18wheelr |
18 Wheeler: American Pro Trucker (deluxe, Rev A) |
sega/naomi.cpp |
18wheelro |
18 Wheeler: American Pro Trucker (deluxe) |
sega/naomi.cpp |
18wheelrt |
18 Wheeler: American Pro Trucker (deluxe, Rev T) |
sega/naomi.cpp |
18wheels |
18 Wheeler: American Pro Trucker (standard) |
sega/naomi.cpp |
18wheelu |
18 Wheeler: American Pro Trucker (upright) |
sega/naomi.cpp |
1941 |
1941: Counter Attack (World 900227) |
capcom/cps1.cpp |
1941j |
1941: Counter Attack (Japan) |
capcom/cps1.cpp |
1941r1 |
1941: Counter Attack (World) |
capcom/cps1.cpp |
1941u |
1941: Counter Attack (USA 900227) |
capcom/cps1.cpp |
1944 |
1944: The Loop Master (Europe 000620) |
capcom/cps2.cpp |
1944d |
1944: The Loop Master (USA 000620 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
1944j |
1944: The Loop Master (Japan 000620) |
capcom/cps2.cpp |
1944u |
1944: The Loop Master (USA 000620) |
capcom/cps2.cpp |
1945kiii |
1945k III (newer, OPCX2 PCB) |
promat/1945kiii.cpp |
1945kiiin |
1945k III (newer, OPCX1 PCB) |
promat/1945kiii.cpp |
1945kiiio |
1945k III (older, OPCX1 PCB) |
promat/1945kiii.cpp |
1945kiiipt |
1945k III (Promat license, OPCX1 PCB) |
promat/1945kiii.cpp |
19xx |
19XX: The War Against Destiny (Europe 960104) |
capcom/cps2.cpp |
19xxa |
19XX: The War Against Destiny (Asia 960104) |
capcom/cps2.cpp |
19xxar1 |
19XX: The War Against Destiny (Asia 951207) |
capcom/cps2.cpp |
19xxb |
19XX: The War Against Destiny (Brazil 951218) |
capcom/cps2.cpp |
19xxd |
19XX: The War Against Destiny (USA 951207 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
19xxh |
19XX: The War Against Destiny (Hispanic 951218) |
capcom/cps2.cpp |
19xxj |
19XX: The War Against Destiny (Japan 960104, yellow case) |
capcom/cps2.cpp |
19xxjr1 |
19XX: The War Against Destiny (Japan 951225) |
capcom/cps2.cpp |
19xxjr2 |
19XX: The War Against Destiny (Japan 951207) |
capcom/cps2.cpp |
19xxu |
19XX: The War Against Destiny (USA 951207) |
capcom/cps2.cpp |
2020bb |
2020 Super Baseball (set 1) |
neogeo/neogeo.cpp |
2020bba |
2020 Super Baseball (set 2) |
neogeo/neogeo.cpp |
2020bbh |
2020 Super Baseball (set 3) |
neogeo/neogeo.cpp |
2mindril |
Two Minute Drill (Ver 2.93A 1994/02/16) |
taito/2mindril.cpp |
2mindrila |
Two Minute Drill (Ver 2.2A 1993/10/18) |
taito/2mindril.cpp |
32x |
Genesis with 32X (USA, NTSC) |
sega/mdconsole.cpp |
32x_mcd |
Mega-CD with 32X (Europe, PAL) |
sega/mdconsole.cpp |
32x_mcdj |
Mega-CD with 32X (Japan, NTSC) |
sega/mdconsole.cpp |
32x_scd |
Sega CD with 32X (USA, NTSC) |
sega/mdconsole.cpp |
32xe |
Mega Drive with 32X (Europe, PAL) |
sega/mdconsole.cpp |
32xj |
Mega Drive with 32X (Japan, NTSC) |
sega/mdconsole.cpp |
3countb |
3 Count Bout / Fire Suplex (NGM-043 ~ NGH-043) |
neogeo/neogeo.cpp |
3in1semi |
New HyperMan (3-in-1 with Cookie & Bibi & HyperMan) (set 1) |
kaneko/snowbros.cpp |
3in1semia |
New HyperMan (3-in-1 with Cookie & Bibi & HyperMan) (set 2) |
kaneko/snowbros.cpp |
3kokushi |
Sankokushi (Japan) |
metro/metro.cpp |
3on3dunk |
3 On 3 Dunk Madness (US, prototype? 1997/02/04) |
vsystem/inufuku.cpp |
3wonders |
Three Wonders (World 910520) |
capcom/cps1.cpp |
3wondersb |
Three Wonders (bootleg) |
capcom/cps1.cpp |
3wondersh |
Three Wonders (hack) |
capcom/cps1.cpp |
3wondersr1 |
Three Wonders (World 910513) |
capcom/cps1.cpp |
3wondersu |
Three Wonders (USA 910520) |
capcom/cps1.cpp |
3x3puzzl |
3X3 Puzzle (Enterprise) |
promat/3x3puzzl.cpp |
3x3puzzla |
3X3 Puzzle (Normal) |
promat/3x3puzzl.cpp |
4in1boot |
Puzzle King (PacMan 2, Tetris, HyperMan 2, Snow Bros.) |
kaneko/snowbros.cpp |
64street |
64th. Street - A Detective Story (World) |
jaleco/megasys1.cpp |
64streetj |
64th. Street - A Detective Story (Japan, set 1) |
jaleco/megasys1.cpp |
64streetja |
64th. Street - A Detective Story (Japan, set 2) |
jaleco/megasys1.cpp |
68ksbc |
68k Single Board Computer |
homebrew/68ksbc.cpp |
7ordi |
7 Ordi (Korea) |
yunsung/nmg5.cpp |
98best44 |
Neo Print - '98 NeoPri Best 44 (Japan) (T4i 3.07) |
misc/neoprint.cpp |
a1000 |
Amiga 1000 (PAL) |
amiga/amiga.cpp |
a1000n |
Amiga 1000 (NTSC) |
amiga/amiga.cpp |
a2000 |
Amiga 2000 (PAL) |
amiga/amiga.cpp |
a2000n |
Amiga 2000 (NTSC) |
amiga/amiga.cpp |
a500 |
Amiga 500 (PAL) |
amiga/amiga.cpp |
a500n |
Amiga 500 (NTSC) |
amiga/amiga.cpp |
a500p |
Amiga 500 Plus (PAL) |
amiga/amiga.cpp |
a500pn |
Amiga 500 Plus (NTSC) |
amiga/amiga.cpp |
a600 |
Amiga 600 (PAL) |
amiga/amiga.cpp |
a600n |
Amiga 600 (NTSC) |
amiga/amiga.cpp |
abcheck |
Abnormal Check |
namco/namcond1.cpp |
abcop |
A.B. Cop (World) (FD1094 317-0169b) |
sega/segaxbd.cpp |
abcopd |
A.B. Cop (World) (bootleg of FD1094 317-0169b set) |
sega/segaxbd.cpp |
abcopj |
A.B. Cop (Japan) (FD1094 317-0169b) |
sega/segaxbd.cpp |
abcopjd |
A.B. Cop (Japan) (bootleg of FD1094 317-0169b set) |
sega/segaxbd.cpp |
ablastb |
Hong Tian Lei (A-Blast) (bootleg) |
seta/seta2.cpp |
aburner |
After Burner |
sega/segaxbd.cpp |
aburner2 |
After Burner II |
sega/segaxbd.cpp |
aburner2g |
After Burner II (German) |
sega/segaxbd.cpp |
abv105 |
Airborne (1.5) |
pinball/capcom.cpp |
abv106 |
Airborne (1.6) |
pinball/capcom.cpp |
abv106r |
Airborne (Redemption) |
pinball/capcom.cpp |
acommand |
Alien Command (v2.1) |
jaleco/acommand.cpp |
acrobatm |
Acrobat Mission |
nmk/nmk16.cpp |
acrobatmbl |
Acrobat Mission (bootleg with Raiden sounds) |
nmk/nmk16.cpp |
actionhw |
Action Hollywood |
tch/kickgoal.cpp |
aerfboo2 |
Aero Fighters (bootleg, set 2) |
vsystem/pspikes.cpp |
aerfboot |
Aero Fighters (bootleg, set 1) |
vsystem/pspikes.cpp |
aerofgt |
Aero Fighters (World / USA + Canada / Korea / Hong Kong / Taiwan) (newer hardware) |
vsystem/aerofgt.cpp |
aerofgtb |
Aero Fighters (Taiwan / Japan, set 1) |
vsystem/pspikes.cpp |
aerofgtc |
Aero Fighters (Taiwan / Japan, set 2) |
vsystem/pspikes.cpp |
aes |
Neo-Geo AES (NTSC) |
neogeo/neogeo.cpp |
afightera |
Action Fighter (unprotected) |
sega/segas16a.cpp |
afighterb |
Action Fighter (unprotected, analog controls) |
sega/segas16a.cpp |
afightere |
Action Fighter (System 16B, unprotected, analog controls) |
sega/segas16b.cpp |
agallet |
Air Gallet (Europe) |
atlus/cave.cpp |
agalleta |
Air Gallet (older, Europe) |
atlus/cave.cpp |
agalletah |
Air Gallet (older, Hong Kong) |
atlus/cave.cpp |
agalletaj |
Akuu Gallet (older, Japan) |
atlus/cave.cpp |
agalletak |
Air Gallet (older, Korea) |
atlus/cave.cpp |
agalletat |
Air Gallet (older, Taiwan) |
atlus/cave.cpp |
agalletau |
Air Gallet (older, USA) |
atlus/cave.cpp |
agalleth |
Air Gallet (Hong Kong) |
atlus/cave.cpp |
agalletj |
Akuu Gallet (Japan) |
atlus/cave.cpp |
agalletk |
Air Gallet (Korea) |
atlus/cave.cpp |
agallett |
Air Gallet (Taiwan) |
atlus/cave.cpp |
agalletu |
Air Gallet (USA) |
atlus/cave.cpp |
agress |
Agress - Missile Daisenryaku (Japan) |
technos/blockout.cpp |
agressb |
Agress - Missile Daisenryaku (English bootleg) |
technos/blockout.cpp |
ainferno |
Air Inferno (World) |
taito/taitoair.cpp |
ainfernoj |
Air Inferno (Japan) |
taito/taitoair.cpp |
ainfernou |
Air Inferno (US) |
taito/taitoair.cpp |
airattck |
Air Attack (set 1) |
nmk/nmk16.cpp |
airattcka |
Air Attack (set 2) |
nmk/nmk16.cpp |
aircomb |
Air Combat (AC2, US) |
namco/namcos21_c67.cpp |
aircombj |
Air Combat (AC1, Japan) |
namco/namcos21_c67.cpp |
airlbios |
NAOMI Airline Pilots (deluxe) BIOS |
sega/naomi.cpp |
airrace |
Air Race (prototype) |
atari/atarisy4.cpp |
airwlkrs |
Air Walkers |
sega/model2.cpp |
aiwamcd |
Mega-CD CSD-G1M (Japan, NTSC) |
sega/mdconsole.cpp |
akamaru |
Panel & Variety Akamaru Q Joushou Dont-R |
dynax/ddenlovr.cpp |
akkanvdr |
Akkanbeder (Ver 2.5J 1995/06/14) |
taito/taito_f3.cpp |
aladmdb |
Aladdin (bootleg of Mega Drive version) |
sega/megadriv_acbl.cpp |
alexkidd |
Alex Kidd: The Lost Stars (set 2, unprotected) |
sega/segas16a.cpp |
alg_bios |
American Laser Games BIOS |
amiga/alg.cpp |
aliencha |
Alien Challenge (World) |
igs/lordgun.cpp |
alienchac |
Alien Challenge (China) |
igs/lordgun.cpp |
alienfnt |
Alien Front (Rev T) |
sega/naomi.cpp |
alienfnta |
Alien Front (Rev A) |
sega/naomi.cpp |
aliensyn |
Alien Syndrome (set 4, System 16B, unprotected) |
sega/segas16b.cpp |
aliensyn7 |
Alien Syndrome (set 7, System 16B, MC-8123B 317-00xx) |
sega/segas16b.cpp |
aligator |
Alligator Hunt (World, protected) |
gaelco/gaelco2.cpp |
aligatorp |
Alligator Hunt (protected, prototype?) |
gaelco/gaelco2.cpp |
aligators |
Alligator Hunt (Spain, protected) |
gaelco/gaelco2.cpp |
aligatorun |
Alligator Hunt (unprotected, set 1) |
gaelco/gaelco2.cpp |
aligatoruna |
Alligator Hunt (unprotected, set 2) |
gaelco/gaelco2.cpp |
alm16 |
Mephisto Almeria 16 Bit (v0.13) |
hegenerglaser/modular.cpp |
alm16a |
Mephisto Almeria 16 Bit (v0.121) |
hegenerglaser/modular.cpp |
alpham2 |
Alpha Mission II / ASO II - Last Guardian (NGM-007 ~ NGH-007) |
neogeo/neogeo.cpp |
alpham2p |
Alpha Mission II / ASO II - Last Guardian (prototype) |
neogeo/neogeo.cpp |
alpilot |
Airline Pilots (World, Rev B) |
sega/naomi.cpp |
alpilotj |
Airline Pilots (Japan, Rev A) |
sega/naomi.cpp |
altaten |
Alta Tensione (ver. 2.01a) |
misc/magic10.cpp |
altbeast |
Altered Beast (set 8) (8751 317-0078) |
sega/segas16b.cpp |
altbeast2 |
Altered Beast (set 2) (MC-8123B 317-0066) |
sega/segas16b.cpp |
altbeast4 |
Altered Beast (set 4) (MC-8123B 317-0066) |
sega/segas16b.cpp |
altbeast5d |
Altered Beast (set 5) (bootleg of FD1094 317-0069 set) |
sega/segas16b.cpp |
altbeast6 |
Altered Beast (set 6) (8751 317-0076) |
sega/segas16b.cpp |
altbeastbl |
Altered Beast (Datsu bootleg) |
sega/system16.cpp |
altbeastbl2 |
Altered Beast (bootleg) |
sega/system16.cpp |
altbeastj |
Juuouki (set 7, Japan) (8751 317-0077) |
sega/segas16b.cpp |
altbeastj3d |
Juuouki (set 3, Japan) (bootleg of FD1094 317-0068 set) |
sega/segas16b.cpp |
am1000 |
AM-1000 |
skeleton/am1000.cpp |
amatelas |
Sei Senshi Amatelass |
nichibutsu/terracre.cpp |
amazon |
Soldier Girl Amazon |
nichibutsu/terracre.cpp |
amazont |
Soldier Girl Amazon (Tecfri license) |
nichibutsu/terracre.cpp |
amsterd |
Mephisto Amsterdam |
hegenerglaser/amsterdam.cpp |
amsterdg |
Mephisto Amsterdam (Glasgow hardware) |
hegenerglaser/glasgow.cpp |
androdun |
Andro Dunos (NGM-049 ~ NGH-049) |
neogeo/neogeo.cpp |
anpanman |
Soreike! Anpanman Popcorn Koujou (Rev B) |
sega/segac2.cpp |
anpanman2 |
Soreike! Anpanman Popcorn Koujou 2 (Rev C) |
sega/naomi.cpp |
anpanman2a |
Soreike! Anpanman Popcorn Koujou 2 (Rev A) |
sega/naomi.cpp |
anpanmana |
Soreike! Anpanman Popcorn Koujou (Rev A) |
sega/segac2.cpp |
aodk |
Aggressors of Dark Kombat / Tsuukai GANGAN Koushinkyoku (ADM-008 ~ ADH-008) |
neogeo/neogeo.cpp |
aof |
Art of Fighting / Ryuuko no Ken (NGM-044 ~ NGH-044) |
neogeo/neogeo.cpp |
aof2 |
Art of Fighting 2 / Ryuuko no Ken 2 (NGM-056) |
neogeo/neogeo.cpp |
aof2a |
Art of Fighting 2 / Ryuuko no Ken 2 (NGH-056) |
neogeo/neogeo.cpp |
aof3 |
Art of Fighting 3 - The Path of the Warrior / Art of Fighting - Ryuuko no Ken Gaiden |
neogeo/neogeo.cpp |
aof3k |
Art of Fighting 3 - The Path of the Warrior (Korean release) |
neogeo/neogeo.cpp |
apache3 |
Apache 3 (rev F) |
tatsumi/tatsumi.cpp |
apache3a |
Apache 3 (rev E) |
tatsumi/tatsumi.cpp |
apache3b |
Apache 3 (Kana Corporation license, rev G) |
tatsumi/tatsumi.cpp |
aplatoon |
Platoon (V.3.1 US) |
amiga/alg.cpp |
applix |
Applix 1616 |
ausnz/applix.cpp |
aquajack |
Aqua Jack (World) |
taito/taito_z.cpp |
aquajackj |
Aqua Jack (Japan) |
taito/taito_z.cpp |
aquajacku |
Aqua Jack (US) |
taito/taito_z.cpp |
aquarium |
Aquarium (US) |
excellent/aquarium.cpp |
aquariumj |
Aquarium (Japan) |
excellent/aquarium.cpp |
aquastge |
Aqua Stage |
sega/coolridr.cpp |
ar_airh |
SportTime Table Hockey (Arcadia, set 1, V 2.1) |
amiga/arsystems.cpp |
ar_airh2 |
SportTime Table Hockey (Arcadia, set 2) |
amiga/arsystems.cpp |
ar_argh |
Aaargh (Arcadia) |
amiga/arsystems.cpp |
ar_bios |
Arcadia System BIOS |
amiga/arsystems.cpp |
ar_blast |
Blastaball (Arcadia, V 2.1) |
amiga/arsystems.cpp |
ar_bowl |
SportTime Bowling (Arcadia, V 2.1) |
amiga/arsystems.cpp |
ar_dart |
World Darts (Arcadia, set 1, V 2.1) |
amiga/arsystems.cpp |
ar_dart2 |
World Darts (Arcadia, set 2) |
amiga/arsystems.cpp |
ar_dlta |
Delta Command (Arcadia) |
amiga/arsystems.cpp |
ar_fast |
Magic Johnson's Fast Break (Arcadia, V 2.8) |
amiga/arsystems.cpp |
ar_fasta |
Magic Johnson's Fast Break (Arcadia, V 2.7) |
amiga/arsystems.cpp |
ar_ldrb |
Leader Board Golf (Arcadia, set 1, V 2.5) |
amiga/arsystems.cpp |
ar_ldrba |
Leader Board Golf (Arcadia, set 2, V 2.4) |
amiga/arsystems.cpp |
ar_ldrbb |
Leader Board Golf (Arcadia, set 3) |
amiga/arsystems.cpp |
ar_ninj |
Ninja Mission (Arcadia, set 1, V 2.5) |
amiga/arsystems.cpp |
ar_ninj2 |
Ninja Mission (Arcadia, set 2) |
amiga/arsystems.cpp |
ar_pm |
Pharaohs Match (Arcadia) |
amiga/arsystems.cpp |
ar_rdwr |
RoadWars (Arcadia, V 2.3) |
amiga/arsystems.cpp |
ar_sdwr |
Sidewinder (Arcadia, set 1, V 2.1) |
amiga/arsystems.cpp |
ar_sdwr2 |
Sidewinder (Arcadia, set 2) |
amiga/arsystems.cpp |
ar_socc |
World Trophy Soccer (Arcadia, V 3.0) |
amiga/arsystems.cpp |
ar_spot |
Spot (Arcadia, V 2.0) |
amiga/arsystems.cpp |
ar_sprg |
Space Ranger (Arcadia, V 2.0) |
amiga/arsystems.cpp |
ar_xeon |
Xenon (Arcadia, V 2.3) |
amiga/arsystems.cpp |
arabianm |
Arabian Magic (Ver 1.0O 1992/07/06) |
taito/taito_f3.cpp |
arabianmj |
Arabian Magic (Ver 1.0J 1992/07/06) |
taito/taito_f3.cpp |
arabianmu |
Arabian Magic (Ver 1.0A 1992/07/06) |
taito/taito_f3.cpp |
arbalest |
Arbalester |
seta/downtown.cpp |
arcadecl |
Arcade Classics (prototype) |
atari/arcadecl.cpp |
arcadian |
Arcadia (NMK) |
nmk/nmk16.cpp |
archrivl |
Arch Rivals (rev 4.0 6/29/89) |
midway/mcr68.cpp |
archrivla |
Arch Rivals (rev 2.0 5/03/89) |
midway/mcr68.cpp |
archrivlb |
Arch Rivals (rev 2.0 5/03/89, 8-way joystick bootleg) |
midway/mcr68.cpp |
area88 |
Area 88 (Japan) |
capcom/cps1.cpp |
area88r |
Area 88 (Japan Resale Ver.) |
capcom/cps1.cpp |
arkretrn |
Arkanoid Returns (Ver 2.02O 1997/02/10) |
taito/taito_f3.cpp |
arkretrnj |
Arkanoid Returns (Ver 2.02J 1997/02/10) |
taito/taito_f3.cpp |
arkretrnu |
Arkanoid Returns (Ver 2.02A 1997/02/10) |
taito/taito_f3.cpp |
armchmp2 |
Arm Champs II (ver 2.7) |
jaleco/cischeat.cpp |
armchmp2o |
Arm Champs II (ver 1.7) |
jaleco/cischeat.cpp |
armchmp2o2 |
Arm Champs II (ver 2.6) |
jaleco/cischeat.cpp |
armedf |
Armed F (Japan) |
nichibutsu/armedf.cpp |
armedff |
Armed F (Fillmore license) |
nichibutsu/armedf.cpp |
armwar |
Armored Warriors (Europe 941024) |
capcom/cps2.cpp |
armwar1d |
Armored Warriors (Europe 941011 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
armwara |
Armored Warriors (Asia 941024) |
capcom/cps2.cpp |
armwarar1 |
Armored Warriors (Asia 940920) |
capcom/cps2.cpp |
armwarb |
Armored Warriors (Brazil 941024) |
capcom/cps2.cpp |
armwarr1 |
Armored Warriors (Europe 941011) |
capcom/cps2.cpp |
armwaru |
Armored Warriors (USA 941024) |
capcom/cps2.cpp |
armwaru1 |
Armored Warriors (USA 940920) |
capcom/cps2.cpp |
ashnojoe |
Ashita no Joe (Japan) |
taito/ashnojoe.cpp |
ashura |
Ashura Blaster (World) |
taito/taito_b.cpp |
ashuraj |
Ashura Blaster (Japan) |
taito/taito_b.cpp |
ashurau |
Ashura Blaster (US) |
taito/taito_b.cpp |
asndynmt |
Asian Dynamite / Dynamite Deka EX |
sega/naomi.cpp |
asndynmto |
Asian Dynamite / Dynamite Deka EX (older) |
sega/naomi.cpp |
asr10 |
ASR-10 |
ensoniq/esqasr.cpp |
assault |
Assault (Rev B) |
namco/namcos2.cpp |
assaultj |
Assault (Japan) |
namco/namcos2.cpp |
assaultp |
Assault Plus (Japan) |
namco/namcos2.cpp |
asterix |
Asterix (ver EAD) |
konami/asterix.cpp |
asterixaad |
Asterix (ver AAD) |
konami/asterix.cpp |
asterixeaa |
Asterix (ver EAA) |
konami/asterix.cpp |
asterixeac |
Asterix (ver EAC) |
konami/asterix.cpp |
asterixj |
Asterix (ver JAD) |
konami/asterix.cpp |
astoneag |
Stone Age (Astro, Ver. EN.03.A, 2005/02/21) |
astrocorp/astrcorp.cpp |
astorm3d |
Alien Storm (World, 3 Players) (bootleg of FD1094 317-0148 set) |
sega/segas18.cpp |
astormb2 |
Alien Storm (bootleg, set 2) |
sega/segas18_astormbl.cpp |
astormbl |
Alien Storm (bootleg, set 1) |
sega/segas18_astormbl.cpp |
astormjd |
Alien Storm (Japan, 2 Players) (bootleg of FD1094 317-0146 set) |
sega/segas18.cpp |
astormud |
Alien Storm (US, 3 Players) (bootleg of FD1094 317-0147 set) |
sega/segas18.cpp |
astrass |
Astra SuperStars (J 980514 V1.002) |
sega/stv.cpp |
astyanax |
The Astyanax (EPROM version) |
jaleco/megasys1.cpp |
astyanaxa |
The Astyanax (mask ROM version) |
jaleco/megasys1.cpp |
asuka |
Asuka & Asuka (World) |
taito/asuka.cpp |
asukaj |
Asuka & Asuka (Japan, rev 1) |
taito/asuka.cpp |
asukaja |
Asuka & Asuka (Japan) |
taito/asuka.cpp |
atehate |
Athena no Hatena? |
seta/seta.cpp |
atombjt |
Atom (bootleg of Bombjack Twin) |
playmark/powerbal.cpp |
atomicp |
Atomic Point (Korea) |
sega/segas16b.cpp |
att630 |
630 MTG |
att/att630.cpp |
att730x |
730X |
att/att630.cpp |
aurail |
Aurail (set 3, US) (unprotected) |
sega/segas16b.cpp |
aurail1d |
Aurail (set 2, World) (bootleg of FD1089B 317-0168 set) |
sega/segas16b.cpp |
aurailjd |
Aurail (set 1, Japan) (bootleg of FD1089A 317-0167 set) |
sega/segas16b.cpp |
ausfache |
Akatsuki Blitzkampf Ausf. Achse (Japan) |
sega/naomi.cpp |
automat |
Automat (bootleg of Robocop) |
dataeast/dec0.cpp |
automatm |
Automat (bootleg of Robocop, Modular System) |
dataeast/ffantasy_ms.cpp |
avsp |
Alien vs. Predator (Europe 940520) |
capcom/cps2.cpp |
avspa |
Alien vs. Predator (Asia 940520) |
capcom/cps2.cpp |
avspd |
Alien vs. Predator (Europe 940520 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
avsph |
Alien vs. Predator (Hispanic 940520) |
capcom/cps2.cpp |
avspirit |
Avenging Spirit |
jaleco/megasys1.cpp |
avspj |
Alien vs. Predator (Japan 940520) |
capcom/cps2.cpp |
avspu |
Alien vs. Predator (USA 940520) |
capcom/cps2.cpp |
aztarac |
Aztarac |
alliedleisure/aztarac.cpp |
azumanga |
Azumanga Daioh Puzzle Bobble (GDL-0018) |
sega/naomi.cpp |
b2b |
Bang Bang Busters (2010 NCI release) |
neogeo/neogeo.cpp |
backgamn |
Backgammon |
adp/manohman.cpp |
baddudes |
Bad Dudes vs. Dragonninja (US, revision 1) |
dataeast/dec0.cpp |
badlands |
Bad Lands |
atari/badlands.cpp |
badlandsb |
Bad Lands (bootleg) |
atari/badlandsbl.cpp |
badlandsb2 |
Bad Lands (bootleg, alternate) |
atari/badlandsbl.cpp |
badlandsm |
Bad Lands (Modular System) |
atari/badlands_ms.cpp |
bakatono |
Bakatonosama Mahjong Manyuuki (MOM-002 ~ MOH-002) |
neogeo/neogeo.cpp |
bakubaku |
Baku Baku Animal (J 950407 V1.000) |
sega/stv.cpp |
bakubrkr |
Bakuretsu Breaker (Japan) |
kaneko/kaneko16.cpp |
balcube |
Bal Cube |
metro/metro.cpp |
ballboy |
Ball Boy (2 players) |
kaneko/snowbros.cpp |
ballboy3p |
Ball Boy (3 players) |
kaneko/snowbros.cpp |
ballbros |
Balloon Brothers |
taito/taito_x.cpp |
ballch |
Ball Challenge (20020607 1.0 OVERSEA) |
misc/gms.cpp |
bandit |
Bandit (US) |
dataeast/dec0.cpp |
bang |
Bang! |
gaelco/gaelco2.cpp |
bangball |
Bang Bang Ball (v1.05) |
metro/metro.cpp |
bangbead |
Bang Bead |
neogeo/neogeo.cpp |
bangj |
Gun Gabacho (Japan) |
gaelco/gaelco2.cpp |
bankrob |
Bank Robbery (Ver. 3.32) |
misc/blitz68k.cpp |
bankroba |
Bank Robbery (Ver. 2.00) |
misc/blitz68k.cpp |
bankrobb |
Bank Robbery (Ver. 1.23) |
misc/blitz68k.cpp |
barek2ch |
Bare Knuckle II (scrambled bootleg of Mega Drive version) |
sega/megadriv_acbl.cpp |
barek2mb |
Bare Knuckle II (bootleg of Mega Drive version) |
sega/megadriv_acbl.cpp |
barek3mb |
Bare Knuckle III (scrambled bootleg of Mega Drive version) |
sega/megadriv_acbl.cpp |
barek3mba |
Bare Knuckle III (bootleg of Mega Drive version) |
sega/megadriv_acbl.cpp |
barekch |
Bare Knuckle (scrambled bootleg of Mega Drive version) |
sega/megadriv_acbl.cpp |
basketbal |
Basket Ball (8-way joystick bootleg of Arch Rivals) |
midway/mcr68.cpp |
bassdx |
Sega Bass Fishing Deluxe (USA) |
sega/model3.cpp |
batcir |
Battle Circuit (Europe 970319) |
capcom/cps2.cpp |
batcira |
Battle Circuit (Asia 970319) |
capcom/cps2.cpp |
batcird |
Battle Circuit (Europe 970319 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
batcirj |
Battle Circuit (Japan 970319) |
capcom/cps2.cpp |
batlbubl |
Battle Bubble (v2.00) |
metro/metro.cpp |
batman |
Batman |
atari/batman.cpp |
batmanf |
Batman Forever (4.0) |
pinball/de_3.cpp |
batmanf1 |
Batman Forever (1.02) |
pinball/de_3.cpp |
batmanf2 |
Batman Forever (2.02) |
pinball/de_3.cpp |
batmanf3 |
Batman Forever (3.0) |
pinball/de_3.cpp |
batmanfr |
Batman Forever (JUE 960507 V1.000) |
sega/stv.cpp |
batrider |
Armed Police Batrider (Europe) (Fri Feb 13 1998) |
toaplan/toaplan2.cpp |
batriderc |
Armed Police Batrider (China) (Fri Feb 13 1998) |
toaplan/toaplan2.cpp |
batriderhk |
Armed Police Batrider (Hong Kong) (Mon Dec 22 1997) |
toaplan/toaplan2.cpp |
batriderj |
Armed Police Batrider (Japan, B version) (Fri Feb 13 1998) |
toaplan/toaplan2.cpp |
batriderja |
Armed Police Batrider (Japan, older version) (Mon Dec 22 1997) |
toaplan/toaplan2.cpp |
batriderk |
Armed Police Batrider (Korea) (Fri Feb 13 1998) |
toaplan/toaplan2.cpp |
batridert |
Armed Police Batrider (Taiwan) (Mon Dec 22 1997) |
toaplan/toaplan2.cpp |
batrideru |
Armed Police Batrider (USA) (Fri Feb 13 1998) |
toaplan/toaplan2.cpp |
batsugun |
Batsugun |
toaplan/toaplan2.cpp |
batsuguna |
Batsugun (older, set 1) |
toaplan/toaplan2.cpp |
batsugunb |
Batsugun (Korean PCB) |
toaplan/toaplan2.cpp |
batsugunbl |
Batsugun (bootleg) |
toaplan/toaplan2.cpp |
batsugunc |
Batsugun (older, set 2) |
toaplan/toaplan2.cpp |
batsugunsp |
Batsugun - Special Version |
toaplan/toaplan2.cpp |
bay_d300 |
Baywatch (3.00 Dutch) |
pinball/de_3.cpp |
bay_d400 |
Baywatch (4.00 English) |
pinball/de_3.cpp |
bay_e400 |
Baywatch (4.00 Dutch) |
pinball/de_3.cpp |
bay_f201 |
Baywatch (2.01 French) |
pinball/de_3.cpp |
bay_g300 |
Baywatch (3.00 German) |
pinball/de_3.cpp |
bayroute1 |
Bay Route (set 1, US) (unprotected) |
sega/segas16b.cpp |
bayrouteb1 |
Bay Route (encrypted, protected bootleg) |
sega/system16.cpp |
bayrouteb2 |
Bay Route (Datsu bootleg) |
sega/system16.cpp |
bayrouted |
Bay Route (set 3, World) (bootleg of FD1094 317-0116 set) |
sega/segas16b.cpp |
bayroutejd |
Bay Route (set 2, Japan) (bootleg of FD1094 317-0115 set) |
sega/segas16b.cpp |
baywatch |
Baywatch |
pinball/de_3.cpp |
bbakraid |
Battle Bakraid - Unlimited Version (USA) (Tue Jun 8 1999) |
toaplan/toaplan2.cpp |
bbakraidc |
Battle Bakraid - Unlimited Version (China) (Tue Jun 8 1999) |
toaplan/toaplan2.cpp |
bbakraidj |
Battle Bakraid - Unlimited Version (Japan) (Tue Jun 8 1999) |
toaplan/toaplan2.cpp |
bbakraidja |
Battle Bakraid (Japan) (Wed Apr 7 1999) |
toaplan/toaplan2.cpp |
bballs |
Bouncing Balls |
capcom/tigeroad.cpp |
bballsa |
Bouncing Balls (Adult) |
capcom/tigeroad.cpp |
bbb108 |
Big Bang Bar (Beta 1.8 US) |
pinball/capcom.cpp |
bbb109 |
Big Bang Bar (Beta 1.9 US) |
pinball/capcom.cpp |
bbbingo |
Bin Bin Bingo (Japan, main unit) |
namco/namcona1.cpp |
bbbingot |
Bin Bin Bingo (Japan, terminal) |
namco/namcona1.cpp |
bbprot |
unknown fighting game 'BB' (prototype) |
nix/fitfight.cpp |
bbusters |
Beast Busters (World) |
snk/bbusters.cpp |
bbustersj |
Beast Busters (Japan, Version 2, 3 Player) |
snk/bbusters.cpp |
bbustersja |
Beast Busters (Japan, Version 2, 2 Player) |
snk/bbusters.cpp |
bbustersu |
Beast Busters (US, Version 3) |
snk/bbusters.cpp |
bbustersua |
Beast Busters (US, Version 2) |
snk/bbusters.cpp |
bcstry |
B.C. Story (set 1) |
dataeast/tumbleb.cpp |
bcstrya |
B.C. Story (set 2) |
dataeast/tumbleb.cpp |
bdrdown |
Border Down (Rev A) (GDL-0023A) |
sega/naomi.cpp |
beachspi |
Beach Spikers (GDS-0014) |
sega/naomi.cpp |
beastrzr |
Beastorizer (USA, Sep 22 1997) |
sony/zn.cpp |
beastrzra |
Beastorizer (USA, Jun 21 1997) |
sony/zn.cpp |
beautyb |
Beauty Block |
sega/system16.cpp |
beezerk |
Bee-Zerk |
misc/vlc34010.cpp |
bel |
Behind Enemy Lines |
sega/model2.cpp |
berl16 |
Mephisto Berlin 68000 (v0.03) |
hegenerglaser/berlin.cpp |
berl16a |
Mephisto Berlin 68000 (v0.02) |
hegenerglaser/berlin.cpp |
berl16l |
Mephisto Berlin 68000 (London upgrade) |
hegenerglaser/berlin.cpp |
berlwall |
The Berlin Wall |
kaneko/kaneko16.cpp |
berlwallk |
The Berlin Wall (Korea) |
kaneko/kaneko16.cpp |
berlwallt |
The Berlin Wall (bootleg?) |
kaneko/kaneko16.cpp |
bestbest |
Best Of Best |
suna/suna16.cpp |
bestleag |
Best League (bootleg of Big Striker, Italian Serie A) |
jaleco/bestleag.cpp |
bestleaw |
Best League (bootleg of Big Striker, World Cup) |
jaleco/bestleag.cpp |
bestri |
Bestri (Korea, set 1) |
f32/crospang.cpp |
bestria |
Bestri (Korea, set 2) |
f32/crospang.cpp |
bgaregga |
Battle Garegga (Europe / USA / Japan / Asia) (Sat Feb 3 1996) |
toaplan/toaplan2.cpp |
bgareggabl |
1945 Er Dai / 1945 Part-2 (Chinese hack of Battle Garegga) |
toaplan/toaplan2.cpp |
bgareggabla |
Leishen Chuan / Thunder Deity Biography (Chinese hack of Battle Garegga) |
toaplan/toaplan2.cpp |
bgareggablj |
Battle Garegga (Japan, bootleg) (Sat Feb 3 1996) |
toaplan/toaplan2.cpp |
bgareggacn |
Battle Garegga - Type 2 (Denmark / China) (Tue Apr 2 1996) |
toaplan/toaplan2.cpp |
bgareggahk |
Battle Garegga (Austria / Hong Kong) (Sat Feb 3 1996) |
toaplan/toaplan2.cpp |
bgareggak |
Battle Garegga (Korea / Greece) (Wed Feb 7 1996) |
toaplan/toaplan2.cpp |
bgaregganv |
Battle Garegga - New Version (Austria / Hong Kong) (Sat Mar 2 1996) |
toaplan/toaplan2.cpp |
bgareggat |
Battle Garegga (location test) (Wed Jan 17 1996) |
toaplan/toaplan2.cpp |
bgareggat2 |
Battle Garegga - Type 2 (Europe / USA / Japan / Asia) (Sat Mar 2 1996) |
toaplan/toaplan2.cpp |
bgareggatw |
Battle Garegga (Taiwan / Germany) (Thu Feb 1 1996) |
toaplan/toaplan2.cpp |
bigbang |
Big Bang (9th Nov. 1993, set 1) |
nmk/nmk16.cpp |
bigbanga |
Big Bang (9th Nov. 1993, set 2) |
nmk/nmk16.cpp |
bigfghtr |
Tatakae! Big Fighter (Japan) |
nichibutsu/armedf.cpp |
bigfight |
Big Fight - Big Trouble In The Atlantic Ocean |
tatsumi/tatsumi.cpp |
bigfightj |
Big Fight - Big Trouble In The Atlantic Ocean (Japan, rev F) |
tatsumi/tatsumi.cpp |
bigkarnk |
Big Karnak (ver. 1.0, checksum 1e38c94) |
gaelco/gaelco.cpp |
bigkarnkm |
Big Karnak (Modular System) |
gaelco/bigkarnk_ms.cpp |
bigrun |
Big Run (11th Rallye version, Europe?) |
jaleco/cischeat.cpp |
bigrunu |
Big Run (11th Rallye version, US?) |
jaleco/cischeat.cpp |
bigstrik |
Big Striker |
jaleco/megasys1.cpp |
bigstrkb |
Big Striker (bootleg) |
jaleco/bigstrkb.cpp |
bigstrkba |
Big Striker (bootleg w/Italian teams) |
jaleco/bigstrkb.cpp |
bigtwin |
Big Twin |
playmark/playmark.cpp |
bigtwinb |
Big Twin (No Girls Conversion) |
playmark/playmark.cpp |
bingoc |
Bingo Circus (Rev. A 891001) |
sega/bingoc.cpp |
bingplnt |
Bingo Planet (Rev C) (M1 Satellite board) |
sega/segasm1.cpp |
bingpty |
Bingo Party Multicart (Rev B) (M1 Satellite board) |
sega/segasm1.cpp |
biomtoy |
Biomechanical Toy (ver. 1.0.1885, checksum 69f5e032) |
gaelco/gaelco.cpp |
biomtoya |
Biomechanical Toy (ver. 1.0.1884, checksum 3f316c70) |
gaelco/gaelco.cpp |
biomtoyb |
Biomechanical Toy (ver. 1.0.1878, checksum d84b28ff) |
gaelco/gaelco.cpp |
biomtoyc |
Biomechanical Toy (ver. 1.0.1870, checksum ba682195) |
gaelco/gaelco.cpp |
bionicc |
Bionic Commando (Euro) |
capcom/bionicc.cpp |
bionicc1 |
Bionic Commando (US set 1) |
capcom/bionicc.cpp |
bionicc2 |
Bionic Commando (US set 2) |
capcom/bionicc.cpp |
bioniccbl |
Bionic Commandos (bootleg, set 1) |
capcom/bionicc.cpp |
bioniccbl2 |
Bionic Commandos (bootleg, set 2) |
capcom/bionicc.cpp |
bioplayc |
Bioplaything Cop (ver. 1.0.1823, checksum cd960fc9, prototype) |
gaelco/gaelco.cpp |
bioship |
Bio-ship Paladin |
nmk/nmk16.cpp |
birdtry |
Birdie Try (Japan, revision 2, revision 1 MCU) |
dataeast/dec0.cpp |
birdtrya |
Birdie Try (Japan, revision 2) |
dataeast/dec0.cpp |
birdtryb |
Birdie Try (Japan, sample version) |
dataeast/dec0.cpp |
bishi |
Bishi Bashi Champ Mini Game Senshuken (ver JAA, 3 Players) |
konami/bishi.cpp |
bitgrpha |
BitGraph rev A |
skeleton/bitgraph.cpp |
bitgrphb |
BitGraph rev B |
skeleton/bitgraph.cpp |
bjourney |
Blue's Journey / Raguy (ALM-001 ~ ALH-001) |
neogeo/neogeo.cpp |
bjourneyh |
Blue's Journey / Raguy (ALH-001) |
neogeo/neogeo.cpp |
bjtwin |
Bombjack Twin (set 1) |
nmk/nmk16.cpp |
bjtwina |
Bombjack Twin (set 2) |
nmk/nmk16.cpp |
bjtwinp |
Bombjack Twin (prototype? with adult pictures, set 1) |
nmk/nmk16.cpp |
bjtwinpa |
Bombjack Twin (prototype? with adult pictures, set 2) |
nmk/nmk16.cpp |
bk3ssrmb |
Bare Knuckle III / Sunset Riders (scrambled bootleg of Mega Drive versions) |
sega/megadriv_acbl.cpp |
bkrtmaq |
Bakuretsu Quiz Ma-Q Dai Bouken (Japan) |
namco/namcona1.cpp |
blackt96 |
Black Touch '96 |
dgrm/blackt96.cpp |
blandia |
Blandia |
seta/seta.cpp |
blandiap |
Blandia (prototype) |
seta/seta.cpp |
blasted |
Blasted |
midway/mcr68.cpp |
blazeon |
Blaze On (World) |
kaneko/kaneko16.cpp |
blazeonj |
Blaze On (Japan) |
kaneko/kaneko16.cpp |
blazstar |
Blazing Star |
neogeo/neogeo.cpp |
bldyroar |
Bloody Roar (Japan, Jun 21 1997) |
sony/zn.cpp |
bldyror2 |
Bloody Roar 2 (World) |
sony/zn.cpp |
bldyror2a |
Bloody Roar 2 (Asia) |
sony/zn.cpp |
bldyror2j |
Bloody Roar 2 (Japan) |
sony/zn.cpp |
bldyror2u |
Bloody Roar 2 (USA) |
sony/zn.cpp |
blicks |
Blicks (Japan) |
sega/segasm1.cpp |
blit |
Blit |
att/blit.cpp |
blkheart |
Black Heart |
nmk/nmk16.cpp |
blkheartj |
Black Heart (Japan) |
nmk/nmk16.cpp |
blkpnthr |
Black Panther |
konami/nemesis.cpp |
blmbycar |
Blomby Car (Version 1P0) |
gaelco/blmbycar.cpp |
blmbycaru |
Blomby Car (Version 1P0, not encrypted) |
gaelco/blmbycar.cpp |
blockcar |
Block Carnival / Thunder & Lightning 2 |
seta/seta.cpp |
blockcarb |
Block Carnival / Thunder & Lightning 2 (bootleg) |
seta/seta.cpp |
blocken |
Blocken (Japan) |
sunelectronics/shangha3.cpp |
blockout |
Block Out (set 1) |
technos/blockout.cpp |
blockout2 |
Block Out (set 2) |
technos/blockout.cpp |
blockout3 |
Block Out (Europe and Oceania) |
technos/blockout.cpp |
blockoutj |
Block Out (Japan) |
technos/blockout.cpp |
bloodbro |
Blood Bros. (World?) |
seibu/bloodbro.cpp |
bloodbroj |
Blood Bros. (Japan, rev A) |
seibu/bloodbro.cpp |
bloodbroja |
Blood Bros. (Japan) |
seibu/bloodbro.cpp |
bloodbrok |
Blood Bros. (Korea) |
seibu/bloodbro.cpp |
bloodbrom |
Blood Bros. (Modular System) |
seibu/bloodbro_ms.cpp |
bloodbrou |
Blood Bros. (US) |
seibu/bloodbro.cpp |
bloodstm |
Blood Storm (v2.22) |
itech/itech32.cpp |
bloodstm104 |
Blood Storm (v1.04) |
itech/itech32.cpp |
bloodstm110 |
Blood Storm (v1.10) |
itech/itech32.cpp |
bloodstm210 |
Blood Storm (v2.10) |
itech/itech32.cpp |
bloodstm220 |
Blood Storm (v2.20) |
itech/itech32.cpp |
bloodstm221 |
Blood Storm (v2.21) |
itech/itech32.cpp |
bloodwar |
Blood Warrior |
kaneko/kaneko16.cpp |
bloxeedbl |
Bloxeed (bootleg) |
sega/system16.cpp |
bloxeedc |
Bloxeed (World, C System) |
sega/segac2.cpp |
bloxeedd |
Bloxeed (Japan) (bootleg of FD1094 317-0139 set) |
sega/segas18.cpp |
bloxeedu |
Bloxeed (US, C System, Rev A) |
sega/segac2.cpp |
blstroid |
Blasteroids (rev 4) |
atari/blstroid.cpp |
blstroid2 |
Blasteroids (rev 2) |
atari/blstroid.cpp |
blstroid3 |
Blasteroids (rev 3) |
atari/blstroid.cpp |
blstroidg |
Blasteroids (German, rev 2) |
atari/blstroid.cpp |
blstroidh |
Blasteroids (with heads) |
atari/blstroid.cpp |
blswhstl |
Bells & Whistles (World, version L) |
konami/tmnt2.cpp |
blswhstla |
Bells & Whistles (Asia, version M) |
konami/tmnt2.cpp |
blzntrnd |
Blazing Tornado |
metro/metro.cpp |
bm3 |
Beatmania III |
konami/firebeat.cpp |
bm36th |
Beatmania III Append 6th Mix |
konami/firebeat.cpp |
bm37th |
Beatmania III Append 7th Mix |
konami/firebeat.cpp |
bm3core |
Beatmania III Append Core Remix |
konami/firebeat.cpp |
bm3final |
Beatmania III The Final |
konami/firebeat.cpp |
bmcbowl |
Konkyuu no Hoshi |
bmc/bmcbowl.cpp |
bmcpokr |
Dongfang Shenlong |
bmc/bmcpokr.cpp |
bmf_at |
Batman Forever (Austrian) |
pinball/de_3.cpp |
bmf_be |
Batman Forever (Belgian) |
pinball/de_3.cpp |
bmf_ch |
Batman Forever (Swiss) |
pinball/de_3.cpp |
bmf_cn |
Batman Forever (Canadian) |
pinball/de_3.cpp |
bmf_de |
Batman Forever (German) |
pinball/de_3.cpp |
bmf_fr |
Batman Forever (French) |
pinball/de_3.cpp |
bmf_it |
Batman Forever (Italian) |
pinball/de_3.cpp |
bmf_jp |
Batman Forever (Japanese) |
pinball/de_3.cpp |
bmf_nl |
Batman Forever (Dutch) |
pinball/de_3.cpp |
bmf_no |
Batman Forever (Norwegian) |
pinball/de_3.cpp |
bmf_sp |
Batman Forever (Spanish) |
pinball/de_3.cpp |
bmf_sv |
Batman Forever (Swedish) |
pinball/de_3.cpp |
bmf_time |
Batman Forever (Timed Play) |
pinball/de_3.cpp |
bmf_uk |
Batman Forever (English) |
pinball/de_3.cpp |
bmiidx |
beatmania IIDX (863 JAB) |
konami/twinkle.cpp |
bmiidx2 |
beatmania IIDX 2nd style (GC985 JAA) |
konami/twinkle.cpp |
bmiidx3 |
beatmania IIDX 3rd style (GC992 JAC) |
konami/twinkle.cpp |
bmiidx3a |
beatmania IIDX 3rd style (GC992 JAA) |
konami/twinkle.cpp |
bmiidx3b |
beatmania IIDX 3rd style (GC992 JAB) |
konami/twinkle.cpp |
bmiidx4 |
beatmania IIDX 4th style (GCA03 JAA) |
konami/twinkle.cpp |
bmiidx5 |
beatmania IIDX 5th style (GCA17 JAA) |
konami/twinkle.cpp |
bmiidx6 |
beatmania IIDX 6th style (GCB4U JAB) |
konami/twinkle.cpp |
bmiidx6a |
beatmania IIDX 6th style (GCB4U JAA) |
konami/twinkle.cpp |
bmiidx7 |
beatmania IIDX 7th style (GCB44 JAB) |
konami/twinkle.cpp |
bmiidx7a |
beatmania IIDX 7th style (GCB44 JAA) |
konami/twinkle.cpp |
bmiidx8 |
beatmania IIDX 8th style (GCC44 JAA) |
konami/twinkle.cpp |
bmiidxa |
beatmania IIDX (863 JAA) |
konami/twinkle.cpp |
bmiidxc |
beatmania IIDX with DDR 2nd Club Version (896 JAB) |
konami/twinkle.cpp |
bmiidxc2 |
beatmania IIDX Substream with DDR 2nd Club Version 2 (984 A01 BM) |
konami/twinkle.cpp |
bmiidxca |
beatmania IIDX with DDR 2nd Club Version (896 JAA) |
konami/twinkle.cpp |
bmiidxs |
beatmania IIDX Substream (983 JAA) |
konami/twinkle.cpp |
bmiidxsa |
beatmania IIDX Substream (983-AA JAA) |
konami/twinkle.cpp |
bngotime |
Bingo Time |
alpha/equites.cpp |
bnzabros |
Bonanza Bros (US, Floppy DS3-5000-07d? Based) |
sega/segas24.cpp |
bnzabrosj |
Bonanza Bros (Japan, Floppy DS3-5000-07b Based) |
sega/segas24.cpp |
bodyslam |
Body Slam (8751 317-0015) |
sega/segas16a.cpp |
bombkick |
Bomb Kick (set 1) |
yunsung/yunsun16.cpp |
bombkicka |
Bomb Kick (set 2) |
yunsung/yunsun16.cpp |
bonkadv |
B.C. Kid / Bonk's Adventure / Kyukyoku!! PC Genjin |
kaneko/kaneko16.cpp |
bonkadva |
Bonk's Adventure (prototype) |
kaneko/kaneko16.cpp |
bonzeadv |
Bonze Adventure (World, rev 1) |
taito/asuka.cpp |
bonzeadvo |
Bonze Adventure (World) |
taito/asuka.cpp |
bonzeadvp |
Bonze Adventure (World, prototype, newer) |
taito/asuka.cpp |
bonzeadvp2 |
Bonze Adventure (World, prototype, older) |
taito/asuka.cpp |
bonzeadvu |
Bonze Adventure (US, rev 1) |
taito/asuka.cpp |
boobhack |
Booby Kids (Italian manufactured graphic hack / bootleg of Kid no Hore Hore Daisakusen (bootleg)) |
nichibutsu/terracre.cpp |
boogwing |
Boogie Wings (Europe v1.5, 92.12.07) |
dataeast/boogwing.cpp |
boogwinga |
Boogie Wings (Asia v1.5, 92.12.07) |
dataeast/boogwing.cpp |
boogwingu |
Boogie Wings (USA v1.7, 92.12.14) |
dataeast/boogwing.cpp |
borench |
Borench (set 1) |
sega/segac2.cpp |
borencha |
Borench (set 2) |
sega/segac2.cpp |
borenchj |
Borench (Japan) |
sega/segac2.cpp |
botss |
Battle of the Solar System (rev. 1.1a 7/23/92) |
misc/micro3d.cpp |
botss11 |
Battle of the Solar System (rev. 1.1 3/24/92) |
misc/micro3d.cpp |
bouldash |
Boulder Dash / Boulder Dash Part 2 (World) |
dataeast/dec0.cpp |
bouldashj |
Boulder Dash / Boulder Dash Part 2 (Japan) |
dataeast/dec0.cpp |
brapboys |
B.Rap Boys (World) |
kaneko/kaneko16.cpp |
brapboysp |
B.Rap Boys Special (World, newer) |
kaneko/kaneko16.cpp |
brapboysp2 |
B.Rap Boys Special (World, older) |
kaneko/kaneko16.cpp |
brapboyspj |
B.Rap Boys Special (Japan) |
kaneko/kaneko16.cpp |
brapboyspu |
B.Rap Boys Special (US) |
kaneko/kaneko16.cpp |
breakers |
Breakers |
neogeo/neogeo.cpp |
breakrev |
Breakers Revenge |
neogeo/neogeo.cpp |
brvblade |
Brave Blade (World) |
sony/zn.cpp |
brvbladea |
Brave Blade (Asia) |
sony/zn.cpp |
brvbladej |
Brave Blade (Japan) |
sony/zn.cpp |
brvbladeu |
Brave Blade (USA) |
sony/zn.cpp |
bsb105 |
Breakshot (Beta) |
pinball/capcom.cpp |
bshark |
Battle Shark (World) |
taito/taito_z.cpp |
bsharkj |
Battle Shark (Japan) |
taito/taito_z.cpp |
bsharkjjs |
Battle Shark (Japan, Joystick) |
taito/taito_z.cpp |
bsharku |
Battle Shark (US) |
taito/taito_z.cpp |
bssoccer |
Back Street Soccer (KRB-0031 PCB) |
suna/suna16.cpp |
bssoccera |
Back Street Soccer (KRB-0032A PCB) |
suna/suna16.cpp |
bstars |
Baseball Stars Professional (NGM-002) |
neogeo/neogeo.cpp |
bstars2 |
Baseball Stars 2 |
neogeo/neogeo.cpp |
bstarsh |
Baseball Stars Professional (NGH-002) |
neogeo/neogeo.cpp |
bsv100r |
Breakshot (Redemption 1.0) |
pinball/capcom.cpp |
bsv102 |
Breakshot (1.2) |
pinball/capcom.cpp |
bsv102r |
Breakshot (Redemption 1.2) |
pinball/capcom.cpp |
bsv103 |
Breakshot (1.3) |
pinball/capcom.cpp |
btlfield |
Battle Field (Japan) |
alpha/alpha68k.cpp |
btlfieldb |
Battle Field (bootleg) |
alpha/alpha68k.cpp |
bubblem |
Bubble Memories: The Story Of Bubble Bobble III (Ver 2.4O 1996/02/15) |
taito/taito_f3.cpp |
bubblemj |
Bubble Memories: The Story Of Bubble Bobble III (Ver 2.3J 1996/02/07) |
taito/taito_f3.cpp |
bubblemu |
Bubble Memories: The Story Of Bubble Bobble III (Ver 2.5A 1996/02/21) |
taito/taito_f3.cpp |
bubbletr |
Bubble Trouble - Golly! Ghost! 2 (World, Rev B) |
namco/namcos2.cpp |
bubbletrj |
Bubble Trouble - Golly! Ghost! 2 (Japan, Rev C) |
namco/namcos2.cpp |
bubl2000 |
Bubble 2000 |
nmk/nmk16.cpp |
bubl2000a |
Bubble 2000 V1.2 |
nmk/nmk16.cpp |
bublbob2 |
Bubble Bobble II (Ver 2.6O 1994/12/16) |
taito/taito_f3.cpp |
bublbob2o |
Bubble Bobble II (Ver 2.5O 1994/10/05) |
taito/taito_f3.cpp |
bublbob2p |
Bubble Bobble II (Ver 0.0J 1993/12/13, prototype) |
taito/taito_f3.cpp |
bublbust |
Bubble Buster (USA, B-System) |
taito/taito_b.cpp |
bubsymphe |
Bubble Symphony (Ver 2.5O 1994/10/05) |
taito/taito_f3.cpp |
bubsymphj |
Bubble Symphony (Ver 2.5J 1994/10/05) |
taito/taito_f3.cpp |
bubsymphu |
Bubble Symphony (Ver 2.5A 1994/10/05) |
taito/taito_f3.cpp |
bubsys |
Bubble System BIOS |
konami/nemesis.cpp |
bucky |
Bucky O'Hare (ver EAB) |
konami/moo.cpp |
buckyaa |
Bucky O'Hare (ver AA) |
konami/moo.cpp |
buckyaab |
Bucky O'Hare (ver AAB) |
konami/moo.cpp |
buckyea |
Bucky O'Hare (ver EA) |
konami/moo.cpp |
buckyjaa |
Bucky O'Hare (ver JAA) |
konami/moo.cpp |
buckyuab |
Bucky O'Hare (ver UAB) |
konami/moo.cpp |
bulletd |
Bullet (bootleg of FD1094 317-0041 set) |
sega/segas16b.cpp |
bullfgtr |
Bull Fighter |
alpha/equites.cpp |
bullfgtrs |
Bull Fighter (Sega) |
alpha/equites.cpp |
burgkids |
Burger Kids (Japan) |
toaplan/toaplan2.cpp |
burglarx |
Burglar X |
unico/unico.cpp |
burnforc |
Burning Force (Japan, new version (Rev C)) |
namco/namcos2.cpp |
burnforco |
Burning Force (Japan, old version) |
namco/namcos2.cpp |
burningf |
Burning Fight (NGM-018 ~ NGH-018) |
neogeo/neogeo.cpp |
burningfh |
Burning Fight (NGH-018, US) |
neogeo/neogeo.cpp |
burningfp |
Burning Fight (prototype, older) |
neogeo/neogeo.cpp |
burningfpa |
Burning Fight (prototype, near final, ver 23.3, 910326) |
neogeo/neogeo.cpp |
burningfpb |
Burning Fight (prototype, newer, V07) |
neogeo/neogeo.cpp |
buzzundr |
Buzzundrum (Ace) |
jpm/jpmimpct.cpp |
cabal |
Cabal (World, Joystick) |
seibu/cabal.cpp |
cabala |
Cabal (Korea?, Joystick) |
seibu/cabal.cpp |
cabalbl |
Cabal (bootleg of Joystick version, set 1, alternate sound hardware) |
seibu/cabal.cpp |
cabalbl2 |
Cabal (bootleg of Joystick version, set 2) |
seibu/cabal.cpp |
cabaluk |
Cabal (UK, Trackball) |
seibu/cabal.cpp |
cabalukj |
Cabal (UK, Joystick) |
seibu/cabal.cpp |
cabalus |
Cabal (US set 1, Trackball) |
seibu/cabal.cpp |
cabalus2 |
Cabal (US set 2, Trackball) |
seibu/cabal.cpp |
cactus |
Cactus (bootleg of Saboten Bombers) |
nmk/nmk16.cpp |
cadash |
Cadash (World) |
taito/asuka.cpp |
cadashf |
Cadash (France) |
taito/asuka.cpp |
cadashg |
Cadash (Germany, rev 1) |
taito/asuka.cpp |
cadashgo |
Cadash (Germany) |
taito/asuka.cpp |
cadashi |
Cadash (Italy) |
taito/asuka.cpp |
cadashj |
Cadash (Japan, rev 2) |
taito/asuka.cpp |
cadashj1 |
Cadash (Japan, rev 1) |
taito/asuka.cpp |
cadashjo |
Cadash (Japan) |
taito/asuka.cpp |
cadashp |
Cadash (World, prototype) |
taito/asuka.cpp |
cadashs |
Cadash (Spain, rev 1) |
taito/asuka.cpp |
cadashu |
Cadash (US, rev 2) |
taito/asuka.cpp |
cadashu1 |
Cadash (US, rev 1?) |
taito/asuka.cpp |
calcune |
Calcune (Japan, prototype) |
sega/calcune.cpp |
calibr50 |
Caliber 50 (Ver. 1.01) |
seta/downtown.cpp |
cameltry |
Cameltry (US, YM2610) |
taito/taito_f2.cpp |
cameltrya |
Cameltry (World, YM2203 + M6295) |
taito/taito_f2.cpp |
cameltryau |
Cameltry (US, YM2203 + M6295) |
taito/taito_f2.cpp |
cameltryj |
Cameltry (Japan, YM2610) |
taito/taito_f2.cpp |
capsnk |
Capcom Vs. SNK: Millennium Fight 2000 (Rev C) |
sega/naomi.cpp |
capsnka |
Capcom Vs. SNK: Millennium Fight 2000 (Rev A) |
sega/naomi.cpp |
capsnkb |
Capcom Vs. SNK: Millennium Fight 2000 |
sega/naomi.cpp |
captcomm |
Captain Commando (World 911202) |
capcom/cps1.cpp |
captcommb |
Captain Commando (bootleg) |
capcom/cps1.cpp |
captcommb2 |
Captain Commando (bootleg with 2xMSM5205) |
capcom/cps1bl_5205.cpp |
captcommj |
Captain Commando (Japan 911202) |
capcom/cps1.cpp |
captcommjr1 |
Captain Commando (Japan 910928) |
capcom/cps1.cpp |
captcommr1 |
Captain Commando (World 911014) |
capcom/cps1.cpp |
captcommu |
Captain Commando (USA 910928) |
capcom/cps1.cpp |
captflag |
Captain Flag (Japan) |
jaleco/cischeat.cpp |
carboule |
Caribbean Boule (M1 Satellite board) |
sega/segasm1.cpp |
carket |
Carket Ball |
dataeast/tumbleb.cpp |
carnaval |
Carnaval - Jugando con Fuego |
emusys/emu68k.cpp |
casanova |
Casanova |
promat/3x3puzzl.cpp |
cashcade |
Cashcade (JPM) (SYSTEM5 VIDEO) |
jpm/jpmsys5.cpp |
cashline |
Cashline |
midway/cashline.cpp |
cat |
Cat |
canon/cat.cpp |
catt |
Catt (Japan) |
misc/mcatadv.cpp |
cawing |
Carrier Air Wing (World 901012) |
capcom/cps1.cpp |
cawingb2 |
Carrier Air Wing (bootleg with 2xYM2203 + 2xMSM5205, set 2) |
capcom/fcrash.cpp |
cawingbl |
Carrier Air Wing (bootleg with 2xYM2203 + 2xMSM5205, set 1) |
capcom/fcrash.cpp |
cawingj |
U.S. Navy (Japan 901012) |
capcom/cps1.cpp |
cawingr1 |
Carrier Air Wing (World 901009) |
capcom/cps1.cpp |
cawingu |
Carrier Air Wing (USA 901130) |
capcom/cps1.cpp |
cawingur1 |
Carrier Air Wing (USA 901012) |
capcom/cps1.cpp |
cbombers |
Chase Bombers (World) |
taito/undrfire.cpp |
cbombersj |
Chase Bombers (Japan) |
taito/undrfire.cpp |
cbombersp |
Chase Bombers (Japan Prototype) |
taito/undrfire.cpp |
cbuster |
Crude Buster (World FX version) |
dataeast/cbuster.cpp |
cbusterj |
Crude Buster (Japan FR revision 1) |
dataeast/cbuster.cpp |
cbusterw |
Crude Buster (World FU version) |
dataeast/cbuster.cpp |
ccclass |
Country Club Classic (v1.10 03-apr-1997) |
ces/cesclass.cpp |
cchasm |
Cosmic Chasm (set 1) |
cinematronics/cchasm.cpp |
cchasm1 |
Cosmic Chasm (set 2) |
cinematronics/cchasm.cpp |
cclimbr2 |
Crazy Climber 2 (Japan) |
nichibutsu/armedf.cpp |
cclimbr2a |
Crazy Climber 2 (Japan, Harder) |
nichibutsu/armedf.cpp |
cdtv |
CDTV (PAL) |
amiga/amiga.cpp |
cdtvn |
CDTV (NTSC) |
amiga/amiga.cpp |
cdx |
CDX (USA, NTSC) |
sega/mdconsole.cpp |
cecmatch |
ChuckECheese's Match Game |
misc/dcheese.cpp |
cencourt |
Center Court (World, 4 Players, prototype) (MC-8123B) |
sega/segas16b.cpp |
cfield |
Chaos Field (Japan) (GDL-0025) |
sega/naomi.cpp |
cgangpzl |
Cosmo Gang the Puzzle (US) |
namco/namcona1.cpp |
cgangpzlj |
Cosmo Gang the Puzzle (Japan) |
namco/namcona1.cpp |
cgc7900 |
CGC 7900 |
chromatics/cgc7900.cpp |
chasehq |
Chase H.Q. (World) |
taito/taito_z.cpp |
chasehqj |
Chase H.Q. (Japan) |
taito/taito_z.cpp |
chasehqju |
Chase H.Q. (Japan, upright?) |
taito/taito_z.cpp |
chasehqu |
Chase H.Q. (US) |
taito/taito_z.cpp |
cheesech |
Cheese Chase |
misc/artmagic.cpp |
chelnov |
Chelnov - Atomic Runner (World) |
dataeast/karnov.cpp |
chelnovj |
Chelnov - Atomic Runner (Japan) |
dataeast/karnov.cpp |
chelnovjbl |
Chelnov - Atomic Runner (Japan, bootleg with I8031, set 1) |
dataeast/karnov.cpp |
chelnovjbla |
Chelnov - Atomic Runner (Japan, bootleg with I8031, set 2) |
dataeast/karnov.cpp |
chelnovu |
Chelnov - Atomic Runner (US) |
dataeast/karnov.cpp |
chewheel |
Cherry Wheel (Version 1.7) |
misc/mil4000.cpp |
chikij |
Chiki Chiki Boys (Japan 900619) |
capcom/cps1.cpp |
chimerab |
Chimera Beast (Japan, prototype, set 1) |
jaleco/megasys1.cpp |
chimeraba |
Chimera Beast (Japan, prototype, set 2) |
jaleco/megasys1.cpp |
chinatwn |
China Town (Japan) |
dataeast/supbtime.cpp |
chmppool |
Champion Pool (v1.0) |
gaelco/gaelco2.cpp |
chocomk |
Musapey's Choco Marker (Rev A) (GDL-0014A) |
sega/naomi.cpp |
chokchok |
Choky! Choky! |
dataeast/tumbleb.cpp |
choko |
Janpai Puzzle Choukou (Japan 010820) |
capcom/cps2.cpp |
choroqhr |
Choro Q Hyper Racing 5 (J 981230 V1.000) |
sega/stv.cpp |
cischeat |
Cisco Heat |
jaleco/cischeat.cpp |
citybomb |
City Bomber (World) |
konami/nemesis.cpp |
citybombj |
City Bomber (Japan) |
konami/nemesis.cpp |
cj3play |
Triple Play (Ver. 1.10) |
misc/blitz68k.cpp |
cjbj |
Blackjack (Ver. 1.31) |
misc/blitz68k.cpp |
cjffruit |
Funny Fruit (Ver. 1.13) |
misc/blitz68k.cpp |
cjplus |
New! Cherry Plus (Ver. 3.10) |
misc/blitz68k.cpp |
cjsll |
Cai Jin Shen Long (link version, extension, S111CN) |
igs/igs_m027_link.cpp |
cleoftp |
Cleopatra Fortune Plus (GDL-0012) |
sega/naomi.cpp |
cleopatr |
Cleopatra Fortune (Ver 2.1J 1996/09/05) |
taito/taito_f3.cpp |
cleopatro |
Cleopatra Fortune (Ver 2.1O 1996/09/05, bootleg) |
taito/taito_f3.cpp |
cltchitrd |
Clutch Hitter (US) (bootleg of FD1094 317-0176 set) |
sega/segas18.cpp |
cltchitrjd |
Clutch Hitter (Japan) (bootleg of FD1094 317-0175 set) |
sega/segas18.cpp |
clubk2k3 |
Club Kart: European Session (2003, Rev A) |
sega/naomi.cpp |
clubk2kp |
Club Kart: European Session (2003, prototype, set 1) |
sega/naomi.cpp |
clubk2kpa |
Club Kart: European Session (2003, prototype, set 2) |
sega/naomi.cpp |
clubkcyc |
Club Kart for Cycraft (Rev A) (GDS-0029A) |
sega/naomi.cpp |
clubkcyco |
Club Kart for Cycraft (GDS-0029) |
sega/naomi.cpp |
clubkprz |
Club Kart Prize (Export, Japan, Rev A) |
sega/naomi.cpp |
clubkpzb |
Club Kart Prize Version B (Export, Japan) |
sega/naomi.cpp |
clubkpzbp |
Club Kart Prize Version B (prototype) |
sega/naomi.cpp |
clubkrt |
Club Kart: European Session (Rev D) |
sega/naomi.cpp |
clubkrta |
Club Kart: European Session (Rev A) |
sega/naomi.cpp |
clubkrtc |
Club Kart: European Session (Rev C) |
sega/naomi.cpp |
clubkrto |
Club Kart: European Session |
sega/naomi.cpp |
cluedo |
Cluedo (prod. 2D) |
jpm/jpmimpct.cpp |
cluedo2 |
Cluedo (prod. 2) |
jpm/jpmimpct.cpp |
cluedo2c |
Cluedo (prod. 2C) |
jpm/jpmimpct.cpp |
cluedod |
Cluedo (prod. 2D) (Protocol) |
jpm/jpmimpct.cpp |
cmi2x |
CMI IIx |
fairlight/cmi.cpp |
cninja |
Caveman Ninja (World ver 4) |
dataeast/cninja.cpp |
cninja1 |
Caveman Ninja (World ver 1) |
dataeast/cninja.cpp |
cninjabl |
Caveman Ninja (bootleg) |
dataeast/cninja.cpp |
cninjabl2 |
Tatakae Genshizin Joe & Mac (Japan, bootleg) |
dataeast/cninja.cpp |
cninjau |
Caveman Ninja (US ver 4) |
dataeast/cninja.cpp |
codata |
Codata |
skeleton/codata.cpp |
coh1001l |
Atlus PSX |
sony/zn.cpp |
coh1002e |
PS Arcade 95 |
sony/zn.cpp |
colmns97 |
Columns '97 (JET 961209 V1.000) |
sega/stv.cpp |
column2j |
Columns II: The Voyage Through Time (Japan) |
sega/segac2.cpp |
columns |
Columns (World) |
sega/segac2.cpp |
columns2 |
Columns II: The Voyage Through Time (World) |
sega/segac2.cpp |
columnsj |
Columns (Japan) |
sega/segac2.cpp |
columnsu |
Columns (US, cocktail, Rev A) |
sega/segac2.cpp |
commandw |
Command War - Super Special Battle & War Game (Ver 0.0J, prototype) |
taito/taito_f3.cpp |
concept |
Concept |
concept/concept.cpp |
confmiss |
Confidential Mission (GDS-0001) |
sega/naomi.cpp |
contcirc |
Continental Circus (World) |
taito/taito_z.cpp |
contcircj |
Continental Circus (Japan) |
taito/taito_z.cpp |
contcircu |
Continental Circus (US set 1) |
taito/taito_z.cpp |
contcircua |
Continental Circus (US set 2) |
taito/taito_z.cpp |
cookbib |
Cookie & Bibi (set 1) |
dataeast/tumbleb.cpp |
cookbib2 |
Cookie & Bibi 2 (English, set 1) |
kaneko/snowbros.cpp |
cookbib2a |
Cookie & Bibi 2 (English, set 2) |
kaneko/snowbros.cpp |
cookbib2b |
Cookie & Bibi 2 (English, set 3) |
kaneko/snowbros.cpp |
cookbib2c |
Cookie & Bibi 2 (English / Korean) |
kaneko/snowbros.cpp |
cookbib3 |
Cookie & Bibi 3 |
kaneko/snowbros.cpp |
cookbiba |
Cookie & Bibi (set 2) |
dataeast/tumbleb.cpp |
coolridr |
Cool Riders |
sega/coolridr.cpp |
copera |
Yamaha Mixt Book Player Copera |
sega/segapico.cpp |
coronatn |
Coronation Street Quiz Game |
jpm/jpmimpct.cpp |
coronatnd |
Coronation Street Quiz Game (Protocol) |
jpm/jpmimpct.cpp |
cosmogng |
Cosmo Gang the Video (US) |
namco/namcos2.cpp |
cosmogngj |
Cosmo Gang the Video (Japan) |
namco/namcos2.cpp |
cots |
Creatures of the Sea (20050328 USA 6.3) |
misc/gms.cpp |
cotton2 |
Cotton 2 (JUET 970902 V1.000) |
sega/stv.cpp |
cottonbm |
Cotton Boomerang (JUET 980709 V1.000) |
sega/stv.cpp |
cottond |
Cotton (set 4, World) (bootleg of FD1094 317-0181a set) |
sega/segas16b.cpp |
cottonjad |
Cotton (set 1, Japan, Rev A) (bootleg of FD1094 317-0179a set) |
sega/segas16b.cpp |
cottonjd |
Cotton (set 2, Japan, Rev B) (bootleg of FD1094 317-0179b set) |
sega/segas16b.cpp |
cottonud |
Cotton (set 3, US) (bootleg of FD1094 317-0180 set) |
sega/segas16b.cpp |
cptshark |
Captain Shark (Ver. CS.01.6, Apr 21 2006) |
astrocorp/astrcorp.cpp |
crackndj |
Crackin' DJ |
sega/naomi.cpp |
crakndj2 |
Crackin' DJ Part 2 (Japan) |
sega/naomi.cpp |
crazyfgt |
Crazy Fight |
seta/seta.cpp |
crimec |
Crime City (World) |
taito/taito_b.cpp |
crimecj |
Crime City (Japan) |
taito/taito_b.cpp |
crimecu |
Crime City (US) |
taito/taito_b.cpp |
crimep2 |
Crime Patrol 2: Drug Wars (v1.3) |
amiga/alg.cpp |
crimep2_11 |
Crime Patrol 2: Drug Wars (v1.1) |
amiga/alg.cpp |
crimepat |
Crime Patrol (v1.51) |
amiga/alg.cpp |
crimepat_10 |
Crime Patrol (v1.0) |
amiga/alg.cpp |
crimepat_12 |
Crime Patrol (v1.2) |
amiga/alg.cpp |
crimepat_14 |
Crime Patrol (v1.4) |
amiga/alg.cpp |
crisscrs |
Criss Cross (Sweden) |
jpm/guab.cpp |
critcrsh |
Critter Crusher (EA 951204 V1.000) |
sega/stv.cpp |
crkdown |
Crack Down (World, Floppy Based, FD1094 317-0058-04c) |
sega/segas24.cpp |
crkdownj |
Crack Down (Japan, Floppy Based, FD1094 317-0058-04b Rev A) |
sega/segas24.cpp |
crkdownu |
Crack Down (US, Floppy Based, FD1094 317-0058-04d) |
sega/segas24.cpp |
croquis |
Croquis (Korea) |
sega/deniam.cpp |
croquisg |
Croquis (Germany) |
sega/deniam.cpp |
crospang |
Cross Pang |
f32/crospang.cpp |
crossmg2 |
Cross Magic Mark 2 |
konami/konmedal68k.cpp |
croupier |
Croupier (Playmark Roulette v.20.05) |
playmark/sderby.cpp |
croupiera |
Croupier (Playmark Roulette v.09.04) |
playmark/sderby.cpp |
croupierb |
Croupier II (Playmark Roulette v.03.09) |
playmark/sderby.cpp |
crshrace |
Lethal Crash Race / Bakuretsu Crash Race (set 1) |
vsystem/crshrace.cpp |
crshrace2 |
Lethal Crash Race / Bakuretsu Crash Race (set 2) |
vsystem/crshrace.cpp |
crshrace2a |
Lethal Crash Race / Bakuretsu Crash Race (set 2, alternate sound ROM) |
vsystem/crshrace.cpp |
crswd2bl |
Crossed Swords 2 (bootleg of CD version) |
neogeo/neogeo.cpp |
crsword |
Crossed Swords (ALM-002 ~ ALH-002) |
neogeo/neogeo.cpp |
crusherm |
Crusher Makochan (Japan) |
atlus/cave.cpp |
cryptklr |
Crypt Killer (GQ420 UAA) |
konami/konamigq.cpp |
crzcross |
Crazy Cross (ver EAA) |
konami/konamigx.cpp |
crzytaxi |
Crazy Taxi |
sega/naomi.cpp |
csclub |
Capcom Sports Club (Europe 971017) |
capcom/cps2.cpp |
csclub1 |
Capcom Sports Club (Europe 970722) |
capcom/cps2.cpp |
csclub1d |
Capcom Sports Club (Europe 970722 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
cscluba |
Capcom Sports Club (Asia 970722) |
capcom/cps2.cpp |
csclubh |
Capcom Sports Club (Hispanic 970722) |
capcom/cps2.cpp |
csclubj |
Capcom Sports Club (Japan 970722) |
capcom/cps2.cpp |
csclubjy |
Capcom Sports Club (Japan 970722, yellow case) |
capcom/cps2.cpp |
csmash |
Cosmic Smash (Rev A) |
sega/naomi.cpp |
csmasho |
Cosmic Smash |
sega/naomi.cpp |
cspike |
Cannon Spike / Gun Spike |
sega/naomi.cpp |
ct2k3sa |
Crouching Tiger Hidden Dragon 2003 Super Plus (hack of The King of Fighters 2001, alternate) |
neogeo/neogeo.cpp |
ct2k3sp |
Crouching Tiger Hidden Dragon 2003 Super Plus (hack of The King of Fighters 2001) |
neogeo/neogeo.cpp |
ctcheese |
Cut The Cheese (Redemption) |
pinball/de_3.cpp |
cthd2003 |
Crouching Tiger Hidden Dragon 2003 (hack of The King of Fighters 2001) |
neogeo/neogeo.cpp |
ctomaday |
Captain Tomaday |
neogeo/neogeo.cpp |
ctribe |
The Combatribes (US, rev 2, set 1) |
technos/ddragon3.cpp |
ctribeb |
The Combatribes (bootleg set 1) |
technos/ddragon3.cpp |
ctribeb2 |
The Combatribes (bootleg set 2) |
technos/ddragon3.cpp |
ctribej |
The Combatribes (Japan, rev 2) |
technos/ddragon3.cpp |
ctribeu1 |
The Combatribes (US, rev 1) |
technos/ddragon3.cpp |
ctribeua |
The Combatribes (US, rev 2, set 2) |
technos/ddragon3.cpp |
cubeqst |
Cube Quest (01/04/84) |
misc/cubeqst.cpp |
cubeqsta |
Cube Quest (12/30/83) |
misc/cubeqst.cpp |
cuebrick |
Cue Brick (World, version D) |
konami/tmnt.cpp |
cuebrickj |
Cue Brick (Japan) |
konami/twin16.cpp |
cupfinal |
Taito Cup Finals (Ver 1.0O 1993/02/28) |
taito/taito_f3.cpp |
cupsoc |
Seibu Cup Soccer (set 1) |
seibu/legionna.cpp |
cupsoca |
Seibu Cup Soccer (set 2) |
seibu/legionna.cpp |
cupsocb |
Seibu Cup Soccer (set 3) |
seibu/legionna.cpp |
cupsocs |
Seibu Cup Soccer :Selection: (set 1) |
seibu/legionna.cpp |
cupsocs2 |
Seibu Cup Soccer :Selection: (set 2) |
seibu/legionna.cpp |
cupsocsb |
Seibu Cup Soccer :Selection: (bootleg, set 1) |
seibu/seicupbl.cpp |
cupsocsb2 |
Seibu Cup Soccer :Selection: (bootleg, set 2) |
seibu/seicupbl.cpp |
cupsocsb3 |
Seibu Cup Soccer :Selection: (bootleg, set 3) |
seibu/seicupbl.cpp |
cupsocsb4 |
Seibu Cup Soccer :Selection: (bootleg, set 4) |
seibu/seicupbl.cpp |
cupsocsb5 |
Seibu Cup Soccer :Selection: (bootleg, set 5) |
seibu/seicupbl.cpp |
cvs2 |
Capcom Vs. SNK 2: Mark Of The Millennium 2001 (USA) (GDL-0008) |
sega/naomi.cpp |
cvs2mf |
Capcom Vs. SNK 2: Millionaire Fighting 2001 (Japan, Rev A) (GDL-0007A) |
sega/naomi.cpp |
cvsgd |
Capcom Vs. SNK: Millennium Fight 2000 Pro (Japan) (GDL-0004) |
sega/naomi.cpp |
cworld2j |
Adventure Quiz Capcom World 2 (Japan 920611) |
capcom/cps1.cpp |
cworld2ja |
Adventure Quiz Capcom World 2 (Japan 920611, B-Board 90629B-3, no battery) |
capcom/cps1.cpp |
cworld2jb |
Adventure Quiz Capcom World 2 (Japan 920611, B-Board 91634B-2) |
capcom/cps1.cpp |
cybattlr |
Cybattler |
jaleco/megasys1.cpp |
cyberbal |
Cyberball (rev 4) |
atari/cyberbal.cpp |
cyberbal1 |
Cyberball (rev 1) |
atari/cyberbal.cpp |
cyberbal2 |
Cyberball (rev 2) |
atari/cyberbal.cpp |
cyberbal2p |
Cyberball 2072 (2 player, rev 4) |
atari/cyberbal.cpp |
cyberbal2p1 |
Cyberball 2072 (2 player, rev 1) |
atari/cyberbal.cpp |
cyberbal2p2 |
Cyberball 2072 (2 player, rev 2) |
atari/cyberbal.cpp |
cyberbal2p3 |
Cyberball 2072 (2 player, rev 3) |
atari/cyberbal.cpp |
cyberbalp |
Cyberball (prototype) |
atari/cyberbal.cpp |
cyberbalt |
Tournament Cyberball 2072 (rev 2) |
atari/cyberbal.cpp |
cyberbalt1 |
Tournament Cyberball 2072 (rev 1) |
atari/cyberbal.cpp |
cyberlip |
Cyber-Lip (NGM-010) |
neogeo/neogeo.cpp |
cybertnk |
Cyber Tank (v1.4) |
misc/cybertnk.cpp |
cybots |
Cyberbots: Fullmetal Madness (Europe 950424) |
capcom/cps2.cpp |
cybotsj |
Cyberbots: Fullmetal Madness (Japan 950420) |
capcom/cps2.cpp |
cybotsjd |
Cyberbots: Fullmetal Madness (Japan 950424) (decrypted bootleg) |
capcom/cps2.cpp |
cybotsu |
Cyberbots: Fullmetal Madness (USA 950424) |
capcom/cps2.cpp |
cybotsud |
Cyberbots: Fullmetal Madness (USA 950424 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
cybsled |
Cyber Sled (CY2, World) |
namco/namcos21_c67.cpp |
cybsleda |
Cyber Sled (CY1, World?) |
namco/namcos21_c67.cpp |
cyclwarr |
Cycle Warriors (rev C) |
tatsumi/tatsumi.cpp |
cyclwarra |
Cycle Warriors (rev B) |
tatsumi/tatsumi.cpp |
cyclwarrb |
Cycle Warriors |
tatsumi/tatsumi.cpp |
dadandrn |
Kyukyoku Sentai Dadandarn (ver JAA) |
konami/mystwarr.cpp |
daimakai |
Daimakaimura (Japan) |
capcom/cps1.cpp |
daimakair |
Daimakaimura (Japan Resale Ver.) |
capcom/cps1.cpp |
daioh |
Daioh |
seta/seta.cpp |
daioha |
Daioh (earlier) |
seta/seta.cpp |
daiohc |
Daioh (93111A PCB conversion) |
seta/seta.cpp |
daiohp |
Daioh (prototype) |
seta/seta.cpp |
daiohp2 |
Daioh (prototype, earlier) |
seta/seta.cpp |
daiohp3 |
Daioh (prototype, earliest) |
seta/seta.cpp |
daireika |
Mahjong Daireikai (Japan) |
jaleco/jalmah.cpp |
daisenpu |
Daisenpu (Japan) |
taito/taito_x.cpp |
daiskiss |
Daisu-Kiss (ver JAA) |
konami/konamigx.cpp |
daitorid |
Daitoride |
metro/metro.cpp |
daitorida |
Daitoride (YMF278B version) |
metro/metro.cpp |
dakar |
Dakar |
pinball/mrgame.cpp |
dallas16 |
Mephisto Dallas 68000 |
hegenerglaser/amsterdam.cpp |
dallas16g |
Mephisto Dallas 68000 (Glasgow hardware) |
hegenerglaser/glasgow.cpp |
danchih |
Danchi de Hanafuda (J 990607 V1.400) |
sega/stv.cpp |
danchiq |
Danchi de Quiz: Okusan Yontaku Desuyo! (J 001128 V1.200) |
sega/stv.cpp |
dangcurv |
Dangerous Curves (Ver 2.9 O) |
taito/taitojc.cpp |
dangcurvj |
Dangerous Curves (Ver 2.2 J) |
taito/taitojc.cpp |
dangerex |
Danger Express (prototype) |
atari/atarig42.cpp |
dankuga |
Dan-Ku-Ga (Ver 0.0J 1994/12/13, prototype) |
taito/taito_f3.cpp |
darius |
Darius (World, rev 2) |
taito/darius.cpp |
darius2 |
Darius II (triple screen) (Japan, rev 1) |
taito/ninjaw.cpp |
darius2d |
Darius II (dual screen) (Japan, Rev 2) |
taito/warriorb.cpp |
darius2do |
Darius II (dual screen) (Japan, Rev 1) |
taito/warriorb.cpp |
dariuse |
Darius Extra Version (Japan) |
taito/darius.cpp |
dariusg |
Darius Gaiden - Silver Hawk (Ver 2.5O 1994/09/19) |
taito/taito_f3.cpp |
dariusgj |
Darius Gaiden - Silver Hawk (Ver 2.5J 1994/09/19) |
taito/taito_f3.cpp |
dariusgu |
Darius Gaiden - Silver Hawk (Ver 2.5A 1994/09/19) |
taito/taito_f3.cpp |
dariusgx |
Darius Gaiden - Silver Hawk Extra Version (Ver 2.7J 1995/03/06) (Official Hack) |
taito/taito_f3.cpp |
dariusj |
Darius (Japan, rev 1) |
taito/darius.cpp |
dariuso |
Darius (Japan) |
taito/darius.cpp |
dariusu |
Darius (US, rev 2) |
taito/darius.cpp |
darkadv |
Dark Adventure |
konami/twin16.cpp |
darkseal |
Dark Seal (World revision 3) |
dataeast/darkseal.cpp |
darkseal1 |
Dark Seal (World revision 1) |
dataeast/darkseal.cpp |
darkseal2 |
Dark Seal 2 (Japan v2.1) |
dataeast/rohga.cpp |
darksealj |
Dark Seal (Japan revision 4) |
dataeast/darkseal.cpp |
dassault |
Desert Assault (US) |
dataeast/dassault.cpp |
dassault4 |
Desert Assault (US 4 Players) |
dataeast/dassault.cpp |
dayto2pe |
Daytona USA 2: Power Edition (Japan) |
sega/model3.cpp |
daytona |
Daytona USA (Revision A) |
sega/model2.cpp |
daytona2 |
Daytona USA 2: Battle on the Edge (Japan, Revision A) |
sega/model3.cpp |
daytona93 |
Daytona USA |
sega/model2.cpp |
daytonagtx |
Daytona USA (GTX 2004 Edition) |
sega/model2.cpp |
daytonam |
Daytona USA (To The MAXX) |
sega/model2.cpp |
daytonas |
Daytona USA (With Saturn Adverts) |
sega/model2.cpp |
daytonase |
Daytona USA Special Edition (Revision A) |
sega/model2.cpp |
daytonat |
Daytona USA (Turbo hack, set 1) |
sega/model2.cpp |
daytonata |
Daytona USA (Turbo hack, set 2) |
sega/model2.cpp |
dbc |
Daai Baan Sing (Hong Kong, V027H) |
igs/igs011.cpp |
dblaxle |
Double Axle (US, Rev 1) |
taito/taito_z.cpp |
dblaxleu |
Double Axle (US) |
taito/taito_z.cpp |
dblaxleul |
Double Axle (US, Rev 1, Linkable) |
taito/taito_z.cpp |
dblewing |
Double Wings (set 1) |
dataeast/dblewing.cpp |
dblewinga |
Double Wings (set 2) |
dataeast/dblewing.cpp |
dblewingb |
Double Wings (Asia) |
dataeast/dblewing.cpp |
dblpoint |
Double Point |
misc/gumbo.cpp |
dblpointd |
Double Point (Dong Bang Electron, bootleg?) |
misc/gumbo.cpp |
dbz |
Dragon Ball Z (rev B) |
konami/dbz.cpp |
dbz2 |
Dragon Ball Z 2 - Super Battle |
konami/dbz.cpp |
dbz2bl |
Dragon Ball Z 2 - Super Battle (bootleg) |
konami/dbz.cpp |
dbza |
Dragon Ball Z (rev A) |
konami/dbz.cpp |
dcat16 |
D-CAT16 (Mega Drive handheld) |
sega/mdconsole.cpp |
dcclub |
Dynamic Country Club (World, ROM Based) |
sega/segas24.cpp |
dcclubfd |
Dynamic Country Club (US, Floppy Based, FD1094 317-0058-09d) |
sega/segas24.cpp |
dcclubj |
Dynamic Country Club (Japan, ROM Based) |
sega/segas24.cpp |
dcheese |
Double Cheese |
misc/dcheese.cpp |
dcon |
D-Con |
seibu/dcon.cpp |
ddcrew1d |
D. D. Crew (World, 4 Players) (bootleg of FD1094 317-0187 set) |
sega/segas18.cpp |
ddcrew2d |
D. D. Crew (World, 2 Players) (bootleg of FD1094 317-0184 set) |
sega/segas18.cpp |
ddcrewbl |
D. D. Crew (bootleg) |
sega/system16.cpp |
ddcrewd |
D. D. Crew (World, 3 Players) (bootleg of FD1094 317-0190 set) |
sega/segas18.cpp |
ddcrewj2d |
D. D. Crew (Japan, 2 Players) (bootleg of FD1094 317-0182 set) |
sega/segas18.cpp |
ddcrewjd |
D. D. Crew (Japan, 4 Players) (bootleg of FD1094 317-0185 set) |
sega/segas18.cpp |
ddcrewud |
D. D. Crew (US, 4 Players) (bootleg of FD1094 317-0186 set) |
sega/segas18.cpp |
dddoor |
Doraemon no Dokodemo Door |
sega/segas16b.cpp |
ddealer |
Double Dealer |
nmk/ddealer.cpp |
ddenlovj |
Don Den Lover Vol. 1 - Shiro Kuro Tsukeyo! (Japan) |
dynax/ddenlovr.cpp |
ddenlovr |
Don Den Lover Vol. 1 (Hong Kong) |
dynax/ddenlovr.cpp |
ddenlovrb |
Don Den Lover Vol. 1 - Heukbaeg-euro Jeonghaja (Korea, bootleg) |
dynax/ddenlovr.cpp |
ddenlovrk |
Don Den Lover Vol. 1 - Heukbaeg-euro Jeonghaja (Korea) |
dynax/ddenlovr.cpp |
ddonpach |
DoDonPachi (World, 1997 2/ 5 Master Ver.) |
atlus/cave.cpp |
ddonpacha |
DoDonPachi (2012/02/12 Arrange Ver. 1.1) (hack) |
atlus/cave.cpp |
ddonpachj |
DoDonPachi (Japan, 1997 2/ 5 Master Ver.) |
atlus/cave.cpp |
ddp2 |
DoDonPachi II - Bee Storm (World, ver. 102) |
igs/pgm.cpp |
ddp2100 |
DoDonPachi II - Bee Storm (World, ver. 100) |
igs/pgm.cpp |
ddp2100c |
DoDonPachi - Feng Bao (China, ver. 100) |
igs/pgm.cpp |
ddp2100hk |
DoDonPachi II - Fung Bou (Hong Kong, ver. 100) |
igs/pgm.cpp |
ddp2100j |
DoDonPachi II (Japan, ver. 100) |
igs/pgm.cpp |
ddp2100k |
DoDonPachi II - Bee Storm (Korea, ver. 100) |
igs/pgm.cpp |
ddp2100t |
DoDonPachi - Feng Bao (Taiwan, ver. 100) |
igs/pgm.cpp |
ddp2101 |
DoDonPachi II - Bee Storm (World, ver. 101) |
igs/pgm.cpp |
ddp2101c |
DoDonPachi - Feng Bao (China, ver. 101) |
igs/pgm.cpp |
ddp2101hk |
DoDonPachi II - Fung Bou (Hong Kong, ver. 101) |
igs/pgm.cpp |
ddp2101j |
DoDonPachi II (Japan, ver. 101) |
igs/pgm.cpp |
ddp2101k |
DoDonPachi II - Bee Storm (Korea, ver. 101) |
igs/pgm.cpp |
ddp2101t |
DoDonPachi - Feng Bao (Taiwan, ver. 101) |
igs/pgm.cpp |
ddp2c |
DoDonPachi - Feng Bao (China, ver. 102) |
igs/pgm.cpp |
ddp2hk |
DoDonPachi II - Fung Bou (Hong Kong, ver. 102) |
igs/pgm.cpp |
ddp2j |
DoDonPachi II (Japan, ver. 102) |
igs/pgm.cpp |
ddp2k |
DoDonPachi II - Bee Storm (Korea, ver. 102) |
igs/pgm.cpp |
ddp2t |
