |
sega/system16.cpp |
| gondo |
Gondomania (World) |
dataeast/dec8.cpp |
| gondou |
Gondomania (US) |
dataeast/dec8.cpp |
| greatgur |
Great Gurianos (bootleg?) |
taito/gladiatr.cpp |
| gryzorm |
Gryzor (Modular System) |
konami/gryzor_ms.cpp |
| gtg |
Golden Tee Golf (Joystick, v3.3) |
itech/itech8.cpp |
| gtg2j |
Golden Tee Golf II (Joystick, v1.0) |
itech/itech8.cpp |
| gtg2t |
Golden Tee Golf II (Trackball, v1.1) |
itech/itech8.cpp |
| gtgj31 |
Golden Tee Golf (Joystick, v3.1) |
itech/itech8.cpp |
| gtgt10 |
Golden Tee Golf (Trackball, v1.0) |
itech/itech8.cpp |
| gtgt20 |
Golden Tee Golf (Trackball, v2.0) |
itech/itech8.cpp |
| gtgt21 |
Golden Tee Golf (Trackball, v2.1) |
itech/itech8.cpp |
| gulfstrm |
Gulf Storm (set 1) |
dooyong/dooyong.cpp |
| gulfstrma |
Gulf Storm (set 2) |
dooyong/dooyong.cpp |
| gulfstrmb |
Gulf Storm (set 3) |
dooyong/dooyong.cpp |
| gulfstrmk |
Gulf Storm (Korea) |
dooyong/dooyong.cpp |
| gulfstrmm |
Gulf Storm (Japan, Media Shoji license) |
dooyong/dooyong.cpp |
| gundealr |
Gun Dealer |
dooyong/gundealr.cpp |
| gundealra |
Gun Dealer (alt card set) |
dooyong/gundealr.cpp |
| gundealrbl |
Gun Dealer (Yam! Yam!? hardware, set 1) |
dooyong/gundealr.cpp |
| gundealrbl2 |
Gun Dealer (Yam! Yam!? hardware, set 2) |
dooyong/gundealr.cpp |
| gundealrt |
Gun Dealer (Japan) |
dooyong/gundealr.cpp |
| gunnail |
GunNail (28th May. 1992) |
nmk/nmk16.cpp |
| gunnailb |
GunNail (bootleg) |
nmk/nmk16.cpp |
| gunnailp |
GunNail (location test) |
nmk/nmk16.cpp |
| gunsmoke |
Gun.Smoke (World, 1985-11-15) |
capcom/gunsmoke.cpp |
| gunsmokeb |
Gun.Smoke (World, 1985-11-15) (bootleg) |
capcom/gunsmoke.cpp |
| gunsmokeg |
Gun.Smoke (Germany, 1985-11-15, censored) |
capcom/gunsmoke.cpp |
| gunsmokej |
Gun.Smoke (Japan, 1985-11-15) |
capcom/gunsmoke.cpp |
| gunsmokeu |
Gun.Smoke (USA and Canada, 1986-04-08) |
capcom/gunsmoke.cpp |
| gunsmokeua |
Gun.Smoke (USA and Canada, 1986-01-20) |
capcom/gunsmoke.cpp |
| gunsmokeub |
Gun.Smoke (USA and Canada, 1985-11-15, set 1) |
capcom/gunsmoke.cpp |
| gunsmokeuc |
Gun.Smoke (USA and Canada, 1985-11-15, set 2) |
capcom/gunsmoke.cpp |
| hachamf |
Hacha Mecha Fighter (19th Sep. 1991, protected, set 1) |
nmk/nmk16.cpp |
| hachamfa |
Hacha Mecha Fighter (19th Sep. 1991, protected, set 2) |
nmk/nmk16.cpp |
| hachamfb |
Hacha Mecha Fighter (19th Sep. 1991, unprotected, bootleg Thunder Dragon conversion) |
nmk/nmk16.cpp |
| hachamfp |
Hacha Mecha Fighter (Location Test Prototype, 19th Sep. 1991) |
nmk/nmk16.cpp |
| hanamai |
Hana no Mai (Japan) |
dynax/dynax.cpp |
| hangon |
Hang-On (Rev A) |
sega/segahang.cpp |
| hangon1 |
Hang-On |
sega/segahang.cpp |
| hangon2 |
Hang-On (Rev A, ride-on) |
sega/segahang.cpp |
| hangonvf |
VF (bootleg of Hang-On) |
sega/segahang.cpp |
| harikiri |
Harikiri Junior Baseball (Japan, main ver. 1.0, video ver. 1.3) |
taito/sbmjb.cpp |
| hbarrel |
Heavy Barrel (World) |
dataeast/dec0.cpp |
| hbarrelu |
Heavy Barrel (US, revision 3) |
dataeast/dec0.cpp |
| hbarrelua |
Heavy Barrel (US, revision 1) |
dataeast/dec0.cpp |
| himesiki |
Himeshikibu (Japan) |
nasco/himesiki.cpp |
| hippodrm |
Hippodrome (US) |
dataeast/dec0.cpp |
| hitice |
Hit the Ice (US) |
taito/taito_b.cpp |
| hiticej |
Hit the Ice (Japan) |
taito/taito_b.cpp |
| hiticerb |
Hit the Ice (US, with riser board) |
taito/taito_b.cpp |
| hnayayoi |
Hana Yayoi (Japan) |
dynax/hnayayoi.cpp |
| hnfubuki |
Hana Fubuki (Japan) |
dynax/hnayayoi.cpp |
| hnkochou |
Hana Kochou (Japan) |
dynax/dynax.cpp |
| homerun |
Moero!! Pro Yakyuu Homerun Kyousou |
jaleco/homerun.cpp |
| homo |
Homo |
suna/goindol.cpp |
| honooinv |
Honoo no Invader (Japan, main ver. 1.35, video ver. 1.35) |
taito/sbmjb.cpp |
| horshoes |
American Horseshoes (US) |
taito/taito_l.cpp |
| hotdogst |
Hotdog Storm (Korea) |
atlus/cave.cpp |
| hvyunit |
Heavy Unit (World) |
kaneko/hvyunit.cpp |
| hvyunitj |
Heavy Unit (Japan, newer) |
kaneko/hvyunit.cpp |
| hvyunitja |
Heavy Unit (Japan, alternate ROM format) |
kaneko/hvyunit.cpp |
| hvyunitjo |
Heavy Unit (Japan, older) |
kaneko/hvyunit.cpp |
| hvyunitu |
Heavy Unit -U.S.A. Version- (US) |
kaneko/hvyunit.cpp |
| inca |
Inca |
dynax/dynax.cpp |
| insectx |
Insector X (World) |
taito/tnzs.cpp |