DoDonPachi - Feng Bao (Taiwan, ver. 102) |
igs/pgm.cpp |
ddp3 |
DoDonPachi III (World, 2002.05.15 Master Ver) |
igs/pgm.cpp |
ddpdoj |
DoDonPachi Dai-Ou-Jou (Japan, 2002.04.05.Master Ver, 68k Label V101) |
igs/pgm.cpp |
ddpdoja |
DoDonPachi Dai-Ou-Jou (Japan, 2002.04.05.Master Ver, 68k Label V100) |
igs/pgm.cpp |
ddpdojb |
DoDonPachi Dai-Ou-Jou (Japan, 2002.04.05 Master Ver) |
igs/pgm.cpp |
ddpdojblk |
DoDonPachi Dai-Ou-Jou Black Label (Japan, 2002.10.07.Black Ver, newer) |
igs/pgm.cpp |
ddpdojblka |
DoDonPachi Dai-Ou-Jou Black Label (Japan, 2002.10.07.Black Ver, older) |
igs/pgm.cpp |
ddpdojblkb |
DoDonPachi Dai-Ou-Jou Black Label (Japan, 2002.10.07 Black Ver) |
igs/pgm.cpp |
ddpdojblkbl |
DoDonPachi Dai-Ou-Jou Black Label (Japan, 2002.10.07 Black Ver., bootleg Knights of Valour Super Heroes conversion) |
igs/pgm.cpp |
ddpdojp |
DoDonPachi Dai-Ou-Jou (Japan, 2002.04.05 Master Ver, location test) |
igs/pgm.cpp |
ddragon3 |
Double Dragon 3: The Rosetta Stone (US) |
technos/ddragon3.cpp |
ddragon3b |
Double Dragon 3: The Rosetta Stone (bootleg) |
technos/ddragon3.cpp |
ddragon3j |
Double Dragon 3: The Rosetta Stone (Japan) |
technos/ddragon3.cpp |
ddragon3p |
Double Dragon 3: The Rosetta Stone (prototype) |
technos/ddragon3.cpp |
ddsom |
Dungeons & Dragons: Shadow over Mystara (Europe 960619) |
capcom/cps2.cpp |
ddsoma |
Dungeons & Dragons: Shadow over Mystara (Asia 960619) |
capcom/cps2.cpp |
ddsomar1 |
Dungeons & Dragons: Shadow over Mystara (Asia 960208) |
capcom/cps2.cpp |
ddsomb |
Dungeons & Dragons: Shadow over Mystara (Brazil 960223) |
capcom/cps2.cpp |
ddsomh |
Dungeons & Dragons: Shadow over Mystara (Hispanic 960223) |
capcom/cps2.cpp |
ddsomj |
Dungeons & Dragons: Shadow over Mystara (Japan 960619) |
capcom/cps2.cpp |
ddsomjr1 |
Dungeons & Dragons: Shadow over Mystara (Japan 960206) |
capcom/cps2.cpp |
ddsomjr2 |
Dungeons & Dragons: Shadow over Mystara (Japan 960223) |
capcom/cps2.cpp |
ddsomr1 |
Dungeons & Dragons: Shadow over Mystara (Europe 960223) |
capcom/cps2.cpp |
ddsomr2 |
Dungeons & Dragons: Shadow over Mystara (Europe 960209) |
capcom/cps2.cpp |
ddsomr3 |
Dungeons & Dragons: Shadow over Mystara (Europe 960208) |
capcom/cps2.cpp |
ddsomu |
Dungeons & Dragons: Shadow over Mystara (USA 960619) |
capcom/cps2.cpp |
ddsomud |
Dungeons & Dragons: Shadow over Mystara (USA 960619 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
ddsomur1 |
Dungeons & Dragons: Shadow over Mystara (USA 960209) |
capcom/cps2.cpp |
ddtod |
Dungeons & Dragons: Tower of Doom (Europe 940412) |
capcom/cps2.cpp |
ddtoda |
Dungeons & Dragons: Tower of Doom (Asia 940412) |
capcom/cps2.cpp |
ddtodar1 |
Dungeons & Dragons: Tower of Doom (Asia 940113) |
capcom/cps2.cpp |
ddtodd |
Dungeons & Dragons: Tower of Doom (Europe 940412 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
ddtodh |
Dungeons & Dragons: Tower of Doom (Hispanic 940412) |
capcom/cps2.cpp |
ddtodhr1 |
Dungeons & Dragons: Tower of Doom (Hispanic 940125) |
capcom/cps2.cpp |
ddtodhr2 |
Dungeons & Dragons: Tower of Doom (Hispanic 940113) |
capcom/cps2.cpp |
ddtodj |
Dungeons & Dragons: Tower of Doom (Japan 940412) |
capcom/cps2.cpp |
ddtodjr1 |
Dungeons & Dragons: Tower of Doom (Japan 940125) |
capcom/cps2.cpp |
ddtodjr2 |
Dungeons & Dragons: Tower of Doom (Japan 940113) |
capcom/cps2.cpp |
ddtodr1 |
Dungeons & Dragons: Tower of Doom (Europe 940113) |
capcom/cps2.cpp |
ddtodu |
Dungeons & Dragons: Tower of Doom (USA 940125) |
capcom/cps2.cpp |
ddtodur1 |
Dungeons & Dragons: Tower of Doom (USA 940113) |
capcom/cps2.cpp |
ddux1 |
Dynamite Dux (set 1, World) (8751 317-0095) |
sega/segas16b.cpp |
dduxbl |
Dynamite Dux (Datsu bootleg) |
sega/system16.cpp |
dduxd |
Dynamite Dux (set 3, World) (bootleg of FD1094 317-0096 set) |
sega/segas16b.cpp |
dduxjd |
Dynamite Dux (set 2, Japan) (bootleg of FD1094 317-0094 set) |
sega/segas16b.cpp |
deadconx |
Dead Connection (World) |
taito/taito_f2.cpp |
deadconxj |
Dead Connection (Japan) |
taito/taito_f2.cpp |
deathbrd |
Death Brade (Japan ver JM-3) |
dataeast/cninja.cpp |
deathcox |
Death Crimson OX (USA) |
sega/naomi.cpp |
deathcoxj |
Death Crimson OX (Japan, Rev A) |
sega/naomi.cpp |
deathcoxo |
Death Crimson OX (Japan) |
sega/naomi.cpp |
decathlt |
Decathlete (JUET 960709 V1.001) |
sega/stv.cpp |
decathlto |
Decathlete (JUET 960424 V1.000) |
sega/stv.cpp |
dectalk |
DECtalk DTC-01 |
dec/dectalk.cpp |
deluxe4u |
Deluxe 4 U (ver. 0107, 07/01/2000) |
misc/esd16.cpp |
deluxe5 |
Deluxe 5 (ver. 0107, 07/01/2000, set 1) |
misc/esd16.cpp |
deluxe5a |
Deluxe 5 (ver. 0107, 07/01/2000, set 2) |
misc/esd16.cpp |
deluxe5b |
Deluxe 5 (ver. 0107, 07/01/2000, set 3) |
misc/esd16.cpp |
demonwld |
Demon's World / Horror Story (set 1) |
toaplan/toaplan1.cpp |
demonwld1 |
Demon's World / Horror Story (set 2) |
toaplan/toaplan1.cpp |
demonwld2 |
Demon's World / Horror Story (set 3) |
toaplan/toaplan1.cpp |
demonwld3 |
Demon's World / Horror Story (set 4) |
toaplan/toaplan1.cpp |
demonwld4 |
Demon's World / Horror Story (set 5) |
toaplan/toaplan1.cpp |
demonwld5 |
Demon's World / Horror Story (set 6) |
toaplan/toaplan1.cpp |
dendego |
Densha de GO! (Ver 2.3 J) |
taito/taitojc.cpp |
dendego2 |
Densha de GO! 2 Kousoku-hen (Ver 2.5 J) |
taito/taitojc.cpp |
dendego23k |
Densha de GO! 2 Kousoku-hen 3000-bandai (Ver 2.20 J) |
taito/taitojc.cpp |
dendegoa |
Densha de GO! (Ver 2.2 J) |
taito/taitojc.cpp |
dendegox |
Densha de GO! EX (Ver 2.4 J) |
taito/taitojc.cpp |
denjinmk |
Denjin Makai (set 1) |
seibu/legionna.cpp |
denjinmka |
Denjin Makai (set 2) |
seibu/legionna.cpp |
derbyo2k |
Derby Owners Club 2000 Ver.2 (Japan, Rev A) |
sega/naomi.cpp |
derbyoc |
Derby Owners Club (Japan, Rev B) |
sega/naomi.cpp |
derbyoc2 |
Derby Owners Club II Ver.2.1 (Japan, Rev B) |
sega/naomi.cpp |
derbyocw |
Derby Owners Club World Edition EX (Rev D) |
sega/naomi.cpp |
deroon |
Deroon DeroDero (earlier, set 1) |
tecmo/tecmosys.cpp |
deroon2 |
Deroon DeroDero / Tecmo Stackers |
tecmo/tecmosys.cpp |
deroona |
Deroon DeroDero (earlier, set 2) |
tecmo/tecmosys.cpp |
desert |
Desert Tank |
sega/model2.cpp |
desertbrd |
Desert Breaker (World) (bootleg of FD1094 317-0196 set) |
sega/segas18.cpp |
desertbrjd |
Desert Breaker (Japan) (bootleg of FD1094 317-0194 set) |
sega/segas18.cpp |
detatwin |
Detana!! Twin Bee (Japan, version J) |
konami/tmnt2.cpp |
deucesw2 |
Deuces Wild 2 - American Heritage (Ver. 2.02F) |
misc/blitz68k.cpp |
devilw |
Devil World |
konami/twin16.cpp |
dfeverg |
Dancing Fever Gold (J 000821 V2.001) |
sega/stv.cpp |
dfeveron |
Dangun Feveron (Japan, 98/09/17 VER.) |
atlus/cave.cpp |
dfjail |
The Destroyer From Jail (Korea) |
sega/segas16b.cpp |
dgunl3227 |
My Arcade Pac-Man Pocket Player (DGUNL-3227) |
sega/megadriv_rad.cpp |
dharma |
Dharma Doujou |
metro/metro.cpp |
dharmag |
Dharma Doujou (Germany) |
metro/metro.cpp |
dharmaj |
Dharma Doujou (Japan) |
metro/metro.cpp |
dharmak |
Dharma Doujou (Korea) |
metro/metro.cpp |
diablo68 |
Diablo 68000 (set 1) |
novag/diablo.cpp |
diablo68a |
Diablo 68000 (set 2) |
novag/diablo.cpp |
diablo68b |
Diablo 68000 (set 3) |
novag/diablo.cpp |
diehard |
Die Hard Arcade (UET 960515 V1.000) |
sega/stv.cpp |
dietgo |
Diet Go Go (Europe v1.1 1992.09.26, set 1) |
dataeast/dietgo.cpp |
dietgoe |
Diet Go Go (Europe v1.1 1992.09.26, set 2) |
dataeast/dietgo.cpp |
dietgoea |
Diet Go Go (Europe v1.1 1992.09.26, set 3) |
dataeast/dietgo.cpp |
dietgoeb |
Diet Go Go (Europe v1.1 1992.08.04) |
dataeast/dietgo.cpp |
dietgoj |
Diet Go Go (Japan v1.1 1992.09.26) |
dataeast/dietgo.cpp |
dietgou |
Diet Go Go (USA v1.1 1992.09.26) |
dataeast/dietgo.cpp |
diggerma |
Digger Man (prototype) |
neogeo/neogeo.cpp |
dim68k |
Dimension 68000 |
microcraft/dim68k.cpp |
dimahoo |
Dimahoo (Europe 000121) |
capcom/cps2.cpp |
dimahoou |
Dimahoo (USA 000121) |
capcom/cps2.cpp |
dimahoud |
Dimahoo (USA 000121 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
dino |
Cadillacs and Dinosaurs (World 930201) |
capcom/cps1.cpp |
dinoa |
Cadillacs and Dinosaurs (Asia TW 930223) |
capcom/cps1.cpp |
dinodino |
Dino Dino (Ver. A1.1, 01/13/2005) |
astrocorp/astrcorp.cpp |
dinohunt |
Dinosaur Hunter (Chinese bootleg of Cadillacs and Dinosaurs) |
capcom/cps1.cpp |
dinoj |
Cadillacs: Kyouryuu Shin Seiki (Japan 930201) |
capcom/cps1.cpp |
dinopic |
Cadillacs and Dinosaurs (bootleg with PIC16C57, set 1) |
capcom/cps1bl_pic.cpp |
dinopic2 |
Cadillacs and Dinosaurs (bootleg with PIC16C57, set 2) |
capcom/cps1bl_pic.cpp |
dinopic3 |
Cadillacs and Dinosaurs (bootleg with PIC16C57, set 3) |
capcom/cps1bl_pic.cpp |
dinorex |
Dino Rex (World) |
taito/taito_f2.cpp |
dinorexj |
Dino Rex (Japan) |
taito/taito_f2.cpp |
dinorexu |
Dino Rex (US) |
taito/taito_f2.cpp |
dinou |
Cadillacs and Dinosaurs (USA 930201) |
capcom/cps1.cpp |
dirtdvls |
Dirt Devils (Export, Revision A) |
sega/model3.cpp |
dirtdvlsau |
Dirt Devils (Australia, Revision A) |
sega/model3.cpp |
dirtdvlsg |
Dirt Devils (Export, Ver. G?) |
sega/model3.cpp |
dirtdvlsj |
Dirt Devils (Japan, Revision A) |
sega/model3.cpp |
dirtdvlsu |
Dirt Devils (USA, Revision A) |
sega/model3.cpp |
dirtfoxj |
Dirt Fox (Japan) |
namco/namcos2.cpp |
diverboy |
Diver Boy |
edevices/diverboy.cpp |
dleague |
Dynamite League (US) |
taito/taito_h.cpp |
dleaguej |
Dynamite League (Japan) |
taito/taito_h.cpp |
dmndhrt |
Diamond Heart (v1.0) |
skeleton/cle68k.cpp |
dmnfrnt |
Demon Front / Moyu Zhanxian (68k label V105, ROM M105XX 08/05/02) (ARM label V105, ROM 08/05/02 S105XX) |
igs/pgm.cpp |
dmnfrnt102 |
Demon Front / Moyu Zhanxian (68k label V102, ROM M102XX 06/19/02) (ARM label V102, ROM 05/24/02 S101XX) |
igs/pgm.cpp |
dmnfrnt103 |
Demon Front / Moyu Zhanxian (68k label V103, ROM M103XX 07/05/02) (ARM label V103, ROM 07/05/02 S103XX) |
igs/pgm.cpp |
dmnfrntpcb |
Demon Front V1.1 / Moyu Zhanxian V1.1 (68k label V107KR, ROM M107KR 11/03/03) (ARM label V106KR, ROM 10/16/03 S106KR) (JAMMA PCB) |
igs/pgm.cpp |
dnmtdeka |
Dynamite Deka (J 960515 V1.000) |
sega/stv.cpp |
doa |
Dead or Alive (Model 2B, Revision C) |
sega/model2.cpp |
doa2 |
Dead or Alive 2 |
sega/naomi.cpp |
doa2a |
Dead or Alive 2 (Rev A) |
sega/naomi.cpp |
doa2m |
Dead or Alive 2 Millennium |
sega/naomi.cpp |
doaa |
Dead or Alive (Model 2A, Revision A) |
sega/model2.cpp |
doaab |
Dead or Alive (Model 2A) |
sega/model2.cpp |
doaae |
Dead or Alive (Export, Model 2A, Revision A) |
sega/model2.cpp |
doab |
Dead or Alive (Model 2B, Revision B) |
sega/model2.cpp |
dobouchn |
Dobou-Chan (ver JAA) |
konami/konmedal68k.cpp |
dogyuun |
Dogyuun |
toaplan/toaplan2.cpp |
dogyuuna |
Dogyuun (older set) |
toaplan/toaplan2.cpp |
dogyuunb |
Dogyuun (oldest set) |
toaplan/toaplan2.cpp |
dogyuunt |
Dogyuun (10/9/1992 location test) |
toaplan/toaplan2.cpp |
dogyuunto |
Dogyuun (8/25/1992 location test) |
toaplan/toaplan2.cpp |
dokyusei |
Mahjong Doukyuusei |
metro/metro.cpp |
dokyusp |
Mahjong Doukyuusei Special |
metro/metro.cpp |
dolmen |
Dolmen |
nmk/nmk16.cpp |
dolmenk |
Goindol (Afega) |
nmk/nmk16.cpp |
dondokod |
Don Doko Don (World, rev 1) |
taito/taito_f2.cpp |
dondokodj |
Don Doko Don (Japan, rev 1) |
taito/taito_f2.cpp |
dondokodu |
Don Doko Don (US, rev 1) |
taito/taito_f2.cpp |
donpachi |
DonPachi (US) |
atlus/cave.cpp |
donpachihk |
DonPachi (Hong Kong) |
atlus/cave.cpp |
donpachij |
DonPachi (Japan) |
atlus/cave.cpp |
donpachijs |
DonPachi (Japan, Satsuei version) |
atlus/cave.cpp |
donpachikr |
DonPachi (Korea) |
atlus/cave.cpp |
doubledr |
Double Dragon (Neo-Geo) |
neogeo/neogeo.cpp |
downtown |
DownTown / Mokugeki (set 1) |
seta/downtown.cpp |
downtown2 |
DownTown / Mokugeki (set 2) |
seta/downtown.cpp |
downtownj |
DownTown / Mokugeki (joystick hack) |
seta/downtown.cpp |
downtownp |
DownTown / Mokugeki (prototype) |
seta/downtown.cpp |
dpb7000 |
DPB-7000 |
quantel/dpb7000.cpp |
dquizgo |
Date Quiz Go Go (Korea) |
dataeast/tumbleb.cpp |
dragntr |
Dragon Treasure (Rev B) (GDS-0030B) |
sega/naomi.cpp |
dragntr2 |
Dragon Treasure 2 (Rev A) (GDS-0037A) |
sega/naomi.cpp |
dragntr3 |
Dragon Treasure 3 (Rev A) (GDS-0041A) |
sega/naomi.cpp |
dragntra |
Dragon Treasure (Rev A) (GDS-0030A) |
sega/naomi.cpp |
dragonsh |
Dragon's Heaven (development board) |
neogeo/neogeo.cpp |
dragoona |
Dragoon Might (ver AAB) |
konami/konamigx.cpp |
dragoonj |
Dragoon Might (ver JAA) |
konami/konamigx.cpp |
dragsphr |
Dragon Sphere |
konami/tasman.cpp |
drbyocwa |
Derby Owners Club World Edition (Rev A) |
sega/naomi.cpp |
drbyocwb |
Derby Owners Club World Edition (Rev B) |
sega/naomi.cpp |
drbyocwc |
Derby Owners Club World Edition (Rev C) |
sega/naomi.cpp |
drbyocwt |
Derby Owners Club World Edition (Rev T) |
sega/naomi.cpp |
dreambal |
Dream Ball (Japan V2.4) |
dataeast/dreambal.cpp |
drgnbowl |
Dragon Bowl (set 1, encrypted program) |
tecmo/gaiden.cpp |
drgnbowla |
Dragon Bowl (set 2, unencrypted program) |
tecmo/gaiden.cpp |
drgninja |
Dragonninja (Japan, revision 1) |
dataeast/dec0.cpp |
drgninjab |
Dragonninja (bootleg) |
dataeast/dec0.cpp |
drgninjab2 |
Dragonninja (bootleg with 68705) |
dataeast/dec0.cpp |
drgninjam |
Dragon Ninja (Modular System) |
dataeast/ffantasy_ms.cpp |
drgnmst |
Dragon Master (set 1) |
unico/drgnmst.cpp |
drgnmst2 |
Dragon Master (set 2) |
unico/drgnmst.cpp |
drgnunit |
Dragon Unit / Castle of Dragon |
seta/seta.cpp |
drgnwrld |
Dragon World (World, V040O) |
igs/igs011.cpp |
drgnwrldv10c |
Zhongguo Long (China, V010C) |
igs/igs011.cpp |
drgnwrldv11h |
Dung Fong Zi Zyu (Hong Kong, V011H, set 1) |
igs/igs011.cpp |
drgnwrldv11ha |
Dung Fong Zi Zyu (Hong Kong, V011H, set 2) |
igs/igs011.cpp |
drgnwrldv20j |
Chuugokuryuu (Japan, V020J) |
igs/igs011.cpp |
drgnwrldv21 |
Dragon World (World, V021O) |
igs/igs011.cpp |
drgnwrldv21j |
Chuugokuryuu (Japan, V021J) |
igs/igs011.cpp |
drgnwrldv30 |
Dragon World (World, V030O) |
igs/igs011.cpp |
drgnwrldv40k |
Dragon World (Korea, V040K) |
igs/igs011.cpp |
drgw2 |
Dragon World II (ver. 110X, Export) |
igs/pgm.cpp |
drgw2100c |
Zhongguo Long II (ver. 100C, China) |
igs/pgm.cpp |
drgw2100hk |
Dungfong Zi Zyu II (ver. 100H, Hong Kong) |
igs/pgm.cpp |
drgw2100j |
Chuugokuryuu II (ver. 100J, Japan) |
igs/pgm.cpp |
drgw2100x |
Dragon World II (ver. 100X, Export) |
igs/pgm.cpp |
drgw2101c |
Zhongguo Long II (ver. 101C, China) |
igs/pgm.cpp |
drgw3 |
Dragon World 3 / Zhongguo Long 3 / Dungfong Zi Zyu 3 / Chuugokuryuu 3 Special (ver. 106) |
igs/pgm.cpp |
drgw3100 |
Chuugokuryuu 3 Special (Japan, ver. 100) |
igs/pgm.cpp |
drgw3103 |
Chuugokuryuu 3 Special (Japan, ver. 103) |
igs/pgm.cpp |
drgw3105 |
Dragon World 3 / Zhongguo Long 3 / Dungfong Zi Zyu 3 / Chuugokuryuu 3 Special (ver. 105) |
igs/pgm.cpp |
driftout |
Drift Out (Europe) |
taito/taito_f2.cpp |
driftoutct |
Drift Out (Europe, Cameltry conversion) |
taito/taito_f2.cpp |
driftoutj |
Drift Out (Japan) |
taito/taito_f2.cpp |
driveout |
Drive Out (bootleg) |
taito/taito_f2.cpp |
driveyes |
Driver's Eyes (Japan) (1992/01/10, Main Ver 2.1, Sub Ver 1.1) |
namco/namcos21_de.cpp |
drtomy |
Dr. Tomy |
playmark/drtomy.cpp |
dsaber |
Dragon Saber (World, DO2) |
namco/namcos2.cpp |
dsabera |
Dragon Saber (World, older?) |
namco/namcos2.cpp |
dsaberj |
Dragon Saber (Japan, Rev B) |
namco/namcos2.cpp |
dstlk |
Darkstalkers: The Night Warriors (Europe 940705) |
capcom/cps2.cpp |
dstlka |
Darkstalkers: The Night Warriors (Asia 940705) |
capcom/cps2.cpp |
dstlkh |
Darkstalkers: The Night Warriors (Hispanic 940818) |
capcom/cps2.cpp |
dstlku |
Darkstalkers: The Night Warriors (USA 940818) |
capcom/cps2.cpp |
dstlku1d |
Darkstalkers: The Night Warriors (USA 940705 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
dstlkur1 |
Darkstalkers: The Night Warriors (USA 940705) |
capcom/cps2.cpp |
dual68 |
Dual Systems 68000 |
skeleton/dual68.cpp |
dualgame |
Dual Games (prototype) |
misc/blitz68k.cpp |
dumpmtmt |
Dump Matsumoto (Japan, 8751 317-0011a) |
sega/segas16a.cpp |
dungeonm |
Dungeon Magic (Ver 2.1O 1994/02/18) |
taito/taito_f3.cpp |
dungeonmu |
Dungeon Magic (Ver 2.1A 1994/02/18) |
taito/taito_f3.cpp |
dw2001 |
Chuugokuryuu 2001 [Dragon World 2001] (V100 02/21/01 16:05:16, Japan) |
igs/pgm.cpp |
dwex |
Dragon World 3 EX / Zhongguo Long 3 EX / Dungfong Zi Zyu 3 EX / Chuugokuryuu 3 EX (ver. 100) |
igs/pgm.cpp |
dwex101cn |
Dragon World 3 EX / Zhongguo Long 3 EX / Dungfong Zi Zyu 3 EX / Chuugokuryuu 3 EX (ver. 101CN) |
igs/pgm.cpp |
dwpc |
Zhongguo Long Pretty Chance [Dragon World Pretty Chance] (V110 03/19/02 11:13:16, China) |
igs/pgm.cpp |
dwpc101j |
Chuugokuryuu Pretty Chance [Dragon World Pretty Chance] (V101 09/26/01 10:23:26, Japan) |
igs/pgm.cpp |
dybb99 |
Dynamite Baseball '99 (Japan, Rev B) |
sega/naomi.cpp |
dybbnao |
Dynamite Baseball NAOMI (Japan) |
sega/naomi.cpp |
dygolf |
Virtua Golf / Dynamic Golf (Rev A) (GDS-0009A) |
sega/naomi.cpp |
dygolfp |
Virtua Golf / Dynamic Golf (prototype) |
sega/naomi.cpp |
dynabb |
Dynamite Baseball |
sega/model2.cpp |
dynabb97 |
Dynamite Baseball 97 (Revision A) |
sega/model2.cpp |
dynamcop |
Dynamite Cop (Export, Model 2A) |
sega/model2.cpp |
dynamcopb |
Dynamite Cop (Export, Model 2B) |
sega/model2.cpp |
dynamcopc |
Dynamite Cop (USA, Model 2C) |
sega/model2.cpp |
dyndeka2 |
Dynamite Deka 2 (Japan, Model 2A) |
sega/model2.cpp |
dyndeka2b |
Dynamite Deka 2 (Japan, Model 2B) |
sega/model2.cpp |
dynwar |
Dynasty Wars (USA, B-Board 89624B-?) |
capcom/cps1.cpp |
dynwara |
Dynasty Wars (USA, B-Board 88622B-3) |
capcom/cps1.cpp |
dynwarj |
Tenchi wo Kurau (Japan) |
capcom/cps1.cpp |
dynwarjr |
Tenchi wo Kurau (Japan Resale Ver.) |
capcom/cps1.cpp |
e9161 |
9161 Display Processor Unit |
ericsson/e9161.cpp |
earthjkr |
U.N. Defense Force: Earth Joker (US / Japan, set 1) |
taito/asuka.cpp |
earthjkra |
U.N. Defense Force: Earth Joker (US / Japan, set 2) |
taito/asuka.cpp |
earthjkrb |
U.N. Defense Force: Earth Joker (US / Japan, set 3) |
taito/asuka.cpp |
earthjkrp |
U.N. Defense Force: Earth Joker (Japan, prototype?) |
taito/asuka.cpp |
eca |
Emergency Call Ambulance (Export) |
sega/model3.cpp |
ecaj |
Emergency Call Ambulance (Japan) |
sega/model3.cpp |
ecap |
Emergency Call Ambulance (US location test?) |
sega/model3.cpp |
ecau |
Emergency Call Ambulance (USA) |
sega/model3.cpp |
ecofghtr |
Eco Fighters (World 931203) |
capcom/cps2.cpp |
ecofghtra |
Eco Fighters (Asia 931203) |
capcom/cps2.cpp |
ecofghtrd |
Eco Fighters (World 931203 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
ecofghtrh |
Eco Fighters (Hispanic 931203) |
capcom/cps2.cpp |
ecofghtru |
Eco Fighters (USA 940215) |
capcom/cps2.cpp |
ecofghtru1 |
Eco Fighters (USA 931203) |
capcom/cps2.cpp |
edf |
E.D.F. : Earth Defense Force (set 1) |
jaleco/megasys1.cpp |
edfa |
E.D.F. : Earth Defense Force (set 2) |
jaleco/megasys1.cpp |
edfbl |
E.D.F. : Earth Defense Force (bootleg) |
jaleco/megasys1.cpp |
edfp |
E.D.F. : Earth Defense Force (Japan, prototype) |
jaleco/megasys1.cpp |
edfu |
E.D.F. : Earth Defense Force (North America) |
jaleco/megasys1.cpp |
edrandy |
The Cliffhanger - Edward Randy (World ver 3) |
dataeast/cninja.cpp |
edrandy1 |
The Cliffhanger - Edward Randy (World ver 1) |
dataeast/cninja.cpp |
edrandy2 |
The Cliffhanger - Edward Randy (World ver 2) |
dataeast/cninja.cpp |
edrandyj |
The Cliffhanger - Edward Randy (Japan ver 3) |
dataeast/cninja.cpp |
eibise |
Eibise (Japan) |
taito/taito_o.cpp |
eightfrc |
Eight Forces |
seta/seta.cpp |
eightman |
Eight Man (NGM-025 ~ NGH-025) |
neogeo/neogeo.cpp |
ejihon |
Ejihon Tantei Jimusho (J 950613 V1.000) |
sega/stv.cpp |
elandore |
Touryuu Densetsu Elan-Doree / Elan Doree - Legend of Dragoon (JUET 980922 V1.006) |
sega/stv.cpp |
elvact2u |
Elevator Action II (Ver 2.2A 1995/02/20) |
taito/taito_f3.cpp |
elvactr |
Elevator Action Returns (Ver 2.2O 1995/02/20) |
taito/taito_f3.cpp |
elvactrj |
Elevator Action Returns (Ver 2.2J 1995/02/20) |
taito/taito_f3.cpp |
emeralda |
Emeraldia (World) |
namco/namcona1.cpp |
emeraldaj |
Emeraldia (Japan Version B) |
namco/namcona1.cpp |
emeraldaja |
Emeraldia (Japan) |
namco/namcona1.cpp |
endurob2 |
Enduro Racer (bootleg set 2) |
sega/segahang.cpp |
endurobl |
Enduro Racer (bootleg set 1) |
sega/segahang.cpp |
enduror |
Enduro Racer (Rev A, YM2151, FD1089B 317-0013A) |
sega/segahang.cpp |
enduror1 |
Enduro Racer (YM2203, FD1089B 317-0013A) |
sega/segahang.cpp |
enduror1d |
Enduro Racer (bootleg of YM2203, FD1089B 317-0013A set) |
sega/segahang.cpp |
endurora |
Enduro Racer (Rev A, YM2151, mask ROM sprites, FD1089B 317-0013A) |
sega/segahang.cpp |
endurorb |
Enduro Racer (YM2151, FD1089B 317-0013A) |
sega/segahang.cpp |
endurord |
Enduro Racer (bootleg of Rev A, YM2151, FD1089B 317-0013A set) |
sega/segahang.cpp |
enforce |
Enforce (World) |
taito/taito_z.cpp |
enforcej |
Enforce (Japan) |
taito/taito_z.cpp |
enforceja |
Enforce (Japan, Analog Controls) |
taito/taito_z.cpp |
enmadaio |
Enma Daio (Japan) |
toaplan/toaplan2.cpp |
eprom |
Escape from the Planet of the Robot Monsters (set 1) |
atari/eprom.cpp |
eprom2 |
Escape from the Planet of the Robot Monsters (set 2) |
atari/eprom.cpp |
eps |
EPS |
ensoniq/esq5505.cpp |
eps16p |
EPS-16 Plus |
ensoniq/esq5505.cpp |
equites |
Equites |
alpha/equites.cpp |
equitess |
Equites (Sega) |
alpha/equites.cpp |
espgal |
Espgaluda (2003/10/15 Master Ver) |
igs/pgm.cpp |
espgalbl |
Espgaluda (2003/10/15 Master Ver, bootleg cartridge conversion) |
igs/pgm.cpp |
esprade |
ESP Ra.De. (World, 1998 4/22 International Ver.) |
atlus/cave.cpp |
espradej |
ESP Ra.De. (Japan, 1998 4/21 Master Ver.) |
atlus/cave.cpp |
espradejo |
ESP Ra.De. (Japan, 1998 4/14 Master Ver.) |
atlus/cave.cpp |
eswatbl |
E-Swat - Cyber Police (bootleg, set 1) |
sega/system16.cpp |
eswatbl2 |
E-Swat - Cyber Police (bootleg, set 2) |
sega/system16.cpp |
eswatd |
E-Swat - Cyber Police (set 4, World) (bootleg of FD1094 317-0130 set) |
sega/segas16b.cpp |
eswatj1d |
E-Swat - Cyber Police (set 1, Japan) (bootleg of FD1094 317-0131 set) |
sega/segas16b.cpp |
eswatjd |
E-Swat - Cyber Police (set 2, Japan) (bootleg of FD1094 317-0128 set) |
sega/segas16b.cpp |
eswatud |
E-Swat - Cyber Police (set 3, US) (bootleg of FD1094 317-0129 set) |
sega/segas16b.cpp |
eto |
Kokontouzai Eto Monogatari (Japan) |
taito/asuka.cpp |
etoa |
Kokontouzai Eto Monogatari (Japan, prototype?) |
taito/asuka.cpp |
euroch92 |
Euro Champ '92 (World) |
taito/taito_f2.cpp |
euroch92j |
Euro Champ '92 (Japan) |
taito/taito_f2.cpp |
excelsr |
Excelsior (set 1) |
playmark/playmark.cpp |
excelsra |
Excelsior (set 2) |
playmark/playmark.cpp |
exctleagd |
Excite League (bootleg of FD1094 317-0079 set) |
sega/segas16b.cpp |
explbrkr |
Explosive Breaker (World) |
kaneko/kaneko16.cpp |
explbrkrk |
Explosive Breaker (Korea) |
kaneko/kaneko16.cpp |
extdwnhl |
Extreme Downhill (v1.5) |
seta/seta.cpp |
exvania |
Exvania (World) |
namco/namcona1.cpp |
exvaniaj |
Exvania (Japan) |
namco/namcona1.cpp |
f15se |
F-15 Strike Eagle (rev. 2.2 02/25/91, 29K ver. 3.1f) |
misc/micro3d.cpp |
f15se21 |
F-15 Strike Eagle (rev. 2.1 02/04/91) |
misc/micro3d.cpp |
f15se22 |
F-15 Strike Eagle (rev. 2.2 02/25/91, 29K ver. 2.2a) |
misc/micro3d.cpp |
f1dream |
F-1 Dream |
capcom/tigeroad.cpp |
f1dreamb |
F-1 Dream (bootleg, set 1) |
capcom/tigeroad.cpp |
f1dreamba |
F-1 Dream (bootleg, set 2) |
capcom/tigeroad.cpp |
f1gp |
F-1 Grand Prix (set 1) |
vsystem/f1gp.cpp |
f1gp2 |
F-1 Grand Prix Part II |
vsystem/f1gp.cpp |
f1gpa |
F-1 Grand Prix (set 2) |
vsystem/f1gp.cpp |
f1gpb |
F-1 Grand Prix (set 3) |
vsystem/f1gp.cpp |
f1gpbl |
F-1 Grand Prix (Playmark bootleg) |
vsystem/f1gp.cpp |
f1gpstar |
Grand Prix Star (ver 4.0) |
jaleco/cischeat.cpp |
f1gpstar2 |
Grand Prix Star (ver 2.0) |
jaleco/cischeat.cpp |
f1gpstar3 |
Grand Prix Star (ver 3.0) |
jaleco/cischeat.cpp |
f1gpstr2 |
F-1 Grand Prix Star II |
jaleco/cischeat.cpp |
f355 |
Ferrari F355 Challenge (deluxe, no link) |
sega/naomi.cpp |
f355bios |
NAOMI Ferrari F355 Challenge (twin/deluxe) BIOS |
sega/naomi.cpp |
f355dlx |
NAOMI Ferrari F355 Challenge (deluxe) BIOS |
sega/naomi.cpp |
f355p |
Ferrari F355 Challenge (private show version) |
sega/naomi.cpp |
f355twin |
Ferrari F355 Challenge (twin/deluxe) |
sega/naomi.cpp |
f355twinp |
Ferrari F355 Challenge (twin/deluxe, preview) |
sega/naomi.cpp |
f355twn2 |
Ferrari F355 Challenge 2 - International Course Edition (twin/deluxe) |
sega/naomi.cpp |
fa |
F/A (Japan) |
namco/namcona1.cpp |
falcon30 |
Falcon030 |
atari/atarist.cpp |
falcon40 |
Falcon040 (prototype) |
atari/atarist.cpp |
fantasia |
Fantasia (940429 PCB, set 1) |
kaneko/expro02.cpp |
fantasiaa |
Fantasia (940307 PCB) |
kaneko/expro02.cpp |
fantasiab |
Fantasia (940429 PCB, set 2) |
kaneko/expro02.cpp |
fantasian |
Fantasia (940803 PCB) |
kaneko/expro02.cpp |
fantjour |
Fantastic Journey (ver EAA) |
konami/konamigx.cpp |
fantjoura |
Fantastic Journey (ver AAA) |
konami/konamigx.cpp |
fantsia2 |
Fantasia II (Explicit) |
kaneko/expro02.cpp |
fantsia2a |
Fantasia II (Less Explicit) |
kaneko/expro02.cpp |
fantsia2n |
Fantasia II (1998) |
kaneko/expro02.cpp |
fantstry |
Fantasy Story (set 1) |
misc/esd16.cpp |
fantstrya |
Fantasy Story (set 2) |
misc/esd16.cpp |
fantsy95 |
Fantasy '95 |
kaneko/expro02.cpp |
fantzn2x |
Fantasy Zone II - The Tears of Opa-Opa (System 16C version) |
sega/segas16b.cpp |
fantzn2xp |
Fantasy Zone II - The Tears of Opa-Opa (System 16C version, prototype) |
sega/segas16b.cpp |
fantzone |
Fantasy Zone (Rev A, unprotected) |
sega/segas16a.cpp |
fantzone1 |
Fantasy Zone (unprotected) |
sega/segas16a.cpp |
fantzonep |
Fantasy Zone (317-5000) |
sega/segas16a.cpp |
fantzonepr |
Fantasy Zone (prototype) |
sega/segas16a.cpp |
fantzoneta |
Fantasy Zone (Time Attack, bootleg) |
sega/segas16b.cpp |
fanucs15 |
System 15 |
skeleton/fanucs15.cpp |
fanzonem |
Fantasy Zone (medal game, REV.A) (J 990202 V1.000) |
sega/stv.cpp |
fashiong |
Fashion Gambler (set 1) |
adp/adp.cpp |
fashiong2 |
Fashion Gambler (set 2) |
adp/adp.cpp |
fastdraw |
Fast Draw Showdown (v1.31) |
amiga/alg.cpp |
fastdraw_130 |
Fast Draw Showdown (v1.30) |
amiga/alg.cpp |
fasttrack |
Fast Track |
pinball/mrgame.cpp |
fatfursp |
Fatal Fury Special / Garou Densetsu Special (NGM-058 ~ NGH-058, set 1) |
neogeo/neogeo.cpp |
fatfurspa |
Fatal Fury Special / Garou Densetsu Special (NGM-058 ~ NGH-058, set 2) |
neogeo/neogeo.cpp |
fatfury1 |
Fatal Fury - King of Fighters / Garou Densetsu - Shukumei no Tatakai (NGM-033 ~ NGH-033) |
neogeo/neogeo.cpp |
fatfury2 |
Fatal Fury 2 / Garou Densetsu 2 - Arata-naru Tatakai (NGM-047 ~ NGH-047) |
neogeo/neogeo.cpp |
fatfury3 |
Fatal Fury 3 - Road to the Final Victory / Garou Densetsu 3 - Haruka-naru Tatakai (NGM-069 ~ NGH-069) |
neogeo/neogeo.cpp |
fbfrenzy |
Football Frenzy (NGM-034 ~ NGH-034) |
neogeo/neogeo.cpp |
fcrash |
Final Crash (bootleg of Final Fight) |
capcom/fcrash.cpp |
fdes2265 |
Designer Mach III Master 2265 (set 1) |
fidelity/desdis.cpp |
fdes2265a |
Designer Mach III Master 2265 (set 2) |
fidelity/desdis.cpp |
feagv4 |
Elite Avant Garde 2265 (model 6114-2/3/4, set 1) |
fidelity/eag68k.cpp |
feagv4a |
Elite Avant Garde 2265 (model 6114-2/3/4, set 2) |
fidelity/eag68k.cpp |
feagv5 |
Elite Avant Garde 2265 (model 6114-5) |
fidelity/eag68k.cpp |
fengyunh |
Fengyun Hui |
bmc/bmcpokr.cpp |
feversos |
Fever SOS (World, 98/09/25 VER) |
atlus/cave.cpp |
fex68k |
Excel 68000 (set 1) |
fidelity/eag68k.cpp |
fex68ka |
Excel 68000 (set 2) |
fidelity/eag68k.cpp |
fex68kb |
Excel 68000 (set 3) |
fidelity/eag68k.cpp |
fex68km2 |
Excel 68000 Mach II (rev. C+, set 1) |
fidelity/eag68k.cpp |
fex68km2a |
Excel 68000 Mach II (rev. C+, set 2) |
fidelity/eag68k.cpp |
fex68km3 |
Excel 68000 Mach III Master 2265 (set 1) |
fidelity/eag68k.cpp |
fex68km3a |
Excel 68000 Mach III Master 2265 (set 2) |
fidelity/eag68k.cpp |
fex68km3b |
Excel 68000 Mach III Master 2265 (set 3) |
fidelity/eag68k.cpp |
ffantasy |
Fighting Fantasy (Japan, revision 3) |
dataeast/dec0.cpp |
ffantasya |
Fighting Fantasy (Japan) |
dataeast/dec0.cpp |
ffantasyb |
Fighting Fantasy (Japan revision ?) |
dataeast/dec0.cpp |
ffantasybl |
Fighting Fantasy (bootleg with 68705) |
dataeast/dec0.cpp |
ffantasyj |
Fighting Fantasy (Japan, revision 2) |
dataeast/dec0.cpp |
ffantasym |
Fighting Fantasy (Modular System) |
dataeast/ffantasy_ms.cpp |
ffight |
Final Fight (World, set 1) |
capcom/cps1.cpp |
ffighta |
Final Fight (World, set 2) |
capcom/cps1.cpp |
ffightae |
Final Fight 30th Anniversary Edition (World, hack) |
capcom/cps1.cpp |
ffightbl |
Final Fight (bootleg) |
capcom/fcrash.cpp |
ffightbla |
Final Fight (bootleg on Final Crash PCB) |
capcom/fcrash.cpp |
ffightblb |
Final Fight (bootleg with single OKI) |
capcom/fcrash.cpp |
ffightj |
Final Fight (Japan) |
capcom/cps1.cpp |
ffightj1 |
Final Fight (Japan 900112) |
capcom/cps1.cpp |
ffightj2 |
Final Fight (Japan 900305) |
capcom/cps1.cpp |
ffightj3 |
Final Fight (Japan 900405) |
capcom/cps1.cpp |
ffightj4 |
Final Fight (Japan 900613) |
capcom/cps1.cpp |
ffightjh |
Street Smart / Final Fight (Japan, hack) |
capcom/cps1.cpp |
ffightu |
Final Fight (USA, set 1) |
capcom/cps1.cpp |
ffightu1 |
Final Fight (USA, set 2) |
capcom/cps1.cpp |
ffightua |
Final Fight (USA 900112) |
capcom/cps1.cpp |
ffightub |
Final Fight (USA 900424) |
capcom/cps1.cpp |
ffightuc |
Final Fight (USA 900613) |
capcom/cps1.cpp |
ffreveng |
Final Fight Revenge / Final Revenge (JUET 990930 V1.100) |
sega/stv.cpp |
ffrevng10 |
Final Fight Revenge / Final Revenge (JUET 990714 V1.000) |
sega/stv.cpp |
ffv101 |
Flipper Football (v1.01) |
pinball/capcom.cpp |
ffv103 |
Flipper Football (v1.03) |
pinball/capcom.cpp |
ffv104 |
Flipper Football (v1.04) |
pinball/capcom.cpp |
fghtatck |
Fighter & Attacker (US) |
namco/namcona1.cpp |
fhboxers |
Funky Head Boxers (JUETBKAL 951218 V1.000) |
sega/stv.cpp |
fightfev |
Fight Fever / Wang Jung Wang (set 1) |
neogeo/neogeo.cpp |
fightfeva |
Fight Fever / Wang Jung Wang (set 2) |
neogeo/neogeo.cpp |
finalap2 |
Final Lap 2 |
namco/namcos2.cpp |
finalap2j |
Final Lap 2 (Japan) |
namco/namcos2.cpp |
finalap3 |
Final Lap 3 (World, Rev C) |
namco/namcos2.cpp |
finalap3a |
Final Lap 3 (World, set 2) |
namco/namcos2.cpp |
finalap3bl |
Final Lap 3 (bootleg) |
namco/namcos2.cpp |
finalap3j |
Final Lap 3 (Japan) |
namco/namcos2.cpp |
finalap3jc |
Final Lap 3 (Japan, Rev C) |
namco/namcos2.cpp |
finalb |
Final Blow (World) |
taito/taito_f2.cpp |
finalbj |
Final Blow (Japan) |
taito/taito_f2.cpp |
finalbu |
Final Blow (US, rev 1) |
taito/taito_f2.cpp |
finallap |
Final Lap (Rev E) |
namco/namcos2.cpp |
finallapc |
Final Lap (Rev C) |
namco/namcos2.cpp |
finallapd |
Final Lap (Rev D) |
namco/namcos2.cpp |
finallapjb |
Final Lap (Japan, Rev B) |
namco/namcos2.cpp |
finallapjc |
Final Lap (Japan, Rev C) |
namco/namcos2.cpp |
finalttr |
Final Tetris |
kaneko/snowbros.cpp |
findlove |
Zenkoku Seifuku Bishoujo Grand Prix Find Love (J 971212 V1.000) |
sega/stv.cpp |
finehour |
Finest Hour (Japan) |
namco/namcos2.cpp |
finlarch |
Final Arch (J 950714 V1.001) |
sega/stv.cpp |
firehawk |
Fire Hawk (World) / Huohu Chuanshuo (China) (horizontal) |
nmk/nmk16.cpp |
firehawkv |
Fire Hawk (World) / Huohu Chuanshuo (China) (switchable orientation) |
nmk/nmk16.cpp |
fireshrk |
Fire Shark |
toaplan/toaplan1.cpp |
fireshrka |
Fire Shark (earlier) |
toaplan/toaplan1.cpp |
fireshrkd |
Fire Shark (Korea, set 1, easier) |
toaplan/toaplan1.cpp |
fireshrkdh |
Fire Shark (Korea, set 2, harder) |
toaplan/toaplan1.cpp |
fitfight |
Fit of Fighting |
nix/fitfight.cpp |
fiveside |
Five a Side Soccer (ver UAA) |
konami/ultrsprt.cpp |
fixeight |
FixEight (Europe) |
toaplan/toaplan2.cpp |
fixeighta |
FixEight (Southeast Asia) |
toaplan/toaplan2.cpp |
fixeightat |
FixEight (Southeast Asia, Taito license) |
toaplan/toaplan2.cpp |
fixeightbl |
FixEight (Korea, bootleg) |
toaplan/toaplan2.cpp |
fixeighth |
FixEight (Hong Kong) |
toaplan/toaplan2.cpp |
fixeightht |
FixEight (Hong Kong, Taito license) |
toaplan/toaplan2.cpp |
fixeightj |
FixEight - Jigoku no Eiyuu Densetsu (Japan) |
toaplan/toaplan2.cpp |
fixeightjt |
FixEight - Jigoku no Eiyuu Densetsu (Japan, Taito license) |
toaplan/toaplan2.cpp |
fixeightk |
FixEight (Korea) |
toaplan/toaplan2.cpp |
fixeightkt |
FixEight (Korea, Taito license) |
toaplan/toaplan2.cpp |
fixeightt |
FixEight (Europe, Taito license) |
toaplan/toaplan2.cpp |
fixeighttw |
FixEight (Taiwan) |
toaplan/toaplan2.cpp |
fixeighttwt |
FixEight (Taiwan, Taito license) |
toaplan/toaplan2.cpp |
fixeightu |
FixEight (USA) |
toaplan/toaplan2.cpp |
fixeightut |
FixEight (USA, Taito license) |
toaplan/toaplan2.cpp |
fjbuster |
Fujiyama Buster (Japan) |
kaneko/kaneko16.cpp |
flagrall |
'96 Flag Rally |
promat/1945kiii.cpp |
flipshot |
Battle Flip Shot |
neogeo/neogeo.cpp |
flsbeats |
Flash Beats |
sega/flashbeats.cpp |
fncywld |
Fancy World - Earth of Crisis |
dataeast/tumbleb.cpp |
fnshark |
Flyin' Shark (bootleg of Hishou Zame) |
toaplan/twincobr.cpp |
foodf |
Food Fight (rev 3) |
atari/foodf.cpp |
foodf1 |
Food Fight (rev 1) |
atari/foodf.cpp |
foodf2 |
Food Fight (rev 2) |
atari/foodf.cpp |
foodfc |
Food Fight (cocktail) |
atari/foodf.cpp |
footchmp |
Football Champ / Euro Football Champ (World) |
taito/taito_f2.cpp |
footchmpbl |
Football Champ / Euro Football Champ (World) (bootleg) |
taito/taito_f2.cpp |
forgottn |
Forgotten Worlds (World, newer) |
capcom/cps1.cpp |
forgottna |
Forgotten Worlds (World) |
capcom/cps1.cpp |
forgottnj |
Forgotten Worlds (Japan) (English prototype) |
capcom/cps1.cpp |
forgottnu |
Forgotten Worlds (USA, B-Board 88621B-2, Rev. C) |
capcom/cps1.cpp |
forgottnua |
Forgotten Worlds (USA, B-Board 88618B-2, Rev. A) |
capcom/cps1.cpp |
forgottnuaa |
Forgotten Worlds (USA, B-Board 88618B-2, Rev. AA) |
capcom/cps1.cpp |
forgottnuc |
Forgotten Worlds (USA, B-Board 88618B-2, Rev. C) |
capcom/cps1.cpp |
forgottnue |
Forgotten Worlds (USA, B-Board 88618B-2, Rev. E) |
capcom/cps1.cpp |
fourtrax |
Four Trax (World) |
namco/namcos2.cpp |
fourtraxa |
Four Trax (US?, censored banners) |
namco/namcos2.cpp |
fourtraxj |
Four Trax (Japan) |
namco/namcos2.cpp |
fpoint1d |
Flash Point (set 1, Japan) (bootleg of FD1094 317-0127A set) |
sega/segas16b.cpp |
fpointbj |
Flash Point (Japan, bootleg set 1) |
sega/segas16b.cpp |
fpointbl |
Flash Point (World, bootleg) |
sega/segas16b.cpp |
fpointbla |
Flash Point (Japan, bootleg set 2) |
sega/segas16b.cpp |
fpointd |
Flash Point (set 2, Japan) (bootleg of FD1094 317-0127A set) |
sega/segas16b.cpp |
frankst |
Mary Shelley's Frankenstein |
pinball/de_3.cpp |
frankstg |
Mary Shelley's Frankenstein (Germany) |
pinball/de_3.cpp |
franksti |
Mary Shelley's Frankenstein (Italy) |
pinball/de_3.cpp |
fredmem |
Fred Flintstone's Memory Match (World?, Ticket version, 3/17/95) |
misc/dcheese.cpp |
fredmemc |
Fred Flintstone's Memory Match (Mandarin Chinese, 3/17/95) |
misc/dcheese.cpp |
fredmemj |
Fred Flintstone's Memory Match (Japan, High Score version, 3/20/95) |
misc/dcheese.cpp |
fredmemuk |
Fred Flintstone's Memory Match (UK, 3/17/95) |
misc/dcheese.cpp |
fredmemus |
Fred Flintstone's Memory Match (US, High Score version, 3/10/95) |
misc/dcheese.cpp |
fredmesp |
Fred Flintstone's Memory Match (Spanish, 3/17/95) |
misc/dcheese.cpp |
fresh |
Fruit Fresh (Italy) |
misc/fresh.cpp |
froman2b |
Idol Mahjong Final Romance 2 (Neo-Geo, bootleg of CD version) |
neogeo/neogeo.cpp |
fromanc2 |
Taisen Idol-Mahjong Final Romance 2 (Japan, newer) |
vsystem/fromanc2.cpp |
fromanc2o |
Taisen Idol-Mahjong Final Romance 2 (Japan, older) |
vsystem/fromanc2.cpp |
fromanc4 |
Taisen Mahjong Final Romance 4 (Japan) |
vsystem/fromanc2.cpp |
fromancr |
Taisen Mahjong Final Romance R (Japan) |
vsystem/fromanc2.cpp |
fround |
The Final Round (version M) |
konami/twin16.cpp |
froundl |
The Final Round (version L) |
konami/twin16.cpp |
frtgenie |
Fruit Genie (Version 1-1-03, set 1) |
misc/jungleyo.cpp |
frtgeniea |
Fruit Genie (Version 1-1-03, set 2) |
misc/jungleyo.cpp |
frtgenieb |
Fruit Genie (Version 1-1-03, set 3) |
misc/jungleyo.cpp |
frtgeniec |
Fruit Genie (Version 1-1-03, set 4) |
misc/jungleyo.cpp |
frtgenied |
Fruit Genie (VT 2.11) |
misc/jungleyo.cpp |
fruitsmg |
Fruits Magic - The Magic Party |
konami/konmedal68k.cpp |
fs3216 |
Fortune 32:16 |
skeleton/fs3216.cpp |
fshark |
Flying Shark (World) |
toaplan/twincobr.cpp |
fsharkb |
Flying Shark (World, bootleg) |
toaplan/twincobr.cpp |
fsharkbt |
Flying Shark (bootleg with 8741) |
toaplan/twincobr.cpp |
fstarfrc |
Final Star Force (US) |
tecmo/tecmo16.cpp |
fstarfrcj |
Final Star Force (Japan, set 1) |
tecmo/tecmo16.cpp |
fstarfrcja |
Final Star Force (Japan, set 2) |
tecmo/tecmo16.cpp |
fstarfrcw |
Final Star Force (World?) |
tecmo/tecmo16.cpp |
fstation |
Fun Station Spielekoffer 9 Spiele |
adp/adp.cpp |
fswords |
Fighters Swords (Korean release of Samurai Shodown III) |
neogeo/neogeo.cpp |
ft68m |
FT-68M |
skeleton/ft68m.cpp |
fullthrl |
Full Throttle (Japan) |
taito/topspeed.cpp |
funkyjet |
Funky Jet (World, rev 1) |
dataeast/funkyjet.cpp |
funkyjeta |
Funky Jet (World) |
dataeast/funkyjet.cpp |
funkyjeta2 |
Funky Jet (Korea, prototype?) |
dataeast/funkyjet.cpp |
funkyjetb |
Funky Jet (bootleg) |
dataeast/tumbleb.cpp |
funkyjetj |
Funky Jet (Japan, rev 2) |
dataeast/funkyjet.cpp |
funlddlx |
Funny Land de Luxe |
adp/adp.cpp |
funystrp |
Funny Strip |
gaelco/splash.cpp |
fvipers |
Fighting Vipers (Revision D) |
sega/model2.cpp |
fvipers2 |
Fighting Vipers 2 (Japan, Revision A) |
sega/model3.cpp |
fvipers2o |
Fighting Vipers 2 (Japan) |
sega/model3.cpp |
fvipersb |
Fighting Vipers (Revision B) |
sega/model2.cpp |
gaia |
Gaia Crusaders |
atlus/cave.cpp |
gaiapols |
Gaiapolis (ver EAF) |
konami/mystwarr.cpp |
gaiapolsj |
Gaiapolis (ver JAF) |
konami/mystwarr.cpp |
gaiapolsu |
Gaiapolis (ver UAF) |
konami/mystwarr.cpp |
gaiden |
Ninja Gaiden (US) |
tecmo/gaiden.cpp |
gakusai |
Mahjong Gakuensai (Japan, set 1) |
metro/metro.cpp |
gakusai2 |
Mahjong Gakuensai 2 (Japan) |
metro/metro.cpp |
gakusaia |
Mahjong Gakuensai (Japan, set 2) |
metro/metro.cpp |
gal3 |
Galaxian 3 - Theater 6 : Project Dragoon |
namco/gal3.cpp |
galastrm |
Galactic Storm (Japan) |
taito/galastrm.cpp |
galaxi |
Galaxi (v2.0) |
misc/galaxi.cpp |
galaxyfg |
Galaxy Fight - Universal Warriors |
neogeo/neogeo.cpp |
galgame2 |
Galaxy Games StarPak 2 |
ces/galgames.cpp |
galgame3 |
Galaxy Games StarPak 3 |
ces/galgames.cpp |
galgame4 |
Galaxy Games StarPak 4 |
ces/galgames.cpp |
galgame4p |
Galaxy Games StarPak 4 (prototype) |
ces/galgames.cpp |
galgbios |
Galaxy Games BIOS |
ces/galgames.cpp |
galhustl |
Gals Hustler |
kaneko/expro02.cpp |
gallgall |
Gallagher's Gallery (v2.2) |
amiga/alg.cpp |
gallgall_21 |
Gallagher's Gallery (v2.1) |
amiga/alg.cpp |
galmedes |
Galmedes (Japan) |
taito/asuka.cpp |
galpani2 |
Gals Panic II (Asia) |
kaneko/galpani2.cpp |
galpani2e |
Gals Panic II (English) |
kaneko/galpani2.cpp |
galpani2e2 |
Gals Panic II (English, 2 PCB ver.) |
kaneko/galpani2.cpp |
galpani2g |
Gals Panic II (Germany, 2 PCB ver.) |
kaneko/galpani2.cpp |
galpani2gs |
Gals Panic II (Germany, single PCB) |
kaneko/galpani2.cpp |
galpani2i |
Gals Panic II (Italy, single PCB) |
kaneko/galpani2.cpp |
galpani2i2 |
Gals Panic II (Italy, 2 PCB ver.) |
kaneko/galpani2.cpp |
galpani2j |
Gals Panic II (Japan) |
kaneko/galpani2.cpp |
galpani2k |
Gals Panic II (Korea, single PCB) |
kaneko/galpani2.cpp |
galpani2t |
Gals Panic II (Taiwan, 2 PCB ver.) |
kaneko/galpani2.cpp |
galpani3 |
Gals Panic 3 (Euro) |
kaneko/galpani3.cpp |
galpani3hk |
Gals Panic 3 (Hong Kong) |
kaneko/galpani3.cpp |
galpani3j |
Gals Panic 3 (Japan) |
kaneko/galpani3.cpp |
galpani3k |
Gals Panic 3 (Korea) |
kaneko/galpani3.cpp |
galpanic |
Gals Panic (unprotected, ver. 2.0) |
kaneko/galpanic.cpp |
galpanica |
Gals Panic (unprotected) |
kaneko/galpanic.cpp |
galpanicb |
Gals Panic (ULA protected, set 1) |
kaneko/galpanic.cpp |
galpanicc |
Gals Panic (ULA protected, set 2) |
kaneko/galpanic.cpp |
galpanicms |
New Quiz (Modular System bootleg of Gals Panic) |
kaneko/galpanic_ms.cpp |
galsnew |
Gals Panic (Export, EXPRO-02 PCB) |
kaneko/expro02.cpp |
galsnewj |
Gals Panic (Japan, EXPRO-02 PCB) |
kaneko/expro02.cpp |
galsnewk |
Gals Panic (Korea, EXPRO-02 PCB) |
kaneko/expro02.cpp |
galsnewt |
Gals Panic (Taiwan, EXPRO-02 PCB) |
kaneko/expro02.cpp |
galsnewu |
Gals Panic (US, EXPRO-02 PCB) |
kaneko/expro02.cpp |
galspnbl |
Gals Pinball |
comad/galspnbl.cpp |
ganbare |
Ganbare! Marine Kun (Japan 2K0411) |
capcom/cps1.cpp |
gangwars |
Gang Wars |
alpha/alpha68k.cpp |
gangwarsb |
Gang Wars (bootleg) |
alpha/alpha68k.cpp |
gangwarsj |
Gang Wars (Japan) |
alpha/alpha68k.cpp |
gangwarsu |
Gang Wars (US) |
alpha/alpha68k.cpp |
ganryu |
Ganryu / Musashi Ganryuki |
neogeo/neogeo.cpp |
garogun |
Garogun Seroyang (Korea) |
yunsung/nmg5.cpp |
garou |
Garou - Mark of the Wolves (NGM-2530) |
neogeo/neogeo.cpp |
garoubl |
Garou - Mark of the Wolves (bootleg) |
neogeo/neogeo.cpp |
garouh |
Garou - Mark of the Wolves (NGM-2530 ~ NGH-2530) |
neogeo/neogeo.cpp |
garouha |
Garou - Mark of the Wolves (NGH-2530) |
neogeo/neogeo.cpp |
garoup |
Garou - Mark of the Wolves (prototype) |
neogeo/neogeo.cpp |
gatedoom |
Gate of Doom (US revision 4) |
dataeast/darkseal.cpp |
gatedoom1 |
Gate of Doom (US revision 1) |
dataeast/darkseal.cpp |
gaxeduel |
Golden Axe - The Duel (JUETL 950117 V1.000) |
sega/stv.cpp |
gblchmp |
Global Champion (Ver 2.1A 1994/07/29) |
taito/taito_f3.cpp |
gcpinbal |
Grand Cross (v1.02F) |
excellent/gcpinbal.cpp |
gderby |
Gran Derby (Spanish hack of Jockey Club) |
seta/seta.cpp |
gekiridn |
Gekirindan (Ver 2.3O 1995/09/21) |
taito/taito_f3.cpp |
gekiridnj |
Gekirindan (Ver 2.3J 1995/09/21) |
taito/taito_f3.cpp |
gekisou |
Gekisou (Japan) |
alpha/equites.cpp |
gen_nomd |
Genesis Nomad (USA Genesis handheld) |
sega/mdconsole.cpp |
genesis |
Genesis (USA, NTSC) |
sega/mdconsole.cpp |
genesis_tmss |
Genesis (USA, NTSC, with TMSS chip) |
sega/mdconsole.cpp |
genix |
Genix Family |
nix/pirates.cpp |
gensitou |
Genshitou 1930's |
snk/prehisle.cpp |
getbass |
Get Bass: Sega Bass Fishing (Japan) |
sega/model3.cpp |
getbassdx |
Get Bass: Sega Bass Fishing Deluxe (Japan) |
sega/model3.cpp |
getbassur |
Get Bass: Sega Bass Fishing Upright (Japan) |
sega/model3.cpp |
ggoemon |
Ganbare Goemon |
konami/konmedal68k.cpp |
ggram2 |
Giant Gram: All Japan Pro Wrestling 2 (Japan) |
sega/naomi.cpp |
ggreats2 |
Golfing Greats 2 (ver JAC) |
konami/konamigx.cpp |
gground |
Gain Ground (World, 3 Players, Floppy Based, FD1094 317-0058-03d Rev A) |
sega/segas24.cpp |
ggroundj |
Gain Ground (Japan, 2 Players, Floppy Based, FD1094 317-0058-03b) |
sega/segas24.cpp |
ggx |
Guilty Gear X |
sega/naomi.cpp |
ggxx |
Guilty Gear XX (GDL-0011) |
sega/naomi.cpp |
ggxxac |
Guilty Gear XX Accent Core (Japan) (GDL-0041) |
sega/naomi.cpp |
ggxxrl |
Guilty Gear XX #Reload (Japan, Rev A) (GDL-0019A) |
sega/naomi.cpp |
ggxxrlo |
Guilty Gear XX #Reload (Japan) (GDL-0019) |
sega/naomi.cpp |
ggxxsla |
Guilty Gear XX Slash (Japan, Rev A) (GDL-0033A) |
sega/naomi.cpp |
ghostlop |
Ghostlop (prototype) |
neogeo/neogeo.cpp |
ghouls |
Ghouls'n Ghosts (World) |
capcom/cps1.cpp |
ghoulsu |
Ghouls'n Ghosts (USA) |
capcom/cps1.cpp |
ghox |
Ghox (spinner) |
toaplan/toaplan2.cpp |
ghoxj |
Ghox (joystick) |
toaplan/toaplan2.cpp |
ghoxjo |
Ghox (joystick, older) |
toaplan/toaplan2.cpp |
ghv101 |
Goofy Hoops |
pinball/capcom.cpp |
giclasex |
GI-Classic EX (satellite terminal) |
konami/giclassic.cpp |
giclassvr |
GI-Classic EX (server) |
konami/giclassic.cpp |
gigaman2 |
Giga Man 2: The Power Fighters (bootleg of Mega Man 2: The Power Fighters) |
capcom/cps2.cpp |
gigandes |
Gigandes |
taito/taito_x.cpp |
gigandesa |
Gigandes (earlier) |
taito/taito_x.cpp |
gigawing |
Giga Wing (USA 990222) |
capcom/cps2.cpp |
gigawinga |
Giga Wing (Asia 990222) |
capcom/cps2.cpp |
gigawingb |
Giga Wing (Brazil 990222) |
capcom/cps2.cpp |
gigawingd |
Giga Wing (USA 990222 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
gigawingh |
Giga Wing (Hispanic 990222) |
capcom/cps2.cpp |
gigawingj |
Giga Wing (Japan 990223) |
capcom/cps2.cpp |
gigawingjd |
Giga Wing (Japan 990223 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
gijoe |
G.I. Joe (World, EAB, set 1) |
konami/gijoe.cpp |
gijoea |
G.I. Joe (Asia, AA) |
konami/gijoe.cpp |
gijoeea |
G.I. Joe (World, EB8, prototype?) |
konami/gijoe.cpp |
gijoej |
G.I. Joe (Japan, JAA) |
konami/gijoe.cpp |
gijoeu |
G.I. Joe (US, UAB) |
konami/gijoe.cpp |
gijoeua |
G.I. Joe (US, UAA) |
konami/gijoe.cpp |
ginganin |
Ginga Ninkyouden (set 1) |
jaleco/ginganin.cpp |
ginganina |
Ginga Ninkyouden (set 2) |
jaleco/ginganin.cpp |
ginkun |
Ganbare Ginkun |
tecmo/tecmo16.cpp |
glasgow |
Mephisto III-S Glasgow |
hegenerglaser/glasgow.cpp |
glass |
Glass (Ver 1.1, Break Edition, Checksum 49D5E66B, Version 1994) |
gaelco/glass.cpp |
glass10 |
Glass (Ver 1.0, Break Edition, Checksum C5513F3C) |
gaelco/glass.cpp |
glass10a |
Glass (Ver 1.0, Break Edition, Checksum D3864FDB) |
gaelco/glass.cpp |
glasskr |
Glass (Ver 1.1, Break Edition, Checksum D419AB69, Version 1994) (censored, unprotected) |
gaelco/glass.cpp |
glfgreat |
Golfing Greats (World, version L) |
konami/tmnt2.cpp |
glfgreatj |
Golfing Greats (Japan, version J) |
konami/tmnt2.cpp |
glfgreatu |
Golfing Greats (US, version K) |
konami/tmnt2.cpp |
glregion |
Golden Region |
konami/goldenregion.cpp |
gmahou |
Great Mahou Daisakusen (Japan 000121) |
capcom/cps2.cpp |
go2000 |
Go 2000 |
suna/go2000.cpp |
goal92 |
Goal! '92 |
seibu/goal92.cpp |
goalx3 |
Goal! Goal! Goal! |
neogeo/neogeo.cpp |
godzilla |
Godzilla (Japan) |
seibu/legionna.cpp |
gogold |
Go For The Gold (Japan) |
taito/taito_h.cpp |
gogomile |
Susume! Mile Smile / Go Go! Mile Smile (newer) |
fuuki/fuukifg2.cpp |
gogomileo |
Susume! Mile Smile / Go Go! Mile Smile (older) |
fuuki/fuukifg2.cpp |
gokuparo |
Gokujou Parodius: Kako no Eikou o Motomete (ver JAD) |
konami/konamigx.cpp |
goldmedl |
Gold Medalist (set 1, Alpha68k II PCB) |
alpha/alpha68k.cpp |
goldmedla |
Gold Medalist (set 2, Alpha68k III PCB) |
alpha/alpha68k.cpp |
goldmedlb |
Gold Medalist (bootleg, Alpha68k III PCB) |
alpha/alpha68k.cpp |
goldnaxe |
Golden Axe (set 6, US) (8751 317-123A) |
sega/segas16b.cpp |
goldnaxe1d |
Golden Axe (set 1, World) (bootleg of FD1094 317-0110 set) |
sega/segas16b.cpp |
goldnaxe2 |
Golden Axe (set 2, US) (8751 317-0112) |
sega/segas16b.cpp |
goldnaxe3d |
Golden Axe (set 3, World) (bootleg of FD1094 317-0120 set) |
sega/segas16b.cpp |
goldnaxeb1 |
Golden Axe (encrypted bootleg) |
sega/system16.cpp |
goldnaxeb2 |
Golden Axe (bootleg) |
sega/system16.cpp |
goldnaxejd |
Golden Axe (set 4, Japan) (bootleg of FD1094 317-0121 set) |
sega/segas16b.cpp |
goldnaxeud |
Golden Axe (set 5, US) (bootleg of FD1094 317-0122 set) |
sega/segas16b.cpp |
gollygho |
Golly! Ghost! |
namco/namcos2.cpp |
good |
Good (Korea) |
misc/good.cpp |
goori |
Goori Goori |
unico/goori.cpp |
gostopac |
Go & Stop |
astrocorp/astrcorp.cpp |
gotcha |
Got-cha Mini Game Festival |
misc/gotcha.cpp |
gowcaizr |
Voltage Fighter - Gowcaizer / Choujin Gakuen Gowcaizer |
neogeo/neogeo.cpp |
gp2quiz |
Gals Panic II - Quiz Version |
kaneko/galpani2.cpp |
gp2se |
Gals Panic II' - Special Edition (Japan) |
kaneko/galpani2.cpp |
gpilots |
Ghost Pilots (NGM-020 ~ NGH-020) |
neogeo/neogeo.cpp |
gpilotsh |
Ghost Pilots (NGH-020, US) |
neogeo/neogeo.cpp |
gpilotsp |
Ghost Pilots (prototype) |
neogeo/neogeo.cpp |
gprider |
GP Rider (World, FD1094 317-0163) (Twin setup) |
sega/segaxbd.cpp |
gpriderj |
GP Rider (Japan, FD1094 317-0161) (Twin setup) |
sega/segaxbd.cpp |
gpriderjs |
GP Rider (Japan, FD1094 317-0161) |
sega/segaxbd.cpp |
gpriders |
GP Rider (World, FD1094 317-0163) |
sega/segaxbd.cpp |
gprideru |
GP Rider (US, FD1094 317-0162) (Twin setup) |
sega/segaxbd.cpp |
gpriderus |
GP Rider (US, FD1094 317-0162) |
sega/segaxbd.cpp |
gq863 |
Twinkle System |
konami/twinkle.cpp |
gradius |
Gradius (Japan, ROM version) |
konami/nemesis.cpp |
gradius2 |
Gradius II - GOFER no Yabou (Japan New Ver.) |
konami/twin16.cpp |
gradius2a |
Gradius II - GOFER no Yabou (Japan Old Ver.) |
konami/twin16.cpp |
gradius2b |
Gradius II - GOFER no Yabou (Japan Older Ver.) |
konami/twin16.cpp |
gradius3 |
Gradius III (World, program code R) |
konami/gradius3.cpp |
gradius3a |
Gradius III (Asia) |
konami/gradius3.cpp |
gradius3j |
Gradius III (Japan, program code S) |
konami/gradius3.cpp |
gradius3js |
Gradius III (Japan, program code S, split) |
konami/gradius3.cpp |
gradius4 |
Gradius IV: Fukkatsu (ver JAC) |
konami/hornet.cpp |
gradius4a |
Gradius IV (ver AAC) |
konami/hornet.cpp |
gradius4aa |
Gradius IV (ver AAA) |
konami/hornet.cpp |
gradius4ja |
Gradius IV: Fukkatsu (ver JAA) |
konami/hornet.cpp |
gradius4u |
Gradius IV (ver UAC) |
konami/hornet.cpp |
gradius4ua |
Gradius IV (ver UAA) |
konami/hornet.cpp |
gradiusb |
Gradius (Bubble System) |
konami/nemesis.cpp |
grainbow |
SD Gundam Sangokushi Rainbow Tairiku Senki (Japan) |
seibu/legionna.cpp |
grainbowk |
SD Gundam Sangokushi Rainbow Tairiku Senki (Korea) |
seibu/legionna.cpp |
gram2000 |
Giant Gram 2000 |
sega/naomi.cpp |
grdforce |
Guardian Force (JUET 980318 V0.105) |
sega/stv.cpp |
grdnstrm |
Guardian Storm (horizontal, not encrypted) |
nmk/nmk16.cpp |
grdnstrmau |
Guardian Storm (horizontal, Australia) |
nmk/nmk16.cpp |
grdnstrmg |
Guardian Storm (Germany) |
nmk/nmk16.cpp |
grdnstrmj |
Sen Jing - Guardian Storm (Japan) |
nmk/nmk16.cpp |
grdnstrmk |
Jeon Sin - Guardian Storm (Korea) |
nmk/nmk16.cpp |
grdnstrmv |
Guardian Storm (vertical) |
nmk/nmk16.cpp |
grindstm |
Grind Stormer |
toaplan/toaplan2.cpp |
grindstma |
Grind Stormer (older set) |
toaplan/toaplan2.cpp |
groovef |
Groove on Fight - Gouketsuji Ichizoku 3 (J 970416 V1.001) |
sega/stv.cpp |
groundfx |
Ground Effects / Super Ground Effects (Japan) |
taito/groundfx.cpp |
growl |
Growl (World, Rev 1) |
taito/taito_f2.cpp |
growla |
Growl (World) |
taito/taito_f2.cpp |
growlp |
Growl (World, prototype) |
taito/taito_f2.cpp |
growlu |
Growl (US) |
taito/taito_f2.cpp |
gseeker |
Grid Seeker: Project Storm Hammer (Ver 1.3O) |
taito/taito_f3.cpp |
gseekerj |
Grid Seeker: Project Storm Hammer (Ver 1.3J) |
taito/taito_f3.cpp |
gseekeru |
Grid Seeker: Project Storm Hammer (Ver 1.3A) |
taito/taito_f3.cpp |
gstrik2 |
Grand Striker 2 (Europe and Oceania) |
metro/metro.cpp |
gstrik2j |
Grand Striker 2 (Japan) |
metro/metro.cpp |
gstriker |
Grand Striker (Europe, Oceania) |
vsystem/gstriker.cpp |
gstrikera |
Grand Striker (Americas) |
vsystem/gstriker.cpp |
gstrikerj |
Grand Striker (Japan) |
vsystem/gstriker.cpp |
gticlub |
GTI Club: Rally Cote D'Azur (ver EAA) |
konami/gticlub.cpp |
gticluba |
GTI Club: Rally Cote D'Azur (ver AAA) |
konami/gticlub.cpp |
gticlubj |
GTI Club: Rally Cote D'Azur (ver JAA) |
konami/gticlub.cpp |
gticlubu |
GTI Club: Rally Cote D'Azur (ver UAA) |
konami/gticlub.cpp |
gtmr |
1000 Miglia: Great 1000 Miles Rally (Taiwan 94/07/18) |
kaneko/kaneko16.cpp |
gtmr2 |
Mille Miglia 2: Great 1000 Miles Rally (95/05/24) |
kaneko/kaneko16.cpp |
gtmr2a |
Mille Miglia 2: Great 1000 Miles Rally (95/04/04) |
kaneko/kaneko16.cpp |
gtmr2u |
Great 1000 Miles Rally 2 USA (95/07/11) |
kaneko/kaneko16.cpp |
gtmr2ua |
Great 1000 Miles Rally 2 USA (95/05/18) |
kaneko/kaneko16.cpp |
gtmra |
1000 Miglia: Great 1000 Miles Rally (94/06/13) |
kaneko/kaneko16.cpp |
gtmrb |
1000 Miglia: Great 1000 Miles Rally (94/05/26) |
kaneko/kaneko16.cpp |
gtmre |
Great 1000 Miles Rally: Evolution Model!!! (94/09/06) |
kaneko/kaneko16.cpp |
gtmro |
1000 Miglia: Great 1000 Miles Rally (94/05/10) |
kaneko/kaneko16.cpp |
gtmrusa |
Great 1000 Miles Rally: U.S.A Version! (94/09/06) |
kaneko/kaneko16.cpp |
guab |
Give us a Break |
jpm/guab.cpp |
guardian |
Guardians of the 'Hood |
atari/atarig42.cpp |
gulfwar2 |
Gulf War II (set 1) |
toaplan/twincobr.cpp |
gulfwar2a |
Gulf War II (set 2) |
toaplan/twincobr.cpp |
gulunpa |
Gulun.Pa! (Japan 931220 L) (prototype) |
capcom/cps1.cpp |
gumbo |
Gumbo |
misc/gumbo.cpp |
gumrally |
Gumball Rally |
atari/gumrally.cpp |
gunball |
Gun Ball (Japan) |
dataeast/rohga.cpp |
gunblade |
Gunblade NY (Revision A) |
sega/model2.cpp |
gunbustr |
Gunbuster (World) |
taito/gunbustr.cpp |
gunbustrj |
Gunbuster (Japan) |
taito/gunbustr.cpp |
gunbustru |
Gunbuster (US) |
taito/gunbustr.cpp |
gundhara |
Gundhara |
seta/seta.cpp |
gundharac |
Gundhara (Chinese, bootleg?) |
seta/seta.cpp |
gundmct |
Mobile Suit Gundam: Federation Vs. Zeon |
sega/naomi.cpp |
gundmgd |
Mobile Suit Gundam: Federation Vs. Zeon (GDL-0001) |
sega/naomi.cpp |
gundmxgd |
Mobile Suit Gundam: Federation Vs. Zeon DX (USA, Japan) (GDL-0006) |
sega/naomi.cpp |
gunfront |
Gun & Frontier (World) |
taito/taito_f2.cpp |
gunfrontj |
Gun Frontier (Japan) |
taito/taito_f2.cpp |
gunlock |
Gunlock (Ver 2.3O 1994/01/20) |
taito/taito_f3.cpp |
gunlocko |
Gunlock (Ver 2.0O 1993/12/15) |
taito/taito_f3.cpp |
gunmast |
Gun Master |
metro/metro.cpp |
gunnail |
GunNail (28th May. 1992) |
nmk/nmk16.cpp |
gunnailb |
GunNail (bootleg) |
nmk/nmk16.cpp |
gunnailp |
GunNail (location test) |
nmk/nmk16.cpp |
gunsur2 |
Gun Survivor 2 Biohazard Code: Veronica (World, BHF2 Ver.E) |
sega/naomi.cpp |
gunsur2j |
Gun Survivor 2 Biohazard Code: Veronica (Japan, BHF1 Ver.E) |
sega/naomi.cpp |
gururin |
Gururin |
neogeo/neogeo.cpp |
guts |
Guts n' Glory (prototype) |
atari/eprom.cpp |
guwange |
Guwange (Japan, 1999 6/24 Master Ver 16:55) |
atlus/cave.cpp |
guwanges |
Guwange (Japan, 2000 7/ 7 Special Ver 13:22) |
atlus/cave.cpp |
gwarrior |
Galactic Warriors |
konami/nemesis.cpp |
gwing2 |
Giga Wing 2 |
sega/naomi.cpp |
gynotai |
Gynotai (Japan) |
namco/namcond1.cpp |
hachamf |
Hacha Mecha Fighter (19th Sep. 1991, protected, set 1) |
nmk/nmk16.cpp |
hachamfa |
Hacha Mecha Fighter (19th Sep. 1991, protected, set 2) |
nmk/nmk16.cpp |
hachamfb |
Hacha Mecha Fighter (19th Sep. 1991, unprotected, bootleg Thunder Dragon conversion) |
nmk/nmk16.cpp |
hachamfp |
Hacha Mecha Fighter (Location Test Prototype, 19th Sep. 1991) |
nmk/nmk16.cpp |
hacher |
Hacher (hack of Win Win Bingo EN.01.6) |
astrocorp/astrcorp.cpp |
hachoo |
Hachoo! (World, set 1) |
jaleco/megasys1.cpp |
hachooa |
Hachoo! (World, set 2) |
jaleco/megasys1.cpp |
hachooj |
Hachoo! (Japan) |
jaleco/megasys1.cpp |
hamaway |
Hammer Away (Japan, prototype) |
sega/segas18.cpp |
hamboy |
Hammer Boy |
misc/megaphx.cpp |
hammer |
Hammer |
neogeo/midas.cpp |
hanagumi |
Sakura Taisen - Hanagumi Taisen Columns (J 971007 V1.010) |
sega/stv.cpp |
hangon |
Hang-On (Rev A) |
sega/segahang.cpp |
hangon1 |
Hang-On |
sega/segahang.cpp |
hangon2 |
Hang-On (Rev A, ride-on) |
sega/segahang.cpp |
hangonvf |
VF (bootleg of Hang-On) |
sega/segahang.cpp |
hangplt |
Hang Pilot (ver JAB) |
konami/gticlub.cpp |
hangpltu |
Hang Pilot (ver UAA) |
konami/gticlub.cpp |
hangzo |
Hangzo (Japan, prototype) |
dataeast/rohga.cpp |
hapfarm |
Happy Farm (Ver. US.01.02.B) |
astrocorp/astrcorp.cpp |
happy6 |
Huanle Liuhe Yi (Happy 6-in-1) (M68K ver. V101, ARM ver. V102CN) |
igs/pgm.cpp |
happy6100cn |
Huanle Liuhe Yi (Happy 6-in-1) (M68K ver. V100, ARM ver. V100CN) |
igs/pgm.cpp |
happy6100hk |
Huanle Liuhe Yi (Happy 6-in-1) (M68K ver. V100HK, ARM ver. V100HK) |
igs/pgm.cpp |
happy6101 |
Huanle Liuhe Yi (Happy 6-in-1) (M68K ver. V100, ARM ver. V101CN) |
igs/pgm.cpp |
harddriv |
Hard Drivin' (cockpit, rev 7) |
atari/harddriv.cpp |
harddriv1 |
Hard Drivin' (cockpit, rev 1) |
atari/harddriv.cpp |
harddriv2 |
Hard Drivin' (cockpit, rev 2) |
atari/harddriv.cpp |
harddriv3 |
Hard Drivin' (cockpit, rev 3) |
atari/harddriv.cpp |
harddrivb |
Hard Drivin' (cockpit, British, rev 7) |
atari/harddriv.cpp |
harddrivb5 |
Hard Drivin' (cockpit, British, rev 5) |
atari/harddriv.cpp |
harddrivb6 |
Hard Drivin' (cockpit, British, rev 6) |
atari/harddriv.cpp |
harddrivc |
Hard Drivin' (compact, rev 2) |
atari/harddriv.cpp |
harddrivc1 |
Hard Drivin' (compact, rev 1) |
atari/harddriv.cpp |
harddrivcb |
Hard Drivin' (compact, British, rev 2) |
atari/harddriv.cpp |
harddrivcbl |
Hard Drivin' (compact, rev 2 bootleg) |
atari/harddriv.cpp |
harddrivcg |
Hard Drivin' (compact, German, rev 2) |
atari/harddriv.cpp |
harddrivg |
Hard Drivin' (cockpit, German, rev 7) |
atari/harddriv.cpp |
harddrivg4 |
Hard Drivin' (cockpit, German, rev 4) |
atari/harddriv.cpp |
harddrivj |
Hard Drivin' (cockpit, Japan, rev 7) |
atari/harddriv.cpp |
harddrivj6 |
Hard Drivin' (cockpit, Japan, rev 6) |
atari/harddriv.cpp |
hardyard |
Hard Yardage (v1.20) |
itech/itech32.cpp |
hardyard10 |
Hard Yardage (v1.00) |
itech/itech32.cpp |
hardyard11 |
Hard Yardage (v1.10) |
itech/itech32.cpp |
harley |
Harley-Davidson and L.A. Riders (Export, Revision B) |
sega/model3.cpp |
harleya |
Harley-Davidson and L.A. Riders (Export, Revision A) |
sega/model3.cpp |
hayaosi1 |
Hayaoshi Quiz Ouza Ketteisen - The King Of Quiz |
jaleco/megasys1.cpp |
hbarrel |
Heavy Barrel (World) |
dataeast/dec0.cpp |
hbarrelu |
Heavy Barrel (US, revision 3) |
dataeast/dec0.cpp |
hbarrelua |
Heavy Barrel (US, revision 1) |
dataeast/dec0.cpp |
hcrash |
Hyper Crash (version D) |
konami/nemesis.cpp |
hcrashc |
Hyper Crash (version C) |
konami/nemesis.cpp |
headonch |
Monita to Rimoko no Head On Channel (prototype, hack) |
sega/segac2.cpp |
heatbrl |
Heated Barrel (World version 3) |
seibu/legionna.cpp |
heatbrl2 |
Heated Barrel (World version 2) |
seibu/legionna.cpp |
heatbrl3 |
Heated Barrel (World version ?) |
seibu/legionna.cpp |
heatbrle |
Heated Barrel (Electronic Devices license) |
seibu/legionna.cpp |
heatbrlo |
Heated Barrel (World old version) |
seibu/legionna.cpp |
heatbrlu |
Heated Barrel (US) |
seibu/legionna.cpp |
heberpop |
Hebereke no Popoon (Japan) |
sunelectronics/shangha3.cpp |
hedpanic |
Head Panic (ver. 0117, 17/01/2000) |
misc/esd16.cpp |
hedpanica |
Head Panic (ver. 0702, 02/07/1999) |
misc/esd16.cpp |
hedpanicf |
Head Panic (ver. 0315, 15/03/2000) |
misc/esd16.cpp |
hedpanico |
Head Panic (ver. 0615, 15/06/1999) |
misc/esd16.cpp |
hellfire |
Hellfire (2P set) |
toaplan/toaplan1.cpp |
hellfire1 |
Hellfire (1P set) |
toaplan/toaplan1.cpp |
hellfire1a |
Hellfire (1P set, older) |
toaplan/toaplan1.cpp |
hellfire2a |
Hellfire (2P set, older) |
toaplan/toaplan1.cpp |
hermit |
The Hermit (Ver. 1.14) |
misc/blitz68k.cpp |
heuksun |
Heuk Sun Baek Sa (Korea) |
f32/crospang.cpp |
hippodrm |
Hippodrome (US) |
dataeast/dec0.cpp |
hisaturn |
HiSaturn |
sega/saturn.cpp |
hishouza |
Hishou Zame (Japan) |
toaplan/twincobr.cpp |
hishouzab |
Hishou Zame (Japan, bootleg) |
toaplan/twincobr.cpp |
histryma |
The History of Martial Arts (set 1) |
nix/fitfight.cpp |
histryma2 |
The History of Martial Arts (set 2) |
nix/fitfight.cpp |
hitice |
Hit the Ice (US) |
taito/taito_b.cpp |
hiticej |
Hit the Ice (Japan) |
taito/taito_b.cpp |
hiticerb |
Hit the Ice (US, with riser board) |
taito/taito_b.cpp |
hmgeo |
Heavy Metal: Geomatrix (Rev B) |
sega/naomi.cpp |
hngmnjpm |
Hangman (JPM) |
jpm/jpmimpct.cpp |
hngmnjpmd |
Hangman (JPM) (Protocol) |
jpm/jpmimpct.cpp |
hod2bios |
NAOMI The House of the Dead 2 BIOS |
sega/naomi.cpp |
hohnadam |
ADAM Advanced Digital/Analog Musical Instrument |
skeleton/hohnadam.cpp |
honeydol |
Honey Doll |
kaneko/snowbros.cpp |
hopper |
SWP Hopper Board |
sega/naomi.cpp |
horekid |
Kid no Hore Hore Daisakusen |
nichibutsu/terracre.cpp |
horekidb |
Kid no Hore Hore Daisakusen (bootleg set 1) |
nichibutsu/terracre.cpp |
horekidb2 |
Kid no Hore Hore Daisakusen (bootleg set 2) |
nichibutsu/terracre.cpp |
horses4c |
Horses For Courses (NSW, Australia) |
konami/tasman.cpp |
hotbubl |
Hot Bubble (Korea, with adult pictures) |
nmk/nmk16.cpp |
hotbubla |
Hot Bubble (Korea) |
nmk/nmk16.cpp |
hotchase |
Hot Chase (set 1) |
konami/wecleman.cpp |
hotchasea |
Hot Chase (set 2) |
konami/wecleman.cpp |
hotd |
The House of the Dead (Revision A) |
sega/model2.cpp |
hotd2 |
The House of the Dead 2 (USA) |
sega/naomi.cpp |
hotd2e |
The House of the Dead 2 (Export) |
sega/naomi.cpp |
hotd2o |
The House of the Dead 2 |
sega/naomi.cpp |
hotd2p |
The House of the Dead 2 (prototype) |
sega/naomi.cpp |
hotdo |
The House of the Dead |
sega/model2.cpp |
hotdogst |
Hotdog Storm (Korea) |
atlus/cave.cpp |
hotdp |
The House of the Dead (prototype) |
sega/model2.cpp |
hotmemry |
Hot Memory (V1.2, Germany, 12/28/94) |
itech/itech32.cpp |
hotmemry11 |
Hot Memory (V1.1, Germany, 11/30/94) |
itech/itech32.cpp |
hotmind |
Hot Mind (Hard Times hardware) |
playmark/playmark.cpp |
hotminda |
Hot Mind (adjustable prize) |
playmark/powerbal.cpp |
hotmindff |
Hot Mind (Fit of Fighting hardware) |
nix/fitfight.cpp |
hotnight |
Hot Night |
kaneko/expro02.cpp |
hotpinbl |
Hot Pinball |
comad/galspnbl.cpp |
hotrod |
Hot Rod (World, 3 Players, Turbo set 1, Floppy Based) |
sega/segas24.cpp |
hotroda |
Hot Rod (World, 3 Players, Turbo set 2, Floppy Based) |
sega/segas24.cpp |
hotrodj |
Hot Rod (Japan, 4 Players, Floppy Based, Rev C) |
sega/segas24.cpp |
hotrodja |
Hot Rod (Japan, 4 Players, Floppy Based, Rev B) |
sega/segas24.cpp |
hotslot |
Hot Slot (ver. 05.01) |
misc/magic10.cpp |
hotstuff |
Olympic Hot Stuff (TAS 5 Reel System) |
misc/hotstuff.cpp |
hp1650b |
HP 1650b |
hp/hp16500.cpp |
hp1651b |
HP 1651b |
hp/hp16500.cpp |
hp165ka0 |
HP 16500a |
hp/hp16500.cpp |
hp7596a |
HP 7596A DraftMaster II |
hp/hp7596a.cpp |
hp9808a |
Integral Personal Computer 9808A |
hp/hp_ipc.cpp |
hp9816 |
HP 9816 |
hp/hp9k.cpp |
hp9816a |
HP 9816A |
hp/hp98x6.cpp |
hp9826a |
HP 9826A |
hp/hp98x6.cpp |
hp9836a |
HP 9836A |
hp/hp98x6.cpp |
hp9836c |
HP 9836C |
hp/hp98x6.cpp |
hp_ipc |
Integral Personal Computer 9807A |
hp/hp_ipc.cpp |
hpuncher |
Hard Puncher (Japan) |
konami/twin16.cpp |
hpyagu98 |
Hanguk Pro Yagu 98 |
sega/model2.cpp |
hrclass |
Home Run Classic (v1.21 12-feb-1997) |
ces/cesclass.cpp |
hrdtimes |
Hard Times (set 1) |
playmark/playmark.cpp |
hrdtimesa |
Hard Times (set 2) |
playmark/playmark.cpp |
hsf2 |
Hyper Street Fighter II: The Anniversary Edition (USA 040202) |
capcom/cps2.cpp |
hsf2a |
Hyper Street Fighter II: The Anniversary Edition (Asia 040202) |
capcom/cps2.cpp |
hsf2d |
Hyper Street Fighter II: The Anniversary Edition (Asia 040202 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
hsf2j |
Hyper Street Fighter II: The Anniversary Edition (Japan 040202) |
capcom/cps2.cpp |
hsf2j1 |
Hyper Street Fighter II: The Anniversary Edition (Japan 040123) |
capcom/cps2.cpp |
hsf2j2 |
Hyper Street Fighter II: The Anniversary Edition (Japan 031222) |
capcom/cps2.cpp |
hshavoc |
High Seas Havoc |
sega/hshavoc.cpp |
ht68k |
TinyGiant HT68k |
skeleton/ht68k.cpp |
htchctch |
Hatch Catch |
dataeast/tumbleb.cpp |
hthero93 |
Hat Trick Hero '93 (Ver 1.0J 1993/02/28) |
taito/taito_f3.cpp |
hthero93u |
Hat Trick Hero '93 (Ver 1.0A 1993/02/28) |
taito/taito_f3.cpp |
hthero94 |
Hat Trick Hero '94 (Ver 2.2A 1994/05/26) |
taito/taito_f3.cpp |
hthero95 |
Hat Trick Hero '95 (Ver 2.5J 1994/11/03) |
taito/taito_f3.cpp |
hthero95a |
Hat Trick Hero '95 (Ver 2.6Asia 1994/11/17) |
taito/taito_f3.cpp |
hthero95u |
Hat Trick Hero '95 (Ver 2.5A 1994/11/03) |
taito/taito_f3.cpp |
htheroj |
Hat Trick Hero (Japan) |
taito/taito_f2.cpp |
htherou |
Hat Trick Hero (US) |
taito/taito_f2.cpp |
hvnsgate |
Heaven's Gate |
sony/zn.cpp |
hvoltage |
High Voltage |
alpha/splendor.cpp |
hwchamp |