| insectxbl |
Insector X (bootleg) |
taito/tnzs.cpp |
| insectxj |
Insector X (Japan) |
taito/tnzs.cpp |
| intrgirl |
Intergirl |
dynax/dynax.cpp |
| ironhors |
Iron Horse (version K) |
konami/ironhors.cpp |
| ironhorsh |
Iron Horse (version H) |
konami/ironhors.cpp |
| jantouki |
Jong Tou Ki (Japan) |
dynax/dynax.cpp |
| janyuki |
Jong Yu Ki (Japan) |
dynax/dynax.cpp |
| joemac |
Tatakae Genshizin Joe & Mac (Japan ver 1) |
dataeast/cninja.cpp |
| jt104 |
JT 104 / NinjaKun Ashura no Shou |
upl/ninjakd2.cpp |
| jumping |
Jumping (set 1) |
taito/rbisland.cpp |
| jumpinga |
Jumping (set 2) |
taito/rbisland.cpp |
| jumpingi |
Jumping (set 3, Imnoe PCB) |
taito/rbisland.cpp |
| kabukiz |
Kabuki-Z (World) |
taito/tnzs.cpp |
| kabukizj |
Kabuki-Z (Japan) |
taito/tnzs.cpp |
| kageki |
Kageki (World) |
taito/tnzs.cpp |
| kagekih |
Kageki (hack) |
taito/tnzs.cpp |
| kagekij |
Kageki (Japan) |
taito/tnzs.cpp |
| kagekiu |
Kageki (US) |
taito/tnzs.cpp |
| karnov |
Karnov (US, rev 6) |
dataeast/karnov.cpp |
| karnova |
Karnov (US, rev 5) |
dataeast/karnov.cpp |
| karnovj |
Karnov (Japan) |
dataeast/karnov.cpp |
| karnovjbl |
Karnov (Japan, bootleg with NEC D8748HD) |
dataeast/karnov.cpp |
| kicknrun |
Kick and Run (World) |
taito/kikikai.cpp |
| kicknrunu |
Kick and Run (US) |
taito/kikikai.cpp |
| kickoffb |
Kick Off: World Cup (bootleg) |
jaleco/megasys1.cpp |
| kikikai |
KiKi KaiKai |
taito/kikikai.cpp |
| knightb |
Knight Boy (bootleg of KiKi KaiKai, set 1) |
taito/kikikai.cpp |
| knightba |
Knight Boy (bootleg of KiKi KaiKai, set 2) |
taito/kikikai.cpp |
| kothello |
Kyuukyoku no Othello |
sunelectronics/shanghai.cpp |
| kuhga |
Kuhga - Operation Code 'Vapor Trail' (Japan revision 3) |
dataeast/vaportra.cpp |
| kurikint |
Kuri Kinton (World) |
taito/taito_l.cpp |
| kurikinta |
Kuri Kinton (World, prototype) |
taito/taito_l.cpp |
| kurikintj |
Kuri Kinton (Japan) |
taito/taito_l.cpp |
| kurikintu |
Kuri Kinton (US) |
taito/taito_l.cpp |
| kurikintw |
Kuri Kinton (US, World Games license) |
taito/taito_l.cpp |
| kyros |
Kyros |
alpha/alpha68k_n.cpp |
| kyrosj |
Kyros no Yakata (Japan) |
alpha/alpha68k_n.cpp |
| labyrunr |
Labyrinth Runner (Japan) |
konami/labyrunr.cpp |
| labyrunrf |
Labyrinth Runner (World Ver. F) |
konami/labyrunr.cpp |
| labyrunrk |
Labyrinth Runner (World Ver. K) |
konami/labyrunr.cpp |
| lagirl |
LA Girl |
taito/taito_l.cpp |
| lastapos |
The Last Apostle Puppetshow |
misc/homedata.cpp |
| lastday |
The Last Day (set 1) |
dooyong/dooyong.cpp |
| lastdaya |
The Last Day (set 2) |
dooyong/dooyong.cpp |
| lastduel |
Last Duel (US New Ver.) |
capcom/lastduel.cpp |
| lastduelb |
Last Duel (bootleg) |
capcom/lastduel.cpp |
| lastduelj |
Last Duel (Japan) |
capcom/lastduel.cpp |
| lastduelm |
Last Duel (Modular System) |
capcom/lastduel_ms.cpp |
| lastduelo |
Last Duel (US Old Ver.) |
capcom/lastduel.cpp |
| lastmisn |
Last Mission (World revision 8) |
dataeast/dec8.cpp |
| lastmisnj |
Last Mission (Japan) |
dataeast/dec8.cpp |
| lastmisnu5 |
Last Mission (US revision 5) |
dataeast/dec8.cpp |
| lastmisnu6 |
Last Mission (US revision 6) |
dataeast/dec8.cpp |
| leadang |
Lead Angle (Japan) |
seibu/deadang.cpp |
| leds2011 |
Led Storm Rally 2011 (World) |
capcom/lastduel.cpp |
| leds2011p |
Led Storm Rally 2011 (US, prototype 12) |
capcom/lastduel.cpp |
| leds2011u |
Led Storm Rally 2011 (US) |
capcom/lastduel.cpp |
| ledstorm |
Led Storm (US) |
capcom/lastduel.cpp |
| lkage |
The Legend of Kage (rev 2) |
taito/lkage.cpp |
| lkagea |
The Legend of Kage (rev 1) |
taito/lkage.cpp |
| lkageb |
The Legend of Kage |
taito/lkage.cpp |
| lkagebl1 |
The Legend of Kage (bootleg set 1) |
taito/lkage.cpp |
| lkagebl2 |
The Legend of Kage (bootleg set 2) |
taito/lkage.cpp |
| lkagebl3 |
The Legend of Kage (bootleg set 3) |
taito/lkage.cpp |
| lkagebl4 |
The Legend of Kage (bootleg set 4) |
taito/lkage.cpp |
| lockon |
Lock-On (rev. E) |
tatsumi/lockon.cpp |
| lockonc |
Lock-On (rev. C) |
tatsumi/lockon.cpp |
| lomakai |
Legend of Makai (World) |
jaleco/megasys1.cpp |
| lsasquad |
Land Sea Air Squad / Riku Kai Kuu Saizensen |
taito/lsasquad.cpp |
| lwings |
Legendary Wings (US, rev. C) |
capcom/lwings.cpp |
| lwingsa |
Legendary Wings (US) |
capcom/lwings.cpp |
| lwingsb |
Legendary Wings (bootleg) |
capcom/lwings.cpp |
| lwingsj |
Ares no Tsubasa (Japan, rev. B) |
capcom/lwings.cpp |
| lwingsja |
Ares no Tsubasa (Japan, rev. A) |
capcom/lwings.cpp |
| macross |
Super Spacefortress Macross / Chou-Jikuu Yousai Macross |
nmk/nmk16.cpp |
| macross2 |
Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II |
nmk/nmk16.cpp |
| macross2g |
Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II (Gamest review build) |
nmk/nmk16.cpp |
| macross2k |
Macross II (Korea) |
nmk/nmk16.cpp |
| madgear |
Mad Gear (US) |
capcom/lastduel.cpp |
| madgearj |
Mad Gear (Japan) |
capcom/lastduel.cpp |
| madmotor |
Mad Motor (prototype, set 1) |
dataeast/madmotor.cpp |
| madmotora |
Mad Motor (prototype, set 2) |
dataeast/madmotor.cpp |
| makaiden |
Makai Densetsu (Japan) |
jaleco/megasys1.cpp |
| makaimur |
Makaimura (Japan) |
capcom/gng.cpp |
| makaimurb |
Makaimura (Japan revision B) |
capcom/gng.cpp |
| makaimurbbl |
Makaimura (Japan revision B bootleg) |
capcom/gng.cpp |
| makaimurc |
Makaimura (Japan revision C) |
capcom/gng.cpp |
| makaimurg |
Makaimura (Japan revision G) |
capcom/gng.cpp |
| makyosen |
Makyou Senshi (Japan) |
dataeast/dec8.cpp |
| manybloc |
Many Block |
nmk/nmk16.cpp |
| mastbond |
Master Bond (bootleg of Secret Agent) |
dataeast/dec0.cpp |
| masterw |
Master of Weapon (World) |
taito/taito_b.cpp |
| masterwj |
Master of Weapon (Japan) |
taito/taito_b.cpp |
| masterwu |
Master of Weapon (US) |
taito/taito_b.cpp |
| mastninj |
Master Ninja (bootleg of Shadow Warriors / Ninja Gaiden) |
tecmo/gaiden.cpp |
| maya |
Maya (set 1) |
dynax/dynax.cpp |
| mayaa |
Maya (set 2) |
dynax/dynax.cpp |
| mayab |
Maya (set 3) |
dynax/dynax.cpp |
| mayac |
Maya (set 4, clean) |
dynax/dynax.cpp |
| mayumi |
Kiki-Ippatsu Mayumi-chan |
sanritsu/chinsan.cpp |
| mazinger |
Mazinger Z (World) |
atlus/cave.cpp |
| mazingerj |
Mazinger Z (Japan) |
atlus/cave.cpp |
| meikyuh |
Meikyuu Hunter G (Japan) |
dataeast/dec8.cpp |
| meikyuhbl |
Meikyuu Hunter G (Japan, bootleg) |
dataeast/dec8.cpp |
| mercenario |
Mercenario (bootleg of Commando) |
capcom/commando.cpp |
| metlclsh |
Metal Clash (Japan) |
dataeast/metlclsh.cpp |
| mexico86 |
Mexico 86 (bootleg of Kick and Run, set 1) |
taito/kikikai.cpp |
| mexico86a |
Mexico 86 (bootleg of Kick and Run, set 2) |
taito/kikikai.cpp |
| miade |
M.I.A. - Missing in Action (Data East, 12/22/88, US, prototype?) |
dataeast/battlera.cpp |
| midres |
Midnight Resistance (World, set 1) |
dataeast/dec0.cpp |
| midres2 |
Midnight Resistance (World, set 2) |
dataeast/dec0.cpp |
| midresb |
Midnight Resistance (bootleg with 68705) |
dataeast/dec0.cpp |
| midresbj |
Midnight Resistance (Joystick bootleg) |
dataeast/dec0.cpp |
| midresj |
Midnight Resistance (Japan) |
dataeast/dec0.cpp |
| midresu |
Midnight Resistance (US) |
dataeast/dec0.cpp |
| mirderby |
Miracle Derby (Japan) |
misc/mirderby.cpp |
| mnight |
Mutant Night |
upl/ninjakd2.cpp |
| mnightj |
Mutant Night (Japan) |
upl/ninjakd2.cpp |
| momoko |
Momoko 120% (Japanese text) |
jaleco/momoko.cpp |
| momokob |
Momoko 120% (bootleg) |
jaleco/momoko.cpp |
| momokoe |
Momoko 120% (English text) |
jaleco/momoko.cpp |
| mosaic |
Mosaic |
misc/mosaic.cpp |
| mosaica |
Mosaic (Fuuki) |
misc/mosaic.cpp |
| mustang |
US AAF Mustang (25th May. 1990) |
nmk/nmk16.cpp |
| mustangb3 |
US AAF Mustang (Lettering bootleg) |
nmk/nmk16.cpp |
| mustangs |
US AAF Mustang (25th May. 1990 / Seoul Trading) |
nmk/nmk16.cpp |
| mutantwarr |
Mutant Warrior (Datsu bootleg of Altered Beast) |
sega/system16.cpp |
| mz2500 |
MZ-2500 |
sharp/mz2500.cpp |
| mz2520 |
MZ-2520 |
sharp/mz2500.cpp |
| nhomerun |
NEW Moero!! Pro Yakyuu Homerun Kyousou |
jaleco/homerun.cpp |
| ninjakd2 |
Ninja-Kid II / NinjaKun Ashura no Shou (set 1) |
upl/ninjakd2.cpp |
| ninjakd2a |
Ninja-Kid II / NinjaKun Ashura no Shou (set 2, bootleg?) |
upl/ninjakd2.cpp |
| ninjakd2b |
Ninja-Kid II / NinjaKun Ashura no Shou (set 3, bootleg?) |
upl/ninjakd2.cpp |
| ninjakd2c |
Ninja-Kid II / NinjaKun Ashura no Shou (set 4) |
upl/ninjakd2.cpp |
| ogonsiro |
Ougon no Shiro (Japan) |
taito/gladiatr.cpp |
| omegaf |
Omega Fighter |
upl/ninjakd2.cpp |