Heavyweight Champ (set 1) |
sega/segas16b.cpp |
hwchampa |
Heavyweight Champ (set 2) |
sega/segas16b.cpp |
hwchampjd |
Heavyweight Champ (Japan) (bootleg of FD1094 317-0046 set) |
sega/segas16b.cpp |
hydra |
Hydra |
atari/atarig1.cpp |
hydrap |
Hydra (prototype 5/14/90) |
atari/atarig1.cpp |
hydrap2 |
Hydra (prototype 5/25/90) |
atari/atarig1.cpp |
hyperpac |
Hyper Pacman |
kaneko/snowbros.cpp |
hyperpacb |
Hyper Pacman (bootleg) |
kaneko/snowbros.cpp |
hyprduel |
Hyper Duel (Japan set 1) |
metro/hyprduel.cpp |
hyprduel2 |
Hyper Duel (Japan set 2) |
metro/hyprduel.cpp |
ichir |
Puzzle & Action: Ichidant-R (World) |
sega/segac2.cpp |
ichirbl |
Puzzle & Action: Ichidant-R (World) (bootleg) |
sega/segac2.cpp |
ichirj |
Puzzle & Action: Ichidant-R (Japan) |
sega/segac2.cpp |
ichirjbl |
Puzzle & Action: Ichidant-R (Japan) (bootleg) |
sega/segac2.cpp |
ichirk |
Puzzle & Action: Ichidant-R (Korea) |
sega/segac2.cpp |
iganinju |
Iga Ninjyutsuden (Japan) |
jaleco/megasys1.cpp |
iganinjub |
Iga Ninjyutsuden (Japan, bootleg) |
jaleco/megasys1.cpp |
ikari3 |
Ikari III - The Rescue (World version 1, 8-Way Joystick) |
snk/snk68.cpp |
ikari3j |
Ikari Three (Japan, Rotary Joystick) |
snk/snk68.cpp |
ikari3k |
Ikari Three (Korea, 8-Way Joystick) |
snk/snk68.cpp |
ikari3u |
Ikari III - The Rescue (US, Rotary Joystick) |
snk/snk68.cpp |
ikari3w |
Ikari III - The Rescue (World, Rotary Joystick) |
snk/snk68.cpp |
ikaruga |
Ikaruga (GDL-0010) |
sega/naomi.cpp |
illvelo |
Illvelo (Illmatic Envelope) (Japan) |
sega/naomi.cpp |
ilpag |
Il Pagliaccio (Italy, Ver. 2.7C) |
misc/blitz68k.cpp |
indy500 |
INDY 500 Twin (Revision A, Newer) |
sega/model2.cpp |
indy500d |
INDY 500 Deluxe (Revision A) |
sega/model2.cpp |
indy500to |
INDY 500 Twin (Revision A) |
sega/model2.cpp |
inidv3ca |
Initial D Arcade Stage Ver. 3 Cycraft Edition (Export, Rev A) (GDS-0039A) |
sega/naomi.cpp |
inidv3cy |
Initial D Arcade Stage Ver. 3 Cycraft Edition (Export, Rev B) (GDS-0039B) |
sega/naomi.cpp |
initd |
Initial D Arcade Stage (Japan, Rev B) (GDS-0020B) |
sega/naomi.cpp |
initdexp |
Initial D Arcade Stage (Export, Rev A) (GDS-0025A) |
sega/naomi.cpp |
initdexpo |
Initial D Arcade Stage (Export) (GDS-0025) |
sega/naomi.cpp |
initdo |
Initial D Arcade Stage (Japan) (GDS-0020) |
sega/naomi.cpp |
initdv2e |
Initial D Arcade Stage Ver. 2 (Export) (GDS-0027) |
sega/naomi.cpp |
initdv2j |
Initial D Arcade Stage Ver. 2 (Japan, Rev B) (GDS-0026B) |
sega/naomi.cpp |
initdv2ja |
Initial D Arcade Stage Ver. 2 (Japan, Rev A) (GDS-0026A) |
sega/naomi.cpp |
initdv2jo |
Initial D Arcade Stage Ver. 2 (Japan) (GDS-0026) |
sega/naomi.cpp |
initdv3e |
Initial D Arcade Stage Ver. 3 (Export) (GDS-0033) |
sega/naomi.cpp |
initdv3j |
Initial D Arcade Stage Ver. 3 (Japan, Rev C) (GDS-0032C) |
sega/naomi.cpp |
initdv3jb |
Initial D Arcade Stage Ver. 3 (Japan, Rev B) (GDS-0032B) |
sega/naomi.cpp |
intcup94 |
International Cup '94 (Ver 2.2O 1994/05/26) |
taito/taito_f3.cpp |
intlaser |
International Team Laser (prototype) |
midway/mcr68.cpp |
introdon |
Karaoke Quiz Intro Don Don! (J 960213 V1.000) |
sega/stv.cpp |
inttoote |
International Toote (Germany, P523.V01) |
seta/seta.cpp |
inttoote2 |
International Toote II (v1.24, P387.V01) |
seta/seta.cpp |
inufuku |
Quiz & Variety Sukusuku Inufuku (Japan) |
vsystem/inufuku.cpp |
inunoos |
Inu no Osanpo / Dog Walking (Japan, Export, Rev A) |
sega/naomi.cpp |
inyourfa |
In Your Face (North America, prototype) |
jaleco/megasys1.cpp |
iq128 |
Genius IQ 128 (Germany) |
vtech/geniusiq.cpp |
iq128_fr |
Genius IQ 128 (France) |
vtech/geniusiq.cpp |
iqpipe |
IQ Pipe |
sega/system16.cpp |
iqtv512 |
Genius IQ TV 512 (Germany) |
vtech/geniusiq.cpp |
iris3130 |
IRIS 3130 (IP2) |
sgi/iris3130.cpp |
ironclad |
Choutetsu Brikin'ger / Iron Clad (prototype) |
neogeo/neogeo.cpp |
ironclado |
Choutetsu Brikin'ger / Iron Clad (prototype, bootleg) |
neogeo/neogeo.cpp |
irrmaze |
The Irritating Maze / Ultra Denryu Iraira Bou |
neogeo/neogeo.cpp |
isgsm |
ISG Selection Master Type 2006 BIOS |
sega/segas16b_isgsm.cpp |
itunlim |
VTech IT Unlimited (UK) |
vtech/geniusiq.cpp |
ivorytsk |
Ivory Tusk |
konami/tasman.cpp |
j5ar80 |
Around The World In Eighty Days (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5ar80a |
Around The World In Eighty Days (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5ar80b |
Around The World In Eighty Days (JPM) (SYSTEM5, set 3) |
jpm/jpmsys5sw.cpp |
j5ar80c |
Around The World In Eighty Days (JPM) (SYSTEM5, set 4) |
jpm/jpmsys5sw.cpp |
j5ar80cl |
Around The World Club (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5ar80cla |
Around The World Club (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5ar80clb |
Around The World Club (JPM) (SYSTEM5, set 3) |
jpm/jpmsys5sw.cpp |
j5ar80clc |
Around The World Club (JPM) (SYSTEM5, set 4) |
jpm/jpmsys5sw.cpp |
j5ar80d |
Around The World In Eighty Days (JPM) (SYSTEM5, set 5) |
jpm/jpmsys5sw.cpp |
j5buc |
Buccaneer (JPM) (SYSTEM5) |
jpm/jpmsys5sw.cpp |
j5cir |
Circus (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5cira |
Circus (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5cirb |
Circus (JPM) (SYSTEM5, set 3) |
jpm/jpmsys5sw.cpp |
j5circ |
Circus (JPM) (SYSTEM5, set 4) |
jpm/jpmsys5sw.cpp |
j5cird |
Circus (JPM) (SYSTEM5, set 5) |
jpm/jpmsys5sw.cpp |
j5cire |
Circus (JPM) (SYSTEM5, set 6) |
jpm/jpmsys5sw.cpp |
j5clbnud |
Club Nudger (JPM) (SYSTEM5-SAA, set 1) |
jpm/jpmsys5sw.cpp |
j5clbnuda |
Club Nudger (JPM) (SYSTEM5-SAA, set 2) |
jpm/jpmsys5sw.cpp |
j5daycls |
Daytona Classic (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5dayclsa |
Daytona Classic (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5daytn |
Daytona (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5daytna |
Daytona (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5dirty |
Dirty Dozen (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5dirtya |
Dirty Dozen (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5dirtyb |
Dirty Dozen (JPM) (SYSTEM5, set 3) |
jpm/jpmsys5sw.cpp |
j5dirtyc |
Dirty Dozen (JPM) (SYSTEM5, set 4) |
jpm/jpmsys5sw.cpp |
j5fair |
Fairground (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5faira |
Fairground (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5fairb |
Fairground (JPM) (SYSTEM5, set 3) |
jpm/jpmsys5sw.cpp |
j5fairc |
Fairground (JPM) (SYSTEM5, set 4) |
jpm/jpmsys5sw.cpp |
j5faird |
Fairground (JPM) (SYSTEM5, set 5) |
jpm/jpmsys5sw.cpp |
j5faire |
Fairground (JPM) (SYSTEM5, set 6) |
jpm/jpmsys5sw.cpp |
j5fairf |
Fairground (JPM) (SYSTEM5, set 7) |
jpm/jpmsys5sw.cpp |
j5fairg |
Fairground (JPM) (SYSTEM5, set 8) |
jpm/jpmsys5sw.cpp |
j5fairgd |
Fairground Attraction Club (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5fairgda |
Fairground Attraction Club (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5fairgdb |
Fairground Attraction Club (JPM) (SYSTEM5, set 3) |
jpm/jpmsys5sw.cpp |
j5fairgdc |
Fairground Attraction Club (JPM) (SYSTEM5, set 4) |
jpm/jpmsys5sw.cpp |
j5fairgdd |
Fairground Attraction Club (JPM) (SYSTEM5, set 5) |
jpm/jpmsys5sw.cpp |
j5fairgde |
Fairground Attraction Club (JPM) (SYSTEM5, set 6) |
jpm/jpmsys5sw.cpp |
j5fairh |
Fairground (JPM) (SYSTEM5, set 9) |
jpm/jpmsys5sw.cpp |
j5fairi |
Fairground (JPM) (SYSTEM5, set 10) |
jpm/jpmsys5sw.cpp |
j5fairj |
Fairground (JPM) (SYSTEM5, set 11) |
jpm/jpmsys5sw.cpp |
j5fairk |
Fairground (JPM) (SYSTEM5, set 12) |
jpm/jpmsys5sw.cpp |
j5fairl |
Fairground (JPM) (SYSTEM5, set 13) |
jpm/jpmsys5sw.cpp |
j5fairm |
Fairground (JPM) (SYSTEM5, set 14) |
jpm/jpmsys5sw.cpp |
j5fairn |
Fairground (JPM) (SYSTEM5, set 15) |
jpm/jpmsys5sw.cpp |
j5fairo |
Fairground (JPM) (SYSTEM5, set 16) |
jpm/jpmsys5sw.cpp |
j5fairp |
Fairground (JPM) (SYSTEM5, set 17) |
jpm/jpmsys5sw.cpp |
j5fairq |
Fairground (JPM) (SYSTEM5, set 18) |
jpm/jpmsys5sw.cpp |
j5fifth |
5th Avenue (JPM) (SYSTEM5-SAA) |
jpm/jpmsys5sw.cpp |
j5filth |
Filthy Rich (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5filtha |
Filthy Rich (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5filthb |
Filthy Rich (JPM) (SYSTEM5, set 3) |
jpm/jpmsys5sw.cpp |
j5filthc |
Filthy Rich (JPM) (SYSTEM5, set 4) |
jpm/jpmsys5sw.cpp |
j5filthd |
Filthy Rich (JPM) (SYSTEM5, set 5) |
jpm/jpmsys5sw.cpp |
j5filthe |
Filthy Rich (JPM) (SYSTEM5, set 6) |
jpm/jpmsys5sw.cpp |
j5filthf |
Filthy Rich (JPM) (SYSTEM5, set 7) |
jpm/jpmsys5sw.cpp |
j5filthg |
Filthy Rich (JPM) (SYSTEM5, set 8) |
jpm/jpmsys5sw.cpp |
j5filthh |
Filthy Rich (JPM) (SYSTEM5, set 9) |
jpm/jpmsys5sw.cpp |
j5filthi |
Filthy Rich (JPM) (SYSTEM5, set 10) |
jpm/jpmsys5sw.cpp |
j5filthj |
Filthy Rich (JPM) (SYSTEM5, set 11) |
jpm/jpmsys5sw.cpp |
j5firebl |
Fireball (JPM) (SYSTEM5-SAA, set 1) |
jpm/jpmsys5sw.cpp |
j5firebla |
Fireball (JPM) (SYSTEM5-SAA, set 2) |
jpm/jpmsys5sw.cpp |
j5fireblb |
Fireball (JPM) (SYSTEM5-SAA, set 3) |
jpm/jpmsys5sw.cpp |
j5frmag |
Fruit Magic (JPM) (SYSTEM5-SAA) |
jpm/jpmsys5sw.cpp |
j5goldbr |
Golden Bars (JPM) (SYSTEM5-SAA) |
jpm/jpmsys5sw.cpp |
j5hagar |
Hagar (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5hagara |
Hagar (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5hagarb |
Hagar (JPM) (SYSTEM5, set 3) |
jpm/jpmsys5sw.cpp |
j5hagarc |
Hagar (JPM) (SYSTEM5, set 4) |
jpm/jpmsys5sw.cpp |
j5hagard |
Hagar (JPM) (SYSTEM5, set 5) |
jpm/jpmsys5sw.cpp |
j5hagare |
Hagar (JPM) (SYSTEM5, set 6) |
jpm/jpmsys5sw.cpp |
j5hagarf |
Hagar (JPM) (SYSTEM5, set 7) |
jpm/jpmsys5sw.cpp |
j5hagarg |
Hagar (JPM) (SYSTEM5, set 8) |
jpm/jpmsys5sw.cpp |
j5hagarh |
Hagar (JPM) (SYSTEM5, set 9) |
jpm/jpmsys5sw.cpp |
j5hagari |
Hagar (JPM) (SYSTEM5, set 10) |
jpm/jpmsys5sw.cpp |
j5hagarj |
Hagar (JPM) (SYSTEM5, set 11) |
jpm/jpmsys5sw.cpp |
j5hagsho |
Hagar Showcase (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5hagshoa |
Hagar Showcase (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5hagshob |
Hagar Showcase (JPM) (SYSTEM5, set 3) |
jpm/jpmsys5sw.cpp |
j5hagshoc |
Hagar Showcase (JPM) (SYSTEM5, set 4) |
jpm/jpmsys5sw.cpp |
j5hilos |
Hi-Lo Silver (JPM) (SYSTEM5) |
jpm/jpmsys5sw.cpp |
j5holly |
Hollywood Nights (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5hollya |
Hollywood Nights (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5hollyb |
Hollywood Nights (JPM) (SYSTEM5, set 3) |
jpm/jpmsys5sw.cpp |
j5hollyc |
Hollywood Nights (JPM) (SYSTEM5, set 4) |
jpm/jpmsys5sw.cpp |
j5hollyd |
Hollywood Nights (JPM) (SYSTEM5, set 5) |
jpm/jpmsys5sw.cpp |
j5hollye |
Hollywood Nights (JPM) (SYSTEM5, set 6) |
jpm/jpmsys5sw.cpp |
j5hotdog |
Hot Dogs (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5hotdoga |
Hot Dogs (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5indsum |
Indian Summer (JPM) (SYSTEM5) |
jpm/jpmsys5sw.cpp |
j5intr |
Intrigue (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5intra |
Intrigue (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5intrb |
Intrigue (JPM) (SYSTEM5, set 3) |
jpm/jpmsys5sw.cpp |
j5intrc |
Intrigue (JPM) (SYSTEM5, set 4) |
jpm/jpmsys5sw.cpp |
j5jokgld |
Jokers Gold (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5jokglda |
Jokers Gold (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5jokgldb |
Jokers Gold (JPM) (SYSTEM5, set 3) |
jpm/jpmsys5sw.cpp |
j5jokgldc |
Jokers Gold (JPM) (SYSTEM5, set 4) |
jpm/jpmsys5sw.cpp |
j5jokgldd |
Jokers Gold (JPM) (SYSTEM5, set 5) |
jpm/jpmsys5sw.cpp |
j5jokglde |
Jokers Gold (JPM) (SYSTEM5, set 6) |
jpm/jpmsys5sw.cpp |
j5jokgldf |
Jokers Gold (JPM) (SYSTEM5, set 7) |
jpm/jpmsys5sw.cpp |
j5jokgldg |
Jokers Gold (JPM) (SYSTEM5, set 8) |
jpm/jpmsys5sw.cpp |
j5jokgldh |
Jokers Gold (JPM) (SYSTEM5, set 9) |
jpm/jpmsys5sw.cpp |
j5movie |
Movie Magic Club (Crystal) (SYSTEM5) |
jpm/jpmsys5sw.cpp |
j5nite |
Nite Club (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5nitea |
Nite Club (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5nudfic |
Nudge Fiction (JPM) (SYSTEM5) |
jpm/jpmsys5sw.cpp |
j5palm |
Palm Springs (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5palma |
Palm Springs (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5phnx |
Phoenix (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5phnxa |
Phoenix (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5popeye |
Popeye (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5popeyea |
Popeye (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5popeyeb |
Popeye (JPM) (SYSTEM5, set 3) |
jpm/jpmsys5sw.cpp |
j5popeyec |
Popeye (JPM) (SYSTEM5, set 4) |
jpm/jpmsys5sw.cpp |
j5popeyed |
Popeye (JPM) (SYSTEM5, set 5) |
jpm/jpmsys5sw.cpp |
j5popeyee |
Popeye (JPM) (SYSTEM5, set 6) |
jpm/jpmsys5sw.cpp |
j5popeyef |
Popeye (JPM) (SYSTEM5, set 7) |
jpm/jpmsys5sw.cpp |
j5popeyeg |
Popeye (JPM) (SYSTEM5, set 8) |
jpm/jpmsys5sw.cpp |
j5popeyeh |
Popeye (JPM) (SYSTEM5, set 9) |
jpm/jpmsys5sw.cpp |
j5popeyei |
Popeye (JPM) (SYSTEM5, set 10) |
jpm/jpmsys5sw.cpp |
j5popprz |
Prize Popeye Vending (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5popprza |
Prize Popeye Vending (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5popth |
Popeye's Treasure Hunt (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5poptha |
Popeye's Treasure Hunt (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5popthb |
Popeye's Treasure Hunt (JPM) (SYSTEM5, set 3) |
jpm/jpmsys5sw.cpp |
j5reelgh |
Reel Ghost (JPM) (SYSTEM5-SAA) |
jpm/jpmsys5sw.cpp |
j5revo |
Revolver (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5revoa |
Revolver (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5roul |
Roulette (JPM) (SYSTEM5) |
jpm/jpmsys5sw.cpp |
j5roulcl |
Roulette Club (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5roulcla |
Roulette Club (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5roulclb |
Roulette Club (JPM) (SYSTEM5, set 3) |
jpm/jpmsys5sw.cpp |
j5roulclc |
Roulette Club (JPM) (SYSTEM5, set 4) |
jpm/jpmsys5sw.cpp |
j5sizl |
Sizzling (JPM) (SYSTEM5) |
jpm/jpmsys5sw.cpp |
j5slvree |
Silver Reels (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5slvreea |
Silver Reels (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5slvstr |
Silver Streak (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5slvstra |
Silver Streak (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5slvstrb |
Silver Streak (JPM) (SYSTEM5, set 3) |
jpm/jpmsys5sw.cpp |
j5street |
Streetwise (JPM) (SYSTEM5) |
jpm/jpmsys5sw.cpp |
j5sup4 |
Super 4 (JPM) (SYSTEM5-SAA) |
jpm/jpmsys5sw.cpp |
j5supbar |
Super Bars (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5supbara |
Super Bars (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5suphi |
Super Hi-Lo (JPM) (SYSTEM5-SAA) |
jpm/jpmsys5sw.cpp |
j5swop |
Swop A Fruit Club (JPM) (SYSTEM5-SAA) |
jpm/jpmsys5sw.cpp |
j5td |
Tumbling Dice (JPM) (SYSTEM5-SAA) |
jpm/jpmsys5sw.cpp |
j5term |
Terminator (JPM) (SYSTEM5) |
jpm/jpmsys5sw.cpp |
j5topshp |
Top Of The Shop Club (JPM) (SYSTEM5) |
jpm/jpmsys5sw.cpp |
j5trail |
Trailblazer Club (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5traila |
Trailblazer Club (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5trailb |
Trailblazer Club (JPM) (SYSTEM5, set 3) |
jpm/jpmsys5sw.cpp |
j5tst1 |
JPM System 5 Test Set (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5tst2 |
JPM System 5 Test Set (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5tstal |
JPM System 5 Alpha Display Test Utility (JPM) (SYSTEM5) |
jpm/jpmsys5sw.cpp |
j5uj |
Union Jackpot (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5uja |
Union Jackpot (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j5ujb |
Union Jackpot (JPM) (SYSTEM5, set 3) |
jpm/jpmsys5sw.cpp |
j5wsc |
Wall Street Club (JPM) (SYSTEM5, set 1) |
jpm/jpmsys5sw.cpp |
j5wsca |
Wall Street Club (JPM) (SYSTEM5, set 2) |
jpm/jpmsys5sw.cpp |
j6aceclb |
Ace Of Clubs (Crystal) (IMPACT, GND D 4) |
jpm/jpmimpctsw.cpp |
j6aceclba |
Ace Of Clubs (Crystal) (IMPACT, GND D 4 P, Protocol) |
jpm/jpmimpctsw.cpp |
j6acehi |
Aces High (Ace) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6amdrm |
American Dream (Mdm) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6arcade |
Arcadia (JPM) (IMPACT) (AR9 C10, V9, set 1) |
jpm/jpmimpctsw.cpp |
j6arcadea |
Arcadia (JPM) (IMPACT) (AR9 A C10, V9, set 2) |
jpm/jpmimpctsw.cpp |
j6arcadeb |
Arcadia (JPM) (IMPACT) (AR9 C10, V9, set 3) |
jpm/jpmimpctsw.cpp |
j6arcadec |
Arcadia (JPM) (IMPACT) (AR9 P, V9, set 4, Protocol) |
jpm/jpmimpctsw.cpp |
j6arcaded |
Arcadia (JPM) (IMPACT) (AR9 P C10, V9, set 5, Protocol) |
jpm/jpmimpctsw.cpp |
j6arcadee |
Arcadia (JPM) (IMPACT) (AR10 C11, V10, set 1, Protocol) |
jpm/jpmimpctsw.cpp |
j6arcadef |
Arcadia (JPM) (IMPACT) (AR10 A C11, V10, set 2, Protocol) |
jpm/jpmimpctsw.cpp |
j6arcadeg |
Arcadia (JPM) (IMPACT) (AR10 C11, V10, set 3, Protocol) |
jpm/jpmimpctsw.cpp |
j6arcadeh |
Arcadia (JPM) (IMPACT) (AR10 P, V10, set 4, Protocol) |
jpm/jpmimpctsw.cpp |
j6arcadei |
Arcadia (JPM) (IMPACT) (AR10 P C11, V10, set 5, Protocol) |
jpm/jpmimpctsw.cpp |
j6arcadej |
Arcadia (JPM) (IMPACT) (AR10 C11, V10, set 6, Protocol?) |
jpm/jpmimpctsw.cpp |
j6bags |
Three Bags Full (JPM) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6bbankr |
Big Banker (JPM) (IMPACT) (BB 2 T 2) |
jpm/jpmimpctsw.cpp |
j6big50 |
Big 50 (JPM) (IMPACT) (BF12 L12) |
jpm/jpmimpctsw.cpp |
j6big50a |
Big 50 (JPM) (IMPACT) (BF12P F12, Protocol) |
jpm/jpmimpctsw.cpp |
j6big50b |
Big 50 (JPM) (IMPACT) (BF12 AH12) |
jpm/jpmimpctsw.cpp |
j6big50c |
Big 50 (JPM) (IMPACT) (BF12 L12, Whitbread) |
jpm/jpmimpctsw.cpp |
j6big50d |
Big 50 (JPM) (IMPACT) (BF L8) |
jpm/jpmimpctsw.cpp |
j6bigbnk |
Big Banker (JPM) (IMPACT) (BB10C 20) (set 1) |
jpm/jpmimpctsw.cpp |
j6bigbnka |
Big Banker (JPM) (IMPACT) (BB10C 20) (set 2, Protocol) |
jpm/jpmimpctsw.cpp |
j6bigbnkb |
Big Banker (JPM) (IMPACT) (BB10C 20) (set 3) |
jpm/jpmimpctsw.cpp |
j6bigbnkc |
Big Banker (JPM) (IMPACT) (BB10C 20) (set 4) |
jpm/jpmimpctsw.cpp |
j6bigbnkd |
Big Banker (JPM) (IMPACT) (BB8 H18) |
jpm/jpmimpctsw.cpp |
j6bigbnke |
Big Banker (JPM) (IMPACT) (BB8 P H18) (Protocol) |
jpm/jpmimpctsw.cpp |
j6bigbnkf |
Big Banker (JPM) (IMPACT) (BB8 AH18) |
jpm/jpmimpctsw.cpp |
j6bigbnkg |
Big Banker (JPM) (IMPACT) (BB6 C 16) (set 1, Protocol) |
jpm/jpmimpctsw.cpp |
j6bigbnkh |
Big Banker (JPM) (IMPACT) (BB6 C 16) (set 2) |
jpm/jpmimpctsw.cpp |
j6bigbnki |
Big Banker (JPM) (IMPACT) (BB2B H11) |
jpm/jpmimpctsw.cpp |
j6bigbnkj |
Big Banker (JPM) (IMPACT) (BB2BP H11) (Protocol) |
jpm/jpmimpctsw.cpp |
j6bigbnkk |
Big Banker (JPM) (IMPACT) (BB2B AH11) |
jpm/jpmimpctsw.cpp |
j6bigbnkl |
Big Banker (JPM) (IMPACT) (BB2BI H11) |
jpm/jpmimpctsw.cpp |
j6bigbnkm |
Big Banker (JPM) (IMPACT) (BB2II H08) |
jpm/jpmimpctsw.cpp |
j6bigbnkn |
Big Banker (JPM) (IMPACT) (BB 9C 19) |
jpm/jpmimpctsw.cpp |
j6bigbnko |
Big Banker (JPM) (IMPACT) (BB5 I H15) |
jpm/jpmimpctsw.cpp |
j6bigbnkp |
Big Banker (JPM) (IMPACT) (BB4 I H09) |
jpm/jpmimpctsw.cpp |
j6bigbuk |
Big Bucks (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6bigbuka |
Big Bucks (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6bigbukb |
Big Bucks (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6bigbukc |
Big Bucks (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6bigbukd |
Big Bucks (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6bigbuke |
Big Bucks (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6bigbukf |
Big Bucks (JPM) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6bigbukg |
Big Bucks (JPM) (IMPACT) (set 8) |
jpm/jpmimpctsw.cpp |
j6bigbukh |
Big Bucks (JPM) (IMPACT) (set 9) |
jpm/jpmimpctsw.cpp |
j6bigbuki |
Big Bucks (JPM) (IMPACT) (set 10) |
jpm/jpmimpctsw.cpp |
j6bigbukj |
Big Bucks (JPM) (IMPACT) (set 11) |
jpm/jpmimpctsw.cpp |
j6bigcsh |
Big Cash Machine (Empire) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6bigpct |
Big Picture (Ace) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6bigpcta |
Big Picture (Ace) (IMPACT) (set 2, Protocol) |
jpm/jpmimpctsw.cpp |
j6bigpctb |
Big Picture (Ace) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6bigtop |
Big Top Club (JPM) (IMPACT) (BT3 BT6) set 1) |
jpm/jpmimpctsw.cpp |
j6bigtopa |
Big Top Club (JPM) (IMPACT) (BT4 BT8) (set 2) |
jpm/jpmimpctsw.cpp |
j6bigtopb |
Big Top Club (JPM) (IMPACT) (BT4 BT8P) (set 3, Protocol) |
jpm/jpmimpctsw.cpp |
j6bigtopc |
Big Top Club (JPM) (IMPACT) (BT4 BT8F) (set 4) |
jpm/jpmimpctsw.cpp |
j6bigwhl |
Big Wheel (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6bigwhla |
Big Wheel (JPM) (IMPACT) (set 2, Protocol) |
jpm/jpmimpctsw.cpp |
j6bigwhlb |
Big Wheel (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6bigwhlc |
Big Wheel (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6bigwhld |
Big Wheel (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6bigwhle |
Big Wheel (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6bmc |
Big Money Club (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6bmca |
Big Money Club (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6bnkrcl |
Banker Club (JPM) (IMPACT) (V6, set 1) |
jpm/jpmimpctsw.cpp |
j6bnkrcla |
Banker Club (JPM) (IMPACT) (V6, set 2) |
jpm/jpmimpctsw.cpp |
j6bnkrclb |
Banker Club (JPM) (IMPACT) (V6, set 3) |
jpm/jpmimpctsw.cpp |
j6bnkrclc |
Banker Club (JPM) (IMPACT) (V2) |
jpm/jpmimpctsw.cpp |
j6bno |
Big Nite Out (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6bnoa |
Big Nite Out (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6bnob |
Big Nite Out (Crystal) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6bnoc |
Big Nite Out (Crystal) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6bnza |
Bonanza (JPM) (IMPACT) (BO1 H06) |
jpm/jpmimpctsw.cpp |
j6bnzaa |
Bonanza (JPM) (IMPACT) (BO1 P H06) (Protocol) |
jpm/jpmimpctsw.cpp |
j6bnzab |
Bonanza (JPM) (IMPACT) (BO1 AH06) |
jpm/jpmimpctsw.cpp |
j6bnzac |
Bonanza (JPM) (IMPACT) (BO1 I H06) |
jpm/jpmimpctsw.cpp |
j6bnzad |
Bonanza (JPM) (IMPACT) (BO 9 14) |
jpm/jpmimpctsw.cpp |
j6bnzae |
Bonanza (JPM) (IMPACT) (BO 9P 14) (Protocol) |
jpm/jpmimpctsw.cpp |
j6bnzaf |
Bonanza (JPM) (IMPACT) (BO 9 A 14) |
jpm/jpmimpctsw.cpp |
j6bnzag |
Bonanza (JPM) (IMPACT) (BO 9I 14) |
jpm/jpmimpctsw.cpp |
j6bnzah |
Bonanza (JPM) (IMPACT) (BO5 H10) |
jpm/jpmimpctsw.cpp |
j6bnzai |
Bonanza (JPM) (IMPACT) (BO5 I H10) |
jpm/jpmimpctsw.cpp |
j6bnzaj |
Bonanza (JPM) (IMPACT) (incomplete pair) |
jpm/jpmimpctsw.cpp |
j6bnzak |
Bonanza (JPM) (IMPACT) (BO06 11) |
jpm/jpmimpctsw.cpp |
j6brkout |
Breakout (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6brkouta |
Breakout (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6btbw |
Born To Be Wild Club (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6btbwa |
Born To Be Wild Club (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6btbwb |
Born To Be Wild Club (Crystal) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6btbwc |
Born To Be Wild Club (Crystal) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6btbwd |
Born To Be Wild Club (Crystal) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6bucks |
Bucks Fizz (Ace) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6camelt |
Camelot (JPM) (IMPACT) (CA8 C10) |
jpm/jpmimpctsw.cpp |
j6camelta |
Camelot (JPM) (IMPACT) (CA8P C10, Protocol) |
jpm/jpmimpctsw.cpp |
j6cameltb |
Camelot (JPM) (IMPACT) (CA8 AC10) |
jpm/jpmimpctsw.cpp |
j6cameltc |
Camelot (JPM) (IMPACT) (CA8 C10, Whitbread) |
jpm/jpmimpctsw.cpp |
j6cameltd |
Camelot (JPM) (IMPACT) (CA6 C8) |
jpm/jpmimpctsw.cpp |
j6cas5 |
Casino 5ive Liner (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6cas5a |
Casino 5ive Liner (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6cas5b |
Casino 5ive Liner (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6cas5c |
Casino 5ive Liner (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6cas5d |
Casino 5ive Liner (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6cas5e |
Casino 5ive Liner (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6cas5f |
Casino 5ive Liner (JPM) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6cas5g |
Casino 5ive Liner (JPM) (IMPACT) (set 8, Whitbread) |
jpm/jpmimpctsw.cpp |
j6cas5h |
Casino 5ive Liner (JPM) (IMPACT) (set 9) |
jpm/jpmimpctsw.cpp |
j6cas5i |
Casino 5ive Liner (JPM) (IMPACT) (set 10) |
jpm/jpmimpctsw.cpp |
j6cas5j |
Casino 5ive Liner (JPM) (IMPACT) (set 11) |
jpm/jpmimpctsw.cpp |
j6cas5k |
Casino 5ive Liner (JPM) (IMPACT) (set 12, Whitbread) |
jpm/jpmimpctsw.cpp |
j6cas5l |
Casino 5ive Liner (JPM) (IMPACT) (set 13) |
jpm/jpmimpctsw.cpp |
j6cascla |
Casino Crazy Classic Club (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6casclaa |
Casino Crazy Classic Club (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6casclab |
Casino Crazy Classic Club (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6casclac |
Casino Crazy Classic Club (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6casclad |
Casino Crazy Classic Club (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6casclae |
Casino Crazy Classic Club (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6casclaf |
Casino Crazy Classic Club (JPM) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6casclag |
Casino Crazy Classic Club (JPM) (IMPACT) (set 8) |
jpm/jpmimpctsw.cpp |
j6casclah |
Casino Crazy Classic Club (JPM) (IMPACT) (set 9) |
jpm/jpmimpctsw.cpp |
j6casclai |
Casino Crazy Classic Club (JPM) (IMPACT) (set 10) |
jpm/jpmimpctsw.cpp |
j6casclaj |
Casino Crazy Classic Club (JPM) (IMPACT) (set 11) |
jpm/jpmimpctsw.cpp |
j6casclak |
Casino Crazy Classic Club (JPM) (IMPACT) (set 12) |
jpm/jpmimpctsw.cpp |
j6casclal |
Casino Crazy Classic Club (JPM) (IMPACT) (set 13) |
jpm/jpmimpctsw.cpp |
j6casclam |
Casino Crazy Classic Club (JPM) (IMPACT) (set 14) |
jpm/jpmimpctsw.cpp |
j6casclan |
Casino Crazy Classic Club (JPM) (IMPACT) (set 15) |
jpm/jpmimpctsw.cpp |
j6casclao |
Casino Crazy Classic Club (JPM) (IMPACT) (set 16) |
jpm/jpmimpctsw.cpp |
j6casclap |
Casino Crazy Classic Club (JPM) (IMPACT) (set 17) |
jpm/jpmimpctsw.cpp |
j6casclaq |
Casino Crazy Classic Club (JPM) (IMPACT) (set 18) |
jpm/jpmimpctsw.cpp |
j6casclar |
Casino Crazy Classic Club (JPM) (IMPACT) (set 19) |
jpm/jpmimpctsw.cpp |
j6casclas |
Casino Crazy Classic Club (JPM) (IMPACT) (set 20) |
jpm/jpmimpctsw.cpp |
j6casclat |
Casino Crazy Classic Club (JPM) (IMPACT) (set 21) |
jpm/jpmimpctsw.cpp |
j6casclb |
Casino Crazy Club (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6casclba |
Casino Crazy Club (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6cascz |
Casino Crazy (JPM) (IMPACT) (CC07C L12) (set 1) |
jpm/jpmimpctsw.cpp |
j6cascza |
Casino Crazy (JPM) (IMPACT) (CC07C L12) (set 2) |
jpm/jpmimpctsw.cpp |
j6casczb |
Casino Crazy (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6casczc |
Casino Crazy (JPM) (IMPACT) (CC11C L16) (set 4) |
jpm/jpmimpctsw.cpp |
j6casczd |
Casino Crazy (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6cascze |
Casino Crazy (JPM) (IMPACT) (CC16C L23) (set 6) |
jpm/jpmimpctsw.cpp |
j6casczf |
Casino Crazy (JPM) (IMPACT) (CC16C L23) (set 7) |
jpm/jpmimpctsw.cpp |
j6casczg |
Casino Crazy (JPM) (IMPACT) (CC16C AL23) (set 8) |
jpm/jpmimpctsw.cpp |
j6casczh |
Casino Crazy (JPM) (IMPACT) (CC16C L23) (set 9) |
jpm/jpmimpctsw.cpp |
j6casczi |
Casino Crazy (JPM) (IMPACT) (CC15C L22) (set 10) |
jpm/jpmimpctsw.cpp |
j6casczj |
Casino Crazy (JPM) (IMPACT) (set 11) |
jpm/jpmimpctsw.cpp |
j6casczk |
Casino Crazy (JPM) (IMPACT) (CC12C L17) (set 12) |
jpm/jpmimpctsw.cpp |
j6casczl |
Casino Crazy (JPM) (IMPACT) (set 13) |
jpm/jpmimpctsw.cpp |
j6casczm |
Casino Crazy (JPM) (IMPACT) (CC02C L08) (set 14) |
jpm/jpmimpctsw.cpp |
j6caslas |
Casino Las Vegas (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6caslasa |
Casino Las Vegas (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6caslasb |
Casino Las Vegas (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6caslasc |
Casino Las Vegas (JPM) (IMPACT) (set 4, Whitbread) |
jpm/jpmimpctsw.cpp |
j6ccc |
Casino Crazy Club (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6ccca |
Casino Crazy Club (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6cccb |
Casino Crazy Club (Crystal) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6cccc |
Casino Crazy Club (Crystal) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6cccla |
Casino Crazy Classic (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6ccclaa |
Casino Crazy Classic (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6ccclab |
Casino Crazy Classic (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6ccclac |
Casino Crazy Classic (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6ccclad |
Casino Crazy Classic (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6ccclae |
Casino Crazy Classic (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6ccclaf |
Casino Crazy Classic (JPM) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6ccclag |
Casino Crazy Classic (JPM) (IMPACT) (set 8) |
jpm/jpmimpctsw.cpp |
j6ccclah |
Casino Crazy Classic (JPM) (IMPACT) (set 9) |
jpm/jpmimpctsw.cpp |
j6ccclai |
Casino Crazy Classic (JPM) (IMPACT) (set 10) |
jpm/jpmimpctsw.cpp |
j6ccclaj |
Casino Crazy Classic (JPM) (IMPACT) (set 11) |
jpm/jpmimpctsw.cpp |
j6ccclak |
Casino Crazy Classic (JPM) (IMPACT) (set 12) |
jpm/jpmimpctsw.cpp |
j6cdivr |
Cash Diver (Crystal) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6cheque |
Cheque Mate (JPM) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6cluclb |
Cluedo Club (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6cluclba |
Cluedo Club (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6cluclbb |
Cluedo Club (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6cluclbc |
Cluedo Club (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6cluclbd |
Cluedo Club (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6cluclbe |
Cluedo Club (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6cluclbf |
Cluedo Club (JPM) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6cluclbg |
Cluedo Club (JPM) (IMPACT) (set 8) |
jpm/jpmimpctsw.cpp |
j6cluclbh |
Cluedo Club (JPM) (IMPACT) (set 9) |
jpm/jpmimpctsw.cpp |
j6cluclbi |
Cluedo Club (JPM) (IMPACT) (set 10) |
jpm/jpmimpctsw.cpp |
j6cluclbj |
Cluedo Club (JPM) (IMPACT) (set 11) |
jpm/jpmimpctsw.cpp |
j6cluclbk |
Cluedo Club (JPM) (IMPACT) (set 12) |
jpm/jpmimpctsw.cpp |
j6cluclbl |
Cluedo Club (JPM) (IMPACT) (set 13) |
jpm/jpmimpctsw.cpp |
j6col |
Coliseum (Mdm) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6cola |
Coliseum (Mdm) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6colb |
Coliseum Cash (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6colc |
Coliseum Cash (JPM) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6colcsh |
Coliseum Cash (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6colcsha |
Coliseum Cash (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6colcshb |
Coliseum Cash (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6colcshc |
Coliseum Cash (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6colcshd |
Coliseum Cash (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6cold |
Coliseum Cash (JPM) (IMPACT) (set 8) |
jpm/jpmimpctsw.cpp |
j6cole |
Coliseum Cash (JPM) (IMPACT) (set 9) |
jpm/jpmimpctsw.cpp |
j6colf |
Coliseum Cash (JPM) (IMPACT) (set 10) |
jpm/jpmimpctsw.cpp |
j6colic |
Coliseum (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6colica |
Coliseum (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6colicb |
Coliseum (Crystal) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6colicc |
Coliseum (Crystal) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6colicd |
Coliseum (Crystal) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6colmon |
Colour Of Money (JPM) (IMPACT) (set 1, Whitbread) |
jpm/jpmimpctsw.cpp |
j6colmona |
Colour Of Money (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6colmonb |
Colour Of Money (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6colmonc |
Colour Of Money (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6colmond |
Colour Of Money (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6colmone |
Colour Of Money (JPM) (IMPACT) (set 6, Whitbread) |
jpm/jpmimpctsw.cpp |
j6colmonf |
Colour Of Money (JPM) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6colmong |
Colour Of Money (JPM) (IMPACT) (set 8) |
jpm/jpmimpctsw.cpp |
j6colmonh |
Colour Of Money (JPM) (IMPACT) (set 9) |
jpm/jpmimpctsw.cpp |
j6colmoni |
Colour Of Money (JPM) (IMPACT) (set 10) |
jpm/jpmimpctsw.cpp |
j6colmonj |
Colour Of Money (JPM) (IMPACT) (set 11) |
jpm/jpmimpctsw.cpp |
j6coprob |
Cops 'n' Robbers (Qps) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6coproba |
Cops 'n' Robbers (Qps) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6coprobb |
Cops 'n' Robbers (Qps) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6coprobc |
Cops 'n' Robbers (Qps) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6coprobd |
Cops 'n' Robbers (Qps) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6coprobe |
Cops 'n' Robbers (Qps) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6cpal |
Caesars Palace (Ace) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6cpala |
Caesars Palace (Ace) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6cpalb |
Caesars Palace (Ace) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6cpalc |
Caesars Palace (Ace) (IMPACT) (set 4, Whitbread) |
jpm/jpmimpctsw.cpp |
j6cpald |
Caesars Palace (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6cpale |
Caesars Palace (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6cpalf |
Caesars Palace (Crystal) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6cpalg |
Caesars Palace (Ace) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6cpclb |
Caesar's Palace Club (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6cpclba |
Caesar's Palace Club (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6cpclbb |
Caesar's Palace Club (JPM) (IMPACT) (set 3, Protocol) |
jpm/jpmimpctsw.cpp |
j6crack |
Cracker (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6cracka |
Cracker (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6crackb |
Cracker (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6crackc |
Cracker (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6crackd |
Cracker (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6cracke |
Cracker (JPM) (IMPACT) (set 6, Whitbread) |
jpm/jpmimpctsw.cpp |
j6crackf |
Cracker (JPM) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6crackg |
Cracker (JPM) (IMPACT) (set 8) |
jpm/jpmimpctsw.cpp |
j6crackh |
Cracker (JPM) (IMPACT) (set 9) |
jpm/jpmimpctsw.cpp |
j6cracki |
Cracker (JPM) (IMPACT) (set 10) |
jpm/jpmimpctsw.cpp |
j6crackj |
Cracker (JPM) (IMPACT) (set 11) |
jpm/jpmimpctsw.cpp |
j6crakr |
Cracker (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6crakra |
Cracker (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6crakrb |
Cracker (Crystal) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6crsfir |
Cross Fire (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6crsfira |
Cross Fire (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6crzclb |
Crazy Club (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6crzclba |
Crazy Club (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6crzclbb |
Crazy Club (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6crzclbc |
Crazy Club (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6cshbeu |
Cash Box Club (Empire) (Euro) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6cshbox |
Cash Box Club (Empire) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6cshboxa |
Cash Box Club (Empire) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6cshboxb |
Cash Box Club (Empire) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6cshbst |
Cash Buster (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6cshbsta |
Cash Buster (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6cshbstb |
Cash Buster (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6cshbstc |
Cash Buster (JPM) (IMPACT) (set 4, Whitbread) |
jpm/jpmimpctsw.cpp |
j6cshbstd |
Cash Buster (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6cshcnt |
Cash Countdown (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6cshcnta |
Cash Countdown (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6cshrd |
Cash Raider (Ace) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6cshrda |
Cash Raider (Ace) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6cshrdb |
Cash Raider (Ace) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6cshrdc |
Cash Raider (Ace) (IMPACT) (set 4, Whitbread) |
jpm/jpmimpctsw.cpp |
j6cshrdd |
Cash Raider (Ace) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6cshtwr |
Cash Towers (JPM) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6cshvgs |
Cash Vegas Strip (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6cshvgsa |
Cash Vegas Strip (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6cshvgsb |
Cash Vegas Strip (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6cshvgsc |
Cash Vegas Strip (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6cshvgsd |
Cash Vegas Strip (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6cshvgse |
Cash Vegas Strip (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6cshvgsf |
Cash Vegas Strip (JPM) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6cshvgsg |
Cash Vegas Strip (JPM) (IMPACT) (set 8) |
jpm/jpmimpctsw.cpp |
j6cshvgsh |
Cash Vegas Strip (JPM) (IMPACT) (set 9) |
jpm/jpmimpctsw.cpp |
j6cshvgsi |
Cash Vegas Strip (JPM) (IMPACT) (set 10) |
jpm/jpmimpctsw.cpp |
j6cshvgsj |
Cash Vegas Strip (JPM) (IMPACT) (set 11) |
jpm/jpmimpctsw.cpp |
j6cshvgsk |
Cash Vegas Strip (JPM) (IMPACT) (set 12) |
jpm/jpmimpctsw.cpp |
j6cshvgsl |
Cash Vegas Strip (JPM) (IMPACT) (set 13) |
jpm/jpmimpctsw.cpp |
j6cshvgsm |
Cash Vegas Strip (JPM) (IMPACT) (set 14) |
jpm/jpmimpctsw.cpp |
j6cshvgsn |
Cash Vegas Strip (JPM) (IMPACT) (set 15) |
jpm/jpmimpctsw.cpp |
j6cshvgso |
Cash Vegas Strip (JPM) (IMPACT) (set 16) |
jpm/jpmimpctsw.cpp |
j6cshvgsp |
Cash Vegas Strip (JPM) (IMPACT) (set 17) |
jpm/jpmimpctsw.cpp |
j6cshvgsq |
Cash Vegas Strip (JPM) (IMPACT) (set 18) |
jpm/jpmimpctsw.cpp |
j6cshvgsr |
Cash Vegas Strip (JPM) (IMPACT) (set 19) |
jpm/jpmimpctsw.cpp |
j6daygld |
Daytona Gold (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6dayglda |
Daytona Gold (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6daygldb |
Daytona Gold (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6daygldc |
Daytona Gold (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6daygldd |
Daytona Gold (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6dayglde |
Daytona Gold (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6dayml |
Daytona Millennium (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6daymla |
Daytona Millennium (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6daymlb |
Daytona Millennium (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6dmngz |
Diamond Geezer (JPM) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6dmnjkr |
Demon Jokers (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6dmnjkra |
Demon Jokers (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6dmnjkrb |
Demon Jokers (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6dmnjkrc |
Demon Jokers (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6drdogh |
Dr Dough (Qps) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6dyfl |
Do You Feel Lucky (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6dyfla |
Do You Feel Lucky (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6dyflb |
Do You Feel Lucky (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6dyflc |
Do You Feel Lucky (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6dyfld |
Do You Feel Lucky (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6dyfle |
Do You Feel Lucky (JPM) (IMPACT) (set 6, Whitbread) |
jpm/jpmimpctsw.cpp |
j6dyflf |
Do You Feel Lucky (JPM) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6dyflg |
Do You Feel Lucky (JPM) (IMPACT) (set 8) |
jpm/jpmimpctsw.cpp |
j6dyflh |
Do You Feel Lucky (JPM) (IMPACT) (set 9) |
jpm/jpmimpctsw.cpp |
j6dyfli |
Do You Feel Lucky (JPM) (IMPACT) (set 10) |
jpm/jpmimpctsw.cpp |
j6dyflj |
Do You Feel Lucky (JPM) (IMPACT) (set 11) |
jpm/jpmimpctsw.cpp |
j6easy |
Easy Money (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6easya |
Easy Money (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6easyb |
Easy Money (Crystal) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6easyc |
Easy Money (Crystal) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6euphor |
Euphoria (Ace) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6euphora |
Euphoria (Ace) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6euphorb |
Euphoria (Ace) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6euphorc |
Euphoria (Ace) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6euphord |
Euphoria (Ace) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6euphore |
Euphoria (Ace) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6euphorf |
Euphoria (Ace) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6ewn |
Each Way Nudger Mark 3 (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6ewndg |
Each Way Nudger Mark 3 (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6ewndga |
Each Way Nudger Mark 3 (Crystal) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6ewndgb |
Each Way Nudger Mark 3 (Crystal) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6fastfr |
Fast Fruits Club (Qps) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6fastfra |
Fast Fruits Club (Qps) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6fasttk |
Fast?Trak (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6fasttka |
Fast?Trak (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6fasttkb |
Fast?Trak (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6fasttkc |
Fast?Trak (JPM) (IMPACT) (set 4, Whitbread) |
jpm/jpmimpctsw.cpp |
j6fbcrz |
Football Crazy (JPM) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6ffc |
Frame & Fortune Club (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6ffca |
Frame & Fortune Club (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6ffcb |
Frame & Fortune Club (Crystal) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6ffcc |
Frame & Fortune Club (Crystal) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6ffcd |
Frame & Fortune Club (Crystal) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6ffce |
Frame & Fortune Club (Crystal) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6fifth |
5th Dimension (Ace) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6filth |
Filthy Rich Club (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6filtha |
Filthy Rich Club (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6filthb |
Filthy Rich Club (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6filthc |
Filthy Rich Club (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6firbl |
Fireball (Ace) (IMPACT) (set 1, Whitbread) |
jpm/jpmimpctsw.cpp |
j6firbla |
Fireball (Ace) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6firblb |
Fireball (Ace) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6firblc |
Fireball (Ace) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6firbld |
Fireball (Ace) (IMPACT) (set 5, Whitbread) |
jpm/jpmimpctsw.cpp |
j6firclb |
Firecracker Club (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6firclba |
Firecracker Club (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6firclbb |
Firecracker Club (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6firclbc |
Firecracker Club (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6fireck |
Firecracker (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6firecka |
Firecracker (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6fireckb |
Firecracker (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6fireckc |
Firecracker (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6fireckd |
Firecracker (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6firecke |
Firecracker (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6fivalv |
Five Alive Club (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6fivalva |
Five Alive Club (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6fivalvb |
Five Alive Club (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6fiveln |
Five Liner (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6fivelna |
Five Liner (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6fivelnb |
Five Liner (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6fivelnc |
Five Liner (JPM) (IMPACT) (set 4, Whitbread) |
jpm/jpmimpctsw.cpp |
j6footy |
Football Fever (Empire) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6footya |
Football Fever (Empire) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6footyb |
Football Fever (Empire) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6framft |
Frame & Fortune Club (JPM) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6frc10 |
Force 10 (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6frc10a |
Force 10 (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6frc10b |
Force 10 (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6frc10c |
Force 10 (JPM) (IMPACT) (set 4, Whitbread) |
jpm/jpmimpctsw.cpp |
j6frc10d |
Force 10 (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6frtmch |
The Fruit Machine (JPM) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6frtpot |
Fruitpots (Qps) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6frtpota |
Fruitpots (Qps) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6frtpotb |
Fruitpots (Qps) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6frtpotc |
Fruitpots (Qps) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6gforce |
G Force Roller Coaster (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6gforcea |
G Force Roller Coaster (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6gforceb |
G Force Roller Coaster (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6gforcec |
G Force Roller Coaster (JPM) (IMPACT) (set 4, Whitbread) |
jpm/jpmimpctsw.cpp |
j6gforced |
G Force Roller Coaster (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6gidogh |
G.I. Dough (Ace) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6gldclb |
Gladiator Club (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6gldclba |
Gladiator Club (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6gldclbb |
Gladiator Club (JPM) (IMPACT) (set 3, Protocol) |
jpm/jpmimpctsw.cpp |
j6gldday |
Golden Day (JPM) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6gldmin |
Gold Mine (Empire) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6gldpl |
Golden Palace (Qps) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6gogold |
Go For Gold (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6gogolda |
Go For Gold (JPM) (IMPACT) (set 2, Protocol) |
jpm/jpmimpctsw.cpp |
j6gogoldb |
Go For Gold (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6gogoldc |
Go For Gold (JPM) (IMPACT) (set 4, Whitbread) |
jpm/jpmimpctsw.cpp |
j6golddm |
Golden Demons (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6golddma |
Golden Demons (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6goldgl |
Golden Goal (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6goldgla |
Golden Goal (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6goldglb |
Golden Goal (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6goldglc |
Golden Goal (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6goldgld |
Golden Goal (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6goldgle |
Golden Goal (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6goldglf |
Golden Goal (JPM) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6goldglg |
Golden Goal (JPM) (IMPACT) (set 8) |
jpm/jpmimpctsw.cpp |
j6goldglh |
Golden Goal (JPM) (IMPACT) (set 9) |
jpm/jpmimpctsw.cpp |
j6goldgli |
Golden Goal (JPM) (IMPACT) (set 10) |
jpm/jpmimpctsw.cpp |
j6goldglj |
Golden Goal (JPM) (IMPACT) (set 11) |
jpm/jpmimpctsw.cpp |
j6goldglk |
Golden Goal (JPM) (IMPACT) (set 12) |
jpm/jpmimpctsw.cpp |
j6goldgll |
Golden Goal (JPM) (IMPACT) (set 13) |
jpm/jpmimpctsw.cpp |
j6grc |
Gold Rush Club (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6grca |
Gold Rush Club (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6guab |
Give Us A Break (JPM) (IMPACT) (GB 5 C 8) (set 1) |
jpm/jpmimpctsw.cpp |
j6guaba |
Give Us A Break (JPM) (IMPACT) (GB 5P C 8) (set 2, Protocol) |
jpm/jpmimpctsw.cpp |
j6guabb |
Give Us A Break (JPM) (IMPACT) (GB 5 C 8) (set 3, Whitbread) |
jpm/jpmimpctsw.cpp |
j6guabc |
Give Us A Break (JPM) (IMPACT) (GB 6 C 9) (set 4) |
jpm/jpmimpctsw.cpp |
j6guabcl |
Give Us A Break Club (JPM) (IMPACT) (GB 8 GB12) (set 1) |
jpm/jpmimpctsw.cpp |
j6guabcla |
Give Us A Break Club (JPM) (IMPACT) (GB 8 GB12P) (set 2, Protocol) |
jpm/jpmimpctsw.cpp |
j6guabd |
Give Us A Break (JPM) (IMPACT) (GB 6P C 9) (set 5, Protocol) |
jpm/jpmimpctsw.cpp |
j6guabe |
Give Us A Break (JPM) (IMPACT) (GB 6 C 9) (set 6) |
jpm/jpmimpctsw.cpp |
j6guabf |
Give Us A Break (JPM) (IMPACT) (GB 6 C 9) (set 7, Whitbread) |
jpm/jpmimpctsw.cpp |
j6h5clb |
High Five Club (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6h5clba |
High Five Club (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6hapyhr |
Happy Hour (JPM) (IMPACT) (HH2 C5) (set 1) |
jpm/jpmimpctsw.cpp |
j6hapyhra |
Happy Hour (JPM) (IMPACT) (HH2 C5) (set 2) |
jpm/jpmimpctsw.cpp |
j6hapyhrb |
Happy Hour (JPM) (IMPACT) (HH2 C5) (set 3) |
jpm/jpmimpctsw.cpp |
j6hdc |
Hot Dogs Club (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6hdca |
Hot Dogs Club (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6hdcb |
Hot Dogs Club (Crystal) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6hdcc |
Hot Dogs Club (Crystal) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6hdcd |
Hot Dogs Club (Crystal) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6hdce |
Hot Dogs Club (Crystal) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6hdcf |
Hot Dogs Club (Crystal) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6hdcg |
Hot Dogs Club (Crystal) (IMPACT) (set 8) |
jpm/jpmimpctsw.cpp |
j6hifly |
Hi Flyer (Ace) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6hikar |
Hi Karate (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6hikara |
Hi Karate (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6hikarb |
Hi Karate (Crystal) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6hilosv |
Hi-Lo Silver (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6hilosva |
Hi-Lo Silver (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6hilosvb |
Hi-Lo Silver (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6hilosvc |
Hi-Lo Silver (JPM) (IMPACT) (set 4, Whitbread) |
jpm/jpmimpctsw.cpp |
j6hilosvd |
Hi-Lo Silver (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6hilosve |
Hi-Lo Silver (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6hiphop |
Hip Hopper (Ace) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6hiphopa |
Hip Hopper (Ace) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6hiphopb |
Hip Hopper (Ace) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6hiphopc |
Hip Hopper (Ace) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6hiphopd |
Hip Hopper (Ace) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6hirlcl |
Hi Roller Club (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6hirlcla |
Hi Roller Club (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6hirlclb |
Hi Roller Club (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6hirlclc |
Hi Roller Club (JPM) (IMPACT) (set 4, Protocol) |
jpm/jpmimpctsw.cpp |
j6hirol |
Hi Roller (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6hirola |
Hi Roller (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6hirolb |
Hi Roller (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6hirolc |
Hi Roller (JPM) (IMPACT) (set 4, Whitbread) |
jpm/jpmimpctsw.cpp |
j6hirold |
Hi Roller (JPM) (IMPACT) (set 5, Whitbread) |
jpm/jpmimpctsw.cpp |
j6hisprt |
High Spirits (Empire) (IMPACT) (prototype?) |
jpm/jpmimpctsw.cpp |
j6histk |
Hi Stakes (Qps) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6histka |
Hi Stakes (Qps) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6hotsht |
Hot Shot (Ace) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6hotshta |
Hot Shot (Ace) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6hotshtb |
Hot Shot (Ace) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6hotshtc |
Hot Shot (Ace) (IMPACT) (set 4, Whitbread) |
jpm/jpmimpctsw.cpp |
j6hotshtd |
Hot Shot (Ace) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6hotshte |
Hot Shot (Ace) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6hotshtf |
Hot Shot (Ace) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6hotshtg |
Hot Shot (Ace) (IMPACT) (set 8) |
jpm/jpmimpctsw.cpp |
j6hotshth |
Hot Shot (Ace) (IMPACT) (set 9) |
jpm/jpmimpctsw.cpp |
j6hotshti |
Hot Shot (Ace) (IMPACT) (set 10) |
jpm/jpmimpctsw.cpp |
j6hotshtj |
Hot Shot (Ace) (IMPACT) (set 11) |
jpm/jpmimpctsw.cpp |
j6hotshtk |
Hot Shot (Ace) (IMPACT) (set 12) |
jpm/jpmimpctsw.cpp |
j6hotshtl |
Hot Shot (Ace) (IMPACT) (set 13) |
jpm/jpmimpctsw.cpp |
j6impact |
Hi Impact (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6impacta |
Hi Impact (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6impactb |
Hi Impact (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6impactc |
Hi Impact (JPM) (IMPACT) (15GBP Jackpot) |
jpm/jpmimpctsw.cpp |
j6impls |
Impulse (Crystal) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6impuls |
Impulse (JPM) (IMPACT) (IP 5 C13) (set 1) |
jpm/jpmimpctsw.cpp |
j6impulsa |
Impulse (JPM) (IMPACT) (IP 6 C14) (set 2) |
jpm/jpmimpctsw.cpp |
j6impulsb |
Impulse (JPM) (IMPACT) (IP 6 AC14) (set 3) |
jpm/jpmimpctsw.cpp |
j6impulsc |
Impulse (JPM) (IMPACT) (IP 7 C15) (set 4) |
jpm/jpmimpctsw.cpp |
j6impulsd |
Impulse (JPM) (IMPACT) (IP 7 AC13) (set 5) |
jpm/jpmimpctsw.cpp |
j6impulse |
Impulse (JPM) (IMPACT) (IP 7P C15) (set 6) |
jpm/jpmimpctsw.cpp |
j6impulsf |
Impulse (JPM) (IMPACT) (IP 7P C15) (set 7, Whitbread) |
jpm/jpmimpctsw.cpp |
j6indy |
Indiana Jones (JPM) (IMPACT) (IJ6 L11) (set 1) |
jpm/jpmimpctsw.cpp |
j6indya |
Indiana Jones (JPM) (IMPACT) (IJ6P L11) (set 2, Protocol) |
jpm/jpmimpctsw.cpp |
j6indyb |
Indiana Jones (JPM) (IMPACT) (IJ6 I L11) (set 3) |
jpm/jpmimpctsw.cpp |
j6indyc |
Indiana Jones (JPM) (IMPACT) (IJ6A AL13) (set 4) |
jpm/jpmimpctsw.cpp |
j6indyd |
Indiana Jones (JPM) (IMPACT) (IJ6AP AL13) (set 5, Protocol) |
jpm/jpmimpctsw.cpp |
j6indye |
Indiana Jones (JPM) (IMPACT) (IJ8 L18) (set 6) |
jpm/jpmimpctsw.cpp |
j6indyf |
Indiana Jones (JPM) (IMPACT) (IJ8P L18) (set 7, Protocol) |
jpm/jpmimpctsw.cpp |
j6indyg |
Indiana Jones (JPM) (IMPACT) (IJ8 AL18) (set 8) |
jpm/jpmimpctsw.cpp |
j6indyge |
Indiana Jones (JPM) (IMPACT, German set 1) |
jpm/jpmimpctsw.cpp |
j6indyge2 |
Indiana Jones (JPM) (IMPACT, German set 2) |
jpm/jpmimpctsw.cpp |
j6indyh |
Indiana Jones (JPM) (IMPACT) (IJ8 I L18) (set 9) |
jpm/jpmimpctsw.cpp |
j6indyi |
Indiana Jones (JPM) (IMPACT) (IJ11 L22) (set 10) |
jpm/jpmimpctsw.cpp |
j6indyj |
Indiana Jones (JPM) (IMPACT) (IJ11P L22) (set 11, Protocol) |
jpm/jpmimpctsw.cpp |
j6indyk |
Indiana Jones (JPM) (IMPACT) (IJ11 AL22) (set 12) |
jpm/jpmimpctsw.cpp |
j6jackjs |
Jackpot Justice (Qps) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6jackjsa |
Jackpot Justice (Qps) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6jackjsb |
Jackpot Justice (Qps) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6jackjsc |
Jackpot Justice (Qps) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6jkpldx |
Jokers Plus Deluxe (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6jkpldxa |
Jokers Plus Deluxe (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6jkrgld |
Jokers Gold (JPM) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6jkrpls |
Jokers Plus (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6jkrplsa |
Jokers Plus (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6jkrplsb |
Jokers Plus (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6jkrplsc |
Jokers Plus (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6jkrplsd |
Jokers Plus (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6jkrplse |
Jokers Plus (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6jkwld |
Jokers Wild (JPM) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6jungfv |
Jungle Fever (Ace) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6kamel |
Kameleon (JPM) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6kapang |
Kapang! (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6kapanga |
Kapang! (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6kfc |
Kung Fu Club (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6kfca |
Kung Fu Club (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6kfcb |
Kung Fu Club (Crystal) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6knight |
Your Lucky Knight (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6knighta |
Your Lucky Knight (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6knightb |
Your Lucky Knight (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6knightc |
Your Lucky Knight (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6knightd |
Your Lucky Knight (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6knighte |
Your Lucky Knight (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6kungfu |
Kung Fu (Ace) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6kungfua |
Kung Fu (Ace) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6kungfub |
Kung Fu (Ace) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6kungfuc |
Kung Fu (Ace) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6kungfud |
Kung Fu (Ace) (IMPACT) (set 5, Whitbread) |
jpm/jpmimpctsw.cpp |
j6luckla |
Lucky Las Vegas (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6lucklaa |
Lucky Las Vegas (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6lucklab |
Lucky Las Vegas (Crystal) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6lucklo |
Lucky Lottery Club (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6luckloa |
Lucky Lottery Club (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6magcir |
Magic Circle Club (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6magcira |
Magic Circle Club (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6magcirb |
Magic Circle Club (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6magcirc |
Magic Circle Club (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6magcird |
Magic Circle Club (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6mavrk |
Maverick (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6mavrka |
Maverick (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6mavrkb |
Maverick (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6mavrkc |
Maverick (JPM) (IMPACT) (set 4, Whitbread) |
jpm/jpmimpctsw.cpp |
j6mavrkd |
Maverick (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6maxcsh |
Maximus Cash (JPM) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6maxod |
Maximum Overdrive (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6maxoda |
Maximum Overdrive (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6maxodb |
Maximum Overdrive (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6maxodc |
Maximum Overdrive (JPM) (IMPACT) (set 4, Whitbread) |
jpm/jpmimpctsw.cpp |
j6medal |
Medallion Job (Qps) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6medala |
Medallion Job (Qps) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6medalb |
Medallion Job (Qps) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6medalc |
Medallion Job (Qps) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6medald |
Medallion Job (Qps) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6megbck |
Mega Bucks (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6megbcka |
Mega Bucks (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6megbckb |
Mega Bucks (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6megbckc |
Mega Bucks (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6megbckd |
Mega Bucks (JPM) (IMPACT) (set 5, Whitbread) |
jpm/jpmimpctsw.cpp |
j6milln |
Millionaire (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6millna |
Millionaire (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6monmad |
Money Madness (Ace) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6mono60 |
Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO13 C24) (set 1) |
jpm/jpmimpctsw.cpp |
j6mono60a |
Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO13 C24) (set 2) |
jpm/jpmimpctsw.cpp |
j6mono60b |
Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO13 C24) (set 3) |
jpm/jpmimpctsw.cpp |
j6mono60c |
Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO13 C24) (set 4, Whitbread) |
jpm/jpmimpctsw.cpp |
j6mono60d |
Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO11 L22) (set 5) |
jpm/jpmimpctsw.cpp |
j6mono60e |
Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO11P L22)(set 6, Protocol) |
jpm/jpmimpctsw.cpp |
j6mono60f |
Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO11 AL22 (set 7) |
jpm/jpmimpctsw.cpp |
j6mono60g |
Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO11 L22) (set 8, Whitbread) |
jpm/jpmimpctsw.cpp |
j6mono60h |
Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO11 IL22) (set 9) |
jpm/jpmimpctsw.cpp |
j6mono60i |
Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO11 IL22) (set 10) |
jpm/jpmimpctsw.cpp |
j6mono60j |
Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO8 L16) (set 11) |
jpm/jpmimpctsw.cpp |
j6mono60k |
Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 12) |
jpm/jpmimpctsw.cpp |
j6mono60l |
Monopoly 60th Anniversary Edition (JPM) (IMPACT) (MO3 L11) (set 13) |
jpm/jpmimpctsw.cpp |
j6monobn |
Monopoly Bingo (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6monobna |
Monopoly Bingo (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6monobnb |
Monopoly Bingo (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6monst |
Monster Cash Club (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6monsta |
Monster Cash Club (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6monstb |
Monster Cash Club (Crystal) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6monstc |
Monster Cash Club (Crystal) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6monstd |
Monster Cash Club (Crystal) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6montlk |
Money Talks (JPM) (IMPACT) (MT5 L17) (set 1) |
jpm/jpmimpctsw.cpp |
j6montlka |
Money Talks (JPM) (IMPACT) (MT5 I L17) (set 2) |
jpm/jpmimpctsw.cpp |
j6montlkb |
Money Talks (JPM) (IMPACT) (MT3 L12) (set 3) |