| omegafs |
Omega Fighter Special |
upl/ninjakd2.cpp |
| oscar |
Psycho-Nics Oscar (World revision 0) |
dataeast/dec8.cpp |
| oscarbl |
Psycho-Nics Oscar (World revision 0, bootleg) |
dataeast/dec8.cpp |
| oscarj1 |
Psycho-Nics Oscar (Japan revision 1) |
dataeast/dec8.cpp |
| oscarj2 |
Psycho-Nics Oscar (Japan revision 2) |
dataeast/dec8.cpp |
| oscaru |
Psycho-Nics Oscar (US) |
dataeast/dec8.cpp |
| p47bl |
P-47: The Freedom Fighter (World, bootleg) |
jaleco/megasys1.cpp |
| packysts |
Packy's Treasure Slot (Japan, main ver. 1.3, video ver. 1.1) |
taito/sbmjb.cpp |
| palamed |
Palamedes (US) |
taito/taito_l.cpp |
| palamedj |
Palamedes (Japan) |
taito/taito_l.cpp |
| parentj |
Parent Jack (Japan) |
taito/taito_o.cpp |
| pass |
Pass |
misc/pass.cpp |
| passht4b |
Passing Shot (4 Players) (bootleg) |
sega/system16.cpp |
| pbancho |
Gyakuten!! Puzzle Bancho (Japan, set 1) |
fuuki/fuukifg2.cpp |
| pbanchoa |
Gyakuten!! Puzzle Bancho (Japan, set 2) |
fuuki/fuukifg2.cpp |
| pbchmp95 |
Pinball Champ '95 |
excellent/witch.cpp |
| pc286u |
PC-286U |
nec/pc9801_epson.cpp |
| pc286vs |
PC-286VS |
nec/pc9801_epson.cpp |
| pc386m |
PC-386M |
nec/pc9801_epson.cpp |
| pc486mu |
PC-486MU |
nec/pc9801_epson.cpp |
| pc486se |
PC-486SE |
nec/pc9801_epson.cpp |
| pc6001mk2sr |
PC-6001mkIISR (Japan) |
nec/pc6001.cpp |
| pc6601sr |
PC-6601SR "Mr. PC" (Japan) |
nec/pc6001.cpp |
| pc8801mk2fr |
PC-8801mkIIFR |
nec/pc8801.cpp |
| pc8801mk2mr |
PC-8801mkIIMR |
nec/pc8801.cpp |
| pc8801mk2sr |
PC-8801mkIISR |
nec/pc8801.cpp |
| pc9801 |
PC-9801 |
nec/pc9801.cpp |
| pc9801bx2 |
PC-9801BX2/U2 (98 FELLOW) |
nec/pc9801.cpp |
| pc9801dx |
PC-9801DX |
nec/pc9801.cpp |
| pc9801f |
PC-9801F |
nec/pc9801.cpp |
| pc9801fs |
PC-9801FS |
nec/pc9801.cpp |
| pc9801m2 |
PC-9801M2 |
nec/pc9801.cpp |
| pc9801rs |
PC-9801RS |
nec/pc9801.cpp |
| pc9801rx |
PC-9801RX |
nec/pc9801.cpp |
| pc9801us |
PC-9801US |
nec/pc9801.cpp |
| pc9801uv2 |
PC-9801UV2 |
nec/pc9801.cpp |
| pc9801ux |
PC-9801UX |
nec/pc9801.cpp |
| pc9801vm |
PC-9801VM |
nec/pc9801.cpp |
| pc9801vx |
PC-9801VX |
nec/pc9801.cpp |
| pc_h98s |
PC-H98S model 8/U8 |
nec/pc_h98.cpp |
| pcktgal |
Pocket Gal (Japan) |
dataeast/pcktgal.cpp |
| pcktgal2 |
Pocket Gal 2 (English) |
dataeast/pcktgal.cpp |
| pcktgal2j |
Pocket Gal 2 (Japanese) |
dataeast/pcktgal.cpp |
| pcktgalb |
Pocket Gal (Yada East bootleg) |
dataeast/pcktgal.cpp |
| pcktgalba |
Pocket Gal / unknown card game |
dataeast/pcktgal.cpp |
| pipeline |
Pipeline |
misc/pipeline.cpp |
| pkscram |
PK Scramble |
misc/pkscram.cpp |
| pkspirit |
Poker Spirit |
taito/pkspirit.cpp |
| plegends |
Gogetsuji Legends (US, Ver. 95.06.20) |
atlus/cave.cpp |
| plegendsj |
Gouketsuji Gaiden - Saikyou Densetsu (Japan, Ver. 95.06.20) |
atlus/cave.cpp |
| plgirls |
Play Girls |
taito/taito_l.cpp |
| plgirls2 |
Play Girls 2 |
taito/taito_l.cpp |
| plgirls2b |
Play Girls 2 (bootleg) |
taito/taito_l.cpp |
| plotting |
Plotting (World set 1) |
taito/taito_l.cpp |
| plottinga |
Plotting (World set 2, protected) |
taito/taito_l.cpp |
| plottingb |
Plotting (World set 3, earliest version) |
taito/taito_l.cpp |
| plottingu |
Plotting (US) |
taito/taito_l.cpp |
| plumppop |
Plump Pop (Japan) |
taito/tnzs.cpp |
| pokechmp |
Poke Champ (set 1) |
dgrm/pokechmp.cpp |
| pokechmpa |
Poke Champ (set 2) |
dgrm/pokechmp.cpp |
| pokrdice |
Poker Dice (v1.7) |
itech/itech8.cpp |
| pollux |
Pollux (set 1) |
dooyong/dooyong.cpp |
| polluxa |
Pollux (set 2) |
dooyong/dooyong.cpp |
| polluxa2 |
Pollux (set 3) |
dooyong/dooyong.cpp |
| polluxn |
Pollux (Japan, NTC license, distributed by Atlus) |
dooyong/dooyong.cpp |
| powerins |
Power Instinct (USA) |
nmk/nmk16.cpp |
| powerinsj |
Gouketsuji Ichizoku (Japan) |
nmk/nmk16.cpp |
| powerinspj |
Gouketsuji Ichizoku (Japan, prototype) |
nmk/nmk16.cpp |
| powerinspu |
Power Instinct (USA, prototype) |
nmk/nmk16.cpp |
| ppking |
Ping-Pong King |
taito/gladiatr.cpp |
| pspikesm |
Power Spikes (Modular System) |
vsystem/pspikes_ms.cpp |
| psrockmn |
Panic Shot Rockman |
capcom/psrockman.cpp |
| psychic5 |
Psychic 5 (World) |
jaleco/psychic5.cpp |
| psychic5j |
Psychic 5 (Japan) |
jaleco/psychic5.cpp |
| pushman |
Pushman (Korea, set 1) |
capcom/tigeroad.cpp |