jpm/jpmimpctsw.cpp |
j6montlkc |
Money Talks (JPM) (IMPACT) (MT3 P L12) (set 4, Protocol) |
jpm/jpmimpctsw.cpp |
j6montlkd |
Money Talks (JPM) (IMPACT) (MT3 A L12) (set 5) |
jpm/jpmimpctsw.cpp |
j6montlke |
Money Talks (JPM) (IMPACT) (MT3 P GL12) (set 6, Protocol) |
jpm/jpmimpctsw.cpp |
j6montlkf |
Money Talks (JPM) (IMPACT) (MT7 L19) (set 7) |
jpm/jpmimpctsw.cpp |
j6montlkg |
Money Talks (JPM) (IMPACT) (MT7 P L19) (set 8, Protocol) |
jpm/jpmimpctsw.cpp |
j6montlkh |
Money Talks (JPM) (IMPACT) (MT7 A L19) (set 9) |
jpm/jpmimpctsw.cpp |
j6outlaw |
Outlaw (JPM) (IMPACT, v3) |
jpm/jpmimpctsw.cpp |
j6outlawc |
Outlaw (JPM) (IMPACT, Club?) |
jpm/jpmimpctsw.cpp |
j6outlawd |
Outlaw (JPM) (IMPACT, v3) (Protocol) |
jpm/jpmimpctsw.cpp |
j6oxo |
Oxo (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6oxoa |
Oxo (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6oxob |
Oxo (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6oxobin |
Oxo Bingo (JPM) (IMPACT) (OX6 L12) (set 1) |
jpm/jpmimpctsw.cpp |
j6oxobina |
Oxo Bingo (JPM) (IMPACT) (OX6 L12) (set 2) |
jpm/jpmimpctsw.cpp |
j6oxobinb |
Oxo Bingo (JPM) (IMPACT) (OX8 AC14) (set 3) |
jpm/jpmimpctsw.cpp |
j6oxobinc |
Oxo Bingo (JPM) (IMPACT) (OX8 AC14) (set 4) |
jpm/jpmimpctsw.cpp |
j6oxobind |
Oxo Bingo (JPM) (IMPACT) (OX11 AC17) (set 5) |
jpm/jpmimpctsw.cpp |
j6oxobine |
Oxo Bingo (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6oxobinf |
Oxo Bingo (JPM) (IMPACT) (OX11 AC17) (set 7) |
jpm/jpmimpctsw.cpp |
j6oxoc |
Oxo (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6oxod |
Oxo (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6oxoe |
Oxo (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6pacman |
Pac Man Plus (Qps) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6papa |
Paparazzi (Empire) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6papaa |
Paparazzi (Empire) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6papab |
Paparazzi (Empire) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6papac |
Paparazzi (Empire) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6papad |
Paparazzi (Empire) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6papae |
Paparazzi (Empire) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6papaf |
Paparazzi (Empire) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6phxgld |
Phoenix Gold (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6phxglda |
Phoenix Gold (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6phxgldb |
Phoenix Gold (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6phxgldc |
Phoenix Gold (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6phxgldd |
Phoenix Gold (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6phxglde |
Phoenix Gold (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6phxgldf |
Phoenix Gold (JPM) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6phxgldg |
Phoenix Gold (JPM) (IMPACT) (set 8) |
jpm/jpmimpctsw.cpp |
j6pinfvr |
Pinball Fever (Crystal) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6pinwzc |
Pinball Wizard (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6pinwzca |
Pinball Wizard (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6pinwzcb |
Pinball Wizard (Crystal) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6pinwzd |
Pinball Wizard (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6pinwzda |
Pinball Wizard (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6pinwzdb |
Pinball Wizard (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6pinwzdc |
Pinball Wizard (JPM) (IMPACT) (set 4, Whitbread) |
jpm/jpmimpctsw.cpp |
j6pinwzdd |
Pinball Wizard (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6pinwzde |
Pinball Wizard (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6pirgld |
Pirates Gold (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6pirglda |
Pirates Gold (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6pnxgd |
Phoenix Gold De Luxe (JPM) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6pnxmil |
Phoenix Millennium (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6pnxmila |
Phoenix Millennium (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6pnxmilb |
Phoenix Millennium (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6pnxmilc |
Phoenix Millennium (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6pog |
Pot Of Gold (Ace) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6poga |
Pot Of Gold (Ace) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6pogb |
Pot Of Gold (Ace) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6pogc |
Pot Of Gold (Ace) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6pogcls |
Pot Of Gold Classic (Ace) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6pogclsa |
Pot Of Gold Classic (Ace) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6pogclsb |
Pot Of Gold Classic (Ace) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6pogd |
Pot Of Gold (Ace) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6pompay |
Up Pompay (Ace) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6pompaya |
Up Pompay (Ace) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6pompayb |
Up Pompay (Ace) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6pompayc |
Up Pompay (Ace) (IMPACT) (set 4, Whitbread) |
jpm/jpmimpctsw.cpp |
j6popoli |
Popeye & Olive (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6popolia |
Popeye & Olive (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6potg |
Pot Of Gold (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6potga |
Pot Of Gold (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6potgb |
Pot Of Gold (Crystal) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6pwrlin |
Power Lines (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6pwrlina |
Power Lines (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6pwrspn |
Powerspin (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6pwrspna |
Powerspin (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6pwrspnb |
Powerspin (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6pwrspnc |
Powerspin (JPM) (IMPACT) (set 4, Whitbread) |
jpm/jpmimpctsw.cpp |
j6pwrspnd |
Powerspin (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6pwrspne |
Powerspin (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6quantm |
Quantum Leap (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6quantma |
Quantum Leap (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6quantmb |
Quantum Leap (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6quantmc |
Quantum Leap (JPM) (IMPACT) (set 4, Whitbread) |
jpm/jpmimpctsw.cpp |
j6quick |
Quicksilver (RAL) (HLB AC2) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6r2rum |
Ready To Rumble (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6r2ruma |
Ready To Rumble (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6r2rumb |
Ready To Rumble (Crystal) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6r2rumc |
Ready To Rumble (Crystal) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6r2rumd |
Ready To Rumble (Crystal) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6r2rume |
Ready To Rumble (Crystal) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6ra |
Red Alert (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6raa |
Red Alert (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6rab |
Red Alert (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6rac |
Red Alert (JPM) (IMPACT) (set 4, Whitbread) |
jpm/jpmimpctsw.cpp |
j6raclb |
Red Alert Club (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6raclba |
Red Alert Club (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6raclbb |
Red Alert Club (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6raclbc |
Red Alert Club (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6raclbd |
Red Alert Club (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6rad |
Red Alert (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6rager |
Red Alert (JPM) [German] (IMPACT) |
jpm/jpmimpctsw.cpp |
j6ramese |
Rameses' Riches Club (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6ramesea |
Rameses' Riches Club (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6rameseb |
Rameses' Riches Club (Crystal) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6ramesec |
Rameses' Riches Club (Crystal) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6ramesed |
Rameses' Riches Club (Crystal) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6ramesee |
Rameses' Riches Club (Crystal) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6ramesef |
Rameses' Riches Club (Crystal) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6rccls |
Roller Coaster Classic (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6rcclsa |
Roller Coaster Classic (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6rcclsb |
Roller Coaster Classic (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6rcclub |
Roller Coaster Club (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6rccluba |
Roller Coaster Club (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6rcclubb |
Roller Coaster Club (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6redal |
Red Alert (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6redala |
Red Alert (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6redarw |
Red Arrow (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6redarwa |
Red Arrow (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6redarwb |
Red Arrow (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6redarwc |
Red Arrow (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6redarwd |
Red Arrow (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6redarwe |
Red Arrow (JPM) (IMPACT) (set 6, Whitbread) |
jpm/jpmimpctsw.cpp |
j6redarwf |
Red Arrow (JPM) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6redarwg |
Red Arrow (JPM) (IMPACT) (set 8) |
jpm/jpmimpctsw.cpp |
j6redarwh |
Red Arrow (JPM) (IMPACT) (set 9) |
jpm/jpmimpctsw.cpp |
j6redarwi |
Red Arrow (JPM) (IMPACT) (set 10) |
jpm/jpmimpctsw.cpp |
j6redarwj |
Red Arrow (JPM) (IMPACT) (set 11) |
jpm/jpmimpctsw.cpp |
j6redarww |
Red Arrow (JPM) (IMPACT) (set 12, Whitbread) |
jpm/jpmimpctsw.cpp |
j6reddmn |
Red Demon (JPM) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6reelb |
Reel Bingo Classic Club (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6reelba |
Reel Bingo Classic Club (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6reelmn |
Reel Money (JPM) (IMPACT) (RE 9) (set 1) |
jpm/jpmimpctsw.cpp |
j6reelmna |
Reel Money (JPM) (IMPACT) (RE 9) (set 2) |
jpm/jpmimpctsw.cpp |
j6reelmnb |
Reel Money (JPM) (IMPACT) (RE 9) (set 3) |
jpm/jpmimpctsw.cpp |
j6reelmnc |
Reel Money (JPM) (IMPACT) (RE 9) (set 4) |
jpm/jpmimpctsw.cpp |
j6reelmnd |
Reel Money (JPM) (IMPACT) (RE 7) (set 5) |
jpm/jpmimpctsw.cpp |
j6reelth |
Reel Thing (Ace) (IMPACT) set 1) |
jpm/jpmimpctsw.cpp |
j6reeltha |
Reel Thing (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6reelthb |
Reel Thing (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6rh6 |
Red Hot 6 (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6rh6a |
Red Hot 6 (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6rh6b |
Red Hot 6 (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6rh6c |
Red Hot 6 (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6rh6cl |
Red Hot Six Club (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6rh6cla |
Red Hot Six Club (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6rh6clb |
Red Hot Six Club (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6rh6clc |
Red Hot Six Club (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6rh6cld |
Red Hot Six Club (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6rh6d |
Red Hot 6 (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6rh6e |
Red Hot 6 (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6rhchil |
Red Hot Chili Stepper (Ace) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6rhchila |
Red Hot Chili Stepper (Ace) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6rhchilb |
Red Hot Chili Stepper (Ace) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6rhchilc |
Red Hot Chili Stepper (Ace) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6rhchild |
Red Hot Chili Stepper (Ace) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6richpk |
Rich Pickings (Ace) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6rico |
Ricochet (JPM) (IMPACT) (R I) (set 1) |
jpm/jpmimpctsw.cpp |
j6ricoa |
Ricochet (JPM) (IMPACT) (R IP) (set 2) |
jpm/jpmimpctsw.cpp |
j6ricob |
Ricochet (JPM) (IMPACT) (R IA) (set 3) |
jpm/jpmimpctsw.cpp |
j6ricoc |
Ricochet (JPM) (IMPACT) (R I) (set 4) |
jpm/jpmimpctsw.cpp |
j6ricod |
Ricochet (JPM) (IMPACT) (R IS) (set 5) |
jpm/jpmimpctsw.cpp |
j6ricoe |
Ricochet (JPM) (IMPACT) (R IS) (set 6) |
jpm/jpmimpctsw.cpp |
j6robin |
Robin Hood (Ace) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6robina |
Robin Hood (Ace) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6robinb |
Robin Hood (Ace) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6robinc |
Robin Hood (Ace) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6roller |
Roller Coaster (JPM) (IMPACT) (RC11 C30, 30p Stake, £15 Jackpot) |
jpm/jpmimpctsw.cpp |
j6rollera |
Roller Coaster (JPM) (IMPACT) (RC11P C30, 30p Stake, £15 Jackpot, Protocol) |
jpm/jpmimpctsw.cpp |
j6rollerb |
Roller Coaster (JPM) (IMPACT) (RC11 AC30, 30p Stake, £15 Jackpot) |
jpm/jpmimpctsw.cpp |
j6rollerc |
Roller Coaster (JPM) (IMPACT) (RC11 C30, 30p Stake, £15 Jackpot, Whitbread) |
jpm/jpmimpctsw.cpp |
j6rollerd |
Roller Coaster (JPM) (IMPACT) (RC11 C29, 30p Stake, £15 Jackpot) |
jpm/jpmimpctsw.cpp |
j6rollere |
Roller Coaster (JPM) (IMPACT) (RC10 C20, 20p Stake, £10 Jackpot) |
jpm/jpmimpctsw.cpp |
j6rollerf |
Roller Coaster (JPM) (IMPACT) (RC9 L26, 20p Stake, £8 Jackpot) |
jpm/jpmimpctsw.cpp |
j6rollerg |
Roller Coaster (JPM) (IMPACT) (RC9P L26, 20p Stake, £8 Jackpot, Protocol) |
jpm/jpmimpctsw.cpp |
j6rollerh |
Roller Coaster (JPM) (IMPACT) (RC9 AL26, 20p Stake, £8 Jackpot) |
jpm/jpmimpctsw.cpp |
j6rolleri |
Roller Coaster (JPM) (IMPACT) (RC9 L26, 20p Stake, £10 Jackpot, Whitbread) |
jpm/jpmimpctsw.cpp |
j6rollerj |
Roller Coaster (JPM) (IMPACT) (RC5 L14, 20p Stake, £8 Jackpot) |
jpm/jpmimpctsw.cpp |
j6rollerk |
Roller Coaster (JPM) (IMPACT) (RC4 L15, 20p Stake, £8 Jackpot) |
jpm/jpmimpctsw.cpp |
j6rollerl |
Roller Coaster (JPM) (IMPACT) (RC4P L15, 20p Stake, £8 Jackpot, Protocol) |
jpm/jpmimpctsw.cpp |
j6rollerm |
Roller Coaster (JPM) (IMPACT) (RC4 AL15, 20p Stake, £8 Jackpot) |
jpm/jpmimpctsw.cpp |
j6rollern |
Roller Coaster (JPM) (IMPACT) (RC4 I L15, 20p Stake, £8 Jackpot) |
jpm/jpmimpctsw.cpp |
j6rollero |
Roller Coaster (JPM) (IMPACT) (RC2 L07, 20p Stake, £8 Jackpot) |
jpm/jpmimpctsw.cpp |
j6rollerp |
Roller Coaster (JPM) (IMPACT) (RC2 I L07, 20p Stake, £8 Jackpot) |
jpm/jpmimpctsw.cpp |
j6roof |
Thru' The Roof (Ace) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6roofa |
Thru' The Roof (Ace) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6royfls |
Royal Flush Club (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6royflsa |
Royal Flush Club (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6royflsb |
Royal Flush Club (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6royflsc |
Royal Flush Club (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6royflsd |
Royal Flush Club (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6royflse |
Royal Flush Club (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6samur |
Samurai Club (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6samura |
Samurai Club (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6samurb |
Samurai Club (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6samurc |
Samurai Club (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6samurd |
Samurai Club (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6scarlt |
Captain Scarlet (Ace) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6shoot |
ShootOut (JPM) (IMPACT) (Whitbread) |
jpm/jpmimpctsw.cpp |
j6showtm |
It's Showtime (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6showtma |
It's Showtime (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6showtmb |
It's Showtime (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6showtmc |
It's Showtime (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6showtmd |
It's Showtime (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6showtme |
It's Showtime (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6showtmf |
It's Showtime (JPM) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6showtmg |
It's Showtime (JPM) (IMPACT) (set 8) |
jpm/jpmimpctsw.cpp |
j6showtmh |
It's Showtime (JPM) (IMPACT) (set 9) |
jpm/jpmimpctsw.cpp |
j6showtmi |
It's Showtime (JPM) (IMPACT) (set 10) |
jpm/jpmimpctsw.cpp |
j6showtmj |
It's Showtime (JPM) (IMPACT) (set 11) |
jpm/jpmimpctsw.cpp |
j6showtmk |
It's Showtime (JPM) (IMPACT) (set 12) |
jpm/jpmimpctsw.cpp |
j6showtml |
It's Showtime (JPM) (IMPACT) (set 13) |
jpm/jpmimpctsw.cpp |
j6sidewd |
Sidewinder (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6sidewda |
Sidewinder (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6sidewdb |
Sidewinder (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6sidewdc |
Sidewinder (JPM) (IMPACT) (set 4, Whitbread) |
jpm/jpmimpctsw.cpp |
j6sidewdd |
Sidewinder (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6sidewde |
Sidewinder (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6slagn |
Snakes & Ladders Slides Again (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6slagna |
Snakes & Ladders Slides Again (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6slagnb |
Snakes & Ladders Slides Again (Crystal) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6slagnc |
Snakes & Ladders Slides Again (Crystal) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6slvgst |
Silver Ghost (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6slvgsta |
Silver Ghost (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6slvgstb |
Silver Ghost (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6slvgstc |
Silver Ghost (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6slvgstd |
Silver Ghost (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6slvgste |
Silver Ghost (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6slvgstf |
Silver Ghost (JPM) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6slvgstg |
Silver Ghost (JPM) (IMPACT) (set 8) |
jpm/jpmimpctsw.cpp |
j6snakes |
Snakes & Ladders (JPM) (IMPACT) (SL18 C22) (set 1) |
jpm/jpmimpctsw.cpp |
j6snakesa |
Snakes & Ladders (JPM) (IMPACT) (SL18P C22) (set 2, Protocol) |
jpm/jpmimpctsw.cpp |
j6snakesb |
Snakes & Ladders (JPM) (IMPACT) (SL18 AC22) (set 3) |
jpm/jpmimpctsw.cpp |
j6snakesc |
Snakes & Ladders (JPM) (IMPACT) (SL18 C22) (set 4, Whitbread) |
jpm/jpmimpctsw.cpp |
j6snakesd |
Snakes & Ladders (JPM) (IMPACT) (SL16 C20) (set 5) |
jpm/jpmimpctsw.cpp |
j6snakese |
Snakes & Ladders (JPM) (IMPACT) (SL17 C21) (set 6) |
jpm/jpmimpctsw.cpp |
j6snakesf |
Snakes & Ladders (JPM) (IMPACT) (SL10 C13) (set 7) |
jpm/jpmimpctsw.cpp |
j6snakesg |
Snakes & Ladders (JPM) (IMPACT) (SL8P C11) (set 8) |
jpm/jpmimpctsw.cpp |
j6snakesh |
Snakes & Ladders (JPM) (SL11 C14) (IMPACT) (set 9) |
jpm/jpmimpctsw.cpp |
j6snakesi |
Snakes & Ladders (JPM) (SL11 AC14) (IMPACT) (set 10) |
jpm/jpmimpctsw.cpp |
j6snakesj |
Snakes & Ladders (JPM) (SL11P CA4) (IMPACT) (set 11, Protocol) |
jpm/jpmimpctsw.cpp |
j6snakesk |
Snakes & Ladders (JPM) (SL15 C18) (IMPACT) (set 12) |
jpm/jpmimpctsw.cpp |
j6snakesl |
Snakes & Ladders (JPM) (SLB C2) (IMPACT) (set 13) |
jpm/jpmimpctsw.cpp |
j6sonic |
Sonic The Hedgehog (JPM) (IMPACT) (SO10 C13) |
jpm/jpmimpctsw.cpp |
j6sonica |
Sonic The Hedgehog (JPM) (IMPACT) (SO10P C13, Protocol) |
jpm/jpmimpctsw.cpp |
j6sonicb |
Sonic The Hedgehog (JPM) (IMPACT) (SO10 AC13) |
jpm/jpmimpctsw.cpp |
j6sonicc |
Sonic The Hedgehog (JPM) (IMPACT) (SO10 C13, Whitbread) |
jpm/jpmimpctsw.cpp |
j6sonicd |
Sonic The Hedgehog (JPM) (IMPACT) (SO9 C12) |
jpm/jpmimpctsw.cpp |
j6sonice |
Sonic The Hedgehog (JPM) (IMPACT) (SO7 C10) |
jpm/jpmimpctsw.cpp |
j6sonicf |
Sonic The Hedgehog (JPM) (IMPACT) (SO7 AC10) |
jpm/jpmimpctsw.cpp |
j6sonicg |
Sonic The Hedgehog (JPM) (IMPACT) (SO1 AC2) |
jpm/jpmimpctsw.cpp |
j6sonich |
Sonic The Hedgehog (JPM) (IMPACT) (set 9) |
jpm/jpmimpctsw.cpp |
j6spcinv |
Space Invaders (Crystal) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6stards |
Stardust (JPM) (IMPACT) (SD 2 C 7) (set 1) |
jpm/jpmimpctsw.cpp |
j6stardsa |
Stardust (JPM) (IMPACT) (SD 2P C 7) (set 2, Protocol) |
jpm/jpmimpctsw.cpp |
j6stardsb |
Stardust (JPM) (IMPACT) (SD 2 AC 7) (set 3) |
jpm/jpmimpctsw.cpp |
j6stardsc |
Stardust (JPM) (IMPACT) (SD 2 C 7) (set 4, Whitbread) |
jpm/jpmimpctsw.cpp |
j6start |
Starturn (JPM / Showcase) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6starta |
Starturn (JPM / Showcase) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6strk10 |
Strike 10 (Ace) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6strk10a |
Strike 10 (Ace) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6strk10b |
Strike 10 (Ace) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6strk10c |
Strike 10 (Ace) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6strk10d |
Strike 10 (Ace) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6strk10e |
Strike 10 (Ace) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6strk10f |
Strike 10 (Ace) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6strk10g |
Strike 10 (Ace) (IMPACT) (set 8) |
jpm/jpmimpctsw.cpp |
j6strk10h |
Strike 10 (Ace) (IMPACT) (set 9) |
jpm/jpmimpctsw.cpp |
j6strk10i |
Strike 10 (Ace) (IMPACT) (set 10) |
jpm/jpmimpctsw.cpp |
j6strk10j |
Strike 10 (Ace) (IMPACT) (set 11) |
jpm/jpmimpctsw.cpp |
j6strk10k |
Strike 10 (Ace) (IMPACT) (set 12) |
jpm/jpmimpctsw.cpp |
j6supbrk |
Super Breakout (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6supbrka |
Super Breakout (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6supbrkb |
Super Breakout (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6supbrkc |
Super Breakout (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6supbrkd |
Super Breakout (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6supbrke |
Super Breakout (JPM) (IMPACT) (set 6, Whitbread) |
jpm/jpmimpctsw.cpp |
j6supbrkf |
Super Breakout (JPM) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6supbrkg |
Super Breakout (JPM) (IMPACT) (set 8) |
jpm/jpmimpctsw.cpp |
j6supbrkh |
Super Breakout (JPM) (IMPACT) (set 9) |
jpm/jpmimpctsw.cpp |
j6supbrki |
Super Breakout (JPM) (IMPACT) (set 10) |
jpm/jpmimpctsw.cpp |
j6supbrkj |
Super Breakout (JPM) (IMPACT) (set 11) |
jpm/jpmimpctsw.cpp |
j6svndb |
7 Deadly Bins (Ace) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6swpdrp |
Swop Till Ya Drop (JPM) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6tbirds |
Thunderbirds (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6tbirdsa |
Thunderbirds (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6tbirdsb |
Thunderbirds (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6tbirdsc |
Thunderbirds (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6tbirdsd |
Thunderbirds (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6tbirdse |
Thunderbirds (JPM) (IMPACT) (set 6, Whitbread) |
jpm/jpmimpctsw.cpp |
j6tbirdsf |
Thunderbirds (JPM) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6tbirdsg |
Thunderbirds (JPM) (IMPACT) (set 8) |
jpm/jpmimpctsw.cpp |
j6tbirdsh |
Thunderbirds (JPM) (IMPACT) (set 9) |
jpm/jpmimpctsw.cpp |
j6tbirdsi |
Thunderbirds (JPM) (IMPACT) (set 10) |
jpm/jpmimpctsw.cpp |
j6tbirdsj |
Thunderbirds (JPM) (IMPACT) (set 11) |
jpm/jpmimpctsw.cpp |
j6tbirdsk |
Thunderbirds (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6tbirdsl |
Thunderbirds (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6tbirdsm |
Thunderbirds (Crystal) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6tbirdsn |
Thunderbirds (Crystal) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6tbirdso |
Thunderbirds (Crystal) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6tbirdsp |
Thunderbirds (Crystal) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6tbirdsq |
Thunderbirds (Crystal) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6tbirdsr |
Thunderbirds (JPM / Predator) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6tbrdcl |
Thunderbirds Club (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6tbrdcla |
Thunderbirds Club (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6tbrdclb |
Thunderbirds Club (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6tbrdclc |
Thunderbirds Club (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6tbrdcld |
Thunderbirds Club (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6tbrdcle |
Thunderbirds Club (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6tbrdclf |
Thunderbirds Club (JPM) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6tbrdclg |
Thunderbirds Club (JPM) (IMPACT) (set 8) |
jpm/jpmimpctsw.cpp |
j6tbrdclh |
Thunderbirds Club (JPM) (IMPACT) (set 9) |
jpm/jpmimpctsw.cpp |
j6tbrdcli |
Thunderbirds Club (JPM) (IMPACT) (set 10) |
jpm/jpmimpctsw.cpp |
j6tbrdclj |
Thunderbirds Club (JPM) (IMPACT) (set 11) |
jpm/jpmimpctsw.cpp |
j6tbrdclk |
Thunderbirds Club (JPM) (IMPACT) (set 12) |
jpm/jpmimpctsw.cpp |
j6tbrdcll |
Thunderbirds Club (JPM) (IMPACT) (set 13) |
jpm/jpmimpctsw.cpp |
j6thril |
Thriller (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6thrila |
Thriller (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6tomb |
Tomb Raider (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6tomba |
Tomb Raider (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6tombb |
Tomb Raider (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6tombc |
Tomb Raider (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6tombd |
Tomb Raider (JPM) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6tombe |
Tomb Raider (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6tombf |
Tomb Raider (JPM) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6tombg |
Tomb Raider (JPM) (IMPACT) (set 8) |
jpm/jpmimpctsw.cpp |
j6topflg |
Top Flight (Ace) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6tqust |
Treasure Quest (Crystal) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6tqusta |
Treasure Quest (Crystal) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6tqustb |
Treasure Quest (Crystal) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6tqustc |
Treasure Quest (Crystal) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6tutti |
Tutti Frutti (Qps) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6twst |
Twister (Ace) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6twsta |
Twister (Ace) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6twstb |
Twister (Ace) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6twstc |
Twister (Ace) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6twstd |
Twister (Ace) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6twstdt |
Twister (JPM) [Dutch] (IMPACT) |
jpm/jpmimpctsw.cpp |
j6twste |
Twister (Ace) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6twstf |
Twister (Ace) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6twstg |
Twister (Ace) (IMPACT) (set 8) |
jpm/jpmimpctsw.cpp |
j6twsth |
Twister (Ace) (IMPACT) (set 9) |
jpm/jpmimpctsw.cpp |
j6twsti |
Twister (Ace) (IMPACT) (set 10) |
jpm/jpmimpctsw.cpp |
j6twstj |
Twister (Ace) (IMPACT) (set 11) |
jpm/jpmimpctsw.cpp |
j6untch |
Untouchable (JPM) (IMPACT) (UN3B LO6) |
jpm/jpmimpctsw.cpp |
j6untcha |
Untouchable (JPM) (IMPACT) (UN3BI LO6) |
jpm/jpmimpctsw.cpp |
j6vindal |
Vindaloot (JPM) (IMPACT) |
jpm/jpmimpctsw.cpp |
j6vivark |
The Flintstones in Viva Rock Vegas (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6vivarka |
The Flintstones in Viva Rock Vegas (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6vivarkb |
The Flintstones in Viva Rock Vegas (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6vivarkc |
The Flintstones in Viva Rock Vegas (JPM) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6vivarkd |
The Flintstones in Viva Rock Vegas (JPM) (IMPACT) (set 5, Whitbread) |
jpm/jpmimpctsw.cpp |
j6vivarke |
The Flintstones in Viva Rock Vegas (JPM) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6vivarkf |
The Flintstones in Viva Rock Vegas (JPM) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6vivarkg |
The Flintstones in Viva Rock Vegas (JPM) (IMPACT) (set 8) |
jpm/jpmimpctsw.cpp |
j6vivarkh |
The Flintstones in Viva Rock Vegas (JPM) (IMPACT) (set 9) |
jpm/jpmimpctsw.cpp |
j6vivarki |
The Flintstones in Viva Rock Vegas (JPM) (IMPACT) (set 10) |
jpm/jpmimpctsw.cpp |
j6vivarkj |
The Flintstones in Viva Rock Vegas (JPM) (IMPACT) (set 11) |
jpm/jpmimpctsw.cpp |
j6vivarkk |
The Flintstones in Viva Rock Vegas (JPM) (IMPACT) (set 12) |
jpm/jpmimpctsw.cpp |
j6vivrkc |
The Flintstones in Viva Rock Vegas (Club) (JPM) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6vivrkca |
The Flintstones in Viva Rock Vegas (Club) (JPM) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6vivrkcb |
The Flintstones in Viva Rock Vegas (Club) (JPM) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
j6wildw |
Wild West (Ace) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6wildwa |
Wild West (Ace) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6wildwb |
Wild West (Ace) (IMPACT) (set 3, Whitbread) |
jpm/jpmimpctsw.cpp |
j6wildwc |
Wild West (Ace) (IMPACT) (set 4) |
jpm/jpmimpctsw.cpp |
j6wildwd |
Wild West (Ace) (IMPACT) (set 5) |
jpm/jpmimpctsw.cpp |
j6wildwe |
Wild West (Ace) (IMPACT) (set 6) |
jpm/jpmimpctsw.cpp |
j6wildwf |
Wild West (Ace) (IMPACT) (set 7) |
jpm/jpmimpctsw.cpp |
j6wildwg |
Wild West (Ace) (IMPACT) (set 8, Whitbread) |
jpm/jpmimpctsw.cpp |
j6wizard |
Wizard Of Odds (JPM) (IMPACT) (WZ 7 C 8) (set 1) |
jpm/jpmimpctsw.cpp |
j6wizarda |
Wizard Of Odds (JPM) (IMPACT) (WZ 7P C 8) (set 2, Protocol) |
jpm/jpmimpctsw.cpp |
j6wizardb |
Wizard Of Odds (JPM) (IMPACT) (WZ 7 AC 8) (set 3) |
jpm/jpmimpctsw.cpp |
j6wizardc |
Wizard Of Odds (JPM) (IMPACT) (WZ 7 C 8) (set 4, Whitbread) |
jpm/jpmimpctsw.cpp |
j6wizardd |
Wizard Of Odds (JPM) (IMPACT) (WZ 4 C 5) (set 5) |
jpm/jpmimpctsw.cpp |
j6wizarde |
Wizard Of Odds (JPM) (IMPACT) (WZ 5 C 6) (set 6) |
jpm/jpmimpctsw.cpp |
j6wldkng |
Wild King Club (JPM) (IMPACT) (WK 5) (set 1) |
jpm/jpmimpctsw.cpp |
j6wldknga |
Wild King Club (JPM) (IMPACT) (WK 5P) (set 2, Protocol) |
jpm/jpmimpctsw.cpp |
j6wthing |
Wild Thing (Empire) (IMPACT) (set 1) |
jpm/jpmimpctsw.cpp |
j6wthinga |
Wild Thing (Empire) (IMPACT) (set 2) |
jpm/jpmimpctsw.cpp |
j6wthingb |
Wild Thing (Empire) (IMPACT) (set 3) |
jpm/jpmimpctsw.cpp |
jackpool |
Jackpot Cards / Jackpot Pool (Italy) |
misc/jackpool.cpp |
jackvent |
Jack's Venture - Inca Treasure |
astrocorp/hummer.cpp |
jaguar |
Jaguar (NTSC) |
atari/jaguar.cpp |
jaguarcd |
Jaguar CD (NTSC) |
atari/jaguar.cpp |
jambo |
Jambo! Safari (Rev A) |
sega/naomi.cpp |
janshin |
Janshin Densetsu - Quest of Jongmaster |
neogeo/neogeo.cpp |
jchan |
Jackie Chan - The Kung-Fu Master (rev 4?) |
kaneko/jchan.cpp |
jchan2 |
Jackie Chan in Fists of Fire |
kaneko/jchan.cpp |
jchana |
Jackie Chan - The Kung-Fu Master (rev 3?) |
kaneko/jchan.cpp |
jetwave |
Jet Wave (EAB, Euro v1.04) |
konami/zr107.cpp |
jetwavej |
Jet Wave (JAB, Japan v1.04) |
konami/zr107.cpp |
jigkmgri |
Jigoku Meguri (Japan, rev 1) |
taito/asuka.cpp |
jigkmgria |
Jigoku Meguri (Japan) |
taito/asuka.cpp |
jingling |
Jingling Jiazu Genie 2000 |
sega/puckpkmn.cpp |
jingystm |
Jingi Storm - The Arcade (Japan) (GDL-0037) |
sega/naomi.cpp |
jitsupro |
Jitsuryoku!! Pro Yakyuu (Japan) |
jaleco/megasys1.cpp |
jjsquawk |
J. J. Squawkers |
seta/seta.cpp |
jjsquawkb |
J. J. Squawkers (bootleg) |
seta/seta.cpp |
jjsquawkb2 |
J. J. Squawkers (bootleg, Blandia Conversion) |
seta/seta.cpp |
jjsquawko |
J. J. Squawkers (older) |
seta/seta.cpp |
jking302us |
Jungle King (V302US) |
igs/igs017.cpp |
jockeyc |
Jockey Club (v1.18) |
seta/seta.cpp |
jockeygp |
Jockey Grand Prix (set 1) |
neogeo/neogeo.cpp |
jockeygpa |
Jockey Grand Prix (set 2) |
neogeo/neogeo.cpp |
joemac |
Tatakae Genshizin Joe & Mac (Japan ver 1) |
dataeast/cninja.cpp |
jongbou |
Mahjong Block Jongbou (Japan) |
alpha/alpha68k_n.cpp |
jongbou2 |
Mahjong Block Jongbou 2 (Japan) |
alpha/alpha68k_n.cpp |
joyjoy |
Puzzled / Joy Joy Kid (NGM-021 ~ NGH-021) |
neogeo/neogeo.cpp |
jparkmb |
Jurassic Park (bootleg of Mega Drive version) |
sega/megadriv_acbl.cpp |
juju |
JuJu Densetsu (Japan) |
seibu/toki.cpp |
jujub |
JuJu Densetsu (Playmark bootleg) |
seibu/toki.cpp |
jujuba |
JuJu Densetsu (Japan, bootleg) |
seibu/toki.cpp |
jumbogod |
Jumbo Godzilla |
atlus/cave.cpp |
jumping |
Jumping (set 1) |
taito/rbisland.cpp |
jumpinga |
Jumping (set 2) |
taito/rbisland.cpp |
jumpingi |
Jumping (set 3, Imnoe PCB) |
taito/rbisland.cpp |
jumpkids |
Jump Kids |
dataeast/tumbleb.cpp |
jumppop |
Jumping Pop (set 1) |
misc/esd16.cpp |
jumppope |
Jumping Pop (set 2) |
misc/esd16.cpp |
jungleani |
Jungle's Animals (v3.0) |
gaelco/gaelco2.cpp |
jungleyo |
Jungle (Italy VI3.02) |
misc/jungleyo.cpp |
jurassic99 |
Jurassic 99 (Cadillacs and Dinosaurs bootleg with EM78P447AP) |
capcom/cps1bl_pic.cpp |
jxzh |
Jinxiu Zhonghua |
bmc/koftball.cpp |
jyangoku |
Jyangokushi: Haoh no Saihai (Japan 990527) |
capcom/cps2.cpp |
jzth |
Juezhan Tianhuang |
sega/puckpkmn.cpp |
kabukikl |
Far East of Eden - Kabuki Klash / Tengai Makyou - Shin Den |
neogeo/neogeo.cpp |
kaiserkn |
Kaiser Knuckle (Ver 2.1O 1994/07/29) |
taito/taito_f3.cpp |
kaiserknj |
Kaiser Knuckle (Ver 2.1J 1994/07/29) |
taito/taito_f3.cpp |
kakumei |
Mahjong Kakumei (Japan) |
jaleco/jalmah.cpp |
kakumei2 |
Mahjong Kakumei 2 - Princess League (Japan) |
jaleco/jalmah.cpp |
kamenrid |
Masked Riders Club Battle Race / Kamen Rider Club Battle Racer |
seta/seta.cpp |
karatblz |
Karate Blazers (World, set 1) |
vsystem/pspikes.cpp |
karatblza |
Karate Blazers (World, set 2) |
vsystem/pspikes.cpp |
karatblzbl |
Karate Blazers (bootleg with Street Smart sound hardware) |
vsystem/pspikes.cpp |
karatblzj |
Toushin Blazers (Japan, Tecmo license) |
vsystem/pspikes.cpp |
karatblzt |
Karate Blazers (World, Tecmo license) |
vsystem/pspikes.cpp |
karatblzu |
Karate Blazers (US) |
vsystem/pspikes.cpp |
karatour |
The Karate Tournament |
metro/metro.cpp |
karatourj |
Chatan Yara Kuushanku - The Karate Tournament (Japan) |
metro/metro.cpp |
karianx |
Karian Cross (Rev. 1.0) |
sega/deniam.cpp |
karnov |
Karnov (US, rev 6) |
dataeast/karnov.cpp |
karnova |
Karnov (US, rev 5) |
dataeast/karnov.cpp |
karnovj |
Karnov (Japan) |
dataeast/karnov.cpp |
karnovjbl |
Karnov (Japan, bootleg with NEC D8748HD) |
dataeast/karnov.cpp |
karnovr |
Karnov's Revenge / Fighter's History Dynamite |
neogeo/neogeo.cpp |
karous |
Karous (Japan) (GDL-0040) |
sega/naomi.cpp |
kattobas |
Kattobase Power Pro Kun |
konami/konmedal68k.cpp |
kazan |
Ninja Kazan (World) |
jaleco/megasys1.cpp |
kbash |
Knuckle Bash |
toaplan/toaplan2.cpp |
kbash2 |
Knuckle Bash 2 (bootleg) |
toaplan/toaplan2.cpp |
kbashk |
Knuckle Bash (Korean PCB) |
toaplan/toaplan2.cpp |
kbashp |
Knuckle Bash (location test) |
toaplan/toaplan2.cpp |
kenseim |
Ken Sei Mogura: Street Fighter II (Japan 940418, Ver 1.00) |
capcom/kenseim.cpp |
keroppi |
Kero Kero Keroppi's Let's Play Together (USA, Version 2.0) |
seta/seta.cpp |
keroppij |
Kero Kero Keroppi no Isshoni Asobou (Japan) |
seta/seta.cpp |
ket |
Ketsui: Kizuna Jigoku Tachi (2003/01/01. Master Ver.) |
igs/pgm.cpp |
ket1 |
Ketsui: Kizuna Jigoku Tachi (2003/01/01. Master Ver.) (alt rom fill) |
igs/pgm.cpp |
keta |
Ketsui: Kizuna Jigoku Tachi (2003/01/01 Master Ver.) |
igs/pgm.cpp |
ketarr |
Ketsui: Kizuna Jigoku Tachi (2014/07/16 ARRANGE 1.7 VER) (hack) |
igs/pgm.cpp |
ketarr10 |
Ketsui: Kizuna Jigoku Tachi (2012/04/17 ARRANGE VER) (hack) |
igs/pgm.cpp |
ketarr15 |
Ketsui: Kizuna Jigoku Tachi (2012/06/26 ARRANGE 1.5 VER) (hack) |
igs/pgm.cpp |
ketarr151 |
Ketsui: Kizuna Jigoku Tachi (2012/06/26 ARRANGE 1.51 VER) (hack) |
igs/pgm.cpp |
ketarrf |
Ketsui: Kizuna Jigoku Tachi (2012/04/17 FAST. VER) (hack) |
igs/pgm.cpp |
ketarrs15 |
Ketsui: Kizuna Jigoku Tachi (2012/06/27 MR.STOIC 1.5 VER) (hack) |
igs/pgm.cpp |
ketarrs151 |
Ketsui: Kizuna Jigoku Tachi (2012/06/27 MR.STOIC 1.51 VER) (hack) |
igs/pgm.cpp |
ketb |
Ketsui: Kizuna Jigoku Tachi (2003/01/01 Master Ver) |
igs/pgm.cpp |
ketbl |
Ketsui: Kizuna Jigoku Tachi (2003/01/01. Master Ver., bootleg cartridge conversion) |
igs/pgm.cpp |
keyboard |
La Keyboard (GDS-0017) |
sega/naomi.cpp |
kf10thep |
The King of Fighters 10th Anniversary Extra Plus (bootleg of The King of Fighters 2002) |
neogeo/neogeo.cpp |
kf2k2mp |
The King of Fighters 2002 Magic Plus (bootleg) |
neogeo/neogeo.cpp |
kf2k2mp2 |
The King of Fighters 2002 Magic Plus II (bootleg) |
neogeo/neogeo.cpp |
kf2k2pla |
The King of Fighters 2002 Plus (bootleg set 2) |
neogeo/neogeo.cpp |
kf2k2pls |
The King of Fighters 2002 Plus (bootleg set 1) |
neogeo/neogeo.cpp |
kf2k3bl |
The King of Fighters 2003 (bootleg set 1) |
neogeo/neogeo.cpp |
kf2k3bla |
The King of Fighters 2003 (bootleg set 2) |
neogeo/neogeo.cpp |
kf2k3pcb |
The King of Fighters 2003 (Japan, JAMMA PCB) |
neogeo/neopcb.cpp |
kf2k3pl |
The King of Fighters 2004 Plus / Hero (bootleg of The King of Fighters 2003) |
neogeo/neogeo.cpp |
kf2k3upl |
The King of Fighters 2004 Ultra Plus (bootleg of The King of Fighters 2003) |
neogeo/neogeo.cpp |
kf2k5uni |
The King of Fighters 10th Anniversary 2005 Unique (bootleg of The King of Fighters 2002) |
neogeo/neogeo.cpp |
kick4csh |
Kick '4' Cash (Export) |
sega/naomi.cpp |
kickball |
Kick Ball |
vsystem/pspikes.cpp |
kickgoal |
Kick Goal (set 1) |
tch/kickgoal.cpp |
kickgoala |
Kick Goal (set 2) |
tch/kickgoal.cpp |
kickoff |
Kick Off - Jaleco Cup (Japan) |
jaleco/megasys1.cpp |
kickoffb |
Kick Off - World Cup (bootleg) |
jaleco/megasys1.cpp |
killbld |
The Killing Blade / Ao Jian Kuang Dao (ver. 109, Chinese Board) |
igs/pgm.cpp |
killbld100 |
The Killing Blade / Ao Jian Kuang Dao (ver. 100) |
igs/pgm.cpp |
killbld104 |
The Killing Blade / Ao Jian Kuang Dao (ver. 104) |
igs/pgm.cpp |
killbld106 |
The Killing Blade / Ao Jian Kuang Dao (ver. 106) |
igs/pgm.cpp |
killbldp |
The Killing Blade Plus / Ao Jian Kuang Dao Jiaqiang Ban (China, ver. 300) |
igs/pgm.cpp |
kingdmgp |
Kingdom Grandprix |
toaplan/toaplan2.cpp |
kingrt66 |
The King of Route 66 (Rev A) |
sega/naomi.cpp |
kingrt66p |
The King of Route 66 (prototype) |
sega/naomi.cpp |
kingtut |
King Tut (NSW, Australia) |
konami/tasman.cpp |
kirameki |
Kirameki Star Road (Ver 2.10J 1997/08/29) |
taito/taito_f3.cpp |
kittenk |
Kitten Kaboodle |
konami/nemesis.cpp |
kiwames |
Pro Mahjong Kiwame S (J 951020 V1.208) |
sega/stv.cpp |
kizuna |
Kizuna Encounter - Super Tag Battle / Fu'un Super Tag Battle |
neogeo/neogeo.cpp |
kizuna4p |
Kizuna Encounter - Super Tag Battle 4 Way Battle Version / Fu'un Super Tag Battle Special Version |
neogeo/neogeo.cpp |
klax |
Klax (version 6) |
atari/klax.cpp |
klax4 |
Klax (version 4) |
atari/klax.cpp |
klax5 |
Klax (version 5) |
atari/klax.cpp |
klax5bl |
Klax (version 5, bootleg set 1) |
atari/klax.cpp |
klax5bl2 |
Klax (version 5, bootleg set 2) |
atari/klax.cpp |
klax5bl3 |
Klax (version 5, bootleg set 3) |
atari/klax.cpp |
klaxd2 |
Klax (Germany, version 2) |
atari/klax.cpp |
klaxj3 |
Klax (Japan, version 3) |
atari/klax.cpp |
klaxj4 |
Klax (Japan, version 4) |
atari/klax.cpp |
klaxp1 |
Klax (prototype set 1) |
atari/eprom.cpp |
klaxp2 |
Klax (prototype set 2) |
atari/eprom.cpp |
knckhead |
Knuckle Heads (World) |
namco/namcona1.cpp |
knckheadj |
Knuckle Heads (Japan) |
namco/namcona1.cpp |
knckheadjp |
Knuckle Heads (Japan, Prototype?) |
namco/namcona1.cpp |
knights |
Knights of the Round (World 911127) |
capcom/cps1.cpp |
knightsb |
Knights of the Round (bootleg with 2xMSM5205, set 1) |
capcom/cps1bl_5205.cpp |
knightsb2 |
Knights of the Round (bootleg, World 911127) |
capcom/cps1.cpp |
knightsb3 |
Knights of the Round (bootleg with 2xMSM5205, set 2) |
capcom/cps1bl_5205.cpp |
knightsj |
Knights of the Round (Japan 911127, B-Board 91634B-2) |
capcom/cps1.cpp |
knightsja |
Knights of the Round (Japan 911127, B-Board 89625B-1) |
capcom/cps1.cpp |
knightsu |
Knights of the Round (USA 911127) |
capcom/cps1.cpp |
kod |
The King of Dragons (World 910805) |
capcom/cps1.cpp |
kodb |
The King of Dragons (bootleg) |
capcom/fcrash.cpp |
kodj |
The King of Dragons (Japan 910805, B-Board 90629B-3) |
capcom/cps1.cpp |
kodja |
The King of Dragons (Japan 910805, B-Board 89625B-1) |
capcom/cps1.cpp |
kodr1 |
The King of Dragons (World 910711) |
capcom/cps1.cpp |
kodr2 |
The King of Dragons (World 910731) |
capcom/cps1.cpp |
kodu |
The King of Dragons (USA 910910) |
capcom/cps1.cpp |
kof10th |
The King of Fighters 10th Anniversary (bootleg of The King of Fighters 2002) |
neogeo/neogeo.cpp |
kof2000 |
The King of Fighters 2000 (NGM-2570 ~ NGH-2570) |
neogeo/neogeo.cpp |
kof2000n |
The King of Fighters 2000 (not encrypted) |
neogeo/neogeo.cpp |
kof2001 |
The King of Fighters 2001 (NGM-262?) |
neogeo/neogeo.cpp |
kof2001h |
The King of Fighters 2001 (NGH-2621) |
neogeo/neogeo.cpp |
kof2002 |
The King of Fighters 2002 (NGM-2650 ~ NGH-2650) |
neogeo/neogeo.cpp |
kof2002b |
The King of Fighters 2002 (bootleg) |
neogeo/neogeo.cpp |
kof2003 |
The King of Fighters 2003 (NGM-2710, Export) |
neogeo/neogeo.cpp |
kof2003h |
The King of Fighters 2003 (NGH-2710) |
neogeo/neogeo.cpp |
kof2k4se |
The King of Fighters Special Edition 2004 (bootleg of The King of Fighters 2002) |
neogeo/neogeo.cpp |
kof94 |
The King of Fighters '94 (NGM-055 ~ NGH-055) |
neogeo/neogeo.cpp |
kof95 |
The King of Fighters '95 (NGM-084) |
neogeo/neogeo.cpp |
kof95a |
The King of Fighters '95 (NGM-084, alt board) |
neogeo/neogeo.cpp |
kof95h |
The King of Fighters '95 (NGH-084) |
neogeo/neogeo.cpp |
kof96 |
The King of Fighters '96 (NGM-214) |
neogeo/neogeo.cpp |
kof96h |
The King of Fighters '96 (NGH-214) |
neogeo/neogeo.cpp |
kof97 |
The King of Fighters '97 (NGM-2320) |
neogeo/neogeo.cpp |
kof97h |
The King of Fighters '97 (NGH-2320) |
neogeo/neogeo.cpp |
kof97k |
The King of Fighters '97 (Korean release) |
neogeo/neogeo.cpp |
kof97oro |
The King of Fighters '97 Chongchu Jianghu Plus 2003 (bootleg) |
neogeo/neogeo.cpp |
kof97pls |
The King of Fighters '97 Plus (bootleg) |
neogeo/neogeo.cpp |
kof98 |
The King of Fighters '98 - The Slugfest / King of Fighters '98 - Dream Match Never Ends (NGM-2420) |
neogeo/neogeo.cpp |
kof98a |
The King of Fighters '98 - The Slugfest / King of Fighters '98 - Dream Match Never Ends (NGM-2420, alt board) |
neogeo/neogeo.cpp |
kof98h |
The King of Fighters '98 - The Slugfest / King of Fighters '98 - Dream Match Never Ends (NGH-2420) |
neogeo/neogeo.cpp |
kof98k |
The King of Fighters '98 - The Slugfest / King of Fighters '98 - Dream Match Never Ends (Korean board, set 1) |
neogeo/neogeo.cpp |
kof98ka |
The King of Fighters '98 - The Slugfest / King of Fighters '98 - Dream Match Never Ends (Korean board, set 2) |
neogeo/neogeo.cpp |
kof99 |
The King of Fighters '99 - Millennium Battle (NGM-2510) |
neogeo/neogeo.cpp |
kof99e |
The King of Fighters '99 - Millennium Battle (earlier) |
neogeo/neogeo.cpp |
kof99h |
The King of Fighters '99 - Millennium Battle (NGH-2510) |
neogeo/neogeo.cpp |
kof99k |
The King of Fighters '99 - Millennium Battle (Korean release) |
neogeo/neogeo.cpp |
kof99ka |
The King of Fighters '99 - Millennium Battle (Korean release, non-encrypted program) |
neogeo/neogeo.cpp |
kof99p |
The King of Fighters '99 - Millennium Battle (prototype) |
neogeo/neogeo.cpp |
koftball |
King of Football |
bmc/koftball.cpp |
kog |
King of Gladiator (bootleg of The King of Fighters '97) |
neogeo/neogeo.cpp |
komocomo |
Komo Como (Topmar, bootleg?) |
misc/oneshot.cpp |
konamigt |
Konami GT |
konami/nemesis.cpp |
konamigx |
System GX |
konami/konamigx.cpp |
kongball |
Kong Ball (prototype) |
tch/wheelfir.cpp |
korokoro |
Koro Koro Quest (Japan) |
atlus/cave.cpp |
koropens |
Korokoro Pensuke |
konami/konmedal68k.cpp |
koshien |
Ah Eikou no Koshien (Japan) |
taito/taito_f2.cpp |
kotm |
King of the Monsters (set 1) |
neogeo/neogeo.cpp |
kotm2 |
King of the Monsters 2 - The Next Thing (NGM-039 ~ NGH-039) |
neogeo/neogeo.cpp |
kotm2a |
King of the Monsters 2 - The Next Thing (older) |
neogeo/neogeo.cpp |
kotm2p |
King of the Monsters 2 - The Next Thing (prototype) |
neogeo/neogeo.cpp |
kotmh |
King of the Monsters (set 2) |
neogeo/neogeo.cpp |
kouyakyu |
The Koukou Yakyuu |
alpha/equites.cpp |
kov |
Knights of Valour / Sanguo Zhan Ji / Sangoku Senki (ver. 117, Hong Kong) |
igs/pgm.cpp |
kov111 |
Knights of Valour / Sanguo Zhan Ji / Sangoku Senki (ver. 111, Japanese Board) |
igs/pgm.cpp |
kov114 |
Knights of Valour / Sanguo Zhan Ji / Sangoku Senki (ver. 114, Hong Kong) |
igs/pgm.cpp |
kov115 |
Knights of Valour / Sanguo Zhan Ji / Sangoku Senki (ver. 115) |
igs/pgm.cpp |
kov2 |
Knights of Valour 2 / Sanguo Zhan Ji 2 / Sangoku Senki 2 (ver. 107, 102, 100HK) |
igs/pgm.cpp |
kov2100 |
Knights of Valour 2 / Sanguo Zhan Ji 2 / Sangoku Senki 2 (ver. 100, 100, 100HK) |
igs/pgm.cpp |
kov2101 |
Knights of Valour 2 / Sanguo Zhan Ji 2 / Sangoku Senki 2 (ver. 101, 101, 100HK) |
igs/pgm.cpp |
kov2102 |
Knights of Valour 2 / Sanguo Zhan Ji 2 / Sangoku Senki 2 (ver. 102, 101, 100HK) |
igs/pgm.cpp |
kov21022 |
Knights of Valour 2 / Sanguo Zhan Ji 2 / Sangoku Senki 2 (ver. 102, 102, 100HK) |
igs/pgm.cpp |
kov2103 |
Knights of Valour 2 / Sanguo Zhan Ji 2 / Sangoku Senki 2 (ver. 103, 101, 100HK) |
igs/pgm.cpp |
kov2104 |
Knights of Valour 2 / Sanguo Zhan Ji 2 / Sangoku Senki 2 (ver. 104, 102, 100HK) |
igs/pgm.cpp |
kov2106 |
Knights of Valour 2 / Sanguo Zhan Ji 2 / Sangoku Senki 2 (ver. 106, 102, 100HK) |
igs/pgm.cpp |
kov2p |
Knights of Valour 2 Plus - Nine Dragons / Sanguo Zhan Ji 2 Qunxiong Zhengba / Sanguo Zhan Ji 2 Feilong Zai Tian / Sangoku Senki Busyou Souha (ver. M205XX, 200, 100CN) |
igs/pgm.cpp |
kov2p200 |
Knights of Valour 2 Plus - Nine Dragons / Sanguo Zhan Ji 2 Qunxiong Zhengba / Sanguo Zhan Ji 2 Feilong Zai Tian / Sangoku Senki Busyou Souha (ver. M200XX, 200, 100CN) |
igs/pgm.cpp |
kov2p202 |
Knights of Valour 2 Plus - Nine Dragons / Sanguo Zhan Ji 2 Qunxiong Zhengba / Sanguo Zhan Ji 2 Feilong Zai Tian / Sangoku Senki Busyou Souha (ver. M202XX, 200, 100CN) |
igs/pgm.cpp |
kov2p203 |
Knights of Valour 2 Plus - Nine Dragons / Sanguo Zhan Ji 2 Qunxiong Zhengba / Sanguo Zhan Ji 2 Feilong Zai Tian / Sangoku Senki Busyou Souha (ver. M203XX, 200, 100CN) |
igs/pgm.cpp |
kov2p204 |
Knights of Valour 2 Plus - Nine Dragons / Sanguo Zhan Ji 2 Qunxiong Zhengba / Sanguo Zhan Ji 2 Feilong Zai Tian / Sangoku Senki Busyou Souha (ver. M204XX, 200, 100CN) |
igs/pgm.cpp |
kovlsjb |
Luanshi Jie Ba (bootleg of Knights of Valour Super Heroes Plus, ver. 200CN, set 1) |
igs/pgm.cpp |
kovlsjba |
Luanshi Jie Ba (bootleg of Knights of Valour Super Heroes Plus, ver. 200CN, set 2) |
igs/pgm.cpp |
kovlsqh |
Luanshi Quanhuang (bootleg of Knights of Valour Super Heroes Plus, ver. 200CN) |
igs/pgm.cpp |
kovlsqh2 |
Luanshi Quanhuang 2 (bootleg of Knights of Valour Super Heroes Plus, ver. 200CN) |
igs/pgm.cpp |
kovplus |
Knights of Valour Plus / Sanguo Zhan Ji Zhengzong Plus / Sangoku Senki Masamune Plus (ver. 119, set 1) |
igs/pgm.cpp |
kovplusa |
Knights of Valour Plus / Sanguo Zhan Ji Zhengzong Plus / Sangoku Senki Masamune Plus (ver. 119, set 2) |
igs/pgm.cpp |
kovqhsgs |
Quanhuang Sanguo Tebie Ban (bootleg of Knights of Valour Super Heroes, V303CN, Nov 21 2008 19:03:49) |
igs/pgm.cpp |
kovsgqyz |
Sanguo Qunying Zhuan Zhengzong Plus (bootleg of Knights of Valour Plus, set 1) |
igs/pgm.cpp |
kovsgqyza |
Sanguo Qunying Zhuan Zhengzong Plus (bootleg of Knights of Valour Plus, set 2) |
igs/pgm.cpp |
kovsgqyzb |
Sanguo Qunying Zhuan Zhengzong Plus (bootleg of Knights of Valour Plus, set 3) |
igs/pgm.cpp |
kovsh |
Knights of Valour Super Heroes / Sanguo Zhan Ji Fengyun Zaiqi / Sangoku Senki Super Heroes (ver. 104, CN) |
igs/pgm.cpp |
kovsh100 |
Knights of Valour Super Heroes / Sanguo Zhan Ji Fengyun Zaiqi / Sangoku Senki Super Heroes (ver. 100, CN) |
igs/pgm.cpp |
kovsh101 |
Knights of Valour Super Heroes / Sanguo Zhan Ji Fengyun Zaiqi / Sangoku Senki Super Heroes (ver. 101, CN) |
igs/pgm.cpp |
kovsh102 |
Knights of Valour Super Heroes / Sanguo Zhan Ji Fengyun Zaiqi / Sangoku Senki Super Heroes (ver. 102, CN) |
igs/pgm.cpp |
kovsh103 |
Knights of Valour Super Heroes / Sanguo Zhan Ji Fengyun Zaiqi / Sangoku Senki Super Heroes (ver. 103, CN) |
igs/pgm.cpp |
kovshp |
Knights of Valour Super Heroes Plus / Sanguo Zhan Ji Luanshi Xiaoxiong (ver. 101) |
igs/pgm.cpp |
kovshp100 |
Knights of Valour Super Heroes Plus / Sanguo Zhan Ji Luanshi Xiaoxiong (ver. 100) |
igs/pgm.cpp |
kovshxas |
Aoshi Sanguo (bootleg of Knights of Valour Super Heroes Plus, V202CN, Oct 6 2008 09:59:26) |
igs/pgm.cpp |
kovytzy |
Knights of Valour Super Heroes / Sanguo Zhan Ji Fengyun Zaiqi / Sangoku Senki Super Heroes (SANGO EX+) (ver. 201 'Yitong Zhongyuan', China) |
igs/pgm.cpp |
kozure |
Kozure Ookami (Japan) |
nichibutsu/armedf.cpp |
kpv106 |
Kingpin (Pinball) |
pinball/capcom.cpp |
krzybowl |
Krazy Bowl |
seta/seta.cpp |
ks32 |
KS-32 |
ensoniq/esq5505.cpp |
ktiger |
Kyukyoku Tiger (Japan, 2 player cooperative) |
toaplan/twincobr.cpp |
ktiger2 |
Kyukyoku Tiger II (Ver 2.1J 1995/11/30) |
taito/taito_f3.cpp |
ktigera |
Kyukyoku Tiger (Japan, 2 player alternate) |
toaplan/twincobr.cpp |
kuhga |
Kuhga - Operation Code 'Vapor Trail' (Japan revision 3) |
dataeast/vaportra.cpp |
kurucham |
Kurukuru Chameleon (Japan) (GDL-0034) |
sega/naomi.cpp |
kyros |
Kyros |
alpha/alpha68k_n.cpp |
kyrosj |
Kyros no Yakata (Japan) |
alpha/alpha68k_n.cpp |
kyukaidk |
Kyuukai Douchuuki (Japan, new version (Rev B)) |
namco/namcos2.cpp |
kyukaidko |
Kyuukai Douchuuki (Japan, old version) |
namco/namcos2.cpp |
kyustrkr |
Last Striker / Kyuukyoku no Striker |
taito/taito_x.cpp |
kzaurus |
Pittanko Zaurus |
konami/konmedal68k.cpp |
ladykill |
Lady Killer |
metro/metro.cpp |
lamachin |
L.A. Machineguns (Japan) |
sega/model3.cpp |
landgear |
Landing Gear (Ver 4.2 O) |
taito/taitojc.cpp |
landgeara |
Landing Gear (Ver 3.1 O) |
taito/taitojc.cpp |
landgearj |
Landing Gear (Ver 4.2 J) |
taito/taitojc.cpp |
landgearja |
Landing Gear (Ver 3.0 J) |
taito/taitojc.cpp |
landmakr |
Land Maker (Ver 2.02O 1998/06/02) |
taito/taito_f3.cpp |
landmakrj |
Land Maker (Ver 2.01J 1998/06/01) |
taito/taito_f3.cpp |
landmakrp |
Land Maker (Ver 2.02O 1998/06/02, prototype) |
taito/taito_f3.cpp |
lans2004 |
Lansquenet 2004 (bootleg of Shock Troopers - 2nd Squad) |
neogeo/neogeo.cpp |
laseract |
LaserActive with Genesis Pack PAC-S10 (USA, NTSC) |
sega/mdconsole.cpp |
laseractj |
LaserActive with Mega Drive Pack PAC-S1 (Japan, NTSC) |
sega/mdconsole.cpp |
lastbh |
The Last Bounty Hunter (v1.01) |
amiga/alg.cpp |
lastbh_006 |
The Last Bounty Hunter (v0.06) |
amiga/alg.cpp |
lastblad |
The Last Blade / Bakumatsu Roman - Gekka no Kenshi (NGM-2340) |
neogeo/neogeo.cpp |
lastbladh |
The Last Blade / Bakumatsu Roman - Gekka no Kenshi (NGH-2340) |
neogeo/neogeo.cpp |
lastbld2 |
The Last Blade 2 / Bakumatsu Roman - Dai Ni Maku Gekka no Kenshi (NGM-2430 ~ NGH-2430) |
neogeo/neogeo.cpp |
lastbrnx |
Last Bronx (Export, Revision A) |
sega/model2.cpp |
lastbrnxj |
Last Bronx: Tokyo Bangaichi (Japan, Revision A) |
sega/model2.cpp |
lastbrnxu |
Last Bronx (USA, Revision A) |
sega/model2.cpp |
lastduel |
Last Duel (US New Ver.) |
capcom/lastduel.cpp |
lastduelb |
Last Duel (bootleg) |
capcom/lastduel.cpp |
lastduelj |
Last Duel (Japan) |
capcom/lastduel.cpp |
lastduelm |
Last Duel (Modular System) |
capcom/lastduel_ms.cpp |
lastduelo |
Last Duel (US Old Ver.) |
capcom/lastduel.cpp |
lastfort |
Last Fortress - Toride (Japan, VG420 PCB) |
metro/metro.cpp |
lastforte |
Last Fortress - Toride (China, Rev C) |
metro/metro.cpp |
lastfortea |
Last Fortress - Toride (China, Rev A) |
metro/metro.cpp |
lastfortg |
Last Fortress - Toride (Germany) |
metro/metro.cpp |
lastfortj |
Last Fortress - Toride (Japan, VG460 PCB) |
metro/metro.cpp |
lastfortk |
Last Fortress - Toride (Korea) |
metro/metro.cpp |
lastfour |
Last Four (09:12 16/01/2001) |
misc/galaxi.cpp |
lasthope |
Last Hope (bootleg AES to MVS conversion, no coin support) |
neogeo/neogeo.cpp |
lastkm |
Last KM (ver 1.0.0275, checksum 13bff751, prototype) |
gaelco/gaelco.cpp |
lastsold |
The Last Soldier (Korean release of The Last Blade) |
neogeo/neogeo.cpp |
laststar |
The Last Starfighter (prototype) |
atari/atarisy4.cpp |
lastsurv |
Last Survivor (Japan) (FD1094 317-0083) |
sega/segaxbd.cpp |
lastsurvd |
Last Survivor (Japan) (bootleg of FD1094 317-0083 set) |
sega/segaxbd.cpp |
lbowling |
League Bowling (NGM-019 ~ NGH-019) |
neogeo/neogeo.cpp |
le2 |
Lethal Enforcers II: Gun Fighters (ver EAA) |
konami/konamigx.cpp |
le2j |
Lethal Enforcers II: The Western (ver JAA) |
konami/konamigx.cpp |
le2u |
Lethal Enforcers II: Gun Fighters (ver UAA) |
konami/konamigx.cpp |
leds2011 |
Led Storm Rally 2011 (World) |
capcom/lastduel.cpp |
leds2011p |
Led Storm Rally 2011 (US, prototype 12) |
capcom/lastduel.cpp |
leds2011u |
Led Storm Rally 2011 (US) |
capcom/lastduel.cpp |
ledstorm |
Led Storm (US) |
capcom/lastduel.cpp |
legendos |
Legend of Success Joe / Ashita no Joe Densetsu |
neogeo/neogeo.cpp |
legion |
Legion - Spinner-87 (World ver 2.03) |
nichibutsu/armedf.cpp |
legionj |
Chouji Meikyuu Legion (Japan ver 1.05, set 1) |
nichibutsu/armedf.cpp |
legionj2 |
Chouji Meikyuu Legion (Japan ver 1.05, set 2) |
nichibutsu/armedf.cpp |
legionjb |
Chouji Meikyuu Legion (Japan ver 1.05, bootleg set 1) |
nichibutsu/armedf.cpp |
legionjb2 |
Chouji Meikyuu Legion (Japan ver 1.05, bootleg set 2) |
nichibutsu/armedf.cpp |
legionna |
Legionnaire (World) |
seibu/legionna.cpp |
legionnaj |
Legionnaire (Japan) |
seibu/legionna.cpp |
legionnau |
Legionnaire (US) |
seibu/legionna.cpp |
lemans24 |
Le Mans 24 (Japan, Revision B) |
sega/model3.cpp |
lemmings |
Lemmings (US prototype) |
dataeast/lemmings.cpp |
lghostd |
Laser Ghost (World) (bootleg of FD1094 317-0166 set) |
sega/segas18.cpp |
lghostud |
Laser Ghost (US) (bootleg of FD1094 317-0165 set) |
sega/segas18.cpp |
lgtnfght |
Lightning Fighters (World) |
konami/tmnt2.cpp |
lgtnfghta |
Lightning Fighters (Asia) |
konami/tmnt2.cpp |
lgtnfghtu |
Lightning Fighters (US) |
konami/tmnt2.cpp |
lhb |
Long Hu Bang (China, V035C) |
igs/igs011.cpp |
lhb2 |
Lung Fu Bong II (Hong Kong, V185H) |
igs/igs011.cpp |
lhbv33c |
Long Hu Bang (China, V033C) |
igs/igs011.cpp |
lhzb |
Long Hu Zhengba (China, VS105M, set 1) |
igs/igs017.cpp |
lhzb2 |
Long Hu Zhengba 2 (China, set 1) |
igs/igs017.cpp |
lhzb2a |
Long Hu Zhengba 2 (China, VS221M) |
igs/igs017.cpp |
lhzba |
Long Hu Zhengba (China, VS105M, set 2) |
igs/igs017.cpp |
liblrabl |
Libble Rabble |
namco/toypop.cpp |
lifefrce |
Lifeforce (US) |
konami/nemesis.cpp |
lifefrcej |
Lifeforce (Japan) |
konami/nemesis.cpp |
lightbr |
Light Bringer (Ver 2.2O 1994/04/08) |
taito/taito_f3.cpp |
lightbrj |
Light Bringer (Ver 2.1J 1994/02/18) |
taito/taito_f3.cpp |
liquidk |
Liquid Kids (World) |
taito/taito_f2.cpp |
liquidku |
Liquid Kids (US) |
taito/taito_f2.cpp |
lisa |
Lisa |
apple/lisa.cpp |
lisa2 |
Lisa2 |
apple/lisa.cpp |
lisa210 |
Lisa2/10 |
apple/lisa.cpp |
littlerb |
Little Robin |
tch/littlerb.cpp |
livequiz |
Live Quiz Show |
neogeo/midas.cpp |
lockonph |
Lock On (Philko) |
sega/segas16b.cpp |
loffire |
Line of Fire / Bakudan Yarou (World) (FD1094 317-0136) |
sega/segaxbd.cpp |
loffired |
Line of Fire / Bakudan Yarou (World) (bootleg of FD1094 317-0136 set) |
sega/segaxbd.cpp |
loffirej |
Line of Fire / Bakudan Yarou (Japan) (FD1094 317-0134) |
sega/segaxbd.cpp |
loffirejd |
Line of Fire / Bakudan Yarou (Japan) (bootleg of FD1094 317-0134 set) |
sega/segaxbd.cpp |
loffireu |
Line of Fire / Bakudan Yarou (US) (FD1094 317-0135) |
sega/segaxbd.cpp |
loffireud |
Line of Fire / Bakudan Yarou (US) (bootleg of FD1094 317-0135 set) |
sega/segaxbd.cpp |
logicpr2 |
Logic Pro 2 (Japan) |
sega/deniam.cpp |
logicpro |
Logic Pro (Japan) |
sega/deniam.cpp |
lomakai |
Legend of Makai (World) |
jaleco/megasys1.cpp |
lond16 |
Mephisto London 16 Bit |
hegenerglaser/modular.cpp |
lordgun |
Lord of Gun (World) |
igs/lordgun.cpp |
lordgunu |
Lord of Gun (USA) |
igs/lordgun.cpp |
lordofk |
The Lord of King (Japan) |
jaleco/megasys1.cpp |
lordofkb |
The Lord of King (bootleg, not protected) |
jaleco/megasys1.cpp |
lordofkbp |
The Lord of King (bootleg, protected) |
jaleco/megasys1.cpp |
lostwrld |
Lost Worlds (Japan) |
capcom/cps1.cpp |
lostwrldo |
Lost Worlds (Japan Old Ver.) |
capcom/cps1.cpp |
lostwsga |
The Lost World: Jurassic Park (Japan, Revision A) |
sega/model3.cpp |
lostwsgp |
The Lost World: Jurassic Park (location test) |
sega/model3.cpp |
lottof2 |
Lotto Fun 2 |
misc/dcheese.cpp |
lresort |
Last Resort |
neogeo/neogeo.cpp |
lresortp |
Last Resort (prototype) |
neogeo/neogeo.cpp |
luckboom |
Lucky Boom |
playmark/sderby.cpp |
luckboomh |
Lucky Boom (Hard Times hardware) |
playmark/playmark.cpp |
luckycoin |
Lucky Coin (Jun 24 2002) |
astrocorp/astrcorp.cpp |
luckywld |
Lucky & Wild |
namco/namcos2.cpp |
luckywldj |
Lucky & Wild (Japan) |
namco/namcos2.cpp |
lunaprk |
Luna Park (ver. 1.2) |
misc/magic10.cpp |
lupinsho |
Lupin The Third - The Shooting (Rev A) (GDS-0018A) |
sega/naomi.cpp |
lupinshoo |
Lupin The Third - The Shooting (GDS-0018) |
sega/naomi.cpp |
luptype |
Lupin The Third - The Typing (Rev A) (GDS-0021A) |
sega/naomi.cpp |
lvgirl94 |
Las Vegas Girl (Girl '94) |
comad/zerozone.cpp |
lwriter |
LaserWriter |
apple/lwriter.cpp |
lwriter2nt |
LaserWriter II NT |
apple/lwriter.cpp |
lwriterplus |
LaserWriter Plus |
apple/lwriter.cpp |
lyon16 |
Mephisto Lyon 16 Bit |
hegenerglaser/modular.cpp |
m4apach |
Apache (Barcrest) (MPU4 w/ Plasma DMD?) |
barcrest/mpu4plasma.cpp |
m4bigchf |
Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 1) |
barcrest/mpu4plasma.cpp |
m4bigchfa |
Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 2) |
barcrest/mpu4plasma.cpp |
m4bigchfb |
Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 3) |
barcrest/mpu4plasma.cpp |
m4bigchfc |
Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 4) |
barcrest/mpu4plasma.cpp |
m4click |
Clickity Click (Barcrest) (MPU4 w/ Plasma DMD) |
barcrest/mpu4plasma.cpp |
m4elite |
Elite (Barcrest) (MPU4 w/ Plasma DMD?) |
barcrest/mpu4plasma.cpp |
mac128k |
Macintosh 128k |
apple/mac128.cpp |
mac512k |
Macintosh 512k |
apple/mac128.cpp |
mac512ke |
Macintosh 512ke |
apple/mac128.cpp |
macattck |
Mac Attack |
pinball/mrgame.cpp |
macclasc |
Macintosh Classic |
apple/mac128.cpp |
macpb100 |
Macintosh PowerBook 100 |
apple/macprtb.cpp |
macplus |
Macintosh Plus |
apple/mac128.cpp |
macprtb |
Macintosh Portable |
apple/macprtb.cpp |
macross |
Super Spacefortress Macross / Chou-Jikuu Yousai Macross |
nmk/nmk16.cpp |
macross2 |
Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II |
nmk/nmk16.cpp |
macross2g |
Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II (Gamest review build) |
nmk/nmk16.cpp |
macross2k |
Macross II (Korea) |
nmk/nmk16.cpp |
macrossp |
Macross Plus |
nmk/macrossp.cpp |
macse |
Macintosh SE |
apple/mac128.cpp |
macsefd |
Macintosh SE (FDHD) |
apple/mac128.cpp |
macxl |
Macintosh XL |
apple/lisa.cpp |
maddog |
Mad Dog McCree (v2.03 board rev.B) |
amiga/alg.cpp |
maddog2 |
Mad Dog II: The Lost Gold (v2.04) |
amiga/alg.cpp |
maddog2_100 |
Mad Dog II: The Lost Gold (v1.00) |
amiga/alg.cpp |
maddog2_110 |
Mad Dog II: The Lost Gold (v1.10) |
amiga/alg.cpp |
maddog2_202 |
Mad Dog II: The Lost Gold (v2.02) |
amiga/alg.cpp |
maddog_202 |
Mad Dog McCree (v2.02 board rev.B) |
amiga/alg.cpp |
maddoga |
Mad Dog McCree (v1C board rev.A) |
amiga/alg.cpp |
maddonna |
Mad Donna (Tuning, set 1) |
misc/oneshot.cpp |
maddonnab |
Mad Donna (Tuning, set 2) |
misc/oneshot.cpp |
madgear |
Mad Gear (US) |
capcom/lastduel.cpp |
madgearj |
Mad Gear (Japan) |
capcom/lastduel.cpp |
madmotor |
Mad Motor (prototype) |
dataeast/madmotor.cpp |
madshark |
Mad Shark |
seta/seta.cpp |
madsharkbl |
Mad Shark (bootleg) |
seta/seta.cpp |
magdrop2 |
Magical Drop II |
neogeo/neogeo.cpp |
magdrop3 |
Magical Drop III |
neogeo/neogeo.cpp |
magerror |
Magical Error wo Sagase |
metro/hyprduel.cpp |
magibomb |
Magic Bomb (Ver. L3.5S) |
astrocorp/astrcorp.cpp |
magibomba |
Magic Bomb (Ver. BR4.4, 04/19/02S) |
astrocorp/astrcorp.cpp |
magibombb |
Magic Bomb (Ver. AB4.5A, 07/10/02S) |
astrocorp/astrcorp.cpp |
magibombc |
Magic Bomb (Ver. AB4.2, 11/10/01) |
astrocorp/astrcorp.cpp |
magibombd |
Magic Bomb (Ver. AA.72.D, 14/11/05) |
astrocorp/astrcorp.cpp |
magibombe |
Magic Bomb (Ver. A3.1) |
astrocorp/astrcorp.cpp |
magibombf |
Magic Bomb (Ver. NB4.5, 06/14/02S) |
astrocorp/astrcorp.cpp |
magibombg |
Magic Bomb (Ver. NB6.1, 26/04/04) |
astrocorp/astrcorp.cpp |
magibombh |
Magic Bomb (Ver. A4.0A) |
astrocorp/astrcorp.cpp |
magibombi |
Magic Bomb (Ver. A3.6A) |
astrocorp/astrcorp.cpp |
magibombj |
Magic Bomb (Ver. AA.72.C, 25/05/05) |
astrocorp/astrcorp.cpp |
magic10 |
Magic's 10 (ver. 16.55) |
misc/magic10.cpp |
magic102 |
Magic's 10 2 (ver. 1.1) |
misc/magic10.cpp |
magic102a |
Magic's 10 2 (ver. BETA3) |
misc/magic10.cpp |
magic10a |
Magic's 10 (ver. 16.54) |
misc/magic10.cpp |
magic10b |
Magic's 10 (ver. 16.45) |
misc/magic10.cpp |
magic10c |
Magic's 10 (ver. 16.15) |
misc/magic10.cpp |
magicbal |
Magicball Fighting (Korea) |
dataeast/tumbleb.cpp |
magicbub |
Magic Bubble |
yunsung/yunsun16.cpp |
magicbuba |
Magic Bubble (Adult version, YS1302 PCB, set 1) |
yunsung/yunsun16.cpp |
magicbubb |
Magic Bubble (Adult version, YS1302 PCB, set 2) |
yunsung/yunsun16.cpp |
magicbubc |
Magic Bubble (Adult version, YS-0211 PCB) |
yunsung/yunsun16.cpp |
magicstk |
Magic Sticks |
playmark/powerbal.cpp |
magictch |
Magic Touch |
playmark/sderby.cpp |
magipur |
Magic Purple |
dataeast/tumbleb.cpp |
magjack |
Magical Jack (VA 4.00) |
misc/jungleyo.cpp |
magjacka |
Magical Jack (VA 3.30) |
misc/jungleyo.cpp |
magjackb |
Magical Jack (VA 3.11) |
misc/jungleyo.cpp |
magjackc |
Magical Jack (VA 2.0) |
misc/jungleyo.cpp |
magjackp |
Magical Jack Plus (VA 6.03) |
misc/jungleyo.cpp |
magjackpa |
Magical Jack Plus (VA 6.01) |
misc/jungleyo.cpp |
magjoker |
Magic Joker (v1.25.10.2000) |
misc/galaxi.cpp |
magkengo |
Magical Kengo |
bmc/popobear.cpp |
maglord |
Magician Lord (NGM-005) |
neogeo/neogeo.cpp |
maglordh |
Magician Lord (NGH-005) |
neogeo/neogeo.cpp |
magmax |
Mag Max (set 1) |
nichibutsu/magmax.cpp |
magmaxa |
Mag Max (set 2) |
nichibutsu/magmax.cpp |
magreel |
Magic Reels |
misc/magreel.cpp |
magslot |
Magic Slot (normal 1.0C) |
misc/gms.cpp |
magspeed |
Magical Speed |
seta/seta.cpp |
magtruck |
Magical Truck Adventure (Export) |