| pushmana |
Pushman (Korea, set 2) |
capcom/tigeroad.cpp |
| pushmans |
Pushman (American Sammy license) |
capcom/tigeroad.cpp |
| pushmant |
Pushman (Top Tronic license) |
capcom/tigeroad.cpp |
| puzznic |
Puzznic (World) |
taito/taito_l.cpp |
| puzznicb |
Puzznic (bootleg, set 1) |
taito/taito_l.cpp |
| puzznicba |
Puzznic (bootleg, set 2) |
taito/taito_l.cpp |
| puzznici |
Puzznic (Italian bootleg) |
taito/taito_l.cpp |
| puzznicj |
Puzznic (Japan) |
taito/taito_l.cpp |
| puzznicu |
Puzznic (US) |
taito/taito_l.cpp |
| pwrinst2 |
Power Instinct 2 (US, Ver. 94.04.08, set 1) |
atlus/cave.cpp |
| pwrinst2a |
Power Instinct 2 (US, Ver. 94.04.08, set 2) |
atlus/cave.cpp |
| pwrinst2j |
Gouketsuji Ichizoku 2 (Japan, Ver. 94.04.08) |
atlus/cave.cpp |
| quizdna |
Quiz DNA no Hanran (Japan) |
nmk/quizdna.cpp |
| quizpun |
Quiz Punch |
misc/quizpun2.cpp |
| quizpun2 |
Quiz Punch II |
misc/quizpun2.cpp |
| raidenm |
Raiden (Modular System) |
seibu/raiden_ms.cpp |
| raiga |
Raiga - Strato Fighter (Japan) |
tecmo/gaiden.cpp |
| raphero |
Rapid Hero (NMK) |
nmk/nmk16.cpp |
| rapheroa |
Rapid Hero (Media Trading) |
nmk/nmk16.cpp |
| rdaction |
Rad Action / NinjaKun Ashura no Shou |
upl/ninjakd2.cpp |
| rebus |
Rebus |
gaelco/splash.cpp |
| reikaids |
Reikai Doushi - Chinese Exorcist (Japan) |
misc/homedata.cpp |
| rendfgtr |
Renda Fighter (Japan, main ver. 2.02, video ver. 2.03) |
taito/sbmjb.cpp |
| robocop |
Robocop (World, revision 4) |
dataeast/dec0.cpp |
| robocop2 |
Robocop 2 (Euro/Asia v0.10) |
dataeast/cninja.cpp |
| robocop2j |
Robocop 2 (Japan v0.11) |
dataeast/cninja.cpp |
| robocop2u |
Robocop 2 (US v0.10) |
dataeast/cninja.cpp |
| robocop2ua |
Robocop 2 (US v0.05) |
dataeast/cninja.cpp |
| robocopb |
Robocop (World bootleg) |
dataeast/dec0.cpp |
| robocopj |
Robocop (Japan) |
dataeast/dec0.cpp |
| robocopu |
Robocop (US, revision 1) |
dataeast/dec0.cpp |
| robocopu0 |
Robocop (US, revision 0) |
dataeast/dec0.cpp |
| robocopw |
Robocop (World, revision 3) |
dataeast/dec0.cpp |
| robokid |
Atomic Robo-kid (World, Type-2) |
upl/ninjakd2.cpp |
| robokidj |
Atomic Robo-kid (Japan, Type-2, set 1) |
upl/ninjakd2.cpp |
| robokidj2 |
Atomic Robo-kid (Japan, Type-2, set 2) |
upl/ninjakd2.cpp |
| robokidj3 |
Atomic Robo-kid (Japan) |
upl/ninjakd2.cpp |
| roldfrog |
The Return of Lady Frog (set 1) |
gaelco/splash.cpp |
| roldfroga |
The Return of Lady Frog (set 2) |
gaelco/splash.cpp |
| rranger |
Rough Ranger (v2.0) |
suna/suna8.cpp |
| rrangerb |
Rough Ranger (v2.0, bootleg) |
suna/suna8.cpp |
| rundeep |
Run Deep |
dataeast/thedeep.cpp |
| rushcrsh |
Rush & Crash (Japan) |
capcom/srumbler.cpp |
| ryukendn |
Ninja Ryukenden (Japan, set 1) |
tecmo/gaiden.cpp |
| ryukendna |
Ninja Ryukenden (Japan, set 2) |
tecmo/gaiden.cpp |
| saiyugoub2 |
Sai Yu Gou Ma Roku (Japan bootleg 2) |
technos/chinagat.cpp |
| sandscrp |
Sand Scorpion |
kaneko/sandscrp.cpp |
| sandscrpa |
Sand Scorpion (Earlier) |
kaneko/sandscrp.cpp |
| sandscrpb |
Kuai Da Shizi Huangdi (China?, Revised Hardware) |
kaneko/sandscrp.cpp |
| sbasebal |
Super Champion Baseball (US) |
alpha/alpha68k.cpp |
| sbasebalj |
Super Champion Baseball (Japan) |
alpha/alpha68k.cpp |
| sbmjb |
Sonic Blast Man's Janken Battle (Japan, main ver. 1.1, video ver. 1.0) |
taito/sbmjb.cpp |
| sboblbobl |
Super Bobble Bobble (bootleg, set 1) |
taito/bublbobl.cpp |
| sboblbobla |
Super Bobble Bobble (bootleg, set 2) |
taito/bublbobl.cpp |
| sboblboblb |
Super Bobble Bobble (bootleg, set 3) |
taito/bublbobl.cpp |
| sboblboblc |
Super Bubble Bobble (bootleg) |
taito/bublbobl.cpp |
| sboblbobld |
Super Bobble Bobble (bootleg, set 4) |
taito/bublbobl.cpp |
| sboblboble |
Super Bobble Bobble (bootleg, set 5) |
taito/bublbobl.cpp |
| sboblboblf |
Super Bobble Bobble (bootleg, set 6) |
taito/bublbobl.cpp |
| sbsgomo |
Space Battle Ship Gomorrah (Japan) |
nmk/nmk16.cpp |
| scessjoe |
Success Joe (World) |
taito/ashnojoe.cpp |
| scotrsht |
Scooter Shooter |
konami/scotrsht.cpp |
| secretab |
Secret Agent (bootleg) |
dataeast/dec0.cpp |
| secretag |
Secret Agent (World, revision 3) |
dataeast/dec0.cpp |
| secretagj |
Secret Agent (Japan, revision 2) |
dataeast/dec0.cpp |
| secretagm |
Secret Agent (Modular System) |
dataeast/ffantasy_ms.cpp |
| sectionz |
Section Z (US) |
capcom/lwings.cpp |
| sectionza |
Section Z (Japan, rev. A) |
capcom/lwings.cpp |
| sexygal |
Sexy Gal (Japan 850501 SXG 1-00) |
nichibutsu/nightgal.cpp |
| sfkick |
Super Free Kick (set 1) |
msx/sfkick.cpp |
| sfkicka |
Super Free Kick (set 2) |
msx/sfkick.cpp |
| sgaltrop |
Sexy Gal Tropical (Japan 850805 SXG T-02) |
nichibutsu/nightgal.cpp |
| sgaltropa |
Sexy Gal Tropical (Japan 850715 SXG T-01) |
nichibutsu/nightgal.cpp |
| shackled |
Shackled (US) |
dataeast/dec8.cpp |
| shadoww |
Shadow Warriors (World, set 1) |
tecmo/gaiden.cpp |
| shadowwa |
Shadow Warriors (World, set 2) |
tecmo/gaiden.cpp |
| shadowwm |
Shadow Warriors (Modular System) |
tecmo/shadoww_ms.cpp |
| shangha2 |
Shanghai II (Japan, set 1) |
sunelectronics/shanghai.cpp |
| shangha2a |
Shanghai II (Japan, set 2) |
sunelectronics/shanghai.cpp |
| shanghai |
Shanghai (World) |
sunelectronics/shanghai.cpp |
| shanghaij |
Shanghai (Japan) |
sunelectronics/shanghai.cpp |
| sharrier |
Space Harrier (Rev A, 8751 315-5163A) |
sega/segahang.cpp |
| sharrier1 |
Space Harrier (8751 315-5163) |
sega/segahang.cpp |
| shinobld |
Shinobi (Datsu bootleg, set 1) |
sega/system16.cpp |
| shinoblda |
Shinobi (Datsu bootleg, set 2) |
sega/system16.cpp |
| shinobldb |
Shinobi (Datsu bootleg, set 3) |
sega/system16.cpp |
| shootout |
Shoot Out (US) |
dataeast/shootout.cpp |
| shootoutb |
Shoot Out (Korean Bootleg) |
dataeast/shootout.cpp |
| shootoutj |
Shoot Out (Japan) |
dataeast/shootout.cpp |
| shpeng |
Sea Hunter Penguin |
dynax/dynax.cpp |
| shun |
Shun |
taito/pkspirit.cpp |
| sidearms |
Hyper Dyne Side Arms (World, 861129) |
capcom/sidearms.cpp |
| sidearmsj |
Hyper Dyne Side Arms (Japan, 861128) |
capcom/sidearms.cpp |
| sidearmsu |
Hyper Dyne Side Arms (US, 861202) |
capcom/sidearms.cpp |
| sidearmsur1 |
Hyper Dyne Side Arms (US, 861128) |
capcom/sidearms.cpp |
| sidepckt |
Side Pocket (World) |
dataeast/sidepckt.cpp |
| sidepcktb |
Side Pocket (bootleg) |
dataeast/sidepckt.cpp |
| sidepcktj |
Side Pocket (Japan, Cocktail) |
dataeast/sidepckt.cpp |
| sinvasn |
Space Invasion (Europe) |
capcom/commando.cpp |
| sinvasnb |
Space Invasion (bootleg) |
capcom/commando.cpp |
| skyadvnt |
Sky Adventure (World) |
alpha/alpha68k.cpp |
| skyadvntj |
Sky Adventure (Japan) |
alpha/alpha68k.cpp |
| skyadvntu |
Sky Adventure (US) |
alpha/alpha68k.cpp |
| skydest |
Sky Destroyer (Japan) |
taito/cyclemb.cpp |
| skyfox |
Sky Fox |
jaleco/skyfox.cpp |
| skysoldr |
Sky Soldiers (US) |
alpha/alpha68k.cpp |
| skysoldrbl |
Sky Soldiers (bootleg) |
alpha/alpha68k.cpp |
| slapfighm |
Slap Fight (Modular System) |
toaplan/slapfght_ms.cpp |
| slikshot |
Slick Shot (v2.2) |
itech/itech8.cpp |
| slikshot16 |
Slick Shot (v1.6) |
itech/itech8.cpp |
| slikshot17 |
Slick Shot (v1.7) |
itech/itech8.cpp |
| slyspy |
Sly Spy (US, revision 4) |
dataeast/dec0.cpp |
| slyspy2 |
Sly Spy (US, revision 2) |
dataeast/dec0.cpp |
| slyspy3 |
Sly Spy (US, revision 3) |
dataeast/dec0.cpp |
| solrwarr |
Solar-Warrior (US) |
technos/xain.cpp |
| sothello |
Super Othello |
success/sothello.cpp |
| spcpostn |
Space Position (Japan) |
sega/angelkds.cpp |
| spdheat |
Super Dead Heat (World) |
taito/spdheat.cpp |
| spdheatj |
Super Dead Heat (Japan) |
taito/spdheat.cpp |
| spinkick |
Hec's Spinkick |
msx/sfkick.cpp |
| spool3 |
Super Pool III (English) |
dataeast/pcktgal.cpp |
| spool3i |
Super Pool III (I-Vics) |
dataeast/pcktgal.cpp |
| sprtmtch |
Sports Match |
dynax/dynax.cpp |
| sranger |
Super Ranger (v2.0) |
suna/suna8.cpp |
| srangerb |
Super Ranger (older, bootleg) |
suna/suna8.cpp |
| srangern |
Super Ranger (older, NOVA license) |
suna/suna8.cpp |
| srangero |
Super Ranger (older) |
suna/suna8.cpp |
| srangerw |
Super Ranger (older, WDK license) |
suna/suna8.cpp |
| srdarwin |
SRD: Super Real Darwin (World) |
dataeast/dec8.cpp |
| srdarwinb |
SRD: Super Real Darwin (Japan, bootleg) |
dataeast/dec8.cpp |
| srdarwinj |
SRD: Super Real Darwin (Japan) |
dataeast/dec8.cpp |
| srumbler |
The Speed Rumbler (set 1) |
capcom/srumbler.cpp |
| srumbler2 |
The Speed Rumbler (set 2) |
capcom/srumbler.cpp |
| srumbler3 |
The Speed Rumbler (set 3) |