sega/model3.cpp |
magzun |
Magical Zunou Power (J 961031 V1.000) |
sega/stv.cpp |
mahg156 |
Mini Arcade Handheld Game Console 2.8 Inch Screen Built in 156 Retro Games (Mega Drive handheld) |
sega/mdconsole.cpp |
mahmajn |
Tokoro San no MahMahjan (Japan, ROM Based) |
sega/segas24.cpp |
mahmajn2 |
Tokoro San no MahMahjan 2 (Japan, ROM Based) |
sega/segas24.cpp |
mahoudai |
Mahou Daisakusen (Japan) |
toaplan/toaplan2.cpp |
mahretsu |
Mahjong Kyo Retsuden (NGM-004 ~ NGH-004) |
neogeo/neogeo.cpp |
majest12j |
Majestic Twelve - The Space Invaders Part IV (Japan) |
taito/taito_f2.cpp |
majest12u |
Majestic Twelve - The Space Invaders Part IV (US, revised code, Rev 1) |
taito/taito_f2.cpp |
majest12ua |
Majestic Twelve - The Space Invaders Part IV (US, revised code) |
taito/taito_f2.cpp |
majest12ub |
Majestic Twelve - The Space Invaders Part IV (US, earlier code base) |
taito/taito_f2.cpp |
majuu |
Majuu no Ohkoku |
konami/twin16.cpp |
makaiden |
Makai Densetsu (Japan) |
jaleco/megasys1.cpp |
mamonoro |
Mamoru-kun wa Norowarete Shimatta! (Japan) |
sega/naomi.cpp |
mangchi |
Mang-Chi |
nmk/nmk16.cpp |
maniacsp |
Maniac Square (ver 1.0, checksum b602, prototype) |
gaelco/gaelco.cpp |
maniacsq |
Maniac Square (protected, Version 1.0, Checksum DEEE) |
gaelco/gaelco2.cpp |
maniacsqa |
Maniac Square (protected, Version 1.0, Checksum CF2D) |
gaelco/gaelco2.cpp |
maniacsqs |
Maniac Square (unprotected, Version 1.0, Checksum 66B1, 960419/1 PCB) |
gaelco/gaelco2.cpp |
maniacsqu |
Maniac Square (unprotected, Version 1.0, Checksum BB73) |
gaelco/gaelco2.cpp |
manicpnc |
Manic Panic Ghosts! (USA, Export) |
sega/naomi.cpp |
manohman |
Mann, oh-Mann |
adp/manohman.cpp |
manxtt |
Manx TT Superbike - DX/Twin (Revision D) |
sega/model2.cpp |
manxttc |
Manx TT Superbike - DX/Twin (Revision C) |
sega/model2.cpp |
manxttdx |
Manx TT Superbike - DX |
sega/model2.cpp |
manybloc |
Many Block |
nmk/nmk16.cpp |
marblmd2 |
Marble Madness II (prototype) |
atari/marblmd2.cpp |
marioun |
Super Mario World - Mario Undoukai |
seibu/banprestoms.cpp |
marstv |
Mars TV (Japan) |
sega/naomi.cpp |
martmast |
Martial Masters / Xing Yi Quan (ver. 104, 102, 102US) |
igs/pgm.cpp |
martmast102c |
Martial Masters / Xing Yi Quan (ver. 102, 101, 101CN) |
igs/pgm.cpp |
martmast103c |
Martial Masters / Xing Yi Quan (ver. 103, 102, 101CN) |
igs/pgm.cpp |
martmast104c |
Martial Masters / Xing Yi Quan (ver. 104, 102, 101CN) |
igs/pgm.cpp |
maruchan |
Maru-Chan de Goo! (J 971216 V1.000) |
sega/stv.cpp |
marukodq |
Chibi Maruko-chan: Maruko Deluxe Quiz |
neogeo/neogeo.cpp |
marvice |
Marbella Vice |
amiga/alg.cpp |
marvice100hz |
Marbella Vice (100Hz display) |
amiga/alg.cpp |
marvland |
Marvel Land (Japan) |
namco/namcos2.cpp |
marvlandup |
Marvel Land (US, prototype) |
namco/namcos2.cpp |
mastbond |
Master Bond (bootleg of Secret Agent) |
dataeast/dec0.cpp |
masterw |
Master of Weapon (World) |
taito/taito_b.cpp |
masterwj |
Master of Weapon (Japan) |
taito/taito_b.cpp |
masterwu |
Master of Weapon (US) |
taito/taito_b.cpp |
mastfury |
Master's Fury |
unico/drgnmst.cpp |
mastninj |
Master Ninja (bootleg of Shadow Warriors / Ninja Gaiden) |
tecmo/gaiden.cpp |
matrim |
Matrimelee / Shin Gouketsuji Ichizoku Toukon (NGM-2660 ~ NGH-2660) |
neogeo/neogeo.cpp |
matrimbl |
Matrimelee / Shin Gouketsuji Ichizoku Toukon (bootleg) |
neogeo/neogeo.cpp |
mausuke |
Mausuke no Ojama the World (J 960314 V1.000) |
sega/stv.cpp |
mav_100 |
Maverick, The Movie (1.00) |
pinball/de_3.cpp |
mav_200 |
Maverick, The Movie (2.00) |
pinball/de_3.cpp |
mav_400 |
Maverick, The Movie (Display Rev. 4.00) |
pinball/de_3.cpp |
mav_401 |
Maverick, The Movie (4.02, Display Rev. 4.01) |
pinball/de_3.cpp |
mav_402 |
Maverick, The Movie (4.04, Display Rev. 4.02) |
pinball/de_3.cpp |
maxidbl |
Maxi Double Poker (Ver. 1.10) |
misc/blitz68k.cpp |
mazan |
Mazan: Flash of the Blade (World, MAZ2 Ver.A) |
sega/naomi.cpp |
mazanj |
Mazan: Flash of the Blade (Japan, MAZ1 Ver.A) |
sega/naomi.cpp |
mazanu |
Mazan: Flash of the Blade (US, MAZ3 Ver.A) |
sega/naomi.cpp |
mazinger |
Mazinger Z (World) |
atlus/cave.cpp |
mazingerj |
Mazinger Z (Japan) |
atlus/cave.cpp |
mbaa |
Melty Blood Actress Again Version A (Japan, Rev A) |
sega/naomi.cpp |
mbaao |
Melty Blood Actress Again (Japan) |
sega/naomi.cpp |
mbomberj |
Muscle Bomber: The Body Explosion (Japan 930713) |
capcom/cps1.cpp |
mbombrd |
Muscle Bomber Duo: Ultimate Team Battle (World 931206) |
capcom/cps1.cpp |
mbombrdj |
Muscle Bomber Duo: Heat Up Warriors (Japan 931206) |
capcom/cps1.cpp |
mc68000 |
mc-68000-Computer |
mc/mc68000.cpp |
mcatadv |
Magical Cat Adventure |
misc/mcatadv.cpp |
mcatadvj |
Magical Cat Adventure (Japan) |
misc/mcatadv.cpp |
mchampdx |
Multi Champ Deluxe (ver. 0106, 06/01/2000) |
misc/esd16.cpp |
mchampdxa |
Multi Champ Deluxe (ver. 1126, 26/11/1999) |
misc/esd16.cpp |
mchampdxb |
Multi Champ Deluxe (ver. 1114, 14/11/1999) |
misc/esd16.cpp |
mcheonru |
Ma Cheon Ru |
kaneko/snowbros.cpp |
mcolors |
Magic Colors (ver. 1.7a) |
misc/magic10.cpp |
mcolorsa |
Magic Colors (ver. 1.6) |
misc/magic10.cpp |
mdtvp1j |
Mega Drive Play TV 1 (Japan) |
sega/megadriv_rad.cpp |
mdtvp2j |
Mega Drive Play TV 2 (Japan) |
sega/megadriv_rad.cpp |
mdtvp3j |
Mega Drive Play TV 3 (Japan) |
sega/megadriv_rad.cpp |
mechatt |
Mechanized Attack (World) |
snk/mechatt.cpp |
mechattj |
Mechanized Attack (Japan) |
snk/mechatt.cpp |
mechattu |
Mechanized Attack (US) |
snk/mechatt.cpp |
mechattu1 |
Mechanized Attack (US, Version 1, Single Player) |
snk/mechatt.cpp |
megablst |
Mega Blast (World) |
taito/taito_f2.cpp |
megablstj |
Mega Blast (Japan) |
taito/taito_f2.cpp |
megablstu |
Mega Blast (US) |
taito/taito_f2.cpp |
megacd |
Mega-CD (Europe, PAL) |
sega/mdconsole.cpp |
megacd2 |
Mega-CD 2 (Europe, PAL) |
sega/mdconsole.cpp |
megacd2j |
Mega-CD 2 (Japan, NTSC) |
sega/mdconsole.cpp |
megacda |
Mega-CD (Asia, PAL) |
sega/mdconsole.cpp |
megacdj |
Mega-CD (Japan, NTSC) |
sega/mdconsole.cpp |
megadble |
Mega Double Poker (Ver. 1.63 Espagnol) |
misc/blitz68k.cpp |
megadblj |
Mega Double Poker Jackpot (Ver. 1.26) |
misc/blitz68k.cpp |
megadrij |
Mega Drive (Japan, NTSC) |
sega/mdconsole.cpp |
megadriv |
Mega Drive (Europe, PAL) |
sega/mdconsole.cpp |
megajet |
Mega Jet (Japan Mega Drive handheld) |
sega/mdconsole.cpp |
megaman |
Mega Man: The Power Battle (CPS1, USA 951006) |
capcom/cps1.cpp |
megaman2 |
Mega Man 2: The Power Fighters (USA 960708) |
capcom/cps2.cpp |
megaman2a |
Mega Man 2: The Power Fighters (Asia 960708) |
capcom/cps2.cpp |
megaman2h |
Mega Man 2: The Power Fighters (Hispanic 960712) |
capcom/cps2.cpp |
megamana |
Mega Man: The Power Battle (CPS1, Asia 951006) |
capcom/cps1.cpp |
megamn2d |
Mega Man 2: The Power Fighters (USA 960708 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
megaphx |
Mega Phoenix |
misc/megaphx.cpp |
megaplay |
Mega Play BIOS |
sega/megaplay.cpp |
megast |
MEGA ST (USA) |
atari/atarist.cpp |
megast_de |
MEGA ST (Germany) |
atari/atarist.cpp |
megast_fr |
MEGA ST (France) |
atari/atarist.cpp |
megast_se |
MEGA ST (Sweden) |
atari/atarist.cpp |
megast_sg |
MEGA ST (Switzerland) |
atari/atarist.cpp |
megast_uk |
MEGA ST (UK) |
atari/atarist.cpp |
megaste |
MEGA STe (USA) |
atari/atarist.cpp |
megaste_de |
MEGA STe (Germany) |
atari/atarist.cpp |
megaste_es |
MEGA STe (Spain) |
atari/atarist.cpp |
megaste_fr |
MEGA STe (France) |
atari/atarist.cpp |
megaste_it |
MEGA STe (Italy) |
atari/atarist.cpp |
megaste_se |
MEGA STe (Sweden) |
atari/atarist.cpp |
megaste_uk |
MEGA STe (UK) |
atari/atarist.cpp |
megastrp |
Mega Double Strip (Ver. 1.10b) |
misc/blitz68k.cpp |
megatech |
Mega-Tech |
sega/megatech.cpp |
meijinsn |
Meijinsen (set 1) |
alpha/meijinsn.cpp |
meijinsna |
Meijinsen (set 2) |
alpha/meijinsn.cpp |
meltyb |
Melty Blood Act Cadenza Version B2 (Japan) (GDL-0039A) |
sega/naomi.cpp |
meltybld |
Melty Blood Act Cadenza Ver. A (Japan) (GDL-0028C) |
sega/naomi.cpp |
meltyblo |
Melty Blood Act Cadenza (Japan) (GDL-0028) |
sega/naomi.cpp |
meltybo |
Melty Blood Act Cadenza Version B (Japan) (GDL-0039) |
sega/naomi.cpp |
mercs |
Mercs (World 900302) |
capcom/cps1.cpp |
mercsj |
Senjou no Ookami II (Japan 900302) |
capcom/cps1.cpp |
mercsu |
Mercs (USA 900608) |
capcom/cps1.cpp |
mercsur1 |
Mercs (USA 900302) |
capcom/cps1.cpp |
metafox |
Meta Fox |
seta/downtown.cpp |
metalb |
Metal Black (World) |
taito/taito_f2.cpp |
metalba |
Metal Black (World, single PCB) |
taito/taito_f2.cpp |
metalbj |
Metal Black (Japan) |
taito/taito_f2.cpp |
metamrph |
Metamorphic Force (ver EAA) |
konami/mystwarr.cpp |
metamrpha |
Metamorphic Force (ver AAA) |
konami/mystwarr.cpp |
metamrphe |
Metamorphic Force (ver EAA - alternate) |
konami/mystwarr.cpp |
metamrphj |
Metamorphic Force (ver JAA) |
konami/mystwarr.cpp |
metamrphu |
Metamorphic Force (ver UAA) |
konami/mystwarr.cpp |
metlhawk |
Metal Hawk (Rev C) |
namco/namcos2.cpp |
metlhawkj |
Metal Hawk (Japan, Rev F) |
namco/namcos2.cpp |
metlsavr |
Metal Saver |
dataeast/tumbleb.cpp |
metmqstr |
Metamoqester (World) |
atlus/cave.cpp |
mex68kecb |
68000 Educational Computer Board |
motorola/mex68kecb.cpp |
mg_alad |
Aladdin's Cave (Maygay M2, SW7-536 SW7-465) |
maygay/maygayew.cpp |
mg_alada |
Aladdin's Cave (Maygay M2, SW8-323 SW8-299) |
maygay/maygayew.cpp |
mg_aladb |
Aladdin's Cave (Maygay M2, SW8-322 SW8-298) |
maygay/maygayew.cpp |
mg_aladc |
Aladdin's Cave (Maygay M2, SW8-298 SW8-144) |
maygay/maygayew.cpp |
mg_bb |
Big Break (Maygay M2, SW6-618 SW6-601) |
maygay/maygayew.cpp |
mg_bba |
Big Break (Maygay M2, SW6-656 SW6-635) |
maygay/maygayew.cpp |
mg_bbb |
Big Break (Maygay M2, SW6-657 SW6-636) |
maygay/maygayew.cpp |
mg_ewg |
Each Way Gambler (Maygay M2, SA6_127 SA6_113) |
maygay/maygayew.cpp |
mg_ewga |
Each Way Gambler (Maygay M2, SA6_128 SA6_114) |
maygay/maygayew.cpp |
mg_ewgb |
Each Way Gambler (Maygay M2, SA6_129 SA6_115) |
maygay/maygayew.cpp |
mg_ewgc |
Each Way Gambler (Maygay M2, SA6_130 SA6_115) |
maygay/maygayew.cpp |
mg_ewgd |
Each Way Gambler (Maygay M2, SA6_281 NONE) |
maygay/maygayew.cpp |
mg_ewge |
Each Way Gambler (Maygay M2, SA6_282 NONE) |
maygay/maygayew.cpp |
mg_ewgf |
Each Way Gambler (Maygay M2, SA6_283 NONE) |
maygay/maygayew.cpp |
mg_ewgg |
Each Way Gambler (Maygay M2, SA6_284 NONE) |
maygay/maygayew.cpp |
mg_gbr |
Guinness Book Of Records (Maygay M2, SW7-235 SW7-240) |
maygay/maygayew.cpp |
mg_gbra |
Guinness Book Of Records (Maygay M2, SW8-146 SW7-360) |
maygay/maygayew.cpp |
mg_gbrb |
Guinness Book Of Records (Maygay M2, SW8-147 SW7-361) |
maygay/maygayew.cpp |
mg_jv |
Jack & Vera (Maygay M2, set 1) |
maygay/maygayew.cpp |
mg_jva |
Jack & Vera (Maygay M2, set 2) |
maygay/maygayew.cpp |
mg_jvb |
Jack & Vera (Maygay M2, set 3) |
maygay/maygayew.cpp |
mg_jvc |
Jack & Vera (Maygay M2, set 4) |
maygay/maygayew.cpp |
mg_kf |
Krypton Factor (Maygay M2, set 1) |
maygay/maygayew.cpp |
mg_kfa |
Krypton Factor (Maygay M2, set 2) |
maygay/maygayew.cpp |
mg_lug |
London Underground (Maygay M2, SW8-232 SW8-154) |
maygay/maygayew.cpp |
mg_luga |
London Underground (Maygay M2, SW8-233 SW8-155) |
maygay/maygayew.cpp |
mg_pbw |
Pinball Wizard (Maygay M2, SW8-098 SW8148) |
maygay/maygayew.cpp |
mg_pbwa |
Pinball Wizard (Maygay M2, SW8-099 SW8149) |
maygay/maygayew.cpp |
mg_pbwb |
Pinball Wizard (Maygay M2, SW8-098 SW8-096) |
maygay/maygayew.cpp |
mg_risk |
Risk (Maygay M2, SW7-614 SW7-461) |
maygay/maygayew.cpp |
mg_riska |
Risk (Maygay M2, SW9-025 SW9-023) |
maygay/maygayew.cpp |
mg_riskb |
Risk (Maygay M2, SW9-024 SW9-026) |
maygay/maygayew.cpp |
mg_scl |
Super Clue (Maygay M2, SW8-152 SW8-130) |
maygay/maygayew.cpp |
mg_scla |
Super Clue (Maygay M2, SW8-153 SW8-131) |
maygay/maygayew.cpp |
mgcrystl |
Magical Crystals (World, 92/01/10) |
kaneko/kaneko16.cpp |
mgcrystlj |
Magical Crystals (Japan, 92/01/13) |
kaneko/kaneko16.cpp |
mgcrystlo |
Magical Crystals (World, 91/12/10) |
kaneko/kaneko16.cpp |
mgcs |
Manguan Caishen (China, V103CS) |
igs/igs017.cpp |
mgcs2l |
Manguan Caishen 2 (link version, extension, S110CN) |
igs/igs_m027_link.cpp |
mgcsa |
Manguan Caishen (China, V106CS) |
igs/igs017.cpp |
mgdh |
Manguan Daheng (Taiwan, V125T1) |
igs/igs017.cpp |
mgdha |
Manguan Daheng (Taiwan, V123T1) |
igs/igs017.cpp |
mia |
M.I.A. - Missing in Action (version T) |
konami/tmnt.cpp |
mia2 |
M.I.A. - Missing in Action (version S) |
konami/tmnt.cpp |
miaj |
M.I.A. - Missing in Action (version R) (Japan) |
konami/twin16.cpp |
micrombc |
Microman Battle Charge (J 990326 V1.000) |
sega/stv.cpp |
midnrun |
Midnight Run: Road Fighter 2 (EAA, Euro v1.11) |
konami/zr107.cpp |
midnruna |
Midnight Run: Road Fighter 2 (AAA, Asia v1.10, older sound program) |
konami/zr107.cpp |
midnruna2 |
Midnight Run: Road Fighter 2 (AAA, Asia v1.10, newer sound program) |
konami/zr107.cpp |
midnrunj |
Midnight Run: Road Fighter 2 (JAD, Japan v1.10) |
konami/zr107.cpp |
midres |
Midnight Resistance (World, set 1) |
dataeast/dec0.cpp |
midres2 |
Midnight Resistance (World, set 2) |
dataeast/dec0.cpp |
midresb |
Midnight Resistance (bootleg with 68705) |
dataeast/dec0.cpp |
midresbj |
Midnight Resistance (Joystick bootleg) |
dataeast/dec0.cpp |
midresj |
Midnight Resistance (Japan) |
dataeast/dec0.cpp |
midresu |
Midnight Resistance (US) |
dataeast/dec0.cpp |
miexchng |
Money Puzzle Exchanger / Money Idol Exchanger |
neogeo/neogeo.cpp |
mightyframe |
Mightyframe |
skeleton/mightyframe.cpp |
mil4000 |
Millennium Nuovo 4000 (Version 2.0) |
misc/mil4000.cpp |
mil4000a |
Millennium Nuovo 4000 (Version 1.8) |
misc/mil4000.cpp |
mil4000b |
Millennium Nuovo 4000 (Version 1.5) |
misc/mil4000.cpp |
mil4000c |
Millennium Nuovo 4000 (Version 1.6) |
misc/mil4000.cpp |
minasan |
Minasan no Okagesamadesu! Dai Sugoroku Taikai (MOM-001 ~ MOH-001) |
neogeo/neogeo.cpp |
mirage |
Mirage Youjuu Mahjongden (Japan) |
dataeast/mirage.cpp |
mirninja |
Mirai Ninja (Japan, set 1) |
namco/namcos2.cpp |
mirninjaa |
Mirai Ninja (Japan, set 2) |
namco/namcos2.cpp |
missmw96 |
Miss Mister World '96 (Nude) |
kaneko/expro02.cpp |
missw02 |
Miss World 2002 |
kaneko/expro02.cpp |
missw02d |
Miss World 2002 (Daigom license) |
kaneko/expro02.cpp |
missw96 |
Miss World '96 (Nude) (C-3000A PCB, set 1) |
kaneko/expro02.cpp |
missw96a |
Miss World '96 (Nude) (C-3000A PCB, set 2) |
kaneko/expro02.cpp |
missw96b |
Miss World '96 (Nude) (C-3000A PCB, set 3) |
kaneko/expro02.cpp |
missw96c |
Miss World '96 (Nude) (C-3000B PCB) |
kaneko/expro02.cpp |
mizubaku |
Mizubaku Daibouken (Japan) |
taito/taito_f2.cpp |
mj1 |
Sega Yonin Uchi Mahjong MJ Network Taisen Ver. (Update Disc Ver.3.000, Japan) (CDP-10002F) |
sega/naomi.cpp |
mj1a |
Sega Yonin Uchi Mahjong MJ (Update Disc Ver.1.007, Japan) (CDP-10002A) |
sega/naomi.cpp |
mj1b |
Sega Yonin Uchi Mahjong MJ (Update Disc Ver.1.008, Japan) (CDP-10002B) |
sega/naomi.cpp |
mj1c |
Sega Yonin Uchi Mahjong MJ (Update Disc Ver.1.011, Japan) (CDP-10002C) |
sega/naomi.cpp |
mj1d |
Sega Yonin Uchi Mahjong MJ Network Taisen Ver. (Update Disc Ver.2.000, Japan) (CDP-10002D) |
sega/naomi.cpp |
mj1e |
Sega Yonin Uchi Mahjong MJ Network Taisen Ver. (Update Disc Ver.2.002, Japan) (CDP-10002E) |
sega/naomi.cpp |
mjleague |
Major League |
sega/segas16a.cpp |
mjmaglmp |
Mahou no Lamp (v. JAA02) |
bmc/bmcpokr.cpp |
mjnquest |
Mahjong Quest (Japan) |
taito/taito_f2.cpp |
mjnquestb |
Mahjong Quest (No Nudity) |
taito/taito_f2.cpp |
mjyuugi |
Mahjong Yuugi (Japan set 1) |
seta/srmp2.cpp |
mjyuugia |
Mahjong Yuugi (Japan set 2) |
seta/srmp2.cpp |
mjzoomin |
Mahjong Channel Zoom In (Japan) |
jaleco/jalmah.cpp |
mk3mdb |
Mortal Kombat 3 (scrambled bootleg of Mega Drive version) |
sega/megadriv_acbl.cpp |
mlanding |
Midnight Landing (Germany) |
taito/mlanding.cpp |
mlandingj |
Midnight Landing (Japan, rev 3) |
taito/mlanding.cpp |
mmancp2u |
Mega Man: The Power Battle (CPS2, USA 951006, SAMPLE Version) |
capcom/cps2.cpp |
mmancp2ur1 |
Mega Man: The Power Battle (CPS2, USA 950926, SAMPLE Version) |
capcom/cps2.cpp |
mmancp2ur2 |
Mega Man: The Power Battle (CPS2, USA 950925, SAMPLE Version) |
capcom/cps2.cpp |
mmatrix |
Mars Matrix: Hyper Solid Shooting (USA 000412) |
capcom/cps2.cpp |
mmatrixa |
Mars Matrix: Hyper Solid Shooting (Asia 000412) |
capcom/cps2.cpp |
mmatrixd |
Mars Matrix: Hyper Solid Shooting (USA 000412 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
mmatrixj |
Mars Matrix: Hyper Solid Shooting (Japan 000412) |
capcom/cps2.cpp |
mmaulers |
Monster Maulers (ver EAA) |
konami/mystwarr.cpp |
moegonta |
Moeyo Gonta!! (Japan) |
metro/metro.cpp |
moeru |
Moeru Casinyo (Japan) (GDL-0013) |
sega/naomi.cpp |
mofflott |
Maze of Flott (Japan) |
taito/asuka.cpp |
mok |
The Maze of the Kings (GDS-0022) |
sega/naomi.cpp |
mondl68k |
Mephisto Mondial 68000XL |
hegenerglaser/mondial68k.cpp |
moneybnk |
Money In The Bank (NSW, Australia) |
konami/tasman.cpp |
monkelf |
Monky Elf (Korean bootleg of Avenging Spirit) |
jaleco/megasys1.cpp |
monkeyba |
Monkey Ball (GDS-0008) |
sega/naomi.cpp |
monkeyl |
Monkey Land (Ver. AA.21.A) |
astrocorp/astrcorp.cpp |
monkeyla |
Monkey Land (Ver. AA.13.B) |
astrocorp/astrcorp.cpp |
monoplcl |
Monopoly Classic (JPM) (Version 5) (SYSTEM5 VIDEO) |
jpm/jpmsys5.cpp |
monoplcld |
Monopoly Classic (JPM) (Version 5, Protocol) (SYSTEM5 VIDEO) |
jpm/jpmsys5.cpp |
monopldx |
Monopoly Deluxe (JPM) (Version 6) (SYSTEM5 VIDEO) |
jpm/jpmsys5.cpp |
monopldx1 |
Monopoly Deluxe (JPM) (Version 1) (SYSTEM5 VIDEO) |
jpm/jpmsys5.cpp |
monopldxd |
Monopoly Deluxe (JPM) (Version 6, Protocol) (SYSTEM5 VIDEO) |
jpm/jpmsys5.cpp |
monopoly |
Monopoly (JPM) (Version 4H) (SYSTEM5 VIDEO) |
jpm/jpmsys5.cpp |
monopoly3 |
Monopoly (JPM) (Version 3) (SYSTEM5 VIDEO) |
jpm/jpmsys5.cpp |
monopoly4 |
Monopoly (JPM) (Version 4) (SYSTEM5 VIDEO) |
jpm/jpmsys5.cpp |
monopolyd |
Monopoly (JPM) (Version 4H, Protocol) (SYSTEM5 VIDEO) |
jpm/jpmsys5.cpp |
monspdr |
Money Spider (Ace) |
jpm/jpmimpct.cpp |
montreal |
Mephisto Montreal 68000 |
hegenerglaser/roma2.cpp |
moomesa |
Wild West C.O.W.-Boys of Moo Mesa (ver EAB) |
konami/moo.cpp |
moomesaaab |
Wild West C.O.W.-Boys of Moo Mesa (ver AAB) |
konami/moo.cpp |
moomesabl |
Wild West C.O.W.-Boys of Moo Mesa (bootleg) |
konami/moo.cpp |
moomesauab |
Wild West C.O.W.-Boys of Moo Mesa (ver UAB) |
konami/moo.cpp |
moomesauac |
Wild West C.O.W.-Boys of Moo Mesa (ver UAC) |
konami/moo.cpp |
moremore |
More More |
kaneko/snowbros.cpp |
moremorp |
More More Plus |
kaneko/snowbros.cpp |
mortalr |
Mortal Race |
edevices/stlforce.cpp |
moshougi |
Shougi no Tatsujin - Master of Shougi |
neogeo/neogeo.cpp |
motoraid |
Motor Raid - Twin |
sega/model2.cpp |
motoraiddx |
Motor Raid - Twin/DX |
sega/model2.cpp |
motrshow |
Motor Show (set 1) |
pinball/mrgame.cpp |
motrshowa |
Motor Show (set 2) |
pinball/mrgame.cpp |
motrshowb |
Motor Show (set 3) |
pinball/mrgame.cpp |
mouja |
Mouja (Japan) |
metro/metro.cpp |
moviecrd |
Movie Card |
misc/goldngam.cpp |
mp_bio |
Bio-hazard Battle (Mega Play) |
sega/megaplay.cpp |
mp_col3 |
Columns III (Mega Play) |
sega/megaplay.cpp |
mp_gaxe2 |
Golden Axe II (Mega Play) (Rev B) |
sega/megaplay.cpp |
mp_gaxe2a |
Golden Axe II (Mega Play) |
sega/megaplay.cpp |
mp_gslam |
Grand Slam (Mega Play) |
sega/megaplay.cpp |
mp_gunhe |
Gunstar Heroes (Mega Play) |
sega/megaplay.cpp |
mp_mazin |
Mazin Wars / Mazin Saga (Mega Play) |
sega/megaplay.cpp |
mp_shnb3 |
Shinobi III (Mega Play) |
sega/megaplay.cpp |
mp_soni2 |
Sonic The Hedgehog 2 (Mega Play) |
sega/megaplay.cpp |
mp_sonic |
Sonic The Hedgehog (Mega Play) |
sega/megaplay.cpp |
mp_sor2 |
Streets of Rage II (Mega Play) |
sega/megaplay.cpp |
mp_twcup |
Tecmo World Cup (Mega Play) |
sega/megaplay.cpp |
mpang |
Mighty! Pang (Europe 001010) |
capcom/cps2.cpp |
mpanga |
Mighty! Pang (Asia 001010) |
capcom/cps2.cpp |
mpangj |
Mighty! Pang (Japan 001011) |
capcom/cps2.cpp |
mpangr1 |
Mighty! Pang (Europe 000925) |
capcom/cps2.cpp |
mpangu |
Mighty! Pang (USA 001010) |
capcom/cps2.cpp |
mpumpkin |
Magical Pumpkin: Puroland de Daibouken (Japan 960712) |
capcom/cps1.cpp |
mquake |
Moonquake |
amiga/mquake.cpp |
ms4plus |
Metal Slug 4 Plus (bootleg) |
neogeo/neogeo.cpp |
ms5pcb |
Metal Slug 5 (JAMMA PCB) |
neogeo/neopcb.cpp |
ms5plus |
Metal Slug 5 Plus (bootleg) |
neogeo/neogeo.cpp |
ms68k |
MS68K |
trainer/ms68k.cpp |
ms9540 |
ms9540 |
skeleton/ms9540.cpp |
msbc1 |
MSBC-1 |
omnibyte/msbc1.cpp |
msbingo |
Miss Bingo |
misc/gumbo.cpp |
msgogo |
Mouse Shooter GoGo |
metro/metro.cpp |
msgundam |
Mobile Suit Gundam |
seta/seta.cpp |
msgundam1 |
Mobile Suit Gundam (Japan) |
seta/seta.cpp |
msgundamb |
Mobile Suit Gundam (bootleg) |
seta/seta.cpp |
msh |
Marvel Super Heroes (Europe 951024) |
capcom/cps2.cpp |
msha |
Marvel Super Heroes (Asia 951024) |
capcom/cps2.cpp |
mshb |
Marvel Super Heroes (Brazil 951117) |
capcom/cps2.cpp |
mshbr1 |
Marvel Super Heroes (Brazil 951024) |
capcom/cps2.cpp |
mshh |
Marvel Super Heroes (Hispanic 951117) |
capcom/cps2.cpp |
mshj |
Marvel Super Heroes (Japan 951117) |
capcom/cps2.cpp |
mshjr1 |
Marvel Super Heroes (Japan 951024) |
capcom/cps2.cpp |
mshu |
Marvel Super Heroes (USA 951024) |
capcom/cps2.cpp |
mshud |
Marvel Super Heroes (USA 951024 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
mshvsf |
Marvel Super Heroes Vs. Street Fighter (Europe 970625) |
capcom/cps2.cpp |
mshvsfa |
Marvel Super Heroes Vs. Street Fighter (Asia 970625) |
capcom/cps2.cpp |
mshvsfa1 |
Marvel Super Heroes Vs. Street Fighter (Asia 970620) |
capcom/cps2.cpp |
mshvsfb |
Marvel Super Heroes Vs. Street Fighter (Brazil 970827) |
capcom/cps2.cpp |
mshvsfb1 |
Marvel Super Heroes Vs. Street Fighter (Brazil 970625) |
capcom/cps2.cpp |
mshvsfh |
Marvel Super Heroes Vs. Street Fighter (Hispanic 970625) |
capcom/cps2.cpp |
mshvsfj |
Marvel Super Heroes Vs. Street Fighter (Japan 970707) |
capcom/cps2.cpp |
mshvsfj1 |
Marvel Super Heroes Vs. Street Fighter (Japan 970702) |
capcom/cps2.cpp |
mshvsfj2 |
Marvel Super Heroes Vs. Street Fighter (Japan 970625) |
capcom/cps2.cpp |
mshvsfu |
Marvel Super Heroes Vs. Street Fighter (USA 970827) |
capcom/cps2.cpp |
mshvsfu1 |
Marvel Super Heroes Vs. Street Fighter (USA 970625) |
capcom/cps2.cpp |
mshvsfu1d |
Marvel Super Heroes Vs. Street Fighter (USA 970625 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
msi_sf2 |
Street Fighter II: Special Champion Edition (MSI Plug & Play) (Europe) |
sega/megadriv_rad.cpp |
mslug |
Metal Slug - Super Vehicle-001 |
neogeo/neogeo.cpp |
mslug2 |
Metal Slug 2 - Super Vehicle-001/II (NGM-2410 ~ NGH-2410) |
neogeo/neogeo.cpp |
mslug2t |
Metal Slug 2 Turbo (NGM-9410) (hack) |
neogeo/neogeo.cpp |
mslug3 |
Metal Slug 3 (NGM-2560) |
neogeo/neogeo.cpp |
mslug3a |
Metal Slug 3 (NGM-2560, earlier) |
neogeo/neogeo.cpp |
mslug3b6 |
Metal Slug 6 (bootleg of Metal Slug 3) |
neogeo/neogeo.cpp |
mslug3h |
Metal Slug 3 (NGH-2560) |
neogeo/neogeo.cpp |
mslug4 |
Metal Slug 4 (NGM-2630) |
neogeo/neogeo.cpp |
mslug4h |
Metal Slug 4 (NGH-2630) |
neogeo/neogeo.cpp |
mslug5 |
Metal Slug 5 (NGM-2680) |
neogeo/neogeo.cpp |
mslug5b |
Metal Slug 5 (bootleg) |
neogeo/neogeo.cpp |
mslug5h |
Metal Slug 5 (NGH-2680) |
neogeo/neogeo.cpp |
mslugx |
Metal Slug X - Super Vehicle-001 (NGM-2500 ~ NGH-2500) |
neogeo/neogeo.cpp |
mspuzzle |
Miss Puzzle |
misc/gumbo.cpp |
mspuzzlea |
Miss Puzzle (Nudes, less explicit) |
misc/gumbo.cpp |
mspuzzleb |
Miss Puzzle (Nudes, more explicit) |
misc/gumbo.cpp |
mspuzzleg |
Miss Puzzle (Clone of Gumbo) |
misc/gumbo.cpp |
msword |
Magic Sword: Heroic Fantasy (World 900725) |
capcom/cps1.cpp |
mswordj |
Magic Sword: Heroic Fantasy (Japan 900623) |
capcom/cps1.cpp |
mswordr1 |
Magic Sword: Heroic Fantasy (World 900623) |
capcom/cps1.cpp |
mswordu |
Magic Sword: Heroic Fantasy (USA 900725) |
capcom/cps1.cpp |
mt735 |
MT735 |
skeleton/mt735.cpp |
mt_aftrb |
After Burner (Mega-Tech, SMS based) |
sega/megatech.cpp |
mt_arrow |
Arrow Flash (Mega-Tech) |
sega/megatech.cpp |
mt_astrm |
Alien Storm (Mega-Tech) |
sega/megatech.cpp |
mt_astro |
Astro Warrior (Mega-Tech, SMS based) |
sega/megatech.cpp |
mt_asyn |
Alien Syndrome (Mega-Tech, SMS based) |
sega/megatech.cpp |
mt_bbros |
Bonanza Bros. (Mega-Tech) |
sega/megatech.cpp |
mt_beast |
Altered Beast (Mega-Tech) |
sega/megatech.cpp |
mt_calga |
California Games (Mega-Tech) |
sega/megatech.cpp |
mt_cols |
Columns (Mega-Tech) |
sega/megatech.cpp |
mt_crack |
Crack Down (Mega-Tech) |
sega/megatech.cpp |
mt_eswat |
Cyber Police ESWAT: Enhanced Special Weapons and Tactics (Mega-Tech) |
sega/megatech.cpp |
mt_fshrk |
Fire Shark (Mega-Tech) |
sega/megatech.cpp |
mt_fwrld |
Forgotten Worlds (Mega-Tech) |
sega/megatech.cpp |
mt_fz |
Fantasy Zone (Mega-Tech, SMS based) |
sega/megatech.cpp |
mt_gaxe |
Golden Axe (Mega-Tech) |
sega/megatech.cpp |
mt_gaxe2 |
Golden Axe II (Mega-Tech) |
sega/megatech.cpp |
mt_gfoot |
Great Football (Mega-Tech, SMS based) |
sega/megatech.cpp |
mt_ggolf |
Great Golf (Mega-Tech, SMS based) |
sega/megatech.cpp |
mt_gng |
Ghouls'n Ghosts (Mega-Tech) |
sega/megatech.cpp |
mt_gsocr |
Great Soccer (Mega-Tech, SMS based) |
sega/megatech.cpp |
mt_kcham |
Kid Chameleon (Mega-Tech) |
sega/megatech.cpp |
mt_lastb |
Last Battle (Mega-Tech) |
sega/megatech.cpp |
mt_mlh |
Mario Lemieux Hockey (Mega-Tech) |
sega/megatech.cpp |
mt_mwalk |
Michael Jackson's Moonwalker (Mega-Tech) |
sega/megatech.cpp |
mt_mystd |
Mystic Defender (Mega-Tech) |
sega/megatech.cpp |
mt_orun |
Out Run (Mega-Tech, SMS based) |
sega/megatech.cpp |
mt_parlg |
Parlour Games (Mega-Tech, SMS based) |
sega/megatech.cpp |
mt_revsh |
The Revenge of Shinobi (Mega-Tech) |
sega/megatech.cpp |
mt_shado |
Shadow Dancer (Mega-Tech) |
sega/megatech.cpp |
mt_shang |
Super Hang-On (Mega-Tech) |
sega/megatech.cpp |
mt_shar2 |
Space Harrier II (Mega-Tech) |
sega/megatech.cpp |
mt_shnbi |
Shinobi (Mega-Tech, SMS based) |
sega/megatech.cpp |
mt_smgp |
Super Monaco GP (Mega-Tech) |
sega/megatech.cpp |
mt_soni2 |
Sonic The Hedgehog 2 (Mega-Tech) |
sega/megatech.cpp |
mt_sonia |
Sonic The Hedgehog (Mega-Tech, set 2) |
sega/megatech.cpp |
mt_sonic |
Sonic The Hedgehog (Mega-Tech, set 1) |
sega/megatech.cpp |
mt_spman |
Spider-Man vs The Kingpin (Mega-Tech) |
sega/megatech.cpp |
mt_srage |
Streets of Rage (Mega-Tech) |
sega/megatech.cpp |
mt_srbb |
Super Real Basketball (Mega-Tech) |
sega/megatech.cpp |
mt_stbld |
Super Thunder Blade (Mega-Tech) |
sega/megatech.cpp |
mt_stf |
Joe Montana II: Sports Talk Football (Mega-Tech) |
sega/megatech.cpp |
mt_tetri |
Tetris (Mega-Tech) |
sega/megatech.cpp |
mt_tfor2 |
Thunder Force II MD (Mega-Tech) |
sega/megatech.cpp |
mt_tgolf |
Arnold Palmer Tournament Golf (Mega-Tech) |
sega/megatech.cpp |
mt_tlbba |
Tommy Lasorda Baseball (Mega-Tech) |
sega/megatech.cpp |
mt_tout |
Turbo Outrun (Mega-Tech) |
sega/megatech.cpp |
mt_wcsoc |
World Championship Soccer (Mega-Tech) |
sega/megatech.cpp |
mt_wwar |
Wrestle War (Mega-Tech) |
sega/megatech.cpp |
mtlchamp |
Martial Champion (ver EAB) |
konami/mystwarr.cpp |
mtlchamp1 |
Martial Champion (ver EAA) |
konami/mystwarr.cpp |
mtlchampa |
Martial Champion (ver AAA) |
konami/mystwarr.cpp |
mtlchampj |
Martial Champion (ver JAA) |
konami/mystwarr.cpp |
mtlchampu |
Martial Champion (ver UAE) |
konami/mystwarr.cpp |
mtlchampu1 |
Martial Champion (ver UAD) |
konami/mystwarr.cpp |
mtu130 |
MTU-130 |
misc/mtu130.cpp |
mtwinbee |
Magical Twin Bee (ver EAA) |
konami/konamigx.cpp |
mtwins |
Mega Twins (World 900619) |
capcom/cps1.cpp |
mtwinsb |
Twins (bootleg of Mega Twins) |
capcom/fcrash.cpp |
mugsmash |
Mug Smashers |
edevices/mugsmash.cpp |
multchmp |
Multi Champ (World, ver. 2.5) |
misc/esd16.cpp |
multchmpa |
Multi Champ (World, older) |
misc/esd16.cpp |
multchmpk |
Multi Champ (Korea, older) |
misc/esd16.cpp |
multi96 |
Multi Game '96 (Italy) |
kaneko/snowbros.cpp |
multmega |
Multi-Mega (Europe, PAL) |
sega/mdconsole.cpp |
musclem |
Muscle Master |
misc/musclem.cpp |
mushi2eo |
Mushiking The King Of Beetles - Mushiking II / III / III+ (Ver. 1.001) (World) |
sega/naomi.cpp |
mushi2k4 |
Mushiking The King Of Beetles 2004 Second (Japan) |
sega/naomi.cpp |
mushi2k5 |
Mushiking The King Of Beetles 2005 First (Japan) |
sega/naomi.cpp |
mushi2k61 |
Mushiking The King Of Beetles 2006 First (Japan) |
sega/naomi.cpp |
mushi2k62 |
Mushiking The King Of Beetles 2006 Second (Japan) |
sega/naomi.cpp |
mushik2e |
Mushiking The King Of Beetles - Mushiking II / III / III+ (Ver. 2.001) (World) |
sega/naomi.cpp |
mushik2k |
Mushiking The King Of Beetles - Mushiking II / III / III+ (Ver. 1.000-) (Korea) |
sega/naomi.cpp |
mushik4e |
Mushiking The King Of Beetles - Mushiking IV / V / VI (World) |
sega/naomi.cpp |
mushik4t |
Mushiking The King Of Beetles - Mushiking IV / V / VI (Taiwan) |
sega/naomi.cpp |
mushikc |
Mushiking The King Of Beetle (2K3 2ND Ver. 1.000-, China) |
sega/naomi.cpp |
mushike |
Mushiking The King Of Beetle (2K3 2ND Ver. 1.003-, World) |
sega/naomi.cpp |
mushikeo |
Mushiking The King Of Beetle (2K3 2ND Ver. 1.002-, World) |
sega/naomi.cpp |
mushikep |
Mushiking The King Of Beetle (MUSHIUSA '04 1ST, Prototype) |
sega/naomi.cpp |
mushikk |
Mushiking The King Of Beetle (2K3 2ND Ver. 1.000-, Korea) |
sega/naomi.cpp |
musicsrt |
Music Sort (ver. 2.02) |
misc/magic10.cpp |
mustang |
US AAF Mustang (25th May. 1990) |
nmk/nmk16.cpp |
mustangb |
US AAF Mustang (bootleg, set 1) |
nmk/nmk16.cpp |
mustangb2 |
US AAF Mustang (TAB Austria bootleg) |
nmk/nmk16.cpp |
mustangb3 |
US AAF Mustang (Lettering bootleg) |
nmk/nmk16.cpp |
mustangs |
US AAF Mustang (25th May. 1990 / Seoul Trading) |
nmk/nmk16.cpp |
mutantf |
Mutant Fighter (World ver EM-5) |
dataeast/cninja.cpp |
mutantf1 |
Heroes (World ver EM-1) |
dataeast/cninja.cpp |
mutantf2 |
Mutant Fighter (World ver EM-2) |
dataeast/cninja.cpp |
mutantf3 |
Mutant Fighter (World ver EM-3) |
dataeast/cninja.cpp |
mutantf4 |
Mutant Fighter (World ver EM-4) |
dataeast/cninja.cpp |
mutantwarr |
Mutant Warrior (Datsu bootleg of Altered Beast) |
sega/system16.cpp |
mutnat |
Mutation Nation (NGM-014 ~ NGH-014) |
neogeo/neogeo.cpp |
mv1bon |
Believe It Or Not (Maygay, MV1 Video) |
maygay/maygayv1.cpp |
mv1cpc |
Caesar's Palace Club (Maygay, MV1 Video, set 1) |
maygay/maygayv1.cpp |
mv1cpca |
Caesar's Palace Club (Maygay, MV1 Video, set 2) |
maygay/maygayv1.cpp |
mv1cpcb |
Caesar's Palace Club (Maygay, MV1 Video, set 3) |
maygay/maygayv1.cpp |
mv1cwq |
Crossword Quiz (Maygay, MV1 Video, set 1) |
maygay/maygayv1.cpp |
mv1cwqa |
Crossword Quiz (Maygay, MV1 Video, set 2) |
maygay/maygayv1.cpp |
mv1guac |
Give Us A Clue (Maygay, MV1 Video, set 1) |
maygay/maygayv1.cpp |
mv1guaca |
Give Us A Clue (Maygay, MV1 Video, set 2) |
maygay/maygayv1.cpp |
mv1sfx |
Special Effects (Maygay, MV1 Video, set 1) |
maygay/maygayv1.cpp |
mv1sfx2 |
Special Effects V2 (Maygay, MV1 Video) |
maygay/maygayv1.cpp |
mv1sfxa |
Special Effects (Maygay, MV1 Video, set 2) |
maygay/maygayv1.cpp |
mv1wc |
World Cup (Maygay, MV1 Video) |
maygay/maygayv1.cpp |
mvpd |
MVP (set 2, US) (bootleg of FD1094 317-0143 set) |
sega/segas16b.cpp |
mvpjd |
MVP (set 1, Japan) (bootleg of FD1094 317-0142 set) |
sega/segas16b.cpp |
mvsc |
Marvel Vs. Capcom: Clash of Super Heroes (Europe 980123) |
capcom/cps2.cpp |
mvsc2 |
Marvel Vs. Capcom 2: New Age of Heroes (Export, Korea, Rev A) |
sega/naomi.cpp |
mvsc2u |
Marvel Vs. Capcom 2: New Age of Heroes (USA, Rev A) |
sega/naomi.cpp |
mvsca |
Marvel Vs. Capcom: Clash of Super Heroes (Asia 980123) |
capcom/cps2.cpp |
mvscar1 |
Marvel Vs. Capcom: Clash of Super Heroes (Asia 980112) |
capcom/cps2.cpp |
mvscb |
Marvel Vs. Capcom: Clash of Super Heroes (Brazil 980123) |
capcom/cps2.cpp |
mvsch |
Marvel Vs. Capcom: Clash of Super Heroes (Hispanic 980123) |
capcom/cps2.cpp |
mvscj |
Marvel Vs. Capcom: Clash of Super Heroes (Japan 980123) |
capcom/cps2.cpp |
mvscjr1 |
Marvel Vs. Capcom: Clash of Super Heroes (Japan 980112) |
capcom/cps2.cpp |
mvscjsing |
Marvel Vs. Capcom: Clash of Super Heroes (Japan 980123) (Single PCB) |
capcom/cps2.cpp |
mvscr1 |
Marvel Vs. Capcom: Clash of Super Heroes (Europe 980112) |
capcom/cps2.cpp |
mvscu |
Marvel Vs. Capcom: Clash of Super Heroes (USA 980123) |
capcom/cps2.cpp |
mvscud |
Marvel Vs. Capcom: Clash of Super Heroes (USA 980123 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
mvscur1 |
Marvel Vs. Capcom: Clash of Super Heroes (USA 971222) |
capcom/cps2.cpp |
mvstemp |
MVS-TEMP 'SubSystem Ver1.4' (Nazca development board) |
neogeo/neogeo.cpp |
mwalkbl |
Michael Jackson's Moonwalker (bootleg) |
sega/system16.cpp |
mwalkd |
Michael Jackson's Moonwalker (World) (bootleg of FD1094/8751 317-0159 set) |
sega/segas18.cpp |
mwalkjd |
Michael Jackson's Moonwalker (Japan) (bootleg of FD1094/8751 317-0157 set) |
sega/segas18.cpp |
mwalkud |
Michael Jackson's Moonwalker (US) (bootleg of FD1094/8751 317-0158 set) |
sega/segas18.cpp |
mwarr |
Mighty Warriors (24/1) |
edevices/mwarr.cpp |
myfairld |
Virtual Mahjong 2 - My Fair Lady (J 980608 V1.000) |
sega/stv.cpp |
mystwarr |
Mystic Warriors (ver EAA) |
konami/mystwarr.cpp |
mystwarra |
Mystic Warriors (ver AAB) |
konami/mystwarr.cpp |
mystwarraa |
Mystic Warriors (ver AAA) |
konami/mystwarr.cpp |
mystwarrj |
Mystic Warriors (ver JAA) |
konami/mystwarr.cpp |
mystwarru |
Mystic Warriors (ver UAA) |
konami/mystwarr.cpp |
nam1975 |
NAM-1975 (NGM-001 ~ NGH-001) |
neogeo/neogeo.cpp |
nameclub |
Name Club (J 960315 V1.000) |
sega/stv.cpp |
naname |
Naname de Magic! (Japan) |
atlus/ohmygod.cpp |
naomi |
NAOMI BIOS |
sega/naomi.cpp |
naomi2 |
NAOMI 2 BIOS |
sega/naomi.cpp |
naomigd |
NAOMI GD-ROM BIOS |
sega/naomi.cpp |
nastar |
Nastar (World) |
taito/taito_b.cpp |
nastarw |
Nastar Warrior (US) |
taito/taito_b.cpp |
nbaatw |
NBA All The Way (ver EAB) |
konami/hornet.cpp |
nbaatwa |
NBA All The Way (ver EAA) |
konami/hornet.cpp |
nbapbp |
NBA Play By Play (ver UAB) |
konami/hornet.cpp |
nbapbpa |
NBA Play By Play (ver AAB) |
konami/hornet.cpp |
nbapbpaa |
NBA Play By Play (ver AAA) |
konami/hornet.cpp |
nbapbpj |
NBA Play By Play (ver JAB) |
konami/hornet.cpp |
nbapbpja |
NBA Play By Play (ver JAA) |
konami/hornet.cpp |
nbapbpua |
NBA Play By Play (ver UAA) |
konami/hornet.cpp |
ncd16 |
NCD 16 |
ncd/ncd68k.cpp |
nclubdis |
Name Club Disney (J 980614 V1.000) |
sega/stv.cpp |
nclubv2 |
Name Club Ver.2 (J 960315 V1.000) |
sega/stv.cpp |
nclubv3 |
Name Club Ver.3 (J 970723 V1.000) |
sega/stv.cpp |
nclubv4 |
Name Club Ver.4 (J 971202 V1.000) |
sega/stv.cpp |
ncombat |
Ninja Combat (NGM-009) |
neogeo/neogeo.cpp |
ncombath |
Ninja Combat (NGH-009) |
neogeo/neogeo.cpp |
ncommand |
Ninja Commando |
neogeo/neogeo.cpp |
ncv1 |
Namco Classic Collection Vol.1 |
namco/namcond1.cpp |
ncv1j |
Namco Classic Collection Vol.1 (Japan, v1.00) |
namco/namcond1.cpp |
ncv1j2 |
Namco Classic Collection Vol.1 (Japan, v1.03) |
namco/namcond1.cpp |
ncv2 |
Namco Classic Collection Vol.2 |
namco/namcond1.cpp |
ncv2j |
Namco Classic Collection Vol.2 (Japan) |
namco/namcond1.cpp |
ndcfboxa |
Naomi DIMM Firmware Update for CF-BOX (4.01) (GDS-0042A) |
sega/naomi.cpp |
nemesis |
Nemesis (ROM version) |
konami/nemesis.cpp |
nemesisuk |
Nemesis (World?, ROM version) |
konami/nemesis.cpp |
nemo |
Nemo (World 901130) |
capcom/cps1.cpp |
nemoj |
Nemo (Japan 901120, 89622B-3 ROM board) |
capcom/cps1.cpp |
nemoja |
Nemo (Japan 901120, 89625B-1 ROM board) |
capcom/cps1.cpp |
nemor1 |
Nemo (World 901109) |
capcom/cps1.cpp |
neobattl |
SD Gundam Neo Battling (Japan) |
seta/seta.cpp |
neobombe |
Neo Bomberman |
neogeo/neogeo.cpp |
neocd |
Neo-Geo CD (NTSC?) |
neogeo/neogeocd.cpp |
neocdz |
Neo-Geo CDZ (US) |
neogeo/neogeocd.cpp |
neocdzj |
Neo-Geo CDZ (Japan) |
neogeo/neogeocd.cpp |
neocup98 |
Neo-Geo Cup '98 - The Road to the Victory |
neogeo/neogeo.cpp |
neodrift |
Neo Drift Out - New Technology |
neogeo/neogeo.cpp |
neogeo |
Neo-Geo MV-6F |
neogeo/neogeo.cpp |
neomrdo |
Neo Mr. Do! |
neogeo/neogeo.cpp |
neoprint |
Neo Print (Japan) (T2d) |
misc/neoprint.cpp |
netmerc |
Sega NetMerc |
sega/model1.cpp |
nettoqc |
Nettoh Quiz Champion (Japan) |
dynax/ddenlovr.cpp |
nevada |
VLC Nevada |
misc/vlc.cpp |
newfant |
New Fantasia (1995 copyright) |
kaneko/expro02.cpp |
newfanta |
New Fantasia (1994 copyright) |
kaneko/expro02.cpp |
ng_mv1 |
Neo-Geo MV-1 |
neogeo/neogeo.cpp |
ng_mv1f |
Neo-Geo MV-1F |
neogeo/neogeo.cpp |
ng_mv1fz |
Neo-Geo MV-1FZ |
neogeo/neogeo.cpp |
ng_mv2f |
Neo-Geo MV-2F |
neogeo/neogeo.cpp |
ng_mv4f |
Neo-Geo MV-4F |
neogeo/neogeo.cpp |
ngdup23a |
Naomi DIMM Firmware Updater (2.13) (GDS-0023A) |
sega/naomi.cpp |
ngdup23c |
Naomi DIMM Firmware Updater (2.17) (GDS-0023C) |
sega/naomi.cpp |
ngdup23e |
Naomi DIMM Firmware Updater (3.17) (GDS-0023E) |
sega/naomi.cpp |
nightstr |
Night Striker (World) |
taito/taito_z.cpp |
nightstrj |
Night Striker (Japan) |
taito/taito_z.cpp |
nightstru |
Night Striker (US) |
taito/taito_z.cpp |
ninclown |
Ninja Clowns (27 oct 91) |
itech/itech8.cpp |
ninjak |
The Ninja Kids (World) |
taito/taito_f2.cpp |
ninjakj |
The Ninja Kids (Japan) |
taito/taito_f2.cpp |
ninjaku |
The Ninja Kids (US) |
taito/taito_f2.cpp |
ninjamas |
Ninja Master's - Haoh-ninpo-cho |
neogeo/neogeo.cpp |
ninjaslt |
Ninja Assault (World, NJA2 Ver.A) |
sega/naomi.cpp |
ninjaslta |
Ninja Assault (Asia, NJA4 Ver.A) |
sega/naomi.cpp |
ninjasltj |
Ninja Assault (Japan, NJA1 Ver.A) |
sega/naomi.cpp |
ninjasltu |
Ninja Assault (US, NJA3 Ver.A) |
sega/naomi.cpp |
ninjaw |
The Ninja Warriors (World, later version) |
taito/ninjaw.cpp |
ninjaw1 |
The Ninja Warriors (World, earlier version) |
taito/ninjaw.cpp |
ninjawj |
The Ninja Warriors (Japan) |
taito/ninjaw.cpp |
ninjawu |
The Ninja Warriors (US, Romstar license) |
taito/ninjaw.cpp |
nitd |
Nightmare in the Dark |
neogeo/neogeo.cpp |
nitdbl |
Nightmare in the Dark (bootleg) |
neogeo/neogeo.cpp |
nitrobal |
Nitro Ball (World, set 1) |
dataeast/rohga.cpp |
nitrobala |
Nitro Ball (World, set 2) |
dataeast/rohga.cpp |
nitrobalb |
Nitro Ball (World, set 3) |
dataeast/rohga.cpp |
nkishusp |
Mahjong Nenrikishu SP (Japan, V250J) |
igs/igs011.cpp |
nmaster |
Oni - The Ninja Master (Japan) |
atlus/cave.cpp |
nmg5 |
Multi 5 / New Multi Game 5 (set 1) |
yunsung/nmg5.cpp |
nmg5a |
Multi 5 / New Multi Game 5 (set 2, censored) |
yunsung/nmg5.cpp |
nmg5e |
Multi 5 / New Multi Game 5 (set 3, earlier) |
yunsung/nmg5.cpp |
nndmseal |
Nandemo Seal Iinkai (ver 1.3) |
jaleco/tetrisp2.cpp |
nndmseal11 |
Nandemo Seal Iinkai (ver 1.1) |
jaleco/tetrisp2.cpp |
nndmseala |
Nandemo Seal Iinkai (Astro Boy ver. 1.0?) |
jaleco/tetrisp2.cpp |
nndmsealb |
Nandemo Seal Iinkai (Astro Boy ver. 1.1) |
jaleco/tetrisp2.cpp |
nndmsealc |
Nandemo Seal Iinkai (alternate ver 1.0) |
jaleco/tetrisp2.cpp |
nost |
Nostradamus |
misc/mcatadv.cpp |
nostj |
Nostradamus (Japan) |
misc/mcatadv.cpp |
nostk |
Nostradamus (Korea) |
misc/mcatadv.cpp |
nouryoku |
Nouryoku Koujou Iinkai |
nmk/nmk16.cpp |
nouryokup |
Nouryoku Koujou Iinkai (prototype) |
nmk/nmk16.cpp |
npcartv1 |
Neo Print V1 (World) (E1a) |
misc/neoprint.cpp |
npcramen |
Neo Print - Chicken Ramen (Japan) |
misc/neoprint.cpp |
npeurver |
Neo Print - European Version (World) (T4i 2.00) |
misc/neoprint.cpp |
npfpit |
Neo Print - Fuyu Pri Iitoko-dori (Japan) (T4i 3.07) |
misc/neoprint.cpp |
npft |
Neo Print - Fairy Tales (World) (T4i 3.07) |
misc/neoprint.cpp |
npmillen |
Neo Print - Millennium Multi Shot Edition (World) (T4i 3.07) |
misc/neoprint.cpp |
npotogib |
Neo Print - Otogibanashi (Japan) (T4i 3.00) |
misc/neoprint.cpp |
nppopeye |
Neo Print - Popeye (Japan) (T4i 3.04) |
misc/neoprint.cpp |
nprobowl |
New Pro Bowl |
toaplan/toaplan2.cpp |
nprsp |
NeopriSP Retro Collection (Japan) |
misc/neoprint.cpp |
npscv1 |
Neo Print - Senyou Cassette Ver. 1 (Japan) |
misc/neoprint.cpp |
npskv |
Neo Print - Suizokukan Version (Japan) (T4i 2.00) |
misc/neoprint.cpp |
npsprg98 |
Neo Print - Spring '98 (T4i 3.07) |
misc/neoprint.cpp |
npsprgv4 |
Neo Print - Spring Ver. 4 (Japan) (T4f 1.00) |
misc/neoprint.cpp |
npssr2 |
Neo Print Special: Sekai Ryokou 2 (Japan) |
misc/neoprint.cpp |
npusagif |
Neo Print - Usagi Frame (Japan) (T4i 3.07) |
misc/neoprint.cpp |
ntvmys |
Nittere Shiki! Mirai Yosou Studio / NTV Future Forecast Studio (Japan, Rev A) |
sega/naomi.cpp |
numanath |
Numan Athletics (World) |
namco/namcona1.cpp |
numanathj |
Numan Athletics (Japan) |
namco/namcona1.cpp |
nwarr |
Night Warriors: Darkstalkers' Revenge (Europe 950316) |
capcom/cps2.cpp |
nwarra |
Night Warriors: Darkstalkers' Revenge (Asia 950302) |
capcom/cps2.cpp |
nwarrb |
Night Warriors: Darkstalkers' Revenge (Brazil 950403) |
capcom/cps2.cpp |
nwarrh |
Night Warriors: Darkstalkers' Revenge (Hispanic 950403) |
capcom/cps2.cpp |
nwarru |
Night Warriors: Darkstalkers' Revenge (USA 950406) |
capcom/cps2.cpp |
nwarrud |
Night Warriors: Darkstalkers' Revenge (USA 950406 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
nyanpani |
Nyan Nyan Panic (Japan) |
konami/nemesis.cpp |
ob68k1a |
OB68K1A Single Board Computer |
omnibyte/ob68k1a.cpp |
oceanhun |
The Ocean Hunter (Japan, Revision A) |
sega/model3.cpp |
oceanhuna |
The Ocean Hunter (Japan) |
sega/model3.cpp |
oedfight |
Oedo Fight (Japan, Bloodshed version) |
kaneko/kaneko16.cpp |
oedfighta |
Oedo Fight (Japan, Bloodless version) |
kaneko/kaneko16.cpp |
offtwall |
Off the Wall (2/3-player upright) |
atari/offtwall.cpp |
offtwallc |
Off the Wall (2-player cocktail) |
atari/offtwall.cpp |
ohmygod |
Oh My God! (Japan) |
atlus/ohmygod.cpp |
oinori |
Oinori-daimyoujin Matsuri |
sega/naomi.cpp |
oisipuzl |
Oishii Puzzle Ha Irimasenka |
seta/seta.cpp |
olds |
Oriental Legend Super / Xiyou Shi E Zhuan Super (ver. 101, Korean Board) |
igs/pgm.cpp |
olds100 |
Oriental Legend Special / Xiyou Shi E Zhuan Super (ver. 100, set 1) |
igs/pgm.cpp |
olds100a |
Oriental Legend Special / Xiyou Shi E Zhuan Super (ver. 100, set 2) |
igs/pgm.cpp |
olds103t |
Xiyou Shi E Zhuan Super (ver. 103, China, Tencent) (unprotected) |
igs/pgm.cpp |
oldsplus |
Oriental Legend 2 (Korea) / Xiyou Shi E Zhuan Qunmoluanwu (World, China, Japan, Hong Kong, Taiwan) (ver. 205) [Oriental Ex] |
igs/pgm.cpp |
oldsplus203 |
Oriental Legend 2 (Korea) / Xiyou Shi E Zhuan Qunmoluanwu (World, China, Japan, Hong Kong, Taiwan) (ver. 203) [Oriental Ex] |
igs/pgm.cpp |
olysoc92 |
Olympic Soccer '92 (set 1) |
seibu/legionna.cpp |
olysoc92a |
Olympic Soccer '92 (set 2) |
seibu/legionna.cpp |
olysoc92b |
Olympic Soccer '92 (set 3) |
seibu/legionna.cpp |
oneshot |
One Shot One Kill |
misc/oneshot.cpp |
ooparts |
OOPArts (prototype, joystick hack) |
sega/segac2.cpp |
opengolf |
Konami's Open Golf Championship (ver EAE) |
konami/konamigx.cpp |
opengolf2 |
Konami's Open Golf Championship (ver EAD) |
konami/konamigx.cpp |
opwolf |
Operation Wolf (World, rev 2, set 1) |
taito/opwolf.cpp |
opwolf3 |
Operation Wolf 3 (World) |
taito/slapshot.cpp |
opwolf3j |
Operation Wolf 3 (Japan) |
taito/slapshot.cpp |
opwolf3u |
Operation Wolf 3 (US) |
taito/slapshot.cpp |
opwolfa |
Operation Wolf (World, rev 2, set 2) |
taito/opwolf.cpp |
opwolfb |
Operation Bear (bootleg of Operation Wolf) |
taito/opwolf.cpp |
opwolfj |
Operation Wolf (Japan, rev 2) |
taito/opwolf.cpp |
opwolfjsc |
Operation Wolf (Japan, SC) |
taito/opwolf.cpp |
opwolfp |
Operation Wolf (Japan, prototype) |
taito/opwolf.cpp |
opwolfu |
Operation Wolf (US, rev 2) |
taito/opwolf.cpp |
orbit9090 |
Orbit 9090 - The Dance Planet |
emusys/emu68k.cpp |
orbs |
Orbs (10/7/94 prototype?) |
seta/seta.cpp |
ordyne |
Ordyne (World) |
namco/namcos2.cpp |
ordynej |
Ordyne (Japan) |
namco/namcos2.cpp |
ordyneje |
Ordyne (Japan, English Version) |
namco/namcos2.cpp |
orius |
Orius (ver UAA) |
konami/xexex.cpp |
orlegend |
Oriental Legend / Xiyou Shi E Zhuan (ver. 126) |
igs/pgm.cpp |
orlegend105k |
Oriental Legend / Xiyou Shi E Zhuan (ver. 105, Korean Board) |
igs/pgm.cpp |
orlegend105t |
Oriental Legend / Xiyou Shi E Zhuan (ver. 105, Taiwanese Board) |
igs/pgm.cpp |
orlegend111c |
Oriental Legend / Xiyou Shi E Zhuan (ver. 111, Chinese Board) |
igs/pgm.cpp |
orlegend111k |
Oriental Legend / Xiyou Shi E Zhuan (ver. 111, Korean Board) |
igs/pgm.cpp |
orlegend111t |
Oriental Legend / Xiyou Shi E Zhuan (ver. 111, Taiwanese Board) |
igs/pgm.cpp |
orlegendc |
Oriental Legend / Xiyou Shi E Zhuan (ver. 112, Chinese Board) |
igs/pgm.cpp |
orlegendca |
Oriental Legend / Xiyou Shi E Zhuan (ver. ???, Chinese Board) |
igs/pgm.cpp |
orlegende |
Oriental Legend / Xiyou Shi E Zhuan (ver. 112) |
igs/pgm.cpp |
othellos |
Othello Shiyouyo (J 980423 V1.002) |
sega/stv.cpp |
othldrby |
Othello Derby (Japan) |
toaplan/toaplan2.cpp |
othunder |
Operation Thunderbolt (World, rev 1) |
taito/othunder.cpp |
othunderj |
Operation Thunderbolt (Japan) |
taito/othunder.cpp |
othunderjsc |
Operation Thunderbolt (Japan, SC) |
taito/othunder.cpp |
othundero |
Operation Thunderbolt (World) |
taito/othunder.cpp |
othunderu |
Operation Thunderbolt (US, rev 1) |
taito/othunder.cpp |
othunderua |
Operation Thunderbolt (US) |
taito/othunder.cpp |
otrigger |
OutTrigger |
sega/naomi.cpp |
outrun |
Out Run (sitdown/upright, Rev B) |
sega/segaorun.cpp |
outrunb |
Out Run (bootleg) |
sega/segaorun.cpp |
outrundx |
Out Run (deluxe sitdown) |
sega/segaorun.cpp |
outrundxa |
Out Run (deluxe sitdown earlier version) |
sega/segaorun.cpp |
outrundxeh |
Out Run (deluxe sitdown) (Enhanced Edition v2.0.3) |
sega/segaorun.cpp |
outrundxeha |
Out Run (deluxe sitdown) (Enhanced Edition v1.0.3) |
sega/segaorun.cpp |
outrundxj |
Out Run (Japan, deluxe sitdown) (FD1089A 317-0019) |
sega/segaorun.cpp |
outruneh |
Out Run (sitdown/upright, Rev B) (Enhanced Edition v2.0.3) |
sega/segaorun.cpp |
outruneha |
Out Run (sitdown/upright, Rev B) (Enhanced Edition v1.1.0) |
sega/segaorun.cpp |
outrunra |
Out Run (sitdown/upright, Rev A) |
sega/segaorun.cpp |
outzone |
Out Zone |
toaplan/toaplan1.cpp |
outzonea |
Out Zone (old set) |
toaplan/toaplan1.cpp |
outzoneb |
Out Zone (older set) |
toaplan/toaplan1.cpp |
outzonec |
Out Zone (oldest set) |
toaplan/toaplan1.cpp |
outzonecv |
Out Zone (Zero Wing TP-015 PCB conversion) |
toaplan/toaplan1.cpp |
outzoneh |
Out Zone (harder) |
toaplan/toaplan1.cpp |
overdriv |
Over Drive (set 1) |
konami/overdriv.cpp |
overdriva |
Over Drive (set 2) |
konami/overdriv.cpp |
overdrivb |
Over Drive (set 3) |
konami/overdriv.cpp |
overrev |
Over Rev (Model 2C, Revision A) |
sega/model2.cpp |
overrevb |
Over Rev (Model 2B, Revision B) |
sega/model2.cpp |
overrevba |
Over Rev (Model 2B, Revision A) |
sega/model2.cpp |
overtop |
Over Top |
neogeo/neogeo.cpp |
p47 |
P-47 - The Phantom Fighter (World) |
jaleco/megasys1.cpp |
p47a |
P-47 - The Freedom Fighter (World) |
jaleco/megasys1.cpp |
p47bl |
P-47 - The Freedom Fighter (World, bootleg) |
jaleco/megasys1.cpp |
p47j |
P-47 - The Freedom Fighter (Japan) |
jaleco/megasys1.cpp |
p47je |
P-47 - The Freedom Fighter (Japan, Export) |
jaleco/megasys1.cpp |
paccarn |
Pac-Carnival |
atlus/cave.cpp |
paceight |
Pac-Eight |
atlus/cave.cpp |
packbang |
Pack'n Bang Bang |
kaneko/kaneko16.cpp |
packbangp |
Pack'n Bang Bang (prototype) |
kaneko/kaneko16.cpp |
pacslot |
Pac-Slot |
atlus/cave.cpp |
paddlema |
Paddle Mania |
alpha/alpha68k_i.cpp |
paintlad |
Painted Lady (Splash) (Ver. 1.3 US) |
gaelco/splash.cpp |
pairlove |
Pairs Love |
seta/seta.cpp |
pairs |
Pairs (V1.2, 09/30/94) |
itech/itech32.cpp |
pairsa |
Pairs (V1, 09/07/94) |
itech/itech32.cpp |
pairsred |
Pairs Redemption (V1.0, 10/25/94) |
itech/itech32.cpp |
pang3 |
Pang! 3 (Europe 950601) |
capcom/cps1.cpp |
pang3b |
Pang! 3 (bootleg, set 1) |
capcom/cps1.cpp |
pang3b2 |
Pang! 3 (bootleg, set 2) |
capcom/cps1.cpp |
pang3b3 |
Pang! 3 (bootleg, set 3) |
capcom/cps1.cpp |
pang3b4 |
Pang! 3 (bootleg, set 4) |
capcom/cps1.cpp |
pang3b5 |
Pang! 3 (bootleg, set 5) |
capcom/cps1.cpp |
pang3j |
Pang! 3: Kaitou Tachi no Karei na Gogo (Japan 950511) |
capcom/cps1.cpp |
pang3r1 |
Pang! 3 (Europe 950511) |
capcom/cps1.cpp |
pangpang |
Pang Pang |
dataeast/tumbleb.cpp |
pangpoms |
Pang Pom's |
metro/metro.cpp |
pangpomsm |
Pang Pom's (Mitchell) |
metro/metro.cpp |
pangpomsn |
Pang Pom's (Nova) |
metro/metro.cpp |
panicbom |
Panic Bomber |
neogeo/neogeo.cpp |
paprazzi |
Paparazzi |
yunsung/yunsun16.cpp |
parentj |
Parent Jack (Japan) |
taito/taito_o.cpp |
pass |
Pass |
misc/pass.cpp |
passht4b |
Passing Shot (4 Players) (bootleg) |
sega/system16.cpp |
passshtad |
Passing Shot (World, 4 Players) (bootleg of FD1094 317-0074 set) |
sega/segas16b.cpp |
passshtb |
Passing Shot (2 Players) (bootleg) |
sega/system16.cpp |
passshtd |
Passing Shot (World, 2 Players) (bootleg of FD1094 317-0080 set) |
sega/segas16b.cpp |
passshtjd |
Passing Shot (Japan, 4 Players) (bootleg of FD1094 317-0070 set) |
sega/segas16b.cpp |
patapata |
Pata Pata Panic |
atlus/patapata.cpp |
patocar |
Hashire Patrol Car (J 990326 V1.000) |
sega/stv.cpp |
pbancho |
Gyakuten!! Puzzle Bancho (Japan, set 1) |
fuuki/fuukifg2.cpp |
pbanchoa |
Gyakuten!! Puzzle Bancho (Japan, set 2) |
fuuki/fuukifg2.cpp |
pblbeach |
Pebble Beach - The Great Shot (JUE 950913 V0.990) |
sega/stv.cpp |
pbobbl2n |
Puzzle Bobble 2 / Bust-A-Move Again (Neo-Geo) |
neogeo/neogeo.cpp |
pbobble |
Puzzle Bobble (Japan, B-System) |
taito/taito_b.cpp |
pbobble2 |
Puzzle Bobble 2 (Ver 2.3O 1995/07/31) |
taito/taito_f3.cpp |
pbobble2j |
Puzzle Bobble 2 (Ver 2.2J 1995/07/20) |
taito/taito_f3.cpp |
pbobble2o |
Puzzle Bobble 2 (Ver 2.2O 1995/07/20) |
taito/taito_f3.cpp |
pbobble2u |
Bust-A-Move Again (Ver 2.3A 1995/07/31) |
taito/taito_f3.cpp |
pbobble2x |
Puzzle Bobble 2X (Ver 2.2J 1995/11/11) |
taito/taito_f3.cpp |
pbobble3 |
Puzzle Bobble 3 (Ver 2.1O 1996/09/27) |
taito/taito_f3.cpp |
pbobble3j |
Puzzle Bobble 3 (Ver 2.1J 1996/09/27) |
taito/taito_f3.cpp |
pbobble3u |
Puzzle Bobble 3 (Ver 2.1A 1996/09/27) |
taito/taito_f3.cpp |
pbobble4 |
Puzzle Bobble 4 (Ver 2.04O 1997/12/19) |
taito/taito_f3.cpp |
pbobble4j |
Puzzle Bobble 4 (Ver 2.04J 1997/12/19) |
taito/taito_f3.cpp |
pbobble4u |
Puzzle Bobble 4 (Ver 2.04A 1997/12/19) |
taito/taito_f3.cpp |
pbobblen |
Puzzle Bobble / Bust-A-Move (Neo-Geo, NGM-083) |
neogeo/neogeo.cpp |
pbobblenb |
Puzzle Bobble / Bust-A-Move (Neo-Geo, bootleg) |
neogeo/neogeo.cpp |
pckobe99 |
Print Club 2 Kobe Luminaire '99 (Print Club Custom 3) (J 991203 V1.000) |
sega/stv.cpp |
pclb2elk |
Print Club 2 Earth Limited Kobe (Print Club Custom) (J 970808 V1.000) |
sega/stv.cpp |
pclove |
Print Club LoveLove (J 970421 V1.000) |
sega/stv.cpp |
pclove2 |
Print Club LoveLove Ver 2 (J 970825 V1.000) |
sega/stv.cpp |
pclub |
Print Club (World) |
sega/segac2.cpp |
pclub2 |
Print Club 2 (U 970921 V1.000) |
sega/stv.cpp |
pclub26w |
Print Club 2 Vol. 6 Winter (J 961210 V1.000) |
sega/stv.cpp |
pclub26wa |
Print Club 2 Vol. 6 Winter (J 970121 V1.200) |
sega/stv.cpp |
pclub27s |
Print Club 2 Vol. 7 Spring (J 970313 V1.100) |
sega/stv.cpp |
pclub2fc |
Print Club 2 Felix The Cat (Rev. A) (J 970415 V1.100) |
sega/stv.cpp |
pclub2kc |
Print Club Kome Kome Club (J 970203 V1.000) |
sega/stv.cpp |
pclub2pe |
Print Club 2 Pepsiman (J 970618 V1.100) |
sega/stv.cpp |
pclub2pf |
Print Club 2 Puffy (J V1.100) |
sega/stv.cpp |
pclub2v3 |
Print Club 2 Vol. 3 (U 990310 V1.000) |
sega/stv.cpp |
pclub2wb |
Print Club 2 Warner Bros (J 970228 V1.000) |
sega/stv.cpp |
pclubj |
Print Club (Japan Vol.1) |
sega/segac2.cpp |
pclubjv2 |
Print Club (Japan Vol.2) |
sega/segac2.cpp |
pclubjv3 |
Print Club (Japan Vol.3) |
sega/segac2.cpp |
pclubjv4 |
Print Club (Japan Vol.4) |
sega/segac2.cpp |
pclubjv5 |
Print Club (Japan Vol.5) |
sega/segac2.cpp |
pclubol |
Print Club Olive (J 980717 V1.000) |
sega/stv.cpp |
pclubor |
Print Club Goukakenran (J 991104 V1.000) |
sega/stv.cpp |
pclubpok |
Print Club Pokemon B (U 991126 V1.000) |
sega/stv.cpp |
pclubyo |
Print Club Yoshimoto V1 (J 970208 V1.000) |
sega/stv.cpp |
pclubyo2 |
Print Club Yoshimoto V2 (J 970422 V1.100) |
sega/stv.cpp |
pclubys |
Puzzle Club (Yun Sung, set 1) |
yunsung/nmg5.cpp |
pclubysa |
Puzzle Club (Yun Sung, set 2) |
yunsung/nmg5.cpp |
pcpooh2 |
Print Club Winnie-the-Pooh Vol. 2 (J 971218 V1.000) |
sega/stv.cpp |
pcpooh3 |
Print Club Winnie-the-Pooh Vol. 3 (J 980406 V1.000) |
sega/stv.cpp |
pcunlim |
PreComputer Unlimited (USA/Canada) |
vtech/geniusiq.cpp |
peekaboo |
Peek-a-Boo! (Japan, ver. 1.1) |
jaleco/megasys1.cpp |
peekaboou |
Peek-a-Boo! (North America, ver 1.0) |
jaleco/megasys1.cpp |
pengprty |
Penguin Party |
astrocorp/hummer.cpp |
pfghtj |
Pocket Fighter (Japan 970904) |
capcom/cps2.cpp |
pgalvip |
Pocket Gals V.I.P (set 1) |
kaneko/expro02.cpp |
pgalvipa |
Pocket Gals V.I.P (set 2) |
kaneko/expro02.cpp |
pgear |
Powered Gear: Strategic Variant Armor Equipment (Japan 941024) |
capcom/cps2.cpp |
pgearr1 |
Powered Gear: Strategic Variant Armor Equipment (Japan 940916) |
capcom/cps2.cpp |
pgm |
PGM (Polygame Master) System BIOS |
igs/pgm.cpp |
pgm3in1 |
Shan Liang San He Yi (Flash 3-in-1) (V102 08/23/04 13:03:26) |
igs/pgm.cpp |
pgm3in1c100 |
Shan Liang San He Yi (Flash 3-in-1) (V100 07/13/04 12:09:20) |
igs/pgm.cpp |
pgoal |
Pleasure Goal / Futsal - 5 on 5 Mini Soccer (NGM-219) |
neogeo/neogeo.cpp |
phantasm |
Phantasm (Japan) |
jaleco/megasys1.cpp |
phatt |
Planet Phatt - The Swing System |
emusys/emu68k.cpp |
phelios |
Phelios |
namco/namcos2.cpp |
pheliosj |
Phelios (Japan) |
namco/namcos2.cpp |
photoy2k |
Photo Y2K / Chaoji Bi Yi Bi / Dajia Lai Zhao Cha / Real and Fake (ver. 105) |
igs/pgm.cpp |
photoy2k102j |
Photo Y2K / Chaoji Bi Yi Bi / Dajia Lai Zhao Cha / Real and Fake (ver. 102, Japanese Board) |
igs/pgm.cpp |
photoy2k103j |
Photo Y2K / Chaoji Bi Yi Bi / Dajia Lai Zhao Cha / Real and Fake (ver. 103, Japanese Board) |
igs/pgm.cpp |
photoy2k104 |
Photo Y2K / Chaoji Bi Yi Bi / Dajia Lai Zhao Cha / Real and Fake (ver. 104) |
igs/pgm.cpp |
pi4d50 |
Professional IRIS 4D/50 |
sgi/tt.cpp |
pi4d70 |
Professional IRIS 4D/70 |
sgi/tt.cpp |
pico |
Pico (Europe, PAL) |
sega/segapico.cpp |
picoj |
Pico (Japan, NTSC) |
sega/segapico.cpp |
picou |
Pico (USA, NTSC) |
sega/segapico.cpp |
pigskin |
Pigskin 621AD (rev 1.1K 8/01/90) |
midway/mcr68.cpp |
pigskina |
Pigskin 621AD (rev 2.0 7/06/90) |
midway/mcr68.cpp |
pigskinb |
Pigskin 621AD (rev 1.1 6/05/90) |
midway/mcr68.cpp |
pikkaric |
Pikkari Chance |
konami/konmedal68k.cpp |
pipibibs |
Pipi & Bibis / Whoopee!! (Z80 sound cpu, set 1) |
toaplan/toaplan2.cpp |
pipibibsa |
Pipi & Bibis / Whoopee!! (Z80 sound cpu, set 2) |
toaplan/toaplan2.cpp |
pipibibsbl |
Pipi & Bibis / Whoopee!! (Ryouta Kikaku bootleg, encrypted) |
toaplan/toaplan2.cpp |
pipibibsbl2 |
Pipi & Bibis / Whoopee!! (bootleg, decrypted) |
toaplan/toaplan2.cpp |
pipibibsbl3 |
Pipi & Bibis / Whoopee!! (Ryouta Kikaku bootleg, decrypted) |
toaplan/toaplan2.cpp |
pipibibsp |
Pipi & Bibis / Whoopee!! (prototype) |
toaplan/toaplan2.cpp |
pirates |
Pirates (set 1) |
nix/pirates.cpp |
piratesb |
Pirates (set 2) |
nix/pirates.cpp |
piratesh |
Pirate Ship (ver UAA) |
konami/piratesh.cpp |
pitapat |
Pitapat Puzzle (set 1) |
f32/crospang.cpp |
pitapata |
Pitapat Puzzle (set 2) |
f32/crospang.cpp |
pitfight |
Pit Fighter (rev 9) |
atari/atarig1.cpp |
pitfight1p2 |
Pit Fighter (rev 1, 2 players) |
atari/atarig1.cpp |
pitfight2 |
Pit Fighter (rev 2) |
atari/atarig1.cpp |
pitfight3 |
Pit Fighter (rev 3) |
atari/atarig1.cpp |
pitfight4 |
Pit Fighter (rev 4) |
atari/atarig1.cpp |
pitfight5 |
Pit Fighter (rev 5) |
atari/atarig1.cpp |
pitfight6 |
Pit Fighter (rev 6) |
atari/atarig1.cpp |
pitfight7 |
Pit Fighter (rev 7) |
atari/atarig1.cpp |
pitfightb |
Pit Fighter (bootleg) |
atari/atarig1.cpp |
pitfightj |
Pit Fighter (Japan rev 3, 2 players) |
atari/atarig1.cpp |
pjustic |
Project Justice / Moero! Justice Gakuen (Rev B) |
sega/naomi.cpp |
pjustica |
Project Justice / Moero! Justice Gakuen (Rev A) |
sega/naomi.cpp |
pkscram |
PK Scramble |
misc/pkscram.cpp |
pktgaldx |
Pocket Gal Deluxe (Europe v3.00) |
dataeast/pktgaldx.cpp |
pktgaldxa |
Pocket Gal Deluxe (Asia v3.00) |
dataeast/pktgaldx.cpp |
pktgaldxb |
Pocket Gal Deluxe (Europe v3.00, bootleg) |
dataeast/pktgaldx.cpp |
pktgaldxj |
Pocket Gal Deluxe (Japan v3.00) |
dataeast/pktgaldx.cpp |
play2000 |
Play 2000 (Super Slot & Gran Tesoro) (v7.0i) (Italy) |
gaelco/gaelco2.cpp |
play2000_40i |
Play 2000 (Super Slot & Gran Tesoro) (v4.0i) (Italy) |
gaelco/gaelco2.cpp |
play2000_50i |
Play 2000 (Super Slot & Gran Tesoro) (v5.0i) (Italy) |
gaelco/gaelco2.cpp |
plegends |
Gogetsuji Legends (US, Ver. 95.06.20) |
atlus/cave.cpp |
plegendsj |
Gouketsuji Gaiden - Saikyou Densetsu (Japan, Ver. 95.06.20) |
atlus/cave.cpp |
pltkids |
Pilot Kids (Model 2B, Revision A) |
sega/model2.cpp |
pltkidsa |
Pilot Kids (Model 2A) |
sega/model2.cpp |
plusalph |
Plus Alpha |
jaleco/megasys1.cpp |
pm68k |
PM68K |
skeleton/pm68k.cpp |
pmonster |
Gamushara Battle! Puchi Monster (Japan 990519) |
capcom/cps1.cpp |
pmv112 |
Pinball Magic |
pinball/capcom.cpp |
pmv112r |
Pinball Magic (Redemption) |
pinball/capcom.cpp |
pnickj |
Pnickies (Japan 940608) |
capcom/cps1.cpp |
pntnpuzl |
Paint 'N Puzzle |
misc/pntnpuzl.cpp |
pnyaa |
Pochi and Nyaa (Ver 2.02) |
neogeo/neogeo.cpp |
pnyaaa |
Pochi and Nyaa (Ver 2.00) |
neogeo/neogeo.cpp |
poitto |
Poitto! (revision D) |
metro/metro.cpp |
poittoc |
Poitto! (revision C) |
metro/metro.cpp |
pokasuka |
Pokasuka Ghost! (Japan) |
sega/naomi.cpp |
poker52 |
Poker 52 (Ver. 1.2) |
misc/blitz68k.cpp |
pokonyan |
Pokonyan! Balloon (Japan 940322) |
capcom/cps1.cpp |
ponchin |
Mahjong Pon Chin Kan (Japan set 1) |
seta/srmp2.cpp |
ponchina |
Mahjong Pon Chin Kan (Japan set 2) |
seta/srmp2.cpp |
popbingo |
Pop Bingo |
dooyong/dooyong.cpp |
popbounc |
Pop 'n Bounce / Gapporin |
neogeo/neogeo.cpp |
popn4 |
Pop'n Music 4 |
konami/firebeat.cpp |
popn5 |
Pop'n Music 5 |
konami/firebeat.cpp |
popn6 |
Pop'n Music 6 |
konami/firebeat.cpp |
popn7 |
Pop'n Music 7 |
konami/firebeat.cpp |
popn8 |
Pop'n Music 8 |
konami/firebeat.cpp |
popnanm |
Pop'n Music Animelo |
konami/firebeat.cpp |
popnanm2 |
Pop'n Music Animelo 2 (JAC) |
konami/firebeat.cpp |
popnanm2a |
Pop'n Music Animelo 2 (JAC, license expired) |
konami/firebeat.cpp |
popnanm2ja |
Pop'n Music Animelo 2 (JAA) |
konami/firebeat.cpp |
popnanm2jaa |
Pop'n Music Animelo 2 (JAA, license expired) |
konami/firebeat.cpp |
popnanma |
Pop'n Music Animelo (license expired) |
konami/firebeat.cpp |
popnmt |
Pop'n Music Mickey Tunes |
konami/firebeat.cpp |
popnmt2 |
Pop'n Music Mickey Tunes! |
konami/firebeat.cpp |
popnpop |
Pop'n Pop (Ver 2.07O 1998/02/09) |
taito/taito_f3.cpp |
popnpopj |
Pop'n Pop (Ver 2.07J 1998/02/09) |
taito/taito_f3.cpp |
popnpopu |
Pop'n Pop (Ver 2.07A 1998/02/09) |
taito/taito_f3.cpp |
popobear |
PoPo Bear |
bmc/popobear.cpp |
popspops |
Pop's Pop's |
nmk/nmk16.cpp |
port16 |
Mephisto Portorose 16 Bit (v1.01) |
hegenerglaser/modular.cpp |
potopoto |
Poto Poto (Japan, Rev A) |
sega/segac2.cpp |
pow |
P.O.W. - Prisoners of War (US version 1) |
snk/snk68.cpp |
powa |
P.O.W. - Prisoners of War (US version 1, mask ROM sprites) |
snk/snk68.cpp |
powbl |
P.O.W. - Prisoners of War (bootleg of US version 1) |
snk/snk68.cpp |
powerbal |
Power Balls |
playmark/powerbal.cpp |
powerbals |
Power Balls (Super Slam conversion) |
playmark/sslam.cpp |
powerdrv |
Power Drive |
midway/mcr3.cpp |
powerins |
Power Instinct (USA) |
nmk/nmk16.cpp |
powerinsa |
Power Instinct (USA, bootleg set 1) |
nmk/nmk16.cpp |
powerinsb |
Power Instinct (USA, bootleg set 2) |
nmk/nmk16.cpp |
powerinsc |
Power Instinct (USA, bootleg set 3) |
nmk/nmk16.cpp |
powerinsj |
Gouketsuji Ichizoku (Japan) |
nmk/nmk16.cpp |
powerinspj |
Gouketsuji Ichizoku (Japan, prototype) |
nmk/nmk16.cpp |
powerinspu |
Power Instinct (USA, prototype) |
nmk/nmk16.cpp |
powj |
Datsugoku - Prisoners of War (Japan) |
snk/snk68.cpp |
powsled |
Power Sled (Slave, Revision A) |
sega/model2.cpp |
powsledm |
Power Sled (Main, hack of Relay) |
sega/model2.cpp |
powsledr |
Power Sled (Relay, Revision A) |
sega/model2.cpp |
pp100 |
Pool Player (1.0) |
pinball/capcom.cpp |
ppchamp |
Pasha Pasha Champ Mini Game Festival (Korea, set 1) |
misc/gotcha.cpp |
ppchampa |
Pasha Pasha Champ Mini Game Festival (Korea, set 2) |
misc/gotcha.cpp |
ppsatan |
Poka Poka Satan (Japan) |
atlus/cave.cpp |
prc28su |
Print Club 2 Vol. 8 '97 Summer (J 970616 V1.100) |
sega/stv.cpp |
prc297wi |
Print Club 2 '97 Winter Ver (J 971017 V1.100, set 1) |
sega/stv.cpp |
prc297wia |
Print Club 2 '97 Winter Ver (J 971017 V1.100, set 2) |
sega/stv.cpp |
prc298au |
Print Club 2 '98 Autumn Ver (J 980827 V1.000) |
sega/stv.cpp |
prc298sp |
Print Club 2 '98 Spring Ver (J 971017 V1.100) |
sega/stv.cpp |
prc298su |
Print Club 2 '98 Summer Ver (J 980603 V1.100) |
sega/stv.cpp |
prc29au |
Print Club 2 Vol. 9 Autumn (J V1.100) |
sega/stv.cpp |
prc2ksu |
Print Club 2 2000 Summer (J 000509 V1.000) |
sega/stv.cpp |
prehisle |
Prehistoric Isle in 1930 (World) |
snk/prehisle.cpp |
prehisleb |
Prehistoric Isle in 1930 (World, bootleg) |
snk/prehisle.cpp |
prehislek |
Wonsido 1930's (Korea) |
snk/prehisle.cpp |
prehisleu |
Prehistoric Isle in 1930 (US) |
snk/prehisle.cpp |
preisle2 |
Prehistoric Isle 2 |
neogeo/neogeo.cpp |
premiere |
Elite Premiere |
fidelity/eag68k.cpp |
prikura |
Princess Clara Daisakusen (J 960910 V1.000) |
sega/stv.cpp |
prmrsocr |
Premier Soccer (ver EAB) |
konami/tmnt2.cpp |
prmrsocrj |
Premier Soccer (ver JAB) |
konami/tmnt2.cpp |
prmtmfgt |
Prime Time Fighter (Ver 2.1A 1993/05/21) (New Version) |
taito/taito_f3.cpp |
prmtmfgto |
Prime Time Fighter (Ver 2.1A 1993/05/21) (Old Version) |
taito/taito_f3.cpp |
probowl2 |
Pro Bowl 2 |
toaplan/toaplan2.cpp |
procuss |
Pro/Cussion Maximum Percussion Module |
emusys/emu68k.cpp |
progear |
Progear (USA 010117) |
capcom/cps2.cpp |
progeara |
Progear (Asia 010117) |
capcom/cps2.cpp |
progearj |
Progear no Arashi (Japan 010117) |
capcom/cps2.cpp |
progearjbl |
Progear no Arashi (Japan 010117) (decrypted bootleg) |
capcom/cps2.cpp |
progearjd |
Progear no Arashi (Japan 010117 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
progearud |
Progear (USA 010117 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
proteus1 |
Proteus/1 16-Bit Multi-Timbral Digital Sound Module |
emusys/emu68k.cpp |
proteusxr |
Proteus/1 XR 16-Bit Multi-Timbral Digital Sound Module |
emusys/emu68k.cpp |
pspikes |
Power Spikes (World) |
vsystem/pspikes.cpp |
pspikes2 |
Power Spikes II (NGM-068) |
neogeo/neogeo.cpp |
pspikesb |
Power Spikes (bootleg) |
vsystem/pspikes.cpp |
pspikesba |
Power Spikes (Italian bootleg) |
vsystem/pspikes.cpp |
pspikesc |
Power Spikes (China, bootleg) |
vsystem/pspikes.cpp |
pspikesk |
Power Spikes (Korea) |
vsystem/pspikes.cpp |
pspikesm |
Power Spikes (Modular System) |
vsystem/pspikes_ms.cpp |
pspikesu |
Power Spikes (US) |
vsystem/pspikes.cpp |
pstone |
Power Stone |
sega/naomi.cpp |
pstone2 |
Power Stone 2 |
sega/naomi.cpp |
pstone2b |
Power Stone 2 (bootleg) |
sega/naomi.cpp |
psyvar2 |
Psyvariar 2 - The Will To Fabricate (Japan) (GDL-0024) |
sega/naomi.cpp |
pt68k2 |
PT68K2 |
skeleton/pt68k4.cpp |
pt68k4 |
PT68K4 |
skeleton/pt68k4.cpp |
puchicar |
Puchi Carat (Ver 2.02O 1997/10/29) |
taito/taito_f3.cpp |
puchicarj |
Puchi Carat (Ver 2.02J 1997/10/29) |
taito/taito_f3.cpp |
puchicaru |
Puchi Carat (Ver 2.04A 1997/11/08) |
taito/taito_f3.cpp |
puckpepl |
Puck People |
gaelco/splash.cpp |
puckpkmn |
Puckman Pockimon Genie 2000 |
sega/puckpkmn.cpp |
puckpkmnb |
Puckman Pockimon Genie 2000 (bootleg) |
sega/puckpkmn.cpp |
pulirula |
PuLiRuLa (World, dual PCB) |
taito/taito_f2.cpp |
pulirulaa |
PuLiRuLa (World, single PCB) |
taito/taito_f2.cpp |
pulirulaj |
PuLiRuLa (Japan) |
taito/taito_f2.cpp |
pulstar |
Pulstar |
neogeo/neogeo.cpp |
punipic |
The Punisher (bootleg with PIC16C57, set 1) |
capcom/cps1bl_pic.cpp |
punipic2 |
The Punisher (bootleg with PIC16C57, set 2) |
capcom/cps1bl_pic.cpp |
punipic3 |
The Punisher (bootleg with PIC16C57, set 3) |
capcom/cps1bl_pic.cpp |
punisher |
The Punisher (World 930422) |
capcom/cps1.cpp |
punisherbz |
Biaofeng Zhanjing (Chinese bootleg of The Punisher) |
capcom/cps1.cpp |
punisherh |
The Punisher (Hispanic 930422) |
capcom/cps1.cpp |
punisherj |
The Punisher (Japan 930422) |
capcom/cps1.cpp |
punisheru |
The Punisher (USA 930422) |
capcom/cps1.cpp |
punkshot |
Punk Shot (US 4 Players) |
konami/tmnt2.cpp |
punkshot2 |
Punk Shot (US 2 Players) |
konami/tmnt2.cpp |
punkshot2e |
Punk Shot (World 2 Players) |
konami/tmnt2.cpp |
punkshotj |
Punk Shot (Japan 2 Players) |
konami/tmnt2.cpp |
pururun |
Pururun (set 1) |
metro/metro.cpp |
pururuna |
Pururun (set 2) |
metro/metro.cpp |
pushman |
Pushman (Korea, set 1) |
capcom/tigeroad.cpp |
pushmana |
Pushman (Korea, set 2) |
capcom/tigeroad.cpp |
pushmans |
Pushman (American Sammy license) |
capcom/tigeroad.cpp |
pushmant |
Pushman (Top Tronic license) |
capcom/tigeroad.cpp |
puyo |
Puyo Puyo (World) |
sega/segac2.cpp |
puyobl |
Puyo Puyo (World, bootleg) |
sega/segac2.cpp |
puyoda |
Puyo Puyo Da! (Japan) |
sega/naomi.cpp |
puyofev |
Puyo Pop Fever (World) (GDS-0034) |
sega/naomi.cpp |
puyofevj |
Puyo Puyo Fever (Japan) (GDS-0031) |
sega/naomi.cpp |
puyofevp |
Puyo Puyo Fever (prototype ver 0.01) |
sega/naomi.cpp |
puyoj |
Puyo Puyo (Japan, Rev B) |
sega/segac2.cpp |
puyoja |
Puyo Puyo (Japan, Rev A) |
sega/segac2.cpp |
puyopuy2 |
Puyo Puyo 2 (Japan) |
sega/segac2.cpp |
puyosun |
Puyo Puyo Sun (J 961115 V0.001) |
sega/stv.cpp |
puzldama |
Taisen Puzzle-dama (ver JAA) |
konami/konamigx.cpp |
puzlstar |
Puzzle Star / Mohuan Xingzuo (ver. 100MG, 09/30/99 build) |
igs/pgm.cpp |
puzlstara |
Puzzle Star / Mohuan Xingzuo (ver. 100MG, 09/20/99 build) |
igs/pgm.cpp |
puzzldpr |
Puzzle De Pon! R! |
neogeo/neogeo.cpp |
puzzledp |
Puzzle De Pon! |
neogeo/neogeo.cpp |
puzzli |
Puzzli (revision B) |
metro/metro.cpp |
puzzli2 |
Puzzli 2 / Pao Pao Yu (ver. 100) |
igs/pgm.cpp |
puzzli2s |
Puzzli 2 Super / Pao Pao Yu Super (ver. 200) |
igs/pgm.cpp |
puzzlia |
Puzzli (revision A) |
metro/metro.cpp |
puzzlove |
PuzzLove |
f32/silvmil.cpp |
puzzlovek |
PuzzLove (Korea) |
f32/silvmil.cpp |
pwball |
Power Ball (prototype) |
tch/wheelfir.cpp |
pwheelsj |
Power Wheels (Japan, Rev 2, Linkable) |
taito/taito_z.cpp |
pwrchanc |
Powerful Chance |
konami/konmedal68k.cpp |
pwrflip |
Power Flipper Pinball Shooting (v1.33) |
excellent/gcpinbal.cpp |
pwrgoal |
Taito Power Goal (Ver 2.5O 1994/11/03) |
taito/taito_f3.cpp |
pwrinst2 |
Power Instinct 2 (US, Ver. 94.04.08, set 1) |
atlus/cave.cpp |
pwrinst2a |
Power Instinct 2 (US, Ver. 94.04.08, set 2) |
atlus/cave.cpp |
pwrinst2j |
Gouketsuji Ichizoku 2 (Japan, Ver. 94.04.08) |
atlus/cave.cpp |
pwrkick |
Power Kick (Japan) |
toaplan/toaplan2.cpp |
py2k2 |
Photo Y2K 2 / Chaoji Bi Yi Bi 2 / Dajia Lai Zhao Cha 2 / Real and Fake 2 Photo Y2K (M101XX 05/25/01 11:02:54) |
igs/pgm.cpp |
py2k2100 |
Photo Y2K 2 / Chaoji Bi Yi Bi 2 / Dajia Lai Zhao Cha 2 / Real and Fake 2 Photo Y2K (ver. 100, Japanese Board) |
igs/pgm.cpp |
pzlbreak |
Puzzle Break (set 1) |
kaneko/snowbros.cpp |
pzlbreaka |
Puzzle Break (set 2) |
kaneko/snowbros.cpp |
pzletime |
Puzzle Time (prototype) |
edevices/pzletime.cpp |
pzloop2 |
Puzz Loop 2 (Europe 010302) |
capcom/cps2.cpp |
pzloop2j |
Puzz Loop 2 (Japan 010226) |
capcom/cps2.cpp |
pzloop2jd |
Puzz Loop 2 (Japan 010226 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
pzloop2jr1 |
Puzz Loop 2 (Japan 010205) |
capcom/cps2.cpp |
qad |
Quiz & Dragons: Capcom Quiz Game (USA 920701) |
capcom/cps1.cpp |
qadjr |
Quiz & Dragons: Capcom Quiz Game (Japan Resale Ver. 940921) |
capcom/cps1.cpp |
qcrayon |
Quiz Crayon Shinchan (Japan) |
taito/taito_f2.cpp |
qcrayon2 |
Crayon Shinchan Orato Asobo (Japan) |
taito/taito_f2.cpp |
qdrmfgp |
Quiz Do Re Mi Fa Grand Prix (Japan) |
konami/qdrmfgp.cpp |
qdrmfgp2 |
Quiz Do Re Mi Fa Grand Prix 2 - Shin-Kyoku Nyuukadayo (Japan) |
konami/qdrmfgp.cpp |
qgakumon |
Quiz Gakumon no Susume (Japan ver. JA1 Type H) |
konami/tmnt2.cpp |
qgh |
Quiz Ghost Hunter (Japan, ROM Based) |
sega/segas24.cpp |
qjinsei |
Quiz Jinsei Gekijoh (Japan) |
taito/taito_f2.cpp |
qmegamis |
Quiz Aa! Megami-sama ~Tatakau Tsubasa to Tomoni~ (Japan) |
sega/naomi.cpp |
qndream |
Quiz Nanairo Dreams: Nijiirochou no Kiseki (Japan 960826) |
capcom/cps2.cpp |
qrouka |
Quiz Rouka Ni Tattenasai (Japan, ROM Based) |
sega/segas24.cpp |
qsww |
Quiz Syukudai wo Wasuremashita (Japan, Floppy Based, FD1094 317-0058-08b) |
sega/segas24.cpp |
qtheater |
Quiz Theater - 3tsu no Monogatari (Ver 2.3J 1994/11/10) |
taito/taito_f3.cpp |
qtono2j |
Quiz Tonosama no Yabou 2: Zenkoku-ban (Japan 950123) |
capcom/cps1.cpp |
qtorimon |
Quiz Torimonochou (Japan) |
taito/taito_f2.cpp |
quantum |
Quantum (rev 2) |
atari/quantum.cpp |
quantum1 |
Quantum (rev 1) |
atari/quantum.cpp |
quantump |
Quantum (prototype) |
atari/quantum.cpp |
quartet |
Quartet (Rev A, 8751 315-5194) |
sega/segas16a.cpp |
quartet2 |
Quartet 2 (8751 317-0010) |
sega/segas16a.cpp |
quartet2a |
Quartet 2 (unprotected) |
sega/segas16a.cpp |
quarteta |
Quartet (8751 315-5194) |
sega/segas16a.cpp |
quickjac |
Quick Jack |
adp/adp.cpp |
quiz18k |
Miyasu Nonki no Quiz 18-Kin |
vsystem/welltris.cpp |
quiz365 |
Quiz 365 (Japan) |
dynax/ddenlovr.cpp |
quiz365t |
Quiz 365 (Hong Kong & Taiwan) |
dynax/ddenlovr.cpp |
quizdai2 |
Quiz Meitantei Neo & Geo - Quiz Daisousa Sen part 2 (NGM-042 ~ NGH-042) |
neogeo/neogeo.cpp |
quizdais |
Quiz Daisousa Sen - The Last Count Down (NGM-023 ~ NGH-023) |
neogeo/neogeo.cpp |
quizdaisk |
Quiz Salibtamjeong - The Last Count Down (Korean localized Quiz Daisousa Sen) |
neogeo/neogeo.cpp |
quizhq |
Quiz H.Q. (Japan) |
taito/taito_f2.cpp |
quizhuhu |
Moriguchi Hiroko no Quiz de Hyuu!Hyuu! (Ver 2.2J 1995/05/25) |
taito/taito_f3.cpp |
quizkof |
Quiz King of Fighters (SAM-080 ~ SAH-080) |
neogeo/neogeo.cpp |
quizkofk |
Quiz King of Fighters (Korea) |
neogeo/neogeo.cpp |
quizmeku |
Quiz Mekurumeku Story (Japan, ROM Based) |
sega/segas24.cpp |
quizmoon |
Quiz Bishoujo Senshi Sailor Moon - Chiryoku Tairyoku Toki no Un |
nmk/macrossp.cpp |
quizpani |
Quiz Panicuru Fantasy |
nmk/quizpani.cpp |
quizqgd |
Quiz Keitai Q mode (GDL-0017) |
sega/naomi.cpp |
quiztou |
Nettou! Gekitou! Quiztou!! (Japan) |
namco/namcona1.cpp |
qzchikyu |
Quiz Chikyu Bouei Gun (Japan) |
taito/taito_f2.cpp |
qzkklgy2 |
Quiz Kokology 2 |
seta/seta.cpp |
qzkklogy |
Quiz Kokology |
seta/seta.cpp |
qzquest |
Quiz Quest - Hime to Yuusha no Monogatari (Japan) |
taito/taito_f2.cpp |
qzshowby |
Quiz Sekai wa SHOW by shobai (Japan) |
taito/taito_b.cpp |
ra145 |
Retro Arcade 16 Bits Classic Edition Mini TV Game Console - 145 Classic Games - TV Arcade Plug and Play (Mega Drive bootlegs) |
sega/megadriv_rad.cpp |
rabiolep |
Rabio Lepus (Japan) |
vsystem/rpunch.cpp |
racedriv |
Race Drivin' (cockpit, rev 5) |
atari/harddriv.cpp |
racedriv1 |
Race Drivin' (cockpit, rev 1) |
atari/harddriv.cpp |
racedriv2 |
Race Drivin' (cockpit, rev 2) |
atari/harddriv.cpp |
racedriv3 |
Race Drivin' (cockpit, rev 3) |
atari/harddriv.cpp |
racedriv4 |
Race Drivin' (cockpit, rev 4) |
atari/harddriv.cpp |
racedrivb |
Race Drivin' (cockpit, British, rev 5) |
atari/harddriv.cpp |
racedrivb1 |
Race Drivin' (cockpit, British, rev 1) |
atari/harddriv.cpp |
racedrivb4 |
Race Drivin' (cockpit, British, rev 4) |
atari/harddriv.cpp |
racedrivc |
Race Drivin' (compact, rev 5) |
atari/harddriv.cpp |
racedrivc1 |
Race Drivin' (compact, rev 1) |
atari/harddriv.cpp |
racedrivc2 |
Race Drivin' (compact, rev 2) |
atari/harddriv.cpp |
racedrivc4 |
Race Drivin' (compact, rev 4) |
atari/harddriv.cpp |
racedrivcb |
Race Drivin' (compact, British, rev 5) |
atari/harddriv.cpp |
racedrivcb4 |
Race Drivin' (compact, British, rev 4) |
atari/harddriv.cpp |
racedrivcg |
Race Drivin' (compact, German, rev 5) |
atari/harddriv.cpp |
racedrivcg4 |
Race Drivin' (compact, German, rev 4) |
atari/harddriv.cpp |
racedrivcp |
Race Drivin' (compact, prototype) |
atari/harddriv.cpp |
racedrivg |
Race Drivin' (cockpit, German, rev 5) |
atari/harddriv.cpp |
racedrivg1 |
Race Drivin' (cockpit, German, rev 2) |
atari/harddriv.cpp |
racedrivg4 |
Race Drivin' (cockpit, German, rev 4) |
atari/harddriv.cpp |
racedrivpan |
Race Drivin' Panorama (prototype, rev 2.1) |
atari/harddriv.cpp |
rachero |
Racing Hero (FD1094 317-0144) |
sega/segaxbd.cpp |
racherod |
Racing Hero (bootleg of FD1094 317-0144 set) |
sega/segaxbd.cpp |
racinfrc |
Racin' Force (ver EAC) |
konami/konamigx.cpp |
racinfrcu |
Racin' Force (ver UAB) |
konami/konamigx.cpp |
racingb |
Racing Beat (World) |
taito/taito_z.cpp |
racingbj |
Racing Beat (Japan) |
taito/taito_z.cpp |
racingj |
Racing Jam (GQ676UAC) |
konami/nwk-tr.cpp |
racingj2 |
Racing Jam: Chapter II (GQ888UAA) |
konami/nwk-tr.cpp |
racingj2a |
Racing Jam: Chapter II (GQ888AAA) |
konami/nwk-tr.cpp |
racingj2e |
Racing Jam: Chapter II (GQ888EAA) |
konami/nwk-tr.cpp |
racingj2j |
Racing Jam: Chapter II (GQ888JAA) |
konami/nwk-tr.cpp |
racingj2m |
Racing Jam: Chapter II (GM888UAA) |
konami/nwk-tr.cpp |
racingj2ma |
Racing Jam: Chapter II (GM888AAA) |
konami/nwk-tr.cpp |
racingj2me |
Racing Jam: Chapter II (GM888EAA) |
konami/nwk-tr.cpp |
racingj2mj |
Racing Jam: Chapter II (GM888JAA) |
konami/nwk-tr.cpp |
racingj2n |
Racing Jam: Chapter II (GN888UAA) |
konami/nwk-tr.cpp |
racingj2na |
Racing Jam: Chapter II (GN888AAA) |
konami/nwk-tr.cpp |
racingj2ne |
Racing Jam: Chapter II (GN888EAA) |
konami/nwk-tr.cpp |
racingj2nj |
Racing Jam: Chapter II (GN888JAA) |
konami/nwk-tr.cpp |
racingja |
Racing Jam (GQ676AAC) |
konami/nwk-tr.cpp |
racingje |
Racing Jam (GQ676EAC) |
konami/nwk-tr.cpp |
racingjj |
Racing Jam (GQ676JAC) |
konami/nwk-tr.cpp |
racingjm |
Racing Jam (GM676UAC) |
konami/nwk-tr.cpp |
racingjma |
Racing Jam (GM676AAC) |
konami/nwk-tr.cpp |
racingjme |
Racing Jam (GM676EAC) |
konami/nwk-tr.cpp |
racingjmj |
Racing Jam (GM676JAC) |
konami/nwk-tr.cpp |
racingjn |
Racing Jam (GN676UAC) |
konami/nwk-tr.cpp |
racingjna |
Racing Jam (GN676AAC) |
konami/nwk-tr.cpp |
racingjne |
Racing Jam (GN676EAC) |
konami/nwk-tr.cpp |
racingjnj |
Racing Jam (GN676JAC) |
konami/nwk-tr.cpp |
rad_gen1 |
Genesis Collection Volume 1 (Radica, Arcade Legends) (USA) |
sega/megadriv_rad.cpp |
rad_gen2 |
Genesis Collection Volume 2 (Radica, Arcade Legends) (USA) |
sega/megadriv_rad.cpp |
rad_md1 |
Mega Drive Collection Volume 1 (Radica, Arcade Legends) (Europe) |
sega/megadriv_rad.cpp |
rad_md1uk |
Mega Drive Collection Volume 1 (Radica, Arcade Legends) (UK) |
sega/megadriv_rad.cpp |
rad_md2uk |
Mega Drive Collection Volume 2 (Radica, Arcade Legends) (UK) |
sega/megadriv_rad.cpp |
rad_orun |
Out Run 2019 (Radica Plug & Play, UK) |
sega/megadriv_rad.cpp |
rad_sf2 |
Street Fighter II: Special Champion Edition [Ghouls'n Ghosts] (Radica, Arcade Legends) (USA) |
sega/megadriv_rad.cpp |
rad_sf2uk |
Street Fighter II: Special Champion Edition [Ghouls'n Ghosts] (Radica, Arcade Legends) (UK) |
sega/megadriv_rad.cpp |
rad_sonic |
Super Sonic Gold (Radica Plug & Play) (USA) |
sega/megadriv_rad.cpp |
rad_sonicuk |
Super Sonic Gold (Radica Plug & Play) (UK) |
sega/megadriv_rad.cpp |
rad_ssoc |
Sensible Soccer plus [Cannon Fodder, Mega lo Mania] (Radica, Arcade Legends) (UK) |
sega/megadriv_rad.cpp |
radendur |
Radical Enduro (early prototype) |
tch/wheelfir.cpp |
radirgy |
Radirgy (Japan, Rev A) (GDL-0032A) |
sega/naomi.cpp |
radirgyn |
Radirgy Noa (Japan) |
sega/naomi.cpp |
radirgyo |
Radirgy (Japan) (GDL-0032) |
sega/naomi.cpp |
ragnagrd |
Ragnagard / Shin-Oh-Ken |
neogeo/neogeo.cpp |
ragtime |
The Great Ragtime Show (Japan v1.5, 92.12.07) |
dataeast/boogwing.cpp |
ragtimea |
The Great Ragtime Show (Japan v1.3, 92.11.26) |
dataeast/boogwing.cpp |
raiga |
Raiga - Strato Fighter (Japan) |
tecmo/gaiden.cpp |
rallybik |
Rally Bike / Dash Yarou |
toaplan/toaplan1.cpp |
rambo3 |
Rambo III (Europe) |
taito/taito_b.cpp |
rambo3p |
Rambo III (Europe, Proto?) |
taito/taito_b.cpp |
rambo3u |
Rambo III (US) |
taito/taito_b.cpp |
rampage |
Rampage (Rev 3, 8/27/86) |
midway/mcr3.cpp |
rampage2 |
Rampage (Rev 2, 8/4/86) |
midway/mcr3.cpp |
rampart |
Rampart (Trackball) |
atari/rampart.cpp |
rampart2p |
Rampart (Joystick, bigger ROMs) |
atari/rampart.cpp |
rampart2pa |
Rampart (Joystick, smaller ROMs) |
atari/rampart.cpp |
rampartj |
Rampart (Japan, Joystick) |
atari/rampart.cpp |
raphero |
Rapid Hero (NMK) |
nmk/nmk16.cpp |
rapheroa |
Rapid Hero (Media Trading) |
nmk/nmk16.cpp |
rascot |
Royal Ascot (Japan, terminal?) |
sega/segaxbd.cpp |
rascot2 |
Royal Ascot II |
sega/model2.cpp |
rastan |
Rastan (World Rev 1) |
taito/rastan.cpp |
rastana |
Rastan (World) |
taito/rastan.cpp |
rastanb |
Rastan (World, earlier code base) |
taito/rastan.cpp |
rastanu |
Rastan (US Rev 1) |
taito/rastan.cpp |
rastanua |
Rastan (US) |
taito/rastan.cpp |
rastanub |
Rastan (US, earlier code base) |
taito/rastan.cpp |
rastsag2 |
Rastan Saga 2 (Japan) |
taito/taito_b.cpp |
rastsaga |
Rastan Saga (Japan Rev 1) |
taito/rastan.cpp |
rastsagaa |
Rastan Saga (Japan Rev 1, earlier code base) |
taito/rastan.cpp |
rastsagaabl |
Rastan Saga (bootleg, Japan Rev 1, earlier code base) |
taito/rastan.cpp |
rastsagab |
Rastan Saga (Japan, earlier code base) |
taito/rastan.cpp |
rayforce |
Ray Force (Ver 2.3A 1994/01/20) |
taito/taito_f3.cpp |
rayforcej |
Ray Force (Ver 2.3J 1994/01/20) |
taito/taito_f3.cpp |
rbff1 |
Real Bout Fatal Fury / Real Bout Garou Densetsu (NGM-095 ~ NGH-095) |
neogeo/neogeo.cpp |
rbff1a |
Real Bout Fatal Fury / Real Bout Garou Densetsu (bug fix revision) |
neogeo/neogeo.cpp |
rbff1k |
Real Bout Fatal Fury / Real Bout Garou Densetsu (Korean release) |
neogeo/neogeo.cpp |
rbff1ka |
Real Bout Fatal Fury / Real Bout Garou Densetsu (Korean release, bug fix revision) |
neogeo/neogeo.cpp |
rbff2 |
Real Bout Fatal Fury 2 - The Newcomers / Real Bout Garou Densetsu 2 - The Newcomers (NGM-2400) |
neogeo/neogeo.cpp |
rbff2h |
Real Bout Fatal Fury 2 - The Newcomers / Real Bout Garou Densetsu 2 - The Newcomers (NGH-2400) |
neogeo/neogeo.cpp |
rbff2k |
Real Bout Fatal Fury 2 - The Newcomers (Korean release) |
neogeo/neogeo.cpp |
rbffspec |
Real Bout Fatal Fury Special / Real Bout Garou Densetsu Special |
neogeo/neogeo.cpp |
rbffspeck |
Real Bout Fatal Fury Special / Real Bout Garou Densetsu Special (Korean release) |
neogeo/neogeo.cpp |
rbisland |
Rainbow Islands (rev 1) |
taito/rbisland.cpp |
rbislande |
Rainbow Islands - Extra Version |
taito/rbisland.cpp |
rbislando |
Rainbow Islands |
taito/rbisland.cpp |
rbmk |
Shizhan Majiang Wang (Version 8.8) |
misc/gms.cpp |
rbspm |
Shizhan Ding Huang Maque (Version 4.1) |
misc/gms.cpp |
rchase2 |
Rail Chase 2 (Revision A) |
sega/model2.cpp |
reactmd |
Reactor MD (PAL) |
sega/megadriv_sunplus_hybrid.cpp |
realpunc |
Real Puncher (World, v2.12O) |
taito/taito_b.cpp |
realpuncj |
Real Puncher (Japan, v2.12J) |
taito/taito_b.cpp |
rebus |
Rebus |
gaelco/splash.cpp |
recalh |
Recalhorn (Ver 1.42J 1994/5/11, prototype) |
taito/taito_f3.cpp |
recordbr |
Recordbreaker (World) |
taito/taito_h.cpp |
redfoxwp2 |
Hong Hu Zhanji II (China, set 1) |
nmk/nmk16.cpp |
redfoxwp2a |
Hong Hu Zhanji II (China, set 2) |
nmk/nmk16.cpp |
redhawk |
Red Hawk (USA, Canada & South America) |
nmk/nmk16.cpp |
redhawkb |
Red Hawk (horizontal, bootleg) |
nmk/nmk16.cpp |
redhawke |
Red Hawk (Excellent Co., Ltd) |
nmk/nmk16.cpp |
redhawkg |
Red Hawk (horizontal, Greece) |
nmk/nmk16.cpp |
redhawki |
Red Hawk (horizontal, Italy) |
nmk/nmk16.cpp |
redhawkk |
Red Hawk (Korea) |
nmk/nmk16.cpp |
redhawks |
Red Hawk (horizontal, Spain, set 1) |
nmk/nmk16.cpp |
redhawksa |
Red Hawk (horizontal, Spain, set 2) |
nmk/nmk16.cpp |
relief |
Relief Pitcher (Rev D, 07 Jun 1992 / 28 May 1992) |
atari/relief.cpp |
relief2 |
Relief Pitcher (Rev C, 26 Apr 1992 / 08 Apr 1992) |
atari/relief.cpp |
relief3 |
Relief Pitcher (Rev B, 10 Apr 1992 / 08 Apr 1992) |
atari/relief.cpp |
rezon |
Rezon |
seta/seta.cpp |
rezono |
Rezon (earlier) |
seta/seta.cpp |
rf2 |
Konami RF2 - Red Fighter |
konami/nemesis.cpp |
rhytngk |
Rhythm Tengoku (Japan) |
sega/naomi.cpp |
ribbit |
Ribbit! |
sega/segac2.cpp |
ribbitj |
Ribbit! (Japan) |
sega/segac2.cpp |
ridhero |
Riding Hero (NGM-006 ~ NGH-006) |
neogeo/neogeo.cpp |
ridheroh |
Riding Hero (set 2) |
neogeo/neogeo.cpp |
ridingf |
Riding Fight (Ver 1.0O) |
taito/taito_f3.cpp |
ridingfj |
Riding Fight (Ver 1.0J) |
taito/taito_f3.cpp |
ridingfu |
Riding Fight (Ver 1.0A) |
taito/taito_f3.cpp |
ringball |
Ring & Ball (Ver. 2.6) |
gaelco/splash.cpp |
ringdest |
Ring of Destruction: Slammasters II (Europe 940902) |
capcom/cps2.cpp |
ringdesta |
Ring of Destruction: Slammasters II (Asia 940831) |
capcom/cps2.cpp |
ringdestb |
Ring of Destruction: Slammasters II (Brazil 940902) |
capcom/cps2.cpp |
ringdesth |
Ring of Destruction: Slammasters II (Hispanic 940902) |
capcom/cps2.cpp |
ringdstd |
Ring of Destruction: Slammasters II (Europe 940902 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
ringout |
Ring Out 4x4 (Rev A) |
sega/naomi.cpp |
ringouto |
Ring Out 4x4 |
sega/naomi.cpp |
ringrage |
Ring Rage (Ver 2.3O 1992/08/09) |
taito/taito_f3.cpp |
ringragej |
Ring Rage (Ver 2.3J 1992/08/09) |
taito/taito_f3.cpp |
ringrageu |
Ring Rage (Ver 2.3A 1992/08/09) |
taito/taito_f3.cpp |
riot |
Riot (NMK) |
tecmo/tecmo16.cpp |
riotcity |
Riot City (Japan) |
sega/segas16b.cpp |
riotw |
Riot (Woong Bi) |
tecmo/tecmo16.cpp |
rittam |
R&T (Rod-Land prototype) |
jaleco/megasys1.cpp |
rltennis |
Reality Tennis (set 1) |
tch/rltennis.cpp |
rltennisa |
Reality Tennis (set 2) |
tch/rltennis.cpp |
rmancp2j |
Rockman: The Power Battle (CPS2, Japan 950922) |
capcom/cps2.cpp |
roadriot |
Road Riot 4WD (04 Dec 1991, conversion kit) |
atari/atarig42.cpp |
roadriota |
Road Riot 4WD (13 Nov 1991, conversion kit) |
atari/atarig42.cpp |
roadriotb |
Road Riot 4WD (04 Jun 1991, dedicated twin) |
atari/atarig42.cpp |
roboarmy |
Robo Army |
neogeo/neogeo.cpp |
roboarmya |
Robo Army (NGM-032 ~ NGH-032) |
neogeo/neogeo.cpp |
robocop |
Robocop (World, revision 4) |
dataeast/dec0.cpp |
robocop2 |
Robocop 2 (Euro/Asia v0.10) |
dataeast/cninja.cpp |
robocop2j |
Robocop 2 (Japan v0.11) |
dataeast/cninja.cpp |
robocop2u |
Robocop 2 (US v0.10) |
dataeast/cninja.cpp |
robocop2ua |
Robocop 2 (US v0.05) |
dataeast/cninja.cpp |
robocopb |
Robocop (World bootleg) |
dataeast/dec0.cpp |
robocopj |
Robocop (Japan) |
dataeast/dec0.cpp |
robocopu |
Robocop (US, revision 1) |
dataeast/dec0.cpp |
robocopu0 |
Robocop (US, revision 0) |
dataeast/dec0.cpp |
robocopw |
Robocop (World, revision 3) |
dataeast/dec0.cpp |
rockman2j |
Rockman 2: The Power Fighters (Japan 960708) |
capcom/cps2.cpp |
rockmanj |
Rockman: The Power Battle (CPS1, Japan 950922) |
capcom/cps1.cpp |
rockn |
Rock'n Tread (Japan) |
jaleco/tetrisp2.cpp |
rockn2 |
Rock'n Tread 2 (Japan) |
jaleco/tetrisp2.cpp |
rockn3 |
Rock'n 3 (Japan) |
jaleco/tetrisp2.cpp |
rockn4 |
Rock'n 4 (Japan, prototype) |
jaleco/tetrisp2.cpp |
rockna |
Rock'n Tread (Japan, alternate) |
jaleco/tetrisp2.cpp |
rocknms |
Rock'n MegaSession (Japan) |
jaleco/tetrisp2.cpp |
rodland |
Rod-Land (World, set 1) |
jaleco/megasys1.cpp |
rodlanda |
Rod-Land (World, set 2) |
jaleco/megasys1.cpp |
rodlandj |
Rod-Land (Japan) |
jaleco/megasys1.cpp |
rodlandjb |
Rod-Land (Japan bootleg with unencrypted program) |
jaleco/megasys1.cpp |
rodlandjb2 |
Rod-Land (Japan bootleg with unencrypted program and GFX) |
jaleco/megasys1.cpp |
rohga |
Rohga Armor Force (Asia/Europe v5.0) |
dataeast/rohga.cpp |
rohga1 |
Rohga Armor Force (Asia/Europe v3.0 set 1) |
dataeast/rohga.cpp |
rohga2 |
Rohga Armor Force (Asia/Europe v3.0 set 2) |
dataeast/rohga.cpp |
rohgah |
Rohga Armor Force (Hong Kong v3.0) |
dataeast/rohga.cpp |
rohgau |
Rohga Armor Force (US v1.0) |
dataeast/rohga.cpp |
roldfrog |
The Return of Lady Frog (set 1) |
gaelco/splash.cpp |
roldfroga |
The Return of Lady Frog (set 2) |
gaelco/splash.cpp |
roma16 |
Mephisto Roma 68000 |
hegenerglaser/amsterdam.cpp |
roma16g |
Mephisto Roma 68000 (Glasgow hardware) |
hegenerglaser/glasgow.cpp |
roma2 |
Mephisto Roma II |
hegenerglaser/roma2.cpp |
rotd |
Rage of the Dragons (NGM-2640?) |
neogeo/neogeo.cpp |
rotdh |
Rage of the Dragons (NGH-2640?) |
neogeo/neogeo.cpp |
roughrac |
Rough Racer (Japan, Floppy Based, FD1094 317-0058-06b) |
sega/segas24.cpp |
roundup5 |
Round Up 5 - Super Delta Force |
tatsumi/tatsumi.cpp |
rpunch |
Rabbit Punch (US) |
vsystem/rpunch.cpp |
rsgun |
Radiant Silvergun (JUET 980523 V1.000) |
sega/stv.cpp |
rshark |
R-Shark |
dooyong/dooyong.cpp |
rthun2 |
Rolling Thunder 2 |
namco/namcos2.cpp |
rthun2j |
Rolling Thunder 2 (Japan) |
namco/namcos2.cpp |
runark |
Runark (Japan) |
taito/taito_f2.cpp |
rungun |
Run and Gun (ver EAA 1993 10.8) |
konami/rungun.cpp |
rungun2 |
Run and Gun 2 (ver UAA) |
konami/konamigx.cpp |
runguna |
Run and Gun (ver EAA 1993 10.4) |
konami/rungun.cpp |
rungunad |
Run and Gun (ver EAA 1993 10.4) (dual screen with demux adapter) |
konami/rungun.cpp |
rungunb |
Run and Gun (ver EAA 1993 9.10, prototype?) |
konami/rungun.cpp |
rungunbd |
Run and Gun (ver EAA 1993 9.10, prototype?) (dual screen with demux adapter) |
konami/rungun.cpp |
rungund |
Run and Gun (ver EAA 1993 10.8) (dual screen with demux adapter) |
konami/rungun.cpp |
rungunua |
Run and Gun (ver UBA 1993 10.8) |
konami/rungun.cpp |
rungunuad |
Run and Gun (ver UBA 1993 10.8) (dual screen with demux adapter) |
konami/rungun.cpp |
rungunud |
Run and Gun (ver UAB 1993 10.12, dedicated twin cabinet) |
konami/rungun.cpp |
rushhero |
Rushing Heroes (ver UAB) |
konami/konamigx.cpp |
ryujin |
Ryu Jin (Japan, ET910000B PCB) |
taito/taito_b.cpp |
ryujina |
Ryu Jin (Japan, ET910000A PCB) |
taito/taito_b.cpp |
ryukendn |
Ninja Ryukenden (Japan, set 1) |
tecmo/gaiden.cpp |
ryukendna |
Ninja Ryukenden (Japan, set 2) |
tecmo/gaiden.cpp |
ryukobou |
Mahjong Ryukobou (Japan, V030J) |
igs/igs011.cpp |
ryukyud |
RyuKyu (Japan) (bootleg of FD1094 317-5023 set) |
sega/segas16b.cpp |
s1945p |
Strikers 1945 Plus |
neogeo/neogeo.cpp |
s3670 |
3670 |
skeleton/symbolics.cpp |
sabotenb |
Saboten Bombers (set 1) |
nmk/nmk16.cpp |
sabotenba |
Saboten Bombers (set 2) |
nmk/nmk16.cpp |
sackids |
Soreyuke Anpanman Crayon Kids (J 001026 V1.000) |
sega/stv.cpp |
sagaia |
Sagaia (dual screen) (World) |
taito/warriorb.cpp |
sage2 |
Sage II |
sage/sage2.cpp |
sailormn |
Pretty Soldier Sailor Moon (Version 95/03/22B, Europe) |
atlus/cave.cpp |
sailormnh |
Bishoujo Senshi Sailor Moon (Version 95/03/22B, Hong Kong) |
atlus/cave.cpp |
sailormnj |
Bishoujo Senshi Sailor Moon (Version 95/03/22B, Japan) |
atlus/cave.cpp |
sailormnk |
Pretty Soldier Sailor Moon (Version 95/03/22B, Korea) |
atlus/cave.cpp |
sailormnn |
Pretty Soldier Sailor Moon (Version 95/03/22, Europe) |
atlus/cave.cpp |
sailormnnh |
Bishoujo Senshi Sailor Moon (Version 95/03/22, Hong Kong) |
atlus/cave.cpp |
sailormnnj |
Bishoujo Senshi Sailor Moon (Version 95/03/22, Japan) |
atlus/cave.cpp |
sailormnnk |
Pretty Soldier Sailor Moon (Version 95/03/22, Korea) |
atlus/cave.cpp |
sailormnnt |
Bishoujo Senshi Sailor Moon (Version 95/03/22, Taiwan) |
atlus/cave.cpp |
sailormnnu |
Pretty Soldier Sailor Moon (Version 95/03/22, USA) |
atlus/cave.cpp |
sailormno |
Pretty Soldier Sailor Moon (Version 95/03/21, Europe) |
atlus/cave.cpp |
sailormnoh |
Bishoujo Senshi Sailor Moon (Version 95/03/21, Hong Kong) |
atlus/cave.cpp |
sailormnoj |
Bishoujo Senshi Sailor Moon (Version 95/03/21, Japan) |
atlus/cave.cpp |
sailormnok |
Pretty Soldier Sailor Moon (Version 95/03/21, Korea) |
atlus/cave.cpp |
sailormnot |
Bishoujo Senshi Sailor Moon (Version 95/03/21, Taiwan) |
atlus/cave.cpp |
sailormnou |
Pretty Soldier Sailor Moon (Version 95/03/21, USA) |
atlus/cave.cpp |
sailormnt |
Bishoujo Senshi Sailor Moon (Version 95/03/22B, Taiwan) |
atlus/cave.cpp |
sailormnu |
Pretty Soldier Sailor Moon (Version 95/03/22B, USA) |
atlus/cave.cpp |
saiyukip |
Slot Poker Saiyuki (Japan) |
misc/umipoker.cpp |
salamand |
Salamander (version D) |
konami/nemesis.cpp |
salamandj |
Salamander (version J) |
konami/nemesis.cpp |
salamandt |
Salamander (Tecfri license) |
konami/nemesis.cpp |
salmndr2 |
Salamander 2 (ver JAA) |
konami/konamigx.cpp |
salmndr2a |
Salamander 2 (ver AAB) |
konami/konamigx.cpp |
samba |
Samba De Amigo (Rev B) |
sega/naomi.cpp |
samba2k |
Samba de Amigo ver. 2000 (Japan) |
sega/naomi.cpp |
sambaa |
Samba De Amigo (Rev A) |
sega/naomi.cpp |
sambap |
Samba De Amigo (USA, prototype) |
sega/naomi.cpp |
samesame |
Same! Same! Same! (1P set) |
toaplan/toaplan1.cpp |
samesame2 |
Same! Same! Same! (2P set) |
toaplan/toaplan1.cpp |
samesamecn |
Jiao! Jiao! Jiao! (China, 2P set) |
toaplan/toaplan1.cpp |
samesamenh |
Same! Same! Same! (1P set, NEW VER! hack) |
toaplan/toaplan1.cpp |
samsh5sp |
Samurai Shodown V Special / Samurai Spirits Zero Special (NGM-2720) |
neogeo/neogeo.cpp |
samsh5sph |
Samurai Shodown V Special / Samurai Spirits Zero Special (NGH-2720, 2nd release, less censored) |
neogeo/neogeo.cpp |
samsh5spho |
Samurai Shodown V Special / Samurai Spirits Zero Special (NGH-2720, 1st release, censored) |
neogeo/neogeo.cpp |
samsho |
Samurai Shodown / Samurai Spirits (NGM-045) |
neogeo/neogeo.cpp |
samsho2 |
Samurai Shodown II / Shin Samurai Spirits - Haohmaru Jigokuhen (NGM-063 ~ NGH-063) |
neogeo/neogeo.cpp |
samsho2k |
Saulabi Spirits / Jin Saulabi Tu Hon (Korean release of Samurai Shodown II, set 1) |
neogeo/neogeo.cpp |
samsho2ka |
Saulabi Spirits / Jin Saulabi Tu Hon (Korean release of Samurai Shodown II, set 2) |
neogeo/neogeo.cpp |
samsho3 |
Samurai Shodown III / Samurai Spirits - Zankurou Musouken (NGM-087) |
neogeo/neogeo.cpp |
samsho3h |
Samurai Shodown III / Samurai Spirits - Zankurou Musouken (NGH-087) |
neogeo/neogeo.cpp |
samsho4 |
Samurai Shodown IV - Amakusa's Revenge / Samurai Spirits - Amakusa Kourin (NGM-222 ~ NGH-222) |
neogeo/neogeo.cpp |
samsho4k |
Paewang Jeonseol / Legend of a Warrior (Korean censored Samurai Shodown IV) |
neogeo/neogeo.cpp |
samsho5 |
Samurai Shodown V / Samurai Spirits Zero (NGM-2700, set 1) |
neogeo/neogeo.cpp |
samsho5a |
Samurai Shodown V / Samurai Spirits Zero (NGM-2700, set 2) |
neogeo/neogeo.cpp |
samsho5b |
Samurai Shodown V / Samurai Spirits Zero (bootleg) |
neogeo/neogeo.cpp |
samsho5h |
Samurai Shodown V / Samurai Spirits Zero (NGH-2700) |
neogeo/neogeo.cpp |
samshoh |
Samurai Shodown / Samurai Spirits (NGH-045) |
neogeo/neogeo.cpp |
sandor |
Puzzle & Action: Sando-R (J 951114 V1.000) |
sega/stv.cpp |
sandscrp |
Sand Scorpion |
kaneko/sandscrp.cpp |
sandscrpa |
Sand Scorpion (Earlier) |
kaneko/sandscrp.cpp |
sandscrpb |
Kuai Da Shizi Huangdi (China?, Revised Hardware) |
kaneko/sandscrp.cpp |
sanjeon |
DaeJeon! SanJeon SuJeon (AJTUE 990412 V1.000) |
sega/stv.cpp |
sarc110 |
Super Arcade 101-in-1 (set 1) |
sega/megadriv_vt_hybrid.cpp |
sarc110a |
Super Arcade 101-in-1 (set 2) |
sega/megadriv_vt_hybrid.cpp |
sasissu |
Taisen Tanto-R Sashissu!! (J 980216 V1.000) |
sega/stv.cpp |
saturn |
Saturn (USA) |
sega/saturn.cpp |
saturneu |
Saturn (PAL) |
sega/saturn.cpp |
saturnjp |
Saturn (Japan) |
sega/saturn.cpp |
saturnkr |
Saturn (Korea) |
sega/saturn.cpp |
savagere |
Savage Reign / Fu'un Mokushiroku - Kakutou Sousei |
neogeo/neogeo.cpp |
sbasebal |
Super Champion Baseball (US) |
alpha/alpha68k.cpp |
sbasebalj |
Super Champion Baseball (Japan) |
alpha/alpha68k.cpp |
sbishi |
Super Bishi Bashi Champ (ver JAA, 2 Players) |
konami/bishi.cpp |
sbishik |
Super Bishi Bashi Champ (ver KAB, 3 Players) |
konami/bishi.cpp |
sbishika |
Super Bishi Bashi Champ (ver KAA, 3 Players) |
konami/bishi.cpp |
sbm |
Sonic Blast Man (US) |
taito/taito_b.cpp |
sbmj |
Sonic Blast Man (Japan) |
taito/taito_b.cpp |
sbp |
Super Bubble Pop |
neogeo/neogeo.cpp |
sbsgomo |
Space Battle Ship Gomorrah |
nmk/nmk16.cpp |
sbubsm |
Super Bubble Bobble (Sun Mixing, Mega Drive clone hardware) |
sega/megadriv_sunmix.cpp |
sc2in1 |
Super Card 2 in 1 (English version 03.23) |
misc/gms.cpp |
scessjoe |
Success Joe (World) |
taito/ashnojoe.cpp |
scfinals |
Super Cup Finals (Ver 2.2O 1994/01/13, single PCB) |
taito/taito_f3.cpp |
scfinalso |
Super Cup Finals (Ver 2.1O 1993/11/19, single PCB) |
taito/taito_f3.cpp |
scfinalsoc |
Super Cup Finals (Ver 2.1O 1993/11/19, F3 Cartridge) |
taito/taito_f3.cpp |
schamp |
Sonic Championship (USA) |
sega/model2.cpp |
schmeisr |
Schmeiser Robo (Japan) |
dataeast/rohga.cpp |
sci |
Special Criminal Investigation (World set 1) |
taito/taito_z.cpp |
scia |
Special Criminal Investigation (World set 2) |
taito/taito_z.cpp |
scij |
Special Criminal Investigation (Japan) |
taito/taito_z.cpp |
scin |
Super Special Criminal Investigation (Negro Torino hack) |
taito/taito_z.cpp |
sciu |
Special Criminal Investigation (US) |
taito/taito_z.cpp |
scorpio68 |
Scorpio 68000 |
novag/diablo.cpp |
scrabble |
Scrabble (rev. F) |
jpm/jpmimpct.cpp |
scrabbled |
Scrabble (rev. F) (Protocol) |
jpm/jpmimpct.cpp |
screenp1 |
Screen Play (Maygay, MV1 Video, ver. 1.9, set 1) |
maygay/maygayv1.cpp |
screenp1a |
Screen Play (Maygay, MV1 Video, ver. 1.9, set 2) |
maygay/maygayv1.cpp |
screenp2 |
Screen Play (Maygay, MV1 Video, ver. 1.9, Isle of Man, set 1) |
maygay/maygayv1.cpp |
screenp2a |
Screen Play (Maygay, MV1 Video, ver. 1.9, Isle of Man, set 2) |
maygay/maygayv1.cpp |
screenp3 |
Screen Play (Maygay, MV1 Video, SA5-082) |
maygay/maygayv1.cpp |
screenp3a |
Screen Play (Maygay, MV1 Video, SA5-083) |
maygay/maygayv1.cpp |
screenp4 |
Screen Play (Maygay, MV1 Video, ver. ?.?) |
maygay/maygayv1.cpp |
screenpl |
Screen Play (Maygay, MV1 Video, ver. 4.0) |
maygay/maygayv1.cpp |
scud |
Scud Race / Sega Super GT - Twin/DX (Export) |
sega/model3.cpp |
scudau |
Scud Race - Twin/DX (Australia) |
sega/model3.cpp |
scuddx |
Scud Race / Sega Super GT - Deluxe (Export, Revision A) |
sega/model3.cpp |
scuddxo |
Scud Race / Sega Super GT - Deluxe (Export) |
sega/model3.cpp |
scudhamm |
Scud Hammer (ver 1.4) |
jaleco/cischeat.cpp |
scudhamma |
Scud Hammer (older version?) |
jaleco/cischeat.cpp |
scudplus |
Scud Race Plus / Sega Super GT Plus - Twin/DX (Export, Revision A) |
sega/model3.cpp |
scudplusa |
Scud Race Plus / Sega Super GT Plus - Twin/DX (Export) |
sega/model3.cpp |
sd1 |
SD-1 (21 voice) |
ensoniq/esq5505.cpp |
sd132 |
SD-1 (32 voice) |
ensoniq/esq5505.cpp |
sderby |
Super Derby (Playmark, v.07.03) |
playmark/sderby.cpp |
sderbya |
Super Derby (Playmark, v.10.04) |
playmark/sderby.cpp |
sdfight |
SD Fighters (Korea) |
dataeast/tumbleb.cpp |
sdgndmps |
SD Gundam Psycho Salamander no Kyoui |
seibu/dcon.cpp |
sdibl |
SDI - Strategic Defense Initiative (bootleg, original hardware) |
sega/segas16b.cpp |
sdibl2 |
SDI - Strategic Defense Initiative (bootleg, set 1) |
sega/segas16b.cpp |
sdibl3 |
SDI - Strategic Defense Initiative (bootleg, set 2) |
sega/segas16b.cpp |
sdibl4 |
SDI - Strategic Defense Initiative (bootleg, set 3) |
sega/segas16b.cpp |
sdibl5 |
SDI - Strategic Defense Initiative (bootleg, set 4) |
sega/segas16b.cpp |
sdibl6 |
SDI - Strategic Defense Initiative (bootleg, set 5) |
sega/segas16b.cpp |
sdmg2 |
Chaoji Da Manguan II (China, V754C, set 1) |
igs/igs017.cpp |
sdmg2a |
Chaoji Da Manguan II (China, V754C, set 2) |
igs/igs017.cpp |
sdmg2p |
Maque Wangchao / Chaoji Da Manguan 2 - Jiaqiang Ban (China, V100C) |
igs/igs017.cpp |
sdodgeb |
Super Dodge Ball / Kunio no Nekketsu Toukyuu Densetsu |
neogeo/neogeo.cpp |
seabass |
Sea Bass Fishing (JUET 971110 V0.001) |
sega/stv.cpp |
searchar |
SAR - Search And Rescue (World) |
snk/snk68.cpp |
searcharj |
SAR - Search And Rescue (Japan version 3) |
snk/snk68.cpp |
searcharu |
SAR - Search And Rescue (US) |
snk/snk68.cpp |
searchey |
Search Eye (English / Korean / Japanese / Italian) |
yunsung/nmg5.cpp |
searcheya |
Search Eye (English / Korean) |
yunsung/nmg5.cpp |
searchp2 |
Search Eye Plus V2.0 |
yunsung/nmg5.cpp |
secretab |
Secret Agent (bootleg) |
dataeast/dec0.cpp |
secretag |
Secret Agent (World, revision 3) |
dataeast/dec0.cpp |
secretagj |
Secret Agent (Japan, revision 2) |
dataeast/dec0.cpp |
secretagm |
Secret Agent (Modular System) |
dataeast/ffantasy_ms.cpp |
segacd |
Sega CD (USA, NTSC) |
sega/mdconsole.cpp |
segacd2 |
Sega CD 2 (USA, NTSC) |
sega/mdconsole.cpp |
segajw |
Joker's Wild (Rev. B) |
sega/segajw.cpp |
segapm |
Picture Magic |
sega/segapm.cpp |
segawski |
Sega Water Ski (Japan, Revision A) |
sega/model2.cpp |
selfeena |
Sel Feena |
taito/taito_b.cpp |
semibase |
MuHanSeungBu (SemiCom Baseball) (Korea) |
dataeast/tumbleb.cpp |
sengoku |
Sengoku / Sengoku Denshou (NGM-017 ~ NGH-017) |
neogeo/neogeo.cpp |
sengoku2 |
Sengoku 2 / Sengoku Denshou 2 |
neogeo/neogeo.cpp |
sengoku3 |
Sengoku 3 / Sengoku Densho 2001 (set 1) |
neogeo/neogeo.cpp |
sengoku3a |
Sengoku 3 / Sengoku Densho 2001 (set 2) |
neogeo/neogeo.cpp |
sengokuh |
Sengoku / Sengoku Denshou (NGH-017, US) |
neogeo/neogeo.cpp |
senko |
Senko no Ronde (Japan, Rev A) (GDL-0030A) |
sega/naomi.cpp |
senkoo |
Senko no Ronde (Japan) (GDL-0030) |
sega/naomi.cpp |
senkosp |
Senko no Ronde Special (Export, Japan) (GDL-0038) |
sega/naomi.cpp |
setaroul |
The Roulette (Visco) |
seta/seta.cpp |
setaroula |
Super Ruleta 36 (Spanish hack of The Roulette) |
seta/seta.cpp |
sexyparo |
Sexy Parodius (ver JAA) |
konami/konamigx.cpp |
sexyparoa |
Sexy Parodius (ver AAA) |
konami/konamigx.cpp |
sf |
Street Fighter (US, set 1) |
capcom/sf.cpp |
sf2 |
Street Fighter II: The World Warrior (World 910522) |
capcom/cps1.cpp |
sf2acc |
Street Fighter II': Champion Edition (Accelerator!, bootleg, set 1) |
capcom/cps1.cpp |
sf2acca |
Street Fighter II': Champion Edition (Accelerator!, bootleg, set 2) |
capcom/cps1.cpp |
sf2accp2 |
Street Fighter II': Champion Edition (Accelerator Pt.II, bootleg) |
capcom/cps1.cpp |
sf2amf |
Street Fighter II': Champion Edition (Alpha Magic-F, bootleg) |
capcom/cps1.cpp |
sf2amf2 |
Street Fighter II': Champion Edition (L735 Test Rom, bootleg, set 1) |
capcom/cps1.cpp |
sf2amf3 |
Street Fighter II': Champion Edition (L735 Test Rom, bootleg, set 2) |
capcom/cps1.cpp |
sf2b |
Street Fighter II: The World Warrior (bootleg, set 1) |
capcom/cps1bl_5205.cpp |
sf2b2 |
Street Fighter II: The World Warrior (bootleg, set 2) |
capcom/cps1bl_5205.cpp |
sf2bhh |
Street Fighter II': Champion Edition (Hung Hsi, bootleg) |
capcom/cps1.cpp |
sf2ce |
Street Fighter II': Champion Edition (World 920513) |
capcom/cps1.cpp |
sf2ceb |
Street Fighter II': Champion Edition (Playmark bootleg, set 1) |
capcom/cps1bl_5205.cpp |
sf2ceb2 |
Street Fighter II': Champion Edition (bootleg, set 1) |
capcom/cps1bl_5205.cpp |
sf2ceb3 |
Street Fighter II': Champion Edition (bootleg, set 2) |
capcom/cps1bl_5205.cpp |
sf2ceb4 |
Street Fighter II': Champion Edition (Playmark bootleg, set 2) |
capcom/cps1bl_5205.cpp |
sf2ceb5 |
Street Fighter II': Champion Edition (Playmark bootleg, set 3) |
capcom/cps1bl_5205.cpp |
sf2ceblp |
Street Fighter II': Champion Edition (protected bootleg on non-dash board) |
capcom/cps1.cpp |
sf2cebltw |
Street Fighter II': Champion Edition ('Taiwan' bootleg with PAL) |
capcom/cps1.cpp |
sf2ceds6 |
Street Fighter II': Champion Edition (Dstreet-6, bootleg) |
capcom/cps1.cpp |
sf2ceea |
Street Fighter II': Champion Edition (World 920313) |
capcom/cps1.cpp |
sf2ceec |
Street Fighter II': Champion Edition (World 920803) |
capcom/cps1.cpp |
sf2ceja |
Street Fighter II': Champion Edition (Japan 920322) |
capcom/cps1.cpp |
sf2cejb |
Street Fighter II': Champion Edition (Japan 920513) |
capcom/cps1.cpp |
sf2cejc |
Street Fighter II': Champion Edition (Japan 920803) |
capcom/cps1.cpp |
sf2cems6a |
Street Fighter II': Champion Edition (Mstreet-6, bootleg, set 1) |
capcom/cps1.cpp |
sf2cems6b |
Street Fighter II': Champion Edition (Mstreet-6, bootleg, set 2) |
capcom/cps1.cpp |
sf2cems6c |
Street Fighter II': Champion Edition (Mstreet-6, bootleg, set 3) |
capcom/cps1.cpp |
sf2cet |
Street Fighter II': Champion Edition (Taiwan 920313) |
capcom/cps1.cpp |
sf2ceua |
Street Fighter II': Champion Edition (USA 920313) |
capcom/cps1.cpp |
sf2ceub |
Street Fighter II': Champion Edition (USA 920513) |
capcom/cps1.cpp |
sf2ceuc |
Street Fighter II': Champion Edition (USA 920803) |
capcom/cps1.cpp |
sf2ceupl |
Street Fighter II': Champion Edition (Japan 920322, UPL bootleg?) |
capcom/cps1.cpp |
sf2dkot2 |
Street Fighter II': Champion Edition (Double K.O. Turbo II, bootleg) |
capcom/cps1.cpp |
sf2dongb |
Street Fighter II': Champion Edition (Dongfang Bubai protection, bootleg) |
capcom/cps1.cpp |
sf2ea |
Street Fighter II: The World Warrior (World 910204) |
capcom/cps1.cpp |
sf2eb |
Street Fighter II: The World Warrior (World 910214) |
capcom/cps1.cpp |
sf2ebbl |
Street Fighter II: The World Warrior (TAB Austria, bootleg, set 1) |
capcom/cps1.cpp |
sf2ebbl2 |
Street Fighter II: The World Warrior (TAB Austria, bootleg, set 3) |
capcom/cps1.cpp |
sf2ebbl3 |
Street Fighter II: The World Warrior (TAB Austria, bootleg, set 4) |
capcom/cps1.cpp |
sf2ed |
Street Fighter II: The World Warrior (World 910318) |
capcom/cps1.cpp |
sf2ee |
Street Fighter II: The World Warrior (World 910228) |
capcom/cps1.cpp |
sf2ef |
Street Fighter II: The World Warrior (World 910411) |
capcom/cps1.cpp |
sf2em |
Street Fighter II: The World Warrior (World 910129) |
capcom/cps1.cpp |
sf2en |
Street Fighter II: The World Warrior (World 910204, conversion) |
capcom/cps1.cpp |
sf2hf |
Street Fighter II': Hyper Fighting (World 921209) |
capcom/cps1.cpp |
sf2hfj |
Street Fighter II' Turbo: Hyper Fighting (Japan 921209) |
capcom/cps1.cpp |
sf2hfu |
Street Fighter II': Hyper Fighting (USA 921209) |
capcom/cps1.cpp |
sf2j |
Street Fighter II: The World Warrior (Japan 911210, CPS-B-13) |
capcom/cps1.cpp |
sf2j17 |
Street Fighter II: The World Warrior (Japan 911210, CPS-B-17) |
capcom/cps1.cpp |
sf2ja |
Street Fighter II: The World Warrior (Japan 910214) |
capcom/cps1.cpp |
sf2jc |
Street Fighter II: The World Warrior (Japan 910306) |
capcom/cps1.cpp |
sf2jf |
Street Fighter II: The World Warrior (Japan 910411) |
capcom/cps1.cpp |
sf2jh |
Street Fighter II: The World Warrior (Japan 910522) |
capcom/cps1.cpp |
sf2jl |
Street Fighter II: The World Warrior (Japan 920312) |
capcom/cps1.cpp |
sf2koryu |
Street Fighter II': Champion Edition (Xiang Long, Chinese bootleg) |
capcom/cps1.cpp |
sf2level |
Street Fighter II': Champion Edition (bootleg with level selection) |
capcom/cps1.cpp |
sf2m1 |
Street Fighter II': Champion Edition (M1, bootleg) |
capcom/fcrash.cpp |
sf2m10 |
Street Fighter II': Champion Edition (M10, bootleg) |
capcom/cps1.cpp |
sf2m2 |
Street Fighter II': Champion Edition (M2, bootleg) |
capcom/cps1.cpp |
sf2m3 |
Street Fighter II': Champion Edition (M3, bootleg) |
capcom/cps1.cpp |
sf2m4 |
Street Fighter II': Champion Edition (M4, bootleg) |
capcom/cps1.cpp |
sf2m5 |
Street Fighter II': Champion Edition (M5, bootleg) |
capcom/cps1.cpp |
sf2m6 |
Street Fighter II': Champion Edition (M6, bootleg) |
capcom/cps1.cpp |
sf2m7 |
Street Fighter II': Champion Edition (M7, bootleg) |
capcom/cps1.cpp |
sf2m8 |
Street Fighter II': Champion Edition (M8, bootleg) |
capcom/cps1.cpp |
sf2m9 |
Street Fighter II': Champion Edition (M9, bootleg) |
capcom/fcrash.cpp |
sf2mdt |
Street Fighter II': Magic Delta Turbo (bootleg, set 1) |
capcom/cps1bl_5205.cpp |
sf2mdta |
Street Fighter II': Magic Delta Turbo (bootleg, set 2) |
capcom/cps1bl_5205.cpp |
sf2mdtb |
Street Fighter II': Magic Delta Turbo (bootleg, set 3) |
capcom/cps1bl_5205.cpp |
sf2mkot |
Street Fighter II': Magic KO Turbo!! - Nightmare Crack |
capcom/cps1.cpp |
sf2qp1 |
Street Fighter II: The World Warrior (Quicken Pt-I, bootleg) |
capcom/cps1.cpp |
sf2qp2 |
Street Fighter II: The World Warrior (Quicken, bootleg) |
capcom/cps1.cpp |
sf2rb |
Street Fighter II': Champion Edition (Rainbow, bootleg, set 1) |
capcom/cps1.cpp |
sf2rb2 |
Street Fighter II': Champion Edition (Rainbow, bootleg, set 2) |
capcom/cps1.cpp |
sf2rb3 |
Street Fighter II': Champion Edition (Rainbow, bootleg, set 3) |
capcom/cps1.cpp |
sf2re |
Street Fighter II': Champion Edition (RE, bootleg) |
capcom/cps1.cpp |
sf2red |
Street Fighter II': Champion Edition (Red Wave, bootleg, set 1) |
capcom/cps1.cpp |
sf2reda |
Street Fighter II': Champion Edition (Red Wave, bootleg, set 2) |
capcom/cps1.cpp |
sf2redp2 |
Street Fighter II': Champion Edition (Red Wave PtII, bootleg) |
capcom/cps1.cpp |
sf2rk |
Street Fighter II: The World Warrior (RK, bootleg) |
capcom/cps1.cpp |
sf2rules |
Street Fighter II: The World Warrior (bootleg with rules screen) |
capcom/cps1.cpp |
sf2stt |
Street Fighter II: The World Warrior (TAB Austria, bootleg, set 2) |
capcom/cps1.cpp |
sf2thndr |
Street Fighter II: The World Warrior (Thunder Edition, bootleg, set 1) |
capcom/cps1.cpp |
sf2thndr2 |
Street Fighter II: The World Warrior (Thunder Edition, bootleg, set 2) |
capcom/cps1.cpp |
sf2ua |
Street Fighter II: The World Warrior (USA 910206) |
capcom/cps1.cpp |
sf2ub |
Street Fighter II: The World Warrior (USA 910214) |
capcom/cps1.cpp |
sf2uc |
Street Fighter II: The World Warrior (USA 910306) |
capcom/cps1.cpp |
sf2ud |
Street Fighter II: The World Warrior (USA 910318) |
capcom/cps1.cpp |
sf2ue |
Street Fighter II: The World Warrior (USA 910228) |
capcom/cps1.cpp |
sf2uf |
Street Fighter II: The World Warrior (USA 910411) |
capcom/cps1.cpp |
sf2ug |
Street Fighter II: The World Warrior (USA 910522, Rev. G) |
capcom/cps1.cpp |
sf2uh |
Street Fighter II: The World Warrior (USA 910522, Rev. H) |
capcom/cps1.cpp |
sf2ui |
Street Fighter II: The World Warrior (USA 910522, Rev. I) |
capcom/cps1.cpp |
sf2uk |
Street Fighter II: The World Warrior (USA 911101) |
capcom/cps1.cpp |
sf2um |
Street Fighter II: The World Warrior (USA 920312) |
capcom/cps1.cpp |
sf2v004 |
Street Fighter II': Champion Edition (V004, bootleg) |
capcom/cps1.cpp |
sf2yyc |
Street Fighter II': Champion Edition (YYC, bootleg) |
capcom/cps1.cpp |
sfa |
Street Fighter Alpha: Warriors' Dreams (Europe 950727) |
capcom/cps2.cpp |
sfa2 |
Street Fighter Alpha 2 (Europe 960229) |
capcom/cps2.cpp |
sfa2u |
Street Fighter Alpha 2 (USA 960430) |
capcom/cps2.cpp |
sfa2ur1 |
Street Fighter Alpha 2 (USA 960306) |
capcom/cps2.cpp |
sfa3 |
Street Fighter Alpha 3 (Europe 980904) |
capcom/cps2.cpp |
sfa3b |
Street Fighter Alpha 3 (Brazil 980629) |
capcom/cps2.cpp |
sfa3h |
Street Fighter Alpha 3 (Hispanic 980904) |
capcom/cps2.cpp |
sfa3hr1 |
Street Fighter Alpha 3 (Hispanic 980629) |
capcom/cps2.cpp |
sfa3u |
Street Fighter Alpha 3 (USA 980904) |
capcom/cps2.cpp |
sfa3ud |
Street Fighter Alpha 3 (USA 980904 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
sfa3ur1 |
Street Fighter Alpha 3 (USA 980629) |
capcom/cps2.cpp |
sfa3us |
Street Fighter Alpha 3 (USA 980616, SAMPLE Version) |
capcom/cps2.cpp |
sfach |
Street Fighter Alpha: Warriors' Dreams (CPS Changer, Publicity USA 950727) |
capcom/cps1.cpp |
sfad |
Street Fighter Alpha: Warriors' Dreams (Europe 950727 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
sfan |
Street Fighter (World, pneumatic buttons) |
capcom/sf.cpp |
sfar1 |
Street Fighter Alpha: Warriors' Dreams (Europe 950718) |
capcom/cps2.cpp |
sfar2 |
Street Fighter Alpha: Warriors' Dreams (Europe 950627) |
capcom/cps2.cpp |
sfar3 |
Street Fighter Alpha: Warriors' Dreams (Europe 950605) |
capcom/cps2.cpp |
sfau |
Street Fighter Alpha: Warriors' Dreams (USA 950627) |
capcom/cps2.cpp |
sfight |
Sonic the Fighters (Japan) |
sega/model2.cpp |
sfish2 |
Sport Fishing 2 (UET 951106 V1.10e) |
sega/stv.cpp |
sfish2j |
Sport Fishing 2 (J 951201 V1.100) |
sega/stv.cpp |
sfj |
Street Fighter (Japan) (protected) |
capcom/sf.cpp |
sfjan |
Street Fighter (Japan, pneumatic buttons) |
capcom/sf.cpp |
sfjbl |
Street Fighter (Japan, bootleg) |
capcom/sf.cpp |
sformula |
Super Formula (Japan, set 1) |
vsystem/tail2nos.cpp |
sformulaa |
Super Formula (Japan, set 2) |
vsystem/tail2nos.cpp |
sfp |
Street Fighter (prototype) |
capcom/sf.cpp |
sfua |
Street Fighter (US, set 2) (protected) |
capcom/sf.cpp |
sfw |
Street Fighter (World) (protected) |
capcom/sf.cpp |
sfz2a |
Street Fighter Zero 2 (Asia 960227) |
capcom/cps2.cpp |
sfz2ad |
Street Fighter Zero 2 (Asia 960227 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
sfz2al |
Street Fighter Zero 2 Alpha (Asia 960826) |
capcom/cps2.cpp |
sfz2alb |
Street Fighter Zero 2 Alpha (Brazil 960813) |
capcom/cps2.cpp |
sfz2ald |
Street Fighter Zero 2 Alpha (Asia 960826 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
sfz2alh |
Street Fighter Zero 2 Alpha (Hispanic 960813) |
capcom/cps2.cpp |
sfz2alj |
Street Fighter Zero 2 Alpha (Japan 960805) |
capcom/cps2.cpp |
sfz2alr1 |
Street Fighter Zero 2 Alpha (Asia 960805) |
capcom/cps2.cpp |
sfz2b |
Street Fighter Zero 2 (Brazil 960531) |
capcom/cps2.cpp |
sfz2br1 |
Street Fighter Zero 2 (Brazil 960304) |
capcom/cps2.cpp |
sfz2h |
Street Fighter Zero 2 (Hispanic 960304) |
capcom/cps2.cpp |
sfz2j |
Street Fighter Zero 2 (Japan 960430) |
capcom/cps2.cpp |
sfz2jd |
Street Fighter Zero 2 (Japan 960227 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
sfz2jr1 |
Street Fighter Zero 2 (Japan 960227) |
capcom/cps2.cpp |
sfz2n |
Street Fighter Zero 2 (Oceania 960229) |
capcom/cps2.cpp |
sfz3a |
Street Fighter Zero 3 (Asia 980904) |
capcom/cps2.cpp |
sfz3ar1 |
Street Fighter Zero 3 (Asia 980701) |
capcom/cps2.cpp |
sfz3j |
Street Fighter Zero 3 (Japan 980904) |
capcom/cps2.cpp |
sfz3jr1 |
Street Fighter Zero 3 (Japan 980727) |
capcom/cps2.cpp |
sfz3jr2 |
Street Fighter Zero 3 (Japan 980629) |
capcom/cps2.cpp |
sfz3jr2d |
Street Fighter Zero 3 (Japan 980629 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
sfz3ugd |
Street Fighter Zero 3 Upper (Japan) (GDL-0002) |
sega/naomi.cpp |
sfza |
Street Fighter Zero (Asia 950627) |
capcom/cps2.cpp |
sfzar1 |
Street Fighter Zero (Asia 950605) |
capcom/cps2.cpp |
sfzb |
Street Fighter Zero (Brazil 951109) |
capcom/cps2.cpp |
sfzbch |
Street Fighter Zero (CPS Changer, Brazil 950727) |
capcom/cps1.cpp |
sfzbr1 |
Street Fighter Zero (Brazil 950727) |
capcom/cps2.cpp |
sfzch |
Street Fighter Zero (CPS Changer, Japan 951020) |
capcom/cps1.cpp |
sfzh |
Street Fighter Zero (Hispanic 950718) |
capcom/cps2.cpp |
sfzhr1 |
Street Fighter Zero (Hispanic 950627) |
capcom/cps2.cpp |
sfzj |
Street Fighter Zero (Japan 950727) |
capcom/cps2.cpp |
sfzjr1 |
Street Fighter Zero (Japan 950627) |
capcom/cps2.cpp |
sfzjr2 |
Street Fighter Zero (Japan 950605) |
capcom/cps2.cpp |
sgdrvsim |
Driving Simulator |
sega/naomi.cpp |
sgemf |
Super Gem Fighter: Mini Mix (USA 970904) |
capcom/cps2.cpp |
sgemfa |
Super Gem Fighter: Mini Mix (Asia 970904) |
capcom/cps2.cpp |
sgemfd |
Super Gem Fighter: Mini Mix (USA 970904 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
sgemfh |
Super Gem Fighter: Mini Mix (Hispanic 970904) |
capcom/cps2.cpp |
sgmast |
Super Masters Golf (World?, Floppy Based, FD1094 317-0058-05d?) |
sega/segas24.cpp |
sgmastc |
Jumbo Ozaki Super Masters Golf (World, Floppy Based, FD1094 317-0058-05c) |
sega/segas24.cpp |
sgmastj |
Jumbo Ozaki Super Masters Golf (Japan, Floppy Based, FD1094 317-0058-05b) |
sega/segas24.cpp |
sgsafari |
Super Gran Safari (ver. 3.11) |
misc/magic10.cpp |
sgt24h |
Super GT 24h |
sega/model2.cpp |
sgtetris |
Sega Tetris |
sega/naomi.cpp |
sgunner |
Steel Gunner (Rev B) |
namco/namcos2.cpp |
sgunner2 |
Steel Gunner 2 (US) |
namco/namcos2.cpp |
sgunner2j |
Steel Gunner 2 (Japan, Rev A) |
namco/namcos2.cpp |
sgunnerj |
Steel Gunner (Japan) |
namco/namcos2.cpp |
sgyxz |
Warriors of Fate ('sgyxz' bootleg) |
capcom/fcrash.cpp |
shadfgtr |
Shadow Fighters |
misc/vcombat.cpp |
shadfrce |
Shadow Force (World, Version 3) |
technos/shadfrce.cpp |
shadfrcej |
Shadow Force - Henshin Ninja (Japan, Version 2) |
technos/shadfrce.cpp |
shadfrceu |
Shadow Force (US, Version 2) |
technos/shadfrce.cpp |
shadoww |
Shadow Warriors (World, set 1) |
tecmo/gaiden.cpp |
shadowwa |
Shadow Warriors (World, set 2) |
tecmo/gaiden.cpp |
shaktam |
Shakatto Tambourine (Rev B) (GDS-0002B) |
sega/naomi.cpp |
shaktamb |
Shakatto Tambourine Cho Powerup Chu (2K1 AUT) (GDS-0016) |
sega/naomi.cpp |
shaktmsp |
Shakatto Tambourine Motto Norinori Shinkyoku Tsuika (2K1 SPR) (GDS-0013) |
sega/naomi.cpp |
shambros |
Shamisen Brothers Vol 1 (V1.01K) |
misc/sttechno.cpp |
shangha3 |
Shanghai III (World) |
sunelectronics/shangha3.cpp |
shangha3j |
Shanghai III (Japan) |
sunelectronics/shangha3.cpp |
shangha3u |
Shanghai III (US) |
sunelectronics/shangha3.cpp |
shangha3up |
Shanghai III (US, prototype) |
sunelectronics/shangha3.cpp |
shangon |
Super Hang-On (sitdown/upright) (unprotected) |
sega/segaorun.cpp |
shangon1 |
Super Hang-On (mini ride-on) (FD1089B 317-0034) |
sega/segaorun.cpp |
shangon2 |
Super Hang-On (mini ride-on, Rev A) (FD1089B 317-0034) |
sega/segaorun.cpp |
shangon3 |
Super Hang-On (sitdown/upright) (FD1089B 317-0034) |
sega/segaorun.cpp |
shangon3d |
Super Hang-On (sitdown/upright) (bootleg of FD1089B 317-0034 set) |
sega/segaorun.cpp |
shangonho |
Super Hang-On (Hang-On conversion, Japan, FD1094 317-0039) |
sega/segahang.cpp |
shangonle |
Limited Edition Hang-On |
sega/segaorun.cpp |
shangonrb |
Super Hang-On (Hang-On conversion, bootleg) |
sega/segahang.cpp |
shangonrb2 |
Super Hang-On (Hang-On conversion, Beta bootleg) |
sega/segahang.cpp |
shangonro |
Super Hang-On (Hang-On conversion, ride-on, Japan, FD1094 317-0038) |
sega/segahang.cpp |
shangril |
Dengen Tenshi Taisen Janshi Shangri-la |
sega/naomi.cpp |
shanhigw |
Shanghai - The Great Wall / Shanghai Triple Threat (JUE 950623 V1.005) |
sega/stv.cpp |
sharrier |
Space Harrier (Rev A, 8751 315-5163A) |
sega/segahang.cpp |
sharrier1 |
Space Harrier (8751 315-5163) |
sega/segahang.cpp |
shdancbl |
Shadow Dancer (bootleg, set 1) |
sega/system16.cpp |
shdancbla |
Shadow Dancer (bootleg, set 2) |
sega/system16.cpp |
shdancer |
Shadow Dancer (World) |
sega/segas18.cpp |
shdancer1 |
Shadow Dancer (US) |
sega/segas18.cpp |
shdancerj |
Shadow Dancer (Japan) |
sega/segas18.cpp |
shendeng |
Pili Shen Deng |
bmc/bmcpokr.cpp |
shienryu |
Shienryu (JUET 961226 V1.000) |
sega/stv.cpp |
shikgam2 |
Shikigami no Shiro II / The Castle of Shikigami II (GDL-0021) |
sega/naomi.cpp |
shinfz |
Shinobi / FZ-2006 (Korean System 16 bootleg) (ISG Selection Master Type 2006) |
sega/segas16b_isgsm.cpp |
shinobi |
Shinobi (set 6, System 16A) (unprotected) |
sega/segas16a.cpp |
shinobi1d |
Shinobi (set 1, System 16A) (bootleg of FD1094 317-0050 set) |
sega/segas16a.cpp |
shinobi2d |
Shinobi (set 2, System 16B) (bootleg of FD1094 317-0049 set) |
sega/segas16b.cpp |
shinobi3 |
Shinobi (set 3, System 16B) (MC-8123B 317-0054) |
sega/segas16b.cpp |
shinobi4 |
Shinobi (set 4, System 16B) (MC-8123B 317-0054) |
sega/segas16b.cpp |
shinobi5 |
Shinobi (set 5, System 16B) (unprotected) |
sega/segas16b.cpp |
shinobi6 |
Shinobi (set 6, System 16B) (unprotected) |
sega/segas16b.cpp |
shinoblb |
Shinobi (Beta bootleg) |
sega/segas16a.cpp |
shinobld |
Shinobi (Datsu bootleg, set 1) |
sega/system16.cpp |
shinoblda |
Shinobi (Datsu bootleg, set 2) |
sega/system16.cpp |
shinobldb |
Shinobi (Datsu bootleg, set 3) |
sega/system16.cpp |
shinobls |
Shinobi (Star bootleg, System 16A) |
sega/segas16a.cpp |
shinygld |
Shiny Golds |
playmark/sderby.cpp |
shippumd |
Shippu Mahou Daisakusen (Japan) |
toaplan/toaplan2.cpp |
shocking |
Shocking |
yunsung/yunsun16.cpp |
shockingk |
Shocking (Korea, set 1) |
yunsung/yunsun16.cpp |
shockingko |
Shocking (Korea, set 2) |
yunsung/yunsun16.cpp |
shocktr2 |
Shock Troopers - 2nd Squad |
neogeo/neogeo.cpp |
shocktro |
Shock Troopers (set 1) |
neogeo/neogeo.cpp |
shocktroa |
Shock Troopers (set 2) |
neogeo/neogeo.cpp |
shogwarr |
Shogun Warriors (World) |
kaneko/kaneko16.cpp |
shogwarrk |
Shogun Warriors (Korea?) |
kaneko/kaneko16.cpp |
shogwarru |
Shogun Warriors (US) |
kaneko/kaneko16.cpp |
shootopl |
Shootout Pool |
sega/naomi.cpp |
shootpl |
Shootout Pool Prize (Export) / Shootout Pool The Medal (Japan, Rev A) |
sega/naomi.cpp |
shootplm |
Shootout Pool Prize (Export) / Shootout Pool The Medal (Japan) Version B |
sega/naomi.cpp |
shootplmp |
Shootout Pool Prize (Export) / Shootout Pool The Medal (Japan) Version B (prototype) |
sega/naomi.cpp |
shors2k1 |
Star Horse 2001 (satellite, Rev B) |
sega/naomi.cpp |
shors2k2 |
Star Horse 2002 (sound, Export/Taiwan) |
sega/naomi.cpp |
shors2k2l |
Star Horse 2002 (live) |
sega/naomi.cpp |
shors2k2m |
Star Horse 2002 (main screens) |
sega/naomi.cpp |
shors2k2s |
Star Horse 2002 (sound and backup, Rev A) |
sega/naomi.cpp |
shorse |
Star Horse (satellite) |
sega/naomi.cpp |
shorsel |
Star Horse (live and backup) |
sega/naomi.cpp |
shorsem |
Star Horse (main screens) |
sega/naomi.cpp |
shorsep |
Star Horse Progress (satellite, Rev A) |
sega/naomi.cpp |
shorsepb |
Star Horse Progress (backup data) |
sega/naomi.cpp |
shorsepl |
Star Horse Progress (live, Rev A) |
sega/naomi.cpp |
shorsepm |
Star Horse Progress (main screens, Rev B) |
sega/naomi.cpp |
shorsepr |
Star Horse Progress Returns (satellite) |
sega/naomi.cpp |
shorseprl |
Star Horse Progress Returns (live and voice) |
sega/naomi.cpp |
shorseprs |
Star Horse Progress Returns (sound) |
sega/naomi.cpp |
shorseprvl |
Star Horse Progress Returns (main screen left) |
sega/naomi.cpp |
shorseprvr |
Star Horse Progress Returns (main screen right) |
sega/naomi.cpp |
shorseps |
Star Horse Progress (sound & backup, Rev A) |
sega/naomi.cpp |
showhanc |
Wangpai Duijue (China) |
astrocorp/astrcorp.cpp |
showhand |
Show Hand (Italy) |
astrocorp/astrcorp.cpp |
shrike |
Shrike Avenger (prototype) |
midway/balsente.cpp |
shtstar |
Shooting Star |
misc/artmagic.cpp |
shuuz |
Shuuz (version 8.0) |
atari/shuuz.cpp |
shuuz2 |
Shuuz (version 7.1) |
atari/shuuz.cpp |
sidebs |
Side by Side (Ver 3.0 OK) |
taito/taitojc.cpp |
sidebs2 |
Side by Side 2 (Ver 2.6 OK) |
taito/taitojc.cpp |
sidebs2j |
Side by Side 2 Evoluzione RR (Ver 3.1 J) |
taito/taitojc.cpp |
sidebs2ja |
Side by Side 2 Evoluzione (Ver 2.4 J) |
taito/taitojc.cpp |
sidebs2u |
Side by Side 2 (Ver 2.6 A) |
taito/taitojc.cpp |
sidebsj |
Side by Side (Ver 2.7 J) |
taito/taitojc.cpp |
sidebsja |
Side by Side (Ver 2.6 J) |
taito/taitojc.cpp |
sidebsjb |
Side by Side (Ver 2.5 J) |
taito/taitojc.cpp |
silentd |
Silent Dragon (World) |
taito/taito_b.cpp |
silentdj |
Silent Dragon (Japan) |
taito/taito_b.cpp |
silentdu |
Silent Dragon (US) |
taito/taito_b.cpp |
silvmil |
Silver Millennium |
f32/silvmil.cpp |
simpsonjr |
Simpson Junior (bootleg of J. J. Squawkers) |
seta/seta.cpp |
skattv |
Skat TV |
adp/adp.cpp |
skattva |
Skat TV (version TS3) |
adp/adp.cpp |
skichamp |
Ski Champ (Japan) |
sega/model3.cpp |
skilldrp |
Skill Drop Georgia (Ver. G1.01S, Oct 1 2002) |
astrocorp/astrcorp.cpp |
skilldrpa |
Skill Drop Georgia (Ver. G1.0S, Sep 13 2002) |
astrocorp/astrcorp.cpp |
skisuprg |
Sega Ski Super G |
sega/model2.cpp |
skullxbo |
Skull & Crossbones (rev 5) |
atari/skullxbo.cpp |
skullxbo1 |
Skull & Crossbones (rev 1) |
atari/skullxbo.cpp |
skullxbo2 |
Skull & Crossbones (rev 2) |
atari/skullxbo.cpp |
skullxbo3 |
Skull & Crossbones (rev 3) |
atari/skullxbo.cpp |
skullxbo4 |
Skull & Crossbones (rev 4) |
atari/skullxbo.cpp |
skyadvnt |
Sky Adventure (World) |
alpha/alpha68k.cpp |
skyadvntj |
Sky Adventure (Japan) |
alpha/alpha68k.cpp |
skyadvntu |
Sky Adventure (US) |
alpha/alpha68k.cpp |
skyalert |
Sky Alert |
metro/metro.cpp |
skychal |
Sky Challenger (J 000406 V1.000) |
sega/stv.cpp |
skyrobo |
Sky Robo |
nichibutsu/armedf.cpp |
skyshark |
Sky Shark (US, set 1) |
toaplan/twincobr.cpp |
skysharka |
Sky Shark (US, set 2) |
toaplan/twincobr.cpp |
skysharkb |
Sky Shark (bootleg) |
toaplan/twincobr.cpp |
skysmash |
Sky Smasher |
seibu/bloodbro.cpp |
skysoldr |
Sky Soldiers (US) |
alpha/alpha68k.cpp |
skysoldrbl |
Sky Soldiers (bootleg) |
alpha/alpha68k.cpp |
skytargt |
Sky Target |
sega/model2.cpp |
sl2007 |
Shooting Love 2007 (Japan) |
sega/naomi.cpp |
slamdnk2 |
Slam Dunk 2 (ver JAA) |
konami/konamigx.cpp |
slammast |
Saturday Night Slam Masters (World 930713) |
capcom/cps1.cpp |
slammastu |
Saturday Night Slam Masters (USA 930713) |
capcom/cps1.cpp |
slampic |
Saturday Night Slam Masters (bootleg with PIC16C57, set 1) |
capcom/cps1bl_pic.cpp |
slampic2 |
Saturday Night Slam Masters (bootleg with PIC16C57, set 2) |
capcom/cps1bl_pic.cpp |
slapshot |
Slap Shot (Ver 3.0 O) |
taito/slapshot.cpp |
slapshotj |
Slap Shot (Ver 2.2 J) |
taito/slapshot.cpp |
slasho |
Slashout |
sega/naomi.cpp |
slashout |
Slashout (GDS-0004) |
sega/naomi.cpp |
sliver |
Sliver (set 1) |
misc/sliver.cpp |
slivera |
Sliver (set 2) |
misc/sliver.cpp |
slmdunkj |
Slam Dunk (ver JAA 1993 10.8) |
konami/rungun.cpp |
slmdunkjd |
Slam Dunk (ver JAA 1993 10.8) (dual screen with demux adapter) |
konami/rungun.cpp |
slqz2 |
Shuang Long Qiang Zhu 2 VS (China, VS203J) |
igs/igs017.cpp |
slqz2a |
Shuang Long Qiang Zhu 2 VS (China, set 2) |
igs/igs017.cpp |
slrasslt |
Solar Assault (ver UAA) |
konami/gticlub.cpp |
slrassltj |
Solar Assault Revised (ver JAA) |
konami/gticlub.cpp |
slrassltj1 |
Solar Assault (ver JAA) |
konami/gticlub.cpp |
slspirit |
Solite Spirits |
promat/1945kiii.cpp |
sltpcycl |
Pro Cycle Tele Cardioline (Salter Fitness Bike V.1.0, Checksum 02AB) |
gaelco/gaelco2.cpp |
sltpstep |
Pro Stepper Tele Cardioline (Salter Fitness Stepper V.1.0, Checksum F208) |
gaelco/gaelco2.cpp |
slyspy |
Sly Spy (US, revision 4) |
dataeast/dec0.cpp |
slyspy2 |
Sly Spy (US, revision 2) |
dataeast/dec0.cpp |
slyspy3 |
Sly Spy (US, revision 3) |
dataeast/dec0.cpp |
smarinef |
Sega Marine Fishing |
sega/naomi.cpp |
smbomb |
Super Muscle Bomber: The International Blowout (Japan 940831) |
capcom/cps2.cpp |
smbombr1 |
Super Muscle Bomber: The International Blowout (Japan 940808) |
capcom/cps2.cpp |
smgp |
Super Monaco GP (World, Rev B) (FD1094 317-0126a) |
sega/segaxbd.cpp |
smgp5 |
Super Monaco GP (World) (FD1094 317-0126) |
sega/segaxbd.cpp |
smgp5d |
Super Monaco GP (World) (bootleg of FD1094 317-0126 set) |
sega/segaxbd.cpp |
smgp6 |
Super Monaco GP (World, Rev A) (FD1094 317-0126a) |
sega/segaxbd.cpp |
smgp6d |
Super Monaco GP (World, Rev A) (bootleg of FD1094 317-0126a set) |
sega/segaxbd.cpp |
smgpd |
Super Monaco GP (World, Rev B) (bootleg of FD1094 317-0126a set) |
sega/segaxbd.cpp |
smgpj |
Super Monaco GP (Japan, Rev B) (FD1094 317-0124a) |
sega/segaxbd.cpp |
smgpja |
Super Monaco GP (Japan, Rev A) (FD1094 317-0124a) |
sega/segaxbd.cpp |
smgpjd |
Super Monaco GP (Japan, Rev B) (bootleg of FD1094 317-0124a set) |
sega/segaxbd.cpp |
smgpu |
Super Monaco GP (US, Rev C) (FD1094 317-0125a) |
sega/segaxbd.cpp |
smgpu1 |
Super Monaco GP (US, Rev B) (FD1094 317-0125a) |
sega/segaxbd.cpp |
smgpu1d |
Super Monaco GP (US, Rev B) (bootleg of FD1094 317-0125a set) |
sega/segaxbd.cpp |
smgpu2 |
Super Monaco GP (US, Rev A) (FD1094 317-0125a) |
sega/segaxbd.cpp |
smgpu2d |
Super Monaco GP (US, Rev A) (bootleg of FD1094 317-0125a set) |
sega/segaxbd.cpp |
smgpud |
Super Monaco GP (US, Rev C) (bootleg of FD1094 317-0125a set) |
sega/segaxbd.cpp |
smissw |
Super Miss World |
kaneko/expro02.cpp |
smleague |
Super Major League (U 960108 V1.000) |
sega/stv.cpp |
smlg99 |
World Series 99 / Super Major League 99 |
sega/naomi.cpp |
snapper |
Snapper (Korea) |
sega/segas16b.cpp |
snlad |
Snake & Ladders |
jpm/jpmimpct.cpp |
snowboar |
Snow Board Championship (Version 2.1) |
gaelco/gaelco2.cpp |
snowboara |
Snow Board Championship (Version 2.0) |
gaelco/gaelco2.cpp |
snowbro2 |
Snow Bros. 2 - With New Elves / Otenki Paradise (Hanafram) |
toaplan/toaplan2.cpp |
snowbro2b |
Snow Bros. 2 - With New Elves / Otenki Paradise (bootleg, set 1) |
toaplan/toaplan2.cpp |
snowbro2b2 |
Snow Bros. 2 - With New Elves / Otenki Paradise (bootleg, set 2) |
toaplan/toaplan2.cpp |
snowbro2b3 |
Snow Bros. 2 - With New Elves / Otenki Paradise (bootleg, set 3) |
toaplan/toaplan2.cpp |
snowbro2ny |
Snow Bros. 2 - With New Elves / Otenki Paradise (Nyanko) |
toaplan/toaplan2.cpp |
snowbro3 |
Snow Brothers 3 - Magical Adventure |
kaneko/snowbros.cpp |
snowbros |
Snow Bros. - Nick & Tom (set 1) |
kaneko/snowbros.cpp |
snowbrosa |
Snow Bros. - Nick & Tom (set 2) |
kaneko/snowbros.cpp |
snowbrosb |
Snow Bros. - Nick & Tom (set 3) |
kaneko/snowbros.cpp |
snowbrosc |
Snow Bros. - Nick & Tom (set 4) |
kaneko/snowbros.cpp |
snowbrosd |
Snow Bros. - Nick & Tom (Dooyong license) |
kaneko/snowbros.cpp |
snowbrosj |
Snow Bros. - Nick & Tom (Japan) |
kaneko/snowbros.cpp |
snowbroswb |
Snow Bros. - Nick & Tom (The Winter Bobble hardware bootleg) |
kaneko/snowbros.cpp |
socbrawl |
Soccer Brawl (NGM-031) |
neogeo/neogeo.cpp |
socbrawlh |
Soccer Brawl (NGH-031) |
neogeo/neogeo.cpp |
soccer10 |
Soccer 10 (ver. 16.44) |
misc/magic10.cpp |
soccerss |
Soccer Superstars (ver EAC) |
konami/konamigx.cpp |
soccerssa |
Soccer Superstars (ver AAA) |
konami/konamigx.cpp |
soccerssj |
Soccer Superstars (ver JAC) |
konami/konamigx.cpp |
soccerssja |
Soccer Superstars (ver JAA) |
konami/konamigx.cpp |
soccerssu |
Soccer Superstars (ver UAC) |
konami/konamigx.cpp |
sokonuke |
Sokonuke Taisen Game (Japan) |
seta/seta.cpp |
sokyugrt |
Soukyugurentai / Terra Diver (JUET 960821 V1.000) |
sega/stv.cpp |
soldam |
Soldam |
jaleco/megasys1.cpp |
soldamj |
Soldam (Japan) |
jaleco/megasys1.cpp |
solfigtr |
Solitary Fighter (World) |
taito/taito_f2.cpp |
solvalou |
Solvalou (SV1, Japan) |
namco/namcos21_c67.cpp |
sonic2mb |
Sonic The Hedgehog 2 (bootleg of Mega Drive version) |
sega/megadriv_acbl.cpp |
sonic3mb |
Sonic The Hedgehog 3 (bootleg of Mega Drive version) |
sega/megadriv_acbl.cpp |
sonicbomd |
Sonic Boom (bootleg of FD1094 317-0053 set) |
sega/segas16b.cpp |
soniccar |
Waku Waku Sonic Patrol Car |
sega/segac2.cpp |
sonicfgt |
SegaSonic Cosmo Fighter (World) |
sega/segac2.cpp |
sonicfgtj |
SegaSonic Cosmo Fighter (Japan) |
sega/segac2.cpp |
sonicpop |
SegaSonic Popcorn Shop (Rev B) |
sega/segac2.cpp |
sonicwi |
Sonic Wings (Japan) |
vsystem/pspikes.cpp |
sonicwi2 |
Aero Fighters 2 / Sonic Wings 2 |
neogeo/neogeo.cpp |
sonicwi3 |
Aero Fighters 3 / Sonic Wings 3 |
neogeo/neogeo.cpp |
sotsugyo |
Sotsugyo Shousho (Japan) |
dataeast/funkyjet.cpp |
sotsugyok |
Jor-eop Jeungmyeongseo (Korea) |
dataeast/funkyjet.cpp |
soulsurf |
Soul Surfer (Rev A) |
sega/naomi.cpp |
spacedx |
Space Invaders DX (US, v2.1) |
taito/taito_b.cpp |
spacedxj |
Space Invaders DX (Japan, v2.1) |
taito/taito_b.cpp |
spacedxo |
Space Invaders DX (Japan, v2.0) |
taito/taito_b.cpp |
spacegun |
Space Gun (World) |
taito/taito_z.cpp |
spacegunj |
Space Gun (Japan) |
taito/taito_z.cpp |
spacegunu |
Space Gun (US) |
taito/taito_z.cpp |
spacepir |
Space Pirates (v2.2) |