capcom/srumbler.cpp |
| sshangha |
Super Shanghai Dragon's Eye (World) |
dataeast/sshangha.cpp |
| sshanghab |
Super Shanghai Dragon's Eye (World, bootleg) |
dataeast/sshangha.cpp |
| sshanghaj |
Super Shanghai Dragon's Eye (Japan) |
dataeast/sshangha.cpp |
| sshanghak |
Super Shanghai Dragon's Eye (Korea) |
dataeast/sshangha.cpp |
| sstingry |
Super Stingray (Japan) |
alpha/alpha68k_n.cpp |
| sstrike |
Super Strike Bowling (v1) |
itech/itech8.cpp |
| stadhero |
Stadium Hero (Japan) |
dataeast/stadhero.cpp |
| stfight |
Street Fight (Germany) |
seibu/stfight.cpp |
| stfighta |
Street Fight (bootleg?) |
seibu/stfight.cpp |
| stfightgb |
Street Fight (Germany - Benelux) |
seibu/stfight.cpp |
| storming |
Storming Party / Riku Kai Kuu Saizensen (set 1) |
taito/lsasquad.cpp |
| storminga |
Storming Party / Riku Kai Kuu Saizensen (set 2) |
taito/lsasquad.cpp |
| strahl |
Koutetsu Yousai Strahl (World) |
nmk/nmk16.cpp |
| strahlj |
Koutetsu Yousai Strahl (Japan set 1) |
nmk/nmk16.cpp |
| strahlja |
Koutetsu Yousai Strahl (Japan set 2) |
nmk/nmk16.cpp |
| stratab |
Strata Bowling (v3) |
itech/itech8.cpp |
| stratab1 |
Strata Bowling (v1) |
itech/itech8.cpp |
| stratabs |
Strata Bowling (v1 4T, Super Strike Bowling type PCB) |
itech/itech8.cpp |
| stratof |
Raiga - Strato Fighter (US) |
tecmo/gaiden.cpp |
| suprgolf |
Super Crowns Golf (World) |
nasco/suprgolf.cpp |
| suprgolfj |
Super Crowns Golf (Japan, set 1) |
nasco/suprgolf.cpp |
| suprgolfja |
Super Crowns Golf (Japan, set 2) |
nasco/suprgolf.cpp |
| sweetgal |
Sweet Gal (Japan 850510 SWG 1-02) |
nichibutsu/nightgal.cpp |
| sweetlnd |
Sweet Land |
namco/sweetland.cpp |
| tdragon |
Thunder Dragon (8th Jan. 1992, unprotected) |
nmk/nmk16.cpp |
| tdragon1 |
Thunder Dragon (4th Jun. 1991, protected) |
nmk/nmk16.cpp |
| tdragon2 |
Thunder Dragon 2 (9th Nov. 1993) |
nmk/nmk16.cpp |
| tdragon2a |
Thunder Dragon 2 (1st Oct. 1993) |
nmk/nmk16.cpp |
| terracren |
Terra Cresta (YM2203) |
nichibutsu/terracre.cpp |
| tetrista |
Tetris (Japan, Taito B-System, Master of Weapon Conversion Kit) |
taito/taito_b.cpp |
| tharrier |
Task Force Harrier |
nmk/nmk16.cpp |
| tharrierb |
Task Force Harrier (Lettering bootleg) |
nmk/nmk16.cpp |
| tharrieru |
Task Force Harrier (US) |
nmk/nmk16.cpp |
| thedeep |
The Deep (Japan) |
dataeast/thedeep.cpp |
| thndzone |
Thunder Zone (World, Rev 1) |
dataeast/dassault.cpp |
| thndzone4 |
Thunder Zone (World 4 Players) |
dataeast/dassault.cpp |
| thndzonea |
Thunder Zone (World) |
dataeast/dassault.cpp |
| thndzonej |
Thunder Zone (Japan) |
dataeast/dassault.cpp |
| tigeroad |
Tiger Road (US) |
capcom/tigeroad.cpp |
| tigeroadb |
Tiger Road (US bootleg) |
capcom/tigeroad.cpp |
| tigeroadu |
Tiger Road (US, Romstar license) |
capcom/tigeroad.cpp |
| timesold |
Time Soldiers (US Rev 3) |
alpha/alpha68k.cpp |
| timesold1 |
Time Soldiers (US Rev 1) |
alpha/alpha68k.cpp |
| tknight |
Tecmo Knight (US) |
tecmo/gaiden.cpp |
| tndrcade |
Thundercade / Twin Formation |
seta/downtown.cpp |
| tndrcadej |
Tokusyu Butai U.A.G. (Japan) |
seta/downtown.cpp |
| tnzs |
The NewZealand Story (World, new version) (P0-043A PCB) |
taito/tnzs.cpp |
| tnzsj |
The NewZealand Story (Japan, new version) (P0-043A PCB) |
taito/tnzs.cpp |
| tnzsjo |
The NewZealand Story (Japan, old version) (P0-041A PCB) |
taito/tnzs.cpp |
| tnzso |
The NewZealand Story (World, old version) (P0-041A PCB) |
taito/tnzs.cpp |
| tnzsoa |
The NewZealand Story (World, unknown version) (P0-041A PCB) |
taito/tnzs.cpp |
| tnzsop |
The NewZealand Story (World, prototype) (P0-041-1 PCB) |
taito/tnzs.cpp |
| tnzsuo |
The NewZealand Story (US, old version) (P0-041A PCB) |
taito/tnzs.cpp |
| tokims |
Toki (Modular System) |
seibu/toki_ms.cpp |
| tokio |
Tokio / Scramble Formation (newer) |
taito/bublbobl.cpp |
| tokiob |
Tokio / Scramble Formation (bootleg) |
taito/bublbobl.cpp |
| tokioo |
Tokio / Scramble Formation (older) |
taito/bublbobl.cpp |
| tokiou |
Tokio / Scramble Formation (US) |
taito/bublbobl.cpp |
| toramich |
Tora e no Michi (Japan) |
capcom/tigeroad.cpp |
| tricktrp |
Trick Trap (World?) |
konami/labyrunr.cpp |
| triothep |
Trio The Punch - Never Forget Me... (World) |
dataeast/actfancr.cpp |
| triothepj |