amiga/alg.cpp |
spacepir_14 |
Space Pirates (v1.4) |
amiga/alg.cpp |
spacewin |
Scacco Matto / Space Win |
playmark/sderby.cpp |
sparkz |
Sparkz (prototype) |
atari/arcadecl.cpp |
spawn |
Spawn: In the Demon's Hand (Rev B) |
sega/naomi.cpp |
spbactn |
Super Pinball Action (US) |
tecmo/spbactn.cpp |
spbactnj |
Super Pinball Action (Japan) |
tecmo/spbactn.cpp |
spbactnp |
Super Pinball Action (US, prototype, dual screen) |
tecmo/spbactn.cpp |
spcinv95 |
Space Invaders '95: The Attack Of Lunar Loonies (Ver 2.5O 1995/06/14) |
taito/taito_f3.cpp |
spcinv95u |
Space Invaders '95: The Attack Of Lunar Loonies (Ver 2.5A 1995/06/14) |
taito/taito_f3.cpp |
spcinvdj |
Space Invaders DX (Ver 2.6J 1994/09/14) (F3 Version) |
taito/taito_f3.cpp |
spcpokan |
Space Pokan |
konami/konmedal68k.cpp |
spcteam |
Space Team |
pinball/techno.cpp |
spdheat |
Super Dead Heat (World) |
taito/spdheat.cpp |
spdheatj |
Super Dead Heat (Japan) |
taito/spdheat.cpp |
spec2k |
Spectrum 2000 (vertical, Korea) |
nmk/nmk16.cpp |
spec2kh |
Spectrum 2000 (horizontal, buggy) (Europe) |
nmk/nmk16.cpp |
speeddrp |
Speed Drop (Ver. 1.06, Sep 3 2003) |
astrocorp/astrcorp.cpp |
speedmst |
Speed Master (Ver. V1.0, Apr 29 2004) |
astrocorp/astrcorp.cpp |
speedmsta |
Speed Master (Ver. V1.0, May 23 2003) |
astrocorp/astrcorp.cpp |
speedmstb |
Speed Master (Ver. V1.0, Apr 28 2004) |
astrocorp/astrcorp.cpp |
speedup |
Speed Up (version 2.20) |
gaelco/gaelco3d.cpp |
speedup10 |
Speed Up (version 1.00) |
gaelco/gaelco3d.cpp |
speedup12 |
Speed Up (version 1.20) |
gaelco/gaelco3d.cpp |
spetrix |
Super Petrix (ver. 1P) |
misc/magic10.cpp |
spf2t |
Super Puzzle Fighter II Turbo (Europe 960529) |
capcom/cps2.cpp |
spf2ta |
Super Puzzle Fighter II Turbo (Asia 960529) |
capcom/cps2.cpp |
spf2td |
Super Puzzle Fighter II Turbo (USA 960620 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
spf2th |
Super Puzzle Fighter II Turbo (Hispanic 960531) |
capcom/cps2.cpp |
spf2tu |
Super Puzzle Fighter II Turbo (USA 960620) |
capcom/cps2.cpp |
spf2xj |
Super Puzzle Fighter II X (Japan 960531) |
capcom/cps2.cpp |
spf2xjd |
Super Puzzle Fighter II X (Japan 960531 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
sphinx40 |
Sphinx 40 |
cxg/sphinx40.cpp |
spikeofe |
Spikeout Final Edition (Export) |
sega/model3.cpp |
spikeout |
Spikeout (Export, Revision C) |
sega/model3.cpp |
spikes91 |
1991 Spikes (Italian bootleg, set 1) |
vsystem/pspikes.cpp |
spikes91b |
1991 Spikes (Italian bootleg, set 2) |
vsystem/pspikes.cpp |
spinlbrk |
Spinal Breakers (World) |
vsystem/pspikes.cpp |
spinlbrkj |
Spinal Breakers (Japan) |
vsystem/pspikes.cpp |
spinlbrku |
Spinal Breakers (US) |
vsystem/pspikes.cpp |
spinlbrkup |
Spinal Breakers (US, prototype) |
vsystem/pspikes.cpp |
spinmast |
Spin Master / Miracle Adventure |
neogeo/neogeo.cpp |
spkrbtl |
Spikers Battle (GDS-0005) |
sega/naomi.cpp |
splash |
Splash! (Ver. 1.2 World) |
gaelco/splash.cpp |
splash10 |
Splash! (Ver. 1.0 World) |
gaelco/splash.cpp |
splashms |
Splash (Modular System) |
gaelco/splash_ms.cpp |
splndrbt |
Splendor Blast (set 1) |
alpha/splendor.cpp |
splndrbt2 |
Splendor Blast II |
alpha/splendor.cpp |
splndrbta |
Splendor Blast (set 2) |
alpha/splendor.cpp |
splndrbtb |
Splendor Blast (set 3) |
alpha/splendor.cpp |
sprtjam |
Sports Jam (GDS-0003) |
sega/naomi.cpp |
spyhunt |
Spy Hunter |
midway/mcr3.cpp |
spyhunt2 |
Spy Hunter II (rev 2) |
midway/mcr68.cpp |
spyhunt2a |
Spy Hunter II (rev 1) |
midway/mcr68.cpp |
spyhuntp |
Spy Hunter (Playtronic license) |
midway/mcr3.cpp |
sq1 |
SQ-1 |
ensoniq/esq5505.cpp |
sq2 |
SQ-2 |
ensoniq/esq5505.cpp |
sqrack |
SQ-Rack |
ensoniq/esq5505.cpp |
squash |
Squash (ver. 1.0, checksum 015aef61) |
gaelco/gaelco.cpp |
srally2 |
Sega Rally 2 (Export) |
sega/model3.cpp |
srally2dx |
Sega Rally 2 Deluxe (Export) |
sega/model3.cpp |
srally2p |
Sega Rally 2 (prototype, 29 Dec 1997) |
sega/model3.cpp |
srally2pa |
Sega Rally 2 (prototype, 8 Dec 1997) |
sega/model3.cpp |
srallyc |
Sega Rally Championship - Twin/DX (Revision C) |
sega/model2.cpp |
srallycb |
Sega Rally Championship - Twin/DX (Revision B) |
sega/model2.cpp |
srallycc |
Sega Rally Championship - Twin/DX (Revision A) |
sega/model2.cpp |
srallycdx |
Sega Rally Championship - DX (Revision A) |
sega/model2.cpp |
srallycdxa |
Sega Rally Championship - DX |
sega/model2.cpp |
srmdb |
Sunset Riders (scrambled bootleg of Mega Drive version) |
sega/megadriv_acbl.cpp |
srmp1 |
Super Real Mahjong Part 1 (Japan) |
seta/srmp2.cpp |
srmp2 |
Super Real Mahjong Part 2 (Japan) |
seta/srmp2.cpp |
srmp6 |
Super Real Mahjong P6 (Japan) |
seta/srmp6.cpp |
srollnd |
Super Roller (v7.0) |
gaelco/gaelco2.cpp |
srssf2mb |
Sunset Riders / Super Street Fighter II - The New Challengers (scrambled bootleg of Mega Drive versions) |
sega/megadriv_acbl.cpp |
ss2005 |
Super Shanghai 2005 (Japan, Rev A) (GDL-0031A) |
sega/naomi.cpp |
ss2005o |
Super Shanghai 2005 (Japan) (GDL-0031) |
sega/naomi.cpp |
ssanguoj |
Shizhan Sanguo Ji Jiaqiang Ban (Version 8.9 980413) |
misc/gms.cpp |
sscope |
Silent Scope (ver UAD, Ver 1.33) |
konami/hornet.cpp |
sscope2 |
Silent Scope 2 : Dark Silhouette (ver UAD, Ver 1.03) |
konami/hornet.cpp |
sscope2a |
Silent Scope 2 : Innocent Sweeper (ver AAD, Ver 1.03) |
konami/hornet.cpp |
sscope2ab |
Silent Scope 2 : Innocent Sweeper (ver AAB, Ver 1.01) |
konami/hornet.cpp |
sscope2abvd1 |
Silent Scope 2 : Innocent Sweeper (ver AAB, Ver 1.01, GN715 Voodoo 1 video board) |
konami/hornet.cpp |
sscope2ac |
Silent Scope 2 : Innocent Sweeper (ver AAC, Ver 1.02) |
konami/hornet.cpp |
sscope2acvd1 |
Silent Scope 2 : Innocent Sweeper (ver AAC, Ver 1.02, GN715 Voodoo 1 video board) |
konami/hornet.cpp |
sscope2avd1 |
Silent Scope 2 : Innocent Sweeper (ver AAD, Ver 1.03, GN715 Voodoo 1 video board) |
konami/hornet.cpp |
sscope2e |
Silent Scope 2 : Fatal Judgement (ver EAD, Ver 1.03) |
konami/hornet.cpp |
sscope2eb |
Silent Scope 2 : Fatal Judgement (ver EAB, Ver 1.01) |
konami/hornet.cpp |
sscope2ebvd1 |
Silent Scope 2 : Fatal Judgement (ver EAB, Ver 1.01, GN715 Voodoo 1 video board) |
konami/hornet.cpp |
sscope2ec |
Silent Scope 2 : Fatal Judgement (ver EAC, Ver 1.02) |
konami/hornet.cpp |
sscope2ecvd1 |
Silent Scope 2 : Fatal Judgement (ver EAC, Ver 1.02, GN715 Voodoo 1 video board) |
konami/hornet.cpp |
sscope2evd1 |
Silent Scope 2 : Fatal Judgement (ver EAD, Ver 1.03, GN715 Voodoo 1 video board) |
konami/hornet.cpp |
sscope2j |
Silent Scope 2 : Innocent Sweeper (ver JAD, Ver 1.03) |
konami/hornet.cpp |
sscope2jb |
Silent Scope 2 : Innocent Sweeper (ver JAB, Ver 1.01) |
konami/hornet.cpp |
sscope2jbvd1 |
Silent Scope 2 : Innocent Sweeper (ver JAB, Ver 1.01, GN715 Voodoo 1 video board) |
konami/hornet.cpp |
sscope2jc |
Silent Scope 2 : Innocent Sweeper (ver JAC, Ver 1.02) |
konami/hornet.cpp |
sscope2jcvd1 |
Silent Scope 2 : Innocent Sweeper (ver JAC, Ver 1.02, GN715 Voodoo 1 video board) |
konami/hornet.cpp |
sscope2jvd1 |
Silent Scope 2 : Innocent Sweeper (ver JAD, Ver 1.03, GN715 Voodoo 1 video board) |
konami/hornet.cpp |
sscope2ub |
Silent Scope 2 : Dark Silhouette (ver UAB, Ver 1.01) |
konami/hornet.cpp |
sscope2ubvd1 |
Silent Scope 2 : Dark Silhouette (ver UAB, Ver 1.01, GN715 Voodoo 1 video board) |
konami/hornet.cpp |
sscope2uc |
Silent Scope 2 : Dark Silhouette (ver UAC, Ver 1.02) |
konami/hornet.cpp |
sscope2ucvd1 |
Silent Scope 2 : Dark Silhouette (ver UAC, Ver 1.02, GN715 Voodoo 1 video board) |
konami/hornet.cpp |
sscope2vd1 |
Silent Scope 2 : Dark Silhouette (ver UAD, Ver 1.03, GN715 Voodoo 1 video board) |
konami/hornet.cpp |
sscopea |
Silent Scope (ver AAD, Ver 1.33) |
konami/hornet.cpp |
sscopeaa |
Silent Scope (ver AAA, Ver 1.00) |
konami/hornet.cpp |
sscopeab |
Silent Scope (ver AAB, Ver 1.20) |
konami/hornet.cpp |
sscopeac |
Silent Scope (ver AAC, Ver 1.30) |
konami/hornet.cpp |
sscopeacvd2 |
Silent Scope (ver AAC, Ver 1.30, GQ871 Voodoo 2 video board) |
konami/hornet.cpp |
sscopeavd2 |
Silent Scope (ver AAD, Ver 1.33, GQ871 Voodoo 2 video board) |
konami/hornet.cpp |
sscopee |
Silent Scope (ver EAD, Ver 1.33) |
konami/hornet.cpp |
sscopeea |
Silent Scope (ver EAA, Ver 1.00) |
konami/hornet.cpp |
sscopeeb |
Silent Scope (ver EAB, Ver 1.20) |
konami/hornet.cpp |
sscopeec |
Silent Scope (ver EAC, Ver 1.30) |
konami/hornet.cpp |
sscopeecvd2 |
Silent Scope (ver EAC, Ver 1.30, GQ871 Voodoo 2 video board) |
konami/hornet.cpp |
sscopeevd2 |
Silent Scope (ver EAD, Ver 1.33, GQ871 Voodoo 2 video board) |
konami/hornet.cpp |
sscopeja |
Silent Scope (ver JAA, Ver 1.00) |
konami/hornet.cpp |
sscopejb |
Silent Scope (ver JAB, Ver 1.20) |
konami/hornet.cpp |
sscopeua |
Silent Scope (ver UAA, Ver 1.00) |
konami/hornet.cpp |
sscopeub |
Silent Scope (ver UAB, Ver 1.20) |
konami/hornet.cpp |
sscopeuc |
Silent Scope (ver UAC, Ver 1.30) |
konami/hornet.cpp |
sscopeucvd2 |
Silent Scope (ver UAC, Ver 1.30, GQ871 Voodoo 2 video board) |
konami/hornet.cpp |
sscopevd2 |
Silent Scope (ver UAD, Ver 1.33, GQ871 Voodoo 2 video board) |
konami/hornet.cpp |
sscs |
San Se Caishen (Version 0502) |
misc/gms.cpp |
ssf2 |
Super Street Fighter II: The New Challengers (World 931005) |
capcom/cps2.cpp |
ssf2a |
Super Street Fighter II: The New Challengers (Asia 931005) |
capcom/cps2.cpp |
ssf2ar1 |
Super Street Fighter II: The New Challengers (Asia 930914) |
capcom/cps2.cpp |
ssf2h |
Super Street Fighter II: The New Challengers (Hispanic 930911) |
capcom/cps2.cpp |
ssf2j |
Super Street Fighter II: The New Challengers (Japan 931005) |
capcom/cps2.cpp |
ssf2jr1 |
Super Street Fighter II: The New Challengers (Japan 930911) |
capcom/cps2.cpp |
ssf2jr2 |
Super Street Fighter II: The New Challengers (Japan 930910) |
capcom/cps2.cpp |
ssf2mdb |
Super Street Fighter II - The New Challengers (scrambled bootleg of Mega Drive version) |
sega/megadriv_acbl.cpp |
ssf2r1 |
Super Street Fighter II: The New Challengers (World 930911) |
capcom/cps2.cpp |
ssf2t |
Super Street Fighter II Turbo (World 940223) |
capcom/cps2.cpp |
ssf2ta |
Super Street Fighter II Turbo (Asia 940223) |
capcom/cps2.cpp |
ssf2tad |
Super Street Fighter II Turbo (Asia 940223 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
ssf2tb |
Super Street Fighter II: The Tournament Battle (World 931119) |
capcom/cps2.cpp |
ssf2tba |
Super Street Fighter II: The Tournament Battle (Asia 931005) |
capcom/cps2.cpp |
ssf2tbd |
Super Street Fighter II: The Tournament Battle (World 931119 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
ssf2tbh |
Super Street Fighter II: The Tournament Battle (Hispanic 931005) |
capcom/cps2.cpp |
ssf2tbj |
Super Street Fighter II: The Tournament Battle (Japan 931005) |
capcom/cps2.cpp |
ssf2tbj1 |
Super Street Fighter II: The Tournament Battle (Japan 930911) |
capcom/cps2.cpp |
ssf2tbr1 |
Super Street Fighter II: The Tournament Battle (World 930911) |
capcom/cps2.cpp |
ssf2tbu |
Super Street Fighter II: The Tournament Battle (USA 930911) |
capcom/cps2.cpp |
ssf2th |
Super Street Fighter II Turbo (Hispanic 940223) |
capcom/cps2.cpp |
ssf2tu |
Super Street Fighter II Turbo (USA 940323) |
capcom/cps2.cpp |
ssf2tur1 |
Super Street Fighter II Turbo (USA 940223) |
capcom/cps2.cpp |
ssf2u |
Super Street Fighter II: The New Challengers (USA 930911) |
capcom/cps2.cpp |
ssf2ud |
Super Street Fighter II: The New Challengers (USA 930911 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
ssf2us2 |
Super Street Fighter II: The New Challengers Super 2 (USA 930911) |
capcom/cps2.cpp |
ssf2xj |
Super Street Fighter II X: Grand Master Challenge (Japan 940311) |
capcom/cps2.cpp |
ssf2xjr1 |
Super Street Fighter II X: Grand Master Challenge (Japan 940223) |
capcom/cps2.cpp |
ssf2xjr1d |
Super Street Fighter II X: Grand Master Challenge (Japan 940223 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
ssf2xjr1r |
Super Street Fighter II X: Grand Master Challenge (Japan 940223 rent version) |
capcom/cps2.cpp |
sshangha |
Super Shanghai Dragon's Eye (World) |
dataeast/sshangha.cpp |
sshanghab |
Super Shanghai Dragon's Eye (World, bootleg) |
dataeast/sshangha.cpp |
sshanghaj |
Super Shanghai Dragon's Eye (Japan) |
dataeast/sshangha.cpp |
sshanghak |
Super Shanghai Dragon's Eye (Korea) |
dataeast/sshangha.cpp |
ssi |
Super Space Invaders '91 (World, revised code, Rev 1) |
taito/taito_f2.cpp |
ssia |
Super Space Invaders '91 (World, revised code) |
taito/taito_f2.cpp |
ssib |
Super Space Invaders '91 (World, earlier code base) |
taito/taito_f2.cpp |
ssideki |
Super Sidekicks / Tokuten Ou |
neogeo/neogeo.cpp |
ssideki2 |
Super Sidekicks 2 - The World Championship / Tokuten Ou 2 - Real Fight Football (NGM-061 ~ NGH-061) |
neogeo/neogeo.cpp |
ssideki3 |
Super Sidekicks 3 - The Next Glory / Tokuten Ou 3 - Eikou e no Chousen |
neogeo/neogeo.cpp |
ssideki4 |
The Ultimate 11 - The SNK Football Championship / Tokuten Ou - Honoo no Libero |
neogeo/neogeo.cpp |
sslam |
Super Slam (set 1) |
playmark/sslam.cpp |
sslama |
Super Slam (set 2) |
playmark/sslam.cpp |
sslamb |
Super Slam (set 3) |
playmark/sslam.cpp |
ssmissin |
S.S. Mission |
nmk/nmk16.cpp |
ssonicbr |
SegaSonic Bros. (prototype, hack) |
sega/segac2.cpp |
sspiritj |
Scramble Spirits (Japan, Floppy DS3-5000-02-REV-A Based) |
sega/segas24.cpp |
sspirits |
Scramble Spirits (World, Floppy Based) |
sega/segas24.cpp |
sspirtfc |
Scramble Spirits (World, Floppy Based, FD1094 317-0058-02c) |
sega/segas24.cpp |
ssriders |
Sunset Riders (4 Players ver EAC) |
konami/tmnt2.cpp |
ssriders2 |
Sunset Riders 2 (bootleg 4 Players ver ADD) |
konami/tmnt2.cpp |
ssridersabd |
Sunset Riders (2 Players ver ABD) |
konami/tmnt2.cpp |
ssridersadd |
Sunset Riders (4 Players ver ADD) |
konami/tmnt2.cpp |
ssridersb |
Sunset Riders (bootleg 4 Players ver ADD) |
konami/tmnt2.cpp |
ssriderseaa |
Sunset Riders (4 Players ver EAA) |
konami/tmnt2.cpp |
ssridersebc |
Sunset Riders (2 Players ver EBC) |
konami/tmnt2.cpp |
ssridersebd |
Sunset Riders (2 Players ver EBD) |
konami/tmnt2.cpp |
ssridersjac |
Sunset Riders (4 Players ver JAC) |
konami/tmnt2.cpp |
ssridersjad |
Sunset Riders (4 Players ver JAD) |
konami/tmnt2.cpp |
ssridersjbd |
Sunset Riders (2 Players ver JBD) |
konami/tmnt2.cpp |
ssridersuab |
Sunset Riders (4 Players ver UAB) |
konami/tmnt2.cpp |
ssridersuac |
Sunset Riders (4 Players ver UAC) |
konami/tmnt2.cpp |
ssridersubc |
Sunset Riders (2 Players ver UBC) |
konami/tmnt2.cpp |
ssridersuda |
Sunset Riders (4 Players ver UDA) |
konami/tmnt2.cpp |
sss |
Steep Slope Sliders (JUET 981110 V1.000) |
sega/stv.cpp |
sstingry |
Super Stingray (Japan) |
alpha/alpha68k_n.cpp |
sstriker |
Sorcer Striker |
toaplan/toaplan2.cpp |
sstrikerk |
Sorcer Striker (Korea) |
toaplan/toaplan2.cpp |
sstrkfgt |
Sega Strike Fighter (Rev A) |
sega/naomi.cpp |
sstrkfgta |
Sega Strike Fighter (Rev A, no training mode) |
sega/naomi.cpp |
st |
ST (USA) |
atari/atarist.cpp |
st_de |
ST (Germany) |
atari/atarist.cpp |
st_es |
ST (Spain) |
atari/atarist.cpp |
st_fr |
ST (France) |
atari/atarist.cpp |
st_nl |
ST (Netherlands) |
atari/atarist.cpp |
st_ohla |
Oh La La (Stella) |
adp/stellafr.cpp |
st_se |
ST (Sweden) |
atari/atarist.cpp |
st_sg |
ST (Switzerland) |
atari/atarist.cpp |
st_uk |
ST (UK) |
atari/atarist.cpp |
st_vulkn |
Vulkan (Stella) |
adp/stellafr.cpp |
stadhero |
Stadium Hero (Japan) |
dataeast/stadhero.cpp |
stagger1 |
Stagger I (Japan) |
nmk/nmk16.cpp |
stakwin |
Stakes Winner / Stakes Winner - GI Kinzen Seiha e no Michi |
neogeo/neogeo.cpp |
stakwin2 |
Stakes Winner 2 |
neogeo/neogeo.cpp |
stakwindev |
Stakes Winner / Stakes Winner - GI Kinzen Seiha e no Michi (early development board) |
neogeo/neogeo.cpp |
stankatk |
Super Tank Attack (prototype rev. 1.12) |
misc/micro3d.cpp |
starblad |
Starblade (ST2, World) |
namco/namcos21_c67.cpp |
starbladj |
Starblade (ST1, Japan) |
namco/namcos21_c67.cpp |
stargrds |
Star Guards |
midway/mcr3.cpp |
starseek |
Doki Doki Idol Star Seeker (GDL-0005) |
sega/naomi.cpp |
stcc |
Sega Touring Car Championship (newer) |
sega/model2.cpp |
stcca |
Sega Touring Car Championship (Revision A) |
sega/model2.cpp |
stccb |
Sega Touring Car Championship (Revision B) |
sega/model2.cpp |
stcco |
Sega Touring Car Championship |
sega/model2.cpp |
stdragon |
Saint Dragon (set 1) |
jaleco/megasys1.cpp |
stdragona |
Saint Dragon (set 2) |
jaleco/megasys1.cpp |
stdragonb |
Saint Dragon (bootleg) |
jaleco/megasys1.cpp |
ste |
STe (USA) |
atari/atarist.cpp |
ste_de |
STe (Germany) |
atari/atarist.cpp |
ste_es |
STe (Spain) |
atari/atarist.cpp |
ste_fr |
STe (France) |
atari/atarist.cpp |
ste_it |
STe (Italy) |
atari/atarist.cpp |
ste_se |
STe (Sweden) |
atari/atarist.cpp |
ste_sg |
STe (Switzerland) |
atari/atarist.cpp |
ste_uk |
STe (UK) |
atari/atarist.cpp |
steaser |
Strip Teaser (Italy, Ver. 1.22) |
misc/blitz68k.cpp |
step3 |
Stepping 3 Superior |
jaleco/tetrisp2.cpp |
stepstag |
Stepping Stage Special |
jaleco/tetrisp2.cpp |
stg |
Strike Gunner S.T.G |
seta/seta.cpp |
stkclmns |
Stack Columns (World) |
sega/segac2.cpp |
stkclmnsj |
Stack Columns (Japan) |
sega/segac2.cpp |
stlforce |
Steel Force |
edevices/stlforce.cpp |
stoneage |
Stoneage (bootleg of Caveman Ninja) |
dataeast/cninja.cpp |
stonebal |
Stone Ball (4 Players, v1-20 13/12/1994) |
misc/artmagic.cpp |
stonebal2 |
Stone Ball (2 Players, v1-20 7/11/1994) |
misc/artmagic.cpp |
stonebal2o |
Stone Ball (2 Players, v1-20 21/10/1994) |
misc/artmagic.cpp |
strahl |
Koutetsu Yousai Strahl (World) |
nmk/nmk16.cpp |
strahlj |
Koutetsu Yousai Strahl (Japan set 1) |
nmk/nmk16.cpp |
strahlja |
Koutetsu Yousai Strahl (Japan set 2) |
nmk/nmk16.cpp |
strahljbl |
Koutetsu Yousai Strahl (Japan, bootleg) |
nmk/nmk16.cpp |
stratof |
Raiga - Strato Fighter (US) |
tecmo/gaiden.cpp |
streetsm |
Street Smart (US version 2) |
snk/snk68.cpp |
streetsm1 |
Street Smart (US version 1) |
snk/snk68.cpp |
streetsmj |
Street Smart (Japan version 1) |
snk/snk68.cpp |
streetsmw |
Street Smart (World version 1) |
snk/snk68.cpp |
streetsmwbl |
Street Smart (bootleg of World version 1) |
snk/snk68.cpp |
stress |
Stress Busters (J 981020 V1.000) |
sega/stv.cpp |
strhoop |
Street Hoop / Street Slam / Dunk Dream (DEM-004 ~ DEH-004) |
neogeo/neogeo.cpp |
strider |
Strider (USA, B-Board 89624B-2) |
capcom/cps1.cpp |
striderj |
Strider Hiryu (Japan) |
capcom/cps1.cpp |
striderjr |
Strider Hiryu (Japan Resale Ver.) |
capcom/cps1.cpp |
striderua |
Strider (USA, B-Board 89624B-3) |
capcom/cps1.cpp |
strideruc |
Strider (USA, B-Board 90629B-3, buggy Street Fighter II conversion) |
capcom/cps1.cpp |
stvbios |
ST-V BIOS |
sega/stv.cpp |
suchie3 |
Idol Janshi Suchie-Pai 3 (Japan) |
sega/naomi.cpp |
suchiesp |
Idol Janshi Suchie-Pai Special (Japan) |
jaleco/jalmah.cpp |
suhosong |
Su Ho Seong |
kaneko/snowbros.cpp |
suikoenb |
Suiko Enbu / Outlaws of the Lost Dynasty (JUETL 950314 V2.001) |
sega/stv.cpp |
sun1 |
Sun-1 |
sun/sun1.cpp |
sunaq |
SunA Quiz 6000 Academy (940620-6) |
suna/suna16.cpp |
supbtime |
Super Burger Time (World, set 1) |
dataeast/supbtime.cpp |
supbtimea |
Super Burger Time (World, set 2) |
dataeast/supbtime.cpp |
supbtimej |
Super Burger Time (Japan) |
dataeast/supbtime.cpp |
supduck |
Super Duck |
capcom/supduck.cpp |
super555 |
Super 555 (English version V1.5) |
misc/gms.cpp |
super97 |
Super 97 (Ver. 1.00) |
misc/blitz68k.cpp |
superbar |
Super Bar |
seta/seta.cpp |
superchs |
Super Chase - Criminal Termination (World) |
taito/superchs.cpp |
superchsj |
Super Chase - Criminal Termination (Japan) |
taito/superchs.cpp |
superchsp |
Super Chase - Criminal Termination (1992/10/26 20:24:29 CHASE 3 VER 1.1, prototype) |
taito/superchs.cpp |
superchsp2 |
Super Chase - Criminal Termination (1992/01/18 18:29:18 CHASE 3 VER 1.3O, prototype) |
taito/superchs.cpp |
superchsu |
Super Chase - Criminal Termination (US) |
taito/superchs.cpp |
superman |
Superman (World) |
taito/taito_x.cpp |
supermanj |
Superman (Japan) |
taito/taito_x.cpp |
supermanu |
Superman (US) |
taito/taito_x.cpp |
superspy |
The Super Spy (NGM-011 ~ NGH-011) |
neogeo/neogeo.cpp |
superx |
Super-X (NTC) |
dooyong/dooyong.cpp |
superxm |
Super-X (Mitchell) |
dooyong/dooyong.cpp |
supgoal |
Nerae! Super Goal (J 981218 V1.000) |
sega/stv.cpp |
supmodel |
Super Model |
kaneko/expro02.cpp |
supmodl2 |
Super Model II |
kaneko/expro02.cpp |
supracan |
Super A'Can |
funtech/supracan.cpp |
suprpool |
Super Pool (ver. 1.2) |
misc/magic10.cpp |
suprslam |
From TV Animation Slam Dunk - Super Slams |
vsystem/suprslam.cpp |
suprtrio |
Super Trio |
dataeast/tumbleb.cpp |
surfplnt |
Surf Planet (version 4.1) |
gaelco/gaelco3d.cpp |
surfplnt20 |
Surf Planet (version 2.0) |
gaelco/gaelco3d.cpp |
surfplnt30 |
Surf Planet (version 3.0) |
gaelco/gaelco3d.cpp |
surfplnt40 |
Surf Planet (version 4.0) |
gaelco/gaelco3d.cpp |
surpr5 |
Surprise 5 (Ver. 1.19) |
misc/blitz68k.cpp |
sutjarod |
Sutjaro Haeyo Deluxe |
kaneko/snowbros.cpp |
suzuk8h2 |
Suzuka 8 Hours 2 (World, Rev B) |
namco/namcos2.cpp |
suzuk8h2j |
Suzuka 8 Hours 2 (Japan, Rev B) |
namco/namcos2.cpp |
suzuka8h |
Suzuka 8 Hours (World, Rev C) |
namco/namcos2.cpp |
suzuka8hj |
Suzuka 8 Hours (Japan, Rev B) |
namco/namcos2.cpp |
svc |
SNK vs. Capcom - SVC Chaos (NGM-2690 ~ NGH-2690) |
neogeo/neogeo.cpp |
svcboot |
SNK vs. Capcom - SVC Chaos (bootleg) |
neogeo/neogeo.cpp |
svcpcb |
SNK vs. Capcom - SVC Chaos (JAMMA PCB, set 1) |
neogeo/neopcb.cpp |
svcpcba |
SNK vs. Capcom - SVC Chaos (JAMMA PCB, set 2) |
neogeo/neopcb.cpp |
svcplus |
SNK vs. Capcom - SVC Chaos Plus (bootleg set 1) |
neogeo/neogeo.cpp |
svcplusa |
SNK vs. Capcom - SVC Chaos Plus (bootleg set 2) |
neogeo/neogeo.cpp |
svcsplus |
SNK vs. Capcom - SVC Chaos Super Plus (bootleg) |
neogeo/neogeo.cpp |
svg |
S.V.G. - Spectral vs Generation / Sheng Mo Shiji (M68k label V200) (ARM label V200, ROM 10/11/05 S.V.G V201) |
igs/pgm.cpp |
svghk |
S.V.G. - Spectral vs Generation / Sheng Mo Shiji (M68k label V101HK) (ARM label V101HK, ROM 06/20/05 S.V.G V100) |
igs/pgm.cpp |
svgpcb |
S.V.G. - Spectral vs Generation / Sheng Mo Shiji (M68k label V100JP) (ARM label V100JP, ROM 05/12/05 S.V.G V100) (Japan, JAMMA PCB) |
igs/pgm.cpp |
svgtw |
S.V.G. - Spectral vs Generation / Sheng Mo Shiji (M68k label V101TW) (ARM label V101TW, ROM 06/20/05 S.V.G V100) |
igs/pgm.cpp |
svolley |
Super Volleyball (Japan) |
vsystem/rpunch.cpp |
svolleybl |
Super Volleyball (bootleg) |
vsystem/rpunch.cpp |
svolleyk |
Super Volleyball (Korea) |
vsystem/rpunch.cpp |
svolleyu |
Super Volleyball (US, Data East license) |
vsystem/rpunch.cpp |
svolleyua |
Super Volleyball (US) |
vsystem/rpunch.cpp |
svolly91 |
Super Volley '91 (Japan) |
vsystem/pspikes.cpp |
swa |
Star Wars Arcade (US) |
sega/model1.cpp |
swaj |
Star Wars Arcade (Japan) |
sega/model1.cpp |
swatpolc |
SWAT Police |
misc/esd16.cpp |
swcourt |
Super World Court (World) |
namco/namcona1.cpp |
swcourtb |
Super World Court (World, bootleg) |
namco/namcona1.cpp |
swcourtj |
Super World Court (Japan) |
namco/namcona1.cpp |
swisspkr |
Swiss Poker ('50 SG-.10', V2.5) |
misc/goldngam.cpp |
sws |
Super World Stadium (Japan) |
namco/namcos2.cpp |
sws92 |
Super World Stadium '92 (Japan) |
namco/namcos2.cpp |
sws92g |
Super World Stadium '92 Gekitouban (Japan) |
namco/namcos2.cpp |
sws93 |
Super World Stadium '93 (Japan) |
namco/namcos2.cpp |
swtrilgy |
Star Wars Trilogy Arcade (Export, Revision A) |
sega/model3.cpp |
swtrilgya |
Star Wars Trilogy Arcade (Export) |
sega/model3.cpp |
swtrilgyp |
Star Wars Trilogy Arcade (location test, 16.09.98) |
sega/model3.cpp |
syvalion |
Syvalion (Japan) |
taito/taito_h.cpp |
syvalionp |
Syvalion (World, prototype) |
taito/taito_h.cpp |
syvalionu |
Syvalion (US, PS2 Taito Legends 2) |
taito/taito_h.cpp |
syvalionw |
Syvalion (World, PS2 Taito Legends 2) |
taito/taito_h.cpp |
tabpkr |
Royal Poker V 1.85 |
misc/wildpkr.cpp |
tail2nos |
Tail to Nose - Great Championship / Super Formula |
vsystem/tail2nos.cpp |
tail2nosa |
Tail to Nose - Great Championship |
vsystem/tail2nos.cpp |
takoron |
Noukone Puzzle Takoron (Japan) (GDL-0042) |
sega/naomi.cpp |
tangtang |
Tang Tang (ver. 0526, 26/05/2000) |
misc/esd16.cpp |
tankbatl |
Tank Battle (prototype rev. 4/21/92) |
misc/micro3d.cpp |
tantr |
Puzzle & Action: Tant-R (Japan) |
sega/segac2.cpp |
tantrbl |
Puzzle & Action: Tant-R (Japan) (bootleg set 1) |
sega/segac2.cpp |
tantrbl2 |
Puzzle & Action: Tant-R (Japan) (bootleg set 2) |
sega/segac2.cpp |
tantrbl3 |
Puzzle & Action: Tant-R (Japan) (bootleg set 3) |
sega/segac2.cpp |
tantrbl4 |
Puzzle & Action: Tant-R (Japan) (bootleg set 4) |
sega/segac2.cpp |
tantrkor |
Puzzle & Action: Tant-R (Korea) |
sega/segac2.cpp |
taotaido |
Tao Taido (2 button version) |
vsystem/taotaido.cpp |
taotaido3 |
Tao Taido (2/3 button version) |
vsystem/taotaido.cpp |
taotaidoa |
Tao Taido (6 button version) |
vsystem/taotaido.cpp |
tapatune |
Tap a Tune |
misc/tapatune.cpp |
targeth |
Target Hits (ver 1.1, Checksum 5152) |
gaelco/targeth.cpp |
targeth10 |
Target Hits (ver 1.0, Checksum FBCB) |
gaelco/targeth.cpp |
targetha |
Target Hits (ver 1.1, Checksum 86E1) |
gaelco/targeth.cpp |
tatacot |
Tatacot (JA 951128 V1.000) |
sega/stv.cpp |
tbyahhoo |
Twin Bee Yahhoo! (ver JAA) |
konami/konamigx.cpp |
tceptor |
Thunder Ceptor |
namco/tceptor.cpp |
tceptor2 |
3-D Thunder Ceptor II |
namco/tceptor.cpp |
tcobra2 |
Twin Cobra II (Ver 2.1O 1995/11/30) |
taito/taito_f3.cpp |
tcobra2u |
Twin Cobra II (Ver 2.1A 1995/11/30) |
taito/taito_f3.cpp |
tdbingo |
Trio de Bingo |
konami/kongs470.cpp |
tdragon |
Thunder Dragon (8th Jan. 1992, unprotected) |
nmk/nmk16.cpp |
tdragon1 |
Thunder Dragon (4th Jun. 1991, protected) |
nmk/nmk16.cpp |
tdragon2 |
Thunder Dragon 2 (9th Nov. 1993) |
nmk/nmk16.cpp |
tdragon2a |
Thunder Dragon 2 (1st Oct. 1993) |
nmk/nmk16.cpp |
tdragon3h |
Thunder Dragon 3 (bootleg of Thunder Dragon 2) |
nmk/nmk16.cpp |
tdragonb |
Thunder Dragon (bootleg with Raiden sounds, encrypted) |
nmk/nmk16.cpp |
tdragonb2 |
Thunder Dragon (bootleg with reduced sound system) |
nmk/nmk16.cpp |
tdragonb3 |
Thunder Dragon (bootleg with Raiden sounds, unencrypted) |
nmk/nmk16.cpp |
tduno |
Touch de Uno! / Unou Nouryoku Check Machine (Japan) |
sega/naomi.cpp |
tduno2 |
Touch de Uno! 2 (Japan) |
sega/naomi.cpp |
techbowl |
Technical Bowling (J 971212 V1.000) |
sega/stv.cpp |
tekipaki |
Teki Paki |
toaplan/toaplan2.cpp |
tekipakit |
Teki Paki (location test) |
toaplan/toaplan2.cpp |
tekkenbs |
Tekken Battle Scratch |
atlus/cave.cpp |
tekkencw |
Tekken Card World |
atlus/cave.cpp |
telex274 |
Telex 274-61C Sixteen Station Control Unit |
skeleton/telex274.cpp |
tenup |
Ten Up |
jpm/guab.cpp |
terabrst |
Teraburst (1998/07/17 ver UEL) |
konami/hornet.cpp |
terabrsta |
Teraburst (1998/07/17 ver HEL) |
konami/hornet.cpp |
terabrstaa |
Teraburst (1998/02/25 ver HAA) |
konami/hornet.cpp |
terabrstj |
Teraburst (1998/07/17 ver JEL) |
konami/hornet.cpp |
terabrstja |
Teraburst (1998/02/25 ver JAA) |
konami/hornet.cpp |
terabrstua |
Teraburst (1998/02/25 ver UAA) |
konami/hornet.cpp |
terracre |
Terra Cresta (YM3526 set 1) |
nichibutsu/terracre.cpp |
terracrea |
Terra Cresta (YM3526 set 3) |
nichibutsu/terracre.cpp |
terracren |
Terra Cresta (YM2203) |
nichibutsu/terracre.cpp |
terracreo |
Terra Cresta (YM3526 set 2) |
nichibutsu/terracre.cpp |
terraf |
Terra Force |
nichibutsu/armedf.cpp |
terrafb |
Terra Force (Japan, bootleg set 2) |
nichibutsu/armedf.cpp |
terrafj |
Terra Force (Japan) |
nichibutsu/armedf.cpp |
terrafjb |
Terra Force (Japan, bootleg with additional Z80) |
nichibutsu/armedf.cpp |
terrafu |
Terra Force (US) |
nichibutsu/armedf.cpp |
terrafua |
Terra Force (US, alternate sound) |
nichibutsu/armedf.cpp |
tetkiwam |
Tetris Kiwamemichi (Japan) (GDL-0020) |
sega/naomi.cpp |
tetrbx |
Tetris / Bloxeed (Korean System 16 bootleg) (ISG Selection Master Type 2006) |
sega/segas16b_isgsm.cpp |
tetris1d |
Tetris (set 1, Japan, System 16B) (bootleg of FD1094 317-0091 set) |
sega/segas16b.cpp |
tetris2d |
Tetris (set 2, Japan, System 16B) (bootleg of FD1094 317-0092 set) |
sega/segas16b.cpp |
tetris3d |
Tetris (set 3, Japan, System 16A) (bootleg of FD1094 317-0093a set) |
sega/segas16a.cpp |
tetrisbl |
Tetris (bootleg) |
sega/system16.cpp |
tetrisd |
Tetris (set 4, Japan, System 16A) (bootleg of FD1094 317-0093 set) |
sega/segas16a.cpp |
tetrisp2 |
Tetris Plus 2 (World, V2.8) |
jaleco/tetrisp2.cpp |
tetrisp2a |
Tetris Plus 2 (World, V2.7) |
jaleco/tetrisp2.cpp |
tetrisp2j |
Tetris Plus 2 (Japan, V2.2) |
jaleco/tetrisp2.cpp |
tetrisp2ja |
Tetris Plus 2 (Japan, V2.1) |
jaleco/tetrisp2.cpp |
tetrist |
Tetris (Japan, Taito B-System, Nastar Conversion Kit) |
taito/taito_b.cpp |
tetrista |
Tetris (Japan, Taito B-System, Master of Weapon Conversion Kit) |
taito/taito_b.cpp |
tetristh |
Tetris (Japan, rev 1, Taito H-System) |
taito/taito_h.cpp |
texasrls |
Texas Reels (Ver. 2.00) |
misc/blitz68k.cpp |
tfrceac |
Thunder Force AC |
sega/segac2.cpp |
tfrceacb |
Thunder Force AC (bootleg) |
sega/segac2.cpp |
tfrceacj |
Thunder Force AC (Japan) |
sega/segac2.cpp |
tfrceacjpb |
Thunder Force AC (Japan, prototype, bootleg) |
sega/segac2.cpp |
tharrier |
Task Force Harrier |
nmk/nmk16.cpp |
tharrierb |
Task Force Harrier (Lettering bootleg) |
nmk/nmk16.cpp |
tharrieru |
Task Force Harrier (US) |
nmk/nmk16.cpp |
theglad |
The Gladiator / Shen Jian Fu Mo Lu / Shen Jian Fengyun (M68k label V101) (ARM label V107, ROM 06/06/03 SHEN JIAN V107) |
igs/pgm.cpp |
theglad100 |
The Gladiator / Shen Jian Fu Mo Lu / Shen Jian Fengyun (M68k label V100) (ARM label V100, ROM 01/16/03 SHEN JIAN) |
igs/pgm.cpp |
theglad101 |
The Gladiator / Shen Jian Fu Mo Lu / Shen Jian Fengyun (M68k label V100) (ARM label V101, ROM 03/13/03 SHEN JIAN) |
igs/pgm.cpp |
theglad104 |
The Gladiator / Shen Jian Fu Mo Lu / Shen Jian Fengyun (M68k label V100) (ARM label V104, ROM 04/02/03 SHEN JIAN V104) |
igs/pgm.cpp |
thegladpcb |
Tougenkyou - Road of the Sword (M68k label V100) (ARM label V101, ROM 03/13/03 SHEN JIAN) (Japan, JAMMA PCB) |
igs/pgm.cpp |
thegladpcba |
Tougenkyou - Road of the Sword (M68k label V100) (ARM label V100, ROM 02/25/03 SHEN JIAN) (Japan, JAMMA PCB) |
igs/pgm.cpp |
thequest |
The Quest (NSW, Australia) |
konami/tasman.cpp |
theroes |
Thunder Heroes |
atlus/cave.cpp |
thndrbld |
Thunder Blade (upright) (FD1094 317-0056) |
sega/segaxbd.cpp |
thndrbld1 |
Thunder Blade (deluxe/standing) (unprotected) |
sega/segaxbd.cpp |
thndrbldd |
Thunder Blade (upright) (bootleg of FD1094 317-0056 set) |
sega/segaxbd.cpp |
thndrx2 |
Thunder Cross II (World) |
konami/tmnt2.cpp |
thndrx2a |
Thunder Cross II (Asia) |
konami/tmnt2.cpp |
thndrx2j |
Thunder Cross II (Japan) |
konami/tmnt2.cpp |
thndzone |
Thunder Zone (World, Rev 1) |
dataeast/dassault.cpp |
thndzone4 |
Thunder Zone (World 4 Players) |
dataeast/dassault.cpp |
thndzonea |
Thunder Zone (World) |
dataeast/dassault.cpp |
thndzonej |
Thunder Zone (Japan) |
dataeast/dassault.cpp |
thoop |
Thunder Hoop (ver. 1, checksum 02a09f7d) |
gaelco/gaelco.cpp |
thoop2 |
TH Strikes Back (Non North America, Version 1.0, Checksum 020E0867) |
gaelco/thoop2.cpp |
thoop2a |
TH Strikes Back (Non North America, Version 1.0, Checksum 020EB356) |
gaelco/thoop2.cpp |
thrilld |
Thrill Drive (UDE) |
konami/nwk-tr.cpp |
thrillda |
Thrill Drive (ACE) |
konami/nwk-tr.cpp |
thrilldab |
Thrill Drive (ABE) |
konami/nwk-tr.cpp |
thrilldb |
Thrill Drive (UDB) |
konami/nwk-tr.cpp |
thrilldba |
Thrill Drive (ACB) |
konami/nwk-tr.cpp |
thrilldbab |
Thrill Drive (ABB) |
konami/nwk-tr.cpp |
thrilldbe |
Thrill Drive (EDB) |
konami/nwk-tr.cpp |
thrilldbj |
Thrill Drive (JCB) |
konami/nwk-tr.cpp |
thrilldbja |
Thrill Drive (JAB) |
konami/nwk-tr.cpp |
thrillde |
Thrill Drive (EDE) |
konami/nwk-tr.cpp |
thrilldgej |
Thrill Drive (ver GE713JAB) |
konami/hornet.cpp |
thrilldgeu |
Thrill Drive (ver GE713UFB) |
konami/hornet.cpp |
thrilldgke |
Thrill Drive (ver GK713EAB) |
konami/hornet.cpp |
thrilldgkee |
Thrill Drive (ver GK713EEB) |
konami/hornet.cpp |
thrilldgkk |
Thrill Drive (ver GK713K*B) |
konami/hornet.cpp |
thrilldgmj |
Thrill Drive (ver GM713JAB) |
konami/hornet.cpp |
thrilldgnj |
Thrill Drive (ver GN713JAB) |
konami/hornet.cpp |
thrilldgpj |
Thrill Drive (ver GP713JAB) |
konami/hornet.cpp |
thrilldj |
Thrill Drive (JCE) |
konami/nwk-tr.cpp |
thrilldja |
Thrill Drive (JAE) |
konami/nwk-tr.cpp |
thunderh |
Operation Thunder Hurricane (ver EAA) |
konami/gticlub.cpp |
thunderhu |
Operation Thunder Hurricane (ver UAA) |
konami/gticlub.cpp |
thunderj |
ThunderJaws (rev 3) |
atari/thunderj.cpp |
thunderja |
ThunderJaws (rev 2) |
atari/thunderj.cpp |
thunderl |
Thunder & Lightning (set 1) |
seta/seta.cpp |
thunderla |
Thunder & Lightning (set 2) |
seta/seta.cpp |
thunderlbl |
Thunder & Lightning (bootleg with Tetris sound, set 1) |
seta/seta.cpp |
thunderlbl2 |
Thunder & Lightning (bootleg with Tetris sound, set 2) |
seta/seta.cpp |
thundfox |
Thunder Fox (World, rev 1) |
taito/taito_f2.cpp |
thundfoxj |
Thunder Fox (Japan, rev 1) |
taito/taito_f2.cpp |
thundfoxu |
Thunder Fox (US, rev 1) |
taito/taito_f2.cpp |
thunt |
Puzzle & Action: Treasure Hunt (JUET 970901 V2.00E) |
sega/stv.cpp |
thuntk |
Puzzle & Action: BoMulEul Chajara (JUET 970125 V2.00K) |
sega/stv.cpp |
ti89 |
TI-89 |
ti/ti89.cpp |
ti89t |
TI-89 Titanium |
ti/ti89.cpp |
ti92 |
TI-92 |
ti/ti89.cpp |
ti92p |
TI-92 Plus |
ti/ti89.cpp |
tierras100hz |
Tierras Salvajes (100Hz display) |
amiga/alg.cpp |
tigeroad |
Tiger Road (US) |
capcom/tigeroad.cpp |
tigeroadb |
Tiger Road (US bootleg) |
capcom/tigeroad.cpp |
tigeroadu |
Tiger Road (US, Romstar license) |
capcom/tigeroad.cpp |
timekill |
Time Killers (v1.32) |
itech/itech32.cpp |
timekill100 |
Time Killers (v1.00) |
itech/itech32.cpp |
timekill120 |
Time Killers (v1.20, alternate ROM board) |
itech/itech32.cpp |
timekill121 |
Time Killers (v1.21) |
itech/itech32.cpp |
timekill121a |
Time Killers (v1.21, alternate ROM board) |
itech/itech32.cpp |
timekill131 |
Time Killers (v1.31) |
itech/itech32.cpp |
timekill132i |
Time Killers (v1.32I) |
itech/itech32.cpp |
timescan |
Time Scanner (set 2, System 16B) |
sega/segas16b.cpp |
timescanbl |
Time Scanner (bootleg) |
sega/system16.cpp |
timesold |
Time Soldiers (US Rev 3) |
alpha/alpha68k.cpp |
timesold1 |
Time Soldiers (US Rev 1) |
alpha/alpha68k.cpp |
tinkerbl |
Tinker Bell |
sega/segasm1.cpp |
tinklpit |
Tinkle Pit (Japan) |
namco/namcona1.cpp |
tjumpman |
Tobikose! Jumpman |
atlus/cave.cpp |
tkdensho |
Toukidenshou - Angel Eyes (VER. 960614) |
tecmo/tecmosys.cpp |
tkdenshoa |
Toukidenshou - Angel Eyes (VER. 960427) |
tecmo/tecmosys.cpp |
tkmmpzdm |
Tokimeki Memorial Taisen Puzzle-dama (ver JAB) |
konami/konamigx.cpp |
tknight |
Tecmo Knight (US) |
tecmo/gaiden.cpp |
tm |
Touchmaster (v3.00 Euro) |
midway/tmaster.cpp |
tm2k |
Touchmaster 2000 Plus (v4.63 Standard) |
midway/tmaster.cpp |
tm2ka |
Touchmaster 2000 (v4.02 Standard) |
midway/tmaster.cpp |
tm2kb |
Touchmaster 2000 (v4.00 Standard) |
midway/tmaster.cpp |
tm2kspeval |
Touchmaster 2000 (v4.XX3 Spanish Evaluation) |
midway/tmaster.cpp |
tm3k |
Touchmaster 3000 (v5.02 Standard) |
midway/tmaster.cpp |
tm3ka |
Touchmaster 3000 (v5.01 Standard) |
midway/tmaster.cpp |
tm3keval |
Touchmaster 3000 (v5.XX Standard AMOA Evaluation) |
midway/tmaster.cpp |
tm3ksp |
Touchmaster 3000 (v5.02 Spanish) |
midway/tmaster.cpp |
tm4k |
Touchmaster 4000 (v6.03 Standard) |
midway/tmaster.cpp |
tm4ka |
Touchmaster 4000 (v6.02 Standard) |
midway/tmaster.cpp |
tm4kb |
Touchmaster 4000 (v6.01 Standard) |
midway/tmaster.cpp |
tm4kca |
Touchmaster 4000 (v6.02 California) |
midway/tmaster.cpp |
tm4kmn |
Touchmaster 4000 (v6.01 Minnesota) |
midway/tmaster.cpp |
tm4knj |
Touchmaster 4000 (v6.03 New Jersey) |
midway/tmaster.cpp |
tm4kuk |
Touchmaster 4000 (v6.02 England) |
midway/tmaster.cpp |
tm5k |
Touchmaster 5000 (v7.10 Standard) |
midway/tmaster.cpp |
tm5ka |
Touchmaster 5000 (v7.01 Standard) |
midway/tmaster.cpp |
tm5kca |
Touchmaster 5000 (v7.10 California) |
midway/tmaster.cpp |
tm5kmn |
Touchmaster 5000 (v7.10 Minnesota) |
midway/tmaster.cpp |
tm5kuk |
Touchmaster 5000 (v7.11 U.K.) |
midway/tmaster.cpp |
tm7k |
Touchmaster 7000 (v8.04 Standard) |
midway/tmaster.cpp |
tm7ka |
Touchmaster 7000 (v8.00 Standard) |
midway/tmaster.cpp |
tm7kde |
Touchmaster 7000 (v8.04 Germany) |
midway/tmaster.cpp |
tm7keval |
Touchmaster 7000 (v8.1X ASI Standard Evaluation) |
midway/tmaster.cpp |
tm7kmn |
Touchmaster 7000 (v8.04 Minnesota) |
midway/tmaster.cpp |
tm7kmna |
Touchmaster 7000 (v8.00 Minnesota) |
midway/tmaster.cpp |
tm7knj |
Touchmaster 7000 (v8.05 New Jersey) |
midway/tmaster.cpp |
tm8k |
Touchmaster 8000 (v9.04 Standard) |
midway/tmaster.cpp |
tm8k902 |
Touchmaster 8000 (v9.02 Standard) |
midway/tmaster.cpp |
tmdo |
Touchmaster (v2.2-01 Standard) |
midway/tmaster.cpp |
tmht |
Teenage Mutant Hero Turtles (UK 4 Players, version F) |
konami/tmnt.cpp |
tmht22pe |
Teenage Mutant Hero Turtles - Turtles in Time (2 Players ver EBA) |
konami/tmnt2.cpp |
tmht24pe |
Teenage Mutant Hero Turtles - Turtles in Time (4 Players ver EAA) |
konami/tmnt2.cpp |
tmht2p |
Teenage Mutant Hero Turtles (UK 2 Players, version U) |
konami/tmnt.cpp |
tmht2pa |
Teenage Mutant Hero Turtles (UK 2 Players, version ?) |
konami/tmnt.cpp |
tmhta |
Teenage Mutant Hero Turtles (UK 4 Players, version S) |
konami/tmnt.cpp |
tmhtb |
Teenage Mutant Hero Turtles (UK 4 Players, version ?) |
konami/tmnt.cpp |
tmnt |
Teenage Mutant Ninja Turtles (World 4 Players, version X) |
konami/tmnt.cpp |
tmnt2 |
Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver UAA) |
konami/tmnt2.cpp |
tmnt22pu |
Teenage Mutant Ninja Turtles - Turtles in Time (2 Players ver UDA) |
konami/tmnt2.cpp |
tmnt24pu |
Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver UEA) |
konami/tmnt2.cpp |
tmnt2a |
Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver ADA) |
konami/tmnt2.cpp |
tmnt2o |
Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver OAA) |
konami/tmnt2.cpp |
tmnt2pj |
Teenage Mutant Ninja Turtles (Japan 2 Players, version 1) |
konami/tmnt.cpp |
tmnt2po |
Teenage Mutant Ninja Turtles (Oceania 2 Players, version ?) |
konami/tmnt.cpp |
tmnta |
Teenage Mutant Ninja Turtles (Asia 4 Players, version ?) |
konami/tmnt.cpp |
tmntj |
Teenage Mutant Ninja Turtles (Japan 4 Players, version 2) |
konami/tmnt.cpp |
tmntu |
Teenage Mutant Ninja Turtles (US 4 Players, version R) |
konami/tmnt.cpp |
tmntua |
Teenage Mutant Ninja Turtles (US 4 Players, version N) |
konami/tmnt.cpp |
tmntub |
Teenage Mutant Ninja Turtles (US 4 Players, version J) |
konami/tmnt.cpp |
tmntuc |
Teenage Mutant Ninja Turtles (US 4 Players, version H) |
konami/tmnt.cpp |
tmntucbl |
Teenage Mutant Ninja Turtles (bootleg, US 4 Players, version H) |
konami/tmnt.cpp |
tndrcade |
Thundercade / Twin Formation |
seta/downtown.cpp |
tndrcadej |
Tokusyu Butai U.A.G. (Japan) |
seta/downtown.cpp |
tnextspc |
The Next Space (set 1) |
alpha/alpha68k_i.cpp |
tnextspc2 |
The Next Space (set 2) |
alpha/alpha68k_i.cpp |
tnextspcj |
The Next Space (Japan) |
alpha/alpha68k_i.cpp |
toki |
Toki (World, set 1) |
seibu/toki.cpp |
tokia |
Toki (World, set 2) |
seibu/toki.cpp |
tokib |
Toki (Datsu bootleg) |
seibu/toki.cpp |
tokims |
Toki (Modular System) |
seibu/toki_ms.cpp |
tokip |
Toki (US, prototype?) |
seibu/toki.cpp |
tokiu |
Toki (US, set 1) |
seibu/toki.cpp |
tokiua |
Toki (US, set 2) |
seibu/toki.cpp |
tokkae |
Taisen Tokkae-dama (ver JAA) |
konami/konamigx.cpp |
tokyobus |
Tokyo Bus Guide (Japan, Rev A) |
sega/naomi.cpp |
tomagic |
Tom Tom Magic |
nmk/nmk16.cpp |
top21 |
Top XXI (Version 1.2) |
misc/mil4000.cpp |
topdrive |
Top Driving (version 1.1) |
tch/topdrive.cpp |
topgunnr |
Top Gunner (Exidy) |
exidy/vertigo.cpp |
tophuntr |
Top Hunter - Roddy & Cathy (NGM-046) |
neogeo/neogeo.cpp |
tophuntrh |
Top Hunter - Roddy & Cathy (NGH-046) |
neogeo/neogeo.cpp |
topland |
Top Landing (World) |
taito/taitoair.cpp |
toplandj |
Top Landing (Japan) |
taito/taitoair.cpp |
toppyrap |
Toppy & Rappy |
kaneko/snowbros.cpp |
topsecrt |
Top Secret (Japan, old revision) |
capcom/bionicc.cpp |
topsecrt2 |
Top Secret (Japan, revision B) |
capcom/bionicc.cpp |
topshoot |
Top Shooter |
sega/megadriv_sunmix.cpp |
topskatr |
Top Skater (Export, Revision A) |
sega/model2.cpp |
topskatrj |
Top Skater (Japan) |
sega/model2.cpp |
topskatru |
Top Skater (USA, Revision A) |
sega/model2.cpp |
topskatruo |
Top Skater (USA) |
sega/model2.cpp |
topspeed |
Top Speed (World, rev 1) |
taito/topspeed.cpp |
topspeedu |
Top Speed (US) |
taito/topspeed.cpp |
toramich |
Tora e no Michi (Japan) |
capcom/tigeroad.cpp |
toride2g |
Toride II Adauchi Gaiden |
metro/metro.cpp |
toride2gg |
Toride II Adauchi Gaiden (German) |
metro/metro.cpp |
toride2gk |
Toride II Bok Su Oi Jeon Adauchi Gaiden (Korea) |
metro/metro.cpp |
toride2j |
Toride II (Japan) |
metro/metro.cpp |
toryumon |
Toryumon |
sega/segas16b.cpp |
totd |
The Typing of the Dead (Rev A) |
sega/naomi.cpp |
totdo |
The Typing of the Dead |
sega/naomi.cpp |
toto |
Come Back Toto |
kaneko/snowbros.cpp |
touchgo |
Touch and Go (World) |
gaelco/gaelco2.cpp |
touchgoe |
Touch and Go (earlier revision) |
gaelco/gaelco2.cpp |
touchgok |
Touch and Go (Korea, unprotected) |
gaelco/gaelco2.cpp |
touchgon |
Touch and Go (Non North America) |
gaelco/gaelco2.cpp |
toukon4 |
Shin Nihon Pro Wrestling Toukon Retsuden 4 Arcade Edition (Japan, TRF1 Ver.A) |
sega/naomi.cpp |
toutrun |
Turbo Out Run (Out Run upgrade) (FD1094 317-0118) |
sega/segaorun.cpp |
toutrun1 |
Turbo Out Run (deluxe cockpit) (FD1094 317-0109) |
sega/segaorun.cpp |
toutrun2 |
Turbo Out Run (cockpit) (FD1094 317-0106) |
sega/segaorun.cpp |
toutrun2d |
Turbo Out Run (cockpit) (bootleg of FD1094 317-0106 set) |
sega/segaorun.cpp |
toutrun3 |
Turbo Out Run (cockpit) (FD1094 317-0107) |
sega/segaorun.cpp |
toutrun3d |
Turbo Out Run (cockpit) (bootleg of FD1094 317-0107 set) |
sega/segaorun.cpp |
toutrund |
Turbo Out Run (Out Run upgrade) (bootleg of FD1094 317-0118 set) |
sega/segaorun.cpp |
toutrunj |
Turbo Out Run (Japan, Out Run upgrade) (FD1094 317-0117) |
sega/segaorun.cpp |
toutrunj1 |
Turbo Out Run (Japan, cockpit) (FD1094 317-0101) |
sega/segaorun.cpp |
toutrunj1d |
Turbo Out Run (Japan, cockpit) (bootleg of FD1094 317-0101 set) |
sega/segaorun.cpp |
toutrunjd |
Turbo Out Run (Japan, Out Run upgrade) (bootleg of FD1094 317-0117 set) |
sega/segaorun.cpp |
toyfight |
Toy Fighter |
sega/naomi.cpp |
toypop |
Toypop |
namco/toypop.cpp |
tpgolf |
Top Player's Golf (NGM-003 ~ NGH-003) |
neogeo/neogeo.cpp |
tqst |
Treasure Quest |
jpm/jpmimpct.cpp |
tqstp |
Treasure Quest (Protocol) |
jpm/jpmimpct.cpp |
tr175 |
TR-175 II |
skeleton/tr175.cpp |
trally |
Thrash Rally (ALM-003 ~ ALH-003) |
neogeo/neogeo.cpp |
trgheart |
Trigger Heart Exelica Ver.A (Japan) (GDL-0036A) |
sega/naomi.cpp |
trghearto |
Trigger Heart Exelica (Japan) (GDL-0036) |
sega/naomi.cpp |
tricep |
Tricep |
morrow/tricep.cpp |
trigon |
Trigon (Japan) |
konami/tmnt2.cpp |
triplfun |
Triple Fun |
seta/seta.cpp |
triplfunk |
Sum-eoitneun Deongdalireul Chat-ara! |
seta/seta.cpp |
trisport |
Tri-Sports |
midway/mcr68.cpp |
trivialp |
Trivial Pursuit (New Edition) (prod. 1D) |
jpm/jpmimpct.cpp |
trivialpd |
Trivial Pursuit (New Edition) (prod. 1D) (Protocol) |
jpm/jpmimpct.cpp |
trivialpo |
Trivial Pursuit |
jpm/jpmimpct.cpp |
trizeal |
Trizeal (Japan) (GDL-0026) |
sega/naomi.cpp |
tropfrt |
Tropical Fruits (V. 24-06.00 Rev. 4.0) |
playmark/sderby.cpp |
trs80m16 |
TRS-80 Model 16 |
trs/trs80m2.cpp |
trstar |
Top Ranking Stars (Ver 2.1O 1993/05/21) (New Version) |
taito/taito_f3.cpp |
trstarj |
Top Ranking Stars (Ver 2.1J 1993/05/21) (New Version) |
taito/taito_f3.cpp |
trstaro |
Top Ranking Stars (Ver 2.1O 1993/05/21) (Old Version) |
taito/taito_f3.cpp |
trstaroj |
Top Ranking Stars (Ver 2.1J 1993/05/21) (Old Version) |
taito/taito_f3.cpp |
truxton |
Truxton / Tatsujin |
toaplan/toaplan1.cpp |
truxton2 |
Truxton II / Tatsujin Oh |
toaplan/toaplan2.cpp |
ts10 |
TS-10 |
ensoniq/esqkt.cpp |
ts12 |
TS-12 |
ensoniq/esqkt.cpp |
tsclass |
Trap Shoot Classic (v1.0 21-mar-1997) |
ces/cesclass.cpp |
tshingen |
Shingen Samurai-Fighter (Japan, English) |
jaleco/megasys1.cpp |
tshingena |
Takeda Shingen (Japan, Japanese) |
jaleco/megasys1.cpp |
tt030 |
TT030 (USA) |
atari/atarist.cpp |
tt030_de |
TT030 (Germany) |
atari/atarist.cpp |
tt030_fr |
TT030 (France) |
atari/atarist.cpp |
tt030_pl |
TT030 (Poland) |
atari/atarist.cpp |
tt030_uk |
TT030 (UK) |
atari/atarist.cpp |
tturf |
Tough Turf (set 2, Japan) (8751 317-0104) |
sega/segas16b.cpp |
tturfbl |
Tough Turf (Datsu bootleg) |
sega/system16.cpp |
tturfu |
Tough Turf (set 1, US) (8751 317-0099) |
sega/segas16b.cpp |
tumbleb |
Tumble Pop (bootleg) |
dataeast/tumbleb.cpp |
tumbleb2 |
Tumble Pop (bootleg with PIC) |
dataeast/tumbleb.cpp |
tumblep |
Tumble Pop (World) |
dataeast/supbtime.cpp |
tumblepba |
Tumble Pop (Playmark bootleg) |
dataeast/tumbleb.cpp |
tumblepj |
Tumble Pop (Japan) |
dataeast/supbtime.cpp |
turbofrc |
Turbo Force (World, set 1) |
vsystem/pspikes.cpp |
turbofrco |
Turbo Force (World, set 2) |
vsystem/pspikes.cpp |
turbofrcu |
Turbo Force (US, set 1) |
vsystem/pspikes.cpp |
turbofrcua |
Turbo Force (US, set 2) |
vsystem/pspikes.cpp |
turbotag |
Turbo Tag (prototype) |
midway/mcr3.cpp |
turfmast |
Neo Turf Masters / Big Tournament Golf |
neogeo/neogeo.cpp |
tv990 |
TeleVideo 990 |
televideo/tv990.cpp |
tv995 |
TeleVideo 995-65 |
televideo/tv990.cpp |
tvdenwad |
Terebi Denwa Doraemon |
seibu/banprestoms.cpp |
tvdenwam |
Terebi Denwa Super Mario World |
seibu/banprestoms.cpp |
tvdenwat |
Terebi Denwa Thomas the Tank Engine and Friends |
seibu/banprestoms.cpp |
twcup94 |
Tecmo World Cup '94 (set 1) |
vsystem/gstriker.cpp |
twcup94a |
Tecmo World Cup '94 (set 2) |
vsystem/gstriker.cpp |
twcup94b |
Tecmo World Cup '94 (set 3) |
vsystem/gstriker.cpp |
twcup98 |
Tecmo World Cup '98 (JUET 980410 V1.000) |
sega/stv.cpp |
twinactn |
Twin Action |
nmk/nmk16.cpp |
twinadv |
Twin Adventure (World) |
kaneko/snowbros.cpp |
twinadvk |
Twin Adventure (Korea) |
kaneko/snowbros.cpp |
twinbee |
TwinBee (ROM version) |
konami/nemesis.cpp |
twinbeeb |
TwinBee (Bubble System) |
konami/nemesis.cpp |
twinbrat |
Twin Brats (set 1) |
edevices/stlforce.cpp |
twinbrata |
Twin Brats (set 2) |
edevices/stlforce.cpp |
twinbratb |
Twin Brats (set 3) |
edevices/stlforce.cpp |
twincobr |
Twin Cobra (World) |
toaplan/twincobr.cpp |
twincobrm |
Twin Cobra (Modular System) |
toaplan/twincobr_ms.cpp |
twincobru |
Twin Cobra (US) |
toaplan/twincobr.cpp |
twineagl |
Twin Eagle - Revenge Joe's Brother |
seta/downtown.cpp |
twinhawk |
Twin Hawk (World) |
taito/taito_x.cpp |
twinhawku |
Twin Hawk (US) |
taito/taito_x.cpp |
twinkle |
Twinkle (set 1) |
kaneko/snowbros.cpp |
twinklea |
Twinkle (set 2) |
kaneko/snowbros.cpp |
twinktmb |
Twinkle Tale (bootleg of Mega Drive version) |
sega/megadriv_acbl.cpp |
twinqix |
Twin Qix (Ver 1.0A 1995/01/17, prototype) |
taito/taito_f3.cpp |
twinspri |
Twinkle Star Sprites |
neogeo/neogeo.cpp |
twinsqua |
Twin Squash |
sega/segac2.cpp |
twocrude |
Two Crude (US FT revision 1) |
dataeast/cbuster.cpp |
twocrudea |
Two Crude (US FT version) |
dataeast/cbuster.cpp |
twsoc96 |
Tecmo World Soccer '96 |
neogeo/neogeo.cpp |
twsoc98 |
Tecmo World Soccer '98 (JUET 980410 V1.000) |
sega/stv.cpp |
tygn |
Te Yi Gong Neng (China, V632C) |
igs/igs011.cpp |
uballoon |
Ultra Balloon |
suna/suna16.cpp |
uecology |
Ultimate Ecology (Japan 931203) |
capcom/cps2.cpp |
ultennis |
Ultimate Tennis |
misc/artmagic.cpp |
ultennisj |
Ultimate Tennis (v 1.4, Japan) |
misc/artmagic.cpp |
ultracin |
Waku Waku Ultraman Racing |
sega/segas16b.cpp |
ultraman |
Ultraman (Japan) |
konami/ultraman.cpp |
ultrchmp |
Se Gye Hweng Dan Ultra Champion (Korea) |
dynax/ddenlovr.cpp |
ultrchmph |
Cheng Ba Shi Jie - Chao Shi Kong Guan Jun (Taiwan) |
dynax/ddenlovr.cpp |
umanclub |
Ultraman Club - Tatakae! Ultraman Kyoudai!! |
seta/seta.cpp |
umipoker |
Umi de Poker / Marine Paradise (Japan, newer) |
misc/umipoker.cpp |
umipokera |
Umi de Poker / Marine Paradise (Japan, older) |
misc/umipoker.cpp |
undefeat |
Under Defeat (Japan) (GDL-0035) |
sega/naomi.cpp |
undrfire |
Under Fire (World) |
taito/undrfire.cpp |
undrfirej |
Under Fire (Japan) |
taito/undrfire.cpp |
undrfireu |
Under Fire (US) |
taito/undrfire.cpp |
unitron |
Mac 512 |
apple/mac128.cpp |
unkhockey |
unknown Sega air hockey game |
sega/unkhockey.cpp |
unkkonmd |
unknown Konami medal game (game code GS662) |
konami/konmedal68k.cpp |
unsquad |
U.N. Squadron (USA) |
capcom/cps1.cpp |
uopoko |
Puzzle Uo Poko (World) |
atlus/cave.cpp |
uopokoj |
Puzzle Uo Poko (Japan) |
atlus/cave.cpp |
upscope |
Up Scope |
amiga/upscope.cpp |
urashima |
Otogizoushi Urashima Mahjong (Japan) |
jaleco/jalmah.cpp |
usagiym |
Usagi - Yamashiro Mahjong Hen (Japan) (GDL-0022) |
sega/naomi.cpp |
usclssic |
U.S. Classic |
seta/downtown.cpp |
utoukond |
Ultra Toukon Densetsu (Japan) |
seta/seta.cpp |
utrn1024 |
Unitron 1024 |
apple/mac128.cpp |
v200 |
Voyage 200 PLT |
ti/ti89.cpp |
v4addlad |
Adders and Ladders (v2.1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4addlad20 |
Adders and Ladders (v2.0) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4addladd |
Adders and Ladders (v2.1d) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4barqs2 |
Barquest 2 (v0.3) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4barqst |
Barquest (v2.6) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4barqstd |
Barquest (v2.6d) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4big40 |
Big 40 Poker (BWB) (Arcade Standard) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4big40a |
Big 40 Poker (BWB) (Arcade Standard) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4big40b |
Big 40 Poker (BWB) (Arcade Standard) (set 3) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4big40c |
Big 40 Poker (BWB) (Arcade Standard) (set 4) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4big40d |
Big 40 Poker (BWB) (Arcade Data) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4big40e |
Big 40 Poker (BWB) (Arcade Data) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4big40f |
Big 40 Poker (BWB) (S_Site Data + %-Key + OCDM) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4big40g |
Big 40 Poker (BWB) (S_Site Standard) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4big40h |
Big 40 Poker (BWB) (S_Site Standard) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4big40i |
Big 40 Poker (BWB) (S_Site Data + %-Key) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4big40j |
Big 40 Poker (BWB) (S_Site Data + %-Key) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4big40k |
Big 40 Poker (BWB) (S_Site Data) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4bigfrt |
Big Fruits (v2.0?) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4bigfrta |
Big Fruits (v2.0?) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4bigfrtb |
Big Fruits (v2.0?) (set 3) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4bigfrtc |
Big Fruits (v2.0?) (% Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4blox |
Blox (SJM BLOX, 50p/20p Play, Version 2.0) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4bloxd |
Blox (SJM BLOX, 50p/20p Play, Version 2.0) (Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4bubbnk |
Bubbly Bonk (v4.0?) (20p Fixed, Cash+Token) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4bubbnka |
Bubbly Bonk (v4.0?) (20p Fixed, All - Cash) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4bubbnkb |
Bubbly Bonk (v4.0?) (20p Fixed, Cash+Token, Datapak, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4bubbnkc |
Bubbly Bonk (v4.0?) (20p Fixed, Cash+Token, Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4bubbnkd |
Bubbly Bonk (v4.0?) (20p Fixed, Cash+Token, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4bulblx |
Bullion Blox (BWB) (BV_50___.2__) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4bulblxa |
Bullion Blox (BWB) (Datapak) (BV_50___.2__) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4bulblxb |
Bullion Blox (BWB) (BV_1P___.2__) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4bulblxc |
Bullion Blox (BWB) (Datapak) (BV_1P___.2__) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4bulblxd |
Bullion Blox (BWB) (BVM_____.1__) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cmaze |
The Crystal Maze (v1.3) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cmaze2 |
The New Crystal Maze Featuring Ocean Zone (v2.2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cmaze2_amld |
The New Crystal Maze Featuring Ocean Zone (v0.1, AMLD) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cmaze2b |
The New Crystal Maze Featuring Ocean Zone (v2.0) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cmaze2c |
The New Crystal Maze Featuring Ocean Zone (v?.?) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cmaze2d |
The New Crystal Maze Featuring Ocean Zone (v2.2, Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cmaze3 |
The Crystal Maze Team Challenge (v0.9) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cmaze3_amld |
The Crystal Maze Team Challenge (v1.2, AMLD) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cmaze3b |
The Crystal Maze Team Challenge (v0.8) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cmaze3c |
The Crystal Maze Team Challenge (v0.6) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cmaze3d |
The Crystal Maze Team Challenge (v0.9, Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cmaze_amld |
The Crystal Maze (v0.1, AMLD) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cmazeb |
The Crystal Maze (v1.2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cmazec |
The Crystal Maze (v1.3 alt) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cmazed |
The Crystal Maze (v1.1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cmazedat |
The Crystal Maze (v1.3, Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cshinf |
Cash Inferno (BWB) (Release 4, 20p Fixed, Cash+Token) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cshinf3 |
Cash Inferno (BWB) (Release 3) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cshinf3a |
Cash Inferno (BWB) (Release 3) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cshinfa |
Cash Inferno (BWB) (Release 4, 5p Fixed, All - Cash) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cshinfb |
Cash Inferno (BWB) (Release 4, 10p Fixed, Cash+Token) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cshinfd |
Cash Inferno (BWB) (Release 4, 20p Fixed, Cash+Token) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cshinfe |
Cash Inferno (BWB) (Release 4, 20p Fixed, Cash+Token, Datapak) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cshinff |
Cash Inferno (BWB) (Release 4, 20p Fixed, Cash+Token, Showcase, Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cshinfg |
Cash Inferno (BWB) (Release 4, 20p Fixed, Cash+Token) (set 3) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cshinfh |
Cash Inferno (BWB) (Release 4, 20p Fixed, Cash+Token, Showcase) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cshinfi |
Cash Inferno (BWB) (Release 4, 20p Fixed, Cash+Token, Datapak, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cshinfj |
Cash Inferno (BWB) (Release 4, 20p Fixed, Cash+Token, Showcase, Datapak, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cshinfk |
Cash Inferno (BWB) (Release 4, 20p Fixed, Cash+Token, Datapak) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cshinfl |
Cash Inferno (BWB) (Release 4, 20p Fixed, Cash+Token, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cshinfm |
Cash Inferno (BWB) (Release 4, 20p Switchable 20p/10p/5p, Cash+Token) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cshinfn |
Cash Inferno (BWB) (Release 4, 20p Switchable 20p/10p/5p, Cash+Token, Showcase) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cshinfo |
Cash Inferno (BWB) (Release 4, 20p Switchable 20p/10p/5p, Cash+Token, Datapak, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cshinfp |
Cash Inferno (BWB) (Release 4, 20p Switchable 20p/10p/5p, Cash+Token, Datapak) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cshinfq |
Cash Inferno (BWB) (Release 4, 20p Switchable 20p/10p/5p, Cash+Token, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cshinfr |
Cash Inferno (BWB) (Release 4, 20p Switchable 20p/10p/5p, Cash+Token) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cshinfs |
Cash Inferno (BWB) (Release 4, 20p Switchable 20p/10p/5p, Cash+Token, Datapak) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cshinfu |
Cash Inferno (BWB) (Release 4, 20p Switchable 20p/10p/5p, All - Cash) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cshinfw |
Cash Inferno (BWB) (Release 4, 20p Switchable 20p/10p/5p, All - Cash, Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4cybcas |
Cyber Casino (Nova, German) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4dbltak |
Double Take (BWB) (Release 4, Arcade Standard, 20p/25p Stake Key, £5/£10/£15 Prize Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4dbltaka |
Double Take (BWB) (Release 4, Arcade Data, 20p/25p Stake Key, £5/£10/£15 Prize Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4dbltakb |
Double Take (BWB) (Release 4, S_Site Data, 20p/25p Stake Key, £5/£10/£15 Prize Key, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4eyedwn |
Eyes Down (v1.3) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4eyedwnd |
Eyes Down (v1.3, Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4frfact |
Fruit Factory (BWB) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4frfacta |
Fruit Factory (BWB) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4frfactb |
Fruit Factory (BWB) (set 3) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4frfactc |
Fruit Factory (BWB) (set 4) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4frfactd |
Fruit Factory (BWB) (set 5) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4frfacte |
Fruit Factory (BWB) (set 6) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4frfactf |
Fruit Factory (BWB) (set 7) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4gldrsh |
Gold Rush (BWB) (Release 8, 20p Fixed, All - Cash) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4gldrsh3 |
Gold Rush (BWB) (Release 3, 20p Fixed, Cash+Token) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4gldrsha |
Gold Rush (BWB) (Release 8, 20p Fixed, Cash+Token) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4gldrshb |
Gold Rush (BWB) (Release 8, 20p Fixed, Cash+Token) (Showcase) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4gldrshc |
Gold Rush (BWB) (Release 8, 20p Fixed, Cash+Token) (Datapak) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4gldrshd |
Gold Rush (BWB) (Release 8, 20p Fixed, Cash+Token) (Datapak) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4gldrshe |
Gold Rush (BWB) (Release 8, 20p Fixed, Cash+Token) (Showcase) (Datapak) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4gldrshf |
Gold Rush (BWB) (Release 8, 20p Fixed, Cash+Token) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4gldrshg |
Gold Rush (BWB) (Release 8, 20p Fixed, Cash+Token) (Showcase) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4gldrshh |
Gold Rush (BWB) (Release 8, 20p Fixed, Cash+Token) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4gldrshi |
Gold Rush (BWB) (Release 8, 20p Fixed, Cash+Token) (Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4gldrshj |
Gold Rush (BWB) (Release 8, 20p Fixed, Cash+Token) (Showcase) (Datapak) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4gldrshk |
Gold Rush (BWB) (Release 8, 20p Fixed, All - Cash) (Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4gldrshl |
Gold Rush (BWB) (Release 8, 25p Fixed, All - Cash) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4gldrshm |
Gold Rush (BWB) (Release 8, 25p Fixed, All - Cash) (Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4gldrshn |
Gold Rush (BWB) (Release 8, Switchable 20p/25p, All - Cash) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4gldrsho |
Gold Rush (BWB) (Release 8, Switchable 20p/25p, All - Cash) (Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4gldrshp |
Gold Rush (BWB) (Release 8, Switchable 20p/10p/5p, Cash+Token) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4gldrshq |
Gold Rush (BWB) (Release 8, Switchable 20p/10p/5p, Cash+Token) (Showcase) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4gldrshr |
Gold Rush (BWB) (Release 8, Switchable 20p/10p/5p, Cash+Token) (Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4gldrshs |
Gold Rush (BWB) (Release 8, Switchable 20p/10p/5p, Cash+Token) (Showcase) (Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4gldrsht |
Gold Rush (BWB) (Release 8, 20p Fixed, All - Cash) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4gldrshu |
Gold Rush (BWB) (Release 8, Switchable 20p/10p/5p, All - Cash) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mate |
The Mating Game (v0.4) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mated |
The Mating Game (v0.4, Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mazbel |
Mazooma Belle (v2.5 DY, S/Site, Cash+Token, Datapak, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mazbel15 |
Mazooma Belle (v1.5, Arcade, Cash+Token) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mazbel15a |
Mazooma Belle (v1.5 DY, Arcade, Cash+Token, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdice |
Miami Dice (BWB) (Release 8, S/Site Standard, 25p-£10 Cash - Fixed) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdice5 |
Miami Dice (BWB) (Release 5, Arcade Showcase, 20p-£8 Token - Fixed) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdice6 |
Miami Dice (BWB) (Release 6, Arcade Standard, 20p-£8 Token - Fixed) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdicea |
Miami Dice (BWB) (Release 8, Arcade Standard, 5p-£4 Cash - Fixed) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdiceb |
Miami Dice (BWB) (Release 8, Arcade Standard, 10p-£4 Cash - Fixed) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdicec |
Miami Dice (BWB) (Release 8, Arcade Standard, 10p-£8 Token - Fixed) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdiced |
Miami Dice (BWB) (Release 8, Arcade Standard, 20p-£4 Cash - Fixed) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdicee |
Miami Dice (BWB) (Release 8, S/Site Standard, 20p-£4 Cash - Fixed) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdicef |
Miami Dice (BWB) (Release 8, Arcade Standard, 20p-£8 Token - Fixed) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdiceg |
Miami Dice (BWB) (Release 8, Arcade Showcase, 20p-£8 Token - Fixed) (set 3) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdiceger |
Miami Dice (Nova, German) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdiceh |
Miami Dice (BWB) (Release 8, Arcade Standard, 20p-£8 Token - Fixed) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdicei |
Miami Dice (BWB) (Release 8, S/Site Standard, 20p-£8 Token - Fixed) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdicej |
Miami Dice (BWB) (Release 8, S/Site Standard, 20p-£8 Token - Fixed) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdicek |
Miami Dice (BWB) (Release 8, S/Site Showcase, 20p-£8 Token - Fixed) (set 5) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdicel |
Miami Dice (BWB) (Release 8, S/Site Standard, 20p-£8 Token - Fixed) (set 3) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdicem |
Miami Dice (BWB) (Release 8, S/Site Standard, 20p-£8 Token - Fixed) (set 4) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdicen |
Miami Dice (BWB) (Release 8, Arcade Standard, 20p-£10 Cash - Fixed) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdiceo |
Miami Dice (BWB) (Release 8, Arcade Standard, 20p-£10 Cash - Fixed) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdicep |
Miami Dice (BWB) (Release 8, S/Site Standard, 20p-£10 Cash - Fixed) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdiceq |
Miami Dice (BWB) (Release 8, S/Site Standard, 20p-£10 Cash - Fixed) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdicer |
Miami Dice (BWB) (Release 8, S/Site Standard, 20p-£10 Cash - Fixed) (set 3) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdices |
Miami Dice (BWB) (Release 8, Arcade Standard, 25p-£10 Cash - Fixed) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdicet |
Miami Dice (BWB) (Release 8, Arcade Standard, 25p-£10 Cash - Fixed) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdiceu |
Miami Dice (BWB) (Release 8, S/Site Standard, 25p-£10 Cash - Fixed) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdicev |
Miami Dice (BWB) (Release 8, S/Site Standard, 25p-£10 Cash - Fixed) (set 3) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4mdicew |
Miami Dice (BWB) (Release 8, Arcade Standard, 20p-£8 Cash - Fixed) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4megbuk |
Megabucks Poker (BWB) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4megbuka |
Megabucks Poker (BWB) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4megbukb |
Megabucks Poker (BWB) (set 3) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4megbukc |
Megabucks Poker (BWB) (set 4) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4missis |
Mississippi Lady (Nova, German) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monte |
Monte Carlo Or Bust (BWB) (Release D, S/Site Standard, 20p Switchable, £8 All Cash) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monte5 |
Monte Carlo Or Bust (BWB) (Release 5, S/Site Standard, 20p Fixed, £8 All Cash) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monte5a |
Monte Carlo Or Bust (BWB) (Release 5, Arcade Special, 20p Fixed, Cash and Tokens) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monte5b |
Monte Carlo Or Bust (BWB) (Release 5, Arcade Special, 20p Switchable, Cash and Tokens) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monte9 |
Monte Carlo Or Bust (BWB) (Release 9, S/Site Standard, Options 4 Cabinet, 20p Fixed, £8 All Cash) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monte9a |
Monte Carlo Or Bust (BWB) (Release 9, S/Site Standard, Options 4 Cabinet, 20p Switchable, £8 All Cash) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monte9b |
Monte Carlo Or Bust (BWB) (Release 9, S/Site Standard, Options 4 Cabinet, 20p Switchable, Cash and Tokens) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monte9c |
Monte Carlo Or Bust (BWB) (Release 9, Arcade Special, Options 4 Cabinet, 20p Switchable, Cash and Tokens) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monte9d |
Monte Carlo Or Bust (BWB) (Release 9, Arcade Special, Options 4 Cabinet, 20p Switchable, Cash and Tokens) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monte9e |
Monte Carlo Or Bust (BWB) (Release 9, S/Site Standard, Options 4 Cabinet, 20p Switchable, Cash and Tokens) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monte9f |
Monte Carlo Or Bust (BWB) (Release 9, S/Site Standard, Options 4 Cabinet, 20p Switchable, £10 All Cash) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monte9g |
Monte Carlo Or Bust (BWB) (Release 9, Arcade Special, Options 4 Cabinet, 20p Fixed, Cash and Tokens) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monte9h |
Monte Carlo Or Bust (BWB) (Release 9, Arcade Special, Options 4 Cabinet, 20p Fixed, Cash and Tokens) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monte9i |
Monte Carlo Or Bust (BWB) (Release 9, S/Site Standard, Options 4 Cabinet, 20p Fixed, Cash and Tokens) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monte9j |
Monte Carlo Or Bust (BWB) (Release 9, S/Site Standard, Options 4 Cabinet, 20p Fixed, £10 All Cash) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monte9k |
Monte Carlo Or Bust (BWB) (Release 9, S/Site Standard, Options 4 Cabinet, 20p Fixed, £10 All Cash) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monte9l |
Monte Carlo Or Bust (BWB) (Release 9, S/Site Standard, Options 4 Cabinet, 25p Fixed, £10 All Cash) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monte9m |
Monte Carlo Or Bust (BWB) (Release 9, S/Site Standard, Options 4 Cabinet, 25p Fixed, £10 All Cash) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monte9n |
Monte Carlo Or Bust (BWB) (Release 9, S/Site Standard, Options 4 Cabinet, 20p Switchable, £10 All Cash) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monte9o |
Monte Carlo Or Bust (BWB) (Release 9, S/Site Standard, Options 4 Cabinet, 20p Fixed, Cash and Tokens) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4montea |
Monte Carlo Or Bust (BWB) (Release D, S/Site Standard, 20p Switchable, £10 All Cash) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monteaa |
Monte Carlo Or Bust (BWB) (Release ?, set 17) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monteab |
Monte Carlo Or Bust (BWB) (Release ?, set 18) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monteac |
Monte Carlo Or Bust (BWB) (Release ?, set 19) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4montead |
Monte Carlo Or Bust (BWB) (Release ?, set 20) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monteae |
Monte Carlo Or Bust (BWB) (Release ?, set 21) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monteaf |
Monte Carlo Or Bust (BWB) (Release ?, set 22) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monteag |
Monte Carlo Or Bust (BWB) (Release ?, set 23) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monteah |
Monte Carlo Or Bust (BWB) (Release ?, set 24) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monteai |
Monte Carlo Or Bust (BWB) (Release ?, set 25) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monteaj |
Monte Carlo Or Bust (BWB) (Release ?, set 26) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monteak |
Monte Carlo Or Bust (BWB) (Release ?, set 27) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monteal |
Monte Carlo Or Bust (BWB) (Release ?, set 28) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monteam |
Monte Carlo Or Bust (BWB) (Release ?, set 29) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4montean |
Monte Carlo Or Bust (BWB) (Release ?, set 30) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monteao |
Monte Carlo Or Bust (BWB) (Release ?, set 31) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monteb |
Monte Carlo Or Bust (BWB) (Release B, S/Site Standard, 20p Fixed, £8 All Cash) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monteba |
Monte Carlo Or Bust (BWB) (Release B, Arcade Special, 20p Fixed, Cash and Tokens) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4montebb |
Monte Carlo Or Bust (BWB) (Release B, Arcade Special, 20p Switchable, Cash and Tokens) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4montec |
Monte Carlo Or Bust (BWB) (Release D, Arcade Special, 20p Fixed, Cash and Tokens) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monted |
Monte Carlo Or Bust (BWB) (Release D, S/Site Standard, 20p Fixed, £10 All Cash) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4montee |
Monte Carlo Or Bust (BWB) (Release D, S/Site Standard, 20p Switchable, Cash and Tokens) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monteg |
Monte Carlo Or Bust (BWB) (Release D, S/Site Standard, 25p Fixed, £10 All Cash) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monteger |
Monte Carlo Or Bust (BWB) (German) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4montek |
Monte Carlo Or Bust (BWB) (Release ?, set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4montel |
Monte Carlo Or Bust (BWB) (Release ?, set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4montem |
Monte Carlo Or Bust (BWB) (Release ?, set 3) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monten |
Monte Carlo Or Bust (BWB) (Release ?, set 4) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monteo |
Monte Carlo Or Bust (BWB) (Release ?, set 5) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4montep |
Monte Carlo Or Bust (BWB) (Release ?, set 6) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monteq |
Monte Carlo Or Bust (BWB) (Release ?, set 7) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monter |
Monte Carlo Or Bust (BWB) (Release ?, set 8) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4montes |
Monte Carlo Or Bust (BWB) (Release ?, set 9) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4montet |
Monte Carlo Or Bust (BWB) (Release ?, set 10) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4monteu |
Monte Carlo Or Bust (BWB) (Release ?, set 11) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4montev |
Monte Carlo Or Bust (BWB) (Release ?, set 12) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4montew |
Monte Carlo Or Bust (BWB) (Release ?, set 13) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4montex |
Monte Carlo Or Bust (BWB) (Release ?, set 14) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4montey |
Monte Carlo Or Bust (BWB) (Release ?, set 15) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4montez |
Monte Carlo Or Bust (BWB) (Release ?, set 16) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4montezz |
Monte Carlo Or Bust (BWB) (Release ?, set 32) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4opt3 |
Option 3 (v1.0) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4opt3d |
Option 3 (v1.0) (Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4ovrmn3 |
Over Moon Pt3 (BWB) (20p Fixed, Cash+Token) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4ovrmn3a |
Over Moon Pt3 (BWB) (20p Fixed, Cash+Token, Datapak, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4ovrmn3b |
Over Moon Pt3 (BWB) (20p Fixed, Cash+Token, Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4ovrmn3c |
Over Moon Pt3 (BWB) (20p Fixed, Cash+Token, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4ovrmn3d |
Over Moon Pt3 (BWB) (20p Fixed, All - Cash) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4picdil |
Piccadilly Night (Nova, German) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4picdila |
Piccadilly Night (Nova, German) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4picdilz |
Piccadilly Night (Nova, German) (set 3) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4psi |
Prize Space Invaders (BWB IN2, £20, 50p/30p Play, 20" Version 1.1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4psi14 |
Prize Space Invaders (BWB IN2, £20, 50p/30p Play, 14" Version 1.1, set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4psi14a |
Prize Space Invaders (BWB IN2, £20, 50p/30p Play, 14" Version 1.1, set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4psibc |
Prize Space Invaders (BWB INV1, 50p/30p Play, Version 1.2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4psibcd |
Prize Space Invaders (BWB INV1, 50p/30p Play, Version 1.2) (Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4psid |
Prize Space Invaders (BWB IN2, £20, 50p/30p Play, 20" Version 1.1) (Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4pztet |
Prize Tetris (BWB) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4pzteta |
Prize Tetris (BWB) (Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4pztetb |
Prize Tetris (BWB) (Showcase) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4pztetc |
Prize Tetris (BWB) (Showcase) (Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4quidgr |
Ten Quid Grid (v1.2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4quidgr2 |
Ten Quid Grid (v2.4) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4quidgr2d |
Ten Quid Grid (v2.4, Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4quidgrd |
Ten Quid Grid (v1.2, Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtp |
Red Hot Poker (Release 3, 20p Fixed, Cash+Token) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtp2 |
Red Hot Poker (Release 2, 1993 copyright, 5p Fixed, Cash+Token) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtp2a |
Red Hot Poker (Release 2, 1993 copryight, 5p Fixed, Cash+Token) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtp2b |
Red Hot Poker (Release 2, 1993 copryight, 5p Fixed, Cash+Token, Datapak, % Key) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtp2c |
Red Hot Poker (Release 2, 1993 copryight, 5p Fixed, Cash+Token, Datapak) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtp2d |
Red Hot Poker (Release 2, 1993 copryight, 5p Fixed, Cash+Token, % Key) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtp2e |
Red Hot Poker (Release 2, 1993 copryight, 5p Fixed, Cash+Token, Datapak, % Key) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtp2f |
Red Hot Poker (Release 2, 1993 copryight, 5p Fixed, Cash+Token, Datapak) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtp2g |
Red Hot Poker (Release 2, 1993 copryight, 5p Fixed, Cash+Token, % Key) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtp2z |
Red Hot Poker (Release 2, 1992 copyright, 20p Fixed, Cash+Token) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpa |
Red Hot Poker (Release 3, 20p Switchable to 10p, All - Cash) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpaa |
Red Hot Poker (Release 3, 20p Switchable to 10p, Cash+Token, % Key) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpab |
Red Hot Poker (Release 3, 10p Fxed, All-Cash) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtparc |
Red Hot Poker (Arcade, Cash+Tokens, 1993 Awards, 20p Fixed, Version 1.9) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpb |
Red Hot Poker (Release 3, 10p Fixed, Cash+Token) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpc |
Red Hot Poker (Release 3, 10p Fixed, Cash+Token, Datapak) (set 1, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpd |
Red Hot Poker (Release 3, 10p Fixed, Cash+Token, Datapak) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpe |
Red Hot Poker (Release 3, 10p Fixed, Cash+Token, % Key) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpf |
Red Hot Poker (Release 3, 10p Fixed, Cash+Token, Datapak) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpg |
Red Hot Poker (Release 3, 10p Fixed, Cash+Token) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtph |
Red Hot Poker (Release 3, 10p Fixed, Cash+Token, Datapak) (set 2, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpi |
Red Hot Poker (Release 3, 10p Fixed, Cash+Token, Datapak) (set 3) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpj |
Red Hot Poker (Release 3, 10p Fixed, Cash+Token, % Key) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpk |
Red Hot Poker (Release 3, 20p Fixed, Cash+Token) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpl |
Red Hot Poker (Release 3, 20p Fixed, Cash+Token, Datapak, % Key) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpm |
Red Hot Poker (Release 3, 20p Fixed, Cash+Token, Datapak) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpn |
Red Hot Poker (Release 3, 20p Fixed, Cash+Token, % Key) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpo |
Red Hot Poker (Release 3, 20p Fixed, Cash+Token, Datapak) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpp |
Red Hot Poker (Release 3, 20p Fixed, Cash+Token, Datapak, % Key) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpq |
Red Hot Poker (Release 3, 20p Fixed, Cash+Token, Datapak) (set 3) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpr |
Red Hot Poker (Release 3, 20p Fixed, Cash+Token, % Key) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtps |
Red Hot Poker (Release 3, 20p Switchable to 10p, Cash+Token) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpt |
Red Hot Poker (Release 3, 20p Switchable to 10p, Cash+Token, Datapak, % Key) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpu |
Red Hot Poker (Release 3, 20p Switchable to 10p, Cash+Token, Datapak) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpunk |
Red Hot Poker (unknown release) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpv |
Red Hot Poker (Release 3, 20p Switchable to 10p, Cash+Token, % Key) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpw |
Red Hot Poker (Release 3, 20p Switchable to 10p, Cash+Token, Datapak) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpx |
Red Hot Poker (Release 3, 20p Switchable to 10p, Cash+Token) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpy |
Red Hot Poker (Release 3, 20p Switchable to 10p, Cash+Token, Datapak, % Key) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4redhtpz |
Red Hot Poker (Release 3, 20p Switchable to 10p, Cash+Token, Datapak) (set 3) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4rencas |
Reno Casino (BWB) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4rencasa |
Reno Casino (BWB) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4rencasb |
Reno Casino (BWB) (set 3) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4rencasc |
Reno Casino (BWB) (set 4) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4rencasd |
Reno Casino (BWB) (set 5) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4rencase |
Reno Casino (BWB) (set 6) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4rencasf |
Reno Casino (BWB) (set 7) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4rencasg |
Reno Casino (BWB) (set 8) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4rencash |
Reno Casino (BWB) (set 9) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4rencasi |
Reno Casino (BWB) (set 10) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4reno |
Reno Reels (Release A, 20p Fixed, All - Cash) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4reno5 |
Reno Reels (Release 5) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4reno7 |
Reno Reels (Release 7) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4reno8 |
Reno Reels (Release 8, 20p Fixed, Cash+Token) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4renoa |
Reno Reels (Release A, 20p Fixed, All - Cash) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4renob |
Reno Reels (Release A, 20p Switchable 20p/10p/5p, All - Cash) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4renoc |
Reno Reels (Release A, 20p Fixed, Cash+Token) (Datapak) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4renod |
Reno Reels (Release A, 20p Fixed, Cash+Token) (Showcase) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4renoe |
Reno Reels (Release A, 20p Fixed, Cash+Token) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4renof |
Reno Reels (Release A, 20p Fixed, Cash+Token) (Showcase) (set 1) (Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4renog |
Reno Reels (Release A, 20p Fixed, Cash+Token) (Datapak) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4renoh |
Reno Reels (Release A, 20p Fixed, Cash+Token) (Showcase) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4renoi |
Reno Reels (Release A, 20p Fixed, Cash+Token) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4renoj |
Reno Reels (Release A, 20p Fixed, Cash+Token) (Showcase) (set 2) (Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4renok |
Reno Reels (Release A, 20p Fixed, Cash+Token) (Datapak) (set 3) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4renol |
Reno Reels (Release A, 20p Fixed, Cash+Token) (set 3) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4renom |
Reno Reels (Release A, 20p Fixed, All - Cash) (Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4renon |
Reno Reels (Release A, 25p Fixed, All - Cash) (Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4renoo |
Reno Reels (Release A, 25p Fixed, All - Cash) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4renop |
Reno Reels (Release A, 20p Switchable 20p/25p, All - Cash) (Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4renoq |
Reno Reels (Release A, 20p Switchable 20p/25p, All - Cash) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4renor |
Reno Reels (Release A, 20p Switchable 20p/10p/5p, Cash+Token) (Showcase) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4renos |
Reno Reels (Release A, 20p Switchable 20p/10p/5p, Cash+Token) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4renot |
Reno Reels (Release A, 20p Switchable 20p/10p/5p, Cash+Token) (Showcase) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4renou |
Reno Reels (Release A, 20p Switchable 20p/10p/5p, Cash+Token) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4rhmaz |
Red Hot Mazooma Belle (BWB) (Version 1.4, Cash+Token, 1993 Awards, 10p Fixed) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4rhmaza |
Red Hot Mazooma Belle (BWB) (Version 1.4 DY, Cash+Token, 1993 Awards, 10p Fixed, Datapak, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4rhmazb |
Red Hot Mazooma Belle (BWB) (Version 1.4 D, Cash+Token, 1993 Awards, 10p Fixed, Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4rhmazc |
Red Hot Mazooma Belle (BWB) (Version 1.4, Cash+Token, 1993 Awards, 20p Fixed) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4rhmazd |
Red Hot Mazooma Belle (BWB) (Version 1.4 DY, Cash+Token, 1993 Awards, 20p Fixed, Datapak, % Key) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4rhmaze |
Red Hot Mazooma Belle (BWB) (Version 1.4 DY, Cash+Token, 1993 Awards, 20p Fixed, Datapak, % Key) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4rhmazf |
Red Hot Mazooma Belle (BWB) (Version 1.4 D, Cash+Token, 1993 Awards, 20p Fixed, Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4rhmazg |
Red Hot Mazooma Belle (BWB) (Version 1.4, Cash+Token, 1993 Awards, 20p Switchable to 10p) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4rhmazh |
Red Hot Mazooma Belle (BWB) (Version 1.4 DY, Cash+Token, 1993 Awards, 20p Switchable to 10p, Datapak, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4rhmazi |
Red Hot Mazooma Belle (BWB) (Version 1.4 D, Cash+Token, 1993 Awards, 20p Switchable to 10p, Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4rhmazj |
Red Hot Mazooma Belle (BWB) (Version 1.4 Y, Cash+Token, 1993 Awards, 20p Switchable to 10p, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4rhmazk |
Red Hot Mazooma Belle (BWB) (Version 1.4 C, Cash+Token, 1993 Awards, 20p Switchable to 10p) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4shpwnd |
Shop Window (v2.0) (Release 2, 20p Fixed, Cash + Special BWB Token) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4shpwnda |
Shop Window (v2.0) (Release 2, 10p Fixed, Cash + Special BWB Token) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4shpwndb |
Shop Window (v2.0) (Release 2, 10p Fixed, Cash + Special BWB Token, Datapak, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4shpwndc |
Shop Window (v2.0) (Release 2, 10p Fixed, Cash + Special BWB Token, Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4shpwndd |
Shop Window (v2.0) (Release 2, 10p Fixed, Cash + Special BWB Token, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4shpwnde |
Shop Window (v2.0) (Release 2, 20p Fixed, Cash + Special BWB Token, Datapak, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4shpwndf |
Shop Window (v2.0) (Release 2, 20p Fixed, Cash + Special BWB Token, Datapak) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4shpwndg |
Shop Window (v2.0) (Release 2, 20p Fixed, Cash + Special BWB Token, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4shpwndh |
Shop Window (v2.0) (Release 2, 20p Fixed, Cash + Special BWB Token, Datapak) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4shpwndi |
Shop Window (v2.0) (Release 2, 20p Fixed, Cash + Special BWB Token) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4shpwndj |
Shop Window (v2.0) (Release 2, 20p Switchable to 10p, Cash + Special BWB Token) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4shpwndk |
Shop Window (v2.0) (Release 2, 20p Switchable to 10p, Cash + Special BWB Token, Datapak, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4shpwndl |
Shop Window (v2.0) (Release 2, 20p Switchable to 10p, Cash + Special BWB Token, Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4shpwndm |
Shop Window (v2.0) (Release 2, 20p Switchable to 10p, Cash + Special BWB Token, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sixx |
£6-X (BWB) (Release 3, 20p Fixed, Cash+Token) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sixxa |
£6-X (BWB) (Release 3, 20p Fixed, Cash+Token) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sixxb |
£6-X (BWB) (Release 3, 20p Fixed, Cash+Token, Datapak) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sixxc |
£6-X (BWB) (Release 3, 20p Fixed, Cash+Token, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sixxd |
£6-X (BWB) (Release 3, 20p Fixed, Cash+Token, Datapak) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sixxe |
£6-X (BWB) (Release 3, 20p Fixed, Cash+Token) (set 3) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sixxf |
£6-X (BWB) (Release 3, 20p Fixed, Cash+Token, Datapak, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sixxg |
£6-X (BWB) (Release 3, 20p Switchable to 10p, Cash+Token) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sixxh |
£6-X (BWB) (Release 3, 20p Switchable to 10p, Cash+Token, Datapak, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sixxi |
£6-X (BWB) (Release 3, 20p Switchable to 10p, Cash+Token, Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sixxj |
£6-X (BWB) (Release 3, 20p Switchable to 10p, Cash+Token, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sixxk |
£6-X (BWB) (Release 3, 20p Fixed, All - Cash) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sixxl |
£6-X (BWB) (Release 3, 20p Switchable to 10p, All - Cash) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sixxm |
£6-X (BWB) (Release 3, 20p Switchable to 10p, All - Cash, Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sklcsh |
Skill Cash (v1.1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4skltrk |
Skill Trek (v1.1) (MPU4 Video, set 1) |
barcrest/mpu4vid.cpp |
v4skltrka |
Skill Trek (v1.1) (MPU4 Video, set 2) |
barcrest/mpu4vid.cpp |
v4strike |
Strike it Lucky (v0.5) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4strike2 |
Strike it Lucky (v0.53) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4strike2d |
Strike it Lucky (v0.53, Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4striked |
Strike it Lucky (v0.5, Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sunbst |
Sunburst (BWB) (Version 1.4, Cash+Token, 1993 Awards, 10p Fixed) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sunbsta |
Sunburst (BWB) (Version 1.4 DY, Cash+Token, 1993 Awards, 10p Fixed, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sunbstb |
Sunburst (BWB) (Version 1.4 D, Cash + Token, 1993 Awards, 10p Fixed) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sunbstc |
Sunburst (BWB) (Version 1.4 Y, Cash+Token, 1993 Awards, 10p Fixed) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sunbstd |
Sunburst (BWB) (Version 1.4, Cash+Token, 1993 Awards, 20p Fixed) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sunbste |
Sunburst (BWB) (Version 1.4 DY, Cash+Token, 1993 Awards, 20p Fixed, % Key) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sunbstf |
Sunburst (BWB) (Version 1.4 DY, Cash+Token, 1993 Awards, 20p Fixed, % Key) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sunbstg |
Sunburst (BWB) (Version 1.4 D, Cash+Token, 1993 Awards, 20p Fixed) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sunbsth |
Sunburst (BWB) (Version 1.4 D, Cash+Token, 1993 Awards, 20p Fixed) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sunbsti |
Sunburst (BWB) (Version 1.4 Y, Cash+Token, 1993 Awards, 20p Fixed, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sunbstj |
Sunburst (BWB) (Version 1.4 D, Cash+Token, 1993 Awards, 20p Fixed) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sunbstk |
Sunburst (BWB) (Version 1.4, Cash+Token, 1993 Awards, 20p Fixed) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sunbstl |
Sunburst (BWB) (Version 1.4, Cash+Token, 1993 Awards, 20p Switchable to 10p) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sunbstm |
Sunburst (BWB) (Version 1.4, Cash+Token, 1993 Awards, 20p Switchable to 10p) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sunbstn |
Sunburst (BWB) (Version 1.4 DY, Cash+Token, 1993 Awards, 20p Switchable to 10p, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sunbsto |
Sunburst (BWB) (Version 1.4 D, Cash+Token, 1993 Awards, 20p Switchable to 10p (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sunbstp |
Sunburst (BWB) (Version 1.4 D, Cash+Token, 1993 Awards, 20p Switchable to 10p) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sunbstq |
Sunburst (BWB) (Version 1.4 Y, Cash+Token, 1993 Awards, 20p Switchable to 10p, % Key) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sunbstr |
Sunburst (BWB) (Version 1.4 C, 1993 Awards, 10p Fixed) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sunbsts |
Sunburst (BWB) (Version 1.4 C, 1993 Awards, 20p Fixed) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sunbstt |
Sunburst (BWB) (Version 1.4 C, 1993 Awards, 20p Switchable to 10p) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4sunbstu |
Sunburst (BWB) (Version 1.4 IC, 1993 Awards, 20p Switchable to 10p) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4tetrs |
Tetris Payout (BWB TET1 Version 2.2, set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4tetrs1 |
Tetris Payout (BWB TET1 Version 2.2, set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4timebn |
Time Bandit (BWB) (Release 1, 20p Fixed, Cash + Tokens) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4timebna |
Time Bandit (BWB) (Release 1, 20p Fixed, Cash + Tokens) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4timebnb |
Time Bandit (BWB) (Release 1, 20p Fixed, Cash + Tokens) (Datapak) (set 1) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4timebnc |
Time Bandit (BWB) (Release 1, 20p Fixed, Cash + Tokens) (set 3) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4timebnd |
Time Bandit (BWB) (Release 1, 20p Fixed, Cash + Tokens) (Datapak) (set 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4timebne |
Time Bandit (BWB) (Release 1, 20p Fixed, Cash + Tokens) (Datapak) (set 3) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4tmach |
Time Machine (v2.0) (Issue 3 Questions) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4tmach1 |
Time Machine (v2.0) (Issue 1 Questions) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4tmach1d |
Time Machine (v2.0) (Issue 1 Questions) (Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4tmach2 |
Time Machine (v2.0) (Issue 2 Questions) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4tmach2d |
Time Machine (v2.0) (Issue 2 Questions) (Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4tmachd |
Time Machine (v2.0) (Issue 3 Questions) (Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4turnov |
Turnover (v2.3) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4turnova |
Turnover (v2.33) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4turnovc |
Turnover (v2.3O) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4turnovd |
Turnover (v?.?) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4vgpok |
Vegas Poker (prototype, release 2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4wize |
Wize Move (v1.3) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4wizeb |
Wize Move (v1.33) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4wizec |
Wize Move (v1.3d3) (Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4wized |
Wize Move (v1.3d) (Datapak) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4wizen |
Wize Move (v?.?) (MPU4 Video) |
barcrest/mpu4vid.cpp |
v4wizeo |
Wize Move (v1.2) (MPU4 Video) |
barcrest/mpu4vid.cpp |
valkyrie |
Valkyrie no Densetsu (Japan) |
namco/namcos2.cpp |
vampj |
Vampire: The Night Warriors (Japan 940705) |
capcom/cps2.cpp |
vampja |
Vampire: The Night Warriors (Japan 940705 alt) |
capcom/cps2.cpp |
vampjr1 |
Vampire: The Night Warriors (Japan 940630) |
capcom/cps2.cpp |
van16 |
Mephisto Vancouver 16 Bit |
hegenerglaser/modular.cpp |
vandyke |
Vandyke (Japan) |
nmk/nmk16.cpp |
vandykeb |
Vandyke (bootleg with PIC16c57) |
nmk/nmk16.cpp |
vandykejal |
Vandyke (Jaleco, set 1) |
nmk/nmk16.cpp |
vandykejal2 |
Vandyke (Jaleco, set 2) |
nmk/nmk16.cpp |
vaportra |
Vapor Trail - Hyper Offence Formation (World revision 1) |
dataeast/vaportra.cpp |
vaportra3 |
Vapor Trail - Hyper Offence Formation (World revision 3?) |
dataeast/vaportra.cpp |
vaportrau |
Vapor Trail - Hyper Offence Formation (US) |
dataeast/vaportra.cpp |
varth |
Varth: Operation Thunderstorm (World 920714) |
capcom/cps1.cpp |
varthb |
Varth: Operation Thunderstorm (bootleg, set 1) |
capcom/fcrash.cpp |
varthb2 |
Varth: Operation Thunderstorm (bootleg, set 2) |
capcom/cps1.cpp |
varthb3 |
Varth: Operation Thunderstorm (bootleg, set 3) |
capcom/cps1.cpp |
varthj |
Varth: Operation Thunderstorm (Japan 920714) |
capcom/cps1.cpp |
varthjr |
Varth: Operation Thunderstorm (Japan Resale Ver. 920714) |
capcom/cps1.cpp |
varthr1 |
Varth: Operation Thunderstorm (World 920612) |
capcom/cps1.cpp |
varthu |
Varth: Operation Thunderstorm (USA 920612) |
capcom/cps1.cpp |
vathlete |
Virtua Athletics / Virtua Athlete (GDS-0019) |
sega/naomi.cpp |
vathletep |
Virtua Athletics / Virtua Athlete (prototype) |
sega/naomi.cpp |
vbowl |
Virtua Bowling (World, V101XCM) |
igs/igs011.cpp |
vbowlhk |
Virtua Bowling (Hong Kong, V101HJS) |
igs/igs011.cpp |
vbowlj |
Virtua Bowling (Japan, V100JCM) |
igs/igs011.cpp |
vcombat |
Virtual Combat |
misc/vcombat.cpp |
vcop |
Virtua Cop (Revision B) |
sega/model2.cpp |
vcop2 |
Virtua Cop 2 |
sega/model2.cpp |
vcopa |
Virtua Cop (Revision A) |
sega/model2.cpp |
vf |
Virtua Fighter |
sega/model1.cpp |
vf2 |
Virtua Fighter 2 (Version 2.1) |
sega/model2.cpp |
vf2a |
Virtua Fighter 2 (Revision A) |
sega/model2.cpp |
vf2b |
Virtua Fighter 2 (Revision B) |
sega/model2.cpp |
vf2o |
Virtua Fighter 2 |
sega/model2.cpp |
vf3 |
Virtua Fighter 3 (Japan, Revision D) |
sega/model3.cpp |
vf3a |
Virtua Fighter 3 (Japan, Revision A) |
sega/model3.cpp |
vf3c |
Virtua Fighter 3 (Japan, Revision C) |
sega/model3.cpp |
vf3tb |
Virtua Fighter 3 Team Battle (Japan) |
sega/model3.cpp |
vf4 |
Virtua Fighter 4 Version C (GDS-0012C) |
sega/naomi.cpp |
vf4b |
Virtua Fighter 4 (Rev B) (GDS-0012B) |
sega/naomi.cpp |
vf4cart |
Virtua Fighter 4 (World) |
sega/naomi.cpp |
vf4evo |
Virtua Fighter 4: Evolution (Version B) (Japan) (GDS-0024C) |
sega/naomi.cpp |
vf4evoa |
Virtua Fighter 4: Evolution (Japan) (GDS-0024A) |
sega/naomi.cpp |
vf4evob |
Virtua Fighter 4: Evolution (Version B) (Japan) (GDS-0024B) |
sega/naomi.cpp |
vf4evoct |
Virtua Fighter 4: Evolution (World) |
sega/naomi.cpp |
vf4o |
Virtua Fighter 4 (GDS-0012) |
sega/naomi.cpp |
vf4tuned |
Virtua Fighter 4: Final Tuned (Ver. B) (GDS-0036F) |
sega/naomi.cpp |
vf4tuneda |
Virtua Fighter 4: Final Tuned (Rev A) (GDS-0036A) |
sega/naomi.cpp |
vf4tunedd |
Virtua Fighter 4: Final Tuned (Ver. A) (GDS-0036D) |
sega/naomi.cpp |
vfive |
V-Five (Japan) |
toaplan/toaplan2.cpp |
vfkids |
Virtua Fighter Kids (JUET 960319 V0.000) |
sega/stv.cpp |
vformula |
Virtua Formula |
sega/model1.cpp |
vfremix |
Virtua Fighter Remix (JUETBKAL 950428 V1.000) |
sega/stv.cpp |
vfx |
VFX |
ensoniq/esq5505.cpp |
vfxsd |
VFX-SD |
ensoniq/esq5505.cpp |
vgmplay |
VGM player |
virtual/vgmplay.cpp |
vgoalsoc |
V Goal Soccer (Europe) |
vsystem/gstriker.cpp |
vgoalsoca |
V Goal Soccer (US/Japan/Korea) |
vsystem/gstriker.cpp |
vhunt2 |
Vampire Hunter 2: Darkstalkers Revenge (Japan 970929) |
capcom/cps2.cpp |
vhunt2d |
Vampire Hunter 2: Darkstalkers Revenge (Japan 970913 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
vhunt2r1 |
Vampire Hunter 2: Darkstalkers Revenge (Japan 970913) |
capcom/cps2.cpp |
vhuntj |
Vampire Hunter: Darkstalkers' Revenge (Japan 950316) |
capcom/cps2.cpp |
vhuntjr1 |
Vampire Hunter: Darkstalkers' Revenge (Japan 950307) |
capcom/cps2.cpp |
vhuntjr1s |
Vampire Hunter: Darkstalkers' Revenge (Japan 950307 stop version) |
capcom/cps2.cpp |
vhuntjr2 |
Vampire Hunter: Darkstalkers' Revenge (Japan 950302) |
capcom/cps2.cpp |
viewpoin |
Viewpoint |
neogeo/neogeo.cpp |
viewpoinp |
Viewpoint (prototype) |
neogeo/neogeo.cpp |
vikingt |
Viking Treasure |
konami/tasman.cpp |
vimana |
Vimana (World, rev A) |
toaplan/toaplan1.cpp |
vimanaj |
Vimana (Japan) |
toaplan/toaplan1.cpp |
vimanan |
Vimana (World) |
toaplan/toaplan1.cpp |
vintkeys |
Vintage Keys Classic Analog Keyboards |
emusys/emu68k.cpp |
viofight |
Violence Fight (World) |
taito/taito_b.cpp |
viofightj |
Violence Fight (Japan) |
taito/taito_b.cpp |
viofightu |
Violence Fight (US) |
taito/taito_b.cpp |
viostorm |
Violent Storm (ver EAC) |
konami/mystwarr.cpp |
viostorma |
Violent Storm (ver AAC) |
konami/mystwarr.cpp |
viostormab |
Violent Storm (ver AAB) |
konami/mystwarr.cpp |
viostormabbl |
Violent Storm (ver AAB, bootleg) |
konami/mystwarr.cpp |
viostormeb |
Violent Storm (ver EAB) |
konami/mystwarr.cpp |
viostormj |
Violent Storm (ver JAC) |
konami/mystwarr.cpp |
viostormu |
Violent Storm (ver UAC) |
konami/mystwarr.cpp |
viostormub |
Violent Storm (ver UAB) |
konami/mystwarr.cpp |
viostormubbl |
Violent Storm (ver UAB, bootleg) |
konami/mystwarr.cpp |
virnba |
Virtua NBA (USA) |
sega/naomi.cpp |
virnbao |
Virtua NBA |
sega/naomi.cpp |
virnbap |
Virtua NBA (prototype) |
sega/naomi.cpp |
virnbapa |
Virtua NBA (prototype, 15.11) |
sega/naomi.cpp |
vjdash |
VJ Dash (ver 1.0) |
jaleco/tetrisp2.cpp |
vjdasha |
VJ Dash (Ver 1.2) |
jaleco/tetrisp2.cpp |
vjslap |
VJ: Visual & Music Slap |
jaleco/tetrisp2.cpp |
vlcunk |
unknown VLC multigame |
misc/vlc34010.cpp |
vliner |
V-Liner (v0.7a) |
neogeo/neogeo.cpp |
vliner53 |
V-Liner (v0.53) |
neogeo/neogeo.cpp |
vliner54 |
V-Liner (v0.54) |
neogeo/neogeo.cpp |
vliner6e |
V-Liner (v0.6e) |
neogeo/neogeo.cpp |
vliner7e |
V-Liner (v0.7e) |
neogeo/neogeo.cpp |
vmahjong |
Virtual Mahjong (J 961214 V1.000) |
sega/stv.cpp |
vmetal |
Varia Metal |
metro/metro.cpp |
vmetaln |
Varia Metal (New Ways Trading Co.) |
metro/metro.cpp |
volfied |
Volfied (World, rev 1) |
taito/volfied.cpp |
volfiedj |
Volfied (Japan, rev 1) |
taito/volfied.cpp |
volfiedjo |
Volfied (Japan) |
taito/volfied.cpp |
volfiedo |
Volfied (World) |
taito/volfied.cpp |
volfiedu |
Volfied (US, rev 1) |
taito/volfied.cpp |
volfieduo |
Volfied (US) |
taito/volfied.cpp |
von |
Cyber Troopers Virtual-On - Twin (Export) |
sega/model2.cpp |
von2 |
Virtual On 2: Oratorio Tangram (Japan, Revision B) |
sega/model3.cpp |
von254g |
Virtual On 2: Oratorio Tangram (Japan, ver 5.4g) |
sega/model3.cpp |
von2a |
Virtual On 2: Oratorio Tangram (Japan, Revision A) |
sega/model3.cpp |
von2o |
Virtual On 2: Oratorio Tangram (Japan) |
sega/model3.cpp |
vonj |
Cyber Troopers Virtual-On - Twin (Japan, Revision B) |
sega/model2.cpp |
vonot |
Virtual On Oratorio Tangram M.S.B.S. ver5.66 2000 Edition |
sega/naomi.cpp |
vonr |
Cyber Troopers Virtual-On - Relay (Japan) |
sega/model2.cpp |
vonu |
Cyber Troopers Virtual-On - Twin (USA, Revision B) |
sega/model2.cpp |
vr |
Virtua Racing |
sega/model1.cpp |
vs2 |
Virtua Striker 2 (Step 2.0, Export, USA) |
sega/model3.cpp |
vs215 |
Virtua Striker 2 (Step 1.5, Export, USA) |
sega/model3.cpp |
vs215o |
Virtua Striker 2 (Step 1.5, Japan, test/debug?) |
sega/model3.cpp |
vs298 |
Virtua Striker 2 '98 (Step 2.0, Japan) |
sega/model3.cpp |
vs29815 |
Virtua Striker 2 '98 (Step 1.5, Japan) |
sega/model3.cpp |
vs299 |
Virtua Striker 2 '99 (Export, USA) |
sega/model3.cpp |
vs29915 |
Virtua Striker 2 '99.1 (Step 1.5, Export, USA, Revision B) |
sega/model3.cpp |
vs29915a |
Virtua Striker 2 '99 (Step 1.5, Export, USA) |
sega/model3.cpp |
vs29915j |
Virtua Striker 2 '99.1 (Step 1.5, Japan, Revision B) |
sega/model3.cpp |
vs299a |
Virtua Striker 2 '99 (Export, USA, Revision A) |
sega/model3.cpp |
vs299j |
Virtua Striker 2 '99.1 (Japan, Revision B) |
sega/model3.cpp |
vs2_2k |
Virtua Striker 2 Ver. 2000 (Rev C) |
sega/naomi.cpp |
vs2_2ko |
Virtua Striker 2 Ver. 2000 |
sega/naomi.cpp |
vs2v991 |
Virtua Striker 2 '99.1 (Export, USA, Revision B) |
sega/model3.cpp |
vsaturn |
V-Saturn |
sega/saturn.cpp |
vsav |
Vampire Savior: The Lord of Vampire (Europe 970519) |
capcom/cps2.cpp |
vsav2 |
Vampire Savior 2: The Lord of Vampire (Japan 970913) |
capcom/cps2.cpp |
vsav2d |
Vampire Savior 2: The Lord of Vampire (Japan 970913 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
vsava |
Vampire Savior: The Lord of Vampire (Asia 970519) |
capcom/cps2.cpp |
vsavb |
Vampire Savior: The Lord of Vampire (Brazil 970519) |
capcom/cps2.cpp |
vsavd |
Vampire Savior: The Lord of Vampire (Europe 970519 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
vsavh |
Vampire Savior: The Lord of Vampire (Hispanic 970519) |
capcom/cps2.cpp |
vsavj |
Vampire Savior: The Lord of Vampire (Japan 970519) |
capcom/cps2.cpp |
vsavu |
Vampire Savior: The Lord of Vampire (USA 970519) |
capcom/cps2.cpp |
vscaptfl |
Vs. Super Captain Flag (Japan) |
jaleco/cischeat.cpp |
vsnetscr |
Versus Net Soccer (ver EAD) |
konami/konamigx.cpp |
vsnetscra |
Versus Net Soccer (ver AAA) |
konami/konamigx.cpp |
vsnetscreb |
Versus Net Soccer (ver EAB) |
konami/konamigx.cpp |
vsnetscrj |
Versus Net Soccer (ver JAB) |
konami/konamigx.cpp |
vsnetscru |
Versus Net Soccer (ver UAB) |
konami/konamigx.cpp |
vstrik3 |
Virtua Striker 3 (GDS-0006) |
sega/naomi.cpp |
vstrik3c |
Virtua Striker 3 (World, Rev B) |
sega/naomi.cpp |
vstrik3co |
Virtua Striker 3 (World) |
sega/naomi.cpp |
vstriker |
Virtua Striker (Revision A) |
sega/model2.cpp |
vstrikero |
Virtua Striker |
sega/model2.cpp |
vtenis2c |
Virtua Tennis 2 / Power Smash 2 (Rev A) |
sega/naomi.cpp |
vtennis |
Virtua Tennis / Power Smash |
sega/naomi.cpp |
vtennis2 |
Virtua Tennis 2 / Power Smash 2 (Rev A) (GDS-0015A) |
sega/naomi.cpp |
vtennisg |
Virtua Tennis / Power Smash (GDS-0011) |
sega/naomi.cpp |
vulcan |
Vulcan Venture (New) |
konami/twin16.cpp |
vulcana |
Vulcan Venture (Old) |
konami/twin16.cpp |
vulcanb |
Vulcan Venture (Oldest) |
konami/twin16.cpp |
wakuwak7 |
Waku Waku 7 |
neogeo/neogeo.cpp |
warriorb |
Warrior Blade - Rastan Saga Episode III (Japan) |
taito/warriorb.cpp |
wasafari |
Wanpaku Safari (J 981109 V1.000) |
sega/stv.cpp |
watrball |
Water Balls |
gaelco/blmbycar.cpp |
waverunr |
Wave Runner (Japan, Revision A) |
sega/model2.cpp |
waveshrk |
Wave Shark (UAB, USA v1.04) |
konami/zr107.cpp |
wb3 |
Wonder Boy III - Monster Lair (set 6, World, System 16B) (8751 317-0098) |
sega/segas16b.cpp |
wb31d |
Wonder Boy III - Monster Lair (set 1, Japan, System 16A) (bootleg of FD1094 317-0084 set) |
sega/segas16a.cpp |
wb32d |
Wonder Boy III - Monster Lair (set 2, Japan, System 16B) (bootleg of FD1094 317-0085 set) |
sega/segas16b.cpp |
wb33d |
Wonder Boy III - Monster Lair (set 3, World, System 16B) (bootleg of FD1094 317-0089 set) |
sega/segas16b.cpp |
wb34d |
Wonder Boy III - Monster Lair (set 4, Japan, System 16B) (bootleg of FD1094 317-0087 set) |
sega/segas16b.cpp |
wb35d |
Wonder Boy III - Monster Lair (set 5, Japan, System 16A) (bootleg of FD1089A 317-0086 set) |
sega/segas16a.cpp |
wb3bbl |
Wonder Boy III - Monster Lair (bootleg) |
sega/system16.cpp |
wb3bble |
Wonder Boy III - Monster Lair (encrypted bootleg) |
sega/system16.cpp |
wbbc97 |
Beach Festival World Championship 1997 |
vsystem/pspikes.cpp |
wbeachvl |
World Beach Volley (set 1, PIC16C57 audio CPU) |
playmark/playmark.cpp |
wbeachvl2 |
World Beach Volley (set 2) |
playmark/playmark.cpp |
wbeachvl3 |
World Beach Volley (set 3) |
playmark/playmark.cpp |
wbeachvla |
World Beach Volley (set 1, S87C751 audio CPU) |
playmark/playmark.cpp |
wcbowl10 |
World Class Bowling (v1.0) |
itech/itech32.cpp |
wcbowl11 |
World Class Bowling (v1.1) |
itech/itech32.cpp |
wcbowl12 |
World Class Bowling (v1.2) |
itech/itech32.cpp |
wcbowl13 |
World Class Bowling (v1.3) |
itech/itech32.cpp |
wcbowl13j |
World Class Bowling (v1.3J, Japan) |
itech/itech32.cpp |
wcbowl14 |
World Class Bowling (v1.4) |
itech/itech32.cpp |
wcbowl15 |
World Class Bowling (v1.5) |
itech/itech32.cpp |
wccf116 |
World Club Champion Football Serie A 2001-2002 Ver.2 (Japan) (CDP-10001C) |
sega/naomi.cpp |
wccf1dup |
World Club Champion Football Serie A 2001-2002 DIMM FIRM Ver.3.03 (CDP-10003) |
sega/naomi.cpp |
wccf212e |
World Club Champion Football Serie A 2002-2003 Ver.2.12 (Italy) (CDV-10002) |
sega/naomi.cpp |
wccf234j |
World Club Champion Football Serie A 2002-2003 Ver.2.34 (Japan) (CDV-10008) |
sega/naomi.cpp |
wccf2chk |
World Club Champion Football Serie A 2002-2003 Drive Checker (CDV-10007) |
sega/naomi.cpp |
wccf310j |
World Club Champion Football European Clubs 2004-2005 (Asia) (CDV-10013) |
sega/naomi.cpp |
wccf322e |
World Club Champion Football European Clubs 2004-2005 Ver.3.22 (Export) (CDV-10015P) |
sega/naomi.cpp |
wccf331e |
World Club Champion Football European Clubs 2004-2005 Ver.1.1 (Export) (CDV-10015) |
sega/naomi.cpp |
wccf331j |
World Club Champion Football European Clubs 2004-2005 Ver.1.1 (Japan) (CDV-10020) |
sega/naomi.cpp |
wccf341j |
World Club Champion Football European Clubs 2004-2005 Ver.1.2 (Japan) (CDV-10021) |
sega/naomi.cpp |
wccf400j |
World Club Champion Football European Clubs 2005-2006 (Japan) (CDV-10025) |
sega/naomi.cpp |
wccf420e |
World Club Champion Football European Clubs 2005-2006 (Export) (CDV-10027) |
sega/naomi.cpp |
wcup90 |
World Cup 90 |
pinball/mrgame.cpp |
wecleman |
WEC Le Mans 24 (v2.01) |
konami/wecleman.cpp |
weclemana |
WEC Le Mans 24 (v2.00) |
konami/wecleman.cpp |
weclemanb |
WEC Le Mans 24 (v2.00, hack) |
konami/wecleman.cpp |
weclemanc |
WEC Le Mans 24 (v1.26) |
konami/wecleman.cpp |
welltris |
Welltris (World?, 2 players) |
vsystem/welltris.cpp |
welltrisj |
Welltris (Japan, 2 players) |
vsystem/welltris.cpp |
weststry |
West Story (bootleg of Blood Bros., set 1) |
seibu/bloodbro.cpp |
weststrya |
West Story (bootleg of Blood Bros., set 2) |
seibu/bloodbro.cpp |
westvent |
Western Venture (Ver. AA.02.D) |
astrocorp/astrcorp.cpp |
wfishing |
Wanpaku Fishing |
sega/segas16b.cpp |
wgp |
World Grand Prix (World) |
taito/wgp.cpp |
wgp2 |
World Grand Prix 2 (Japan) |
taito/wgp.cpp |
wgpj |
World Grand Prix (Japan) |
taito/wgp.cpp |
wgpjoy |
World Grand Prix (joystick version) (Japan, set 1) |
taito/wgp.cpp |
wgpjoya |
World Grand Prix (joystick version) (Japan, set 2) |
taito/wgp.cpp |
wgpu |
World Grand Prix (US) |
taito/wgp.cpp |
wh1 |
World Heroes (ALM-005) |
neogeo/neogeo.cpp |
wh1h |
World Heroes (ALH-005) |
neogeo/neogeo.cpp |
wh1ha |
World Heroes (set 3) |
neogeo/neogeo.cpp |
wh2 |
World Heroes 2 (ALM-006 ~ ALH-006) |
neogeo/neogeo.cpp |
wh2h |
World Heroes 2 (ALH-006) |
neogeo/neogeo.cpp |
wh2j |
World Heroes 2 Jet (ADM-007 ~ ADH-007) |
neogeo/neogeo.cpp |
wheelfir |
Wheels & Fire |
tch/wheelfir.cpp |
whoopee |
Pipi & Bibis / Whoopee!! (Teki Paki hardware) |
toaplan/toaplan2.cpp |
whp |
World Heroes Perfect |
neogeo/neogeo.cpp |
wicat |
Wicat System 150 |
wicat/wicat.cpp |
wiggie |
Wiggie Waggie |
seta/seta.cpp |
wildfang |
Wild Fang / Tecmo Knight (World?) |
tecmo/gaiden.cpp |
wildfangs |
Wild Fang (Japan) |
tecmo/gaiden.cpp |
wildpkr |
Wild Poker (ver. D 1.01) |
misc/wildpkr.cpp |
wildplt |
Wild Pilot |
jaleco/cischeat.cpp |
willow |
Willow (World) |
capcom/cps1.cpp |
willowj |
Willow (Japan) |
capcom/cps1.cpp |
willowu |
Willow (USA) |
capcom/cps1.cpp |
willowuo |
Willow (USA Old Ver.) |
capcom/cps1.cpp |
winbingo |
Win Win Bingo (Ver. GM.03.3, Feb 23 2006) |
astrocorp/astrcorp.cpp |
winbingoa |
Win Win Bingo (Ver. GM.05.1, May 11 2006) |
astrocorp/astrcorp.cpp |
windheat |
Winding Heat (EAA, Euro v2.11) |
konami/zr107.cpp |
windheata |
Winding Heat (AAA, Asia v2.11) |
konami/zr107.cpp |
windheatj |
Winding Heat (JAA, Japan v2.11) |
konami/zr107.cpp |
windheatu |
Winding Heat (UBC, USA v2.22) |
konami/zr107.cpp |
wingforc |
Wing Force (Japan, prototype) |
kaneko/kaneko16.cpp |
wingwar |
Wing War (World) |
sega/model1.cpp |
wingwar360 |
Wing War R360 (US) |
sega/model1.cpp |
wingwarj |
Wing War (Japan) |
sega/model1.cpp |
wingwaru |
Wing War (US) |
sega/model1.cpp |
winrun |
Winning Run (World) (89/06/06, Ver.09) |
namco/namcos21.cpp |
winrun91 |
Winning Run '91 (Japan) (1991/03/05, Main Ver 1.0, Sub Ver 1.0) |
namco/namcos21.cpp |
winrungp |
Winning Run Suzuka Grand Prix (Japan) (89/12/03, Ver.02) |
namco/namcos21.cpp |
winspike |
Winning Spike (ver EAA) |
konami/konamigx.cpp |
winspikea |
Winning Spike (ver AAA) |
konami/konamigx.cpp |
winspikej |
Winning Spike (ver JAA) |
konami/konamigx.cpp |
wintbob |
The Winter Bobble (bootleg of Snow Bros.) |
kaneko/snowbros.cpp |
winterht |
Winter Heat (JUET 971012 V1.000) |
sega/stv.cpp |
wits |
Wit's (Japan) |
seta/seta.cpp |
wizdfire |
Wizard Fire (Over Sea v2.1) |
dataeast/rohga.cpp |
wizdfireu |
Wizard Fire (US v1.1) |
dataeast/rohga.cpp |
wjammers |
Windjammers / Flying Power Disc |
neogeo/neogeo.cpp |
wlcc |
Wanli Changcheng (China, V638C) |
igs/igs011.cpp |
wldkicks |
World Kicks (World, WK2 Ver.A) |
sega/naomi.cpp |
wldkicksj |
World Kicks (Japan, WK1 Ver.A) |
sega/naomi.cpp |
wldkickspj |
World Kicks PCB (Japan, WKC1 Ver.A) |
sega/naomi.cpp |
wldkickspw |
World Kicks PCB (World, WKC2 Ver.A) |
sega/naomi.cpp |
wldkicksu |
World Kicks (US, WK3 Ver.A) |
sega/naomi.cpp |
wldrider |
Wild Riders |
sega/naomi.cpp |
wlstar |
Wonder League Star - Sok-Magicball Fighting (Korea) |
dataeast/tumbleb.cpp |
wmega |
Wondermega (Japan, NTSC) |
sega/mdconsole.cpp |
wmegam2 |
Wondermega M2 (Japan, NTSC) |
sega/mdconsole.cpp |
wndrplnt |
Wonder Planet (Japan) |
dataeast/karnov.cpp |
wof |
Warriors of Fate (World 921031) |
capcom/cps1.cpp |
wofa |
Sangokushi II (Asia 921005) |
capcom/cps1.cpp |
wofabl |
Sangokushi II (bootleg) |
capcom/fcrash.cpp |
wofch |
Tenchi wo Kurau II: Sekiheki no Tatakai (CPS Changer, Japan 921031) |
capcom/cps1.cpp |
wofhfh |
Huo Feng Huang (Chinese bootleg of Sangokushi II) |
capcom/cps1.cpp |
wofj |
Tenchi wo Kurau II: Sekiheki no Tatakai (Japan 921031) |
capcom/cps1.cpp |
wofpic |
Warriors of Fate (bootleg with PIC16C57) |
capcom/cps1bl_pic.cpp |
wofr1 |
Warriors of Fate (World 921002) |
capcom/cps1.cpp |
wofr1bl |
Warriors of Fate (bootleg) |
capcom/fcrash.cpp |
wofu |
Warriors of Fate (USA 921031) |
capcom/cps1.cpp |
wolffang |
Wolf Fang -Kuhga 2001- (Japan) |
dataeast/rohga.cpp |
wonder3 |
Wonder 3 (Japan 910520) |
capcom/cps1.cpp |
wondl96 |
Wonder League '96 (Korea) |
dataeast/tumbleb.cpp |
wondstck |
Wonder Stick (set 1) |
yunsung/nmg5.cpp |
wondstcka |
Wonder Stick (set 2, censored) |
yunsung/nmg5.cpp |
wownfant |
WOW New Fantasia (Explicit) |
kaneko/expro02.cpp |
wownfanta |
WOW New Fantasia |
kaneko/expro02.cpp |
wrally |
World Rally (Version 1.0, Checksum 0E56) |
gaelco/wrally.cpp |
wrally2 |
World Rally 2: Twin Racing (mask ROM version) |
gaelco/gaelco2.cpp |
wrally2a |
World Rally 2: Twin Racing (EPROM version) |
gaelco/gaelco2.cpp |
wrallya |
World Rally (Version 1.0, Checksum 3873) |
gaelco/wrally.cpp |
wrallyat |
World Rally (US, 930217) |
gaelco/wrally.cpp |
wrallyb |
World Rally (Version 1.0, Checksum 8AA2) |
gaelco/wrally.cpp |
wrallyc |
World Rally (Version 1.0, Checksum E586) |
gaelco/wrally.cpp |
wrestwar |
Wrestle War (set 3, World) (8751 317-0103) |
sega/segas16b.cpp |
wrestwar1d |
Wrestle War (set 1, Japan) (bootleg of FD1094 317-0090 set) |
sega/segas16b.cpp |
wrestwar2d |
Wrestle War (set 2, World) (bootleg of FD1094 317-0102 set) |
sega/segas16b.cpp |
wrofaero |
War of Aero - Project MEIOU |
seta/seta.cpp |
wrungp |
Wave Runner GP |
sega/naomi.cpp |
wrungpo |
Wave Runner GP (USA, Rev A) |
sega/naomi.cpp |
wsbbgd |
World Series Baseball / Super Major League (GDS-0010) |
sega/naomi.cpp |
wsjr |
Who Shot Johnny Rock? (v1.6) |
amiga/alg.cpp |
wsjr_15 |
Who Shot Johnny Rock? (v1.5) |
amiga/alg.cpp |
wwallyjad |
Wally wo Sagase! (rev A, Japan) (bootleg of FD1094 317-0197A set) |
sega/segas18.cpp |
wwallyjd |
Wally wo Sagase! (rev B, Japan) (bootleg of FD1094 317-0197B set) |
sega/segas18.cpp |
wwanpanm |
Waku Waku Anpanman (Rev A) |
sega/segac2.cpp |
wwfroyal |
WWF Royal Rumble |
sega/naomi.cpp |
wwfsstar |
WWF Superstars (Europe) |
technos/wwfsstar.cpp |
wwfsstarb |
WWF Superstars (bootleg) |
technos/wwfsstar.cpp |
wwfsstarb2 |
WWF Superstars (bootleg with 2xYM2203) |
technos/wwfsstar.cpp |
wwfsstarc |
WWF Superstars (Canada) |
technos/wwfsstar.cpp |
wwfsstarj |
WWF Superstars (Japan) |
technos/wwfsstar.cpp |
wwfsstaru4 |
WWF Superstars (US revision 4) |
technos/wwfsstar.cpp |
wwfsstaru6 |
WWF Superstars (US revision 6) |
technos/wwfsstar.cpp |
wwfsstaru7 |
WWF Superstars (US revision 7) |
technos/wwfsstar.cpp |
wwfwfest |
WWF WrestleFest (World) |
technos/ddragon3.cpp |
wwfwfestj |
WWF WrestleFest (Japan) |
technos/ddragon3.cpp |
wwfwfestk |
WWF WrestleFest (Korea) |
technos/ddragon3.cpp |
wwfwfestu |
WWF WrestleFest (US, rev 2) |
technos/ddragon3.cpp |
wwfwfestu1 |
WWF WrestleFest (US) |
technos/ddragon3.cpp |
wwfwfestub |
WWF WrestleFest (US bootleg) |
technos/ddragon3.cpp |
wwitch |
Wicked Witch (Ver. AA.01.A) |
astrocorp/astrcorp.cpp |
wwmarine |
Waku Waku Marine |
sega/segac2.cpp |
x68000 |
X68000 |
sharp/x68k.cpp |
x68ksupr |
X68000 Super |
sharp/x68k.cpp |
x68kxvi |
X68000 XVI |
sharp/x68k.cpp |
xday2 |
X-Day 2 (Japan) |
namco/namcona1.cpp |
xds19p |
XDS-19P |
visual/xds.cpp |
xenophob |
Xenophobe |
midway/mcr68.cpp |
xexex |
Xexex (ver EAA) |
konami/xexex.cpp |
xexexa |
Xexex (ver AAA) |
konami/xexex.cpp |
xexexj |
Xexex (ver JAA) |
konami/xexex.cpp |
xeye |
X'eye (USA, NTSC) |
sega/mdconsole.cpp |
xforce |
X Force |
pinball/techno.cpp |
xmcota |
X-Men: Children of the Atom (Europe 950331) |
capcom/cps2.cpp |
xmcotaa |
X-Men: Children of the Atom (Asia 950105) |
capcom/cps2.cpp |
xmcotaar1 |
X-Men: Children of the Atom (Asia 941219) |
capcom/cps2.cpp |
xmcotaar2 |
X-Men: Children of the Atom (Asia 941217) |
capcom/cps2.cpp |
xmcotab |
X-Men: Children of the Atom (Brazil 950331) |
capcom/cps2.cpp |
xmcotah |
X-Men: Children of the Atom (Hispanic 950331) |
capcom/cps2.cpp |
xmcotahr1 |
X-Men: Children of the Atom (Hispanic 950105) |
capcom/cps2.cpp |
xmcotaj |
X-Men: Children of the Atom (Japan 950105) |
capcom/cps2.cpp |
xmcotaj1 |
X-Men: Children of the Atom (Japan 941222) |
capcom/cps2.cpp |
xmcotaj2 |
X-Men: Children of the Atom (Japan 941219) |
capcom/cps2.cpp |
xmcotaj3 |
X-Men: Children of the Atom (Japan 941217) |
capcom/cps2.cpp |
xmcotajr |
X-Men: Children of the Atom (Japan 941208 rent version) |
capcom/cps2.cpp |
xmcotar1 |
X-Men: Children of the Atom (Europe 950105) |
capcom/cps2.cpp |
xmcotar1d |
X-Men: Children of the Atom (Europe 950105 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
xmcotau |
X-Men: Children of the Atom (USA 950105) |
capcom/cps2.cpp |
xmen |
X-Men (4 Players ver EBA) |
konami/xmen.cpp |
xmen2pa |
X-Men (2 Players ver AAA) |
konami/xmen.cpp |
xmen2pe |
X-Men (2 Players ver EAA) |
konami/xmen.cpp |
xmen2pj |
X-Men (2 Players ver JAA) |
konami/xmen.cpp |
xmen2pu |
X-Men (2 Players ver UAB) |
konami/xmen.cpp |
xmen6p |
X-Men (6 Players ver ECB) |
konami/xmen.cpp |
xmen6pu |
X-Men (6 Players ver UCB) |
konami/xmen.cpp |
xmena |
X-Men (4 Players ver AEA) |
konami/xmen.cpp |
xmenaa |
X-Men (4 Players ver ADA) |
konami/xmen.cpp |
xmenabl |
X-Men (4 Players ver AEA, bootleg) |
konami/xmen.cpp |
xmenj |
X-Men (4 Players ver JBA) |
konami/xmen.cpp |
xmenja |
X-Men (4 Players ver JEA) |
konami/xmen.cpp |
xmenu |
X-Men (4 Players ver UBB) |
konami/xmen.cpp |
xmenua |
X-Men (4 Players ver UEB) |
konami/xmen.cpp |
xmvsf |
X-Men Vs. Street Fighter (Europe 961004) |
capcom/cps2.cpp |
xmvsfa |
X-Men Vs. Street Fighter (Asia 961023) |
capcom/cps2.cpp |
xmvsfar1 |
X-Men Vs. Street Fighter (Asia 961004) |
capcom/cps2.cpp |
xmvsfar2 |
X-Men Vs. Street Fighter (Asia 960919) |
capcom/cps2.cpp |
xmvsfar3 |
X-Men Vs. Street Fighter (Asia 960910) |
capcom/cps2.cpp |
xmvsfb |
X-Men Vs. Street Fighter (Brazil 961023) |
capcom/cps2.cpp |
xmvsfh |
X-Men Vs. Street Fighter (Hispanic 961004) |
capcom/cps2.cpp |
xmvsfj |
X-Men Vs. Street Fighter (Japan 970113) |
capcom/cps2.cpp |
xmvsfjr1 |
X-Men Vs. Street Fighter (Japan 961023) |
capcom/cps2.cpp |
xmvsfjr2 |
X-Men Vs. Street Fighter (Japan 961004) |
capcom/cps2.cpp |
xmvsfjr3 |
X-Men Vs. Street Fighter (Japan 960910) |
capcom/cps2.cpp |
xmvsfjr4 |
X-Men Vs. Street Fighter (Japan 960909) |
capcom/cps2.cpp |
xmvsfr1 |
X-Men Vs. Street Fighter (Europe 960910) |
capcom/cps2.cpp |
xmvsfu |
X-Men Vs. Street Fighter (USA 961023) |
capcom/cps2.cpp |
xmvsfu1d |
X-Men Vs. Street Fighter (USA 961004 Phoenix Edition) (bootleg) |
capcom/cps2.cpp |
xmvsfur1 |
X-Men Vs. Street Fighter (USA 961004) |
capcom/cps2.cpp |
xmvsfur2 |
X-Men Vs. Street Fighter (USA 960910) |
capcom/cps2.cpp |
xorworld |
Xor World (prototype) |
gaelco/xorworld.cpp |
xybots |
Xybots (rev 2) |
atari/xybots.cpp |
xybots0 |
Xybots (rev 0) |
atari/xybots.cpp |
xybots1 |
Xybots (rev 1) |
atari/xybots.cpp |
xybotsf |
Xybots (French, rev 3) |
atari/xybots.cpp |
xybotsg |
Xybots (German, rev 3) |
atari/xybots.cpp |
xymg |
Xingyun Man Guan (China, V651C) |
igs/igs011.cpp |
yattrmnp |
Yatterman Plus (J 981006 V1.000) |
sega/stv.cpp |
yesnoj |
Yes/No Sinri Tokimeki Chart |
taito/taito_f2.cpp |
yizhix |
Yizhi Xiangqi |
skeleton/whtm68k.cpp |
ymcapsul |
Yu-Gi-Oh Monster Capsule |
konami/konmedal68k.cpp |
yoyospel |
YoYo Spell (prototype) |
misc/megaphx.cpp |
yukiwo |
Yukiwo (World, prototype) |
taito/taito_b.cpp |
yutnori |
Puzzle Yutnori (Korea) |
kaneko/snowbros.cpp |
yuyugogo |
Yuuyu no Quiz de GO!GO! (Japan) |
taito/taito_f2.cpp |
zedblade |
Zed Blade / Operation Ragnarok |
neogeo/neogeo.cpp |
zelos |
Zelos (Japan, main unit) |
namco/namcona1.cpp |
zelost |
Zelos (Japan, terminal) |
namco/namcona1.cpp |
zerogu2 |
Zero Gunner 2 |
sega/naomi.cpp |
zerogun |
Zero Gunner (Export, Model 2B) |
sega/model2.cpp |
zeroguna |
Zero Gunner (Export, Model 2A) |
sega/model2.cpp |
zerogunaj |
Zero Gunner (Japan, Model 2A) |
sega/model2.cpp |
zerogunj |
Zero Gunner (Japan, Model 2B) |
sega/model2.cpp |
zeropnt |
Zero Point (set 1) |
unico/unico.cpp |
zeropnta |
Zero Point (set 2) |
unico/unico.cpp |
zeropntj |
Zero Point (Japan) |
unico/unico.cpp |
zerowing |
Zero Wing (2P set) |
toaplan/toaplan1.cpp |
zerowing1 |
Zero Wing (1P set) |
toaplan/toaplan1.cpp |
zerowingw |
Zero Wing (2P set, Williams license) |
toaplan/toaplan1.cpp |
zerozone |
Zero Zone |
comad/zerozone.cpp |
zingzip |
Zing Zing Zip (World) / Zhen Zhen Ji Pao (China?) |
seta/seta.cpp |
zingzipbl |
Zing Zing Zip (bootleg) |
seta/seta.cpp |
zintrckb |
Zintrick / Oshidashi Zentrix (bootleg of CD version) |
neogeo/neogeo.cpp |
zipzap |
Zip & Zap (Explicit) |
kaneko/expro02.cpp |
zipzapa |
Zip & Zap (Less Explicit) |
kaneko/expro02.cpp |
znpwfv |
Zen Nippon Pro-Wrestling Featuring Virtua (J 971123 V1.000) |
sega/stv.cpp |
znpwfvt |
Zen Nippon Pro-Wrestling Featuring Virtua (T 971123 V1.000) |
sega/stv.cpp |
zombraid |
Zombie Raid (9/28/95, US) |
seta/seta.cpp |
zombraidp |
Zombie Raid (9/28/95, US, prototype PCB) |
seta/seta.cpp |
zombraidpj |
Zombie Raid (9/28/95, Japan, prototype PCB) |
seta/seta.cpp |
zombrvn |
Zombie Revenge (Rev A) |
sega/naomi.cpp |
zombrvne |
Zombie Revenge (Export) |
sega/naomi.cpp |
zombrvno |
Zombie Revenge |
sega/naomi.cpp |
zoo |
Zoo (Ver. ZO.02.D, Aug 27 2004) |
astrocorp/astrcorp.cpp |
zortonbr |
Zorton Brothers / Los Justicieros (v1.01) |
amiga/alg.cpp |
zortonbr_100 |
Zorton Brothers / Los Justicieros (v1.00) |
amiga/alg.cpp |
zunkyou |
Zunzunkyou no Yabou (Japan) |
sega/segac2.cpp |
zunou |
Touch De Zunou (Japan, Rev A) |
sega/naomi.cpp |
zupapa |
Zupapa! |
neogeo/neogeo.cpp |
zwackery |
Zwackery |
midway/zwackery.cpp |
mvme328 |
Motorola MVME328 |
devices/bus/vme/mvme328.cpp |
mzr8105 |
Mizar VME8105 |
devices/bus/vme/mzr8105.cpp |
smvme2000 |
Signetics SMVME2000 |
devices/bus/vme/smvme2000.cpp |
sys68k_cpu1 |
Force Computers SYS68K/CPU-1 |
devices/bus/vme/sys68k_cpu1.cpp |
ultra24f |
Ultra-24F SCSI Host Adapter |
devices/bus/isa/ultra24f.cpp |
hpblp |
HP Basic Language Coprocessor |
devices/bus/isa/hpblp.cpp |
electron_mc68k |
Electron 68000 Expansion |
devices/bus/electron/mc68k.cpp |
bbc_tube_casper |
Casper 68000 2nd Processor |
devices/bus/bbc/tube/tube_casper.cpp |
bbc_tube_matchbox |
Matchbox Co-Processor |
devices/bus/bbc/tube/tube_matchbox.cpp |
taito_en |
Taito Ensoniq Sound System |
taito/taito_en.cpp |
enp10 |
CMC ENP-10 |
devices/bus/vme/enp10.cpp |
m3comm |
Model 3 Communication Board |
sega/m3comm.cpp |
segam1audio |
Sega Model 1 Sound Board |
shared/segam1audio.cpp |
segacd_us |
Sega Sega CD (US) |
sega/megacd.cpp |
segacd_japan |
Sega Mega-CD (Japan) |
sega/megacd.cpp |
segacd_europe |
Sega Mega-CD (PAL) |
sega/megacd.cpp |
decodmd3 |
Data East Pinball Dot Matrix Display Type 3 |
pinball/decodmd3.cpp |
datamover0 |
Datamover |
devices/bus/mtu130/datamover.cpp |
datamover1 |
Datamover (alt address) |
devices/bus/mtu130/datamover.cpp |
midcsd |
Cheap Squeak Deluxe Sound Board |
midway/csd.cpp |
midsg |
Midway Sounds Good Sound Board |
midway/midway.cpp |
harddriv_sound |
Hard Drivin' Sound Board |
atari/harddriv_a.cpp |
atarisac |
Atari SAC Sound Board |
atari/atarisac.cpp |
segaxbd_pcb_reg |
Sega X-Board PCB (regular) |
sega/segaxbd.cpp |
segaxbd_pcb_fd1094 |
Sega X-Board PCB (FD1094) |
sega/segaxbd.cpp |
segaxbd_pcb_aburner2 |
Sega X-Board PCB (After Burner) |
sega/segaxbd.cpp |
segaxbd_pcb_lastsurv_fd1094 |
Sega X-Board PCB (Last Survivor, FD1094) |
sega/segaxbd.cpp |
segaxbd_pcb_lastsurv |
Sega X-Board PCB (Last Survivor) |
sega/segaxbd.cpp |
segaxbd_pcb_smgp_fd1094 |
Sega X-Board PCB (SMGP, FD1094) |
sega/segaxbd.cpp |
segaxbd_pcb_smgp |
Sega X-Board PCB (SMGP) |
sega/segaxbd.cpp |
segaxbd_pcb_rascot |
Sega X-Board PCB (Royal Ascot) |
sega/segaxbd.cpp |
namco_de_pcb |
Namco Driver's Eyes PCB stack |
namco/namcos21_de.cpp |
harddriv_board |
Hard Drivin' Board Device |
atari/harddriv.cpp |
harddrivc_board |
Hard Drivin' C Board Device |
atari/harddriv.cpp |
racedriv_board |
Race Drivin' Board Device |
atari/harddriv.cpp |
racedrivb1_board |
Race Drivin' B1 Board Device |
atari/harddriv.cpp |
racedrivc_board |
Race Drivin' C Board Device |
atari/harddriv.cpp |
racedrivc1_board |
Race Drivin' C1 Board Device |
atari/harddriv.cpp |