Trio The Punch - Never Forget Me... (Japan) |
dataeast/actfancr.cpp |
| trojan |
Trojan (US set 1) |
capcom/lwings.cpp |
| trojana |
Trojan (US set 2) |
capcom/lwings.cpp |
| trojanb |
Trojan (bootleg) |
capcom/lwings.cpp |
| trojanj |
Tatakai no Banka (Japan) |
capcom/lwings.cpp |
| trojanjo |
Tatakai no Banka (Japan, old ver.) |
capcom/lwings.cpp |
| trojanlt |
Trojan (location test) |
capcom/lwings.cpp |
| trojanr |
Trojan (Romstar, set 1) |
capcom/lwings.cpp |
| trojanra |
Trojan (Romstar, set 2) |
capcom/lwings.cpp |
| tryout |
Pro Baseball Skill Tryout (Japan) |
dataeast/tryout.cpp |
| tubeit |
Tube-It |
taito/taito_l.cpp |
| turtship |
Turtle Ship (North America) |
capcom/sidearms.cpp |
| turtshipj |
Turtle Ship (Japan) |
capcom/sidearms.cpp |
| turtshipk |
Turtle Ship (Korea) |
capcom/sidearms.cpp |
| turtshipkn |
Turtle Ship (Korea, 88/9) |
capcom/sidearms.cpp |
| turtshipko |
Turtle Ship (Korea, older) |
capcom/sidearms.cpp |
| twcup90b1 |
Euro League (Italian hack of Tecmo World Cup '90, set 1) |
tecmo/wc90b.cpp |
| twcup90b2 |
Worldcup '90 (hack) |
tecmo/wc90b.cpp |
| twcup90b3 |
Euro League (Italian hack of Tecmo World Cup '90, set 3) |
tecmo/wc90b.cpp |
| twcup90ba |
Euro League (Italian hack of Tecmo World Cup '90, set 2) |
tecmo/wc90b.cpp |
| twcup90bb |
World Cup '90 (European hack, different title) |
tecmo/wc90b.cpp |
| twincobrm |
Twin Cobra (Modular System) |
toaplan/twincobr_ms.cpp |
| twocrude |
Two Crude (US FT revision 1) |
dataeast/cbuster.cpp |
| twocrudea |
Two Crude (US FT version) |
dataeast/cbuster.cpp |
| untoucha |
Untouchable (Ver. 2.10) |
dynax/hnayayoi.cpp |
| valtric |
Valtric |
jaleco/argus.cpp |
| vandyke |
Vandyke (Japan) |
nmk/nmk16.cpp |
| vandykejal |
Vandyke (Jaleco, set 1) |
nmk/nmk16.cpp |
| vandykejal2 |
Vandyke (Jaleco, set 2) |
nmk/nmk16.cpp |
| vaportra |
Vapor Trail - Hyper Offence Formation (World revision 1) |
dataeast/vaportra.cpp |
| vaportra3 |
Vapor Trail - Hyper Offence Formation (World revision 3?) |
dataeast/vaportra.cpp |
| vaportrau |
Vapor Trail - Hyper Offence Formation (US) |
dataeast/vaportra.cpp |
| vgmplay |
VGM player |
virtual/vgmplay.cpp |
| vicshoot |
Victory Shoot |
taito/vicshoot.cpp |
| viofight |
Violence Fight (World) |
taito/taito_b.cpp |
| viofightj |
Violence Fight (Japan) |
taito/taito_b.cpp |
| viofightu |
Violence Fight (US) |
taito/taito_b.cpp |
| volfied |
Volfied (World, rev 1) |
taito/volfied.cpp |
| volfiedj |
Volfied (Japan, rev 1) |
taito/volfied.cpp |
| volfiedjo |
Volfied (Japan) |
taito/volfied.cpp |
| volfiedo |
Volfied (World) |
taito/volfied.cpp |
| volfiedu |
Volfied (US, rev 1) |
taito/volfied.cpp |
| volfieduo |
Volfied (US) |
taito/volfied.cpp |
| wexpress |
Western Express (Japan, rev 4) |
dataeast/exprraid.cpp |
| wexpressb1 |
Western Express (bootleg set 1) |
dataeast/exprraid.cpp |
| wexpressb2 |
Western Express (bootleg set 2) |
dataeast/exprraid.cpp |
| wexpressb3 |
Western Express (bootleg set 3) |
dataeast/exprraid.cpp |
| wfortune |
Wheel Of Fortune (set 1) |
itech/itech8.cpp |
| wfortunea |
Wheel Of Fortune (set 2) |
itech/itech8.cpp |
| wildfang |
Wild Fang / Tecmo Knight (World?) |
tecmo/gaiden.cpp |
| wildfangs |
Wild Fang (Japan) |
tecmo/gaiden.cpp |
| wiseguy |
Wise Guy |
dooyong/gundealr.cpp |
| witch |
Witch |
excellent/witch.cpp |
| witchb |
Witch (with ranking) |
excellent/witch.cpp |
| witchs |
Witch (Sega license) |
excellent/witch.cpp |
| witchstar |
Witch Star |
excellent/witch.cpp |
| wndrplnt |
Wonder Planet (Japan) |
dataeast/karnov.cpp |
| wwfsstarb2 |
WWF Superstars (bootleg with 2xYM2203) |
technos/wwfsstar.cpp |
| xsleena |
Xain'd Sleena (World) |
technos/xain.cpp |
| xsleenab |
Xain'd Sleena (bootleg, set 1) |
technos/xain.cpp |
| xsleenaba |
Xain'd Sleena (bootleg, bugfixed) |
technos/xain.cpp |
| xsleenabb |
Xain'd Sleena (bootleg, set 2) |
technos/xain.cpp |
| xsleenaj |
Xain'd Sleena (Japan) |
technos/xain.cpp |
| xxmissio |
XX Mission |
upl/xxmissio.cpp |
| yamyam |
Yam! Yam!? |
dooyong/gundealr.cpp |
| yamyamk |
Yam! Yam! (Korea) |
dooyong/gundealr.cpp |
| yukiwo |
Yukiwo (World, prototype) |
taito/taito_b.cpp |
| pc9801_26 |
NEC PC-9801-26/K sound card |
devices/bus/pc98_cbus/pc9801_26.cpp |